]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/rendertarget.cpp
Change various generated texture names to use the unified extension
[libs/gl.git] / source / render / rendertarget.cpp
index b2dbef2c9f498b35c34e478aa9894bce12b29090..00176710c4a796047e02c462e899fde26d0c8ffd 100644 (file)
@@ -80,7 +80,7 @@ void RenderTarget::set_debug_name(const string &name)
                else
                        tex_name = Msp::format("%s/color%d", name, attach_pt);
 
-               textures[i++]->set_debug_name(tex_name+".tex2d");
+               textures[i++]->set_debug_name(tex_name+".tex");
        }
 #else
        (void)name;