X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=blender%2Fio_mspgl%2F__init__.py;h=0731c32f92c938881f22248fa19a350534eed6f9;hp=38e697b1c4a651390717da0c236f8d735eddd514;hb=123985e47ac66903b94bd72c09d3d371f1aec61c;hpb=9b576665bf488d4a4e113afd761d5caef3ae6f65 diff --git a/blender/io_mspgl/__init__.py b/blender/io_mspgl/__init__.py index 38e697b1..0731c32f 100644 --- a/blender/io_mspgl/__init__.py +++ b/blender/io_mspgl/__init__.py @@ -108,9 +108,12 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): srgb_colors = bpy.props.BoolProperty(name="sRGB colors", description="Export material colors as sRGB instead of linear", default=True) separate_mesh = bpy.props.BoolProperty(name="Separate mesh", description="Write mesh data into a separate file", default=False) + shared_mesh = bpy.props.BoolProperty(name="Shared mesh", description="Use mesh name for mesh file to enable sharing", default=True) separate_tech = bpy.props.BoolProperty(name="Separate technique", description="Write technique data into a separate file", default=False) shared_tech = bpy.props.BoolProperty(name="Shared technique", description="Use material name for technique file to enable sharing", default=True) + export_lods = bpy.props.BoolProperty(name="Export LoDs", description="Export all levels of detail", default=True) + def create_exporter(self): from .export_object import ObjectExporter return ObjectExporter() @@ -120,6 +123,7 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): col = self.general_col col.prop(self, "external_tech") + col.prop(self, "export_lods") col = self.texturing_col col.prop(self, "textures") @@ -131,6 +135,8 @@ class ExportMspGLObject(bpy.types.Operator, ExportMspGLMeshBase): col = self.layout.column() col.label("Files") col.prop(self, "separate_mesh") + if self.separate_mesh: + col.prop(self, "shared_mesh") col.prop(self, "separate_tech") if self.separate_tech: col.prop(self, "shared_tech") @@ -146,7 +152,7 @@ class ExportMspGLArmature(bpy.types.Operator, ExportMspGLBase): return ArmatureExporter() class ExportMspGLScene(bpy.types.Operator, ExportMspGLBase): - bl_idname = "export.mspgl_scene" + bl_idname = "export_scene.mspgl_scene" bl_label = "Export Msp GL scene" filename_ext = ".scene" @@ -168,7 +174,7 @@ def menu_func_export(self, context): self.layout.operator(ExportMspGLArmature.bl_idname, text="Msp GL armature") self.layout.operator(ExportMspGLScene.bl_idname, text="Msp GL scene") -from .properties import MspGLProperties +from .properties import MspGLMeshProperties, MspGLObjectProperties def register(): bpy.utils.register_module(__name__)