]> git.tdb.fi Git - libs/gl.git/blobdiff - source/animation.h
Use double for animation curves
[libs/gl.git] / source / animation.h
index d053ee9004835154acd8f22f3a91ab5655148c67..6845d23ee3e1652c9f7e49a86e5145f3faa6aa52 100644 (file)
@@ -83,10 +83,10 @@ private:
        class ValueCurve: public Curve
        {
        public:
-               typedef typename Interpolate::SplineKnot<float, N> Knot;
+               typedef typename Interpolate::SplineKnot<double, N> Knot;
 
        private:
-               Interpolate::Spline<float, 3, N> spline;
+               Interpolate::Spline<double, 3, N> spline;
 
        public:
                ValueCurve(CurveTarget, int, const std::vector<Knot> &);