]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture3d.cpp
Use ARB_direct_state_access to avoid some bind calls
[libs/gl.git] / source / texture3d.cpp
index 36afa9bcdfe9b3fc2dc1e72c5ef8d19bce06f8aa..f64f548ad926ef5901f43a775f8da3e3b6427e25 100644 (file)
@@ -1,4 +1,6 @@
 #include <cmath>
+#include <msp/core/raii.h>
+#include <msp/gl/extensions/arb_direct_state_access.h>
 #include <msp/gl/extensions/arb_texture_storage.h>
 #include <msp/gl/extensions/ext_texture3d.h>
 #include <msp/graphics/image.h>
@@ -56,9 +58,14 @@ void Texture3D::allocate(unsigned level)
 
        if(ARB_texture_storage)
        {
-               BindRestore _bind(this);
                unsigned n_levels = (is_mipmapped(min_filter) ? get_n_levels() : 1);
-               glTexStorage3D(target, n_levels, ifmt, width, height, depth);
+               if(ARB_direct_state_access)
+                       glTextureStorage3D(id, n_levels, ifmt, width, height, depth);
+               else
+               {
+                       BindRestore _bind(this);
+                       glTexStorage3D(target, n_levels, ifmt, width, height, depth);
+               }
                allocated |= (1<<n_levels)-1;
        }
        else
@@ -97,10 +104,13 @@ void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsi
        if(width==0 || height==0 || depth==0)
                throw invalid_operation("Texture3D::image");
 
-       BindRestore _bind(this);
+       Conditional<BindRestore> _bind(!ARB_direct_state_access, this);
        allocate(level);
 
-       glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data);
+       if(ARB_direct_state_access)
+               glTextureSubImage3D(id, level, x, y, z, wd, ht, dp, fmt, type, data);
+       else
+               glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data);
 
        if(gen_mipmap && level==0)
                auto_generate_mipmap();