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Move transform loading to ObjectInstance
[libs/gl.git] / source / offscreenview.h
1 #ifndef MSP_GL_OFFSCREENVIEW_H_
2 #define MSP_GL_OFFSCREENVIEW_H_
3
4 #include "view.h"
5
6 namespace Msp {
7 namespace GL {
8
9 class Framebuffer;
10 class RenderTarget;
11
12 class OffscreenView: public View
13 {
14 public:
15         OffscreenView(Framebuffer &);
16         OffscreenView(RenderTarget &);
17 };
18
19 } // namespace GL
20 } // namespace Msp
21
22 #endif