]> git.tdb.fi Git - libs/gl.git/blobdiff - source/materials/lighting.h
Add inline data items to the collection
[libs/gl.git] / source / materials / lighting.h
index a2f84c32e7105f5c189fb470410cf5d757794f7f..9fe37ca665e943f18c5afd51586b1a8679dcab80 100644 (file)
@@ -59,12 +59,10 @@ private:
        Color fog_color;
        float fog_density;
        std::vector<AttachedLight> lights;
-       std::vector<Light *> owned_data;
        mutable ProgramData shdata;
 
 public:
        Lighting();
-       ~Lighting();
 
        /** Sets the ambient lighting color.  Affects all surfaces in the scene. */
        void set_ambient(const Color &);