]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/renderpass.h
Access builtin resources through a global instance
[libs/gl.git] / source / materials / renderpass.h
index f02303bc8865f91632723bfe160143dd201dabf8..91ff1b6c77f0e54590e4802981f80b16b7400e6a 100644 (file)
@@ -85,7 +85,7 @@ public:
        RenderPass();
 
 private:
-       void maybe_create_material_shader(DataFile::Collection *);
+       void maybe_create_material_shader();
        void set_material_textures();
 
 public:
@@ -93,7 +93,7 @@ public:
        const Program *get_shader_program() const { return shprog.get(); }
        const ProgramData *get_shader_data() const { return shdata.get(); }
        Tag get_slotted_uniform_tag(Tag) const;
-       void set_material(const Material *, DataFile::Collection * = 0);
+       void set_material(const Material *);
        const Material *get_material() const { return material.get(); }
        const std::string &get_material_slot_name() const { return material_slot; }
        void set_texture(Tag, const Texture *, const Sampler * = 0);