extension ARB_fragment_shader # Fragment derivative functions are not available on OpenGL ES until 3.0; they # should be accessed through OES_standard_derivatives if needed ignore GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB # Maximum uniform component count queries are not available on OpenGL ES until # 3.0; similar queries for vector counts are available in 2.0 ignore GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB