1.1 * Pipeline and effect framework * Support for generic vertex attributes * RAII classes for push/pop_matrix and bind/unbind * Viewport control functions * Blender exporter - Store settings between runs - Export texture coordinates and TB vectors - Apply modifiers to mesh when exporting * Various bugfixes 1.0 * Add class Technique to share passes between Objects * Scene automatically recognizes ObjectInstances and optimizes rendering them * Various Builders should now be constructed directly * Convert Material, TexEnv and Light to object model * Bugfixes 0.9 * First release