]> git.tdb.fi Git - libs/gl.git/blobdiff - Build
Better naming algorithm for objects in scene export
[libs/gl.git] / Build
diff --git a/Build b/Build
index 7e98f4c724343e4cad002181e5f4ffcb4ae02976..7a65ca9c7d6af7ae3b39c8a0cfbbfebcf6032625 100644 (file)
--- a/Build
+++ b/Build
@@ -1,27 +1,83 @@
-/* $Id$ */
-
 package "mspgl"
 {
-       version "1.1";
+       version "2.0";
        description "Lightweight C++/OpenGL graphics engine";
 
+       require "mspcore";
        require "mspdatafile";
-       require "mspgbase";
-       require "opengl";
+       require "mspmath";
+       require "mspgui";
+       require "sigc++-2.0";
+       if_arch "android"
+       {
+               require "opengles";
+       };
+       if_arch "!android"
+       {
+               require "opengl";
+       };
 
-       headers "msp/gl"
+       generate "GLEX"
        {
-               source "source";
-               install true;
+               in_suffix ".glext";
+               out_suffix ".cpp";
+               out_suffix ".h";
+               command "scripts/extgen.py";
+               if_arch "android"
+               {
+                       argument "gles2";
+               };
+       };
+
+       generate "RES"
+       {
+               in_suffix ".glsl";
+               out_suffix ".cpp";
+               command "scripts/resgen.py";
+               processing_unit DIRECTORY;
        };
 
        library "mspgl"
        {
                source "source";
+               source "extensions";
+               source "shaderlib";
                install true;
+               install_map
+               {
+                       map "source" "include/msp/gl";
+                       map "extensions" "include/msp/gl/extensions";
+                       map "shaderlib" "include/msp/gl/resources";
+               };
+       };
+
+       program "viewer"
+       {
+               source "tools/viewer.cpp";
+               require "sigc++-2.0";
+               use "mspgl";
+       };
+
+       program "shaders"
+       {
+               source "demos/shaders.cpp";
+               use "mspgl";
+       };
+
+       program "cubemap"
+       {
+               source "demos/cubemap.cpp";
+               use "mspgl";
+       };
+
+       program "desertpillars"
+       {
+               source "demos/desertpillars.cpp";
+               require "sigc++-2.0";
+               use "mspgl";
        };
 
-       tarball "@src"
+       source_tarball
        {
                source "License.txt";
                source "Changelog.txt";