method "" { material { type pbr; base_color_map "Ground033_2K_Color.jpg.tex"; metalness 0.00000; roughness_map "Ground033_2K_Roughness.jpg.tex"; normal_map "Ground033_2K_Normal.jpg.tex"; emission 0.00000 0.00000 0.00000; sampler "linear_mip.samp"; }; receive_shadows true; };