namespace Msp {
namespace GL {
-EnvironmentMap::EnvironmentMap(Resources &resources, unsigned s, Renderable &r, Renderable &e):
+EnvironmentMap::EnvironmentMap(unsigned s, Renderable &r, Renderable &e):
Effect(r),
environment(e),
- sampler(resources.get<Sampler>("_linear_clamp.samp"))
+ sampler(Resources::get_global().get<Sampler>("_linear_clamp.samp"))
{
init(s, RGB8);
}
-EnvironmentMap::EnvironmentMap(Resources &resources, unsigned s, PixelFormat f, Renderable &r, Renderable &e):
+EnvironmentMap::EnvironmentMap(unsigned s, PixelFormat f, Renderable &r, Renderable &e):
Effect(r),
environment(e),
- sampler(resources.get<Sampler>("_linear_clamp.samp"))
+ sampler(Resources::get_global().get<Sampler>("_linear_clamp.samp"))
{
init(s, f);
}