]> git.tdb.fi Git - libs/gl.git/blobdiff - Build
Require import module names to be identifiers
[libs/gl.git] / Build
diff --git a/Build b/Build
index cc0de245bd23b79f129703c769d0b6cd5a16ae0d..1a4a262f3a1b6387683a4636af1beb222cae62ee 100644 (file)
--- a/Build
+++ b/Build
@@ -1,38 +1,87 @@
-/* $Id$ */
-
 package "mspgl"
 {
-       description "C++ wrappers for OpenGL";
-       version "0.1";
-
-       feature "devil" "Include DevIL support for loading image files";
+       version "2.0";
+       description "Lightweight C++/OpenGL graphics engine";
 
-       // A bit of a hack until I get something better in builder
-       if "arch!=win32"
+       require "mspcore";
+       require "mspdatafile";
+       require "mspmath";
+       require "mspgui";
+       require "sigc++-2.0";
+       if_arch "android"
+       {
+               require "opengles";
+       };
+       if_arch "!android"
        {
                require "opengl";
        };
-       if "arch=win32"
+
+       generate "GLEX"
        {
-               build_info
+               in_suffix ".glext";
+               out_suffix ".cpp";
+               out_suffix ".h";
+               command "scripts/extgen.py";
+               if_arch "android"
                {
-                       library "opengl32";
+                       argument "gles2";
                };
        };
-       require "mspdatafile";
-       if "with_devil"
+
+       generate "RES"
        {
-               require "devil";
-               build_info
-               {
-                       library "ILU";
-               };
+               in_suffix ".glsl";
+               out_suffix ".cpp";
+               command "mspdatatool";
+               arguments "-i" "-n" "Msp::GL";
+               out_argument "-o";
+               processing_unit DIRECTORY;
        };
 
        library "mspgl"
        {
                source "source";
+               source "extensions";
+               source "shaderlib";
                install true;
-               install_headers "msp/gl";
+               install_map
+               {
+                       map "source" "include/msp/gl";
+                       map "extensions" "include/msp/gl/extensions";
+                       map "shaderlib" "include/msp/gl/resources";
+               };
+       };
+
+       program "viewer"
+       {
+               source "tools/viewer.cpp";
+               require "sigc++-2.0";
+               use "mspgl";
+       };
+
+       program "shaders"
+       {
+               source "demos/shaders.cpp";
+               use "mspgl";
+       };
+
+       program "cubemap"
+       {
+               source "demos/cubemap.cpp";
+               use "mspgl";
+       };
+
+       program "desertpillars"
+       {
+               source "demos/desertpillars.cpp";
+               require "sigc++-2.0";
+               use "mspgl";
+       };
+
+       source_tarball
+       {
+               source "License.txt";
+               source "Changelog.txt";
        };
 };