]> git.tdb.fi Git - libs/gl.git/blobdiff - source/effects/shadowmap.h
Redesign depth and stencil test and blend state management
[libs/gl.git] / source / effects / shadowmap.h
index dc1ce548cb325bd233f39a600afacbcd4e0ccddd..67f2cf6c30a0b1b264759b0090265b89cec7a5b6 100644 (file)
@@ -2,6 +2,7 @@
 #define MSP_GL_SHADOWMAP_H_
 
 #include "camera.h"
+#include "depthtest.h"
 #include "effect.h"
 #include "framebuffer.h"
 #include "programdata.h"
@@ -30,6 +31,7 @@ private:
        Camera shadow_camera;
        Matrix shadow_matrix;
        Texture2D depth_buf;
+       DepthTest depth_test;
        const Sampler &sampler;
        Vector3 target;
        float radius;