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1 <?xml version="1.0" encoding="UTF-8"?>
2 <registry>
3     <comment>
4 Copyright (c) 2013 The Khronos Group Inc.
5
6 Permission is hereby granted, free of charge, to any person obtaining a
7 copy of this software and/or associated documentation files (the
8 "Materials"), to deal in the Materials without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Materials, and to
11 permit persons to whom the Materials are furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice shall be included
15 in all copies or substantial portions of the Materials.
16
17 THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24
25 ------------------------------------------------------------------------
26
27 This file, gl.xml, is the OpenGL and OpenGL API Registry. The older
28 ".spec" file format has been retired and will no longer be updated with
29 new extensions and API versions. The canonical version of the registry,
30 together with documentation, schema, and Python generator scripts used
31 to generate C header files for OpenGL and OpenGL ES, can always be found
32 in the Khronos Registry at
33         http://www.opengl.org/registry/
34     </comment>
35
36     <!-- SECTION: GL type definitions. -->
37     <types>
38             <!-- These are dependencies GL types require to be declared legally -->
39         <type name="stddef">#include &lt;stddef.h&gt;</type>
40         <type name="khrplatform">#include &lt;KHR/khrplatform.h&gt;</type>
41         <type name="inttypes">#ifndef GLEXT_64_TYPES_DEFINED
42 /* This code block is duplicated in glxext.h, so must be protected */
43 #define GLEXT_64_TYPES_DEFINED
44 /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
45 /* (as used in the GL_EXT_timer_query extension). */
46 #if defined(__STDC_VERSION__) &amp;&amp; __STDC_VERSION__ &gt;= 199901L
47 #include &lt;inttypes.h&gt;
48 #elif defined(__sun__) || defined(__digital__)
49 #include &lt;inttypes.h&gt;
50 #if defined(__STDC__)
51 #if defined(__arch64__) || defined(_LP64)
52 typedef long int int64_t;
53 typedef unsigned long int uint64_t;
54 #else
55 typedef long long int int64_t;
56 typedef unsigned long long int uint64_t;
57 #endif /* __arch64__ */
58 #endif /* __STDC__ */
59 #elif defined( __VMS ) || defined(__sgi)
60 #include &lt;inttypes.h&gt;
61 #elif defined(__SCO__) || defined(__USLC__)
62 #include &lt;stdint.h&gt;
63 #elif defined(__UNIXOS2__) || defined(__SOL64__)
64 typedef long int int32_t;
65 typedef long long int int64_t;
66 typedef unsigned long long int uint64_t;
67 #elif defined(_WIN32) &amp;&amp; defined(__GNUC__)
68 #include &lt;stdint.h&gt;
69 #elif defined(_WIN32)
70 typedef __int32 int32_t;
71 typedef __int64 int64_t;
72 typedef unsigned __int64 uint64_t;
73 #else
74 /* Fallback if nothing above works */
75 #include &lt;inttypes.h&gt;
76 #endif
77 #endif</type>
78             <!-- These are actual GL types -->
79         <type>typedef unsigned int <name>GLenum</name>;</type>
80         <type>typedef unsigned char <name>GLboolean</name>;</type>
81         <type>typedef unsigned int <name>GLbitfield</name>;</type>
82         <type>typedef void <name>GLvoid</name>;</type>
83         <type>typedef signed char <name>GLbyte</name>;</type>
84         <type>typedef short <name>GLshort</name>;</type>
85         <type>typedef int <name>GLint</name>;</type>
86         <type>typedef int <name>GLclampx</name>;</type>
87         <type>typedef unsigned char <name>GLubyte</name>;</type>
88         <type>typedef unsigned short <name>GLushort</name>;</type>
89         <type>typedef unsigned int <name>GLuint</name>;</type>
90         <type>typedef int <name>GLsizei</name>;</type>
91         <type>typedef float <name>GLfloat</name>;</type>
92         <type>typedef float <name>GLclampf</name>;</type>
93         <type>typedef double <name>GLdouble</name>;</type>
94         <type>typedef double <name>GLclampd</name>;</type>
95         <type>typedef void *<name>GLeglImageOES</name>;</type>
96         <type>typedef char <name>GLchar</name>;</type>
97         <type>typedef char <name>GLcharARB</name>;</type>
98         <type name="GLhandleARB">#ifdef __APPLE__
99 typedef void *GLhandleARB;
100 #else
101 typedef unsigned int GLhandleARB;
102 #endif</type>
103         <type>typedef unsigned short <name>GLhalfARB</name>;</type>
104         <type>typedef unsigned short <name>GLhalf</name>;</type>
105         <type comment="Must be 32 bits">typedef GLint <name>GLfixed</name>;</type>
106         <type requires="stddef">typedef ptrdiff_t <name>GLintptr</name>;</type>
107         <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptr</name>;</type>
108         <type requires="inttypes">typedef int64_t <name>GLint64</name>;</type>
109         <type requires="inttypes">typedef uint64_t <name>GLuint64</name>;</type>
110         <type requires="stddef">typedef ptrdiff_t <name>GLintptrARB</name>;</type>
111         <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptrARB</name>;</type>
112         <type requires="inttypes">typedef int64_t <name>GLint64EXT</name>;</type>
113         <type requires="inttypes">typedef uint64_t <name>GLuint64EXT</name>;</type>
114         <type>typedef struct __GLsync *<name>GLsync</name>;</type>
115         <type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type>
116         <type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type>
117         <type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
118         <type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
119         <type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
120             <!-- GLES 1 types -->
121         <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
122             <!-- GLES 1/2 types (tagged for GLES 1) -->
123         <type api="gles1" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
124         <type api="gles1" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
125         <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
126         <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
127         <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
128         <type api="gles1" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
129         <type api="gles1" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
130         <type api="gles1" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
131         <type api="gles1" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
132             <!-- GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) -->
133         <type api="gles2" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
134         <type api="gles2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
135         <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
136         <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
137         <type api="gles2" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
138         <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
139         <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
140         <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
141         <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
142         <type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
143         <type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
144             <!-- GLES 2 types (none currently) -->
145             <!-- Vendor extension types -->
146         <type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
147         <type>typedef unsigned short <name>GLhalfNV</name>;</type>
148         <type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
149     </types>
150
151     <!-- SECTION: GL parameter class type definitions. -->
152
153     <groups>
154         <group name="AccumOp">
155             <enum name="GL_ACCUM"/>
156             <enum name="GL_LOAD"/>
157             <enum name="GL_RETURN"/>
158             <enum name="GL_MULT"/>
159             <enum name="GL_ADD"/>
160         </group>
161
162         <group name="AttribMask">
163             <enum name="GL_ACCUM_BUFFER_BIT"/>
164             <enum name="GL_ALL_ATTRIB_BITS"/>
165             <enum name="GL_COLOR_BUFFER_BIT"/>
166             <enum name="GL_CURRENT_BIT"/>
167             <enum name="GL_DEPTH_BUFFER_BIT"/>
168             <enum name="GL_ENABLE_BIT"/>
169             <enum name="GL_EVAL_BIT"/>
170             <enum name="GL_FOG_BIT"/>
171             <enum name="GL_HINT_BIT"/>
172             <enum name="GL_LIGHTING_BIT"/>
173             <enum name="GL_LINE_BIT"/>
174             <enum name="GL_LIST_BIT"/>
175             <enum name="GL_MULTISAMPLE_BIT"/>
176             <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
177             <enum name="GL_MULTISAMPLE_BIT_ARB"/>
178             <enum name="GL_MULTISAMPLE_BIT_EXT"/>
179             <enum name="GL_PIXEL_MODE_BIT"/>
180             <enum name="GL_POINT_BIT"/>
181             <enum name="GL_POLYGON_BIT"/>
182             <enum name="GL_POLYGON_STIPPLE_BIT"/>
183             <enum name="GL_SCISSOR_BIT"/>
184             <enum name="GL_STENCIL_BUFFER_BIT"/>
185             <enum name="GL_TEXTURE_BIT"/>
186             <enum name="GL_TRANSFORM_BIT"/>
187             <enum name="GL_VIEWPORT_BIT"/>
188         </group>
189
190         <group name="AlphaFunction">
191             <enum name="GL_ALWAYS"/>
192             <enum name="GL_EQUAL"/>
193             <enum name="GL_GEQUAL"/>
194             <enum name="GL_GREATER"/>
195             <enum name="GL_LEQUAL"/>
196             <enum name="GL_LESS"/>
197             <enum name="GL_NEVER"/>
198             <enum name="GL_NOTEQUAL"/>
199         </group>
200
201         <group name="BlendEquationModeEXT">
202             <enum name="GL_ALPHA_MAX_SGIX"/>
203             <enum name="GL_ALPHA_MIN_SGIX"/>
204             <enum name="GL_FUNC_ADD_EXT"/>
205             <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
206             <enum name="GL_FUNC_SUBTRACT_EXT"/>
207             <enum name="GL_LOGIC_OP"/>
208             <enum name="GL_MAX_EXT"/>
209             <enum name="GL_MIN_EXT"/>
210         </group>
211
212         <group name="BlendingFactorDest">
213             <enum name="GL_CONSTANT_ALPHA_EXT"/>
214             <enum name="GL_CONSTANT_COLOR_EXT"/>
215             <enum name="GL_DST_ALPHA"/>
216             <enum name="GL_ONE"/>
217             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
218             <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
219             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
220             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
221             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
222             <enum name="GL_SRC_ALPHA"/>
223             <enum name="GL_SRC_COLOR"/>
224             <enum name="GL_ZERO"/>
225         </group>
226
227         <group name="BlendingFactorSrc">
228             <enum name="GL_CONSTANT_ALPHA_EXT"/>
229             <enum name="GL_CONSTANT_COLOR_EXT"/>
230             <enum name="GL_DST_ALPHA"/>
231             <enum name="GL_DST_COLOR"/>
232             <enum name="GL_ONE"/>
233             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
234             <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
235             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
236             <enum name="GL_ONE_MINUS_DST_COLOR"/>
237             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
238             <enum name="GL_SRC_ALPHA"/>
239             <enum name="GL_SRC_ALPHA_SATURATE"/>
240             <enum name="GL_ZERO"/>
241         </group>
242
243         <group name="Boolean">
244             <enum name="GL_FALSE"/>
245             <enum name="GL_TRUE"/>
246         </group>
247
248         <group name="ClearBufferMask">
249             <enum name="GL_ACCUM_BUFFER_BIT"/>
250             <enum name="GL_COLOR_BUFFER_BIT"/>
251             <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
252             <enum name="GL_DEPTH_BUFFER_BIT"/>
253             <enum name="GL_STENCIL_BUFFER_BIT"/>
254         </group>
255
256         <group name="ClientAttribMask">
257             <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
258             <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
259             <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
260         </group>
261
262         <group name="ClipPlaneName">
263             <enum name="GL_CLIP_DISTANCE0"/>
264             <enum name="GL_CLIP_DISTANCE1"/>
265             <enum name="GL_CLIP_DISTANCE2"/>
266             <enum name="GL_CLIP_DISTANCE3"/>
267             <enum name="GL_CLIP_DISTANCE4"/>
268             <enum name="GL_CLIP_DISTANCE5"/>
269             <enum name="GL_CLIP_DISTANCE6"/>
270             <enum name="GL_CLIP_DISTANCE7"/>
271             <enum name="GL_CLIP_PLANE0"/>
272             <enum name="GL_CLIP_PLANE1"/>
273             <enum name="GL_CLIP_PLANE2"/>
274             <enum name="GL_CLIP_PLANE3"/>
275             <enum name="GL_CLIP_PLANE4"/>
276             <enum name="GL_CLIP_PLANE5"/>
277         </group>
278
279         <group name="ColorMaterialFace">
280             <enum name="GL_BACK"/>
281             <enum name="GL_FRONT"/>
282             <enum name="GL_FRONT_AND_BACK"/>
283         </group>
284
285         <group name="ColorMaterialParameter">
286             <enum name="GL_AMBIENT"/>
287             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
288             <enum name="GL_DIFFUSE"/>
289             <enum name="GL_EMISSION"/>
290             <enum name="GL_SPECULAR"/>
291         </group>
292
293         <group name="ColorPointerType">
294             <enum name="GL_BYTE"/>
295             <enum name="GL_DOUBLE"/>
296             <enum name="GL_FLOAT"/>
297             <enum name="GL_INT"/>
298             <enum name="GL_SHORT"/>
299             <enum name="GL_UNSIGNED_BYTE"/>
300             <enum name="GL_UNSIGNED_INT"/>
301             <enum name="GL_UNSIGNED_SHORT"/>
302         </group>
303
304         <group name="ColorTableParameterPNameSGI">
305             <enum name="GL_COLOR_TABLE_BIAS"/>
306             <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
307             <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
308             <enum name="GL_COLOR_TABLE_SCALE"/>
309             <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
310             <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
311         </group>
312
313         <group name="ColorTableTargetSGI">
314             <enum name="GL_COLOR_TABLE"/>
315             <enum name="GL_COLOR_TABLE_SGI"/>
316             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
317             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
318             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
319             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
320             <enum name="GL_PROXY_COLOR_TABLE"/>
321             <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
322             <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
323             <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
324             <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
325             <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
326             <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
327             <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
328         </group>
329
330         <group name="ContextFlagMask">
331             <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
332             <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
333             <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
334             <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
335         </group>
336
337         <group name="ContextProfileMask">
338             <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
339             <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
340         </group>
341
342         <group name="ConvolutionBorderModeEXT">
343             <enum name="GL_REDUCE"/>
344             <enum name="GL_REDUCE_EXT"/>
345         </group>
346
347         <group name="ConvolutionParameterEXT">
348             <enum name="GL_CONVOLUTION_BORDER_MODE"/>
349             <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
350             <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
351             <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
352             <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
353             <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
354         </group>
355
356         <group name="ConvolutionTargetEXT">
357             <enum name="GL_CONVOLUTION_1D"/>
358             <enum name="GL_CONVOLUTION_1D_EXT"/>
359             <enum name="GL_CONVOLUTION_2D"/>
360             <enum name="GL_CONVOLUTION_2D_EXT"/>
361         </group>
362
363         <group name="CullFaceMode">
364             <enum name="GL_BACK"/>
365             <enum name="GL_FRONT"/>
366             <enum name="GL_FRONT_AND_BACK"/>
367         </group>
368
369         <group name="DataType" comment="See enums block below"/>
370
371         <group name="DepthFunction">
372             <enum name="GL_ALWAYS"/>
373             <enum name="GL_EQUAL"/>
374             <enum name="GL_GEQUAL"/>
375             <enum name="GL_GREATER"/>
376             <enum name="GL_LEQUAL"/>
377             <enum name="GL_LESS"/>
378             <enum name="GL_NEVER"/>
379             <enum name="GL_NOTEQUAL"/>
380         </group>
381
382         <group name="DrawBufferMode">
383             <enum name="GL_AUX0"/>
384             <enum name="GL_AUX1"/>
385             <enum name="GL_AUX2"/>
386             <enum name="GL_AUX3"/>
387             <enum name="GL_BACK"/>
388             <enum name="GL_BACK_LEFT"/>
389             <enum name="GL_BACK_RIGHT"/>
390             <enum name="GL_FRONT"/>
391             <enum name="GL_FRONT_AND_BACK"/>
392             <enum name="GL_FRONT_LEFT"/>
393             <enum name="GL_FRONT_RIGHT"/>
394             <enum name="GL_LEFT"/>
395             <enum name="GL_NONE"/>
396             <enum name="GL_NONE_OES"/>
397             <enum name="GL_RIGHT"/>
398         </group>
399
400         <group name="EnableCap">
401             <enum name="GL_ALPHA_TEST"/>
402             <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
403             <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
404             <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
405             <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
406             <enum name="GL_AUTO_NORMAL"/>
407             <enum name="GL_BLEND"/>
408             <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
409             <enum name="GL_CLIP_PLANE0"/>
410             <enum name="GL_CLIP_PLANE1"/>
411             <enum name="GL_CLIP_PLANE2"/>
412             <enum name="GL_CLIP_PLANE3"/>
413             <enum name="GL_CLIP_PLANE4"/>
414             <enum name="GL_CLIP_PLANE5"/>
415             <enum name="GL_COLOR_ARRAY"/>
416             <enum name="GL_COLOR_LOGIC_OP"/>
417             <enum name="GL_COLOR_MATERIAL"/>
418             <enum name="GL_COLOR_TABLE_SGI"/>
419             <enum name="GL_CONVOLUTION_1D_EXT"/>
420             <enum name="GL_CONVOLUTION_2D_EXT"/>
421             <enum name="GL_CULL_FACE"/>
422             <enum name="GL_DEPTH_TEST"/>
423             <enum name="GL_DITHER"/>
424             <enum name="GL_EDGE_FLAG_ARRAY"/>
425             <enum name="GL_FOG"/>
426             <enum name="GL_FOG_OFFSET_SGIX"/>
427             <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
428             <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
429             <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
430             <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
431             <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
432             <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
433             <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
434             <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
435             <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
436             <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
437             <enum name="GL_FRAMEZOOM_SGIX"/>
438             <enum name="GL_HISTOGRAM_EXT"/>
439             <enum name="GL_INDEX_ARRAY"/>
440             <enum name="GL_INDEX_LOGIC_OP"/>
441             <enum name="GL_INTERLACE_SGIX"/>
442             <enum name="GL_IR_INSTRUMENT1_SGIX"/>
443             <enum name="GL_LIGHT0"/>
444             <enum name="GL_LIGHT1"/>
445             <enum name="GL_LIGHT2"/>
446             <enum name="GL_LIGHT3"/>
447             <enum name="GL_LIGHT4"/>
448             <enum name="GL_LIGHT5"/>
449             <enum name="GL_LIGHT6"/>
450             <enum name="GL_LIGHT7"/>
451             <enum name="GL_LIGHTING"/>
452             <enum name="GL_LINE_SMOOTH"/>
453             <enum name="GL_LINE_STIPPLE"/>
454             <enum name="GL_MAP1_COLOR_4"/>
455             <enum name="GL_MAP1_INDEX"/>
456             <enum name="GL_MAP1_NORMAL"/>
457             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
458             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
459             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
460             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
461             <enum name="GL_MAP1_VERTEX_3"/>
462             <enum name="GL_MAP1_VERTEX_4"/>
463             <enum name="GL_MAP2_COLOR_4"/>
464             <enum name="GL_MAP2_INDEX"/>
465             <enum name="GL_MAP2_NORMAL"/>
466             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
467             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
468             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
469             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
470             <enum name="GL_MAP2_VERTEX_3"/>
471             <enum name="GL_MAP2_VERTEX_4"/>
472             <enum name="GL_MINMAX_EXT"/>
473             <enum name="GL_MULTISAMPLE_SGIS"/>
474             <enum name="GL_NORMALIZE"/>
475             <enum name="GL_NORMAL_ARRAY"/>
476             <enum name="GL_PIXEL_TEXTURE_SGIS"/>
477             <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
478             <enum name="GL_POINT_SMOOTH"/>
479             <enum name="GL_POLYGON_OFFSET_FILL"/>
480             <enum name="GL_POLYGON_OFFSET_LINE"/>
481             <enum name="GL_POLYGON_OFFSET_POINT"/>
482             <enum name="GL_POLYGON_SMOOTH"/>
483             <enum name="GL_POLYGON_STIPPLE"/>
484             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
485             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
486             <enum name="GL_REFERENCE_PLANE_SGIX"/>
487             <enum name="GL_RESCALE_NORMAL_EXT"/>
488             <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
489             <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
490             <enum name="GL_SAMPLE_MASK_SGIS"/>
491             <enum name="GL_SCISSOR_TEST"/>
492             <enum name="GL_SEPARABLE_2D_EXT"/>
493             <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
494             <enum name="GL_SPRITE_SGIX"/>
495             <enum name="GL_STENCIL_TEST"/>
496             <enum name="GL_TEXTURE_1D"/>
497             <enum name="GL_TEXTURE_2D"/>
498             <enum name="GL_TEXTURE_3D_EXT"/>
499             <enum name="GL_TEXTURE_4D_SGIS"/>
500             <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
501             <enum name="GL_TEXTURE_COORD_ARRAY"/>
502             <enum name="GL_TEXTURE_GEN_Q"/>
503             <enum name="GL_TEXTURE_GEN_R"/>
504             <enum name="GL_TEXTURE_GEN_S"/>
505             <enum name="GL_TEXTURE_GEN_T"/>
506             <enum name="GL_VERTEX_ARRAY"/>
507         </group>
508
509         <group name="ErrorCode">
510             <enum name="GL_INVALID_ENUM"/>
511             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
512             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
513             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
514             <enum name="GL_INVALID_OPERATION"/>
515             <enum name="GL_INVALID_VALUE"/>
516             <enum name="GL_NO_ERROR"/>
517             <enum name="GL_OUT_OF_MEMORY"/>
518             <enum name="GL_STACK_OVERFLOW"/>
519             <enum name="GL_STACK_UNDERFLOW"/>
520             <enum name="GL_TABLE_TOO_LARGE"/>
521             <enum name="GL_TABLE_TOO_LARGE_EXT"/>
522             <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
523         </group>
524
525         <group name="FeedbackType">
526             <enum name="GL_2D"/>
527             <enum name="GL_3D"/>
528             <enum name="GL_3D_COLOR"/>
529             <enum name="GL_3D_COLOR_TEXTURE"/>
530             <enum name="GL_4D_COLOR_TEXTURE"/>
531         </group>
532
533         <group name="FeedBackToken">
534             <enum name="GL_BITMAP_TOKEN"/>
535             <enum name="GL_COPY_PIXEL_TOKEN"/>
536             <enum name="GL_DRAW_PIXEL_TOKEN"/>
537             <enum name="GL_LINE_RESET_TOKEN"/>
538             <enum name="GL_LINE_TOKEN"/>
539             <enum name="GL_PASS_THROUGH_TOKEN"/>
540             <enum name="GL_POINT_TOKEN"/>
541             <enum name="GL_POLYGON_TOKEN"/>
542         </group>
543
544         <group name="FfdMaskSGIX" comment="See enums section below. Was SGIXFfdMask"/>
545
546         <group name="FfdTargetSGIX">
547             <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
548             <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
549         </group>
550
551         <group name="FogMode">
552             <enum name="GL_EXP"/>
553             <enum name="GL_EXP2"/>
554             <enum name="GL_FOG_FUNC_SGIS"/>
555             <enum name="GL_LINEAR"/>
556         </group>
557
558         <group name="FogParameter">
559             <enum name="GL_FOG_COLOR"/>
560             <enum name="GL_FOG_DENSITY"/>
561             <enum name="GL_FOG_END"/>
562             <enum name="GL_FOG_INDEX"/>
563             <enum name="GL_FOG_MODE"/>
564             <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
565             <enum name="GL_FOG_START"/>
566         </group>
567
568         <group name="FragmentLightModelParameterSGIX">
569             <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
570             <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
571             <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
572             <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
573         </group>
574
575         <group name="FrontFaceDirection">
576             <enum name="GL_CCW"/>
577             <enum name="GL_CW"/>
578         </group>
579
580         <group name="GetColorTableParameterPNameSGI">
581             <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
582             <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
583             <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
584             <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
585             <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
586             <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
587             <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
588             <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
589             <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
590             <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
591         </group>
592
593         <group name="GetConvolutionParameter">
594             <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
595             <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
596             <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
597             <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
598             <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
599             <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
600             <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
601             <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
602         </group>
603
604         <group name="GetHistogramParameterPNameEXT">
605             <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
606             <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
607             <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
608             <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
609             <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
610             <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
611             <enum name="GL_HISTOGRAM_SINK_EXT"/>
612             <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
613         </group>
614
615         <group name="GetMapQuery">
616             <enum name="GL_COEFF"/>
617             <enum name="GL_DOMAIN"/>
618             <enum name="GL_ORDER"/>
619         </group>
620
621         <group name="GetMinmaxParameterPNameEXT">
622             <enum name="GL_MINMAX_FORMAT"/>
623             <enum name="GL_MINMAX_FORMAT_EXT"/>
624             <enum name="GL_MINMAX_SINK"/>
625             <enum name="GL_MINMAX_SINK_EXT"/>
626         </group>
627
628         <group name="GetPixelMap">
629             <enum name="GL_PIXEL_MAP_A_TO_A"/>
630             <enum name="GL_PIXEL_MAP_B_TO_B"/>
631             <enum name="GL_PIXEL_MAP_G_TO_G"/>
632             <enum name="GL_PIXEL_MAP_I_TO_A"/>
633             <enum name="GL_PIXEL_MAP_I_TO_B"/>
634             <enum name="GL_PIXEL_MAP_I_TO_G"/>
635             <enum name="GL_PIXEL_MAP_I_TO_I"/>
636             <enum name="GL_PIXEL_MAP_I_TO_R"/>
637             <enum name="GL_PIXEL_MAP_R_TO_R"/>
638             <enum name="GL_PIXEL_MAP_S_TO_S"/>
639         </group>
640
641         <group name="GetPName">
642             <enum name="GL_ACCUM_ALPHA_BITS"/>
643             <enum name="GL_ACCUM_BLUE_BITS"/>
644             <enum name="GL_ACCUM_CLEAR_VALUE"/>
645             <enum name="GL_ACCUM_GREEN_BITS"/>
646             <enum name="GL_ACCUM_RED_BITS"/>
647             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
648             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
649             <enum name="GL_ALPHA_BIAS"/>
650             <enum name="GL_ALPHA_BITS"/>
651             <enum name="GL_ALPHA_SCALE"/>
652             <enum name="GL_ALPHA_TEST"/>
653             <enum name="GL_ALPHA_TEST_FUNC"/>
654             <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
655             <enum name="GL_ALPHA_TEST_QCOM"/>
656             <enum name="GL_ALPHA_TEST_REF"/>
657             <enum name="GL_ALPHA_TEST_REF_QCOM"/>
658             <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
659             <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
660             <enum name="GL_ASYNC_MARKER_SGIX"/>
661             <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
662             <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
663             <enum name="GL_ATTRIB_STACK_DEPTH"/>
664             <enum name="GL_AUTO_NORMAL"/>
665             <enum name="GL_AUX_BUFFERS"/>
666             <enum name="GL_BLEND"/>
667             <enum name="GL_BLEND_COLOR_EXT"/>
668             <enum name="GL_BLEND_DST"/>
669             <enum name="GL_BLEND_EQUATION_EXT"/>
670             <enum name="GL_BLEND_SRC"/>
671             <enum name="GL_BLUE_BIAS"/>
672             <enum name="GL_BLUE_BITS"/>
673             <enum name="GL_BLUE_SCALE"/>
674             <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
675             <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
676             <enum name="GL_CLIP_PLANE0"/>
677             <enum name="GL_CLIP_PLANE1"/>
678             <enum name="GL_CLIP_PLANE2"/>
679             <enum name="GL_CLIP_PLANE3"/>
680             <enum name="GL_CLIP_PLANE4"/>
681             <enum name="GL_CLIP_PLANE5"/>
682             <enum name="GL_COLOR_ARRAY"/>
683             <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
684             <enum name="GL_COLOR_ARRAY_SIZE"/>
685             <enum name="GL_COLOR_ARRAY_STRIDE"/>
686             <enum name="GL_COLOR_ARRAY_TYPE"/>
687             <enum name="GL_COLOR_CLEAR_VALUE"/>
688             <enum name="GL_COLOR_LOGIC_OP"/>
689             <enum name="GL_COLOR_MATERIAL"/>
690             <enum name="GL_COLOR_MATERIAL_FACE"/>
691             <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
692             <enum name="GL_COLOR_MATRIX_SGI"/>
693             <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
694             <enum name="GL_COLOR_TABLE_SGI"/>
695             <enum name="GL_COLOR_WRITEMASK"/>
696             <enum name="GL_CONVOLUTION_1D_EXT"/>
697             <enum name="GL_CONVOLUTION_2D_EXT"/>
698             <enum name="GL_CONVOLUTION_HINT_SGIX"/>
699             <enum name="GL_CULL_FACE"/>
700             <enum name="GL_CULL_FACE_MODE"/>
701             <enum name="GL_CURRENT_COLOR"/>
702             <enum name="GL_CURRENT_INDEX"/>
703             <enum name="GL_CURRENT_NORMAL"/>
704             <enum name="GL_CURRENT_RASTER_COLOR"/>
705             <enum name="GL_CURRENT_RASTER_DISTANCE"/>
706             <enum name="GL_CURRENT_RASTER_INDEX"/>
707             <enum name="GL_CURRENT_RASTER_POSITION"/>
708             <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
709             <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
710             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
711             <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
712             <enum name="GL_DEPTH_BIAS"/>
713             <enum name="GL_DEPTH_BITS"/>
714             <enum name="GL_DEPTH_CLEAR_VALUE"/>
715             <enum name="GL_DEPTH_FUNC"/>
716             <enum name="GL_DEPTH_RANGE"/>
717             <enum name="GL_DEPTH_SCALE"/>
718             <enum name="GL_DEPTH_TEST"/>
719             <enum name="GL_DEPTH_WRITEMASK"/>
720             <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
721             <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
722             <enum name="GL_DITHER"/>
723             <enum name="GL_DOUBLEBUFFER"/>
724             <enum name="GL_DRAW_BUFFER"/>
725             <enum name="GL_DRAW_BUFFER_EXT"/>
726             <enum name="GL_EDGE_FLAG"/>
727             <enum name="GL_EDGE_FLAG_ARRAY"/>
728             <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
729             <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
730             <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
731             <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
732             <enum name="GL_FOG"/>
733             <enum name="GL_FOG_COLOR"/>
734             <enum name="GL_FOG_DENSITY"/>
735             <enum name="GL_FOG_END"/>
736             <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
737             <enum name="GL_FOG_HINT"/>
738             <enum name="GL_FOG_INDEX"/>
739             <enum name="GL_FOG_MODE"/>
740             <enum name="GL_FOG_OFFSET_SGIX"/>
741             <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
742             <enum name="GL_FOG_START"/>
743             <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
744             <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
745             <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
746             <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
747             <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
748             <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
749             <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
750             <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
751             <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
752             <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
753             <enum name="GL_FRAMEZOOM_SGIX"/>
754             <enum name="GL_FRONT_FACE"/>
755             <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
756             <enum name="GL_GREEN_BIAS"/>
757             <enum name="GL_GREEN_BITS"/>
758             <enum name="GL_GREEN_SCALE"/>
759             <enum name="GL_HISTOGRAM_EXT"/>
760             <enum name="GL_INDEX_ARRAY"/>
761             <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
762             <enum name="GL_INDEX_ARRAY_STRIDE"/>
763             <enum name="GL_INDEX_ARRAY_TYPE"/>
764             <enum name="GL_INDEX_BITS"/>
765             <enum name="GL_INDEX_CLEAR_VALUE"/>
766             <enum name="GL_INDEX_LOGIC_OP"/>
767             <enum name="GL_INDEX_MODE"/>
768             <enum name="GL_INDEX_OFFSET"/>
769             <enum name="GL_INDEX_SHIFT"/>
770             <enum name="GL_INDEX_WRITEMASK"/>
771             <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
772             <enum name="GL_INTERLACE_SGIX"/>
773             <enum name="GL_IR_INSTRUMENT1_SGIX"/>
774             <enum name="GL_LIGHT0"/>
775             <enum name="GL_LIGHT1"/>
776             <enum name="GL_LIGHT2"/>
777             <enum name="GL_LIGHT3"/>
778             <enum name="GL_LIGHT4"/>
779             <enum name="GL_LIGHT5"/>
780             <enum name="GL_LIGHT6"/>
781             <enum name="GL_LIGHT7"/>
782             <enum name="GL_LIGHTING"/>
783             <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
784             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
785             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
786             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
787             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
788             <enum name="GL_LINE_SMOOTH"/>
789             <enum name="GL_LINE_SMOOTH_HINT"/>
790             <enum name="GL_LINE_STIPPLE"/>
791             <enum name="GL_LINE_STIPPLE_PATTERN"/>
792             <enum name="GL_LINE_STIPPLE_REPEAT"/>
793             <enum name="GL_LINE_WIDTH"/>
794             <enum name="GL_LINE_WIDTH_GRANULARITY"/>
795             <enum name="GL_LINE_WIDTH_RANGE"/>
796             <enum name="GL_LIST_BASE"/>
797             <enum name="GL_LIST_INDEX"/>
798             <enum name="GL_LIST_MODE"/>
799             <enum name="GL_LOGIC_OP"/>
800             <enum name="GL_LOGIC_OP_MODE"/>
801             <enum name="GL_MAP1_COLOR_4"/>
802             <enum name="GL_MAP1_GRID_DOMAIN"/>
803             <enum name="GL_MAP1_GRID_SEGMENTS"/>
804             <enum name="GL_MAP1_INDEX"/>
805             <enum name="GL_MAP1_NORMAL"/>
806             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
807             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
808             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
809             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
810             <enum name="GL_MAP1_VERTEX_3"/>
811             <enum name="GL_MAP1_VERTEX_4"/>
812             <enum name="GL_MAP2_COLOR_4"/>
813             <enum name="GL_MAP2_GRID_DOMAIN"/>
814             <enum name="GL_MAP2_GRID_SEGMENTS"/>
815             <enum name="GL_MAP2_INDEX"/>
816             <enum name="GL_MAP2_NORMAL"/>
817             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
818             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
819             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
820             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
821             <enum name="GL_MAP2_VERTEX_3"/>
822             <enum name="GL_MAP2_VERTEX_4"/>
823             <enum name="GL_MAP_COLOR"/>
824             <enum name="GL_MAP_STENCIL"/>
825             <enum name="GL_MATRIX_MODE"/>
826             <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
827             <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
828             <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
829             <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
830             <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
831             <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
832             <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
833             <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
834             <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
835             <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
836             <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
837             <enum name="GL_MAX_CLIP_DISTANCES"/>
838             <enum name="GL_MAX_CLIP_PLANES"/>
839             <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
840             <enum name="GL_MAX_EVAL_ORDER"/>
841             <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
842             <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
843             <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
844             <enum name="GL_MAX_LIGHTS"/>
845             <enum name="GL_MAX_LIST_NESTING"/>
846             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
847             <enum name="GL_MAX_NAME_STACK_DEPTH"/>
848             <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
849             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
850             <enum name="GL_MAX_TEXTURE_SIZE"/>
851             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
852             <enum name="GL_MAX_VIEWPORT_DIMS"/>
853             <enum name="GL_MINMAX_EXT"/>
854             <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
855             <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
856             <enum name="GL_MODELVIEW_MATRIX"/>
857             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
858             <enum name="GL_MULTISAMPLE_SGIS"/>
859             <enum name="GL_NAME_STACK_DEPTH"/>
860             <enum name="GL_NORMALIZE"/>
861             <enum name="GL_NORMAL_ARRAY"/>
862             <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
863             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
864             <enum name="GL_NORMAL_ARRAY_TYPE"/>
865             <enum name="GL_PACK_ALIGNMENT"/>
866             <enum name="GL_PACK_CMYK_HINT_EXT"/>
867             <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
868             <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
869             <enum name="GL_PACK_LSB_FIRST"/>
870             <enum name="GL_PACK_RESAMPLE_SGIX"/>
871             <enum name="GL_PACK_ROW_LENGTH"/>
872             <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
873             <enum name="GL_PACK_SKIP_PIXELS"/>
874             <enum name="GL_PACK_SKIP_ROWS"/>
875             <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
876             <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
877             <enum name="GL_PACK_SWAP_BYTES"/>
878             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
879             <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
880             <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
881             <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
882             <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
883             <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
884             <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
885             <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
886             <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
887             <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
888             <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
889             <enum name="GL_PIXEL_TEXTURE_SGIS"/>
890             <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
891             <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
892             <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
893             <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
894             <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
895             <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
896             <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
897             <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
898             <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
899             <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
900             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
901             <enum name="GL_POINT_SIZE"/>
902             <enum name="GL_POINT_SIZE_GRANULARITY"/>
903             <enum name="GL_POINT_SIZE_MAX_SGIS"/>
904             <enum name="GL_POINT_SIZE_MIN_SGIS"/>
905             <enum name="GL_POINT_SIZE_RANGE"/>
906             <enum name="GL_POINT_SMOOTH"/>
907             <enum name="GL_POINT_SMOOTH_HINT"/>
908             <enum name="GL_POLYGON_MODE"/>
909             <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
910             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
911             <enum name="GL_POLYGON_OFFSET_FILL"/>
912             <enum name="GL_POLYGON_OFFSET_LINE"/>
913             <enum name="GL_POLYGON_OFFSET_POINT"/>
914             <enum name="GL_POLYGON_OFFSET_UNITS"/>
915             <enum name="GL_POLYGON_SMOOTH"/>
916             <enum name="GL_POLYGON_SMOOTH_HINT"/>
917             <enum name="GL_POLYGON_STIPPLE"/>
918             <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
919             <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
920             <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
921             <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
922             <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
923             <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
924             <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
925             <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
926             <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
927             <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
928             <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
929             <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
930             <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
931             <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
932             <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
933             <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
934             <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
935             <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
936             <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
937             <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
938             <enum name="GL_PROJECTION_MATRIX"/>
939             <enum name="GL_PROJECTION_STACK_DEPTH"/>
940             <enum name="GL_READ_BUFFER"/>
941             <enum name="GL_READ_BUFFER_EXT"/>
942             <enum name="GL_READ_BUFFER_NV"/>
943             <enum name="GL_RED_BIAS"/>
944             <enum name="GL_RED_BITS"/>
945             <enum name="GL_RED_SCALE"/>
946             <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
947             <enum name="GL_REFERENCE_PLANE_SGIX"/>
948             <enum name="GL_RENDER_MODE"/>
949             <enum name="GL_RESCALE_NORMAL_EXT"/>
950             <enum name="GL_RGBA_MODE"/>
951             <enum name="GL_SAMPLES_SGIS"/>
952             <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
953             <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
954             <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
955             <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
956             <enum name="GL_SAMPLE_MASK_SGIS"/>
957             <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
958             <enum name="GL_SAMPLE_PATTERN_SGIS"/>
959             <enum name="GL_SCISSOR_BOX"/>
960             <enum name="GL_SCISSOR_TEST"/>
961             <enum name="GL_SELECTION_BUFFER_SIZE"/>
962             <enum name="GL_SEPARABLE_2D_EXT"/>
963             <enum name="GL_SHADE_MODEL"/>
964             <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
965             <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
966             <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
967             <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
968             <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
969             <enum name="GL_SPRITE_AXIS_SGIX"/>
970             <enum name="GL_SPRITE_MODE_SGIX"/>
971             <enum name="GL_SPRITE_SGIX"/>
972             <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
973             <enum name="GL_STENCIL_BITS"/>
974             <enum name="GL_STENCIL_CLEAR_VALUE"/>
975             <enum name="GL_STENCIL_FAIL"/>
976             <enum name="GL_STENCIL_FUNC"/>
977             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
978             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
979             <enum name="GL_STENCIL_REF"/>
980             <enum name="GL_STENCIL_TEST"/>
981             <enum name="GL_STENCIL_VALUE_MASK"/>
982             <enum name="GL_STENCIL_WRITEMASK"/>
983             <enum name="GL_STEREO"/>
984             <enum name="GL_SUBPIXEL_BITS"/>
985             <enum name="GL_TEXTURE_1D"/>
986             <enum name="GL_TEXTURE_2D"/>
987             <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
988             <enum name="GL_TEXTURE_3D_EXT"/>
989             <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
990             <enum name="GL_TEXTURE_4D_SGIS"/>
991             <enum name="GL_TEXTURE_BINDING_1D"/>
992             <enum name="GL_TEXTURE_BINDING_2D"/>
993             <enum name="GL_TEXTURE_BINDING_3D"/>
994             <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
995             <enum name="GL_TEXTURE_COORD_ARRAY"/>
996             <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
997             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
998             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
999             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
1000             <enum name="GL_TEXTURE_GEN_Q"/>
1001             <enum name="GL_TEXTURE_GEN_R"/>
1002             <enum name="GL_TEXTURE_GEN_S"/>
1003             <enum name="GL_TEXTURE_GEN_T"/>
1004             <enum name="GL_TEXTURE_MATRIX"/>
1005             <enum name="GL_TEXTURE_STACK_DEPTH"/>
1006             <enum name="GL_UNPACK_ALIGNMENT"/>
1007             <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
1008             <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
1009             <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
1010             <enum name="GL_UNPACK_LSB_FIRST"/>
1011             <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
1012             <enum name="GL_UNPACK_ROW_LENGTH"/>
1013             <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
1014             <enum name="GL_UNPACK_SKIP_PIXELS"/>
1015             <enum name="GL_UNPACK_SKIP_ROWS"/>
1016             <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
1017             <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
1018             <enum name="GL_UNPACK_SWAP_BYTES"/>
1019             <enum name="GL_VERTEX_ARRAY"/>
1020             <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
1021             <enum name="GL_VERTEX_ARRAY_SIZE"/>
1022             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
1023             <enum name="GL_VERTEX_ARRAY_TYPE"/>
1024             <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
1025             <enum name="GL_VERTEX_PRECLIP_SGIX"/>
1026             <enum name="GL_VIEWPORT"/>
1027             <enum name="GL_ZOOM_X"/>
1028             <enum name="GL_ZOOM_Y"/>
1029         </group>
1030
1031         <group name="GetPointervPName">
1032             <enum name="GL_COLOR_ARRAY_POINTER"/>
1033             <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
1034             <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
1035             <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
1036             <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
1037             <enum name="GL_INDEX_ARRAY_POINTER"/>
1038             <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
1039             <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
1040             <enum name="GL_NORMAL_ARRAY_POINTER"/>
1041             <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
1042             <enum name="GL_SELECTION_BUFFER_POINTER"/>
1043             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
1044             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
1045             <enum name="GL_VERTEX_ARRAY_POINTER"/>
1046             <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
1047         </group>
1048
1049         <group name="GetTextureParameter">
1050             <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
1051             <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
1052             <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
1053             <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
1054             <enum name="GL_GENERATE_MIPMAP_SGIS"/>
1055             <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
1056             <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
1057             <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
1058             <enum name="GL_SHADOW_AMBIENT_SGIX"/>
1059             <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
1060             <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
1061             <enum name="GL_TEXTURE_ALPHA_SIZE"/>
1062             <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
1063             <enum name="GL_TEXTURE_BLUE_SIZE"/>
1064             <enum name="GL_TEXTURE_BORDER"/>
1065             <enum name="GL_TEXTURE_BORDER_COLOR"/>
1066             <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
1067             <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
1068             <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
1069             <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
1070             <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
1071             <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
1072             <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
1073             <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
1074             <enum name="GL_TEXTURE_COMPARE_SGIX"/>
1075             <enum name="GL_TEXTURE_COMPONENTS"/>
1076             <enum name="GL_TEXTURE_DEPTH_EXT"/>
1077             <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
1078             <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
1079             <enum name="GL_TEXTURE_GREEN_SIZE"/>
1080             <enum name="GL_TEXTURE_HEIGHT"/>
1081             <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
1082             <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
1083             <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
1084             <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
1085             <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
1086             <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
1087             <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
1088             <enum name="GL_TEXTURE_MAG_FILTER"/>
1089             <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
1090             <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
1091             <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
1092             <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
1093             <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
1094             <enum name="GL_TEXTURE_MIN_FILTER"/>
1095             <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
1096             <enum name="GL_TEXTURE_PRIORITY"/>
1097             <enum name="GL_TEXTURE_RED_SIZE"/>
1098             <enum name="GL_TEXTURE_RESIDENT"/>
1099             <enum name="GL_TEXTURE_WIDTH"/>
1100             <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
1101             <enum name="GL_TEXTURE_WRAP_R_EXT"/>
1102             <enum name="GL_TEXTURE_WRAP_S"/>
1103             <enum name="GL_TEXTURE_WRAP_T"/>
1104         </group>
1105
1106         <group name="HintMode">
1107             <enum name="GL_DONT_CARE"/>
1108             <enum name="GL_FASTEST"/>
1109             <enum name="GL_NICEST"/>
1110         </group>
1111
1112         <group name="HintTarget">
1113             <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
1114             <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
1115             <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
1116             <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
1117             <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
1118             <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
1119             <enum name="GL_BACK_NORMALS_HINT_PGI"/>
1120             <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
1121             <enum name="GL_CLIP_FAR_HINT_PGI"/>
1122             <enum name="GL_CLIP_NEAR_HINT_PGI"/>
1123             <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
1124             <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
1125             <enum name="GL_CONVOLUTION_HINT_SGIX"/>
1126             <enum name="GL_FOG_HINT"/>
1127             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
1128             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
1129             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
1130             <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
1131             <enum name="GL_GENERATE_MIPMAP_HINT"/>
1132             <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
1133             <enum name="GL_LINE_QUALITY_HINT_SGIX"/>
1134             <enum name="GL_LINE_SMOOTH_HINT"/>
1135             <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
1136             <enum name="GL_MAX_VERTEX_HINT_PGI"/>
1137             <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
1138             <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
1139             <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
1140             <enum name="GL_PACK_CMYK_HINT_EXT"/>
1141             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
1142             <enum name="GL_PHONG_HINT_WIN"/>
1143             <enum name="GL_POINT_SMOOTH_HINT"/>
1144             <enum name="GL_POLYGON_SMOOTH_HINT"/>
1145             <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
1146             <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
1147             <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
1148             <enum name="GL_SCALEBIAS_HINT_SGIX"/>
1149             <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
1150             <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
1151             <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
1152             <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
1153             <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
1154             <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
1155             <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
1156             <enum name="GL_TRANSFORM_HINT_APPLE"/>
1157             <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
1158             <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
1159             <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
1160             <enum name="GL_VERTEX_DATA_HINT_PGI"/>
1161             <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
1162             <enum name="GL_VERTEX_PRECLIP_SGIX"/>
1163             <enum name="GL_WIDE_LINE_HINT_PGI"/>
1164         </group>
1165
1166         <group name="HistogramTargetEXT">
1167             <enum name="GL_HISTOGRAM"/>
1168             <enum name="GL_HISTOGRAM_EXT"/>
1169             <enum name="GL_PROXY_HISTOGRAM"/>
1170             <enum name="GL_PROXY_HISTOGRAM_EXT"/>
1171         </group>
1172
1173         <group name="IndexPointerType">
1174             <enum name="GL_DOUBLE"/>
1175             <enum name="GL_FLOAT"/>
1176             <enum name="GL_INT"/>
1177             <enum name="GL_SHORT"/>
1178         </group>
1179
1180         <group name="InterleavedArrayFormat">
1181             <enum name="GL_C3F_V3F"/>
1182             <enum name="GL_C4F_N3F_V3F"/>
1183             <enum name="GL_C4UB_V2F"/>
1184             <enum name="GL_C4UB_V3F"/>
1185             <enum name="GL_N3F_V3F"/>
1186             <enum name="GL_T2F_C3F_V3F"/>
1187             <enum name="GL_T2F_C4F_N3F_V3F"/>
1188             <enum name="GL_T2F_C4UB_V3F"/>
1189             <enum name="GL_T2F_N3F_V3F"/>
1190             <enum name="GL_T2F_V3F"/>
1191             <enum name="GL_T4F_C4F_N3F_V4F"/>
1192             <enum name="GL_T4F_V4F"/>
1193             <enum name="GL_V2F"/>
1194             <enum name="GL_V3F"/>
1195         </group>
1196
1197         <group name="LightEnvModeSGIX">
1198             <enum name="GL_ADD"/>
1199             <enum name="GL_MODULATE"/>
1200             <enum name="GL_REPLACE"/>
1201         </group>
1202
1203         <group name="LightEnvParameterSGIX">
1204             <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
1205         </group>
1206
1207         <group name="LightModelColorControl">
1208             <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
1209             <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
1210             <enum name="GL_SINGLE_COLOR"/>
1211             <enum name="GL_SINGLE_COLOR_EXT"/>
1212         </group>
1213
1214         <group name="LightModelParameter">
1215             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
1216             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
1217             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
1218             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
1219             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
1220         </group>
1221
1222         <group name="LightName">
1223             <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
1224             <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
1225             <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
1226             <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
1227             <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
1228             <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
1229             <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
1230             <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
1231             <enum name="GL_LIGHT0"/>
1232             <enum name="GL_LIGHT1"/>
1233             <enum name="GL_LIGHT2"/>
1234             <enum name="GL_LIGHT3"/>
1235             <enum name="GL_LIGHT4"/>
1236             <enum name="GL_LIGHT5"/>
1237             <enum name="GL_LIGHT6"/>
1238             <enum name="GL_LIGHT7"/>
1239         </group>
1240
1241         <group name="LightParameter">
1242             <enum name="GL_AMBIENT"/>
1243             <enum name="GL_CONSTANT_ATTENUATION"/>
1244             <enum name="GL_DIFFUSE"/>
1245             <enum name="GL_LINEAR_ATTENUATION"/>
1246             <enum name="GL_POSITION"/>
1247             <enum name="GL_QUADRATIC_ATTENUATION"/>
1248             <enum name="GL_SPECULAR"/>
1249             <enum name="GL_SPOT_CUTOFF"/>
1250             <enum name="GL_SPOT_DIRECTION"/>
1251             <enum name="GL_SPOT_EXPONENT"/>
1252         </group>
1253
1254         <group name="ListMode">
1255             <enum name="GL_COMPILE"/>
1256             <enum name="GL_COMPILE_AND_EXECUTE"/>
1257         </group>
1258
1259         <group name="ListNameType">
1260             <enum name="GL_2_BYTES"/>
1261             <enum name="GL_3_BYTES"/>
1262             <enum name="GL_4_BYTES"/>
1263             <enum name="GL_BYTE"/>
1264             <enum name="GL_FLOAT"/>
1265             <enum name="GL_INT"/>
1266             <enum name="GL_SHORT"/>
1267             <enum name="GL_UNSIGNED_BYTE"/>
1268             <enum name="GL_UNSIGNED_INT"/>
1269             <enum name="GL_UNSIGNED_SHORT"/>
1270         </group>
1271
1272         <group name="ListParameterName">
1273             <enum name="GL_LIST_PRIORITY_SGIX"/>
1274         </group>
1275
1276         <group name="LogicOp">
1277             <enum name="GL_AND"/>
1278             <enum name="GL_AND_INVERTED"/>
1279             <enum name="GL_AND_REVERSE"/>
1280             <enum name="GL_CLEAR"/>
1281             <enum name="GL_COPY"/>
1282             <enum name="GL_COPY_INVERTED"/>
1283             <enum name="GL_EQUIV"/>
1284             <enum name="GL_INVERT"/>
1285             <enum name="GL_NAND"/>
1286             <enum name="GL_NOOP"/>
1287             <enum name="GL_NOR"/>
1288             <enum name="GL_OR"/>
1289             <enum name="GL_OR_INVERTED"/>
1290             <enum name="GL_OR_REVERSE"/>
1291             <enum name="GL_SET"/>
1292             <enum name="GL_XOR"/>
1293         </group>
1294
1295         <group name="MapBufferUsageMask">
1296             <enum name="GL_CLIENT_STORAGE_BIT"/>
1297             <enum name="GL_DYNAMIC_STORAGE_BIT"/>
1298             <enum name="GL_MAP_COHERENT_BIT"/>
1299             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
1300             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
1301             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
1302             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
1303             <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
1304             <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
1305             <enum name="GL_MAP_PERSISTENT_BIT"/>
1306             <enum name="GL_MAP_READ_BIT"/>
1307             <enum name="GL_MAP_READ_BIT_EXT"/>
1308             <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
1309             <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
1310             <enum name="GL_MAP_WRITE_BIT"/>
1311             <enum name="GL_MAP_WRITE_BIT_EXT"/>
1312         </group>
1313
1314         <group name="MapTarget">
1315             <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
1316             <enum name="GL_MAP1_COLOR_4"/>
1317             <enum name="GL_MAP1_INDEX"/>
1318             <enum name="GL_MAP1_NORMAL"/>
1319             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
1320             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
1321             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
1322             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
1323             <enum name="GL_MAP1_VERTEX_3"/>
1324             <enum name="GL_MAP1_VERTEX_4"/>
1325             <enum name="GL_MAP2_COLOR_4"/>
1326             <enum name="GL_MAP2_INDEX"/>
1327             <enum name="GL_MAP2_NORMAL"/>
1328             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
1329             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
1330             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
1331             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
1332             <enum name="GL_MAP2_VERTEX_3"/>
1333             <enum name="GL_MAP2_VERTEX_4"/>
1334             <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
1335         </group>
1336
1337         <group name="MapTextureFormatINTEL">
1338             <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
1339             <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
1340             <enum name="GL_LAYOUT_LINEAR_INTEL"/>
1341         </group>
1342
1343         <group name="MaterialFace">
1344             <enum name="GL_BACK"/>
1345             <enum name="GL_FRONT"/>
1346             <enum name="GL_FRONT_AND_BACK"/>
1347         </group>
1348
1349         <group name="MaterialParameter">
1350             <enum name="GL_AMBIENT"/>
1351             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
1352             <enum name="GL_COLOR_INDEXES"/>
1353             <enum name="GL_DIFFUSE"/>
1354             <enum name="GL_EMISSION"/>
1355             <enum name="GL_SHININESS"/>
1356             <enum name="GL_SPECULAR"/>
1357         </group>
1358
1359         <group name="MatrixMode">
1360             <enum name="GL_MODELVIEW"/>
1361             <enum name="GL_MODELVIEW0_EXT"/>
1362             <enum name="GL_PROJECTION"/>
1363             <enum name="GL_TEXTURE"/>
1364         </group>
1365
1366         <group name="MemoryBarrierMask">
1367             <enum name="GL_ALL_BARRIER_BITS"/>
1368             <enum name="GL_ALL_BARRIER_BITS_EXT"/>
1369             <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
1370             <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
1371             <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
1372             <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
1373             <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
1374             <enum name="GL_COMMAND_BARRIER_BIT"/>
1375             <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
1376             <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
1377             <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
1378             <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
1379             <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
1380             <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
1381             <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
1382             <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
1383             <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
1384             <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
1385             <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
1386             <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
1387             <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
1388             <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
1389             <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
1390             <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
1391             <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
1392             <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
1393             <enum name="GL_UNIFORM_BARRIER_BIT"/>
1394             <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
1395             <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
1396             <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
1397         </group>
1398
1399         <group name="MeshMode1">
1400             <enum name="GL_LINE"/>
1401             <enum name="GL_POINT"/>
1402         </group>
1403
1404         <group name="MeshMode2">
1405             <enum name="GL_FILL"/>
1406             <enum name="GL_LINE"/>
1407             <enum name="GL_POINT"/>
1408         </group>
1409
1410         <group name="MinmaxTargetEXT">
1411             <enum name="GL_MINMAX"/>
1412             <enum name="GL_MINMAX_EXT"/>
1413         </group>
1414
1415         <group name="NormalPointerType">
1416             <enum name="GL_BYTE"/>
1417             <enum name="GL_DOUBLE"/>
1418             <enum name="GL_FLOAT"/>
1419             <enum name="GL_INT"/>
1420             <enum name="GL_SHORT"/>
1421         </group>
1422
1423         <group name="PixelCopyType">
1424             <enum name="GL_COLOR"/>
1425             <enum name="GL_COLOR_EXT"/>
1426             <enum name="GL_DEPTH"/>
1427             <enum name="GL_DEPTH_EXT"/>
1428             <enum name="GL_STENCIL"/>
1429             <enum name="GL_STENCIL_EXT"/>
1430         </group>
1431
1432         <group name="PixelFormat">
1433             <enum name="GL_ABGR_EXT"/>
1434             <enum name="GL_ALPHA"/>
1435             <enum name="GL_BLUE"/>
1436             <enum name="GL_CMYKA_EXT"/>
1437             <enum name="GL_CMYK_EXT"/>
1438             <enum name="GL_COLOR_INDEX"/>
1439             <enum name="GL_DEPTH_COMPONENT"/>
1440             <enum name="GL_GREEN"/>
1441             <enum name="GL_LUMINANCE"/>
1442             <enum name="GL_LUMINANCE_ALPHA"/>
1443             <enum name="GL_RED"/>
1444             <enum name="GL_RED_EXT"/>
1445             <enum name="GL_RGB"/>
1446             <enum name="GL_RGBA"/>
1447             <enum name="GL_STENCIL_INDEX"/>
1448             <enum name="GL_UNSIGNED_INT"/>
1449             <enum name="GL_UNSIGNED_SHORT"/>
1450             <enum name="GL_YCRCB_422_SGIX"/>
1451             <enum name="GL_YCRCB_444_SGIX"/>
1452         </group>
1453
1454         <group name="InternalFormat" comment="Was PixelInternalFormat">
1455             <enum name="GL_ALPHA12"/>
1456             <enum name="GL_ALPHA16"/>
1457             <enum name="GL_ALPHA16_ICC_SGIX"/>
1458             <enum name="GL_ALPHA4"/>
1459             <enum name="GL_ALPHA8"/>
1460             <enum name="GL_ALPHA_ICC_SGIX"/>
1461             <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
1462             <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
1463             <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
1464             <enum name="GL_DUAL_ALPHA12_SGIS"/>
1465             <enum name="GL_DUAL_ALPHA16_SGIS"/>
1466             <enum name="GL_DUAL_ALPHA4_SGIS"/>
1467             <enum name="GL_DUAL_ALPHA8_SGIS"/>
1468             <enum name="GL_DUAL_INTENSITY12_SGIS"/>
1469             <enum name="GL_DUAL_INTENSITY16_SGIS"/>
1470             <enum name="GL_DUAL_INTENSITY4_SGIS"/>
1471             <enum name="GL_DUAL_INTENSITY8_SGIS"/>
1472             <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
1473             <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
1474             <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
1475             <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
1476             <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
1477             <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
1478             <enum name="GL_INTENSITY"/>
1479             <enum name="GL_INTENSITY12"/>
1480             <enum name="GL_INTENSITY16"/>
1481             <enum name="GL_INTENSITY16_ICC_SGIX"/>
1482             <enum name="GL_INTENSITY4"/>
1483             <enum name="GL_INTENSITY8"/>
1484             <enum name="GL_INTENSITY_ICC_SGIX"/>
1485             <enum name="GL_LUMINANCE12"/>
1486             <enum name="GL_LUMINANCE12_ALPHA12"/>
1487             <enum name="GL_LUMINANCE12_ALPHA4"/>
1488             <enum name="GL_LUMINANCE16"/>
1489             <enum name="GL_LUMINANCE16_ALPHA16"/>
1490             <enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/>
1491             <enum name="GL_LUMINANCE16_ICC_SGIX"/>
1492             <enum name="GL_LUMINANCE4"/>
1493             <enum name="GL_LUMINANCE4_ALPHA4"/>
1494             <enum name="GL_LUMINANCE6_ALPHA2"/>
1495             <enum name="GL_LUMINANCE8"/>
1496             <enum name="GL_LUMINANCE8_ALPHA8"/>
1497             <enum name="GL_LUMINANCE_ALPHA_ICC_SGIX"/>
1498             <enum name="GL_LUMINANCE_ICC_SGIX"/>
1499             <enum name="GL_QUAD_ALPHA4_SGIS"/>
1500             <enum name="GL_QUAD_ALPHA8_SGIS"/>
1501             <enum name="GL_QUAD_INTENSITY4_SGIS"/>
1502             <enum name="GL_QUAD_INTENSITY8_SGIS"/>
1503             <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
1504             <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
1505             <enum name="GL_R3_G3_B2"/>
1506             <enum name="GL_R5_G6_B5_A8_ICC_SGIX"/>
1507             <enum name="GL_R5_G6_B5_ICC_SGIX"/>
1508             <enum name="GL_RGB10"/>
1509             <enum name="GL_RGB10_A2"/>
1510             <enum name="GL_RGB12"/>
1511             <enum name="GL_RGB16"/>
1512             <enum name="GL_RGB2_EXT"/>
1513             <enum name="GL_RGB4"/>
1514             <enum name="GL_RGB5"/>
1515             <enum name="GL_RGB5_A1"/>
1516             <enum name="GL_RGB8"/>
1517             <enum name="GL_RGBA12"/>
1518             <enum name="GL_RGBA16"/>
1519             <enum name="GL_RGBA2"/>
1520             <enum name="GL_RGBA4"/>
1521             <enum name="GL_RGBA8"/>
1522             <enum name="GL_RGBA_ICC_SGIX"/>
1523             <enum name="GL_RGB_ICC_SGIX"/>
1524         </group>
1525
1526         <group name="PixelMap">
1527             <enum name="GL_PIXEL_MAP_A_TO_A"/>
1528             <enum name="GL_PIXEL_MAP_B_TO_B"/>
1529             <enum name="GL_PIXEL_MAP_G_TO_G"/>
1530             <enum name="GL_PIXEL_MAP_I_TO_A"/>
1531             <enum name="GL_PIXEL_MAP_I_TO_B"/>
1532             <enum name="GL_PIXEL_MAP_I_TO_G"/>
1533             <enum name="GL_PIXEL_MAP_I_TO_I"/>
1534             <enum name="GL_PIXEL_MAP_I_TO_R"/>
1535             <enum name="GL_PIXEL_MAP_R_TO_R"/>
1536             <enum name="GL_PIXEL_MAP_S_TO_S"/>
1537         </group>
1538
1539         <group name="PixelStoreParameter">
1540             <enum name="GL_PACK_ALIGNMENT"/>
1541             <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
1542             <enum name="GL_PACK_IMAGE_HEIGHT"/>
1543             <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
1544             <enum name="GL_PACK_LSB_FIRST"/>
1545             <enum name="GL_PACK_RESAMPLE_OML"/>
1546             <enum name="GL_PACK_RESAMPLE_SGIX"/>
1547             <enum name="GL_PACK_ROW_LENGTH"/>
1548             <enum name="GL_PACK_SKIP_IMAGES"/>
1549             <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
1550             <enum name="GL_PACK_SKIP_PIXELS"/>
1551             <enum name="GL_PACK_SKIP_ROWS"/>
1552             <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
1553             <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
1554             <enum name="GL_PACK_SWAP_BYTES"/>
1555             <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
1556             <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
1557             <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
1558             <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
1559             <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
1560             <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
1561             <enum name="GL_UNPACK_ALIGNMENT"/>
1562             <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
1563             <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
1564             <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
1565             <enum name="GL_UNPACK_LSB_FIRST"/>
1566             <enum name="GL_UNPACK_RESAMPLE_OML"/>
1567             <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
1568             <enum name="GL_UNPACK_ROW_LENGTH"/>
1569             <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
1570             <enum name="GL_UNPACK_SKIP_IMAGES"/>
1571             <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
1572             <enum name="GL_UNPACK_SKIP_PIXELS"/>
1573             <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
1574             <enum name="GL_UNPACK_SKIP_ROWS"/>
1575             <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
1576             <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
1577             <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
1578             <enum name="GL_UNPACK_SWAP_BYTES"/>
1579         </group>
1580
1581         <group name="PixelStoreResampleMode">
1582             <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
1583             <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
1584             <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
1585         </group>
1586
1587         <group name="PixelStoreSubsampleRate">
1588             <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
1589             <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
1590             <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
1591         </group>
1592
1593         <group name="PixelTexGenMode">
1594             <enum name="GL_LUMINANCE"/>
1595             <enum name="GL_LUMINANCE_ALPHA"/>
1596             <enum name="GL_NONE"/>
1597             <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
1598             <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
1599             <enum name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
1600             <enum name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
1601             <enum name="GL_RGB"/>
1602             <enum name="GL_RGBA"/>
1603         </group>
1604
1605         <group name="PixelTexGenParameterNameSGIS">
1606             <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
1607             <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
1608         </group>
1609
1610         <group name="PixelTransferParameter">
1611             <enum name="GL_ALPHA_BIAS"/>
1612             <enum name="GL_ALPHA_SCALE"/>
1613             <enum name="GL_BLUE_BIAS"/>
1614             <enum name="GL_BLUE_SCALE"/>
1615             <enum name="GL_DEPTH_BIAS"/>
1616             <enum name="GL_DEPTH_SCALE"/>
1617             <enum name="GL_GREEN_BIAS"/>
1618             <enum name="GL_GREEN_SCALE"/>
1619             <enum name="GL_INDEX_OFFSET"/>
1620             <enum name="GL_INDEX_SHIFT"/>
1621             <enum name="GL_MAP_COLOR"/>
1622             <enum name="GL_MAP_STENCIL"/>
1623             <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
1624             <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
1625             <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
1626             <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
1627             <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
1628             <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
1629             <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
1630             <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
1631             <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
1632             <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
1633             <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
1634             <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
1635             <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
1636             <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
1637             <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
1638             <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
1639             <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
1640             <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
1641             <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
1642             <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
1643             <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
1644             <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
1645             <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
1646             <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
1647             <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
1648             <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
1649             <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
1650             <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
1651             <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
1652             <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
1653             <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
1654             <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
1655             <enum name="GL_RED_BIAS"/>
1656             <enum name="GL_RED_SCALE"/>
1657         </group>
1658
1659         <group name="PixelType">
1660             <enum name="GL_BITMAP"/>
1661             <enum name="GL_BYTE"/>
1662             <enum name="GL_FLOAT"/>
1663             <enum name="GL_INT"/>
1664             <enum name="GL_SHORT"/>
1665             <enum name="GL_UNSIGNED_BYTE"/>
1666             <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
1667             <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
1668             <enum name="GL_UNSIGNED_INT"/>
1669             <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
1670             <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
1671             <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
1672             <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
1673             <enum name="GL_UNSIGNED_SHORT"/>
1674             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
1675             <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
1676             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
1677             <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
1678         </group>
1679
1680         <group name="PointParameterNameSGIS">
1681             <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
1682             <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
1683             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
1684             <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
1685             <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
1686             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
1687             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
1688             <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
1689             <enum name="GL_POINT_SIZE_MAX"/>
1690             <enum name="GL_POINT_SIZE_MAX_ARB"/>
1691             <enum name="GL_POINT_SIZE_MAX_EXT"/>
1692             <enum name="GL_POINT_SIZE_MAX_SGIS"/>
1693             <enum name="GL_POINT_SIZE_MIN"/>
1694             <enum name="GL_POINT_SIZE_MIN_ARB"/>
1695             <enum name="GL_POINT_SIZE_MIN_EXT"/>
1696             <enum name="GL_POINT_SIZE_MIN_SGIS"/>
1697         </group>
1698
1699         <group name="PolygonMode">
1700             <enum name="GL_FILL"/>
1701             <enum name="GL_LINE"/>
1702             <enum name="GL_POINT"/>
1703         </group>
1704
1705         <group name="PrimitiveType">
1706             <enum name="GL_LINES"/>
1707             <enum name="GL_LINES_ADJACENCY"/>
1708             <enum name="GL_LINES_ADJACENCY_ARB"/>
1709             <enum name="GL_LINES_ADJACENCY_EXT"/>
1710             <enum name="GL_LINE_LOOP"/>
1711             <enum name="GL_LINE_STRIP"/>
1712             <enum name="GL_LINE_STRIP_ADJACENCY"/>
1713             <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
1714             <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
1715             <enum name="GL_PATCHES"/>
1716             <enum name="GL_POINTS"/>
1717             <enum name="GL_POLYGON"/>
1718             <enum name="GL_QUADS"/>
1719             <enum name="GL_QUAD_STRIP"/>
1720             <enum name="GL_TRIANGLES"/>
1721             <enum name="GL_TRIANGLES_ADJACENCY"/>
1722             <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
1723             <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
1724             <enum name="GL_TRIANGLE_FAN"/>
1725             <enum name="GL_TRIANGLE_STRIP"/>
1726             <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
1727             <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
1728             <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
1729         </group>
1730
1731         <group name="ReadBufferMode">
1732             <enum name="GL_AUX0"/>
1733             <enum name="GL_AUX1"/>
1734             <enum name="GL_AUX2"/>
1735             <enum name="GL_AUX3"/>
1736             <enum name="GL_BACK"/>
1737             <enum name="GL_BACK_LEFT"/>
1738             <enum name="GL_BACK_RIGHT"/>
1739             <enum name="GL_FRONT"/>
1740             <enum name="GL_FRONT_LEFT"/>
1741             <enum name="GL_FRONT_RIGHT"/>
1742             <enum name="GL_LEFT"/>
1743             <enum name="GL_RIGHT"/>
1744         </group>
1745
1746         <group name="RenderingMode">
1747             <enum name="GL_FEEDBACK"/>
1748             <enum name="GL_RENDER"/>
1749             <enum name="GL_SELECT"/>
1750         </group>
1751
1752         <group name="SamplePatternSGIS">
1753             <enum name="GL_1PASS_EXT"/>
1754             <enum name="GL_1PASS_SGIS"/>
1755             <enum name="GL_2PASS_0_EXT"/>
1756             <enum name="GL_2PASS_0_SGIS"/>
1757             <enum name="GL_2PASS_1_EXT"/>
1758             <enum name="GL_2PASS_1_SGIS"/>
1759             <enum name="GL_4PASS_0_EXT"/>
1760             <enum name="GL_4PASS_0_SGIS"/>
1761             <enum name="GL_4PASS_1_EXT"/>
1762             <enum name="GL_4PASS_1_SGIS"/>
1763             <enum name="GL_4PASS_2_EXT"/>
1764             <enum name="GL_4PASS_2_SGIS"/>
1765             <enum name="GL_4PASS_3_EXT"/>
1766             <enum name="GL_4PASS_3_SGIS"/>
1767         </group>
1768
1769         <group name="SeparableTargetEXT">
1770             <enum name="GL_SEPARABLE_2D"/>
1771             <enum name="GL_SEPARABLE_2D_EXT"/>
1772         </group>
1773
1774         <group name="ShadingModel">
1775             <enum name="GL_FLAT"/>
1776             <enum name="GL_SMOOTH"/>
1777         </group>
1778
1779         <group name="StencilFunction">
1780             <enum name="GL_ALWAYS"/>
1781             <enum name="GL_EQUAL"/>
1782             <enum name="GL_GEQUAL"/>
1783             <enum name="GL_GREATER"/>
1784             <enum name="GL_LEQUAL"/>
1785             <enum name="GL_LESS"/>
1786             <enum name="GL_NEVER"/>
1787             <enum name="GL_NOTEQUAL"/>
1788         </group>
1789
1790         <group name="StencilOp">
1791             <enum name="GL_DECR"/>
1792             <enum name="GL_INCR"/>
1793             <enum name="GL_INVERT"/>
1794             <enum name="GL_KEEP"/>
1795             <enum name="GL_REPLACE"/>
1796             <enum name="GL_ZERO"/>
1797         </group>
1798
1799         <group name="StringName">
1800             <enum name="GL_EXTENSIONS"/>
1801             <enum name="GL_RENDERER"/>
1802             <enum name="GL_VENDOR"/>
1803             <enum name="GL_VERSION"/>
1804         </group>
1805
1806         <group name="TexCoordPointerType">
1807             <enum name="GL_DOUBLE"/>
1808             <enum name="GL_FLOAT"/>
1809             <enum name="GL_INT"/>
1810             <enum name="GL_SHORT"/>
1811         </group>
1812
1813         <group name="TextureCoordName">
1814             <enum name="GL_S"/>
1815             <enum name="GL_T"/>
1816             <enum name="GL_R"/>
1817             <enum name="GL_Q"/>
1818         </group>
1819
1820         <group name="TextureEnvMode">
1821             <enum name="GL_ADD"/>
1822             <enum name="GL_BLEND"/>
1823             <enum name="GL_DECAL"/>
1824             <enum name="GL_MODULATE"/>
1825             <enum name="GL_REPLACE_EXT"/>
1826             <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
1827         </group>
1828
1829         <group name="TextureEnvParameter">
1830             <enum name="GL_TEXTURE_ENV_COLOR"/>
1831             <enum name="GL_TEXTURE_ENV_MODE"/>
1832         </group>
1833
1834         <group name="TextureEnvTarget">
1835             <enum name="GL_TEXTURE_ENV"/>
1836         </group>
1837
1838         <group name="TextureFilterFuncSGIS">
1839             <enum name="GL_FILTER4_SGIS"/>
1840         </group>
1841
1842         <group name="TextureGenMode">
1843             <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
1844             <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
1845             <enum name="GL_EYE_LINEAR"/>
1846             <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
1847             <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
1848             <enum name="GL_OBJECT_LINEAR"/>
1849             <enum name="GL_SPHERE_MAP"/>
1850         </group>
1851
1852         <group name="TextureGenParameter">
1853             <enum name="GL_EYE_LINE_SGIS"/>
1854             <enum name="GL_EYE_PLANE"/>
1855             <enum name="GL_EYE_POINT_SGIS"/>
1856             <enum name="GL_OBJECT_LINE_SGIS"/>
1857             <enum name="GL_OBJECT_PLANE"/>
1858             <enum name="GL_OBJECT_POINT_SGIS"/>
1859             <enum name="GL_TEXTURE_GEN_MODE"/>
1860         </group>
1861
1862         <group name="TextureMagFilter">
1863             <enum name="GL_FILTER4_SGIS"/>
1864             <enum name="GL_LINEAR"/>
1865             <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
1866             <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
1867             <enum name="GL_LINEAR_DETAIL_SGIS"/>
1868             <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
1869             <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
1870             <enum name="GL_LINEAR_SHARPEN_SGIS"/>
1871             <enum name="GL_NEAREST"/>
1872             <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
1873             <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
1874             <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
1875         </group>
1876
1877         <group name="TextureMinFilter">
1878             <enum name="GL_FILTER4_SGIS"/>
1879             <enum name="GL_LINEAR"/>
1880             <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
1881             <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
1882             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
1883             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
1884             <enum name="GL_NEAREST"/>
1885             <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
1886             <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
1887             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
1888             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
1889             <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
1890             <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
1891             <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
1892         </group>
1893
1894         <group name="TextureParameterName">
1895             <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
1896             <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
1897             <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
1898             <enum name="GL_GENERATE_MIPMAP"/>
1899             <enum name="GL_GENERATE_MIPMAP_SGIS"/>
1900             <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
1901             <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
1902             <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
1903             <enum name="GL_SHADOW_AMBIENT_SGIX"/>
1904             <enum name="GL_TEXTURE_BORDER_COLOR"/>
1905             <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
1906             <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
1907             <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
1908             <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
1909             <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
1910             <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
1911             <enum name="GL_TEXTURE_COMPARE_SGIX"/>
1912             <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
1913             <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
1914             <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
1915             <enum name="GL_TEXTURE_MAG_FILTER"/>
1916             <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
1917             <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
1918             <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
1919             <enum name="GL_TEXTURE_MIN_FILTER"/>
1920             <enum name="GL_TEXTURE_PRIORITY"/>
1921             <enum name="GL_TEXTURE_PRIORITY_EXT"/>
1922             <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
1923             <enum name="GL_TEXTURE_WRAP_R"/>
1924             <enum name="GL_TEXTURE_WRAP_R_EXT"/>
1925             <enum name="GL_TEXTURE_WRAP_R_OES"/>
1926             <enum name="GL_TEXTURE_WRAP_S"/>
1927             <enum name="GL_TEXTURE_WRAP_T"/>
1928         </group>
1929
1930         <group name="TextureTarget">
1931             <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
1932             <enum name="GL_PROXY_TEXTURE_1D"/>
1933             <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
1934             <enum name="GL_PROXY_TEXTURE_2D"/>
1935             <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
1936             <enum name="GL_PROXY_TEXTURE_3D"/>
1937             <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
1938             <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
1939             <enum name="GL_TEXTURE_1D"/>
1940             <enum name="GL_TEXTURE_2D"/>
1941             <enum name="GL_TEXTURE_3D"/>
1942             <enum name="GL_TEXTURE_3D_EXT"/>
1943             <enum name="GL_TEXTURE_3D_OES"/>
1944             <enum name="GL_TEXTURE_4D_SGIS"/>
1945             <enum name="GL_TEXTURE_BASE_LEVEL"/>
1946             <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
1947             <enum name="GL_TEXTURE_MAX_LEVEL"/>
1948             <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
1949             <enum name="GL_TEXTURE_MAX_LOD"/>
1950             <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
1951             <enum name="GL_TEXTURE_MIN_LOD"/>
1952             <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
1953         </group>
1954
1955         <group name="TextureWrapMode">
1956             <enum name="GL_CLAMP"/>
1957             <enum name="GL_CLAMP_TO_BORDER"/>
1958             <enum name="GL_CLAMP_TO_BORDER_ARB"/>
1959             <enum name="GL_CLAMP_TO_BORDER_NV"/>
1960             <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
1961             <enum name="GL_CLAMP_TO_EDGE"/>
1962             <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
1963             <enum name="GL_REPEAT"/>
1964         </group>
1965
1966         <group name="UseProgramStageMask">
1967             <enum name="GL_VERTEX_SHADER_BIT"/>
1968             <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
1969             <enum name="GL_FRAGMENT_SHADER_BIT"/>
1970             <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
1971             <enum name="GL_GEOMETRY_SHADER_BIT"/>
1972             <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
1973             <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
1974             <enum name="GL_COMPUTE_SHADER_BIT"/>
1975             <enum name="GL_ALL_SHADER_BITS"/>
1976             <enum name="GL_ALL_SHADER_BITS_EXT"/>
1977         </group>
1978
1979         <group name="VertexPointerType">
1980             <enum name="GL_DOUBLE"/>
1981             <enum name="GL_FLOAT"/>
1982             <enum name="GL_INT"/>
1983             <enum name="GL_SHORT"/>
1984         </group>
1985     </groups>
1986
1987     <!-- SECTION: GL enumerant (token) definitions. -->
1988
1989     <!-- Bitmasks each have their own namespace, although bits are
1990          sometimes reused for other purposes -->
1991
1992     <enums namespace="GL" group="AttribMask" type="bitmask">
1993         <enum value="0x00000001" name="GL_CURRENT_BIT"/>
1994         <enum value="0x00000002" name="GL_POINT_BIT"/>
1995         <enum value="0x00000004" name="GL_LINE_BIT"/>
1996         <enum value="0x00000008" name="GL_POLYGON_BIT"/>
1997         <enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT"/>
1998         <enum value="0x00000020" name="GL_PIXEL_MODE_BIT"/>
1999         <enum value="0x00000040" name="GL_LIGHTING_BIT"/>
2000         <enum value="0x00000080" name="GL_FOG_BIT"/>
2001         <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT"/>
2002         <enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT"/>
2003         <enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT"/>
2004         <enum value="0x00000800" name="GL_VIEWPORT_BIT"/>
2005         <enum value="0x00001000" name="GL_TRANSFORM_BIT"/>
2006         <enum value="0x00002000" name="GL_ENABLE_BIT"/>
2007         <enum value="0x00004000" name="GL_COLOR_BUFFER_BIT"/>
2008         <enum value="0x00008000" name="GL_HINT_BIT"/>
2009         <enum value="0x00010000" name="GL_EVAL_BIT"/>
2010         <enum value="0x00020000" name="GL_LIST_BIT"/>
2011         <enum value="0x00040000" name="GL_TEXTURE_BIT"/>
2012         <enum value="0x00080000" name="GL_SCISSOR_BIT"/>
2013         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT"/>
2014         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB"/>
2015         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT"/>
2016         <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX"/>
2017         <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
2018     </enums>
2019
2020     <enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
2021         <enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups."/>
2022             <!-- Also used: 0x00004700 for bits reused from AttribMask above -->
2023     </enums>
2024
2025     <enums namespace="GL" group="ClientAttribMask" type="bitmask">
2026         <enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT"/>
2027         <enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
2028         <enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS"/>
2029     </enums>
2030
2031     <enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX.">
2032         <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
2033         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
2034         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
2035         <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
2036     </enums>
2037
2038     <enums namespace="GL" group="ContextProfileMask" type="bitmask">
2039         <enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT"/>
2040         <enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
2041     </enums>
2042
2043     <enums namespace="GL" group="MapBufferUsageMask" type="bitmask">
2044         <enum value="0x0001" name="GL_MAP_READ_BIT"/>
2045         <enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/>
2046         <enum value="0x0002" name="GL_MAP_WRITE_BIT"/>
2047         <enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT"/>
2048         <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT"/>
2049         <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
2050         <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
2051         <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
2052         <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
2053         <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
2054         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
2055         <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
2056         <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
2057         <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
2058         <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
2059         <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
2060     </enums>
2061
2062     <enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
2063         <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
2064         <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
2065         <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
2066         <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
2067         <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT"/>
2068         <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT"/>
2069         <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
2070         <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
2071         <enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
2072         <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
2073         <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
2074         <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT"/>
2075         <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT"/>
2076         <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
2077         <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
2078         <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
2079         <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
2080         <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
2081         <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
2082         <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT"/>
2083         <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
2084         <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
2085         <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
2086         <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
2087         <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
2088         <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
2089         <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
2090         <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
2091         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
2092         <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
2093     </enums>
2094
2095     <enums namespace="GL" group="SyncObjectMask" type="bitmask">
2096         <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
2097         <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
2098     </enums>
2099
2100     <enums namespace="GL" group="UseProgramStageMask" type="bitmask">
2101         <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT"/>
2102         <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT"/>
2103         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/>
2104         <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/>
2105         <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/>
2106         <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/>
2107         <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/>
2108         <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
2109         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
2110         <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
2111     </enums>
2112
2113     <!-- Bitmasks defined by vendor extensions -->
2114
2115     <enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask">
2116         <enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
2117     </enums>
2118
2119     <enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask">
2120         <enum value="0x00000001" name="GL_RED_BIT_ATI"/>
2121         <enum value="0x00000002" name="GL_GREEN_BIT_ATI"/>
2122         <enum value="0x00000004" name="GL_BLUE_BIT_ATI"/>
2123     </enums>
2124
2125     <enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask">
2126         <enum value="0x00000001" name="GL_2X_BIT_ATI"/>
2127         <enum value="0x00000002" name="GL_4X_BIT_ATI"/>
2128         <enum value="0x00000004" name="GL_8X_BIT_ATI"/>
2129         <enum value="0x00000008" name="GL_HALF_BIT_ATI"/>
2130         <enum value="0x00000010" name="GL_QUARTER_BIT_ATI"/>
2131         <enum value="0x00000020" name="GL_EIGHTH_BIT_ATI"/>
2132         <enum value="0x00000040" name="GL_SATURATE_BIT_ATI"/>
2133     </enums>
2134
2135     <enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask">
2136             <!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above -->
2137         <enum value="0x00000002" name="GL_COMP_BIT_ATI"/>
2138         <enum value="0x00000004" name="GL_NEGATE_BIT_ATI"/>
2139         <enum value="0x00000008" name="GL_BIAS_BIT_ATI"/>
2140     </enums>
2141
2142     <enums namespace="GL" group="TraceMaskMESA" type="bitmask">
2143         <enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA"/>
2144         <enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA"/>
2145         <enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA"/>
2146         <enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA"/>
2147         <enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA"/>
2148         <enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA"/>
2149         <enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA"/>
2150     </enums>
2151
2152     <enums namespace="GL" group="PathRenderingMaskNV" type="bitmask">
2153         <enum value="0x01" name="GL_BOLD_BIT_NV"/>
2154         <enum value="0x02" name="GL_ITALIC_BIT_NV"/>
2155         <enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV"/>
2156         <enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV"/>
2157         <enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
2158         <enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
2159         <enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
2160         <enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
2161         <enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
2162         <enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
2163         <enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
2164         <enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
2165         <enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
2166         <enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
2167         <enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
2168         <enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
2169         <enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV"/>
2170         <enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV"/>
2171         <enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV"/>
2172         <enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
2173         <enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
2174         <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
2175         <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
2176         <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/>
2177     </enums>
2178
2179     <enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask">
2180         <enum value="0x00000004" name="GL_VERTEX23_BIT_PGI"/>
2181         <enum value="0x00000008" name="GL_VERTEX4_BIT_PGI"/>
2182         <enum value="0x00010000" name="GL_COLOR3_BIT_PGI"/>
2183         <enum value="0x00020000" name="GL_COLOR4_BIT_PGI"/>
2184         <enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI"/>
2185         <enum value="0x00080000" name="GL_INDEX_BIT_PGI"/>
2186         <enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI"/>
2187         <enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
2188         <enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI"/>
2189         <enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI"/>
2190         <enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
2191         <enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI"/>
2192         <enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI"/>
2193         <enum value="0x08000000" name="GL_NORMAL_BIT_PGI"/>
2194         <enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI"/>
2195         <enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI"/>
2196         <enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI"/>
2197         <enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI"/>
2198     </enums>
2199
2200     <enums namespace="GL" group="BufferBitQCOM" type="bitmask">
2201         <enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM"/>
2202         <enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM"/>
2203         <enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM"/>
2204         <enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM"/>
2205         <enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM"/>
2206         <enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM"/>
2207         <enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM"/>
2208         <enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM"/>
2209         <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
2210         <enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
2211         <enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
2212         <enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
2213         <enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
2214         <enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
2215         <enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
2216         <enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
2217         <enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
2218         <enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
2219         <enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
2220         <enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
2221         <enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
2222         <enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
2223         <enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
2224         <enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
2225         <enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
2226         <enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
2227         <enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
2228         <enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
2229         <enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
2230         <enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
2231         <enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
2232         <enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
2233     </enums>
2234
2235     <enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
2236         <enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
2237         <enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
2238     </enums>
2239
2240     <!-- Non-bitmask enums with their own namespace. Generally small numbers
2241          used for indexed access. -->
2242
2243     <enums namespace="GL" group="TriangleListSUN" vendor="SUN">
2244         <enum value="0x0001" name="GL_RESTART_SUN"/>
2245         <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
2246         <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
2247     </enums>
2248
2249     <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
2250         <enum value="0" name="GL_LAYOUT_DEFAULT_INTEL"/>
2251         <enum value="1" name="GL_LAYOUT_LINEAR_INTEL"/>
2252         <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
2253     </enums>
2254
2255     <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
2256         <enum value="-2" name="GL_NEXT_BUFFER_NV"/>
2257         <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
2258         <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
2259         <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
2260         <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
2261     </enums>
2262
2263     <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
2264         <enum value="0x00" name="GL_CLOSE_PATH_NV"/>
2265         <enum value="0x02" name="GL_MOVE_TO_NV"/>
2266         <enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV"/>
2267         <enum value="0x04" name="GL_LINE_TO_NV"/>
2268         <enum value="0x05" name="GL_RELATIVE_LINE_TO_NV"/>
2269         <enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV"/>
2270         <enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
2271         <enum value="0x08" name="GL_VERTICAL_LINE_TO_NV"/>
2272         <enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
2273         <enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV"/>
2274         <enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
2275         <enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV"/>
2276         <enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
2277         <enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
2278         <enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
2279         <enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
2280         <enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
2281         <enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV"/>
2282         <enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
2283         <enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV"/>
2284         <enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
2285         <enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV"/>
2286         <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
2287         <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/>
2288         <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
2289         <enum value="0xF0" name="GL_RESTART_PATH_NV"/>
2290         <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
2291         <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
2292         <enum value="0xF6" name="GL_RECT_NV"/>
2293         <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
2294         <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/>
2295         <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
2296         <enum value="0xFE" name="GL_ARC_TO_NV"/>
2297         <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/>
2298     </enums>
2299
2300     <!-- The default ("API") enum namespace starts here. While some
2301          assigned values may overlap, and different parts of the
2302          namespace are reserved for different purposes, it is a single
2303          namespace. The "class" attribute indicates some of the reserved
2304          purposes but is by no means complete (and cannot be, since many
2305          tokens are reused for different purposes in different
2306          extensions and API versions). -->
2307
2308     <enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful">
2309         <enum value="0" name="GL_FALSE"/>
2310         <enum value="0" name="GL_NO_ERROR"/>
2311         <enum value="0" name="GL_ZERO"/>
2312         <enum value="0" name="GL_NONE"/>
2313         <enum value="0" name="GL_NONE_OES"/>
2314         <enum value="1" name="GL_TRUE"/>
2315         <enum value="1" name="GL_ONE"/>
2316         <enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
2317         <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
2318         <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
2319         <enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
2320         <enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
2321         <enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
2322     </enums>
2323
2324     <enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
2325         <enum value="0x0000" name="GL_POINTS"/>
2326         <enum value="0x0001" name="GL_LINES"/>
2327         <enum value="0x0002" name="GL_LINE_LOOP"/>
2328         <enum value="0x0003" name="GL_LINE_STRIP"/>
2329         <enum value="0x0004" name="GL_TRIANGLES"/>
2330         <enum value="0x0005" name="GL_TRIANGLE_STRIP"/>
2331         <enum value="0x0006" name="GL_TRIANGLE_FAN"/>
2332         <enum value="0x0007" name="GL_QUADS"/>
2333         <enum value="0x0008" name="GL_QUAD_STRIP"/>
2334         <enum value="0x0009" name="GL_POLYGON"/>
2335         <enum value="0x000A" name="GL_LINES_ADJACENCY"/>
2336         <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/>
2337         <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/>
2338         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/>
2339         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/>
2340         <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/>
2341         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/>
2342         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/>
2343         <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/>
2344         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/>
2345         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
2346         <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
2347         <enum value="0x000E" name="GL_PATCHES"/>
2348             <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
2349         <enum value="0x0100" name="GL_ACCUM"/>
2350         <enum value="0x0101" name="GL_LOAD"/>
2351         <enum value="0x0102" name="GL_RETURN"/>
2352         <enum value="0x0103" name="GL_MULT"/>
2353         <enum value="0x0104" name="GL_ADD"/>
2354             <unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/>
2355         <enum value="0x0200" name="GL_NEVER"/>
2356         <enum value="0x0201" name="GL_LESS"/>
2357         <enum value="0x0202" name="GL_EQUAL"/>
2358         <enum value="0x0203" name="GL_LEQUAL"/>
2359         <enum value="0x0204" name="GL_GREATER"/>
2360         <enum value="0x0205" name="GL_NOTEQUAL"/>
2361         <enum value="0x0206" name="GL_GEQUAL"/>
2362         <enum value="0x0207" name="GL_ALWAYS"/>
2363             <unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/>
2364         <enum value="0x0300" name="GL_SRC_COLOR"/>
2365         <enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR"/>
2366         <enum value="0x0302" name="GL_SRC_ALPHA"/>
2367         <enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA"/>
2368         <enum value="0x0304" name="GL_DST_ALPHA"/>
2369         <enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA"/>
2370         <enum value="0x0306" name="GL_DST_COLOR"/>
2371         <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
2372         <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
2373             <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
2374         <enum value="0x0400" name="GL_FRONT_LEFT"/>
2375         <enum value="0x0401" name="GL_FRONT_RIGHT"/>
2376         <enum value="0x0402" name="GL_BACK_LEFT"/>
2377         <enum value="0x0403" name="GL_BACK_RIGHT"/>
2378         <enum value="0x0404" name="GL_FRONT"/>
2379         <enum value="0x0405" name="GL_BACK"/>
2380         <enum value="0x0406" name="GL_LEFT"/>
2381         <enum value="0x0407" name="GL_RIGHT"/>
2382         <enum value="0x0408" name="GL_FRONT_AND_BACK"/>
2383         <enum value="0x0409" name="GL_AUX0"/>
2384         <enum value="0x040A" name="GL_AUX1"/>
2385         <enum value="0x040B" name="GL_AUX2"/>
2386         <enum value="0x040C" name="GL_AUX3"/>
2387             <unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/>
2388         <enum value="0x0500" name="GL_INVALID_ENUM"/>
2389         <enum value="0x0501" name="GL_INVALID_VALUE"/>
2390         <enum value="0x0502" name="GL_INVALID_OPERATION"/>
2391         <enum value="0x0503" name="GL_STACK_OVERFLOW"/>
2392         <enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/>
2393         <enum value="0x0504" name="GL_STACK_UNDERFLOW"/>
2394         <enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/>
2395         <enum value="0x0505" name="GL_OUT_OF_MEMORY"/>
2396         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
2397         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
2398         <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
2399             <unused start="0x0507" end="0x05FF" comment="Unused for ErrorCode"/>
2400         <enum value="0x0600" name="GL_2D"/>
2401         <enum value="0x0601" name="GL_3D"/>
2402         <enum value="0x0602" name="GL_3D_COLOR"/>
2403         <enum value="0x0603" name="GL_3D_COLOR_TEXTURE"/>
2404         <enum value="0x0604" name="GL_4D_COLOR_TEXTURE"/>
2405             <unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/>
2406         <enum value="0x0700" name="GL_PASS_THROUGH_TOKEN"/>
2407         <enum value="0x0701" name="GL_POINT_TOKEN"/>
2408         <enum value="0x0702" name="GL_LINE_TOKEN"/>
2409         <enum value="0x0703" name="GL_POLYGON_TOKEN"/>
2410         <enum value="0x0704" name="GL_BITMAP_TOKEN"/>
2411         <enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN"/>
2412         <enum value="0x0706" name="GL_COPY_PIXEL_TOKEN"/>
2413         <enum value="0x0707" name="GL_LINE_RESET_TOKEN"/>
2414             <unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/>
2415         <enum value="0x0800" name="GL_EXP"/>
2416         <enum value="0x0801" name="GL_EXP2"/>
2417             <unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/>
2418         <enum value="0x0900" name="GL_CW"/>
2419         <enum value="0x0901" name="GL_CCW"/>
2420             <unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/>
2421         <enum value="0x0A00" name="GL_COEFF"/>
2422         <enum value="0x0A01" name="GL_ORDER"/>
2423         <enum value="0x0A02" name="GL_DOMAIN"/>
2424             <unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/>
2425         <enum value="0x0B00" name="GL_CURRENT_COLOR"/>
2426         <enum value="0x0B01" name="GL_CURRENT_INDEX"/>
2427         <enum value="0x0B02" name="GL_CURRENT_NORMAL"/>
2428         <enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS"/>
2429         <enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR"/>
2430         <enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX"/>
2431         <enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
2432         <enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION"/>
2433         <enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID"/>
2434         <enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE"/>
2435
2436         <enum value="0x0B10" name="GL_POINT_SMOOTH"/>
2437         <enum value="0x0B11" name="GL_POINT_SIZE"/>
2438         <enum value="0x0B12" name="GL_POINT_SIZE_RANGE"/>
2439         <enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE"/>
2440         <enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY"/>
2441         <enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY"/>
2442
2443         <enum value="0x0B20" name="GL_LINE_SMOOTH"/>
2444         <enum value="0x0B21" name="GL_LINE_WIDTH"/>
2445         <enum value="0x0B22" name="GL_LINE_WIDTH_RANGE"/>
2446         <enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE"/>
2447         <enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY"/>
2448         <enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY"/>
2449         <enum value="0x0B24" name="GL_LINE_STIPPLE"/>
2450         <enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN"/>
2451         <enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT"/>
2452
2453         <enum value="0x0B30" name="GL_LIST_MODE"/>
2454         <enum value="0x0B31" name="GL_MAX_LIST_NESTING"/>
2455         <enum value="0x0B32" name="GL_LIST_BASE"/>
2456         <enum value="0x0B33" name="GL_LIST_INDEX"/>
2457
2458         <enum value="0x0B40" name="GL_POLYGON_MODE"/>
2459         <enum value="0x0B41" name="GL_POLYGON_SMOOTH"/>
2460         <enum value="0x0B42" name="GL_POLYGON_STIPPLE"/>
2461         <enum value="0x0B43" name="GL_EDGE_FLAG"/>
2462         <enum value="0x0B44" name="GL_CULL_FACE"/>
2463         <enum value="0x0B45" name="GL_CULL_FACE_MODE"/>
2464         <enum value="0x0B46" name="GL_FRONT_FACE"/>
2465
2466         <enum value="0x0B50" name="GL_LIGHTING"/>
2467         <enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
2468         <enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE"/>
2469         <enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT"/>
2470         <enum value="0x0B54" name="GL_SHADE_MODEL"/>
2471         <enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE"/>
2472         <enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER"/>
2473         <enum value="0x0B57" name="GL_COLOR_MATERIAL"/>
2474
2475         <enum value="0x0B60" name="GL_FOG"/>
2476         <enum value="0x0B61" name="GL_FOG_INDEX"/>
2477         <enum value="0x0B62" name="GL_FOG_DENSITY"/>
2478         <enum value="0x0B63" name="GL_FOG_START"/>
2479         <enum value="0x0B64" name="GL_FOG_END"/>
2480         <enum value="0x0B65" name="GL_FOG_MODE"/>
2481         <enum value="0x0B66" name="GL_FOG_COLOR"/>
2482
2483         <enum value="0x0B70" name="GL_DEPTH_RANGE"/>
2484         <enum value="0x0B71" name="GL_DEPTH_TEST"/>
2485         <enum value="0x0B72" name="GL_DEPTH_WRITEMASK"/>
2486         <enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE"/>
2487         <enum value="0x0B74" name="GL_DEPTH_FUNC"/>
2488
2489         <enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE"/>
2490
2491         <enum value="0x0B90" name="GL_STENCIL_TEST"/>
2492         <enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE"/>
2493         <enum value="0x0B92" name="GL_STENCIL_FUNC"/>
2494         <enum value="0x0B93" name="GL_STENCIL_VALUE_MASK"/>
2495         <enum value="0x0B94" name="GL_STENCIL_FAIL"/>
2496         <enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL"/>
2497         <enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS"/>
2498         <enum value="0x0B97" name="GL_STENCIL_REF"/>
2499         <enum value="0x0B98" name="GL_STENCIL_WRITEMASK"/>
2500
2501         <enum value="0x0BA0" name="GL_MATRIX_MODE"/>
2502         <enum value="0x0BA1" name="GL_NORMALIZE"/>
2503         <enum value="0x0BA2" name="GL_VIEWPORT"/>
2504         <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/>
2505         <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
2506         <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/>
2507         <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/>
2508         <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/>
2509         <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/>
2510         <enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/>
2511         <enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/>
2512
2513         <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/>
2514         <enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
2515
2516         <enum value="0x0BC0" name="GL_ALPHA_TEST"/>
2517         <enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM"/>
2518         <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC"/>
2519         <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM"/>
2520         <enum value="0x0BC2" name="GL_ALPHA_TEST_REF"/>
2521         <enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM"/>
2522
2523         <enum value="0x0BD0" name="GL_DITHER"/>
2524
2525         <enum value="0x0BE0" name="GL_BLEND_DST"/>
2526         <enum value="0x0BE1" name="GL_BLEND_SRC"/>
2527         <enum value="0x0BE2" name="GL_BLEND"/>
2528
2529         <enum value="0x0BF0" name="GL_LOGIC_OP_MODE"/>
2530         <enum value="0x0BF1" name="GL_INDEX_LOGIC_OP"/>
2531         <enum value="0x0BF1" name="GL_LOGIC_OP"/>
2532         <enum value="0x0BF2" name="GL_COLOR_LOGIC_OP"/>
2533
2534         <enum value="0x0C00" name="GL_AUX_BUFFERS"/>
2535         <enum value="0x0C01" name="GL_DRAW_BUFFER"/>
2536         <enum value="0x0C01" name="GL_DRAW_BUFFER_EXT"/>
2537         <enum value="0x0C02" name="GL_READ_BUFFER"/>
2538         <enum value="0x0C02" name="GL_READ_BUFFER_EXT"/>
2539         <enum value="0x0C02" name="GL_READ_BUFFER_NV"/>
2540
2541         <enum value="0x0C10" name="GL_SCISSOR_BOX"/>
2542         <enum value="0x0C11" name="GL_SCISSOR_TEST"/>
2543
2544         <enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE"/>
2545         <enum value="0x0C21" name="GL_INDEX_WRITEMASK"/>
2546         <enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE"/>
2547         <enum value="0x0C23" name="GL_COLOR_WRITEMASK"/>
2548
2549         <enum value="0x0C30" name="GL_INDEX_MODE"/>
2550         <enum value="0x0C31" name="GL_RGBA_MODE"/>
2551         <enum value="0x0C32" name="GL_DOUBLEBUFFER"/>
2552         <enum value="0x0C33" name="GL_STEREO"/>
2553
2554         <enum value="0x0C40" name="GL_RENDER_MODE"/>
2555
2556         <enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT"/>
2557         <enum value="0x0C51" name="GL_POINT_SMOOTH_HINT"/>
2558         <enum value="0x0C52" name="GL_LINE_SMOOTH_HINT"/>
2559         <enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT"/>
2560         <enum value="0x0C54" name="GL_FOG_HINT"/>
2561
2562         <enum value="0x0C60" name="GL_TEXTURE_GEN_S"/>
2563         <enum value="0x0C61" name="GL_TEXTURE_GEN_T"/>
2564         <enum value="0x0C62" name="GL_TEXTURE_GEN_R"/>
2565         <enum value="0x0C63" name="GL_TEXTURE_GEN_Q"/>
2566
2567         <enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I"/>
2568         <enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S"/>
2569         <enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R"/>
2570         <enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G"/>
2571         <enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B"/>
2572         <enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A"/>
2573         <enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R"/>
2574         <enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G"/>
2575         <enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B"/>
2576         <enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A"/>
2577
2578         <enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
2579         <enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
2580         <enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
2581         <enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
2582         <enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
2583         <enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
2584         <enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
2585         <enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
2586         <enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
2587         <enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
2588
2589         <enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES"/>
2590         <enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST"/>
2591         <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH"/>
2592         <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT"/>
2593         <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS"/>
2594         <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT"/>
2595         <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS"/>
2596         <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT"/>
2597         <enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT"/>
2598
2599         <enum value="0x0D00" name="GL_PACK_SWAP_BYTES"/>
2600         <enum value="0x0D01" name="GL_PACK_LSB_FIRST"/>
2601         <enum value="0x0D02" name="GL_PACK_ROW_LENGTH"/>
2602         <enum value="0x0D03" name="GL_PACK_SKIP_ROWS"/>
2603         <enum value="0x0D04" name="GL_PACK_SKIP_PIXELS"/>
2604         <enum value="0x0D05" name="GL_PACK_ALIGNMENT"/>
2605
2606         <enum value="0x0D10" name="GL_MAP_COLOR"/>
2607         <enum value="0x0D11" name="GL_MAP_STENCIL"/>
2608         <enum value="0x0D12" name="GL_INDEX_SHIFT"/>
2609         <enum value="0x0D13" name="GL_INDEX_OFFSET"/>
2610         <enum value="0x0D14" name="GL_RED_SCALE"/>
2611         <enum value="0x0D15" name="GL_RED_BIAS"/>
2612         <enum value="0x0D16" name="GL_ZOOM_X"/>
2613         <enum value="0x0D17" name="GL_ZOOM_Y"/>
2614         <enum value="0x0D18" name="GL_GREEN_SCALE"/>
2615         <enum value="0x0D19" name="GL_GREEN_BIAS"/>
2616         <enum value="0x0D1A" name="GL_BLUE_SCALE"/>
2617         <enum value="0x0D1B" name="GL_BLUE_BIAS"/>
2618         <enum value="0x0D1C" name="GL_ALPHA_SCALE"/>
2619         <enum value="0x0D1D" name="GL_ALPHA_BIAS"/>
2620         <enum value="0x0D1E" name="GL_DEPTH_SCALE"/>
2621         <enum value="0x0D1F" name="GL_DEPTH_BIAS"/>
2622
2623         <enum value="0x0D30" name="GL_MAX_EVAL_ORDER"/>
2624         <enum value="0x0D31" name="GL_MAX_LIGHTS"/>
2625         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
2626         <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
2627         <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
2628         <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
2629         <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
2630         <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/>
2631         <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
2632         <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/>
2633         <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/>
2634         <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/>
2635         <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/>
2636         <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
2637
2638         <enum value="0x0D50" name="GL_SUBPIXEL_BITS"/>
2639         <enum value="0x0D51" name="GL_INDEX_BITS"/>
2640         <enum value="0x0D52" name="GL_RED_BITS"/>
2641         <enum value="0x0D53" name="GL_GREEN_BITS"/>
2642         <enum value="0x0D54" name="GL_BLUE_BITS"/>
2643         <enum value="0x0D55" name="GL_ALPHA_BITS"/>
2644         <enum value="0x0D56" name="GL_DEPTH_BITS"/>
2645         <enum value="0x0D57" name="GL_STENCIL_BITS"/>
2646         <enum value="0x0D58" name="GL_ACCUM_RED_BITS"/>
2647         <enum value="0x0D59" name="GL_ACCUM_GREEN_BITS"/>
2648         <enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS"/>
2649         <enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS"/>
2650
2651         <enum value="0x0D70" name="GL_NAME_STACK_DEPTH"/>
2652
2653         <enum value="0x0D80" name="GL_AUTO_NORMAL"/>
2654
2655         <enum value="0x0D90" name="GL_MAP1_COLOR_4"/>
2656         <enum value="0x0D91" name="GL_MAP1_INDEX"/>
2657         <enum value="0x0D92" name="GL_MAP1_NORMAL"/>
2658         <enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1"/>
2659         <enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2"/>
2660         <enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3"/>
2661         <enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4"/>
2662         <enum value="0x0D97" name="GL_MAP1_VERTEX_3"/>
2663         <enum value="0x0D98" name="GL_MAP1_VERTEX_4"/>
2664
2665         <enum value="0x0DB0" name="GL_MAP2_COLOR_4"/>
2666         <enum value="0x0DB1" name="GL_MAP2_INDEX"/>
2667         <enum value="0x0DB2" name="GL_MAP2_NORMAL"/>
2668         <enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1"/>
2669         <enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2"/>
2670         <enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3"/>
2671         <enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4"/>
2672         <enum value="0x0DB7" name="GL_MAP2_VERTEX_3"/>
2673         <enum value="0x0DB8" name="GL_MAP2_VERTEX_4"/>
2674
2675         <enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN"/>
2676         <enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS"/>
2677         <enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN"/>
2678         <enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS"/>
2679
2680         <enum value="0x0DE0" name="GL_TEXTURE_1D"/>
2681         <enum value="0x0DE1" name="GL_TEXTURE_2D"/>
2682
2683         <enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER"/>
2684         <enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE"/>
2685         <enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE"/>
2686         <enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER"/>
2687         <enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE"/>
2688             <unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/>
2689         <enum value="0x1000" name="GL_TEXTURE_WIDTH"/>
2690         <enum value="0x1001" name="GL_TEXTURE_HEIGHT"/>
2691         <enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT"/>
2692         <enum value="0x1003" name="GL_TEXTURE_COMPONENTS"/>
2693         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/>
2694         <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/>
2695         <enum value="0x1005" name="GL_TEXTURE_BORDER"/>
2696             <unused start="0x1006" end="0x10FF" comment="Unused for GetTextureParameter"/>
2697         <enum value="0x1100" name="GL_DONT_CARE"/>
2698         <enum value="0x1101" name="GL_FASTEST"/>
2699         <enum value="0x1102" name="GL_NICEST"/>
2700             <unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/>
2701         <enum value="0x1200" name="GL_AMBIENT"/>
2702         <enum value="0x1201" name="GL_DIFFUSE"/>
2703         <enum value="0x1202" name="GL_SPECULAR"/>
2704         <enum value="0x1203" name="GL_POSITION"/>
2705         <enum value="0x1204" name="GL_SPOT_DIRECTION"/>
2706         <enum value="0x1205" name="GL_SPOT_EXPONENT"/>
2707         <enum value="0x1206" name="GL_SPOT_CUTOFF"/>
2708         <enum value="0x1207" name="GL_CONSTANT_ATTENUATION"/>
2709         <enum value="0x1208" name="GL_LINEAR_ATTENUATION"/>
2710         <enum value="0x1209" name="GL_QUADRATIC_ATTENUATION"/>
2711             <unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/>
2712         <enum value="0x1300" name="GL_COMPILE"/>
2713         <enum value="0x1301" name="GL_COMPILE_AND_EXECUTE"/>
2714             <unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/>
2715         <enum value="0x1400" name="GL_BYTE"/>
2716         <enum value="0x1401" name="GL_UNSIGNED_BYTE"/>
2717         <enum value="0x1402" name="GL_SHORT"/>
2718         <enum value="0x1403" name="GL_UNSIGNED_SHORT"/>
2719         <enum value="0x1404" name="GL_INT"/>
2720         <enum value="0x1405" name="GL_UNSIGNED_INT"/>
2721         <enum value="0x1406" name="GL_FLOAT"/>
2722         <enum value="0x1407" name="GL_2_BYTES"/>
2723         <enum value="0x1408" name="GL_3_BYTES"/>
2724         <enum value="0x1409" name="GL_4_BYTES"/>
2725         <enum value="0x140A" name="GL_DOUBLE"/>
2726         <enum value="0x140A" name="GL_DOUBLE_EXT"/>
2727         <enum value="0x140B" name="GL_HALF_FLOAT"/>
2728         <enum value="0x140B" name="GL_HALF_FLOAT_ARB"/>
2729         <enum value="0x140B" name="GL_HALF_FLOAT_NV"/>
2730         <enum value="0x140B" name="GL_HALF_APPLE"/>
2731         <enum value="0x140C" name="GL_FIXED"/>
2732         <enum value="0x140C" name="GL_FIXED_OES"/>
2733             <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
2734         <enum value="0x140E" name="GL_INT64_NV"/>
2735         <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
2736         <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
2737             <unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
2738         <enum value="0x1500" name="GL_CLEAR"/>
2739         <enum value="0x1501" name="GL_AND"/>
2740         <enum value="0x1502" name="GL_AND_REVERSE"/>
2741         <enum value="0x1503" name="GL_COPY"/>
2742         <enum value="0x1504" name="GL_AND_INVERTED"/>
2743         <enum value="0x1505" name="GL_NOOP"/>
2744         <enum value="0x1506" name="GL_XOR"/>
2745         <enum value="0x1507" name="GL_OR"/>
2746         <enum value="0x1508" name="GL_NOR"/>
2747         <enum value="0x1509" name="GL_EQUIV"/>
2748         <enum value="0x150A" name="GL_INVERT"/>
2749         <enum value="0x150B" name="GL_OR_REVERSE"/>
2750         <enum value="0x150C" name="GL_COPY_INVERTED"/>
2751         <enum value="0x150D" name="GL_OR_INVERTED"/>
2752         <enum value="0x150E" name="GL_NAND"/>
2753         <enum value="0x150F" name="GL_SET"/>
2754             <unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/>
2755         <enum value="0x1600" name="GL_EMISSION"/>
2756         <enum value="0x1601" name="GL_SHININESS"/>
2757         <enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE"/>
2758         <enum value="0x1603" name="GL_COLOR_INDEXES"/>
2759             <unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/>
2760         <enum value="0x1700" name="GL_MODELVIEW"/>
2761         <enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
2762         <enum value="0x1700" name="GL_MODELVIEW0_EXT"/>
2763         <enum value="0x1701" name="GL_PROJECTION"/>
2764         <enum value="0x1702" name="GL_TEXTURE"/>
2765             <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
2766         <enum value="0x1800" name="GL_COLOR"/>
2767         <enum value="0x1800" name="GL_COLOR_EXT"/>
2768         <enum value="0x1801" name="GL_DEPTH"/>
2769         <enum value="0x1801" name="GL_DEPTH_EXT"/>
2770         <enum value="0x1802" name="GL_STENCIL"/>
2771         <enum value="0x1802" name="GL_STENCIL_EXT"/>
2772             <unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/>
2773         <enum value="0x1900" name="GL_COLOR_INDEX"/>
2774         <enum value="0x1901" name="GL_STENCIL_INDEX"/>
2775         <enum value="0x1902" name="GL_DEPTH_COMPONENT"/>
2776         <enum value="0x1903" name="GL_RED"/>
2777         <enum value="0x1903" name="GL_RED_EXT"/>
2778         <enum value="0x1904" name="GL_GREEN"/>
2779         <enum value="0x1905" name="GL_BLUE"/>
2780         <enum value="0x1906" name="GL_ALPHA"/>
2781         <enum value="0x1907" name="GL_RGB"/>
2782         <enum value="0x1908" name="GL_RGBA"/>
2783         <enum value="0x1909" name="GL_LUMINANCE"/>
2784         <enum value="0x190A" name="GL_LUMINANCE_ALPHA"/>
2785             <unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/>
2786         <enum value="0x1A00" name="GL_BITMAP"/>
2787             <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
2788         <enum value="0x1B00" name="GL_POINT"/>
2789         <enum value="0x1B01" name="GL_LINE"/>
2790         <enum value="0x1B02" name="GL_FILL"/>
2791             <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
2792         <enum value="0x1C00" name="GL_RENDER"/>
2793         <enum value="0x1C01" name="GL_FEEDBACK"/>
2794         <enum value="0x1C02" name="GL_SELECT"/>
2795             <unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/>
2796         <enum value="0x1D00" name="GL_FLAT"/>
2797         <enum value="0x1D01" name="GL_SMOOTH"/>
2798             <unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/>
2799         <enum value="0x1E00" name="GL_KEEP"/>
2800         <enum value="0x1E01" name="GL_REPLACE"/>
2801         <enum value="0x1E02" name="GL_INCR"/>
2802         <enum value="0x1E03" name="GL_DECR"/>
2803             <unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/>
2804         <enum value="0x1F00" name="GL_VENDOR"/>
2805         <enum value="0x1F01" name="GL_RENDERER"/>
2806         <enum value="0x1F02" name="GL_VERSION"/>
2807         <enum value="0x1F03" name="GL_EXTENSIONS"/>
2808             <unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/>
2809         <enum value="0x2000" name="GL_S"/>
2810         <enum value="0x2001" name="GL_T"/>
2811         <enum value="0x2002" name="GL_R"/>
2812         <enum value="0x2003" name="GL_Q"/>
2813             <unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/>
2814         <enum value="0x2100" name="GL_MODULATE"/>
2815         <enum value="0x2101" name="GL_DECAL"/>
2816             <unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/>
2817         <enum value="0x2200" name="GL_TEXTURE_ENV_MODE"/>
2818         <enum value="0x2201" name="GL_TEXTURE_ENV_COLOR"/>
2819             <unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/>
2820         <enum value="0x2300" name="GL_TEXTURE_ENV"/>
2821             <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
2822         <enum value="0x2400" name="GL_EYE_LINEAR"/>
2823         <enum value="0x2401" name="GL_OBJECT_LINEAR"/>
2824         <enum value="0x2402" name="GL_SPHERE_MAP"/>
2825             <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
2826         <enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/>
2827         <enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES"/>
2828         <enum value="0x2501" name="GL_OBJECT_PLANE"/>
2829         <enum value="0x2502" name="GL_EYE_PLANE"/>
2830             <unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/>
2831         <enum value="0x2600" name="GL_NEAREST"/>
2832         <enum value="0x2601" name="GL_LINEAR"/>
2833             <unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/>
2834         <enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST"/>
2835         <enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST"/>
2836         <enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR"/>
2837         <enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR"/>
2838             <unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/>
2839         <enum value="0x2800" name="GL_TEXTURE_MAG_FILTER"/>
2840         <enum value="0x2801" name="GL_TEXTURE_MIN_FILTER"/>
2841         <enum value="0x2802" name="GL_TEXTURE_WRAP_S"/>
2842         <enum value="0x2803" name="GL_TEXTURE_WRAP_T"/>
2843             <unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/>
2844         <enum value="0x2900" name="GL_CLAMP"/>
2845         <enum value="0x2901" name="GL_REPEAT"/>
2846             <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
2847         <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/>
2848         <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/>
2849         <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/>
2850             <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
2851         <enum value="0x2A10" name="GL_R3_G3_B2"/>
2852             <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
2853         <enum value="0x2A20" name="GL_V2F"/>
2854         <enum value="0x2A21" name="GL_V3F"/>
2855         <enum value="0x2A22" name="GL_C4UB_V2F"/>
2856         <enum value="0x2A23" name="GL_C4UB_V3F"/>
2857         <enum value="0x2A24" name="GL_C3F_V3F"/>
2858         <enum value="0x2A25" name="GL_N3F_V3F"/>
2859         <enum value="0x2A26" name="GL_C4F_N3F_V3F"/>
2860         <enum value="0x2A27" name="GL_T2F_V3F"/>
2861         <enum value="0x2A28" name="GL_T4F_V4F"/>
2862         <enum value="0x2A29" name="GL_T2F_C4UB_V3F"/>
2863         <enum value="0x2A2A" name="GL_T2F_C3F_V3F"/>
2864         <enum value="0x2A2B" name="GL_T2F_N3F_V3F"/>
2865         <enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F"/>
2866         <enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F"/>
2867             <unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/>
2868         <enum value="0x3000" name="GL_CLIP_PLANE0"/>
2869         <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
2870         <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
2871         <enum value="0x3001" name="GL_CLIP_PLANE1"/>
2872         <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
2873         <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
2874         <enum value="0x3002" name="GL_CLIP_PLANE2"/>
2875         <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
2876         <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
2877         <enum value="0x3003" name="GL_CLIP_PLANE3"/>
2878         <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
2879         <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
2880         <enum value="0x3004" name="GL_CLIP_PLANE4"/>
2881         <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
2882         <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
2883         <enum value="0x3005" name="GL_CLIP_PLANE5"/>
2884         <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
2885         <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
2886         <enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
2887         <enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
2888             <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
2889         <enum value="0x4000" name="GL_LIGHT0"/>
2890         <enum value="0x4001" name="GL_LIGHT1"/>
2891         <enum value="0x4002" name="GL_LIGHT2"/>
2892         <enum value="0x4003" name="GL_LIGHT3"/>
2893         <enum value="0x4004" name="GL_LIGHT4"/>
2894         <enum value="0x4005" name="GL_LIGHT5"/>
2895         <enum value="0x4006" name="GL_LIGHT6"/>
2896         <enum value="0x4007" name="GL_LIGHT7"/>
2897             <unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/>
2898             <unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/>
2899             <unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/>
2900             <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
2901     </enums>
2902
2903     <enums namespace="GL" start="0x8000" end="0x80BF" vendor="SGI" comment="The primary GL enumerant space begins here. All modern                     enum allocations are in this range. These enums are                     mostly assigned the default class since it's a great                     deal of not very useful work to be more specific"/>
2904
2905     <enums namespace="GL" vendor="ARB">
2906         <enum value="0x8000" name="GL_ABGR_EXT"/>
2907         <enum value="0x8001" name="GL_CONSTANT_COLOR"/>
2908         <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
2909         <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR"/>
2910         <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
2911         <enum value="0x8003" name="GL_CONSTANT_ALPHA"/>
2912         <enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/>
2913         <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
2914         <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
2915         <enum value="0x8005" name="GL_BLEND_COLOR"/>
2916         <enum value="0x8005" name="GL_BLEND_COLOR_EXT"/>
2917         <enum value="0x8006" name="GL_FUNC_ADD"/>
2918         <enum value="0x8006" name="GL_FUNC_ADD_EXT"/>
2919         <enum value="0x8006" name="GL_FUNC_ADD_OES"/>
2920         <enum value="0x8007" name="GL_MIN"/>
2921         <enum value="0x8007" name="GL_MIN_EXT"/>
2922         <enum value="0x8008" name="GL_MAX"/>
2923         <enum value="0x8008" name="GL_MAX_EXT"/>
2924         <enum value="0x8009" name="GL_BLEND_EQUATION"/>
2925         <enum value="0x8009" name="GL_BLEND_EQUATION_EXT"/>
2926         <enum value="0x8009" name="GL_BLEND_EQUATION_OES"/>
2927         <enum value="0x8009" name="GL_BLEND_EQUATION_RGB"/>
2928         <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/>
2929         <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/>
2930         <enum value="0x800A" name="GL_FUNC_SUBTRACT"/>
2931         <enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT"/>
2932         <enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/>
2933         <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT"/>
2934         <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
2935         <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
2936         <enum value="0x800C" name="GL_CMYK_EXT"/>
2937         <enum value="0x800D" name="GL_CMYKA_EXT"/>
2938         <enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT"/>
2939         <enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT"/>
2940         <enum value="0x8010" name="GL_CONVOLUTION_1D"/>
2941         <enum value="0x8010" name="GL_CONVOLUTION_1D_EXT"/>
2942         <enum value="0x8011" name="GL_CONVOLUTION_2D"/>
2943         <enum value="0x8011" name="GL_CONVOLUTION_2D_EXT"/>
2944         <enum value="0x8012" name="GL_SEPARABLE_2D"/>
2945         <enum value="0x8012" name="GL_SEPARABLE_2D_EXT"/>
2946         <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE"/>
2947         <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
2948         <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE"/>
2949         <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
2950         <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS"/>
2951         <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
2952         <enum value="0x8016" name="GL_REDUCE"/>
2953         <enum value="0x8016" name="GL_REDUCE_EXT"/>
2954         <enum value="0x8017" name="GL_CONVOLUTION_FORMAT"/>
2955         <enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT"/>
2956         <enum value="0x8018" name="GL_CONVOLUTION_WIDTH"/>
2957         <enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT"/>
2958         <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT"/>
2959         <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT"/>
2960         <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH"/>
2961         <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
2962         <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT"/>
2963         <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
2964         <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE"/>
2965         <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
2966         <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
2967         <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
2968         <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
2969         <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
2970         <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
2971         <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
2972         <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS"/>
2973         <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
2974         <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
2975         <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
2976         <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
2977         <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
2978         <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
2979         <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
2980         <enum value="0x8024" name="GL_HISTOGRAM"/>
2981         <enum value="0x8024" name="GL_HISTOGRAM_EXT"/>
2982         <enum value="0x8025" name="GL_PROXY_HISTOGRAM"/>
2983         <enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT"/>
2984         <enum value="0x8026" name="GL_HISTOGRAM_WIDTH"/>
2985         <enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT"/>
2986         <enum value="0x8027" name="GL_HISTOGRAM_FORMAT"/>
2987         <enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT"/>
2988         <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE"/>
2989         <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT"/>
2990         <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE"/>
2991         <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
2992         <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE"/>
2993         <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
2994         <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE"/>
2995         <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
2996         <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
2997         <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
2998         <enum value="0x802D" name="GL_HISTOGRAM_SINK"/>
2999         <enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT"/>
3000         <enum value="0x802E" name="GL_MINMAX"/>
3001         <enum value="0x802E" name="GL_MINMAX_EXT"/>
3002         <enum value="0x802F" name="GL_MINMAX_FORMAT"/>
3003         <enum value="0x802F" name="GL_MINMAX_FORMAT_EXT"/>
3004         <enum value="0x8030" name="GL_MINMAX_SINK"/>
3005         <enum value="0x8030" name="GL_MINMAX_SINK_EXT"/>
3006         <enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT"/>
3007         <enum value="0x8031" name="GL_TABLE_TOO_LARGE"/>
3008         <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2"/>
3009         <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
3010         <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4"/>
3011         <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
3012         <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1"/>
3013         <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
3014         <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8"/>
3015         <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
3016         <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2"/>
3017         <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
3018         <enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/>
3019         <enum value="0x8037" name="GL_POLYGON_OFFSET_FILL"/>
3020         <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR"/>
3021         <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
3022         <enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT"/>
3023         <enum value="0x803A" name="GL_RESCALE_NORMAL"/>
3024         <enum value="0x803A" name="GL_RESCALE_NORMAL_EXT"/>
3025         <enum value="0x803B" name="GL_ALPHA4"/>
3026         <enum value="0x803B" name="GL_ALPHA4_EXT"/>
3027         <enum value="0x803C" name="GL_ALPHA8"/>
3028         <enum value="0x803C" name="GL_ALPHA8_EXT"/>
3029         <enum value="0x803C" name="GL_ALPHA8_OES"/>
3030         <enum value="0x803D" name="GL_ALPHA12"/>
3031         <enum value="0x803D" name="GL_ALPHA12_EXT"/>
3032         <enum value="0x803E" name="GL_ALPHA16"/>
3033         <enum value="0x803E" name="GL_ALPHA16_EXT"/>
3034         <enum value="0x803F" name="GL_LUMINANCE4"/>
3035         <enum value="0x803F" name="GL_LUMINANCE4_EXT"/>
3036         <enum value="0x8040" name="GL_LUMINANCE8"/>
3037         <enum value="0x8040" name="GL_LUMINANCE8_EXT"/>
3038         <enum value="0x8040" name="GL_LUMINANCE8_OES"/>
3039         <enum value="0x8041" name="GL_LUMINANCE12"/>
3040         <enum value="0x8041" name="GL_LUMINANCE12_EXT"/>
3041         <enum value="0x8042" name="GL_LUMINANCE16"/>
3042         <enum value="0x8042" name="GL_LUMINANCE16_EXT"/>
3043         <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4"/>
3044         <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT"/>
3045         <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES"/>
3046         <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2"/>
3047         <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT"/>
3048         <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8"/>
3049         <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT"/>
3050         <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES"/>
3051         <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4"/>
3052         <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT"/>
3053         <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12"/>
3054         <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT"/>
3055         <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16"/>
3056         <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT"/>
3057         <enum value="0x8049" name="GL_INTENSITY"/>
3058         <enum value="0x8049" name="GL_INTENSITY_EXT"/>
3059         <enum value="0x804A" name="GL_INTENSITY4"/>
3060         <enum value="0x804A" name="GL_INTENSITY4_EXT"/>
3061         <enum value="0x804B" name="GL_INTENSITY8"/>
3062         <enum value="0x804B" name="GL_INTENSITY8_EXT"/>
3063         <enum value="0x804C" name="GL_INTENSITY12"/>
3064         <enum value="0x804C" name="GL_INTENSITY12_EXT"/>
3065         <enum value="0x804D" name="GL_INTENSITY16"/>
3066         <enum value="0x804D" name="GL_INTENSITY16_EXT"/>
3067         <enum value="0x804E" name="GL_RGB2_EXT"/>
3068         <enum value="0x804F" name="GL_RGB4"/>
3069         <enum value="0x804F" name="GL_RGB4_EXT"/>
3070         <enum value="0x8050" name="GL_RGB5"/>
3071         <enum value="0x8050" name="GL_RGB5_EXT"/>
3072         <enum value="0x8051" name="GL_RGB8"/>
3073         <enum value="0x8051" name="GL_RGB8_EXT"/>
3074         <enum value="0x8051" name="GL_RGB8_OES"/>
3075         <enum value="0x8052" name="GL_RGB10"/>
3076         <enum value="0x8052" name="GL_RGB10_EXT"/>
3077         <enum value="0x8053" name="GL_RGB12"/>
3078         <enum value="0x8053" name="GL_RGB12_EXT"/>
3079         <enum value="0x8054" name="GL_RGB16"/>
3080         <enum value="0x8054" name="GL_RGB16_EXT"/>
3081         <enum value="0x8055" name="GL_RGBA2"/>
3082         <enum value="0x8055" name="GL_RGBA2_EXT"/>
3083         <enum value="0x8056" name="GL_RGBA4"/>
3084         <enum value="0x8056" name="GL_RGBA4_EXT"/>
3085         <enum value="0x8056" name="GL_RGBA4_OES"/>
3086         <enum value="0x8057" name="GL_RGB5_A1"/>
3087         <enum value="0x8057" name="GL_RGB5_A1_EXT"/>
3088         <enum value="0x8057" name="GL_RGB5_A1_OES"/>
3089         <enum value="0x8058" name="GL_RGBA8"/>
3090         <enum value="0x8058" name="GL_RGBA8_EXT"/>
3091         <enum value="0x8058" name="GL_RGBA8_OES"/>
3092         <enum value="0x8059" name="GL_RGB10_A2"/>
3093         <enum value="0x8059" name="GL_RGB10_A2_EXT"/>
3094         <enum value="0x805A" name="GL_RGBA12"/>
3095         <enum value="0x805A" name="GL_RGBA12_EXT"/>
3096         <enum value="0x805B" name="GL_RGBA16"/>
3097         <enum value="0x805B" name="GL_RGBA16_EXT"/>
3098         <enum value="0x805C" name="GL_TEXTURE_RED_SIZE"/>
3099         <enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/>
3100         <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE"/>
3101         <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/>
3102         <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE"/>
3103         <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/>
3104         <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE"/>
3105         <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
3106         <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE"/>
3107         <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
3108         <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE"/>
3109         <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
3110         <enum value="0x8062" name="GL_REPLACE_EXT"/>
3111         <enum value="0x8063" name="GL_PROXY_TEXTURE_1D"/>
3112         <enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT"/>
3113         <enum value="0x8064" name="GL_PROXY_TEXTURE_2D"/>
3114         <enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT"/>
3115         <enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT"/>
3116         <enum value="0x8066" name="GL_TEXTURE_PRIORITY"/>
3117         <enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT"/>
3118         <enum value="0x8067" name="GL_TEXTURE_RESIDENT"/>
3119         <enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/>
3120         <enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/>
3121         <enum value="0x8068" name="GL_TEXTURE_BINDING_1D"/>
3122         <enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/>
3123         <enum value="0x8069" name="GL_TEXTURE_BINDING_2D"/>
3124         <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT"/>
3125         <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/>
3126         <enum value="0x806A" name="GL_TEXTURE_BINDING_3D"/>
3127         <enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/>
3128         <enum value="0x806B" name="GL_PACK_SKIP_IMAGES"/>
3129         <enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT"/>
3130         <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT"/>
3131         <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT"/>
3132         <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES"/>
3133         <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT"/>
3134         <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT"/>
3135         <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
3136         <enum value="0x806F" name="GL_TEXTURE_3D"/>
3137         <enum value="0x806F" name="GL_TEXTURE_3D_EXT"/>
3138         <enum value="0x806F" name="GL_TEXTURE_3D_OES"/>
3139         <enum value="0x8070" name="GL_PROXY_TEXTURE_3D"/>
3140         <enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT"/>
3141         <enum value="0x8071" name="GL_TEXTURE_DEPTH"/>
3142         <enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT"/>
3143         <enum value="0x8072" name="GL_TEXTURE_WRAP_R"/>
3144         <enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT"/>
3145         <enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES"/>
3146         <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE"/>
3147         <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
3148         <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
3149         <enum value="0x8074" name="GL_VERTEX_ARRAY"/>
3150         <enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
3151         <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
3152         <enum value="0x8075" name="GL_NORMAL_ARRAY"/>
3153         <enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
3154         <enum value="0x8076" name="GL_COLOR_ARRAY"/>
3155         <enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/>
3156         <enum value="0x8077" name="GL_INDEX_ARRAY"/>
3157         <enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/>
3158         <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY"/>
3159         <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/>
3160         <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY"/>
3161         <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/>
3162         <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE"/>
3163         <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/>
3164         <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE"/>
3165         <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/>
3166         <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE"/>
3167         <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
3168         <enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT"/>
3169         <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE"/>
3170         <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/>
3171         <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE"/>
3172         <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
3173         <enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT"/>
3174         <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE"/>
3175         <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/>
3176         <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE"/>
3177         <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/>
3178         <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE"/>
3179         <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/>
3180         <enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT"/>
3181         <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE"/>
3182         <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/>
3183         <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE"/>
3184         <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/>
3185         <enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT"/>
3186         <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
3187         <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
3188         <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
3189         <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
3190         <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
3191         <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
3192         <enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
3193         <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
3194         <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
3195         <enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
3196         <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER"/>
3197         <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT"/>
3198         <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER"/>
3199         <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT"/>
3200         <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER"/>
3201         <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT"/>
3202         <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER"/>
3203         <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT"/>
3204         <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
3205         <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
3206         <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER"/>
3207         <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
3208         <enum value="0x8094" name="GL_INTERLACE_SGIX"/>
3209         <enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS"/>
3210         <enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
3211         <enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS"/>
3212         <enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
3213         <enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
3214         <enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
3215         <enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
3216         <enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
3217         <enum value="0x809D" name="GL_MULTISAMPLE"/>
3218         <enum value="0x809D" name="GL_MULTISAMPLE_ARB"/>
3219         <enum value="0x809D" name="GL_MULTISAMPLE_EXT"/>
3220         <enum value="0x809D" name="GL_MULTISAMPLE_SGIS"/>
3221         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
3222         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
3223         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
3224         <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
3225         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE"/>
3226         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
3227         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
3228         <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
3229         <enum value="0x80A0" name="GL_SAMPLE_COVERAGE"/>
3230         <enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/>
3231         <enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/>
3232         <enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS"/>
3233         <enum value="0x80A1" name="GL_1PASS_EXT"/>
3234         <enum value="0x80A1" name="GL_1PASS_SGIS"/>
3235         <enum value="0x80A2" name="GL_2PASS_0_EXT"/>
3236         <enum value="0x80A2" name="GL_2PASS_0_SGIS"/>
3237         <enum value="0x80A3" name="GL_2PASS_1_EXT"/>
3238         <enum value="0x80A3" name="GL_2PASS_1_SGIS"/>
3239         <enum value="0x80A4" name="GL_4PASS_0_EXT"/>
3240         <enum value="0x80A4" name="GL_4PASS_0_SGIS"/>
3241         <enum value="0x80A5" name="GL_4PASS_1_EXT"/>
3242         <enum value="0x80A5" name="GL_4PASS_1_SGIS"/>
3243         <enum value="0x80A6" name="GL_4PASS_2_EXT"/>
3244         <enum value="0x80A6" name="GL_4PASS_2_SGIS"/>
3245         <enum value="0x80A7" name="GL_4PASS_3_EXT"/>
3246         <enum value="0x80A7" name="GL_4PASS_3_SGIS"/>
3247         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS"/>
3248         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/>
3249         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/>
3250         <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS"/>
3251         <enum value="0x80A9" name="GL_SAMPLES"/>
3252         <enum value="0x80A9" name="GL_SAMPLES_ARB"/>
3253         <enum value="0x80A9" name="GL_SAMPLES_EXT"/>
3254         <enum value="0x80A9" name="GL_SAMPLES_SGIS"/>
3255         <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE"/>
3256         <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
3257         <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/>
3258         <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS"/>
3259         <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT"/>
3260         <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
3261         <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/>
3262         <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS"/>
3263         <enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/>
3264         <enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS"/>
3265         <enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS"/>
3266         <enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
3267         <enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
3268         <enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
3269         <enum value="0x80B1" name="GL_COLOR_MATRIX"/>
3270         <enum value="0x80B1" name="GL_COLOR_MATRIX_SGI"/>
3271         <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/>
3272         <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
3273         <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
3274         <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
3275         <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
3276         <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
3277         <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
3278         <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
3279         <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
3280         <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
3281         <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
3282         <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
3283         <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
3284         <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
3285         <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
3286         <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
3287         <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
3288         <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
3289         <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
3290         <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
3291         <enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI"/>
3292         <enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
3293         <enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX"/>
3294         <enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX"/>
3295         <enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
3296     </enums>
3297
3298     <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
3299             <unused start="0x80C0" end="0x80C7"/>
3300         <enum value="0x80C8" name="GL_BLEND_DST_RGB"/>
3301         <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
3302         <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
3303         <enum value="0x80C9" name="GL_BLEND_SRC_RGB"/>
3304         <enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/>
3305         <enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/>
3306         <enum value="0x80CA" name="GL_BLEND_DST_ALPHA"/>
3307         <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/>
3308         <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/>
3309         <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA"/>
3310         <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/>
3311         <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/>
3312         <enum value="0x80CC" name="GL_422_EXT"/>
3313         <enum value="0x80CD" name="GL_422_REV_EXT"/>
3314         <enum value="0x80CE" name="GL_422_AVERAGE_EXT"/>
3315         <enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/>
3316     </enums>
3317
3318     <enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI">
3319         <enum value="0x80D0" name="GL_COLOR_TABLE"/>
3320         <enum value="0x80D0" name="GL_COLOR_TABLE_SGI"/>
3321         <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
3322         <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
3323         <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
3324         <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
3325         <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE"/>
3326         <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI"/>
3327         <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
3328         <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
3329         <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
3330         <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
3331         <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE"/>
3332         <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI"/>
3333         <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS"/>
3334         <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI"/>
3335         <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT"/>
3336         <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI"/>
3337         <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH"/>
3338         <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI"/>
3339         <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE"/>
3340         <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
3341         <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE"/>
3342         <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
3343         <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE"/>
3344         <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
3345         <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE"/>
3346         <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
3347         <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
3348         <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
3349         <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
3350         <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
3351     </enums>
3352
3353     <enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
3354         <enum value="0x80E0" name="GL_BGR"/>
3355         <enum value="0x80E0" name="GL_BGR_EXT"/>
3356         <enum value="0x80E1" name="GL_BGRA"/>
3357         <enum value="0x80E1" name="GL_BGRA_EXT"/>
3358         <enum value="0x80E1" name="GL_BGRA_IMG"/>
3359         <enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/>
3360         <enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/>
3361         <enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/>
3362         <enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/>
3363         <enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/>
3364         <enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/>
3365         <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES"/>
3366         <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
3367         <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES"/>
3368         <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/>
3369         <enum value="0x80EA" name="GL_PHONG_WIN"/>
3370         <enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
3371         <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
3372         <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
3373         <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
3374         <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
3375         <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
3376             <unused start="0x80F1" end="0x810F"/>
3377     </enums>
3378
3379     <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
3380         <enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS"/>
3381         <enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS"/>
3382         <enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS"/>
3383         <enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS"/>
3384         <enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS"/>
3385         <enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS"/>
3386         <enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS"/>
3387         <enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS"/>
3388         <enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS"/>
3389         <enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS"/>
3390         <enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS"/>
3391         <enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS"/>
3392         <enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
3393         <enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
3394         <enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS"/>
3395         <enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS"/>
3396         <enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS"/>
3397         <enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS"/>
3398         <enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS"/>
3399         <enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS"/>
3400         <enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
3401         <enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
3402         <enum value="0x8126" name="GL_POINT_SIZE_MIN"/>
3403         <enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB"/>
3404         <enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT"/>
3405         <enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS"/>
3406         <enum value="0x8127" name="GL_POINT_SIZE_MAX"/>
3407         <enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB"/>
3408         <enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT"/>
3409         <enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS"/>
3410         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE"/>
3411         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
3412         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
3413         <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
3414         <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT"/>
3415         <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS"/>
3416         <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION"/>
3417         <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
3418         <enum value="0x812A" name="GL_FOG_FUNC_SGIS"/>
3419         <enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS"/>
3420         <enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
3421         <enum value="0x812D" name="GL_CLAMP_TO_BORDER"/>
3422         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB"/>
3423         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/>
3424         <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/>
3425         <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
3426         <enum value="0x812F" name="GL_CLAMP_TO_EDGE"/>
3427         <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/>
3428         <enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS"/>
3429         <enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS"/>
3430         <enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
3431         <enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
3432         <enum value="0x8134" name="GL_TEXTURE_4D_SGIS"/>
3433         <enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS"/>
3434         <enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS"/>
3435         <enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS"/>
3436         <enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
3437         <enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX"/>
3438         <enum value="0x813A" name="GL_TEXTURE_MIN_LOD"/>
3439         <enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS"/>
3440         <enum value="0x813B" name="GL_TEXTURE_MAX_LOD"/>
3441         <enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS"/>
3442         <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL"/>
3443         <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
3444         <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL"/>
3445         <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
3446         <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
3447         <enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
3448         <enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
3449         <enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX"/>
3450         <enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
3451         <enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
3452         <enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
3453         <enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
3454         <enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
3455         <enum value="0x8146" name="GL_FILTER4_SGIS"/>
3456         <enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
3457         <enum value="0x8148" name="GL_SPRITE_SGIX"/>
3458         <enum value="0x8149" name="GL_SPRITE_MODE_SGIX"/>
3459         <enum value="0x814A" name="GL_SPRITE_AXIS_SGIX"/>
3460         <enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX"/>
3461         <enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX"/>
3462         <enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
3463         <enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
3464         <enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS"/>
3465     </enums>
3466
3467     <enums namespace="GL" start="0x8150" end="0x816F" vendor="HP">
3468         <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
3469         <enum value="0x8151" name="GL_CONSTANT_BORDER"/>
3470         <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
3471             <unused start="0x8152" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
3472         <enum value="0x8153" name="GL_REPLICATE_BORDER"/>
3473         <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
3474         <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/>
3475         <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
3476         <enum value="0x8155" name="GL_IMAGE_SCALE_X_HP"/>
3477         <enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP"/>
3478         <enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP"/>
3479         <enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP"/>
3480         <enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP"/>
3481         <enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
3482         <enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
3483         <enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP"/>
3484         <enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP"/>
3485         <enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
3486         <enum value="0x815F" name="GL_CUBIC_HP"/>
3487         <enum value="0x8160" name="GL_AVERAGE_HP"/>
3488         <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/>
3489         <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
3490         <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
3491             <unused start="0x8164"/>
3492         <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
3493         <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
3494         <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
3495         <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
3496         <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
3497             <unused start="0x816A" end="0x816F"/>
3498     </enums>
3499
3500     <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
3501         <enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
3502         <enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
3503         <enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
3504         <enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
3505         <enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
3506         <enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
3507         <enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
3508         <enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
3509         <enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
3510         <enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
3511         <enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
3512         <enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
3513         <enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
3514         <enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX"/>
3515         <enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
3516         <enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX"/>
3517         <enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
3518         <enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
3519         <enum value="0x8182" name="GL_LIST_PRIORITY_SGIX"/>
3520         <enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
3521         <enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
3522         <enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
3523         <enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
3524         <enum value="0x8187" name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
3525         <enum value="0x8188" name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
3526         <enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
3527         <enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
3528         <enum value="0x818B" name="GL_FRAMEZOOM_SGIX"/>
3529         <enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX"/>
3530         <enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
3531         <enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
3532         <enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
3533         <enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
3534         <enum value="0x8191" name="GL_GENERATE_MIPMAP"/>
3535         <enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS"/>
3536         <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT"/>
3537         <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
3538             <unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/>
3539             <!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> -->
3540         <enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX"/>
3541         <enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX"/>
3542         <enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX"/>
3543         <enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
3544         <enum value="0x8198" name="GL_FOG_OFFSET_SGIX"/>
3545         <enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX"/>
3546         <enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX"/>
3547         <enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
3548         <enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX"/>
3549         <enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX"/>
3550             <unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/>
3551             <!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> -->
3552             <!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> -->
3553             <!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> -->
3554             <!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> -->
3555             <!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> -->
3556             <!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> -->
3557             <!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> -->
3558         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16"/>
3559         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB"/>
3560         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES"/>
3561         <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX"/>
3562         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24"/>
3563         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB"/>
3564         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES"/>
3565         <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX"/>
3566         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32"/>
3567         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB"/>
3568         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES"/>
3569         <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX"/>
3570         <enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
3571         <enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
3572         <enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/>
3573         <enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
3574         <enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
3575         <enum value="0x81AD" name="GL_IUI_V2F_EXT"/>
3576         <enum value="0x81AE" name="GL_IUI_V3F_EXT"/>
3577         <enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/>
3578         <enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/>
3579         <enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/>
3580         <enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/>
3581         <enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/>
3582         <enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/>
3583         <enum value="0x81B5" name="GL_INDEX_TEST_EXT"/>
3584         <enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/>
3585         <enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/>
3586         <enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/>
3587         <enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
3588         <enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/>
3589         <enum value="0x81BB" name="GL_YCRCB_422_SGIX"/>
3590         <enum value="0x81BC" name="GL_YCRCB_444_SGIX"/>
3591             <unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/>
3592             <!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> -->
3593             <!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> -->
3594             <!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> -->
3595             <!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> -->
3596             <!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> -->
3597             <!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> -->
3598             <!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> -->
3599             <unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/>
3600             <!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> -->
3601             <!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> -->
3602             <!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> -->
3603             <!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> -->
3604             <!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> -->
3605             <!-- <enum value="0x81C9" name="GL_SORT_SGI"/> -->
3606             <!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> -->
3607             <unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/>
3608             <!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> -->
3609             <!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> -->
3610             <!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> -->
3611             <!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> -->
3612             <!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> -->
3613     </enums>
3614
3615     <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
3616             <unused start="0x81D0" end="0x81D1"/>
3617             <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
3618             <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
3619             <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
3620         <enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/>
3621         <enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
3622         <enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
3623         <enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/>
3624         <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
3625         <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
3626         <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
3627             <unused start="0x81DB" end="0x81DF"/>
3628     </enums>
3629
3630     <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
3631             <unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/>
3632             <!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> -->
3633             <!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> -->
3634             <!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> -->
3635             <!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> -->
3636             <!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> -->
3637             <!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> -->
3638             <!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> -->
3639             <!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> -->
3640             <!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> -->
3641             <!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> -->
3642             <!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> -->
3643             <!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> -->
3644             <!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> -->
3645             <!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> -->
3646             <!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> -->
3647         <enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
3648         <enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
3649         <enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
3650         <enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
3651         <enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
3652         <enum value="0x81F4" name="GL_EYE_POINT_SGIS"/>
3653         <enum value="0x81F5" name="GL_OBJECT_POINT_SGIS"/>
3654         <enum value="0x81F6" name="GL_EYE_LINE_SGIS"/>
3655         <enum value="0x81F7" name="GL_OBJECT_LINE_SGIS"/>
3656         <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
3657         <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
3658         <enum value="0x81F9" name="GL_SINGLE_COLOR"/>
3659         <enum value="0x81F9" name="GL_SINGLE_COLOR_EXT"/>
3660         <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR"/>
3661         <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
3662         <enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
3663             <unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/>
3664             <!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> -->
3665             <!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> -->
3666             <unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/>
3667             <!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> -->
3668             <!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> -->
3669     </enums>
3670
3671     <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
3672         <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
3673             <unused start="0x8201" end="0x820F"/>
3674     </enums>
3675
3676     <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
3677         <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
3678         <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
3679         <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
3680         <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
3681         <enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
3682         <enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
3683         <enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
3684         <enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
3685         <enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
3686         <enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
3687         <enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/>
3688         <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED"/>
3689         <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
3690         <enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT"/>
3691         <enum value="0x821B" name="GL_MAJOR_VERSION"/>
3692         <enum value="0x821C" name="GL_MINOR_VERSION"/>
3693         <enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
3694         <enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
3695         <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
3696         <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
3697         <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" comment="Proposed for Bug 10364"/>
3698         <enum value="0x8222" name="GL_INDEX"/>
3699             <unused start="0x8223" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
3700             <unused start="0x8224" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
3701         <enum value="0x8225" name="GL_COMPRESSED_RED"/>
3702         <enum value="0x8226" name="GL_COMPRESSED_RG"/>
3703         <enum value="0x8227" name="GL_RG"/>
3704         <enum value="0x8227" name="GL_RG_EXT"/>
3705         <enum value="0x8228" name="GL_RG_INTEGER"/>
3706         <enum value="0x8229" name="GL_R8"/>
3707         <enum value="0x8229" name="GL_R8_EXT"/>
3708         <enum value="0x822A" name="GL_R16"/>
3709         <enum value="0x822B" name="GL_RG8"/>
3710         <enum value="0x822B" name="GL_RG8_EXT"/>
3711         <enum value="0x822C" name="GL_RG16"/>
3712         <enum value="0x822D" name="GL_R16F"/>
3713         <enum value="0x822D" name="GL_R16F_EXT"/>
3714         <enum value="0x822E" name="GL_R32F"/>
3715         <enum value="0x822E" name="GL_R32F_EXT"/>
3716         <enum value="0x822F" name="GL_RG16F"/>
3717         <enum value="0x822F" name="GL_RG16F_EXT"/>
3718         <enum value="0x8230" name="GL_RG32F"/>
3719         <enum value="0x8230" name="GL_RG32F_EXT"/>
3720         <enum value="0x8231" name="GL_R8I"/>
3721         <enum value="0x8232" name="GL_R8UI"/>
3722         <enum value="0x8233" name="GL_R16I"/>
3723         <enum value="0x8234" name="GL_R16UI"/>
3724         <enum value="0x8235" name="GL_R32I"/>
3725         <enum value="0x8236" name="GL_R32UI"/>
3726         <enum value="0x8237" name="GL_RG8I"/>
3727         <enum value="0x8238" name="GL_RG8UI"/>
3728         <enum value="0x8239" name="GL_RG16I"/>
3729         <enum value="0x823A" name="GL_RG16UI"/>
3730         <enum value="0x823B" name="GL_RG32I"/>
3731         <enum value="0x823C" name="GL_RG32UI"/>
3732             <unused start="0x823D" end="0x823F"/>
3733     </enums>
3734
3735     <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
3736         <enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/>
3737         <enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
3738         <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
3739         <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
3740         <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
3741         <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
3742         <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
3743         <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
3744         <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION"/>
3745         <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
3746         <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
3747         <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM"/>
3748         <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
3749         <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
3750         <enum value="0x8246" name="GL_DEBUG_SOURCE_API"/>
3751         <enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/>
3752         <enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/>
3753         <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
3754         <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
3755         <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
3756         <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
3757         <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
3758         <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
3759         <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
3760         <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
3761         <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
3762         <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION"/>
3763         <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
3764         <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
3765         <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER"/>
3766         <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/>
3767         <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/>
3768         <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR"/>
3769         <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/>
3770         <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/>
3771         <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
3772         <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
3773         <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
3774         <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
3775         <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
3776         <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
3777         <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY"/>
3778         <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
3779         <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
3780         <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE"/>
3781         <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
3782         <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
3783         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/>
3784         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
3785         <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
3786         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
3787         <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
3788         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
3789         <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
3790         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
3791         <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
3792         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
3793         <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
3794         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
3795         <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
3796         <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
3797         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/>
3798         <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
3799         <enum value="0x8259" name="GL_ACTIVE_PROGRAM"/>
3800         <enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/>
3801         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/>
3802         <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
3803         <enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
3804         <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
3805         <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
3806         <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
3807         <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
3808         <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
3809         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
3810         <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
3811         <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
3812         <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
3813         <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
3814         <enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
3815         <enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
3816         <enum value="0x8267" name="GL_COMPUTE_LOCAL_WORK_SIZE"/>
3817         <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER"/>
3818         <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/>
3819         <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP"/>
3820         <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
3821         <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP"/>
3822         <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
3823         <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
3824         <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
3825         <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
3826         <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
3827         <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH"/>
3828         <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
3829         <enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS"/>
3830         <enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED"/>
3831         <enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED"/>
3832         <enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE"/>
3833         <enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE"/>
3834         <enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE"/>
3835         <enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
3836         <enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
3837         <enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
3838         <enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE"/>
3839         <enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE"/>
3840         <enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE"/>
3841         <enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE"/>
3842         <enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
3843         <enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
3844         <enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
3845         <enum value="0x827E" name="GL_MAX_WIDTH"/>
3846         <enum value="0x827F" name="GL_MAX_HEIGHT"/>
3847         <enum value="0x8280" name="GL_MAX_DEPTH"/>
3848         <enum value="0x8281" name="GL_MAX_LAYERS"/>
3849         <enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/>
3850         <enum value="0x8283" name="GL_COLOR_COMPONENTS"/>
3851         <enum value="0x8284" name="GL_DEPTH_COMPONENTS"/>
3852         <enum value="0x8285" name="GL_STENCIL_COMPONENTS"/>
3853         <enum value="0x8286" name="GL_COLOR_RENDERABLE"/>
3854         <enum value="0x8287" name="GL_DEPTH_RENDERABLE"/>
3855         <enum value="0x8288" name="GL_STENCIL_RENDERABLE"/>
3856         <enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE"/>
3857         <enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
3858         <enum value="0x828B" name="GL_FRAMEBUFFER_BLEND"/>
3859         <enum value="0x828C" name="GL_READ_PIXELS"/>
3860         <enum value="0x828D" name="GL_READ_PIXELS_FORMAT"/>
3861         <enum value="0x828E" name="GL_READ_PIXELS_TYPE"/>
3862         <enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT"/>
3863         <enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE"/>
3864         <enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
3865         <enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE"/>
3866         <enum value="0x8293" name="GL_MIPMAP"/>
3867         <enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/>
3868         <enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated"/>
3869         <enum value="0x8296" name="GL_COLOR_ENCODING"/>
3870         <enum value="0x8297" name="GL_SRGB_READ"/>
3871         <enum value="0x8298" name="GL_SRGB_WRITE"/>
3872         <enum value="0x8299" name="GL_SRGB_DECODE_ARB"/>
3873         <enum value="0x829A" name="GL_FILTER"/>
3874         <enum value="0x829B" name="GL_VERTEX_TEXTURE"/>
3875         <enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE"/>
3876         <enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE"/>
3877         <enum value="0x829E" name="GL_GEOMETRY_TEXTURE"/>
3878         <enum value="0x829F" name="GL_FRAGMENT_TEXTURE"/>
3879         <enum value="0x82A0" name="GL_COMPUTE_TEXTURE"/>
3880         <enum value="0x82A1" name="GL_TEXTURE_SHADOW"/>
3881         <enum value="0x82A2" name="GL_TEXTURE_GATHER"/>
3882         <enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW"/>
3883         <enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD"/>
3884         <enum value="0x82A5" name="GL_SHADER_IMAGE_STORE"/>
3885         <enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC"/>
3886         <enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE"/>
3887         <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/>
3888         <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/>
3889         <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/>
3890             <unused start="0x82AB"/>
3891         <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
3892         <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
3893         <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
3894         <enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
3895     </enums>
3896
3897     <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
3898             <unused start="0x82B0"/>
3899         <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
3900         <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
3901         <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
3902         <enum value="0x82B4" name="GL_CLEAR_BUFFER"/>
3903         <enum value="0x82B5" name="GL_TEXTURE_VIEW"/>
3904         <enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS"/>
3905         <enum value="0x82B7" name="GL_FULL_SUPPORT"/>
3906         <enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/>
3907         <enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/>
3908         <enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/>
3909         <enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/>
3910         <enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/>
3911         <enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/>
3912         <enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/>
3913         <enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/>
3914         <enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/>
3915         <enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/>
3916         <enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/>
3917         <enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/>
3918         <enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/>
3919         <enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/>
3920         <enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/>
3921         <enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/>
3922         <enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/>
3923         <enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/>
3924         <enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/>
3925         <enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/>
3926         <enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
3927         <enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
3928         <enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
3929         <enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
3930         <enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/>
3931         <enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/>
3932         <enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/>
3933         <enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/>
3934         <enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING"/>
3935         <enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
3936         <enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR"/>
3937         <enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET"/>
3938         <enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE"/>
3939         <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
3940         <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
3941         <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
3942         <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
3943         <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
3944         <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
3945         <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
3946         <enum value="0x82E0" name="GL_BUFFER"/>
3947         <enum value="0x82E0" name="GL_BUFFER_KHR"/>
3948         <enum value="0x82E1" name="GL_SHADER"/>
3949         <enum value="0x82E1" name="GL_SHADER_KHR"/>
3950         <enum value="0x82E2" name="GL_PROGRAM"/>
3951         <enum value="0x82E2" name="GL_PROGRAM_KHR"/>
3952         <enum value="0x82E3" name="GL_QUERY"/>
3953         <enum value="0x82E3" name="GL_QUERY_KHR"/>
3954         <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
3955         <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
3956         <enum value="0x82E6" name="GL_SAMPLER"/>
3957         <enum value="0x82E6" name="GL_SAMPLER_KHR"/>
3958         <enum value="0x82E7" name="GL_DISPLAY_LIST"/>
3959         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/>
3960         <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
3961         <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
3962             <unused start="0x82E9" end="0x830F"/>
3963     </enums>
3964
3965     <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
3966         <enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/>
3967         <enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/>
3968         <enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/>
3969         <enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/>
3970         <enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/>
3971         <enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/>
3972         <enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX"/>
3973             <unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/>
3974             <!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> -->
3975         <enum value="0x8318" name="GL_YCRCB_SGIX"/>
3976         <enum value="0x8319" name="GL_YCRCBA_SGIX"/>
3977         <enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/>
3978         <enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/>
3979         <enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/>
3980         <enum value="0x831D" name="GL_SLIM8U_SGIX"/>
3981         <enum value="0x831E" name="GL_SLIM10U_SGIX"/>
3982         <enum value="0x831F" name="GL_SLIM12S_SGIX"/>
3983         <enum value="0x8320" name="GL_ALPHA_MIN_SGIX"/>
3984         <enum value="0x8321" name="GL_ALPHA_MAX_SGIX"/>
3985         <enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX"/>
3986             <unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/>
3987             <!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> -->
3988             <!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> -->
3989             <!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> -->
3990             <!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> -->
3991             <!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> -->
3992             <!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> -->
3993         <enum value="0x8329" name="GL_ASYNC_MARKER_SGIX"/>
3994             <unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/>
3995             <!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> -->
3996         <enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
3997         <enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX"/>
3998         <enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
3999             <unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/>
4000             <!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> -->
4001             <!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> -->
4002     </enums>
4003
4004     <enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN">
4005         <enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT"/>
4006         <enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT"/>
4007         <enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT"/>
4008         <enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
4009         <enum value="0x8334" name="GL_CUBIC_EXT"/>
4010         <enum value="0x8335" name="GL_AVERAGE_EXT"/>
4011         <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
4012         <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
4013         <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
4014             <unused start="0x8339" end="0x833F"/>
4015     </enums>
4016
4017     <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
4018             <unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/>
4019             <!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> -->
4020             <!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> -->
4021             <!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> -->
4022             <!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> -->
4023             <!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> -->
4024             <!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> -->
4025             <!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> -->
4026             <!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> -->
4027             <!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> -->
4028         <enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT"/>
4029         <enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT"/>
4030             <!-- Unfortunately, there was a collision promoting to EXT
4031                  from SGIX. Use fog_coord's value of 0x8452 instead of
4032                  the old assigned FRAGMENT_DEPTH_EXT (0x834B). -->
4033         <enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT"/>
4034         <enum value="0x834D" name="GL_ATTENUATION_EXT"/>
4035         <enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT"/>
4036         <enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
4037         <enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/>
4038         <enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
4039         <enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
4040         <enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS"/>
4041         <enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
4042         <enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
4043         <enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/>
4044             <unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/>
4045             <!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> -->
4046             <!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> -->
4047             <!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> -->
4048             <unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/>
4049             <!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> -->
4050         <enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX"/>
4051         <enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX"/>
4052         <enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
4053         <enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX"/>
4054         <enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
4055         <enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
4056         <enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
4057         <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
4058         <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT"/>
4059         <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5"/>
4060         <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT"/>
4061         <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
4062         <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT"/>
4063         <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
4064         <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
4065         <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
4066         <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
4067         <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
4068         <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
4069         <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT"/>
4070         <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
4071         <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
4072         <enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
4073         <enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
4074         <enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
4075             <unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/>
4076             <!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> -->
4077             <!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> -->
4078             <!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> -->
4079             <unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/>
4080             <!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> -->
4081     </enums>
4082
4083     <enums namespace="GL" start="0x8370" end="0x837F" vendor="HP">
4084             <!-- NOTE: IBM is using values in this range, because of a
4085                  bobble when an employee left DEC for IBM at the same
4086                  time as they were assigned the range. their registry
4087                  became inconsistent. It's unknown whether HP has any
4088                  conflicts. They have never reported using any values in
4089                  this range. Lesson: assigned ranges belong to vendors,
4090                  not engineers! -->
4091         <enum value="0x8370" name="GL_MIRRORED_REPEAT"/>
4092         <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
4093         <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
4094         <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
4095             <unused start="0x8371" end="0x837F"/>
4096     </enums>
4097
4098     <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM"/>
4099
4100     <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
4101         <enum value="0x83A0" name="GL_RGB_S3TC"/>
4102         <enum value="0x83A1" name="GL_RGB4_S3TC"/>
4103         <enum value="0x83A2" name="GL_RGBA_S3TC"/>
4104         <enum value="0x83A3" name="GL_RGBA4_S3TC"/>
4105         <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
4106         <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
4107             <unused start="0x83A6" end="0x83BF"/>
4108     </enums>
4109
4110     <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
4111             <unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/>
4112             <!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> -->
4113             <!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> -->
4114             <!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> -->
4115             <!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> -->
4116             <!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> -->
4117             <!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> -->
4118             <!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> -->
4119             <!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> -->
4120             <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
4121             <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
4122             <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
4123             <unused start="0x83CB" end="0x83E5"/>
4124             <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
4125             <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
4126             <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
4127             <!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> -->
4128             <!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> -->
4129             <unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/>
4130             <!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> -->
4131             <!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> -->
4132             <!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> -->
4133             <unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/>
4134             <!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> -->
4135         <enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX"/>
4136         <enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
4137     </enums>
4138
4139     <enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL">
4140             <!-- This block was reclaimed from NTP, who never shipped
4141                  it, and reassigned to Intel. -->
4142         <enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
4143         <enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
4144         <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
4145         <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
4146         <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
4147         <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
4148         <enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/>
4149         <enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
4150         <enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
4151         <enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
4152         <enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
4153             <unused start="0x83F9" end="0x83FE"/>
4154         <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
4155     </enums>
4156
4157     <enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI">
4158         <enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX"/>
4159         <enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
4160         <enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
4161         <enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
4162         <enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
4163         <enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
4164         <enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
4165         <enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX"/>
4166         <enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
4167         <enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
4168         <enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
4169         <enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
4170         <enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX"/>
4171         <enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX"/>
4172         <enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX"/>
4173         <enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX"/>
4174         <enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX"/>
4175         <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/>
4176         <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/>
4177         <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/>
4178             <unused start="0x8414" end="0x842B"/>
4179         <enum value="0x842C" name="GL_PACK_RESAMPLE_SGIX"/>
4180         <enum value="0x842D" name="GL_UNPACK_RESAMPLE_SGIX"/>
4181         <enum value="0x842E" name="GL_RESAMPLE_REPLICATE_SGIX"/>
4182         <enum value="0x842F" name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
4183         <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX"/>
4184             <unused start="0x8431" end="0x8435"/>
4185             <!-- Incomplete extension SGIX_fragment_lighting -->
4186             <!-- <enum value="0x8436"      name="GL_EYE_SPACE_SGIX"/> -->
4187             <!-- <enum value="0x8437"      name="GL_TANGENT_SPACE_SGIX"/> -->
4188             <!-- <enum value="0x8438"      name="GL_OBJECT_SPACE_SGIX"/> -->
4189             <!-- <enum value="0x8439"      name="GL_TANGENT_ARRAY_SGIX"/> -->
4190             <!-- <enum value="0x843A"      name="GL_BINORMAL_ARRAY_SGIX"/> -->
4191             <!-- <enum value="0x843B"      name="GL_CURRENT_TANGENT_SGIX"/> -->
4192             <!-- <enum value="0x843C"      name="GL_CURRENT_BINORMAL_SGIX"/> -->
4193             <!-- <enum value="0x843D"      name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> -->
4194             <!-- <enum value="0x843E"      name="GL_TANGENT_ARRAY_TYPE_SGIX"/> -->
4195             <!-- <enum value="0x843F"      name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> -->
4196             <!-- <enum value="0x8440"      name="GL_TANGENT_ARRAY_COUNT_SGIX"/> -->
4197             <!-- <enum value="0x8441"      name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> -->
4198             <!-- <enum value="0x8442"      name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> -->
4199             <!-- <enum value="0x8443"      name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> -->
4200             <!-- <enum value="0x8444"      name="GL_TANGENT_ARRAY_POINTER_SGIX"/> -->
4201             <!-- <enum value="0x8445"      name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> -->
4202             <!-- <enum value="0x8446"      name="GL_MAP1_TANGENT_SGIX"/> -->
4203             <!-- <enum value="0x8447"      name="GL_MAP2_TANGENT_SGIX"/> -->
4204             <!-- <enum value="0x8448"      name="GL_MAP1_BINORMAL_SGIX"/> -->
4205             <!-- <enum value="0x8449"      name="GL_MAP2_BINORMAL_SGIX"/> -->
4206         <enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/>
4207         <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
4208         <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
4209         <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
4210                      <unused start="0x844D"/>
4211         <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
4212         <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
4213         <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
4214         <enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
4215         <enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/>
4216         <enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
4217         <enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/>
4218         <enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/>
4219         <enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/>
4220         <enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/>
4221             <unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/>
4222             <unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/>
4223             <!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> -->
4224             <!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> -->
4225             <!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> -->
4226         <enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
4227         <enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
4228         <enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
4229             <!-- 0x8450-0x845F range brokered for Id Software -->
4230         <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/>
4231         <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/>
4232         <enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE"/>
4233         <enum value="0x8451" name="GL_FOG_COORDINATE"/>
4234         <enum value="0x8451" name="GL_FOG_COORD" alias="GL_FOG_COORDINATE"/>
4235         <enum value="0x8451" name="GL_FOG_COORDINATE_EXT"/>
4236         <enum value="0x8452" name="GL_FRAGMENT_DEPTH"/>
4237         <enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT"/>
4238         <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/>
4239         <enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/>
4240         <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/>
4241         <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
4242         <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
4243         <enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/>
4244         <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
4245         <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
4246         <enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
4247         <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
4248         <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
4249         <enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/>
4250         <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/>
4251         <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/>
4252         <enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/>
4253         <enum value="0x8458" name="GL_COLOR_SUM"/>
4254         <enum value="0x8458" name="GL_COLOR_SUM_ARB"/>
4255         <enum value="0x8458" name="GL_COLOR_SUM_EXT"/>
4256         <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/>
4257         <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
4258         <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
4259         <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
4260         <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
4261         <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
4262         <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
4263         <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
4264         <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
4265         <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
4266         <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/>
4267         <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
4268         <enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
4269             <unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/>
4270             <!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> -->
4271             <!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> -->
4272             <!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> -->
4273             <!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> -->
4274             <!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> -->
4275             <!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> -->
4276             <!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> -->
4277             <!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> -->
4278             <!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> -->
4279             <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
4280             <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
4281             <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
4282             <unused start="0x846C"/>
4283         <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/>
4284         <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/>
4285             <unused start="0x846F"/>
4286     </enums>
4287
4288     <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD"/>
4289
4290     <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
4291         <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
4292         <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
4293             <unused start="0x8492" end="0x849F"/>
4294     </enums>
4295
4296     <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD"/>
4297
4298     <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
4299         <enum value="0x84C0" name="GL_TEXTURE0"/>
4300         <enum value="0x84C0" name="GL_TEXTURE0_ARB"/>
4301         <enum value="0x84C1" name="GL_TEXTURE1"/>
4302         <enum value="0x84C1" name="GL_TEXTURE1_ARB"/>
4303         <enum value="0x84C2" name="GL_TEXTURE2"/>
4304         <enum value="0x84C2" name="GL_TEXTURE2_ARB"/>
4305         <enum value="0x84C3" name="GL_TEXTURE3"/>
4306         <enum value="0x84C3" name="GL_TEXTURE3_ARB"/>
4307         <enum value="0x84C4" name="GL_TEXTURE4"/>
4308         <enum value="0x84C4" name="GL_TEXTURE4_ARB"/>
4309         <enum value="0x84C5" name="GL_TEXTURE5"/>
4310         <enum value="0x84C5" name="GL_TEXTURE5_ARB"/>
4311         <enum value="0x84C6" name="GL_TEXTURE6"/>
4312         <enum value="0x84C6" name="GL_TEXTURE6_ARB"/>
4313         <enum value="0x84C7" name="GL_TEXTURE7"/>
4314         <enum value="0x84C7" name="GL_TEXTURE7_ARB"/>
4315         <enum value="0x84C8" name="GL_TEXTURE8"/>
4316         <enum value="0x84C8" name="GL_TEXTURE8_ARB"/>
4317         <enum value="0x84C9" name="GL_TEXTURE9"/>
4318         <enum value="0x84C9" name="GL_TEXTURE9_ARB"/>
4319         <enum value="0x84CA" name="GL_TEXTURE10"/>
4320         <enum value="0x84CA" name="GL_TEXTURE10_ARB"/>
4321         <enum value="0x84CB" name="GL_TEXTURE11"/>
4322         <enum value="0x84CB" name="GL_TEXTURE11_ARB"/>
4323         <enum value="0x84CC" name="GL_TEXTURE12"/>
4324         <enum value="0x84CC" name="GL_TEXTURE12_ARB"/>
4325         <enum value="0x84CD" name="GL_TEXTURE13"/>
4326         <enum value="0x84CD" name="GL_TEXTURE13_ARB"/>
4327         <enum value="0x84CE" name="GL_TEXTURE14"/>
4328         <enum value="0x84CE" name="GL_TEXTURE14_ARB"/>
4329         <enum value="0x84CF" name="GL_TEXTURE15"/>
4330         <enum value="0x84CF" name="GL_TEXTURE15_ARB"/>
4331         <enum value="0x84D0" name="GL_TEXTURE16"/>
4332         <enum value="0x84D0" name="GL_TEXTURE16_ARB"/>
4333         <enum value="0x84D1" name="GL_TEXTURE17"/>
4334         <enum value="0x84D1" name="GL_TEXTURE17_ARB"/>
4335         <enum value="0x84D2" name="GL_TEXTURE18"/>
4336         <enum value="0x84D2" name="GL_TEXTURE18_ARB"/>
4337         <enum value="0x84D3" name="GL_TEXTURE19"/>
4338         <enum value="0x84D3" name="GL_TEXTURE19_ARB"/>
4339         <enum value="0x84D4" name="GL_TEXTURE20"/>
4340         <enum value="0x84D4" name="GL_TEXTURE20_ARB"/>
4341         <enum value="0x84D5" name="GL_TEXTURE21"/>
4342         <enum value="0x84D5" name="GL_TEXTURE21_ARB"/>
4343         <enum value="0x84D6" name="GL_TEXTURE22"/>
4344         <enum value="0x84D6" name="GL_TEXTURE22_ARB"/>
4345         <enum value="0x84D7" name="GL_TEXTURE23"/>
4346         <enum value="0x84D7" name="GL_TEXTURE23_ARB"/>
4347         <enum value="0x84D8" name="GL_TEXTURE24"/>
4348         <enum value="0x84D8" name="GL_TEXTURE24_ARB"/>
4349         <enum value="0x84D9" name="GL_TEXTURE25"/>
4350         <enum value="0x84D9" name="GL_TEXTURE25_ARB"/>
4351         <enum value="0x84DA" name="GL_TEXTURE26"/>
4352         <enum value="0x84DA" name="GL_TEXTURE26_ARB"/>
4353         <enum value="0x84DB" name="GL_TEXTURE27"/>
4354         <enum value="0x84DB" name="GL_TEXTURE27_ARB"/>
4355         <enum value="0x84DC" name="GL_TEXTURE28"/>
4356         <enum value="0x84DC" name="GL_TEXTURE28_ARB"/>
4357         <enum value="0x84DD" name="GL_TEXTURE29"/>
4358         <enum value="0x84DD" name="GL_TEXTURE29_ARB"/>
4359         <enum value="0x84DE" name="GL_TEXTURE30"/>
4360         <enum value="0x84DE" name="GL_TEXTURE30_ARB"/>
4361         <enum value="0x84DF" name="GL_TEXTURE31"/>
4362         <enum value="0x84DF" name="GL_TEXTURE31_ARB"/>
4363         <enum value="0x84E0" name="GL_ACTIVE_TEXTURE"/>
4364         <enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/>
4365         <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/>
4366         <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
4367         <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/>
4368         <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
4369         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
4370         <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
4371         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
4372         <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
4373         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
4374         <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
4375         <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
4376         <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
4377         <enum value="0x84E7" name="GL_SUBTRACT"/>
4378         <enum value="0x84E7" name="GL_SUBTRACT_ARB"/>
4379         <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE"/>
4380         <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
4381         <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
4382         <enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/>
4383         <enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/>
4384         <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/>
4385         <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/>
4386         <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
4387         <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
4388         <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/>
4389         <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/>
4390         <enum value="0x84ED" name="GL_COMPRESSED_RGB"/>
4391         <enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/>
4392         <enum value="0x84EE" name="GL_COMPRESSED_RGBA"/>
4393         <enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/>
4394         <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT"/>
4395         <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
4396     </enums>
4397
4398     <enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV">
4399         <enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
4400         <enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
4401         <enum value="0x84F2" name="GL_ALL_COMPLETED_NV"/>
4402         <enum value="0x84F3" name="GL_FENCE_STATUS_NV"/>
4403         <enum value="0x84F4" name="GL_FENCE_CONDITION_NV"/>
4404         <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE"/>
4405         <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB"/>
4406         <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV"/>
4407         <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE"/>
4408         <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
4409         <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
4410         <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE"/>
4411         <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
4412         <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
4413         <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
4414         <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
4415         <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
4416         <enum value="0x84F9" name="GL_DEPTH_STENCIL"/>
4417         <enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT"/>
4418         <enum value="0x84F9" name="GL_DEPTH_STENCIL_NV"/>
4419         <enum value="0x84F9" name="GL_DEPTH_STENCIL_OES"/>
4420         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8"/>
4421         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
4422         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
4423         <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
4424             <unused start="0x84FB" end="0x84FC"/>
4425         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
4426         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
4427         <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
4428         <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
4429         <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
4430         <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
4431         <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
4432         <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/>
4433         <enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
4434         <enum value="0x8503" name="GL_COMBINE4_NV"/>
4435         <enum value="0x8504" name="GL_MAX_SHININESS_NV"/>
4436         <enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/>
4437         <enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/>
4438         <enum value="0x8507" name="GL_INCR_WRAP"/>
4439         <enum value="0x8507" name="GL_INCR_WRAP_EXT"/>
4440         <enum value="0x8507" name="GL_INCR_WRAP_OES"/>
4441         <enum value="0x8508" name="GL_DECR_WRAP"/>
4442         <enum value="0x8508" name="GL_DECR_WRAP_EXT"/>
4443         <enum value="0x8508" name="GL_DECR_WRAP_OES"/>
4444         <enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/>
4445         <enum value="0x850A" name="GL_MODELVIEW1_ARB"/>
4446         <enum value="0x850A" name="GL_MODELVIEW1_EXT"/>
4447         <enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
4448         <enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
4449         <enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
4450         <enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
4451         <enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
4452         <enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
4453         <enum value="0x8511" name="GL_NORMAL_MAP"/>
4454         <enum value="0x8511" name="GL_NORMAL_MAP_ARB"/>
4455         <enum value="0x8511" name="GL_NORMAL_MAP_EXT"/>
4456         <enum value="0x8511" name="GL_NORMAL_MAP_NV"/>
4457         <enum value="0x8511" name="GL_NORMAL_MAP_OES"/>
4458         <enum value="0x8512" name="GL_REFLECTION_MAP"/>
4459         <enum value="0x8512" name="GL_REFLECTION_MAP_ARB"/>
4460         <enum value="0x8512" name="GL_REFLECTION_MAP_EXT"/>
4461         <enum value="0x8512" name="GL_REFLECTION_MAP_NV"/>
4462         <enum value="0x8512" name="GL_REFLECTION_MAP_OES"/>
4463         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP"/>
4464         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB"/>
4465         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT"/>
4466         <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES"/>
4467         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP"/>
4468         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
4469         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
4470         <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
4471         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
4472         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
4473         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
4474         <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
4475         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
4476         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
4477         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
4478         <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
4479         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
4480         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
4481         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
4482         <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
4483         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
4484         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
4485         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
4486         <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
4487         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
4488         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
4489         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
4490         <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
4491         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
4492         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
4493         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
4494         <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
4495         <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP"/>
4496         <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
4497         <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
4498         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
4499         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
4500         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
4501         <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
4502         <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
4503         <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/>
4504         <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
4505         <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
4506         <enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
4507         <enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
4508         <enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
4509         <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
4510         <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
4511         <enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/>
4512         <enum value="0x8523" name="GL_VARIABLE_A_NV"/>
4513         <enum value="0x8524" name="GL_VARIABLE_B_NV"/>
4514         <enum value="0x8525" name="GL_VARIABLE_C_NV"/>
4515         <enum value="0x8526" name="GL_VARIABLE_D_NV"/>
4516         <enum value="0x8527" name="GL_VARIABLE_E_NV"/>
4517         <enum value="0x8528" name="GL_VARIABLE_F_NV"/>
4518         <enum value="0x8529" name="GL_VARIABLE_G_NV"/>
4519         <enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/>
4520         <enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/>
4521         <enum value="0x852C" name="GL_PRIMARY_COLOR_NV"/>
4522         <enum value="0x852D" name="GL_SECONDARY_COLOR_NV"/>
4523         <enum value="0x852E" name="GL_SPARE0_NV"/>
4524         <enum value="0x852F" name="GL_SPARE1_NV"/>
4525         <enum value="0x8530" name="GL_DISCARD_NV"/>
4526         <enum value="0x8531" name="GL_E_TIMES_F_NV"/>
4527         <enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
4528         <enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
4529         <enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
4530         <enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/>
4531         <enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV"/>
4532         <enum value="0x8537" name="GL_UNSIGNED_INVERT_NV"/>
4533         <enum value="0x8538" name="GL_EXPAND_NORMAL_NV"/>
4534         <enum value="0x8539" name="GL_EXPAND_NEGATE_NV"/>
4535         <enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV"/>
4536         <enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV"/>
4537         <enum value="0x853C" name="GL_SIGNED_IDENTITY_NV"/>
4538         <enum value="0x853D" name="GL_SIGNED_NEGATE_NV"/>
4539         <enum value="0x853E" name="GL_SCALE_BY_TWO_NV"/>
4540         <enum value="0x853F" name="GL_SCALE_BY_FOUR_NV"/>
4541         <enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV"/>
4542         <enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
4543         <enum value="0x8542" name="GL_COMBINER_INPUT_NV"/>
4544         <enum value="0x8543" name="GL_COMBINER_MAPPING_NV"/>
4545         <enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV"/>
4546         <enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
4547         <enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
4548         <enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/>
4549         <enum value="0x8548" name="GL_COMBINER_SCALE_NV"/>
4550         <enum value="0x8549" name="GL_COMBINER_BIAS_NV"/>
4551         <enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/>
4552         <enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/>
4553         <enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/>
4554         <enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/>
4555         <enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/>
4556         <enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/>
4557         <enum value="0x8550" name="GL_COMBINER0_NV"/>
4558         <enum value="0x8551" name="GL_COMBINER1_NV"/>
4559         <enum value="0x8552" name="GL_COMBINER2_NV"/>
4560         <enum value="0x8553" name="GL_COMBINER3_NV"/>
4561         <enum value="0x8554" name="GL_COMBINER4_NV"/>
4562         <enum value="0x8555" name="GL_COMBINER5_NV"/>
4563         <enum value="0x8556" name="GL_COMBINER6_NV"/>
4564         <enum value="0x8557" name="GL_COMBINER7_NV"/>
4565         <enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/>
4566         <enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
4567         <enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/>
4568         <enum value="0x855B" name="GL_EYE_RADIAL_NV"/>
4569         <enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/>
4570         <enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/>
4571         <enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/>
4572         <enum value="0x855F" name="GL_EMBOSS_MAP_NV"/>
4573     </enums>
4574
4575     <enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs">
4576         <enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/>
4577         <enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/>
4578         <enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/>
4579         <enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/>
4580         <enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/>
4581         <enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/>
4582         <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
4583         <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
4584         <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
4585             <unused start="0x8569" end="0x856F"/>
4586     </enums>
4587
4588     <enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
4589         <enum value="0x8570" name="GL_COMBINE"/>
4590         <enum value="0x8570" name="GL_COMBINE_ARB"/>
4591         <enum value="0x8570" name="GL_COMBINE_EXT"/>
4592         <enum value="0x8571" name="GL_COMBINE_RGB"/>
4593         <enum value="0x8571" name="GL_COMBINE_RGB_ARB"/>
4594         <enum value="0x8571" name="GL_COMBINE_RGB_EXT"/>
4595         <enum value="0x8572" name="GL_COMBINE_ALPHA"/>
4596         <enum value="0x8572" name="GL_COMBINE_ALPHA_ARB"/>
4597         <enum value="0x8572" name="GL_COMBINE_ALPHA_EXT"/>
4598         <enum value="0x8573" name="GL_RGB_SCALE"/>
4599         <enum value="0x8573" name="GL_RGB_SCALE_ARB"/>
4600         <enum value="0x8573" name="GL_RGB_SCALE_EXT"/>
4601         <enum value="0x8574" name="GL_ADD_SIGNED"/>
4602         <enum value="0x8574" name="GL_ADD_SIGNED_ARB"/>
4603         <enum value="0x8574" name="GL_ADD_SIGNED_EXT"/>
4604         <enum value="0x8575" name="GL_INTERPOLATE"/>
4605         <enum value="0x8575" name="GL_INTERPOLATE_ARB"/>
4606         <enum value="0x8575" name="GL_INTERPOLATE_EXT"/>
4607         <enum value="0x8576" name="GL_CONSTANT"/>
4608         <enum value="0x8576" name="GL_CONSTANT_ARB"/>
4609         <enum value="0x8576" name="GL_CONSTANT_EXT"/>
4610         <enum value="0x8577" name="GL_PRIMARY_COLOR"/>
4611         <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
4612         <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
4613         <enum value="0x8578" name="GL_PREVIOUS"/>
4614         <enum value="0x8578" name="GL_PREVIOUS_ARB"/>
4615         <enum value="0x8578" name="GL_PREVIOUS_EXT"/>
4616             <unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/>
4617         <enum value="0x8580" name="GL_SOURCE0_RGB"/>
4618         <enum value="0x8580" name="GL_SOURCE0_RGB_ARB"/>
4619         <enum value="0x8580" name="GL_SOURCE0_RGB_EXT"/>
4620         <enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB"/>
4621         <enum value="0x8581" name="GL_SOURCE1_RGB"/>
4622         <enum value="0x8581" name="GL_SOURCE1_RGB_ARB"/>
4623         <enum value="0x8581" name="GL_SOURCE1_RGB_EXT"/>
4624         <enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB"/>
4625         <enum value="0x8582" name="GL_SOURCE2_RGB"/>
4626         <enum value="0x8582" name="GL_SOURCE2_RGB_ARB"/>
4627         <enum value="0x8582" name="GL_SOURCE2_RGB_EXT"/>
4628         <enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB"/>
4629         <enum value="0x8583" name="GL_SOURCE3_RGB_NV"/>
4630             <unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/>
4631         <enum value="0x8588" name="GL_SOURCE0_ALPHA"/>
4632         <enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB"/>
4633         <enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT"/>
4634         <enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA"/>
4635         <enum value="0x8589" name="GL_SOURCE1_ALPHA"/>
4636         <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
4637         <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
4638         <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
4639         <enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
4640         <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
4641         <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
4642         <enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA"/>
4643         <enum value="0x858B" name="GL_SOURCE3_ALPHA_NV"/>
4644             <unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/>
4645         <enum value="0x8590" name="GL_OPERAND0_RGB"/>
4646         <enum value="0x8590" name="GL_OPERAND0_RGB_ARB"/>
4647         <enum value="0x8590" name="GL_OPERAND0_RGB_EXT"/>
4648         <enum value="0x8591" name="GL_OPERAND1_RGB"/>
4649         <enum value="0x8591" name="GL_OPERAND1_RGB_ARB"/>
4650         <enum value="0x8591" name="GL_OPERAND1_RGB_EXT"/>
4651         <enum value="0x8592" name="GL_OPERAND2_RGB"/>
4652         <enum value="0x8592" name="GL_OPERAND2_RGB_ARB"/>
4653         <enum value="0x8592" name="GL_OPERAND2_RGB_EXT"/>
4654         <enum value="0x8593" name="GL_OPERAND3_RGB_NV"/>
4655             <unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/>
4656         <enum value="0x8598" name="GL_OPERAND0_ALPHA"/>
4657         <enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB"/>
4658         <enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT"/>
4659         <enum value="0x8599" name="GL_OPERAND1_ALPHA"/>
4660         <enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB"/>
4661         <enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT"/>
4662         <enum value="0x859A" name="GL_OPERAND2_ALPHA"/>
4663         <enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB"/>
4664         <enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT"/>
4665         <enum value="0x859B" name="GL_OPERAND3_ALPHA_NV"/>
4666             <unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/>
4667     </enums>
4668
4669     <enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI">
4670         <enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
4671         <enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
4672         <enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
4673         <enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
4674         <enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
4675             <unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/>
4676             <!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> -->
4677             <!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> -->
4678             <!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> -->
4679             <!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> -->
4680             <!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> -->
4681             <!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> -->
4682             <!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> -->
4683             <!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> -->
4684             <!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> -->
4685         <enum value="0x85AE" name="GL_PERTURB_EXT"/>
4686         <enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/>
4687     </enums>
4688
4689     <enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE">
4690         <enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
4691         <enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE"/>
4692         <enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
4693         <enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/>
4694         <enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE"/>
4695         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/>
4696         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
4697         <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
4698             <unused start="0x85B6" comment="Unknown extension (Khronos bug 632)"/>
4699             <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
4700         <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
4701         <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
4702         <enum value="0x85B9" name="GL_YCBCR_422_APPLE"/>
4703         <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
4704         <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/>
4705         <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
4706         <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
4707         <enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
4708         <enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/>
4709         <enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE"/>
4710         <enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE"/>
4711     </enums>
4712
4713     <enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN">
4714         <enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
4715         <enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
4716         <enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
4717         <enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
4718         <enum value="0x85C4" name="GL_R1UI_V3F_SUN"/>
4719         <enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/>
4720         <enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/>
4721         <enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/>
4722         <enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/>
4723         <enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/>
4724         <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
4725         <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
4726         <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
4727             <unused start="0x85CD" end="0x85CF"/>
4728     </enums>
4729
4730     <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
4731             <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
4732             <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
4733             <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
4734             <unused start="0x85D2" end="0x85DF"/>
4735     </enums>
4736
4737     <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
4738             <unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/>
4739             <!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> -->
4740             <!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> -->
4741             <!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> -->
4742             <!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> -->
4743             <!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> -->
4744             <!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> -->
4745             <!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> -->
4746             <!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> -->
4747             <!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> -->
4748             <!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> -->
4749             <!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> -->
4750             <!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> -->
4751             <!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> -->
4752             <!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> -->
4753             <!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> -->
4754             <!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> -->
4755             <!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> -->
4756             <!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> -->
4757             <!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> -->
4758             <!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> -->
4759             <!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
4760             <!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> -->
4761             <!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> -->
4762             <!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
4763             <!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> -->
4764             <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
4765             <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
4766             <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
4767             <unused start="0x85FC" end="0x85FF"/>
4768     </enums>
4769
4770     <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
4771             <unused start="0x8600" end="0x8613"/>
4772         <enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
4773         <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
4774             <unused start="0x8614" end="0x861F"/>
4775     </enums>
4776
4777     <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
4778         <enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB"/>
4779         <enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/>
4780         <enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/>
4781         <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
4782         <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
4783         <enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/>
4784         <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
4785         <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
4786         <enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
4787         <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
4788         <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
4789         <enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/>
4790         <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
4791         <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
4792         <enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/>
4793         <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB"/>
4794         <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
4795         <enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/>
4796         <enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/>
4797         <enum value="0x8628" name="GL_PROGRAM_STRING_ARB"/>
4798         <enum value="0x8628" name="GL_PROGRAM_STRING_NV"/>
4799         <enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/>
4800         <enum value="0x862A" name="GL_IDENTITY_NV"/>
4801         <enum value="0x862B" name="GL_INVERSE_NV"/>
4802         <enum value="0x862C" name="GL_TRANSPOSE_NV"/>
4803         <enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/>
4804         <enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
4805         <enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
4806         <enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/>
4807         <enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/>
4808         <enum value="0x8630" name="GL_MATRIX0_NV"/>
4809         <enum value="0x8631" name="GL_MATRIX1_NV"/>
4810         <enum value="0x8632" name="GL_MATRIX2_NV"/>
4811         <enum value="0x8633" name="GL_MATRIX3_NV"/>
4812         <enum value="0x8634" name="GL_MATRIX4_NV"/>
4813         <enum value="0x8635" name="GL_MATRIX5_NV"/>
4814         <enum value="0x8636" name="GL_MATRIX6_NV"/>
4815         <enum value="0x8637" name="GL_MATRIX7_NV"/>
4816             <unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/>
4817             <!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> -->
4818             <!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> -->
4819             <!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> -->
4820             <!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> -->
4821             <!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> -->
4822             <!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> -->
4823             <!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> -->
4824             <!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> -->
4825         <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
4826         <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
4827         <enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/>
4828         <enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/>
4829         <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
4830         <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
4831         <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
4832         <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE"/>
4833         <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/>
4834         <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/>
4835         <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
4836         <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
4837         <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
4838         <enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV"/>
4839         <enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/>
4840         <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
4841         <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
4842         <enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/>
4843         <enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/>
4844         <enum value="0x8648" name="GL_TRACK_MATRIX_NV"/>
4845         <enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
4846         <enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/>
4847         <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/>
4848         <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/>
4849         <enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
4850         <enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
4851         <enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
4852         <enum value="0x864F" name="GL_DEPTH_CLAMP"/>
4853         <enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/>
4854         <enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
4855         <enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
4856         <enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
4857         <enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
4858         <enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
4859         <enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
4860         <enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
4861         <enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
4862         <enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
4863         <enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
4864         <enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
4865         <enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
4866         <enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
4867         <enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
4868         <enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
4869         <enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
4870         <enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
4871         <enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
4872         <enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
4873         <enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
4874         <enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
4875         <enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
4876         <enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
4877         <enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
4878         <enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
4879         <enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
4880         <enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
4881         <enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
4882         <enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
4883         <enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
4884         <enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
4885         <enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
4886         <enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
4887         <enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
4888         <enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
4889         <enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
4890         <enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
4891         <enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
4892         <enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
4893         <enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
4894         <enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
4895         <enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
4896         <enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
4897         <enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
4898         <enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
4899         <enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
4900         <enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
4901         <enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
4902         <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
4903     </enums>
4904
4905     <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion"/>
4906
4907     <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
4908         <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
4909         <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
4910         <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED"/>
4911         <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/>
4912         <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
4913         <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
4914         <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS"/>
4915         <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
4916         <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/>
4917         <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/>
4918         <enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
4919         <enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/>
4920         <enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/>
4921         <enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/>
4922         <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
4923         <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/>
4924         <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
4925         <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
4926         <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
4927         <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/>
4928         <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
4929         <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/>
4930         <enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/>
4931         <enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/>
4932         <enum value="0x86AE" name="GL_DOT3_RGB"/>
4933         <enum value="0x86AE" name="GL_DOT3_RGB_ARB"/>
4934         <enum value="0x86AF" name="GL_DOT3_RGBA"/>
4935         <enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/>
4936         <enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/>
4937     </enums>
4938
4939     <enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX">
4940         <enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
4941         <enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
4942         <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
4943         <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
4944         <enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
4945             <unused start="0x86B5" end="0x86BF"/>
4946     </enums>
4947
4948     <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
4949         <enum value="0x86C0" name="GL_EVAL_2D_NV"/>
4950         <enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV"/>
4951         <enum value="0x86C2" name="GL_MAP_TESSELLATION_NV"/>
4952         <enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV"/>
4953         <enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV"/>
4954         <enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
4955         <enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
4956         <enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
4957         <enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
4958         <enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
4959         <enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
4960         <enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
4961         <enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
4962         <enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
4963         <enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
4964         <enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
4965         <enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
4966         <enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
4967         <enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
4968         <enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
4969         <enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
4970         <enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
4971         <enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/>
4972         <enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
4973         <enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
4974         <enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
4975         <enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
4976         <enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
4977         <enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/>
4978         <enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/>
4979         <enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/>
4980         <enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/>
4981         <enum value="0x86E0" name="GL_CULL_MODES_NV"/>
4982         <enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
4983         <enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/>
4984         <enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/>
4985         <enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/>
4986         <enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/>
4987         <enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/>
4988         <enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
4989         <enum value="0x86E5" name="GL_CONST_EYE_NV"/>
4990         <enum value="0x86E6" name="GL_PASS_THROUGH_NV"/>
4991         <enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/>
4992         <enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/>
4993         <enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
4994         <enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
4995         <enum value="0x86EB" name="GL_SURFACE_STATE_NV"/>
4996         <enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/>
4997         <enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
4998         <enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
4999         <enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
5000         <enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
5001         <enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
5002         <enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
5003         <enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
5004         <enum value="0x86F4" name="GL_HILO_NV"/>
5005         <enum value="0x86F5" name="GL_DSDT_NV"/>
5006         <enum value="0x86F6" name="GL_DSDT_MAG_NV"/>
5007         <enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/>
5008         <enum value="0x86F8" name="GL_HILO16_NV"/>
5009         <enum value="0x86F9" name="GL_SIGNED_HILO_NV"/>
5010         <enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/>
5011         <enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/>
5012         <enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/>
5013         <enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/>
5014         <enum value="0x86FE" name="GL_SIGNED_RGB_NV"/>
5015         <enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/>
5016         <enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/>
5017         <enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/>
5018         <enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/>
5019         <enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
5020         <enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
5021         <enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/>
5022         <enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/>
5023         <enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/>
5024         <enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/>
5025         <enum value="0x8709" name="GL_DSDT8_NV"/>
5026         <enum value="0x870A" name="GL_DSDT8_MAG8_NV"/>
5027         <enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
5028         <enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
5029         <enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
5030         <enum value="0x870E" name="GL_HI_SCALE_NV"/>
5031         <enum value="0x870F" name="GL_LO_SCALE_NV"/>
5032         <enum value="0x8710" name="GL_DS_SCALE_NV"/>
5033         <enum value="0x8711" name="GL_DT_SCALE_NV"/>
5034         <enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/>
5035         <enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/>
5036         <enum value="0x8714" name="GL_HI_BIAS_NV"/>
5037         <enum value="0x8715" name="GL_LO_BIAS_NV"/>
5038         <enum value="0x8716" name="GL_DS_BIAS_NV"/>
5039         <enum value="0x8717" name="GL_DT_BIAS_NV"/>
5040         <enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/>
5041         <enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/>
5042         <enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/>
5043         <enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/>
5044         <enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/>
5045         <enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/>
5046         <enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/>
5047         <enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/>
5048     </enums>
5049
5050     <enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB">
5051             <unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/>
5052         <enum value="0x8722" name="GL_MODELVIEW2_ARB"/>
5053         <enum value="0x8723" name="GL_MODELVIEW3_ARB"/>
5054         <enum value="0x8724" name="GL_MODELVIEW4_ARB"/>
5055         <enum value="0x8725" name="GL_MODELVIEW5_ARB"/>
5056         <enum value="0x8726" name="GL_MODELVIEW6_ARB"/>
5057         <enum value="0x8727" name="GL_MODELVIEW7_ARB"/>
5058         <enum value="0x8728" name="GL_MODELVIEW8_ARB"/>
5059         <enum value="0x8729" name="GL_MODELVIEW9_ARB"/>
5060         <enum value="0x872A" name="GL_MODELVIEW10_ARB"/>
5061         <enum value="0x872B" name="GL_MODELVIEW11_ARB"/>
5062         <enum value="0x872C" name="GL_MODELVIEW12_ARB"/>
5063         <enum value="0x872D" name="GL_MODELVIEW13_ARB"/>
5064         <enum value="0x872E" name="GL_MODELVIEW14_ARB"/>
5065         <enum value="0x872F" name="GL_MODELVIEW15_ARB"/>
5066         <enum value="0x8730" name="GL_MODELVIEW16_ARB"/>
5067         <enum value="0x8731" name="GL_MODELVIEW17_ARB"/>
5068         <enum value="0x8732" name="GL_MODELVIEW18_ARB"/>
5069         <enum value="0x8733" name="GL_MODELVIEW19_ARB"/>
5070         <enum value="0x8734" name="GL_MODELVIEW20_ARB"/>
5071         <enum value="0x8735" name="GL_MODELVIEW21_ARB"/>
5072         <enum value="0x8736" name="GL_MODELVIEW22_ARB"/>
5073         <enum value="0x8737" name="GL_MODELVIEW23_ARB"/>
5074         <enum value="0x8738" name="GL_MODELVIEW24_ARB"/>
5075         <enum value="0x8739" name="GL_MODELVIEW25_ARB"/>
5076         <enum value="0x873A" name="GL_MODELVIEW26_ARB"/>
5077         <enum value="0x873B" name="GL_MODELVIEW27_ARB"/>
5078         <enum value="0x873C" name="GL_MODELVIEW28_ARB"/>
5079         <enum value="0x873D" name="GL_MODELVIEW29_ARB"/>
5080         <enum value="0x873E" name="GL_MODELVIEW30_ARB"/>
5081         <enum value="0x873F" name="GL_MODELVIEW31_ARB"/>
5082     </enums>
5083
5084     <enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD">
5085         <enum value="0x8740" name="GL_DOT3_RGB_EXT"/>
5086         <enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/>
5087         <enum value="0x8741" name="GL_DOT3_RGBA_EXT"/>
5088         <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/>
5089         <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/>
5090         <enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
5091         <enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
5092         <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
5093         <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
5094         <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
5095         <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
5096         <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
5097         <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
5098             <unused start="0x8747" end="0x8749"/>
5099         <enum value="0x874A" name="GL_SET_AMD"/>
5100         <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
5101         <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
5102         <enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
5103         <enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
5104             <unused start="0x874F"/>
5105     </enums>
5106
5107     <enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA">
5108         <enum value="0x8750" name="GL_DEPTH_STENCIL_MESA"/>
5109         <enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/>
5110         <enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/>
5111         <enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/>
5112         <enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/>
5113         <enum value="0x8755" name="GL_TRACE_MASK_MESA"/>
5114         <enum value="0x8756" name="GL_TRACE_NAME_MESA"/>
5115         <enum value="0x8757" name="GL_YCBCR_MESA"/>
5116         <enum value="0x8758" name="GL_PACK_INVERT_MESA"/>
5117         <enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/>
5118         <enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/>
5119         <enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/>
5120         <enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/>
5121         <enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
5122         <enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
5123         <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
5124         <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
5125         <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
5126             <unused start="0x875F"/>
5127     </enums>
5128
5129     <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
5130         <enum value="0x8760" name="GL_STATIC_ATI"/>
5131         <enum value="0x8761" name="GL_DYNAMIC_ATI"/>
5132         <enum value="0x8762" name="GL_PRESERVE_ATI"/>
5133         <enum value="0x8763" name="GL_DISCARD_ATI"/>
5134         <enum value="0x8764" name="GL_BUFFER_SIZE"/>
5135         <enum value="0x8764" name="GL_BUFFER_SIZE_ARB"/>
5136         <enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI"/>
5137         <enum value="0x8765" name="GL_BUFFER_USAGE"/>
5138         <enum value="0x8765" name="GL_BUFFER_USAGE_ARB"/>
5139         <enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI"/>
5140         <enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
5141         <enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
5142         <enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/>
5143         <enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
5144         <enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
5145         <enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/>
5146         <enum value="0x876C" name="GL_VERTEX_STREAM0_ATI"/>
5147         <enum value="0x876D" name="GL_VERTEX_STREAM1_ATI"/>
5148         <enum value="0x876E" name="GL_VERTEX_STREAM2_ATI"/>
5149         <enum value="0x876F" name="GL_VERTEX_STREAM3_ATI"/>
5150         <enum value="0x8770" name="GL_VERTEX_STREAM4_ATI"/>
5151         <enum value="0x8771" name="GL_VERTEX_STREAM5_ATI"/>
5152         <enum value="0x8772" name="GL_VERTEX_STREAM6_ATI"/>
5153         <enum value="0x8773" name="GL_VERTEX_STREAM7_ATI"/>
5154         <enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/>
5155         <enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI"/>
5156         <enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
5157         <enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
5158         <enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI"/>
5159         <enum value="0x8779" name="GL_DUDV_ATI"/>
5160         <enum value="0x877A" name="GL_DU8DV8_ATI"/>
5161         <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
5162         <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
5163             <unused start="0x877D" end="0x877F"/>
5164         <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
5165         <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
5166         <enum value="0x8782" name="GL_OP_INDEX_EXT"/>
5167         <enum value="0x8783" name="GL_OP_NEGATE_EXT"/>
5168         <enum value="0x8784" name="GL_OP_DOT3_EXT"/>
5169         <enum value="0x8785" name="GL_OP_DOT4_EXT"/>
5170         <enum value="0x8786" name="GL_OP_MUL_EXT"/>
5171         <enum value="0x8787" name="GL_OP_ADD_EXT"/>
5172         <enum value="0x8788" name="GL_OP_MADD_EXT"/>
5173         <enum value="0x8789" name="GL_OP_FRAC_EXT"/>
5174         <enum value="0x878A" name="GL_OP_MAX_EXT"/>
5175         <enum value="0x878B" name="GL_OP_MIN_EXT"/>
5176         <enum value="0x878C" name="GL_OP_SET_GE_EXT"/>
5177         <enum value="0x878D" name="GL_OP_SET_LT_EXT"/>
5178         <enum value="0x878E" name="GL_OP_CLAMP_EXT"/>
5179         <enum value="0x878F" name="GL_OP_FLOOR_EXT"/>
5180         <enum value="0x8790" name="GL_OP_ROUND_EXT"/>
5181         <enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT"/>
5182         <enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT"/>
5183         <enum value="0x8793" name="GL_OP_POWER_EXT"/>
5184         <enum value="0x8794" name="GL_OP_RECIP_EXT"/>
5185         <enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT"/>
5186         <enum value="0x8796" name="GL_OP_SUB_EXT"/>
5187         <enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT"/>
5188         <enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT"/>
5189         <enum value="0x8799" name="GL_OP_MOV_EXT"/>
5190         <enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/>
5191         <enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/>
5192         <enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/>
5193         <enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
5194         <enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
5195         <enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
5196         <enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
5197         <enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
5198         <enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
5199         <enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
5200         <enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
5201         <enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
5202         <enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
5203         <enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
5204         <enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
5205         <enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
5206         <enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
5207         <enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
5208         <enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
5209         <enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
5210         <enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
5211         <enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
5212         <enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
5213         <enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
5214         <enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
5215         <enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
5216         <enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
5217         <enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
5218         <enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
5219         <enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
5220         <enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
5221         <enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
5222         <enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
5223         <enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
5224         <enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
5225         <enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/>
5226         <enum value="0x87BE" name="GL_SCALAR_EXT"/>
5227         <enum value="0x87BF" name="GL_VECTOR_EXT"/>
5228         <enum value="0x87C0" name="GL_MATRIX_EXT"/>
5229         <enum value="0x87C1" name="GL_VARIANT_EXT"/>
5230         <enum value="0x87C2" name="GL_INVARIANT_EXT"/>
5231         <enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT"/>
5232         <enum value="0x87C4" name="GL_LOCAL_EXT"/>
5233         <enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
5234         <enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
5235         <enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
5236         <enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
5237         <enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
5238         <enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
5239         <enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
5240         <enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
5241         <enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
5242         <enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
5243         <enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
5244         <enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
5245         <enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
5246         <enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
5247         <enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/>
5248         <enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
5249         <enum value="0x87D5" name="GL_X_EXT"/>
5250         <enum value="0x87D6" name="GL_Y_EXT"/>
5251         <enum value="0x87D7" name="GL_Z_EXT"/>
5252         <enum value="0x87D8" name="GL_W_EXT"/>
5253         <enum value="0x87D9" name="GL_NEGATIVE_X_EXT"/>
5254         <enum value="0x87DA" name="GL_NEGATIVE_Y_EXT"/>
5255         <enum value="0x87DB" name="GL_NEGATIVE_Z_EXT"/>
5256         <enum value="0x87DC" name="GL_NEGATIVE_W_EXT"/>
5257         <enum value="0x87DD" name="GL_ZERO_EXT"/>
5258         <enum value="0x87DE" name="GL_ONE_EXT"/>
5259         <enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT"/>
5260         <enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT"/>
5261         <enum value="0x87E1" name="GL_FULL_RANGE_EXT"/>
5262         <enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT"/>
5263         <enum value="0x87E3" name="GL_MVP_MATRIX_EXT"/>
5264         <enum value="0x87E4" name="GL_VARIANT_VALUE_EXT"/>
5265         <enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT"/>
5266         <enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
5267         <enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT"/>
5268         <enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT"/>
5269         <enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/>
5270         <enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/>
5271         <enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/>
5272         <enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
5273         <enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
5274         <enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
5275         <enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/>
5276         <enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
5277         <enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
5278         <enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
5279         <enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
5280         <enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
5281         <enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
5282         <enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
5283         <enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
5284         <enum value="0x87F9" name="GL_3DC_X_AMD"/>
5285         <enum value="0x87FA" name="GL_3DC_XY_AMD"/>
5286         <enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/>
5287         <enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/>
5288         <enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
5289         <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
5290         <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
5291         <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS"/>
5292         <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/>
5293         <enum value="0x8800" name="GL_STENCIL_BACK_FUNC"/>
5294         <enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/>
5295         <enum value="0x8801" name="GL_STENCIL_BACK_FAIL"/>
5296         <enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/>
5297         <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
5298         <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
5299         <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
5300         <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
5301         <enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB"/>
5302         <enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
5303         <enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
5304         <enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
5305         <enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
5306         <enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
5307         <enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
5308         <enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
5309         <enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
5310         <enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
5311         <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
5312         <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
5313         <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
5314             <unused start="0x8811" end="0x8813"/>
5315         <enum value="0x8814" name="GL_RGBA32F"/>
5316         <enum value="0x8814" name="GL_RGBA32F_ARB"/>
5317         <enum value="0x8814" name="GL_RGBA32F_EXT"/>
5318         <enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/>
5319         <enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/>
5320         <enum value="0x8815" name="GL_RGB32F"/>
5321         <enum value="0x8815" name="GL_RGB32F_ARB"/>
5322         <enum value="0x8815" name="GL_RGB32F_EXT"/>
5323         <enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/>
5324         <enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/>
5325         <enum value="0x8816" name="GL_ALPHA32F_ARB"/>
5326         <enum value="0x8816" name="GL_ALPHA32F_EXT"/>
5327         <enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/>
5328         <enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/>
5329         <enum value="0x8817" name="GL_INTENSITY32F_ARB"/>
5330         <enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/>
5331         <enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/>
5332         <enum value="0x8818" name="GL_LUMINANCE32F_ARB"/>
5333         <enum value="0x8818" name="GL_LUMINANCE32F_EXT"/>
5334         <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/>
5335         <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/>
5336         <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/>
5337         <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/>
5338         <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
5339         <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
5340         <enum value="0x881A" name="GL_RGBA16F"/>
5341         <enum value="0x881A" name="GL_RGBA16F_ARB"/>
5342         <enum value="0x881A" name="GL_RGBA16F_EXT"/>
5343         <enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/>
5344         <enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/>
5345         <enum value="0x881B" name="GL_RGB16F"/>
5346         <enum value="0x881B" name="GL_RGB16F_ARB"/>
5347         <enum value="0x881B" name="GL_RGB16F_EXT"/>
5348         <enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/>
5349         <enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/>
5350         <enum value="0x881C" name="GL_ALPHA16F_ARB"/>
5351         <enum value="0x881C" name="GL_ALPHA16F_EXT"/>
5352         <enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/>
5353         <enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/>
5354         <enum value="0x881D" name="GL_INTENSITY16F_ARB"/>
5355         <enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/>
5356         <enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/>
5357         <enum value="0x881E" name="GL_LUMINANCE16F_ARB"/>
5358         <enum value="0x881E" name="GL_LUMINANCE16F_EXT"/>
5359         <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/>
5360         <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/>
5361         <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/>
5362         <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/>
5363         <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
5364         <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
5365             <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
5366         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
5367         <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
5368             <unused start="0x8821" end="0x8822"/>
5369         <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
5370         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/>
5371         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
5372         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/>
5373         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/>
5374         <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/>
5375         <enum value="0x8825" name="GL_DRAW_BUFFER0"/>
5376         <enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/>
5377         <enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/>
5378         <enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/>
5379         <enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/>
5380         <enum value="0x8826" name="GL_DRAW_BUFFER1"/>
5381         <enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/>
5382         <enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/>
5383         <enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/>
5384         <enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/>
5385         <enum value="0x8827" name="GL_DRAW_BUFFER2"/>
5386         <enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/>
5387         <enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/>
5388         <enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/>
5389         <enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/>
5390         <enum value="0x8828" name="GL_DRAW_BUFFER3"/>
5391         <enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/>
5392         <enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/>
5393         <enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/>
5394         <enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/>
5395         <enum value="0x8829" name="GL_DRAW_BUFFER4"/>
5396         <enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/>
5397         <enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/>
5398         <enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/>
5399         <enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/>
5400         <enum value="0x882A" name="GL_DRAW_BUFFER5"/>
5401         <enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/>
5402         <enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/>
5403         <enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/>
5404         <enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/>
5405         <enum value="0x882B" name="GL_DRAW_BUFFER6"/>
5406         <enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/>
5407         <enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/>
5408         <enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/>
5409         <enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/>
5410         <enum value="0x882C" name="GL_DRAW_BUFFER7"/>
5411         <enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/>
5412         <enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/>
5413         <enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/>
5414         <enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/>
5415         <enum value="0x882D" name="GL_DRAW_BUFFER8"/>
5416         <enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/>
5417         <enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/>
5418         <enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/>
5419         <enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/>
5420         <enum value="0x882E" name="GL_DRAW_BUFFER9"/>
5421         <enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/>
5422         <enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/>
5423         <enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/>
5424         <enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/>
5425         <enum value="0x882F" name="GL_DRAW_BUFFER10"/>
5426         <enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/>
5427         <enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/>
5428         <enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/>
5429         <enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/>
5430         <enum value="0x8830" name="GL_DRAW_BUFFER11"/>
5431         <enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/>
5432         <enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/>
5433         <enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/>
5434         <enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/>
5435         <enum value="0x8831" name="GL_DRAW_BUFFER12"/>
5436         <enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/>
5437         <enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/>
5438         <enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/>
5439         <enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/>
5440         <enum value="0x8832" name="GL_DRAW_BUFFER13"/>
5441         <enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/>
5442         <enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/>
5443         <enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/>
5444         <enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/>
5445         <enum value="0x8833" name="GL_DRAW_BUFFER14"/>
5446         <enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/>
5447         <enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/>
5448         <enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/>
5449         <enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/>
5450         <enum value="0x8834" name="GL_DRAW_BUFFER15"/>
5451         <enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/>
5452         <enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/>
5453         <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
5454         <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
5455         <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
5456             <unused start="0x8836" end="0x883C"/>
5457         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
5458         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
5459         <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
5460             <unused start="0x883E"/>
5461         <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
5462     </enums>
5463
5464     <enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB">
5465         <enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/>
5466         <enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/>
5467         <enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
5468         <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/>
5469         <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/>
5470         <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
5471         <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/>
5472         <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/>
5473         <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/>
5474         <enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/>
5475         <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
5476         <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
5477         <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
5478         <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
5479         <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
5480         <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
5481         <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
5482         <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
5483         <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/>
5484         <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
5485         <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/>
5486         <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/>
5487         <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE"/>
5488         <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/>
5489         <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/>
5490         <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC"/>
5491         <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
5492         <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
5493         <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE"/>
5494         <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
5495         <enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
5496         <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE"/>
5497         <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
5498         <enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
5499     </enums>
5500
5501     <enums namespace="GL" start="0x8850" end="0x891F" vendor="NV">
5502         <enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
5503         <enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
5504         <enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
5505         <enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
5506         <enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
5507         <enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
5508         <enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
5509         <enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
5510         <enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
5511         <enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
5512         <enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
5513         <enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
5514         <enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
5515         <enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
5516         <enum value="0x885E" name="GL_HILO8_NV"/>
5517         <enum value="0x885F" name="GL_SIGNED_HILO8_NV"/>
5518         <enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/>
5519         <enum value="0x8861" name="GL_POINT_SPRITE"/>
5520         <enum value="0x8861" name="GL_POINT_SPRITE_ARB"/>
5521         <enum value="0x8861" name="GL_POINT_SPRITE_NV"/>
5522         <enum value="0x8861" name="GL_POINT_SPRITE_OES"/>
5523         <enum value="0x8862" name="GL_COORD_REPLACE"/>
5524         <enum value="0x8862" name="GL_COORD_REPLACE_ARB"/>
5525         <enum value="0x8862" name="GL_COORD_REPLACE_NV"/>
5526         <enum value="0x8862" name="GL_COORD_REPLACE_OES"/>
5527         <enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/>
5528         <enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/>
5529         <enum value="0x8864" name="GL_QUERY_COUNTER_BITS"/>
5530         <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/>
5531         <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/>
5532         <enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
5533         <enum value="0x8865" name="GL_CURRENT_QUERY"/>
5534         <enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/>
5535         <enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/>
5536         <enum value="0x8866" name="GL_PIXEL_COUNT_NV"/>
5537         <enum value="0x8866" name="GL_QUERY_RESULT"/>
5538         <enum value="0x8866" name="GL_QUERY_RESULT_ARB"/>
5539         <enum value="0x8866" name="GL_QUERY_RESULT_EXT"/>
5540         <enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
5541         <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE"/>
5542         <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
5543         <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
5544         <enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
5545         <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS"/>
5546         <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
5547         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
5548         <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
5549             <unused start="0x886B"/>
5550         <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
5551         <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
5552         <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
5553         <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
5554         <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
5555         <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/>
5556         <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/>
5557         <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/>
5558         <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
5559         <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
5560         <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
5561         <enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
5562         <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/>
5563         <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
5564         <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
5565         <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
5566             <unused start="0x8877" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
5567         <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
5568         <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/>
5569         <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
5570         <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
5571         <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
5572         <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
5573             <unused start="0x887E"/>
5574         <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
5575         <enum value="0x8880" name="GL_FLOAT_R_NV"/>
5576         <enum value="0x8881" name="GL_FLOAT_RG_NV"/>
5577         <enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
5578         <enum value="0x8883" name="GL_FLOAT_RGBA_NV"/>
5579         <enum value="0x8884" name="GL_FLOAT_R16_NV"/>
5580         <enum value="0x8885" name="GL_FLOAT_R32_NV"/>
5581         <enum value="0x8886" name="GL_FLOAT_RG16_NV"/>
5582         <enum value="0x8887" name="GL_FLOAT_RG32_NV"/>
5583         <enum value="0x8888" name="GL_FLOAT_RGB16_NV"/>
5584         <enum value="0x8889" name="GL_FLOAT_RGB32_NV"/>
5585         <enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/>
5586         <enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/>
5587         <enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
5588         <enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
5589         <enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/>
5590         <enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
5591         <enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/>
5592         <enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/>
5593         <enum value="0x8892" name="GL_ARRAY_BUFFER"/>
5594         <enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/>
5595         <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER"/>
5596         <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
5597         <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING"/>
5598         <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/>
5599         <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
5600         <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
5601         <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
5602         <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
5603         <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
5604         <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
5605         <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
5606         <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
5607         <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
5608         <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
5609         <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
5610         <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
5611         <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
5612         <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
5613         <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
5614         <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
5615         <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
5616         <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
5617         <enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
5618         <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
5619         <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
5620         <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
5621         <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
5622         <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
5623         <enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
5624         <enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
5625         <enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
5626         <enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
5627         <enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/>
5628         <enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
5629         <enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
5630         <enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
5631         <enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/>
5632         <enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
5633         <enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
5634         <enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
5635         <enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/>
5636         <enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
5637         <enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
5638         <enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
5639         <enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
5640         <enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
5641         <enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
5642         <enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
5643         <enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
5644         <enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
5645         <enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
5646         <enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
5647         <enum value="0x88B8" name="GL_READ_ONLY"/>
5648         <enum value="0x88B8" name="GL_READ_ONLY_ARB"/>
5649         <enum value="0x88B9" name="GL_WRITE_ONLY"/>
5650         <enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/>
5651         <enum value="0x88B9" name="GL_WRITE_ONLY_OES"/>
5652         <enum value="0x88BA" name="GL_READ_WRITE"/>
5653         <enum value="0x88BA" name="GL_READ_WRITE_ARB"/>
5654         <enum value="0x88BB" name="GL_BUFFER_ACCESS"/>
5655         <enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB"/>
5656         <enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/>
5657         <enum value="0x88BC" name="GL_BUFFER_MAPPED"/>
5658         <enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB"/>
5659         <enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/>
5660         <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER"/>
5661         <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB"/>
5662         <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/>
5663         <enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/>
5664         <enum value="0x88BF" name="GL_TIME_ELAPSED"/>
5665         <enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/>
5666         <enum value="0x88C0" name="GL_MATRIX0_ARB"/>
5667         <enum value="0x88C1" name="GL_MATRIX1_ARB"/>
5668         <enum value="0x88C2" name="GL_MATRIX2_ARB"/>
5669         <enum value="0x88C3" name="GL_MATRIX3_ARB"/>
5670         <enum value="0x88C4" name="GL_MATRIX4_ARB"/>
5671         <enum value="0x88C5" name="GL_MATRIX5_ARB"/>
5672         <enum value="0x88C6" name="GL_MATRIX6_ARB"/>
5673         <enum value="0x88C7" name="GL_MATRIX7_ARB"/>
5674         <enum value="0x88C8" name="GL_MATRIX8_ARB"/>
5675         <enum value="0x88C9" name="GL_MATRIX9_ARB"/>
5676         <enum value="0x88CA" name="GL_MATRIX10_ARB"/>
5677         <enum value="0x88CB" name="GL_MATRIX11_ARB"/>
5678         <enum value="0x88CC" name="GL_MATRIX12_ARB"/>
5679         <enum value="0x88CD" name="GL_MATRIX13_ARB"/>
5680         <enum value="0x88CE" name="GL_MATRIX14_ARB"/>
5681         <enum value="0x88CF" name="GL_MATRIX15_ARB"/>
5682         <enum value="0x88D0" name="GL_MATRIX16_ARB"/>
5683         <enum value="0x88D1" name="GL_MATRIX17_ARB"/>
5684         <enum value="0x88D2" name="GL_MATRIX18_ARB"/>
5685         <enum value="0x88D3" name="GL_MATRIX19_ARB"/>
5686         <enum value="0x88D4" name="GL_MATRIX20_ARB"/>
5687         <enum value="0x88D5" name="GL_MATRIX21_ARB"/>
5688         <enum value="0x88D6" name="GL_MATRIX22_ARB"/>
5689         <enum value="0x88D7" name="GL_MATRIX23_ARB"/>
5690         <enum value="0x88D8" name="GL_MATRIX24_ARB"/>
5691         <enum value="0x88D9" name="GL_MATRIX25_ARB"/>
5692         <enum value="0x88DA" name="GL_MATRIX26_ARB"/>
5693         <enum value="0x88DB" name="GL_MATRIX27_ARB"/>
5694         <enum value="0x88DC" name="GL_MATRIX28_ARB"/>
5695         <enum value="0x88DD" name="GL_MATRIX29_ARB"/>
5696         <enum value="0x88DE" name="GL_MATRIX30_ARB"/>
5697         <enum value="0x88DF" name="GL_MATRIX31_ARB"/>
5698         <enum value="0x88E0" name="GL_STREAM_DRAW"/>
5699         <enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/>
5700         <enum value="0x88E1" name="GL_STREAM_READ"/>
5701         <enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
5702         <enum value="0x88E2" name="GL_STREAM_COPY"/>
5703         <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
5704             <unused start="0x88E3" comment="To extend ARB_vbo"/>
5705         <enum value="0x88E4" name="GL_STATIC_DRAW"/>
5706         <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
5707         <enum value="0x88E5" name="GL_STATIC_READ"/>
5708         <enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
5709         <enum value="0x88E6" name="GL_STATIC_COPY"/>
5710         <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
5711             <unused start="0x88E7" comment="To extend ARB_vbo"/>
5712         <enum value="0x88E8" name="GL_DYNAMIC_DRAW"/>
5713         <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
5714         <enum value="0x88E9" name="GL_DYNAMIC_READ"/>
5715         <enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/>
5716         <enum value="0x88EA" name="GL_DYNAMIC_COPY"/>
5717         <enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/>
5718         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
5719         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
5720         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
5721         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
5722         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
5723         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
5724         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
5725         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
5726         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
5727         <enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
5728         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
5729         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
5730         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
5731         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
5732         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
5733         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
5734         <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/>
5735         <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
5736         <enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/>
5737         <enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
5738         <enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
5739         <enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
5740         <enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
5741         <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
5742         <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
5743         <enum value="0x88F9" name="GL_SRC1_COLOR"/>
5744         <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
5745         <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
5746         <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
5747         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
5748         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
5749         <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
5750         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
5751         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
5752         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
5753         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
5754         <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
5755         <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
5756         <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
5757         <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
5758         <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
5759         <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
5760         <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
5761         <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
5762         <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
5763         <enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
5764         <enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
5765         <enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
5766         <enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
5767         <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
5768         <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
5769         <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
5770             <unused start="0x8913"/>
5771         <enum value="0x8914" name="GL_SAMPLES_PASSED"/>
5772         <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
5773             <unused start="0x8915"/>
5774         <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/>
5775         <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/>
5776         <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/>
5777         <enum value="0x8919" name="GL_SAMPLER_BINDING"/>
5778         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
5779         <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/>
5780         <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/>
5781         <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
5782         <enum value="0x891C" name="GL_CLAMP_READ_COLOR"/>
5783         <enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB"/>
5784         <enum value="0x891D" name="GL_FIXED_ONLY"/>
5785         <enum value="0x891D" name="GL_FIXED_ONLY_ARB"/>
5786         <enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV"/>
5787         <enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV"/>
5788     </enums>
5789
5790     <enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD">
5791         <enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI"/>
5792         <enum value="0x8921" name="GL_REG_0_ATI"/>
5793         <enum value="0x8922" name="GL_REG_1_ATI"/>
5794         <enum value="0x8923" name="GL_REG_2_ATI"/>
5795         <enum value="0x8924" name="GL_REG_3_ATI"/>
5796         <enum value="0x8925" name="GL_REG_4_ATI"/>
5797         <enum value="0x8926" name="GL_REG_5_ATI"/>
5798         <enum value="0x8927" name="GL_REG_6_ATI"/>
5799         <enum value="0x8928" name="GL_REG_7_ATI"/>
5800         <enum value="0x8929" name="GL_REG_8_ATI"/>
5801         <enum value="0x892A" name="GL_REG_9_ATI"/>
5802         <enum value="0x892B" name="GL_REG_10_ATI"/>
5803         <enum value="0x892C" name="GL_REG_11_ATI"/>
5804         <enum value="0x892D" name="GL_REG_12_ATI"/>
5805         <enum value="0x892E" name="GL_REG_13_ATI"/>
5806         <enum value="0x892F" name="GL_REG_14_ATI"/>
5807         <enum value="0x8930" name="GL_REG_15_ATI"/>
5808         <enum value="0x8931" name="GL_REG_16_ATI"/>
5809         <enum value="0x8932" name="GL_REG_17_ATI"/>
5810         <enum value="0x8933" name="GL_REG_18_ATI"/>
5811         <enum value="0x8934" name="GL_REG_19_ATI"/>
5812         <enum value="0x8935" name="GL_REG_20_ATI"/>
5813         <enum value="0x8936" name="GL_REG_21_ATI"/>
5814         <enum value="0x8937" name="GL_REG_22_ATI"/>
5815         <enum value="0x8938" name="GL_REG_23_ATI"/>
5816         <enum value="0x8939" name="GL_REG_24_ATI"/>
5817         <enum value="0x893A" name="GL_REG_25_ATI"/>
5818         <enum value="0x893B" name="GL_REG_26_ATI"/>
5819         <enum value="0x893C" name="GL_REG_27_ATI"/>
5820         <enum value="0x893D" name="GL_REG_28_ATI"/>
5821         <enum value="0x893E" name="GL_REG_29_ATI"/>
5822         <enum value="0x893F" name="GL_REG_30_ATI"/>
5823         <enum value="0x8940" name="GL_REG_31_ATI"/>
5824         <enum value="0x8941" name="GL_CON_0_ATI"/>
5825         <enum value="0x8942" name="GL_CON_1_ATI"/>
5826         <enum value="0x8943" name="GL_CON_2_ATI"/>
5827         <enum value="0x8944" name="GL_CON_3_ATI"/>
5828         <enum value="0x8945" name="GL_CON_4_ATI"/>
5829         <enum value="0x8946" name="GL_CON_5_ATI"/>
5830         <enum value="0x8947" name="GL_CON_6_ATI"/>
5831         <enum value="0x8948" name="GL_CON_7_ATI"/>
5832         <enum value="0x8949" name="GL_CON_8_ATI"/>
5833         <enum value="0x894A" name="GL_CON_9_ATI"/>
5834         <enum value="0x894B" name="GL_CON_10_ATI"/>
5835         <enum value="0x894C" name="GL_CON_11_ATI"/>
5836         <enum value="0x894D" name="GL_CON_12_ATI"/>
5837         <enum value="0x894E" name="GL_CON_13_ATI"/>
5838         <enum value="0x894F" name="GL_CON_14_ATI"/>
5839         <enum value="0x8950" name="GL_CON_15_ATI"/>
5840         <enum value="0x8951" name="GL_CON_16_ATI"/>
5841         <enum value="0x8952" name="GL_CON_17_ATI"/>
5842         <enum value="0x8953" name="GL_CON_18_ATI"/>
5843         <enum value="0x8954" name="GL_CON_19_ATI"/>
5844         <enum value="0x8955" name="GL_CON_20_ATI"/>
5845         <enum value="0x8956" name="GL_CON_21_ATI"/>
5846         <enum value="0x8957" name="GL_CON_22_ATI"/>
5847         <enum value="0x8958" name="GL_CON_23_ATI"/>
5848         <enum value="0x8959" name="GL_CON_24_ATI"/>
5849         <enum value="0x895A" name="GL_CON_25_ATI"/>
5850         <enum value="0x895B" name="GL_CON_26_ATI"/>
5851         <enum value="0x895C" name="GL_CON_27_ATI"/>
5852         <enum value="0x895D" name="GL_CON_28_ATI"/>
5853         <enum value="0x895E" name="GL_CON_29_ATI"/>
5854         <enum value="0x895F" name="GL_CON_30_ATI"/>
5855         <enum value="0x8960" name="GL_CON_31_ATI"/>
5856         <enum value="0x8961" name="GL_MOV_ATI"/>
5857         <enum value="0x8963" name="GL_ADD_ATI"/>
5858         <enum value="0x8964" name="GL_MUL_ATI"/>
5859         <enum value="0x8965" name="GL_SUB_ATI"/>
5860         <enum value="0x8966" name="GL_DOT3_ATI"/>
5861         <enum value="0x8967" name="GL_DOT4_ATI"/>
5862         <enum value="0x8968" name="GL_MAD_ATI"/>
5863         <enum value="0x8969" name="GL_LERP_ATI"/>
5864         <enum value="0x896A" name="GL_CND_ATI"/>
5865         <enum value="0x896B" name="GL_CND0_ATI"/>
5866         <enum value="0x896C" name="GL_DOT2_ADD_ATI"/>
5867         <enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI"/>
5868         <enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
5869         <enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
5870         <enum value="0x8970" name="GL_NUM_PASSES_ATI"/>
5871         <enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
5872         <enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
5873         <enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
5874         <enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
5875         <enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/>
5876         <enum value="0x8976" name="GL_SWIZZLE_STR_ATI"/>
5877         <enum value="0x8977" name="GL_SWIZZLE_STQ_ATI"/>
5878         <enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI"/>
5879         <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/>
5880         <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
5881         <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
5882             <unused start="0x897C" end="0x897F"/>
5883     </enums>
5884
5885     <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
5886         <enum value="0x8980" name="GL_INTERLACE_OML"/>
5887         <enum value="0x8981" name="GL_INTERLACE_READ_OML"/>
5888         <enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
5889         <enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
5890         <enum value="0x8984" name="GL_PACK_RESAMPLE_OML"/>
5891         <enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML"/>
5892         <enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/>
5893         <enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/>
5894         <enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/>
5895         <enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/>
5896         <enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
5897         <enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
5898         <enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
5899         <enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
5900         <enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
5901         <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
5902     </enums>
5903
5904     <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs"/>
5905
5906     <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox"/>
5907
5908     <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
5909         <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
5910         <enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
5911         <enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
5912         <enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
5913         <enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
5914         <enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
5915         <enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
5916         <enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
5917         <enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
5918         <enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
5919         <enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE"/>
5920         <enum value="0x8A0B" name="GL_FENCE_APPLE"/>
5921         <enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/>
5922         <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
5923         <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
5924         <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
5925             <unused start="0x8A10" comment="Unknown extension (Khronos bug 632)"/>
5926             <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
5927         <enum value="0x8A11" name="GL_UNIFORM_BUFFER"/>
5928         <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
5929         <enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
5930         <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
5931         <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
5932         <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
5933             <unused start="0x8A17" end="0x8A18"/>
5934         <enum value="0x8A19" name="GL_RELEASED_APPLE"/>
5935         <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
5936         <enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
5937         <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
5938         <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
5939             <unused start="0x8A1E"/>
5940         <enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
5941             <unused start="0x8A20" end="0x8A27"/>
5942         <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/>
5943         <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/>
5944         <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/>
5945         <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
5946         <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
5947         <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
5948         <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
5949         <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
5950         <enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
5951         <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
5952         <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
5953         <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
5954         <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
5955         <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
5956         <enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS"/>
5957         <enum value="0x8A37" name="GL_UNIFORM_TYPE"/>
5958         <enum value="0x8A38" name="GL_UNIFORM_SIZE"/>
5959         <enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH"/>
5960         <enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX"/>
5961         <enum value="0x8A3B" name="GL_UNIFORM_OFFSET"/>
5962         <enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE"/>
5963         <enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE"/>
5964         <enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR"/>
5965         <enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING"/>
5966         <enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
5967         <enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
5968         <enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
5969         <enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
5970         <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
5971         <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
5972         <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
5973             <unused start="0x8A47"/>
5974         <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
5975         <enum value="0x8A49" name="GL_DECODE_EXT"/>
5976         <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
5977             <unused start="0x8A4B" end="0x8A4E"/>
5978         <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
5979             <unused start="0x8A50"/>
5980         <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
5981         <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
5982         <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
5983         <enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
5984         <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
5985         <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
5986         <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
5987             <unused start="0x8A58" end="0x8A7F"/>
5988     </enums>
5989
5990     <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox"/>
5991
5992     <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul"/>
5993
5994     <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
5995         <enum value="0x8B30" name="GL_FRAGMENT_SHADER"/>
5996         <enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB"/>
5997         <enum value="0x8B31" name="GL_VERTEX_SHADER"/>
5998         <enum value="0x8B31" name="GL_VERTEX_SHADER_ARB"/>
5999             <unused start="0x8B32" end="0x8B3F" comment="For shader types"/>
6000     </enums>
6001
6002     <enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB">
6003         <enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB"/>
6004         <enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT"/>
6005             <unused start="0x8B41" end="0x8B47" comment="For container types"/>
6006     </enums>
6007
6008     <enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB">
6009         <enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/>
6010         <enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/>
6011         <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
6012         <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
6013         <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
6014         <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
6015         <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS"/>
6016         <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="MAX_VARYING_FLOATS"/>
6017         <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/>
6018         <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/>
6019         <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
6020         <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
6021         <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
6022         <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
6023         <enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/>
6024         <enum value="0x8B4F" name="GL_SHADER_TYPE"/>
6025         <enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/>
6026     </enums>
6027
6028     <enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB">
6029         <enum value="0x8B50" name="GL_FLOAT_VEC2"/>
6030         <enum value="0x8B50" name="GL_FLOAT_VEC2_ARB"/>
6031         <enum value="0x8B51" name="GL_FLOAT_VEC3"/>
6032         <enum value="0x8B51" name="GL_FLOAT_VEC3_ARB"/>
6033         <enum value="0x8B52" name="GL_FLOAT_VEC4"/>
6034         <enum value="0x8B52" name="GL_FLOAT_VEC4_ARB"/>
6035         <enum value="0x8B53" name="GL_INT_VEC2"/>
6036         <enum value="0x8B53" name="GL_INT_VEC2_ARB"/>
6037         <enum value="0x8B54" name="GL_INT_VEC3"/>
6038         <enum value="0x8B54" name="GL_INT_VEC3_ARB"/>
6039         <enum value="0x8B55" name="GL_INT_VEC4"/>
6040         <enum value="0x8B55" name="GL_INT_VEC4_ARB"/>
6041         <enum value="0x8B56" name="GL_BOOL"/>
6042         <enum value="0x8B56" name="GL_BOOL_ARB"/>
6043         <enum value="0x8B57" name="GL_BOOL_VEC2"/>
6044         <enum value="0x8B57" name="GL_BOOL_VEC2_ARB"/>
6045         <enum value="0x8B58" name="GL_BOOL_VEC3"/>
6046         <enum value="0x8B58" name="GL_BOOL_VEC3_ARB"/>
6047         <enum value="0x8B59" name="GL_BOOL_VEC4"/>
6048         <enum value="0x8B59" name="GL_BOOL_VEC4_ARB"/>
6049         <enum value="0x8B5A" name="GL_FLOAT_MAT2"/>
6050         <enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB"/>
6051         <enum value="0x8B5B" name="GL_FLOAT_MAT3"/>
6052         <enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB"/>
6053         <enum value="0x8B5C" name="GL_FLOAT_MAT4"/>
6054         <enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB"/>
6055         <enum value="0x8B5D" name="GL_SAMPLER_1D"/>
6056         <enum value="0x8B5D" name="GL_SAMPLER_1D_ARB"/>
6057         <enum value="0x8B5E" name="GL_SAMPLER_2D"/>
6058         <enum value="0x8B5E" name="GL_SAMPLER_2D_ARB"/>
6059         <enum value="0x8B5F" name="GL_SAMPLER_3D"/>
6060         <enum value="0x8B5F" name="GL_SAMPLER_3D_ARB"/>
6061         <enum value="0x8B5F" name="GL_SAMPLER_3D_OES"/>
6062         <enum value="0x8B60" name="GL_SAMPLER_CUBE"/>
6063         <enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB"/>
6064         <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW"/>
6065         <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB"/>
6066         <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW"/>
6067         <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB"/>
6068         <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT"/>
6069         <enum value="0x8B63" name="GL_SAMPLER_2D_RECT"/>
6070         <enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB"/>
6071         <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW"/>
6072         <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
6073         <enum value="0x8B65" name="GL_FLOAT_MAT2x3"/>
6074         <enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV"/>
6075         <enum value="0x8B66" name="GL_FLOAT_MAT2x4"/>
6076         <enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV"/>
6077         <enum value="0x8B67" name="GL_FLOAT_MAT3x2"/>
6078         <enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV"/>
6079         <enum value="0x8B68" name="GL_FLOAT_MAT3x4"/>
6080         <enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV"/>
6081         <enum value="0x8B69" name="GL_FLOAT_MAT4x2"/>
6082         <enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV"/>
6083         <enum value="0x8B6A" name="GL_FLOAT_MAT4x3"/>
6084         <enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV"/>
6085             <unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/>
6086     </enums>
6087
6088     <enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB">
6089         <enum value="0x8B80" name="GL_DELETE_STATUS"/>
6090         <enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/>
6091         <enum value="0x8B81" name="GL_COMPILE_STATUS"/>
6092         <enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/>
6093         <enum value="0x8B82" name="GL_LINK_STATUS"/>
6094         <enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/>
6095         <enum value="0x8B83" name="GL_VALIDATE_STATUS"/>
6096         <enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
6097         <enum value="0x8B84" name="GL_INFO_LOG_LENGTH"/>
6098         <enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
6099         <enum value="0x8B85" name="GL_ATTACHED_SHADERS"/>
6100         <enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
6101         <enum value="0x8B86" name="GL_ACTIVE_UNIFORMS"/>
6102         <enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
6103         <enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
6104         <enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
6105         <enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH"/>
6106         <enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
6107         <enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES"/>
6108         <enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
6109         <enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
6110         <enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
6111         <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
6112         <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
6113         <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
6114         <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION"/>
6115         <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
6116         <enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/>
6117         <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
6118             <unused start="0x8B8E" end="0x8B8F"/>
6119     </enums>
6120
6121     <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
6122         <enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/>
6123         <enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/>
6124         <enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/>
6125         <enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/>
6126         <enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/>
6127         <enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/>
6128         <enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/>
6129         <enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/>
6130         <enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/>
6131         <enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/>
6132         <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
6133         <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
6134         <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
6135         <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
6136         <enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/>
6137         <enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/>
6138         <enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
6139         <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
6140     </enums>
6141
6142     <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
6143
6144     <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
6145         <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
6146         <enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/>
6147         <enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/>
6148         <enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/>
6149         <enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/>
6150         <enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
6151         <enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
6152         <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
6153     </enums>
6154
6155     <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="AMD">
6156         <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
6157         <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
6158         <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
6159         <enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/>
6160         <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
6161         <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
6162         <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
6163             <unused start="0x8BC7" end="0x8BD1"/>
6164         <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
6165         <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
6166         <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
6167         <enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
6168         <enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/>
6169         <enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/>
6170         <enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
6171         <enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
6172         <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
6173         <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
6174         <enum value="0x8BDC" name="GL_STATE_RESTORE"/>
6175             <unused start="0x8BDD" end="0x8BFF"/>
6176     </enums>
6177
6178     <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
6179         <enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
6180         <enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
6181         <enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
6182         <enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
6183         <enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/>
6184         <enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
6185         <enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
6186         <enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
6187         <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
6188         <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
6189         <enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/>
6190             <unused start="0x8C0B" end="0x8C0F"/>
6191     </enums>
6192
6193     <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
6194         <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/>
6195         <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/>
6196         <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/>
6197         <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/>
6198         <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/>
6199         <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/>
6200         <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/>
6201         <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
6202         <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/>
6203         <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
6204         <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/>
6205         <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
6206         <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/>
6207         <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
6208         <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/>
6209         <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/>
6210         <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/>
6211         <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY"/>
6212         <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/>
6213         <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY"/>
6214         <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
6215         <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY"/>
6216         <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/>
6217         <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY"/>
6218         <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
6219         <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY"/>
6220         <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
6221         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/>
6222         <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
6223             <unused start="0x8C1E" end="0x8C25"/>
6224         <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/>
6225         <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
6226         <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
6227         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
6228         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
6229         <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
6230         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/>
6231         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
6232         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
6233         <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
6234         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
6235         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
6236         <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
6237         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/>
6238         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
6239         <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
6240         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
6241         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
6242         <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
6243         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
6244         <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
6245         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/>
6246         <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
6247             <unused start="0x8C30" end="0x8C35"/>
6248         <enum value="0x8C36" name="GL_SAMPLE_SHADING"/>
6249         <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
6250         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
6251         <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
6252             <unused start="0x8C38" end="0x8C39"/>
6253         <enum value="0x8C3A" name="GL_R11F_G11F_B10F"/>
6254         <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/>
6255         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
6256         <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
6257         <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
6258         <enum value="0x8C3D" name="GL_RGB9_E5"/>
6259         <enum value="0x8C3D" name="GL_RGB9_E5_EXT"/>
6260         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
6261         <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
6262         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
6263         <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
6264         <enum value="0x8C40" name="GL_SRGB"/>
6265         <enum value="0x8C40" name="GL_SRGB_EXT"/>
6266         <enum value="0x8C41" name="GL_SRGB8"/>
6267         <enum value="0x8C41" name="GL_SRGB8_EXT"/>
6268         <enum value="0x8C41" name="GL_SRGB8_NV"/>
6269         <enum value="0x8C42" name="GL_SRGB_ALPHA"/>
6270         <enum value="0x8C42" name="GL_SRGB_ALPHA_EXT"/>
6271         <enum value="0x8C43" name="GL_SRGB8_ALPHA8"/>
6272         <enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT"/>
6273         <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/>
6274         <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/>
6275         <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/>
6276         <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/>
6277         <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/>
6278         <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/>
6279         <enum value="0x8C46" name="GL_SLUMINANCE"/>
6280         <enum value="0x8C46" name="GL_SLUMINANCE_EXT"/>
6281         <enum value="0x8C46" name="GL_SLUMINANCE_NV"/>
6282         <enum value="0x8C47" name="GL_SLUMINANCE8"/>
6283         <enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/>
6284         <enum value="0x8C47" name="GL_SLUMINANCE8_NV"/>
6285         <enum value="0x8C48" name="GL_COMPRESSED_SRGB"/>
6286         <enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/>
6287         <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA"/>
6288         <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
6289         <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/>
6290         <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/>
6291         <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
6292         <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
6293         <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
6294         <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
6295         <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
6296         <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
6297         <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
6298         <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
6299         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
6300         <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
6301             <unused start="0x8C50" end="0x8C6F"/>
6302         <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
6303         <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
6304         <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
6305         <enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
6306         <enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
6307         <enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
6308         <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
6309         <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
6310         <enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/>
6311         <enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/>
6312         <enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/>
6313         <enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/>
6314         <enum value="0x8C7B" name="GL_VERTEX_ID_NV"/>
6315         <enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/>
6316         <enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/>
6317         <enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
6318         <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
6319         <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
6320         <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
6321         <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
6322         <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
6323         <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
6324         <enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/>
6325         <enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
6326         <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
6327         <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
6328         <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
6329         <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
6330         <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
6331         <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
6332         <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
6333         <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
6334         <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
6335         <enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
6336         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/>
6337         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
6338         <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
6339         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
6340         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
6341         <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
6342         <enum value="0x8C89" name="GL_RASTERIZER_DISCARD"/>
6343         <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/>
6344         <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/>
6345         <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
6346         <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
6347         <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
6348         <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
6349         <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
6350         <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
6351         <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS"/>
6352         <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/>
6353         <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/>
6354         <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS"/>
6355         <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/>
6356         <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/>
6357         <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
6358         <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
6359         <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
6360         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
6361         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
6362         <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
6363     </enums>
6364
6365     <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi, OpenGL ES extensions">
6366             <!-- Reassigned from ATI to QCOM at time of
6367                  mobile/desktop split (bug 5874) -->
6368             <unused start="0x8C90" end="0x8C91"/>
6369         <enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
6370         <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
6371             <unused start="0x8C94" end="0x8C9F"/>
6372     </enums>
6373
6374     <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
6375         <enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/>
6376         <enum value="0x8CA1" name="GL_LOWER_LEFT"/>
6377         <enum value="0x8CA2" name="GL_UPPER_LEFT"/>
6378         <enum value="0x8CA3" name="GL_STENCIL_BACK_REF"/>
6379         <enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK"/>
6380         <enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK"/>
6381         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING"/>
6382         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
6383         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
6384         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
6385         <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
6386         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/>
6387         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/>
6388         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/>
6389         <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/>
6390         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING"/>
6391         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/>
6392         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/>
6393         <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/>
6394         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER"/>
6395         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/>
6396         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/>
6397         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/>
6398         <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/>
6399         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER"/>
6400         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
6401         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/>
6402         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/>
6403         <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/>
6404         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING"/>
6405         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
6406         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
6407         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
6408         <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
6409         <enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
6410         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES"/>
6411         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
6412         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
6413         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT"/>
6414         <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/>
6415         <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/>
6416         <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/>
6417             <unused start="0x8CAE" end="0x8CAF"/>
6418     </enums>
6419
6420     <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1"/>
6421
6422     <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
6423         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
6424         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
6425         <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
6426         <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
6427         <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
6428         <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
6429         <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
6430         <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
6431         <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
6432         <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
6433         <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
6434         <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
6435         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
6436         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
6437         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
6438         <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
6439         <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE"/>
6440         <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
6441         <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/>
6442         <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
6443         <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
6444         <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
6445         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
6446         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
6447         <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
6448             <unused start="0x8CD8" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
6449             <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
6450         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
6451         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
6452         <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
6453         <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
6454         <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
6455         <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
6456         <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
6457         <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/>
6458         <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
6459         <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
6460         <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/>
6461         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/>
6462         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
6463         <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
6464             <unused start="0x8CDE" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
6465             <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
6466         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
6467         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
6468         <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
6469         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0"/>
6470         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT"/>
6471         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV"/>
6472         <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES"/>
6473         <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1"/>
6474         <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT"/>
6475         <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV"/>
6476         <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2"/>
6477         <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT"/>
6478         <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV"/>
6479         <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3"/>
6480         <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT"/>
6481         <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV"/>
6482         <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4"/>
6483         <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT"/>
6484         <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV"/>
6485         <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5"/>
6486         <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT"/>
6487         <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV"/>
6488         <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6"/>
6489         <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT"/>
6490         <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV"/>
6491         <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7"/>
6492         <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT"/>
6493         <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV"/>
6494         <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8"/>
6495         <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT"/>
6496         <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV"/>
6497         <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9"/>
6498         <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT"/>
6499         <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV"/>
6500         <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10"/>
6501         <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT"/>
6502         <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV"/>
6503         <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11"/>
6504         <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT"/>
6505         <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV"/>
6506         <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12"/>
6507         <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT"/>
6508         <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV"/>
6509         <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13"/>
6510         <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT"/>
6511         <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV"/>
6512         <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14"/>
6513         <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT"/>
6514         <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV"/>
6515         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/>
6516         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/>
6517         <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/>
6518             <unused start="0x8CF0" end="0x8CFF" comment="For color attachments 16-31"/>
6519         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/>
6520         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/>
6521         <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/>
6522             <unused start="0x8D01" end="0x8D1F" comment="For depth attachments 16-31"/>
6523         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/>
6524         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/>
6525         <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/>
6526             <unused start="0x8D21" end="0x8D3F" comment="For stencil attachments 16-31"/>
6527         <enum value="0x8D40" name="GL_FRAMEBUFFER"/>
6528         <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
6529         <enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/>
6530         <enum value="0x8D41" name="GL_RENDERBUFFER"/>
6531         <enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/>
6532         <enum value="0x8D41" name="GL_RENDERBUFFER_OES"/>
6533         <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH"/>
6534         <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT"/>
6535         <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES"/>
6536         <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT"/>
6537         <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT"/>
6538         <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES"/>
6539         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
6540         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
6541         <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
6542             <unused start="0x8D45" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
6543         <enum value="0x8D46" name="GL_STENCIL_INDEX1"/>
6544         <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/>
6545         <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/>
6546         <enum value="0x8D47" name="GL_STENCIL_INDEX4"/>
6547         <enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT"/>
6548         <enum value="0x8D47" name="GL_STENCIL_INDEX4_OES"/>
6549         <enum value="0x8D48" name="GL_STENCIL_INDEX8"/>
6550         <enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT"/>
6551         <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/>
6552         <enum value="0x8D49" name="GL_STENCIL_INDEX16"/>
6553         <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/>
6554             <unused start="0x8D4A" end="0x8D4F" comment="For additional stencil formats"/>
6555         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/>
6556         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
6557         <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/>
6558         <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE"/>
6559         <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
6560         <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
6561         <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE"/>
6562         <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
6563         <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
6564         <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE"/>
6565         <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
6566         <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
6567         <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE"/>
6568         <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
6569         <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
6570         <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE"/>
6571         <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
6572         <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
6573         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
6574         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
6575         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
6576         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
6577         <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
6578         <enum value="0x8D57" name="GL_MAX_SAMPLES"/>
6579         <enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/>
6580         <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
6581         <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
6582         <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
6583             <unused start="0x8D58" end="0x8D5F"/>
6584     </enums>
6585
6586     <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
6587         <enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES"/>
6588         <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
6589         <enum value="0x8D62" name="GL_RGB565_OES"/>
6590         <enum value="0x8D62" name="GL_RGB565"/>
6591             <unused start="0x8D63" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
6592         <enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
6593         <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
6594         <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
6595         <enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
6596         <enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
6597         <enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
6598         <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
6599         <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
6600         <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/>
6601         <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
6602             <unused start="0x8D6D" end="0x8D6F"/>
6603     </enums>
6604
6605     <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
6606         <enum value="0x8D70" name="GL_RGBA32UI"/>
6607         <enum value="0x8D70" name="GL_RGBA32UI_EXT"/>
6608         <enum value="0x8D71" name="GL_RGB32UI"/>
6609         <enum value="0x8D71" name="GL_RGB32UI_EXT"/>
6610         <enum value="0x8D72" name="GL_ALPHA32UI_EXT"/>
6611         <enum value="0x8D73" name="GL_INTENSITY32UI_EXT"/>
6612         <enum value="0x8D74" name="GL_LUMINANCE32UI_EXT"/>
6613         <enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT"/>
6614         <enum value="0x8D76" name="GL_RGBA16UI"/>
6615         <enum value="0x8D76" name="GL_RGBA16UI_EXT"/>
6616         <enum value="0x8D77" name="GL_RGB16UI"/>
6617         <enum value="0x8D77" name="GL_RGB16UI_EXT"/>
6618         <enum value="0x8D78" name="GL_ALPHA16UI_EXT"/>
6619         <enum value="0x8D79" name="GL_INTENSITY16UI_EXT"/>
6620         <enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT"/>
6621         <enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT"/>
6622         <enum value="0x8D7C" name="GL_RGBA8UI"/>
6623         <enum value="0x8D7C" name="GL_RGBA8UI_EXT"/>
6624         <enum value="0x8D7D" name="GL_RGB8UI"/>
6625         <enum value="0x8D7D" name="GL_RGB8UI_EXT"/>
6626         <enum value="0x8D7E" name="GL_ALPHA8UI_EXT"/>
6627         <enum value="0x8D7F" name="GL_INTENSITY8UI_EXT"/>
6628         <enum value="0x8D80" name="GL_LUMINANCE8UI_EXT"/>
6629         <enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT"/>
6630         <enum value="0x8D82" name="GL_RGBA32I"/>
6631         <enum value="0x8D82" name="GL_RGBA32I_EXT"/>
6632         <enum value="0x8D83" name="GL_RGB32I"/>
6633         <enum value="0x8D83" name="GL_RGB32I_EXT"/>
6634         <enum value="0x8D84" name="GL_ALPHA32I_EXT"/>
6635         <enum value="0x8D85" name="GL_INTENSITY32I_EXT"/>
6636         <enum value="0x8D86" name="GL_LUMINANCE32I_EXT"/>
6637         <enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT"/>
6638         <enum value="0x8D88" name="GL_RGBA16I"/>
6639         <enum value="0x8D88" name="GL_RGBA16I_EXT"/>
6640         <enum value="0x8D89" name="GL_RGB16I"/>
6641         <enum value="0x8D89" name="GL_RGB16I_EXT"/>
6642         <enum value="0x8D8A" name="GL_ALPHA16I_EXT"/>
6643         <enum value="0x8D8B" name="GL_INTENSITY16I_EXT"/>
6644         <enum value="0x8D8C" name="GL_LUMINANCE16I_EXT"/>
6645         <enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT"/>
6646         <enum value="0x8D8E" name="GL_RGBA8I"/>
6647         <enum value="0x8D8E" name="GL_RGBA8I_EXT"/>
6648         <enum value="0x8D8F" name="GL_RGB8I"/>
6649         <enum value="0x8D8F" name="GL_RGB8I_EXT"/>
6650         <enum value="0x8D90" name="GL_ALPHA8I_EXT"/>
6651         <enum value="0x8D91" name="GL_INTENSITY8I_EXT"/>
6652         <enum value="0x8D92" name="GL_LUMINANCE8I_EXT"/>
6653         <enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT"/>
6654         <enum value="0x8D94" name="GL_RED_INTEGER"/>
6655         <enum value="0x8D94" name="GL_RED_INTEGER_EXT"/>
6656         <enum value="0x8D95" name="GL_GREEN_INTEGER"/>
6657         <enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/>
6658         <enum value="0x8D96" name="GL_BLUE_INTEGER"/>
6659         <enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/>
6660         <enum value="0x8D97" name="GL_ALPHA_INTEGER"/>
6661         <enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/>
6662         <enum value="0x8D98" name="GL_RGB_INTEGER"/>
6663         <enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/>
6664         <enum value="0x8D99" name="GL_RGBA_INTEGER"/>
6665         <enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/>
6666         <enum value="0x8D9A" name="GL_BGR_INTEGER"/>
6667         <enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/>
6668         <enum value="0x8D9B" name="GL_BGRA_INTEGER"/>
6669         <enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/>
6670         <enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/>
6671         <enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
6672         <enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/>
6673         <enum value="0x8D9F" name="GL_INT_2_10_10_10_REV"/>
6674         <enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
6675         <enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
6676         <enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
6677         <enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
6678         <enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
6679         <enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
6680         <enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
6681         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
6682         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
6683         <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
6684         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
6685         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
6686         <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
6687         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
6688         <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
6689             <!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
6690         <enum value="0x8DAA" name="GL_LAYER_NV"/>
6691         <enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV"/>
6692         <enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV"/>
6693         <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
6694         <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
6695         <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
6696         <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
6697             <unused start="0x8DB0" end="0x8DB8"/>
6698         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/>
6699         <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
6700         <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
6701         <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1"/>
6702         <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT"/>
6703         <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
6704         <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
6705         <enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
6706         <enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2"/>
6707         <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
6708         <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
6709         <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY"/>
6710         <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/>
6711         <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY"/>
6712         <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
6713         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/>
6714         <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
6715         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
6716         <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
6717         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
6718         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
6719         <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
6720         <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW"/>
6721         <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
6722         <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/>
6723         <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2"/>
6724         <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/>
6725         <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3"/>
6726         <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/>
6727         <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4"/>
6728         <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/>
6729         <enum value="0x8DC9" name="GL_INT_SAMPLER_1D"/>
6730         <enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/>
6731         <enum value="0x8DCA" name="GL_INT_SAMPLER_2D"/>
6732         <enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/>
6733         <enum value="0x8DCB" name="GL_INT_SAMPLER_3D"/>
6734         <enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/>
6735         <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE"/>
6736         <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/>
6737         <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT"/>
6738         <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/>
6739         <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY"/>
6740         <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
6741         <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY"/>
6742         <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
6743         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/>
6744         <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
6745         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/>
6746         <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
6747         <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/>
6748         <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
6749         <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D"/>
6750         <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
6751         <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
6752         <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
6753         <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
6754         <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
6755         <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
6756         <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
6757         <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
6758         <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
6759         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
6760         <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
6761         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/>
6762         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
6763         <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
6764         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
6765         <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
6766         <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
6767         <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
6768         <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
6769         <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
6770         <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
6771         <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
6772         <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
6773         <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
6774         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
6775         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
6776         <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
6777         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
6778         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
6779         <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
6780         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
6781         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
6782         <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
6783         <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
6784         <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
6785         <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
6786         <enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES"/>
6787         <enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
6788         <enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/>
6789         <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
6790         <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
6791         <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
6792             <unused start="0x8DEB" end="0x8DEC"/>
6793         <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
6794         <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
6795         <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
6796     </enums>
6797
6798     <enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES">
6799         <enum value="0x8DF0" name="GL_LOW_FLOAT"/>
6800         <enum value="0x8DF1" name="GL_MEDIUM_FLOAT"/>
6801         <enum value="0x8DF2" name="GL_HIGH_FLOAT"/>
6802         <enum value="0x8DF3" name="GL_LOW_INT"/>
6803         <enum value="0x8DF4" name="GL_MEDIUM_INT"/>
6804         <enum value="0x8DF5" name="GL_HIGH_INT"/>
6805         <enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
6806         <enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/>
6807         <enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS"/>
6808         <enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS"/>
6809         <enum value="0x8DFA" name="GL_SHADER_COMPILER"/>
6810         <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
6811         <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/>
6812         <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
6813             <unused start="0x8DFE" end="0x8E0F"/>
6814     </enums>
6815
6816     <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
6817         <enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
6818         <enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
6819         <enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
6820         <enum value="0x8E13" name="GL_QUERY_WAIT"/>
6821         <enum value="0x8E13" name="GL_QUERY_WAIT_NV"/>
6822         <enum value="0x8E14" name="GL_QUERY_NO_WAIT"/>
6823         <enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/>
6824         <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT"/>
6825         <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
6826         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/>
6827         <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
6828             <unused start="0x8E17" end="0x8E1D"/>
6829         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
6830         <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
6831         <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
6832             <unused start="0x8E21"/>
6833         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/>
6834         <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
6835         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
6836         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
6837         <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
6838         <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
6839         <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
6840         <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
6841         <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/>
6842         <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
6843         <enum value="0x8E26" name="GL_FRAME_NV"/>
6844         <enum value="0x8E27" name="GL_FIELDS_NV"/>
6845         <enum value="0x8E28" name="GL_CURRENT_TIME_NV"/>
6846         <enum value="0x8E28" name="GL_TIMESTAMP"/>
6847         <enum value="0x8E28" name="GL_TIMESTAMP_EXT"/>
6848         <enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/>
6849         <enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/>
6850         <enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/>
6851         <enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
6852         <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
6853         <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
6854         <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
6855             <unused start="0x8E30" end="0x8E41"/>
6856         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/>
6857         <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
6858         <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/>
6859         <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/>
6860         <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B"/>
6861         <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/>
6862         <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A"/>
6863         <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/>
6864         <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA"/>
6865         <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
6866         <enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
6867         <enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
6868         <enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
6869         <enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
6870         <enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES"/>
6871         <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
6872         <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
6873         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/>
6874         <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
6875         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/>
6876         <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
6877         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/>
6878         <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
6879         <enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
6880         <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
6881         <enum value="0x8E51" name="GL_SAMPLE_MASK"/>
6882         <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
6883         <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
6884         <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/>
6885         <enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
6886         <enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
6887         <enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/>
6888         <enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/>
6889         <enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
6890         <enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
6891         <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS"/>
6892         <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
6893         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
6894         <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
6895         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
6896         <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
6897         <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
6898         <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
6899         <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
6900         <enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
6901         <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
6902         <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
6903         <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
6904         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
6905         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
6906         <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
6907             <unused start="0x8E60" end="0x8E6F"/>
6908         <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
6909         <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
6910         <enum value="0x8E72" name="GL_PATCH_VERTICES"/>
6911         <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
6912         <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
6913         <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
6914         <enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
6915         <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
6916         <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
6917         <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
6918         <enum value="0x8E7A" name="GL_ISOLINES"/>
6919         <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
6920         <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
6921         <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
6922         <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
6923         <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
6924         <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
6925         <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
6926         <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
6927         <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
6928         <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
6929         <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
6930         <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
6931         <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/>
6932         <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/>
6933         <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
6934         <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
6935         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
6936         <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
6937         <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
6938         <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
6939     </enums>
6940
6941     <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
6942             <unused start="0x8E90" end="0x8E9F"/>
6943     </enums>
6944
6945     <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG"/>
6946
6947     <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20"/>
6948
6949     <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
6950
6951     <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191">
6952         <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/>
6953         <enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/>
6954         <enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/>
6955         <enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/>
6956         <enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/>
6957         <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
6958         <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
6959         <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
6960             <unused start="0x8ED8" end="0x8F1C"/>
6961         <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
6962         <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
6963         <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
6964         <enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
6965         <enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
6966         <enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
6967         <enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/>
6968         <enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/>
6969         <enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
6970         <enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
6971         <enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
6972         <enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
6973         <enum value="0x8F29" name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
6974         <enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
6975         <enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/>
6976         <enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/>
6977         <enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/>
6978         <enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/>
6979         <enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
6980         <enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
6981         <enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
6982         <enum value="0x8F32" name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
6983         <enum value="0x8F33" name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
6984         <enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/>
6985         <enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
6986         <enum value="0x8F36" name="GL_COPY_READ_BUFFER"/>
6987         <enum value="0x8F36" name="GL_COPY_READ_BUFFER_NV"/>
6988         <enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/>
6989         <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER"/>
6990         <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_NV"/>
6991         <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/>
6992         <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/>
6993         <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/>
6994         <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
6995         <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
6996         <enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
6997         <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/>
6998         <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/>
6999         <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/>
7000         <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/>
7001         <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/>
7002         <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/>
7003         <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/>
7004         <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/>
7005         <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/>
7006         <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/>
7007         <enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER"/>
7008         <enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
7009         <enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
7010         <enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/>
7011         <enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
7012         <enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
7013         <enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
7014         <enum value="0x8F46" name="GL_DOUBLE_MAT2"/>
7015         <enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/>
7016         <enum value="0x8F47" name="GL_DOUBLE_MAT3"/>
7017         <enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/>
7018         <enum value="0x8F48" name="GL_DOUBLE_MAT4"/>
7019         <enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/>
7020         <enum value="0x8F49" name="GL_DOUBLE_MAT2x3"/>
7021         <enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/>
7022         <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4"/>
7023         <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/>
7024         <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2"/>
7025         <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/>
7026         <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4"/>
7027         <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/>
7028         <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2"/>
7029         <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/>
7030         <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3"/>
7031         <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/>
7032             <unused start="0x8F4F"/>
7033     </enums>
7034
7035     <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75"/>
7036
7037     <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745">
7038         <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/>
7039         <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
7040             <unused start="0x8F62" end="0x8F6F"/>
7041     </enums>
7042
7043     <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL."/>
7044
7045     <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910"/>
7046
7047     <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB">
7048         <enum value="0x8F90" name="GL_RED_SNORM"/>
7049         <enum value="0x8F91" name="GL_RG_SNORM"/>
7050         <enum value="0x8F92" name="GL_RGB_SNORM"/>
7051         <enum value="0x8F93" name="GL_RGBA_SNORM"/>
7052         <enum value="0x8F94" name="GL_R8_SNORM"/>
7053         <enum value="0x8F95" name="GL_RG8_SNORM"/>
7054         <enum value="0x8F96" name="GL_RGB8_SNORM"/>
7055         <enum value="0x8F97" name="GL_RGBA8_SNORM"/>
7056         <enum value="0x8F98" name="GL_R16_SNORM"/>
7057         <enum value="0x8F99" name="GL_RG16_SNORM"/>
7058         <enum value="0x8F9A" name="GL_RGB16_SNORM"/>
7059         <enum value="0x8F9B" name="GL_RGBA16_SNORM"/>
7060         <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
7061         <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/>
7062         <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/>
7063         <enum value="0x8F9F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
7064     </enums>
7065
7066     <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
7067         <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
7068             <unused start="0x8FA1" end="0x8FAF"/>
7069         <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
7070         <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
7071         <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
7072         <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
7073             <unused start="0x8FB4" end="0x8FBA"/>
7074         <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
7075             <unused start="0x8FBC" end="0x8FBF"/>
7076     </enums>
7077
7078     <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
7079         <enum value="0x8FC4" name="GL_SHADER_BINARY_VIV"/>
7080     </enums>
7081
7082     <enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935">
7083         <enum value="0x8FE0" name="GL_INT8_NV"/>
7084         <enum value="0x8FE1" name="GL_INT8_VEC2_NV"/>
7085         <enum value="0x8FE2" name="GL_INT8_VEC3_NV"/>
7086         <enum value="0x8FE3" name="GL_INT8_VEC4_NV"/>
7087         <enum value="0x8FE4" name="GL_INT16_NV"/>
7088         <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
7089         <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
7090         <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
7091         <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
7092         <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
7093         <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
7094         <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
7095         <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
7096         <enum value="0x8FEE" name="GL_UNSIGNED_INT8_VEC3_NV"/>
7097         <enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/>
7098         <enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/>
7099         <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
7100         <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
7101         <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
7102         <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
7103         <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
7104         <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
7105         <enum value="0x8FF8" name="GL_FLOAT16_NV"/>
7106         <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
7107         <enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/>
7108         <enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/>
7109         <enum value="0x8FFC" name="GL_DOUBLE_VEC2"/>
7110         <enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/>
7111         <enum value="0x8FFD" name="GL_DOUBLE_VEC3"/>
7112         <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
7113         <enum value="0x8FFE" name="GL_DOUBLE_VEC4"/>
7114         <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
7115             <unused start="0x8FFF"/>
7116     </enums>
7117
7118     <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
7119         <enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/>
7120         <enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/>
7121         <enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
7122         <enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/>
7123         <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
7124         <enum value="0x9006" name="GL_DISCRETE_AMD"/>
7125         <enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
7126             <unused start="0x9008"/>
7127         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
7128         <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
7129         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
7130         <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
7131         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
7132         <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
7133         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
7134         <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
7135         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
7136         <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
7137         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
7138         <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
7139         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
7140         <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
7141         <enum value="0x9010" name="GL_ALPHA_SNORM"/>
7142         <enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
7143         <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
7144         <enum value="0x9013" name="GL_INTENSITY_SNORM"/>
7145         <enum value="0x9014" name="GL_ALPHA8_SNORM"/>
7146         <enum value="0x9015" name="GL_LUMINANCE8_SNORM"/>
7147         <enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/>
7148         <enum value="0x9017" name="GL_INTENSITY8_SNORM"/>
7149         <enum value="0x9018" name="GL_ALPHA16_SNORM"/>
7150         <enum value="0x9019" name="GL_LUMINANCE16_SNORM"/>
7151         <enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/>
7152         <enum value="0x901B" name="GL_INTENSITY16_SNORM"/>
7153         <enum value="0x901C" name="GL_FACTOR_MIN_AMD"/>
7154         <enum value="0x901D" name="GL_FACTOR_MAX_AMD"/>
7155         <enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/>
7156         <enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/>
7157     </enums>
7158
7159     <enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935">
7160         <enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/>
7161         <enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/>
7162         <enum value="0x9022" name="GL_FIELD_UPPER_NV"/>
7163         <enum value="0x9023" name="GL_FIELD_LOWER_NV"/>
7164         <enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
7165         <enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
7166         <enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
7167         <enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
7168         <enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/>
7169         <enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
7170         <enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
7171         <enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
7172         <enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
7173         <enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
7174         <enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/>
7175         <enum value="0x902F" name="GL_SUCCESS_NV"/>
7176         <enum value="0x9030" name="GL_FAILURE_NV"/>
7177         <enum value="0x9031" name="GL_YCBYCR8_422_NV"/>
7178         <enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/>
7179         <enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
7180         <enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
7181         <enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
7182         <enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
7183         <enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
7184         <enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
7185         <enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
7186         <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
7187         <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
7188         <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
7189             <unused start="0x903D" end="0x9044"/>
7190         <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
7191         <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
7192             <unused start="0x9047" end="0x904B"/>
7193         <enum value="0x904C" name="GL_IMAGE_1D"/>
7194         <enum value="0x904C" name="GL_IMAGE_1D_EXT"/>
7195         <enum value="0x904D" name="GL_IMAGE_2D"/>
7196         <enum value="0x904D" name="GL_IMAGE_2D_EXT"/>
7197         <enum value="0x904E" name="GL_IMAGE_3D"/>
7198         <enum value="0x904E" name="GL_IMAGE_3D_EXT"/>
7199         <enum value="0x904F" name="GL_IMAGE_2D_RECT"/>
7200         <enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/>
7201         <enum value="0x9050" name="GL_IMAGE_CUBE"/>
7202         <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
7203         <enum value="0x9051" name="GL_IMAGE_BUFFER"/>
7204         <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
7205         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/>
7206         <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
7207         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/>
7208         <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
7209         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/>
7210         <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
7211         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/>
7212         <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
7213         <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
7214         <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
7215         <enum value="0x9057" name="GL_INT_IMAGE_1D"/>
7216         <enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/>
7217         <enum value="0x9058" name="GL_INT_IMAGE_2D"/>
7218         <enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/>
7219         <enum value="0x9059" name="GL_INT_IMAGE_3D"/>
7220         <enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/>
7221         <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT"/>
7222         <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/>
7223         <enum value="0x905B" name="GL_INT_IMAGE_CUBE"/>
7224         <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
7225         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/>
7226         <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
7227         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/>
7228         <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
7229         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/>
7230         <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
7231         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
7232         <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
7233         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
7234         <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
7235         <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
7236         <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
7237         <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D"/>
7238         <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
7239         <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D"/>
7240         <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
7241         <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D"/>
7242         <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
7243         <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
7244         <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
7245         <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
7246         <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
7247         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
7248         <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
7249         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
7250         <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
7251         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
7252         <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
7253         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
7254         <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
7255         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
7256         <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
7257         <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
7258         <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
7259         <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/>
7260         <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/>
7261         <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/>
7262         <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/>
7263         <enum value="0x906F" name="GL_RGB10_A2UI"/>
7264         <enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV"/>
7265         <enum value="0x9071" name="GL_PATH_FORMAT_PS_NV"/>
7266         <enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV"/>
7267         <enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV"/>
7268         <enum value="0x9074" name="GL_FILE_NAME_NV"/>
7269         <enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV"/>
7270         <enum value="0x9076" name="GL_PATH_END_CAPS_NV"/>
7271         <enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV"/>
7272         <enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV"/>
7273         <enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV"/>
7274         <enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV"/>
7275         <enum value="0x907B" name="GL_PATH_DASH_CAPS_NV"/>
7276         <enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV"/>
7277         <enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
7278         <enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV"/>
7279         <enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV"/>
7280         <enum value="0x9080" name="GL_PATH_FILL_MODE_NV"/>
7281         <enum value="0x9081" name="GL_PATH_FILL_MASK_NV"/>
7282         <enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV"/>
7283         <enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV"/>
7284         <enum value="0x9084" name="GL_PATH_STROKE_MASK_NV"/>
7285             <!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV"          comment="Removed from extension"/> -->
7286             <!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV"            comment="Removed from extension"/> -->
7287             <!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> -->
7288         <enum value="0x9088" name="GL_COUNT_UP_NV"/>
7289         <enum value="0x9089" name="GL_COUNT_DOWN_NV"/>
7290         <enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
7291         <enum value="0x908B" name="GL_CONVEX_HULL_NV"/>
7292             <!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV"                  comment="Removed from extension"/> -->
7293         <enum value="0x908D" name="GL_BOUNDING_BOX_NV"/>
7294         <enum value="0x908E" name="GL_TRANSLATE_X_NV"/>
7295         <enum value="0x908F" name="GL_TRANSLATE_Y_NV"/>
7296         <enum value="0x9090" name="GL_TRANSLATE_2D_NV"/>
7297         <enum value="0x9091" name="GL_TRANSLATE_3D_NV"/>
7298         <enum value="0x9092" name="GL_AFFINE_2D_NV"/>
7299             <!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV"                comment="Removed from extension"/> -->
7300         <enum value="0x9094" name="GL_AFFINE_3D_NV"/>
7301             <!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV"                comment="Removed from extension"/> -->
7302         <enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV"/>
7303             <!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV"      comment="Removed from extension"/> -->
7304         <enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV"/>
7305             <!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV"      comment="Removed from extension"/> -->
7306         <enum value="0x909A" name="GL_UTF8_NV"/>
7307         <enum value="0x909B" name="GL_UTF16_NV"/>
7308         <enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
7309         <enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV"/>
7310         <enum value="0x909E" name="GL_PATH_COORD_COUNT_NV"/>
7311         <enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
7312         <enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV"/>
7313         <enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
7314         <enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
7315         <enum value="0x90A3" name="GL_SQUARE_NV"/>
7316         <enum value="0x90A4" name="GL_ROUND_NV"/>
7317         <enum value="0x90A5" name="GL_TRIANGULAR_NV"/>
7318         <enum value="0x90A6" name="GL_BEVEL_NV"/>
7319         <enum value="0x90A7" name="GL_MITER_REVERT_NV"/>
7320         <enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/>
7321         <enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV"/>
7322         <enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV"/>
7323         <enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/>
7324         <enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/>
7325         <enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
7326         <enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV"/>
7327         <enum value="0x90AF" name="GL_FIRST_TO_REST_NV"/>
7328         <enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/>
7329         <enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/>
7330         <enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
7331         <enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/>
7332         <enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV"/>
7333         <enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/>
7334         <enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/>
7335         <enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/>
7336         <enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/>
7337         <enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
7338         <enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
7339         <enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/>
7340         <enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
7341         <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
7342         <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
7343         <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
7344             <unused start="0x90C0" end="0x90C6"/>
7345         <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
7346         <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
7347         <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
7348         <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
7349         <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
7350         <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
7351         <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
7352         <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
7353         <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
7354         <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
7355         <enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
7356         <enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER"/>
7357         <enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
7358         <enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START"/>
7359         <enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
7360         <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
7361         <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
7362         <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
7363         <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
7364         <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
7365         <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
7366         <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
7367         <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
7368         <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
7369         <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
7370             <unused start="0x90E0"/>
7371         <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
7372             <unused start="0x90E2" end="0x90E9"/>
7373         <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
7374         <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
7375         <enum value="0x90EB" name="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
7376         <enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
7377         <enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
7378         <enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER"/>
7379         <enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
7380         <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
7381         <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
7382         <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
7383         <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
7384             <unused start="0x90F4" end="0x90FA"/>
7385         <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/>
7386         <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
7387             <unused start="0x90FD" end="0x90FF"/>
7388     </enums>
7389
7390     <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
7391         <enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE"/>
7392         <enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
7393         <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
7394         <enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
7395         <enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
7396         <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
7397         <enum value="0x9106" name="GL_TEXTURE_SAMPLES"/>
7398         <enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
7399         <enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE"/>
7400         <enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
7401         <enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
7402         <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
7403         <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
7404         <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
7405         <enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
7406         <enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
7407         <enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES"/>
7408         <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
7409         <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
7410         <enum value="0x9112" name="GL_OBJECT_TYPE"/>
7411         <enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/>
7412         <enum value="0x9113" name="GL_SYNC_CONDITION"/>
7413         <enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/>
7414         <enum value="0x9114" name="GL_SYNC_STATUS"/>
7415         <enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/>
7416         <enum value="0x9115" name="GL_SYNC_FLAGS"/>
7417         <enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/>
7418         <enum value="0x9116" name="GL_SYNC_FENCE"/>
7419         <enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/>
7420         <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
7421         <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
7422         <enum value="0x9118" name="GL_UNSIGNALED"/>
7423         <enum value="0x9118" name="GL_UNSIGNALED_APPLE"/>
7424         <enum value="0x9119" name="GL_SIGNALED"/>
7425         <enum value="0x9119" name="GL_SIGNALED_APPLE"/>
7426         <enum value="0x911A" name="GL_ALREADY_SIGNALED"/>
7427         <enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/>
7428         <enum value="0x911B" name="GL_TIMEOUT_EXPIRED"/>
7429         <enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/>
7430         <enum value="0x911C" name="GL_CONDITION_SATISFIED"/>
7431         <enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/>
7432         <enum value="0x911D" name="GL_WAIT_FAILED"/>
7433         <enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/>
7434         <enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS"/>
7435         <enum value="0x9120" name="GL_BUFFER_MAP_LENGTH"/>
7436         <enum value="0x9121" name="GL_BUFFER_MAP_OFFSET"/>
7437         <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
7438         <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
7439         <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
7440         <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
7441         <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/>
7442         <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
7443         <enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
7444         <enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
7445         <enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
7446         <enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
7447         <enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
7448         <enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
7449         <enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
7450         <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
7451         <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
7452     </enums>
7453
7454     <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
7455         <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
7456             <unused start="0x9131" end="0x9132"/>
7457         <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/>
7458         <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
7459         <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
7460         <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
7461         <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
7462         <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
7463             <unused start="0x9139" end="0x913F"/>
7464     </enums>
7465
7466     <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
7467             <unused start="0x9140" end="0x9142"/>
7468         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
7469         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
7470         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
7471         <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
7472         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
7473         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
7474         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
7475         <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
7476         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/>
7477         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
7478         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
7479         <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
7480         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH"/>
7481         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
7482         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
7483         <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
7484         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM"/>
7485         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
7486         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
7487         <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
7488         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW"/>
7489         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/>
7490         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/>
7491         <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/>
7492         <enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
7493         <enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
7494         <enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
7495         <enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
7496         <enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
7497         <enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
7498         <enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
7499         <enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
7500         <enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/>
7501         <enum value="0x9151" name="GL_DATA_BUFFER_AMD"/>
7502         <enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/>
7503         <enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/>
7504         <enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/>
7505         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
7506         <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
7507         <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
7508             <unused start="0x9156" end="0x915F"/>
7509         <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
7510             <unused start="0x9161"/>
7511         <enum value="0x9192" name="GL_QUERY_BUFFER"/>
7512         <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
7513         <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
7514         <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
7515         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
7516         <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
7517         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
7518         <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
7519         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
7520         <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
7521         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
7522         <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
7523         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
7524         <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
7525         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
7526         <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
7527         <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
7528         <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
7529         <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_ARB"/>
7530         <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
7531         <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
7532         <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
7533         <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
7534         <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
7535             <unused start="0x91A0" end="0x91A3"/>
7536         <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
7537         <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
7538         <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
7539         <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
7540         <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
7541         <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
7542             <unused start="0x91AA" end="0x91B8"/>
7543         <enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
7544             <unused start="0x91BA"/>
7545         <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
7546         <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
7547         <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
7548         <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
7549         <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
7550         <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
7551             <unused start="0x91C0" end="0x923F"/>
7552     </enums>
7553
7554     <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
7555         <enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/>
7556         <enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/>
7557         <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
7558         <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
7559         <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
7560             <unused start="0x9245" end="0x924F"/>
7561     </enums>
7562
7563     <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
7564         <enum value="0x9250" name="GL_SHADER_BINARY_DMP"/>
7565             <unused start="0x9251" end="0x925F"/>
7566     </enums>
7567
7568     <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
7569         <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/>
7570             <unused start="0x9261" end="0x926F"/>
7571     </enums>
7572
7573     <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
7574         <enum value="0x9270" name="GL_COMPRESSED_R11_EAC"/>
7575         <enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES"/>
7576         <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC"/>
7577         <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES"/>
7578         <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC"/>
7579         <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES"/>
7580         <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
7581         <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES"/>
7582         <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2"/>
7583         <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES"/>
7584         <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2"/>
7585         <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES"/>
7586         <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
7587         <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
7588         <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
7589         <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
7590         <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
7591         <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/>
7592         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
7593         <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/>
7594             <unused start="0x927A" end="0x927F"/>
7595     </enums>
7596
7597     <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
7598         <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
7599         <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
7600         <enum value="0x9282" name="GL_UNCORRELATED_NV"/>
7601         <enum value="0x9283" name="GL_DISJOINT_NV"/>
7602         <enum value="0x9284" name="GL_CONJOINT_NV"/>
7603         <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
7604         <enum value="0x9286" name="GL_SRC_NV"/>
7605         <enum value="0x9287" name="GL_DST_NV"/>
7606         <enum value="0x9288" name="GL_SRC_OVER_NV"/>
7607         <enum value="0x9289" name="GL_DST_OVER_NV"/>
7608         <enum value="0x928A" name="GL_SRC_IN_NV"/>
7609         <enum value="0x928B" name="GL_DST_IN_NV"/>
7610         <enum value="0x928C" name="GL_SRC_OUT_NV"/>
7611         <enum value="0x928D" name="GL_DST_OUT_NV"/>
7612         <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
7613         <enum value="0x928F" name="GL_DST_ATOP_NV"/>
7614             <unused start="0x9290"/>
7615         <enum value="0x9291" name="GL_PLUS_NV"/>
7616         <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
7617             <unused start="0x9293"/>
7618         <enum value="0x9294" name="GL_MULTIPLY_NV"/>
7619         <enum value="0x9295" name="GL_SCREEN_NV"/>
7620         <enum value="0x9296" name="GL_OVERLAY_NV"/>
7621         <enum value="0x9297" name="GL_DARKEN_NV"/>
7622         <enum value="0x9298" name="GL_LIGHTEN_NV"/>
7623         <enum value="0x9299" name="GL_COLORDODGE_NV"/>
7624         <enum value="0x929A" name="GL_COLORBURN_NV"/>
7625         <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
7626         <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
7627             <unused start="0x929D"/>
7628         <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
7629         <enum value="0x929F" name="GL_MINUS_NV"/>
7630         <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
7631         <enum value="0x92A1" name="GL_CONTRAST_NV"/>
7632             <unused start="0x92A2"/>
7633         <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
7634         <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
7635         <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
7636         <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
7637         <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
7638         <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
7639         <enum value="0x92A9" name="GL_HARDMIX_NV"/>
7640             <unused start="0x92AA" end="0x92AC"/>
7641         <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
7642         <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
7643         <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
7644         <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
7645         <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
7646         <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
7647         <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
7648         <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
7649             <unused start="0x92B5" end="0x92BF"/>
7650         <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
7651         <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
7652         <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
7653         <enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
7654         <enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
7655         <enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
7656         <enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
7657         <enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
7658         <enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
7659         <enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
7660         <enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
7661         <enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
7662         <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
7663         <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
7664         <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
7665         <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
7666         <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
7667         <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
7668         <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
7669         <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
7670         <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
7671         <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
7672         <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
7673         <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
7674         <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
7675         <enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
7676         <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
7677         <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
7678         <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
7679             <unused start="0x92DC" end="0x92DF"/>
7680         <enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
7681         <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
7682         <enum value="0x92E1" name="GL_UNIFORM"/>
7683         <enum value="0x92E2" name="GL_UNIFORM_BLOCK"/>
7684         <enum value="0x92E3" name="GL_PROGRAM_INPUT"/>
7685         <enum value="0x92E4" name="GL_PROGRAM_OUTPUT"/>
7686         <enum value="0x92E5" name="GL_BUFFER_VARIABLE"/>
7687         <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/>
7688         <enum value="0x92E7" name="GL_IS_PER_PATCH"/>
7689         <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/>
7690         <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/>
7691         <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/>
7692         <enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE"/>
7693         <enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE"/>
7694         <enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE"/>
7695         <enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
7696         <enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
7697         <enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
7698         <enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
7699         <enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
7700         <enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
7701         <enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING"/>
7702         <enum value="0x92F5" name="GL_ACTIVE_RESOURCES"/>
7703         <enum value="0x92F6" name="GL_MAX_NAME_LENGTH"/>
7704         <enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
7705         <enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
7706         <enum value="0x92F9" name="GL_NAME_LENGTH"/>
7707         <enum value="0x92FA" name="GL_TYPE"/>
7708         <enum value="0x92FB" name="GL_ARRAY_SIZE"/>
7709         <enum value="0x92FC" name="GL_OFFSET"/>
7710         <enum value="0x92FD" name="GL_BLOCK_INDEX"/>
7711         <enum value="0x92FE" name="GL_ARRAY_STRIDE"/>
7712         <enum value="0x92FF" name="GL_MATRIX_STRIDE"/>
7713         <enum value="0x9300" name="GL_IS_ROW_MAJOR"/>
7714         <enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
7715         <enum value="0x9302" name="GL_BUFFER_BINDING"/>
7716         <enum value="0x9303" name="GL_BUFFER_DATA_SIZE"/>
7717         <enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES"/>
7718         <enum value="0x9305" name="GL_ACTIVE_VARIABLES"/>
7719         <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/>
7720         <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
7721         <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
7722         <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
7723         <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
7724         <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
7725         <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/>
7726         <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
7727         <enum value="0x930E" name="GL_LOCATION"/>
7728         <enum value="0x930F" name="GL_LOCATION_INDEX"/>
7729         <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
7730         <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
7731         <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
7732         <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
7733         <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
7734         <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/>
7735         <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
7736         <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
7737         <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
7738             <unused start="0x9319" end="0x9343"/>
7739         <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
7740         <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
7741             <unused start="0x9346" end="0x9349"/>
7742         <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
7743         <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
7744         <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
7745             <unused start="0x934D" end="0x9364"/>
7746         <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
7747             <unused start="0x9366" end="0x937F"/>
7748     </enums>
7749
7750     <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
7751         <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
7752             <unused start="0x9381" end="0x939F"/>
7753     </enums>
7754
7755     <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
7756         <enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
7757         <enum value="0x93A1" name="GL_BGRA8_EXT"/>
7758         <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
7759         <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
7760         <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
7761             <unused start="0x93A5"/>
7762         <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
7763             <unused start="0x93A7" end="0x93AF"/>
7764     </enums>
7765
7766     <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
7767         <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
7768         <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
7769         <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
7770         <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
7771         <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
7772         <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
7773         <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
7774         <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
7775         <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
7776         <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
7777         <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
7778         <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
7779         <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
7780         <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
7781             <unused start="0x93BE" end="0x93CF"/>
7782         <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
7783         <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
7784         <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
7785         <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
7786         <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
7787         <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
7788         <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
7789         <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
7790         <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
7791         <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
7792         <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
7793         <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
7794         <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
7795         <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
7796             <unused start="0x93DE" end="0x93EF"/>
7797     </enums>
7798
7799     <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
7800             <unused start="0x93F0" end="0x94EF"/>
7801     </enums>
7802
7803 <!-- Enums reservable for future use. To reserve a new range, allocate one
7804      or more multiples of 16 starting at the lowest available point in this
7805      block and note it in a new <enums> block immediately above.
7806
7807      Please remember that new enumerant allocations must be obtained by
7808      request to the Khronos API registrar (see comments at the top of this
7809      file) File requests in the Khronos Bugzilla, OpenGL project, Registry
7810      component. -->
7811
7812     <enums namespace="GL" start="0x94F0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
7813         <unused start="0x94F0" end="99999"/>
7814     </enums>
7815
7816 <!-- Historical large block allocations, all unused except (in older days) by IBM -->
7817     <enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/>
7818     <enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/>
7819     <enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/>
7820
7821     <enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused.">
7822         <enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
7823         <enum value="103050" name="GL_CULL_VERTEX_IBM"/>
7824         <enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/>
7825         <enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/>
7826         <enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/>
7827         <enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/>
7828         <enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/>
7829         <enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/>
7830         <enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
7831         <enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
7832         <enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
7833         <enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
7834         <enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
7835         <enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
7836         <enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
7837         <enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
7838         <enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
7839         <enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
7840         <enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
7841         <enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
7842     </enums>
7843
7844     <enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/>
7845     <enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/>
7846     <enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/>
7847     <enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business">
7848             <!-- lots of <unused> areas here which won't be computed yet -->
7849         <enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
7850         <enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI"/>
7851         <enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI"/>
7852         <enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
7853         <enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
7854         <enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
7855         <enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI"/>
7856         <enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI"/>
7857         <enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
7858         <enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
7859         <enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
7860         <enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
7861         <enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
7862         <enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI"/>
7863         <enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI"/>
7864         <enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI"/>
7865         <enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI"/>
7866         <enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI"/>
7867         <enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI"/>
7868         <enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI"/>
7869         <enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI"/>
7870         <enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
7871         <enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI"/>
7872         <enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI"/>
7873     </enums>
7874
7875     <enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/>
7876
7877     <!-- SECTION: GL command definitions. -->
7878     <commands namespace="GL">
7879         <command>
7880             <proto>void <name>glAccum</name></proto>
7881             <param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param>
7882             <param group="CoordF"><ptype>GLfloat</ptype> <name>value</name></param>
7883             <glx type="render" opcode="137"/>
7884         </command>
7885         <command>
7886             <proto>void <name>glAccumxOES</name></proto>
7887             <param><ptype>GLenum</ptype> <name>op</name></param>
7888             <param><ptype>GLfixed</ptype> <name>value</name></param>
7889         </command>
7890         <command>
7891             <proto>void <name>glActiveProgramEXT</name></proto>
7892             <param><ptype>GLuint</ptype> <name>program</name></param>
7893         </command>
7894         <command>
7895             <proto>void <name>glActiveShaderProgram</name></proto>
7896             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
7897             <param><ptype>GLuint</ptype> <name>program</name></param>
7898         </command>
7899         <command>
7900             <proto>void <name>glActiveShaderProgramEXT</name></proto>
7901             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
7902             <param><ptype>GLuint</ptype> <name>program</name></param>
7903         </command>
7904         <command>
7905             <proto>void <name>glActiveStencilFaceEXT</name></proto>
7906             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
7907             <glx type="render" opcode="4220"/>
7908         </command>
7909         <command>
7910             <proto>void <name>glActiveTexture</name></proto>
7911             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
7912             <glx type="render" opcode="197"/>
7913         </command>
7914         <command>
7915             <proto>void <name>glActiveTextureARB</name></proto>
7916             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
7917             <alias name="glActiveTexture"/>
7918             <glx type="render" opcode="197"/>
7919         </command>
7920         <command>
7921             <proto>void <name>glActiveVaryingNV</name></proto>
7922             <param><ptype>GLuint</ptype> <name>program</name></param>
7923             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
7924         </command>
7925         <command>
7926             <proto>void <name>glAlphaFragmentOp1ATI</name></proto>
7927             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
7928             <param><ptype>GLuint</ptype> <name>dst</name></param>
7929             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
7930             <param><ptype>GLuint</ptype> <name>arg1</name></param>
7931             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
7932             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
7933         </command>
7934         <command>
7935             <proto>void <name>glAlphaFragmentOp2ATI</name></proto>
7936             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
7937             <param><ptype>GLuint</ptype> <name>dst</name></param>
7938             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
7939             <param><ptype>GLuint</ptype> <name>arg1</name></param>
7940             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
7941             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
7942             <param><ptype>GLuint</ptype> <name>arg2</name></param>
7943             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
7944             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
7945         </command>
7946         <command>
7947             <proto>void <name>glAlphaFragmentOp3ATI</name></proto>
7948             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
7949             <param><ptype>GLuint</ptype> <name>dst</name></param>
7950             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
7951             <param><ptype>GLuint</ptype> <name>arg1</name></param>
7952             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
7953             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
7954             <param><ptype>GLuint</ptype> <name>arg2</name></param>
7955             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
7956             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
7957             <param><ptype>GLuint</ptype> <name>arg3</name></param>
7958             <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
7959             <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
7960         </command>
7961         <command>
7962             <proto>void <name>glAlphaFunc</name></proto>
7963             <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
7964             <param><ptype>GLfloat</ptype> <name>ref</name></param>
7965             <glx type="render" opcode="159"/>
7966         </command>
7967         <command>
7968             <proto>void <name>glAlphaFuncQCOM</name></proto>
7969             <param><ptype>GLenum</ptype> <name>func</name></param>
7970             <param><ptype>GLclampf</ptype> <name>ref</name></param>
7971         </command>
7972         <command>
7973             <proto>void <name>glAlphaFuncx</name></proto>
7974             <param><ptype>GLenum</ptype> <name>func</name></param>
7975             <param><ptype>GLfixed</ptype> <name>ref</name></param>
7976         </command>
7977         <command>
7978             <proto>void <name>glAlphaFuncxOES</name></proto>
7979             <param><ptype>GLenum</ptype> <name>func</name></param>
7980             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
7981         </command>
7982         <command>
7983             <proto>void <name>glApplyTextureEXT</name></proto>
7984             <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
7985         </command>
7986         <command>
7987             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
7988             <param><ptype>GLsizei</ptype> <name>n</name></param>
7989             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
7990             <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
7991             <glx type="vendor" opcode="1293"/>
7992         </command>
7993         <command>
7994             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto>
7995             <param><ptype>GLsizei</ptype> <name>n</name></param>
7996             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
7997             <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
7998             <glx type="single" opcode="143"/>
7999         </command>
8000         <command>
8001             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto>
8002             <param><ptype>GLsizei</ptype> <name>n</name></param>
8003             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
8004             <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
8005             <glx type="vendor" opcode="11"/>
8006         </command>
8007         <command>
8008             <proto>void <name>glArrayElement</name></proto>
8009             <param><ptype>GLint</ptype> <name>i</name></param>
8010         </command>
8011         <command>
8012             <proto>void <name>glArrayElementEXT</name></proto>
8013             <param><ptype>GLint</ptype> <name>i</name></param>
8014             <alias name="glArrayElement"/>
8015         </command>
8016         <command>
8017             <proto>void <name>glArrayObjectATI</name></proto>
8018             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
8019             <param><ptype>GLint</ptype> <name>size</name></param>
8020             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
8021             <param><ptype>GLsizei</ptype> <name>stride</name></param>
8022             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8023             <param><ptype>GLuint</ptype> <name>offset</name></param>
8024         </command>
8025         <command>
8026             <proto>void <name>glAsyncMarkerSGIX</name></proto>
8027             <param><ptype>GLuint</ptype> <name>marker</name></param>
8028         </command>
8029         <command>
8030             <proto>void <name>glAttachObjectARB</name></proto>
8031             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
8032             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
8033             <alias name="glAttachShader"/>
8034         </command>
8035         <command>
8036             <proto>void <name>glAttachShader</name></proto>
8037             <param><ptype>GLuint</ptype> <name>program</name></param>
8038             <param><ptype>GLuint</ptype> <name>shader</name></param>
8039         </command>
8040         <command>
8041             <proto>void <name>glBegin</name></proto>
8042             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
8043             <glx type="render" opcode="4"/>
8044         </command>
8045         <command>
8046             <proto>void <name>glBeginConditionalRender</name></proto>
8047             <param><ptype>GLuint</ptype> <name>id</name></param>
8048             <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
8049         </command>
8050         <command>
8051             <proto>void <name>glBeginConditionalRenderNV</name></proto>
8052             <param><ptype>GLuint</ptype> <name>id</name></param>
8053             <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
8054             <alias name="glBeginConditionalRender"/>
8055             <glx type="render" opcode="348"/>
8056         </command>
8057         <command>
8058             <proto>void <name>glBeginConditionalRenderNVX</name></proto>
8059             <param><ptype>GLuint</ptype> <name>id</name></param>
8060         </command>
8061         <command>
8062             <proto>void <name>glBeginFragmentShaderATI</name></proto>
8063         </command>
8064         <command>
8065             <proto>void <name>glBeginOcclusionQueryNV</name></proto>
8066             <param><ptype>GLuint</ptype> <name>id</name></param>
8067         </command>
8068         <command>
8069             <proto>void <name>glBeginPerfMonitorAMD</name></proto>
8070             <param><ptype>GLuint</ptype> <name>monitor</name></param>
8071         </command>
8072         <command>
8073             <proto>void <name>glBeginQuery</name></proto>
8074             <param><ptype>GLenum</ptype> <name>target</name></param>
8075             <param><ptype>GLuint</ptype> <name>id</name></param>
8076             <glx type="render" opcode="231"/>
8077         </command>
8078         <command>
8079             <proto>void <name>glBeginQueryARB</name></proto>
8080             <param><ptype>GLenum</ptype> <name>target</name></param>
8081             <param><ptype>GLuint</ptype> <name>id</name></param>
8082             <alias name="glBeginQuery"/>
8083         </command>
8084         <command>
8085             <proto>void <name>glBeginQueryEXT</name></proto>
8086             <param><ptype>GLenum</ptype> <name>target</name></param>
8087             <param><ptype>GLuint</ptype> <name>id</name></param>
8088         </command>
8089         <command>
8090             <proto>void <name>glBeginQueryIndexed</name></proto>
8091             <param><ptype>GLenum</ptype> <name>target</name></param>
8092             <param><ptype>GLuint</ptype> <name>index</name></param>
8093             <param><ptype>GLuint</ptype> <name>id</name></param>
8094         </command>
8095         <command>
8096             <proto>void <name>glBeginTransformFeedback</name></proto>
8097             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
8098         </command>
8099         <command>
8100             <proto>void <name>glBeginTransformFeedbackEXT</name></proto>
8101             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
8102             <alias name="glBeginTransformFeedback"/>
8103         </command>
8104         <command>
8105             <proto>void <name>glBeginTransformFeedbackNV</name></proto>
8106             <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
8107             <alias name="glBeginTransformFeedback"/>
8108         </command>
8109         <command>
8110             <proto>void <name>glBeginVertexShaderEXT</name></proto>
8111         </command>
8112         <command>
8113             <proto>void <name>glBeginVideoCaptureNV</name></proto>
8114             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
8115         </command>
8116         <command>
8117             <proto>void <name>glBindAttribLocation</name></proto>
8118             <param><ptype>GLuint</ptype> <name>program</name></param>
8119             <param><ptype>GLuint</ptype> <name>index</name></param>
8120             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
8121         </command>
8122         <command>
8123             <proto>void <name>glBindAttribLocationARB</name></proto>
8124             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
8125             <param><ptype>GLuint</ptype> <name>index</name></param>
8126             <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
8127             <alias name="glBindAttribLocation"/>
8128         </command>
8129         <command>
8130             <proto>void <name>glBindBuffer</name></proto>
8131             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8132             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8133         </command>
8134         <command>
8135             <proto>void <name>glBindBufferARB</name></proto>
8136             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8137             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8138             <alias name="glBindBuffer"/>
8139         </command>
8140         <command>
8141             <proto>void <name>glBindBufferBase</name></proto>
8142             <param><ptype>GLenum</ptype> <name>target</name></param>
8143             <param><ptype>GLuint</ptype> <name>index</name></param>
8144             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8145         </command>
8146         <command>
8147             <proto>void <name>glBindBufferBaseEXT</name></proto>
8148             <param><ptype>GLenum</ptype> <name>target</name></param>
8149             <param><ptype>GLuint</ptype> <name>index</name></param>
8150             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8151             <alias name="glBindBufferBase"/>
8152         </command>
8153         <command>
8154             <proto>void <name>glBindBufferBaseNV</name></proto>
8155             <param><ptype>GLenum</ptype> <name>target</name></param>
8156             <param><ptype>GLuint</ptype> <name>index</name></param>
8157             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8158             <alias name="glBindBufferBase"/>
8159         </command>
8160         <command>
8161             <proto>void <name>glBindBufferOffsetEXT</name></proto>
8162             <param><ptype>GLenum</ptype> <name>target</name></param>
8163             <param><ptype>GLuint</ptype> <name>index</name></param>
8164             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8165             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8166         </command>
8167         <command>
8168             <proto>void <name>glBindBufferOffsetNV</name></proto>
8169             <param><ptype>GLenum</ptype> <name>target</name></param>
8170             <param><ptype>GLuint</ptype> <name>index</name></param>
8171             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8172             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8173             <alias name="glBindBufferOffsetEXT"/>
8174         </command>
8175         <command>
8176             <proto>void <name>glBindBufferRange</name></proto>
8177             <param><ptype>GLenum</ptype> <name>target</name></param>
8178             <param><ptype>GLuint</ptype> <name>index</name></param>
8179             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8180             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8181             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8182         </command>
8183         <command>
8184             <proto>void <name>glBindBufferRangeEXT</name></proto>
8185             <param><ptype>GLenum</ptype> <name>target</name></param>
8186             <param><ptype>GLuint</ptype> <name>index</name></param>
8187             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8188             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8189             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8190             <alias name="glBindBufferRange"/>
8191         </command>
8192         <command>
8193             <proto>void <name>glBindBufferRangeNV</name></proto>
8194             <param><ptype>GLenum</ptype> <name>target</name></param>
8195             <param><ptype>GLuint</ptype> <name>index</name></param>
8196             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8197             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8198             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8199             <alias name="glBindBufferRange"/>
8200         </command>
8201         <command>
8202             <proto>void <name>glBindBuffersBase</name></proto>
8203             <param><ptype>GLenum</ptype> <name>target</name></param>
8204             <param><ptype>GLuint</ptype> <name>first</name></param>
8205             <param><ptype>GLsizei</ptype> <name>count</name></param>
8206             <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
8207         </command>
8208         <command>
8209             <proto>void <name>glBindBuffersRange</name></proto>
8210             <param><ptype>GLenum</ptype> <name>target</name></param>
8211             <param><ptype>GLuint</ptype> <name>first</name></param>
8212             <param><ptype>GLsizei</ptype> <name>count</name></param>
8213             <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
8214             <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
8215             <param>const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
8216         </command>
8217         <command>
8218             <proto>void <name>glBindFragDataLocation</name></proto>
8219             <param><ptype>GLuint</ptype> <name>program</name></param>
8220             <param><ptype>GLuint</ptype> <name>color</name></param>
8221             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
8222         </command>
8223         <command>
8224             <proto>void <name>glBindFragDataLocationEXT</name></proto>
8225             <param><ptype>GLuint</ptype> <name>program</name></param>
8226             <param><ptype>GLuint</ptype> <name>color</name></param>
8227             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
8228             <alias name="glBindFragDataLocation"/>
8229         </command>
8230         <command>
8231             <proto>void <name>glBindFragDataLocationIndexed</name></proto>
8232             <param><ptype>GLuint</ptype> <name>program</name></param>
8233             <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
8234             <param><ptype>GLuint</ptype> <name>index</name></param>
8235             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
8236         </command>
8237         <command>
8238             <proto>void <name>glBindFragmentShaderATI</name></proto>
8239             <param><ptype>GLuint</ptype> <name>id</name></param>
8240         </command>
8241         <command>
8242             <proto>void <name>glBindFramebuffer</name></proto>
8243             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
8244             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
8245             <glx type="render" opcode="236"/>
8246         </command>
8247         <command>
8248             <proto>void <name>glBindFramebufferEXT</name></proto>
8249             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
8250             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
8251             <glx type="render" opcode="4319"/>
8252         </command>
8253         <command>
8254             <proto>void <name>glBindFramebufferOES</name></proto>
8255             <param><ptype>GLenum</ptype> <name>target</name></param>
8256             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
8257         </command>
8258         <command>
8259             <proto>void <name>glBindImageTexture</name></proto>
8260             <param><ptype>GLuint</ptype> <name>unit</name></param>
8261             <param><ptype>GLuint</ptype> <name>texture</name></param>
8262             <param><ptype>GLint</ptype> <name>level</name></param>
8263             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
8264             <param><ptype>GLint</ptype> <name>layer</name></param>
8265             <param><ptype>GLenum</ptype> <name>access</name></param>
8266             <param><ptype>GLenum</ptype> <name>format</name></param>
8267         </command>
8268         <command>
8269             <proto>void <name>glBindImageTextureEXT</name></proto>
8270             <param><ptype>GLuint</ptype> <name>index</name></param>
8271             <param><ptype>GLuint</ptype> <name>texture</name></param>
8272             <param><ptype>GLint</ptype> <name>level</name></param>
8273             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
8274             <param><ptype>GLint</ptype> <name>layer</name></param>
8275             <param><ptype>GLenum</ptype> <name>access</name></param>
8276             <param><ptype>GLint</ptype> <name>format</name></param>
8277         </command>
8278         <command>
8279             <proto>void <name>glBindImageTextures</name></proto>
8280             <param><ptype>GLuint</ptype> <name>first</name></param>
8281             <param><ptype>GLsizei</ptype> <name>count</name></param>
8282             <param>const <ptype>GLuint</ptype> *<name>textures</name></param>
8283         </command>
8284         <command>
8285             <proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
8286             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
8287             <param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
8288         </command>
8289         <command>
8290             <proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto>
8291             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
8292             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param>
8293         </command>
8294         <command>
8295             <proto>void <name>glBindMultiTextureEXT</name></proto>
8296             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
8297             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
8298             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
8299         </command>
8300         <command>
8301             <proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto>
8302             <param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param>
8303         </command>
8304         <command>
8305             <proto>void <name>glBindProgramARB</name></proto>
8306             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8307             <param><ptype>GLuint</ptype> <name>program</name></param>
8308             <glx type="render" opcode="4180"/>
8309         </command>
8310         <command>
8311             <proto>void <name>glBindProgramNV</name></proto>
8312             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
8313             <param><ptype>GLuint</ptype> <name>id</name></param>
8314             <alias name="glBindProgramARB"/>
8315             <glx type="render" opcode="4180"/>
8316         </command>
8317         <command>
8318             <proto>void <name>glBindProgramPipeline</name></proto>
8319             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
8320         </command>
8321         <command>
8322             <proto>void <name>glBindProgramPipelineEXT</name></proto>
8323             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
8324         </command>
8325         <command>
8326             <proto>void <name>glBindRenderbuffer</name></proto>
8327             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
8328             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
8329             <glx type="render" opcode="235"/>
8330         </command>
8331         <command>
8332             <proto>void <name>glBindRenderbufferEXT</name></proto>
8333             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
8334             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
8335             <glx type="render" opcode="4316"/>
8336         </command>
8337         <command>
8338             <proto>void <name>glBindRenderbufferOES</name></proto>
8339             <param><ptype>GLenum</ptype> <name>target</name></param>
8340             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
8341         </command>
8342         <command>
8343             <proto>void <name>glBindSampler</name></proto>
8344             <param><ptype>GLuint</ptype> <name>unit</name></param>
8345             <param><ptype>GLuint</ptype> <name>sampler</name></param>
8346         </command>
8347         <command>
8348             <proto>void <name>glBindSamplers</name></proto>
8349             <param><ptype>GLuint</ptype> <name>first</name></param>
8350             <param><ptype>GLsizei</ptype> <name>count</name></param>
8351             <param>const <ptype>GLuint</ptype> *<name>samplers</name></param>
8352         </command>
8353         <command>
8354             <proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
8355             <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
8356             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
8357             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param>
8358         </command>
8359         <command>
8360             <proto>void <name>glBindTexture</name></proto>
8361             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
8362             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
8363             <glx type="render" opcode="4117"/>
8364         </command>
8365         <command>
8366             <proto>void <name>glBindTextureEXT</name></proto>
8367             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
8368             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
8369             <alias name="glBindTexture"/>
8370             <glx type="render" opcode="4117"/>
8371         </command>
8372         <command>
8373             <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
8374             <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
8375             <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
8376         </command>
8377         <command>
8378             <proto>void <name>glBindTextures</name></proto>
8379             <param><ptype>GLuint</ptype> <name>first</name></param>
8380             <param><ptype>GLsizei</ptype> <name>count</name></param>
8381             <param>const <ptype>GLuint</ptype> *<name>textures</name></param>
8382         </command>
8383         <command>
8384             <proto>void <name>glBindTransformFeedback</name></proto>
8385             <param><ptype>GLenum</ptype> <name>target</name></param>
8386             <param><ptype>GLuint</ptype> <name>id</name></param>
8387         </command>
8388         <command>
8389             <proto>void <name>glBindTransformFeedbackNV</name></proto>
8390             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8391             <param><ptype>GLuint</ptype> <name>id</name></param>
8392         </command>
8393         <command>
8394             <proto>void <name>glBindVertexArray</name></proto>
8395             <param><ptype>GLuint</ptype> <name>array</name></param>
8396             <glx type="render" opcode="350"/>
8397         </command>
8398         <command>
8399             <proto>void <name>glBindVertexArrayAPPLE</name></proto>
8400             <param><ptype>GLuint</ptype> <name>array</name></param>
8401             <alias name="glBindVertexArray"/>
8402         </command>
8403         <command>
8404             <proto>void <name>glBindVertexArrayOES</name></proto>
8405             <param><ptype>GLuint</ptype> <name>array</name></param>
8406         </command>
8407         <command>
8408             <proto>void <name>glBindVertexBuffer</name></proto>
8409             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
8410             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8411             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8412             <param><ptype>GLsizei</ptype> <name>stride</name></param>
8413         </command>
8414         <command>
8415             <proto>void <name>glBindVertexBuffers</name></proto>
8416             <param><ptype>GLuint</ptype> <name>first</name></param>
8417             <param><ptype>GLsizei</ptype> <name>count</name></param>
8418             <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
8419             <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
8420             <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
8421         </command>
8422         <command>
8423             <proto>void <name>glBindVertexShaderEXT</name></proto>
8424             <param><ptype>GLuint</ptype> <name>id</name></param>
8425         </command>
8426         <command>
8427             <proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto>
8428             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
8429             <param><ptype>GLuint</ptype> <name>stream</name></param>
8430             <param><ptype>GLenum</ptype> <name>frame_region</name></param>
8431             <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
8432         </command>
8433         <command>
8434             <proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto>
8435             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
8436             <param><ptype>GLuint</ptype> <name>stream</name></param>
8437             <param><ptype>GLenum</ptype> <name>frame_region</name></param>
8438             <param><ptype>GLenum</ptype> <name>target</name></param>
8439             <param><ptype>GLuint</ptype> <name>texture</name></param>
8440         </command>
8441         <command>
8442             <proto>void <name>glBinormal3bEXT</name></proto>
8443             <param><ptype>GLbyte</ptype> <name>bx</name></param>
8444             <param><ptype>GLbyte</ptype> <name>by</name></param>
8445             <param><ptype>GLbyte</ptype> <name>bz</name></param>
8446             <vecequiv name="glBinormal3bvEXT"/>
8447         </command>
8448         <command>
8449             <proto>void <name>glBinormal3bvEXT</name></proto>
8450             <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
8451         </command>
8452         <command>
8453             <proto>void <name>glBinormal3dEXT</name></proto>
8454             <param group="CoordD"><ptype>GLdouble</ptype> <name>bx</name></param>
8455             <param group="CoordD"><ptype>GLdouble</ptype> <name>by</name></param>
8456             <param group="CoordD"><ptype>GLdouble</ptype> <name>bz</name></param>
8457             <vecequiv name="glBinormal3dvEXT"/>
8458         </command>
8459         <command>
8460             <proto>void <name>glBinormal3dvEXT</name></proto>
8461             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
8462         </command>
8463         <command>
8464             <proto>void <name>glBinormal3fEXT</name></proto>
8465             <param group="CoordF"><ptype>GLfloat</ptype> <name>bx</name></param>
8466             <param group="CoordF"><ptype>GLfloat</ptype> <name>by</name></param>
8467             <param group="CoordF"><ptype>GLfloat</ptype> <name>bz</name></param>
8468             <vecequiv name="glBinormal3fvEXT"/>
8469         </command>
8470         <command>
8471             <proto>void <name>glBinormal3fvEXT</name></proto>
8472             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
8473         </command>
8474         <command>
8475             <proto>void <name>glBinormal3iEXT</name></proto>
8476             <param><ptype>GLint</ptype> <name>bx</name></param>
8477             <param><ptype>GLint</ptype> <name>by</name></param>
8478             <param><ptype>GLint</ptype> <name>bz</name></param>
8479             <vecequiv name="glBinormal3ivEXT"/>
8480         </command>
8481         <command>
8482             <proto>void <name>glBinormal3ivEXT</name></proto>
8483             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
8484         </command>
8485         <command>
8486             <proto>void <name>glBinormal3sEXT</name></proto>
8487             <param><ptype>GLshort</ptype> <name>bx</name></param>
8488             <param><ptype>GLshort</ptype> <name>by</name></param>
8489             <param><ptype>GLshort</ptype> <name>bz</name></param>
8490             <vecequiv name="glBinormal3svEXT"/>
8491         </command>
8492         <command>
8493             <proto>void <name>glBinormal3svEXT</name></proto>
8494             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
8495         </command>
8496         <command>
8497             <proto>void <name>glBinormalPointerEXT</name></proto>
8498             <param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
8499             <param><ptype>GLsizei</ptype> <name>stride</name></param>
8500             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
8501         </command>
8502         <command>
8503             <proto>void <name>glBitmap</name></proto>
8504             <param><ptype>GLsizei</ptype> <name>width</name></param>
8505             <param><ptype>GLsizei</ptype> <name>height</name></param>
8506             <param group="CoordF"><ptype>GLfloat</ptype> <name>xorig</name></param>
8507             <param group="CoordF"><ptype>GLfloat</ptype> <name>yorig</name></param>
8508             <param group="CoordF"><ptype>GLfloat</ptype> <name>xmove</name></param>
8509             <param group="CoordF"><ptype>GLfloat</ptype> <name>ymove</name></param>
8510             <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
8511             <glx type="render" opcode="5"/>
8512             <glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/>
8513         </command>
8514         <command>
8515             <proto>void <name>glBitmapxOES</name></proto>
8516             <param><ptype>GLsizei</ptype> <name>width</name></param>
8517             <param><ptype>GLsizei</ptype> <name>height</name></param>
8518             <param><ptype>GLfixed</ptype> <name>xorig</name></param>
8519             <param><ptype>GLfixed</ptype> <name>yorig</name></param>
8520             <param><ptype>GLfixed</ptype> <name>xmove</name></param>
8521             <param><ptype>GLfixed</ptype> <name>ymove</name></param>
8522             <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
8523         </command>
8524         <command>
8525             <proto>void <name>glBlendColor</name></proto>
8526             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
8527             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
8528             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
8529             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
8530             <glx type="render" opcode="4096"/>
8531         </command>
8532         <command>
8533             <proto>void <name>glBlendColorEXT</name></proto>
8534             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
8535             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
8536             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
8537             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
8538             <alias name="glBlendColor"/>
8539             <glx type="render" opcode="4096"/>
8540         </command>
8541         <command>
8542             <proto>void <name>glBlendColorxOES</name></proto>
8543             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
8544             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
8545             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
8546             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
8547         </command>
8548         <command>
8549             <proto>void <name>glBlendEquation</name></proto>
8550             <param group="BlendEquationMode"><ptype>GLenum</ptype> <name>mode</name></param>
8551             <glx type="render" opcode="4097"/>
8552         </command>
8553         <command>
8554             <proto>void <name>glBlendEquationEXT</name></proto>
8555             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
8556             <alias name="glBlendEquation"/>
8557             <glx type="render" opcode="4097"/>
8558         </command>
8559         <command>
8560             <proto>void <name>glBlendEquationIndexedAMD</name></proto>
8561             <param><ptype>GLuint</ptype> <name>buf</name></param>
8562             <param><ptype>GLenum</ptype> <name>mode</name></param>
8563             <alias name="glBlendEquationi"/>
8564         </command>
8565         <command>
8566             <proto>void <name>glBlendEquationOES</name></proto>
8567             <param><ptype>GLenum</ptype> <name>mode</name></param>
8568         </command>
8569         <command>
8570             <proto>void <name>glBlendEquationSeparate</name></proto>
8571             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
8572             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
8573             <glx type="render" opcode="4228"/>
8574         </command>
8575         <command>
8576             <proto>void <name>glBlendEquationSeparateEXT</name></proto>
8577             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
8578             <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
8579             <alias name="glBlendEquationSeparate"/>
8580             <glx type="render" opcode="4228"/>
8581         </command>
8582         <command>
8583             <proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
8584             <param><ptype>GLuint</ptype> <name>buf</name></param>
8585             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
8586             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
8587             <alias name="glBlendEquationSeparatei"/>
8588         </command>
8589         <command>
8590             <proto>void <name>glBlendEquationSeparateOES</name></proto>
8591             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
8592             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
8593         </command>
8594         <command>
8595             <proto>void <name>glBlendEquationSeparatei</name></proto>
8596             <param><ptype>GLuint</ptype> <name>buf</name></param>
8597             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
8598             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
8599         </command>
8600         <command>
8601             <proto>void <name>glBlendEquationSeparateiARB</name></proto>
8602             <param><ptype>GLuint</ptype> <name>buf</name></param>
8603             <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
8604             <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
8605             <alias name="glBlendEquationSeparatei"/>
8606         </command>
8607         <command>
8608             <proto>void <name>glBlendEquationi</name></proto>
8609             <param><ptype>GLuint</ptype> <name>buf</name></param>
8610             <param><ptype>GLenum</ptype> <name>mode</name></param>
8611         </command>
8612         <command>
8613             <proto>void <name>glBlendEquationiARB</name></proto>
8614             <param><ptype>GLuint</ptype> <name>buf</name></param>
8615             <param><ptype>GLenum</ptype> <name>mode</name></param>
8616             <alias name="glBlendEquationi"/>
8617         </command>
8618         <command>
8619             <proto>void <name>glBlendFunc</name></proto>
8620             <param group="BlendingFactorSrc"><ptype>GLenum</ptype> <name>sfactor</name></param>
8621             <param group="BlendingFactorDest"><ptype>GLenum</ptype> <name>dfactor</name></param>
8622             <glx type="render" opcode="160"/>
8623         </command>
8624         <command>
8625             <proto>void <name>glBlendFuncIndexedAMD</name></proto>
8626             <param><ptype>GLuint</ptype> <name>buf</name></param>
8627             <param><ptype>GLenum</ptype> <name>src</name></param>
8628             <param><ptype>GLenum</ptype> <name>dst</name></param>
8629             <alias name="glBlendFunci"/>
8630         </command>
8631         <command>
8632             <proto>void <name>glBlendFuncSeparate</name></proto>
8633             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
8634             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
8635             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
8636             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
8637             <glx type="render" opcode="4134"/>
8638         </command>
8639         <command>
8640             <proto>void <name>glBlendFuncSeparateEXT</name></proto>
8641             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
8642             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
8643             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
8644             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
8645             <alias name="glBlendFuncSeparate"/>
8646             <glx type="render" opcode="4134"/>
8647         </command>
8648         <command>
8649             <proto>void <name>glBlendFuncSeparateINGR</name></proto>
8650             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
8651             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
8652             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
8653             <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
8654             <alias name="glBlendFuncSeparate"/>
8655             <glx type="render" opcode="4134"/>
8656         </command>
8657         <command>
8658             <proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
8659             <param><ptype>GLuint</ptype> <name>buf</name></param>
8660             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
8661             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
8662             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
8663             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
8664             <alias name="glBlendFuncSeparatei"/>
8665         </command>
8666         <command>
8667             <proto>void <name>glBlendFuncSeparateOES</name></proto>
8668             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
8669             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
8670             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
8671             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
8672         </command>
8673         <command>
8674             <proto>void <name>glBlendFuncSeparatei</name></proto>
8675             <param><ptype>GLuint</ptype> <name>buf</name></param>
8676             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
8677             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
8678             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
8679             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
8680         </command>
8681         <command>
8682             <proto>void <name>glBlendFuncSeparateiARB</name></proto>
8683             <param><ptype>GLuint</ptype> <name>buf</name></param>
8684             <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
8685             <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
8686             <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
8687             <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
8688             <alias name="glBlendFuncSeparatei"/>
8689         </command>
8690         <command>
8691             <proto>void <name>glBlendFunci</name></proto>
8692             <param><ptype>GLuint</ptype> <name>buf</name></param>
8693             <param><ptype>GLenum</ptype> <name>src</name></param>
8694             <param><ptype>GLenum</ptype> <name>dst</name></param>
8695         </command>
8696         <command>
8697             <proto>void <name>glBlendFunciARB</name></proto>
8698             <param><ptype>GLuint</ptype> <name>buf</name></param>
8699             <param><ptype>GLenum</ptype> <name>src</name></param>
8700             <param><ptype>GLenum</ptype> <name>dst</name></param>
8701             <alias name="glBlendFunci"/>
8702         </command>
8703         <command>
8704             <proto>void <name>glBlendParameteriNV</name></proto>
8705             <param><ptype>GLenum</ptype> <name>pname</name></param>
8706             <param><ptype>GLint</ptype> <name>value</name></param>
8707         </command>
8708         <command>
8709             <proto>void <name>glBlendBarrierNV</name></proto>
8710         </command>
8711         <command>
8712             <proto>void <name>glBlitFramebuffer</name></proto>
8713             <param><ptype>GLint</ptype> <name>srcX0</name></param>
8714             <param><ptype>GLint</ptype> <name>srcY0</name></param>
8715             <param><ptype>GLint</ptype> <name>srcX1</name></param>
8716             <param><ptype>GLint</ptype> <name>srcY1</name></param>
8717             <param><ptype>GLint</ptype> <name>dstX0</name></param>
8718             <param><ptype>GLint</ptype> <name>dstY0</name></param>
8719             <param><ptype>GLint</ptype> <name>dstX1</name></param>
8720             <param><ptype>GLint</ptype> <name>dstY1</name></param>
8721             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
8722             <param><ptype>GLenum</ptype> <name>filter</name></param>
8723             <glx type="render" opcode="4330"/>
8724         </command>
8725         <command>
8726             <proto>void <name>glBlitFramebufferANGLE</name></proto>
8727             <param><ptype>GLint</ptype> <name>srcX0</name></param>
8728             <param><ptype>GLint</ptype> <name>srcY0</name></param>
8729             <param><ptype>GLint</ptype> <name>srcX1</name></param>
8730             <param><ptype>GLint</ptype> <name>srcY1</name></param>
8731             <param><ptype>GLint</ptype> <name>dstX0</name></param>
8732             <param><ptype>GLint</ptype> <name>dstY0</name></param>
8733             <param><ptype>GLint</ptype> <name>dstX1</name></param>
8734             <param><ptype>GLint</ptype> <name>dstY1</name></param>
8735             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
8736             <param><ptype>GLenum</ptype> <name>filter</name></param>
8737         </command>
8738         <command>
8739             <proto>void <name>glBlitFramebufferEXT</name></proto>
8740             <param><ptype>GLint</ptype> <name>srcX0</name></param>
8741             <param><ptype>GLint</ptype> <name>srcY0</name></param>
8742             <param><ptype>GLint</ptype> <name>srcX1</name></param>
8743             <param><ptype>GLint</ptype> <name>srcY1</name></param>
8744             <param><ptype>GLint</ptype> <name>dstX0</name></param>
8745             <param><ptype>GLint</ptype> <name>dstY0</name></param>
8746             <param><ptype>GLint</ptype> <name>dstX1</name></param>
8747             <param><ptype>GLint</ptype> <name>dstY1</name></param>
8748             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
8749             <param><ptype>GLenum</ptype> <name>filter</name></param>
8750             <alias name="glBlitFramebuffer"/>
8751             <glx type="render" opcode="4330"/>
8752         </command>
8753         <command>
8754             <proto>void <name>glBlitFramebufferNV</name></proto>
8755             <param><ptype>GLint</ptype> <name>srcX0</name></param>
8756             <param><ptype>GLint</ptype> <name>srcY0</name></param>
8757             <param><ptype>GLint</ptype> <name>srcX1</name></param>
8758             <param><ptype>GLint</ptype> <name>srcY1</name></param>
8759             <param><ptype>GLint</ptype> <name>dstX0</name></param>
8760             <param><ptype>GLint</ptype> <name>dstY0</name></param>
8761             <param><ptype>GLint</ptype> <name>dstX1</name></param>
8762             <param><ptype>GLint</ptype> <name>dstY1</name></param>
8763             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
8764             <param><ptype>GLenum</ptype> <name>filter</name></param>
8765         </command>
8766         <command>
8767             <proto>void <name>glBufferAddressRangeNV</name></proto>
8768             <param><ptype>GLenum</ptype> <name>pname</name></param>
8769             <param><ptype>GLuint</ptype> <name>index</name></param>
8770             <param><ptype>GLuint64EXT</ptype> <name>address</name></param>
8771             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
8772         </command>
8773         <command>
8774             <proto>void <name>glBufferData</name></proto>
8775             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8776             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8777             <param len="size">const <ptype>GLvoid</ptype> *<name>data</name></param>
8778             <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
8779         </command>
8780         <command>
8781             <proto>void <name>glBufferDataARB</name></proto>
8782             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8783             <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
8784             <param len="size">const <ptype>GLvoid</ptype> *<name>data</name></param>
8785             <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
8786             <alias name="glBufferData"/>
8787         </command>
8788         <command>
8789             <proto>void <name>glBufferParameteriAPPLE</name></proto>
8790             <param><ptype>GLenum</ptype> <name>target</name></param>
8791             <param><ptype>GLenum</ptype> <name>pname</name></param>
8792             <param><ptype>GLint</ptype> <name>param</name></param>
8793         </command>
8794         <command>
8795             <proto>void <name>glBufferStorage</name></proto>
8796             <param><ptype>GLenum</ptype> <name>target</name></param>
8797             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
8798             <param>const void *<name>data</name></param>
8799             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
8800         </command>
8801         <command>
8802             <proto>void <name>glBufferSubData</name></proto>
8803             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8804             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8805             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8806             <param len="size">const <ptype>GLvoid</ptype> *<name>data</name></param>
8807         </command>
8808         <command>
8809             <proto>void <name>glBufferSubDataARB</name></proto>
8810             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8811             <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
8812             <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
8813             <param len="size">const <ptype>GLvoid</ptype> *<name>data</name></param>
8814             <alias name="glBufferSubData"/>
8815         </command>
8816         <command>
8817             <proto>void <name>glCallList</name></proto>
8818             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
8819             <glx type="render" opcode="1"/>
8820         </command>
8821         <command>
8822             <proto>void <name>glCallLists</name></proto>
8823             <param><ptype>GLsizei</ptype> <name>n</name></param>
8824             <param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param>
8825             <param len="COMPSIZE(n,type)">const <ptype>GLvoid</ptype> *<name>lists</name></param>
8826             <glx type="render" opcode="2"/>
8827         </command>
8828         <command>
8829             <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
8830             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
8831             <glx type="vendor" opcode="1427"/>
8832         </command>
8833         <command>
8834             <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
8835             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
8836             <alias name="glCheckFramebufferStatus"/>
8837             <glx type="vendor" opcode="1427"/>
8838         </command>
8839         <command>
8840             <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
8841             <param><ptype>GLenum</ptype> <name>target</name></param>
8842         </command>
8843         <command>
8844             <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
8845             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
8846             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
8847         </command>
8848         <command>
8849             <proto>void <name>glClampColor</name></proto>
8850             <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8851             <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
8852             <glx type="render" opcode="234"/>
8853         </command>
8854         <command>
8855             <proto>void <name>glClampColorARB</name></proto>
8856             <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
8857             <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
8858             <alias name="glClampColor"/>
8859             <glx type="render" opcode="234"/>
8860         </command>
8861         <command>
8862             <proto>void <name>glClear</name></proto>
8863             <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
8864             <glx type="render" opcode="127"/>
8865         </command>
8866         <command>
8867             <proto>void <name>glClearAccum</name></proto>
8868             <param><ptype>GLfloat</ptype> <name>red</name></param>
8869             <param><ptype>GLfloat</ptype> <name>green</name></param>
8870             <param><ptype>GLfloat</ptype> <name>blue</name></param>
8871             <param><ptype>GLfloat</ptype> <name>alpha</name></param>
8872             <glx type="render" opcode="128"/>
8873         </command>
8874         <command>
8875             <proto>void <name>glClearAccumxOES</name></proto>
8876             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
8877             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
8878             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
8879             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
8880         </command>
8881         <command>
8882             <proto>void <name>glClearBufferData</name></proto>
8883             <param><ptype>GLenum</ptype> <name>target</name></param>
8884             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
8885             <param><ptype>GLenum</ptype> <name>format</name></param>
8886             <param><ptype>GLenum</ptype> <name>type</name></param>
8887             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
8888         </command>
8889         <command>
8890             <proto>void <name>glClearBufferSubData</name></proto>
8891             <param><ptype>GLenum</ptype> <name>target</name></param>
8892             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
8893             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
8894             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
8895             <param><ptype>GLenum</ptype> <name>format</name></param>
8896             <param><ptype>GLenum</ptype> <name>type</name></param>
8897             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
8898         </command>
8899         <command>
8900             <proto>void <name>glClearBufferfi</name></proto>
8901             <param><ptype>GLenum</ptype> <name>buffer</name></param>
8902             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
8903             <param><ptype>GLfloat</ptype> <name>depth</name></param>
8904             <param><ptype>GLint</ptype> <name>stencil</name></param>
8905         </command>
8906         <command>
8907             <proto>void <name>glClearBufferfv</name></proto>
8908             <param><ptype>GLenum</ptype> <name>buffer</name></param>
8909             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
8910             <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
8911         </command>
8912         <command>
8913             <proto>void <name>glClearBufferiv</name></proto>
8914             <param><ptype>GLenum</ptype> <name>buffer</name></param>
8915             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
8916             <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
8917         </command>
8918         <command>
8919             <proto>void <name>glClearBufferuiv</name></proto>
8920             <param><ptype>GLenum</ptype> <name>buffer</name></param>
8921             <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
8922             <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
8923         </command>
8924         <command>
8925             <proto>void <name>glClearColor</name></proto>
8926             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
8927             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
8928             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
8929             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
8930             <glx type="render" opcode="130"/>
8931         </command>
8932         <command>
8933             <proto>void <name>glClearColorIiEXT</name></proto>
8934             <param><ptype>GLint</ptype> <name>red</name></param>
8935             <param><ptype>GLint</ptype> <name>green</name></param>
8936             <param><ptype>GLint</ptype> <name>blue</name></param>
8937             <param><ptype>GLint</ptype> <name>alpha</name></param>
8938             <glx type="render" opcode="4292"/>
8939         </command>
8940         <command>
8941             <proto>void <name>glClearColorIuiEXT</name></proto>
8942             <param><ptype>GLuint</ptype> <name>red</name></param>
8943             <param><ptype>GLuint</ptype> <name>green</name></param>
8944             <param><ptype>GLuint</ptype> <name>blue</name></param>
8945             <param><ptype>GLuint</ptype> <name>alpha</name></param>
8946             <glx type="render" opcode="4293"/>
8947         </command>
8948         <command>
8949             <proto>void <name>glClearColorx</name></proto>
8950             <param><ptype>GLfixed</ptype> <name>red</name></param>
8951             <param><ptype>GLfixed</ptype> <name>green</name></param>
8952             <param><ptype>GLfixed</ptype> <name>blue</name></param>
8953             <param><ptype>GLfixed</ptype> <name>alpha</name></param>
8954         </command>
8955         <command>
8956             <proto>void <name>glClearColorxOES</name></proto>
8957             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
8958             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
8959             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
8960             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
8961         </command>
8962         <command>
8963             <proto>void <name>glClearDepth</name></proto>
8964             <param><ptype>GLdouble</ptype> <name>depth</name></param>
8965             <glx type="render" opcode="132"/>
8966         </command>
8967         <command>
8968             <proto>void <name>glClearDepthdNV</name></proto>
8969             <param><ptype>GLdouble</ptype> <name>depth</name></param>
8970             <glx type="render" opcode="4284"/>
8971         </command>
8972         <command>
8973             <proto>void <name>glClearDepthf</name></proto>
8974             <param><ptype>GLfloat</ptype> <name>d</name></param>
8975         </command>
8976         <command>
8977             <proto>void <name>glClearDepthfOES</name></proto>
8978             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>depth</name></param>
8979             <glx type="render" opcode="4308"/>
8980             <alias name="glClearDepthf"/>
8981         </command>
8982         <command>
8983             <proto>void <name>glClearDepthx</name></proto>
8984             <param><ptype>GLfixed</ptype> <name>depth</name></param>
8985         </command>
8986         <command>
8987             <proto>void <name>glClearDepthxOES</name></proto>
8988             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>depth</name></param>
8989         </command>
8990         <command>
8991             <proto>void <name>glClearIndex</name></proto>
8992             <param group="MaskedColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
8993             <glx type="render" opcode="129"/>
8994         </command>
8995         <command>
8996             <proto>void <name>glClearNamedBufferDataEXT</name></proto>
8997             <param><ptype>GLuint</ptype> <name>buffer</name></param>
8998             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
8999             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9000             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9001             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9002         </command>
9003         <command>
9004             <proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
9005             <param><ptype>GLuint</ptype> <name>buffer</name></param>
9006             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9007             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9008             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9009             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>offset</name></param>
9010             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
9011             <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
9012         </command>
9013         <command>
9014             <proto>void <name>glClearStencil</name></proto>
9015             <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
9016             <glx type="render" opcode="131"/>
9017         </command>
9018         <command>
9019             <proto>void <name>glClearTexImage</name></proto>
9020             <param><ptype>GLuint</ptype> <name>texture</name></param>
9021             <param><ptype>GLint</ptype> <name>level</name></param>
9022             <param><ptype>GLenum</ptype> <name>format</name></param>
9023             <param><ptype>GLenum</ptype> <name>type</name></param>
9024             <param>const void *<name>data</name></param>
9025         </command>
9026         <command>
9027             <proto>void <name>glClearTexSubImage</name></proto>
9028             <param><ptype>GLuint</ptype> <name>texture</name></param>
9029             <param><ptype>GLint</ptype> <name>level</name></param>
9030             <param><ptype>GLint</ptype> <name>xoffset</name></param>
9031             <param><ptype>GLint</ptype> <name>yoffset</name></param>
9032             <param><ptype>GLint</ptype> <name>zoffset</name></param>
9033             <param><ptype>GLsizei</ptype> <name>width</name></param>
9034             <param><ptype>GLsizei</ptype> <name>height</name></param>
9035             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9036             <param><ptype>GLenum</ptype> <name>format</name></param>
9037             <param><ptype>GLenum</ptype> <name>type</name></param>
9038             <param>const void *<name>data</name></param>
9039         </command>
9040         <command>
9041             <proto>void <name>glClientActiveTexture</name></proto>
9042             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
9043         </command>
9044         <command>
9045             <proto>void <name>glClientActiveTextureARB</name></proto>
9046             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
9047             <alias name="glClientActiveTexture"/>
9048         </command>
9049         <command>
9050             <proto>void <name>glClientActiveVertexStreamATI</name></proto>
9051             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
9052         </command>
9053         <command>
9054             <proto>void <name>glClientAttribDefaultEXT</name></proto>
9055             <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
9056         </command>
9057         <command>
9058             <proto><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
9059             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
9060             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
9061             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
9062         </command>
9063         <command>
9064             <proto><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
9065             <param><ptype>GLsync</ptype> <name>sync</name></param>
9066             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
9067             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
9068         </command>
9069         <command>
9070             <proto>void <name>glClipControlARB</name></proto>
9071             <param><ptype>GLenum</ptype> <name>origin</name></param>
9072             <param><ptype>GLenum</ptype> <name>depth</name></param>
9073         </command>
9074         <command>
9075             <proto>void <name>glClipPlane</name></proto>
9076             <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
9077             <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
9078             <glx type="render" opcode="77"/>
9079         </command>
9080         <command>
9081             <proto>void <name>glClipPlanef</name></proto>
9082             <param><ptype>GLenum</ptype> <name>p</name></param>
9083             <param>const <ptype>GLfloat</ptype> *<name>eqn</name></param>
9084         </command>
9085         <command>
9086             <proto>void <name>glClipPlanefIMG</name></proto>
9087             <param><ptype>GLenum</ptype> <name>p</name></param>
9088             <param>const <ptype>GLfloat</ptype> *<name>eqn</name></param>
9089         </command>
9090         <command>
9091             <proto>void <name>glClipPlanefOES</name></proto>
9092             <param><ptype>GLenum</ptype> <name>plane</name></param>
9093             <param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
9094             <glx type="render" opcode="4312"/>
9095         </command>
9096         <command>
9097             <proto>void <name>glClipPlanex</name></proto>
9098             <param><ptype>GLenum</ptype> <name>plane</name></param>
9099             <param>const <ptype>GLfixed</ptype> *<name>equation</name></param>
9100         </command>
9101         <command>
9102             <proto>void <name>glClipPlanexIMG</name></proto>
9103             <param><ptype>GLenum</ptype> <name>p</name></param>
9104             <param>const <ptype>GLfixed</ptype> *<name>eqn</name></param>
9105         </command>
9106         <command>
9107             <proto>void <name>glClipPlanexOES</name></proto>
9108             <param><ptype>GLenum</ptype> <name>plane</name></param>
9109             <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
9110         </command>
9111         <command>
9112             <proto>void <name>glColor3b</name></proto>
9113             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
9114             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
9115             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
9116             <vecequiv name="glColor3bv"/>
9117         </command>
9118         <command>
9119             <proto>void <name>glColor3bv</name></proto>
9120             <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
9121             <glx type="render" opcode="6"/>
9122         </command>
9123         <command>
9124             <proto>void <name>glColor3d</name></proto>
9125             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
9126             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
9127             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
9128             <vecequiv name="glColor3dv"/>
9129         </command>
9130         <command>
9131             <proto>void <name>glColor3dv</name></proto>
9132             <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
9133             <glx type="render" opcode="7"/>
9134         </command>
9135         <command>
9136             <proto>void <name>glColor3f</name></proto>
9137             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
9138             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
9139             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
9140             <vecequiv name="glColor3fv"/>
9141         </command>
9142         <command>
9143             <proto>void <name>glColor3fVertex3fSUN</name></proto>
9144             <param><ptype>GLfloat</ptype> <name>r</name></param>
9145             <param><ptype>GLfloat</ptype> <name>g</name></param>
9146             <param><ptype>GLfloat</ptype> <name>b</name></param>
9147             <param><ptype>GLfloat</ptype> <name>x</name></param>
9148             <param><ptype>GLfloat</ptype> <name>y</name></param>
9149             <param><ptype>GLfloat</ptype> <name>z</name></param>
9150         </command>
9151         <command>
9152             <proto>void <name>glColor3fVertex3fvSUN</name></proto>
9153             <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
9154             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
9155         </command>
9156         <command>
9157             <proto>void <name>glColor3fv</name></proto>
9158             <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
9159             <glx type="render" opcode="8"/>
9160         </command>
9161         <command>
9162             <proto>void <name>glColor3hNV</name></proto>
9163             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
9164             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
9165             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
9166             <vecequiv name="glColor3hvNV"/>
9167         </command>
9168         <command>
9169             <proto>void <name>glColor3hvNV</name></proto>
9170             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
9171             <glx type="render" opcode="4244"/>
9172         </command>
9173         <command>
9174             <proto>void <name>glColor3i</name></proto>
9175             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
9176             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
9177             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
9178             <vecequiv name="glColor3iv"/>
9179         </command>
9180         <command>
9181             <proto>void <name>glColor3iv</name></proto>
9182             <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
9183             <glx type="render" opcode="9"/>
9184         </command>
9185         <command>
9186             <proto>void <name>glColor3s</name></proto>
9187             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
9188             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
9189             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
9190             <vecequiv name="glColor3sv"/>
9191         </command>
9192         <command>
9193             <proto>void <name>glColor3sv</name></proto>
9194             <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
9195             <glx type="render" opcode="10"/>
9196         </command>
9197         <command>
9198             <proto>void <name>glColor3ub</name></proto>
9199             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
9200             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
9201             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
9202             <vecequiv name="glColor3ubv"/>
9203         </command>
9204         <command>
9205             <proto>void <name>glColor3ubv</name></proto>
9206             <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
9207             <glx type="render" opcode="11"/>
9208         </command>
9209         <command>
9210             <proto>void <name>glColor3ui</name></proto>
9211             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
9212             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
9213             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
9214             <vecequiv name="glColor3uiv"/>
9215         </command>
9216         <command>
9217             <proto>void <name>glColor3uiv</name></proto>
9218             <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
9219             <glx type="render" opcode="12"/>
9220         </command>
9221         <command>
9222             <proto>void <name>glColor3us</name></proto>
9223             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
9224             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
9225             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
9226             <vecequiv name="glColor3usv"/>
9227         </command>
9228         <command>
9229             <proto>void <name>glColor3usv</name></proto>
9230             <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
9231             <glx type="render" opcode="13"/>
9232         </command>
9233         <command>
9234             <proto>void <name>glColor3xOES</name></proto>
9235             <param><ptype>GLfixed</ptype> <name>red</name></param>
9236             <param><ptype>GLfixed</ptype> <name>green</name></param>
9237             <param><ptype>GLfixed</ptype> <name>blue</name></param>
9238         </command>
9239         <command>
9240             <proto>void <name>glColor3xvOES</name></proto>
9241             <param len="3">const <ptype>GLfixed</ptype> *<name>components</name></param>
9242         </command>
9243         <command>
9244             <proto>void <name>glColor4b</name></proto>
9245             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
9246             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
9247             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
9248             <param group="ColorB"><ptype>GLbyte</ptype> <name>alpha</name></param>
9249             <vecequiv name="glColor4bv"/>
9250         </command>
9251         <command>
9252             <proto>void <name>glColor4bv</name></proto>
9253             <param group="ColorB" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
9254             <glx type="render" opcode="14"/>
9255         </command>
9256         <command>
9257             <proto>void <name>glColor4d</name></proto>
9258             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
9259             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
9260             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
9261             <param group="ColorD"><ptype>GLdouble</ptype> <name>alpha</name></param>
9262             <vecequiv name="glColor4dv"/>
9263         </command>
9264         <command>
9265             <proto>void <name>glColor4dv</name></proto>
9266             <param group="ColorD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
9267             <glx type="render" opcode="15"/>
9268         </command>
9269         <command>
9270             <proto>void <name>glColor4f</name></proto>
9271             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
9272             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
9273             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
9274             <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
9275             <vecequiv name="glColor4fv"/>
9276         </command>
9277         <command>
9278             <proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto>
9279             <param><ptype>GLfloat</ptype> <name>r</name></param>
9280             <param><ptype>GLfloat</ptype> <name>g</name></param>
9281             <param><ptype>GLfloat</ptype> <name>b</name></param>
9282             <param><ptype>GLfloat</ptype> <name>a</name></param>
9283             <param><ptype>GLfloat</ptype> <name>nx</name></param>
9284             <param><ptype>GLfloat</ptype> <name>ny</name></param>
9285             <param><ptype>GLfloat</ptype> <name>nz</name></param>
9286             <param><ptype>GLfloat</ptype> <name>x</name></param>
9287             <param><ptype>GLfloat</ptype> <name>y</name></param>
9288             <param><ptype>GLfloat</ptype> <name>z</name></param>
9289         </command>
9290         <command>
9291             <proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto>
9292             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
9293             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
9294             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
9295         </command>
9296         <command>
9297             <proto>void <name>glColor4fv</name></proto>
9298             <param group="ColorF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
9299             <glx type="render" opcode="16"/>
9300         </command>
9301         <command>
9302             <proto>void <name>glColor4hNV</name></proto>
9303             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
9304             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
9305             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
9306             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>alpha</name></param>
9307             <vecequiv name="glColor4hvNV"/>
9308         </command>
9309         <command>
9310             <proto>void <name>glColor4hvNV</name></proto>
9311             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
9312             <glx type="render" opcode="4245"/>
9313         </command>
9314         <command>
9315             <proto>void <name>glColor4i</name></proto>
9316             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
9317             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
9318             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
9319             <param group="ColorI"><ptype>GLint</ptype> <name>alpha</name></param>
9320             <vecequiv name="glColor4iv"/>
9321         </command>
9322         <command>
9323             <proto>void <name>glColor4iv</name></proto>
9324             <param group="ColorI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
9325             <glx type="render" opcode="17"/>
9326         </command>
9327         <command>
9328             <proto>void <name>glColor4s</name></proto>
9329             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
9330             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
9331             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
9332             <param group="ColorS"><ptype>GLshort</ptype> <name>alpha</name></param>
9333             <vecequiv name="glColor4sv"/>
9334         </command>
9335         <command>
9336             <proto>void <name>glColor4sv</name></proto>
9337             <param group="ColorS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
9338             <glx type="render" opcode="18"/>
9339         </command>
9340         <command>
9341             <proto>void <name>glColor4ub</name></proto>
9342             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
9343             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
9344             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
9345             <param group="ColorUB"><ptype>GLubyte</ptype> <name>alpha</name></param>
9346             <vecequiv name="glColor4ubv"/>
9347         </command>
9348         <command>
9349             <proto>void <name>glColor4ubVertex2fSUN</name></proto>
9350             <param><ptype>GLubyte</ptype> <name>r</name></param>
9351             <param><ptype>GLubyte</ptype> <name>g</name></param>
9352             <param><ptype>GLubyte</ptype> <name>b</name></param>
9353             <param><ptype>GLubyte</ptype> <name>a</name></param>
9354             <param><ptype>GLfloat</ptype> <name>x</name></param>
9355             <param><ptype>GLfloat</ptype> <name>y</name></param>
9356         </command>
9357         <command>
9358             <proto>void <name>glColor4ubVertex2fvSUN</name></proto>
9359             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
9360             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
9361         </command>
9362         <command>
9363             <proto>void <name>glColor4ubVertex3fSUN</name></proto>
9364             <param><ptype>GLubyte</ptype> <name>r</name></param>
9365             <param><ptype>GLubyte</ptype> <name>g</name></param>
9366             <param><ptype>GLubyte</ptype> <name>b</name></param>
9367             <param><ptype>GLubyte</ptype> <name>a</name></param>
9368             <param><ptype>GLfloat</ptype> <name>x</name></param>
9369             <param><ptype>GLfloat</ptype> <name>y</name></param>
9370             <param><ptype>GLfloat</ptype> <name>z</name></param>
9371         </command>
9372         <command>
9373             <proto>void <name>glColor4ubVertex3fvSUN</name></proto>
9374             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
9375             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
9376         </command>
9377         <command>
9378             <proto>void <name>glColor4ubv</name></proto>
9379             <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
9380             <glx type="render" opcode="19"/>
9381         </command>
9382         <command>
9383             <proto>void <name>glColor4ui</name></proto>
9384             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
9385             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
9386             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
9387             <param group="ColorUI"><ptype>GLuint</ptype> <name>alpha</name></param>
9388             <vecequiv name="glColor4uiv"/>
9389         </command>
9390         <command>
9391             <proto>void <name>glColor4uiv</name></proto>
9392             <param group="ColorUI" len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
9393             <glx type="render" opcode="20"/>
9394         </command>
9395         <command>
9396             <proto>void <name>glColor4us</name></proto>
9397             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
9398             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
9399             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
9400             <param group="ColorUS"><ptype>GLushort</ptype> <name>alpha</name></param>
9401             <vecequiv name="glColor4usv"/>
9402         </command>
9403         <command>
9404             <proto>void <name>glColor4usv</name></proto>
9405             <param group="ColorUS" len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
9406             <glx type="render" opcode="21"/>
9407         </command>
9408         <command>
9409             <proto>void <name>glColor4x</name></proto>
9410             <param><ptype>GLfixed</ptype> <name>red</name></param>
9411             <param><ptype>GLfixed</ptype> <name>green</name></param>
9412             <param><ptype>GLfixed</ptype> <name>blue</name></param>
9413             <param><ptype>GLfixed</ptype> <name>alpha</name></param>
9414         </command>
9415         <command>
9416             <proto>void <name>glColor4xOES</name></proto>
9417             <param><ptype>GLfixed</ptype> <name>red</name></param>
9418             <param><ptype>GLfixed</ptype> <name>green</name></param>
9419             <param><ptype>GLfixed</ptype> <name>blue</name></param>
9420             <param><ptype>GLfixed</ptype> <name>alpha</name></param>
9421         </command>
9422         <command>
9423             <proto>void <name>glColor4xvOES</name></proto>
9424             <param len="4">const <ptype>GLfixed</ptype> *<name>components</name></param>
9425         </command>
9426         <command>
9427             <proto>void <name>glColorFormatNV</name></proto>
9428             <param><ptype>GLint</ptype> <name>size</name></param>
9429             <param><ptype>GLenum</ptype> <name>type</name></param>
9430             <param><ptype>GLsizei</ptype> <name>stride</name></param>
9431         </command>
9432         <command>
9433             <proto>void <name>glColorFragmentOp1ATI</name></proto>
9434             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
9435             <param><ptype>GLuint</ptype> <name>dst</name></param>
9436             <param><ptype>GLuint</ptype> <name>dstMask</name></param>
9437             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
9438             <param><ptype>GLuint</ptype> <name>arg1</name></param>
9439             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
9440             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
9441         </command>
9442         <command>
9443             <proto>void <name>glColorFragmentOp2ATI</name></proto>
9444             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
9445             <param><ptype>GLuint</ptype> <name>dst</name></param>
9446             <param><ptype>GLuint</ptype> <name>dstMask</name></param>
9447             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
9448             <param><ptype>GLuint</ptype> <name>arg1</name></param>
9449             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
9450             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
9451             <param><ptype>GLuint</ptype> <name>arg2</name></param>
9452             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
9453             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
9454         </command>
9455         <command>
9456             <proto>void <name>glColorFragmentOp3ATI</name></proto>
9457             <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
9458             <param><ptype>GLuint</ptype> <name>dst</name></param>
9459             <param><ptype>GLuint</ptype> <name>dstMask</name></param>
9460             <param><ptype>GLuint</ptype> <name>dstMod</name></param>
9461             <param><ptype>GLuint</ptype> <name>arg1</name></param>
9462             <param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
9463             <param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
9464             <param><ptype>GLuint</ptype> <name>arg2</name></param>
9465             <param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
9466             <param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
9467             <param><ptype>GLuint</ptype> <name>arg3</name></param>
9468             <param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
9469             <param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
9470         </command>
9471         <command>
9472             <proto>void <name>glColorMask</name></proto>
9473             <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
9474             <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
9475             <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
9476             <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
9477             <glx type="render" opcode="134"/>
9478         </command>
9479         <command>
9480             <proto>void <name>glColorMaskIndexedEXT</name></proto>
9481             <param><ptype>GLuint</ptype> <name>index</name></param>
9482             <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
9483             <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
9484             <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
9485             <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
9486             <alias name="glColorMaski"/>
9487         </command>
9488         <command>
9489             <proto>void <name>glColorMaski</name></proto>
9490             <param><ptype>GLuint</ptype> <name>index</name></param>
9491             <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
9492             <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
9493             <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
9494             <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
9495         </command>
9496         <command>
9497             <proto>void <name>glColorMaterial</name></proto>
9498             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
9499             <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
9500             <glx type="render" opcode="78"/>
9501         </command>
9502         <command>
9503             <proto>void <name>glColorP3ui</name></proto>
9504             <param><ptype>GLenum</ptype> <name>type</name></param>
9505             <param><ptype>GLuint</ptype> <name>color</name></param>
9506         </command>
9507         <command>
9508             <proto>void <name>glColorP3uiv</name></proto>
9509             <param><ptype>GLenum</ptype> <name>type</name></param>
9510             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
9511         </command>
9512         <command>
9513             <proto>void <name>glColorP4ui</name></proto>
9514             <param><ptype>GLenum</ptype> <name>type</name></param>
9515             <param><ptype>GLuint</ptype> <name>color</name></param>
9516         </command>
9517         <command>
9518             <proto>void <name>glColorP4uiv</name></proto>
9519             <param><ptype>GLenum</ptype> <name>type</name></param>
9520             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
9521         </command>
9522         <command>
9523             <proto>void <name>glColorPointer</name></proto>
9524             <param><ptype>GLint</ptype> <name>size</name></param>
9525             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
9526             <param><ptype>GLsizei</ptype> <name>stride</name></param>
9527             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
9528         </command>
9529         <command>
9530             <proto>void <name>glColorPointerEXT</name></proto>
9531             <param><ptype>GLint</ptype> <name>size</name></param>
9532             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
9533             <param><ptype>GLsizei</ptype> <name>stride</name></param>
9534             <param><ptype>GLsizei</ptype> <name>count</name></param>
9535             <param len="COMPSIZE(size,type,stride,count)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
9536         </command>
9537         <command>
9538             <proto>void <name>glColorPointerListIBM</name></proto>
9539             <param><ptype>GLint</ptype> <name>size</name></param>
9540             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
9541             <param><ptype>GLint</ptype> <name>stride</name></param>
9542             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
9543             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
9544         </command>
9545         <command>
9546             <proto>void <name>glColorPointervINTEL</name></proto>
9547             <param><ptype>GLint</ptype> <name>size</name></param>
9548             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
9549             <param len="4">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
9550         </command>
9551         <command>
9552             <proto>void <name>glColorSubTable</name></proto>
9553             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
9554             <param><ptype>GLsizei</ptype> <name>start</name></param>
9555             <param><ptype>GLsizei</ptype> <name>count</name></param>
9556             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9557             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9558             <param len="COMPSIZE(format,type,count)">const <ptype>GLvoid</ptype> *<name>data</name></param>
9559             <glx type="render" opcode="195"/>
9560             <glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/>
9561         </command>
9562         <command>
9563             <proto>void <name>glColorSubTableEXT</name></proto>
9564             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
9565             <param><ptype>GLsizei</ptype> <name>start</name></param>
9566             <param><ptype>GLsizei</ptype> <name>count</name></param>
9567             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9568             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9569             <param len="COMPSIZE(format,type,count)">const <ptype>GLvoid</ptype> *<name>data</name></param>
9570             <alias name="glColorSubTable"/>
9571         </command>
9572         <command>
9573             <proto>void <name>glColorTable</name></proto>
9574             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
9575             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9576             <param><ptype>GLsizei</ptype> <name>width</name></param>
9577             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9578             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9579             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>table</name></param>
9580             <glx type="render" opcode="2053"/>
9581             <glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/>
9582         </command>
9583         <command>
9584             <proto>void <name>glColorTableEXT</name></proto>
9585             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
9586             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
9587             <param><ptype>GLsizei</ptype> <name>width</name></param>
9588             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9589             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9590             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>table</name></param>
9591             <alias name="glColorTable"/>
9592         </command>
9593         <command>
9594             <proto>void <name>glColorTableParameterfv</name></proto>
9595             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
9596             <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
9597             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
9598             <glx type="render" opcode="2054"/>
9599         </command>
9600         <command>
9601             <proto>void <name>glColorTableParameterfvSGI</name></proto>
9602             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
9603             <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
9604             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
9605             <alias name="glColorTableParameterfv"/>
9606             <glx type="render" opcode="2054"/>
9607         </command>
9608         <command>
9609             <proto>void <name>glColorTableParameteriv</name></proto>
9610             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
9611             <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
9612             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
9613             <glx type="render" opcode="2055"/>
9614         </command>
9615         <command>
9616             <proto>void <name>glColorTableParameterivSGI</name></proto>
9617             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
9618             <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
9619             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
9620             <alias name="glColorTableParameteriv"/>
9621             <glx type="render" opcode="2055"/>
9622         </command>
9623         <command>
9624             <proto>void <name>glColorTableSGI</name></proto>
9625             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
9626             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9627             <param><ptype>GLsizei</ptype> <name>width</name></param>
9628             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9629             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
9630             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>table</name></param>
9631             <alias name="glColorTable"/>
9632             <glx type="render" opcode="2053"/>
9633         </command>
9634         <command>
9635             <proto>void <name>glCombinerInputNV</name></proto>
9636             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
9637             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
9638             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
9639             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
9640             <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
9641             <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
9642             <glx type="render" opcode="4140"/>
9643         </command>
9644         <command>
9645             <proto>void <name>glCombinerOutputNV</name></proto>
9646             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
9647             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
9648             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param>
9649             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param>
9650             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param>
9651             <param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param>
9652             <param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param>
9653             <param group="Boolean"><ptype>GLboolean</ptype> <name>abDotProduct</name></param>
9654             <param group="Boolean"><ptype>GLboolean</ptype> <name>cdDotProduct</name></param>
9655             <param group="Boolean"><ptype>GLboolean</ptype> <name>muxSum</name></param>
9656             <glx type="render" opcode="4141"/>
9657         </command>
9658         <command>
9659             <proto>void <name>glCombinerParameterfNV</name></proto>
9660             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
9661             <param><ptype>GLfloat</ptype> <name>param</name></param>
9662             <glx type="render" opcode="4136"/>
9663         </command>
9664         <command>
9665             <proto>void <name>glCombinerParameterfvNV</name></proto>
9666             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
9667             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
9668             <glx type="render" opcode="4137"/>
9669         </command>
9670         <command>
9671             <proto>void <name>glCombinerParameteriNV</name></proto>
9672             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
9673             <param><ptype>GLint</ptype> <name>param</name></param>
9674             <glx type="render" opcode="4138"/>
9675         </command>
9676         <command>
9677             <proto>void <name>glCombinerParameterivNV</name></proto>
9678             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
9679             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
9680             <glx type="render" opcode="4139"/>
9681         </command>
9682         <command>
9683             <proto>void <name>glCombinerStageParameterfvNV</name></proto>
9684             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
9685             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
9686             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
9687         </command>
9688         <command>
9689             <proto>void <name>glCompileShader</name></proto>
9690             <param><ptype>GLuint</ptype> <name>shader</name></param>
9691         </command>
9692         <command>
9693             <proto>void <name>glCompileShaderARB</name></proto>
9694             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
9695             <alias name="glCompileShader"/>
9696         </command>
9697         <command>
9698             <proto>void <name>glCompileShaderIncludeARB</name></proto>
9699             <param><ptype>GLuint</ptype> <name>shader</name></param>
9700             <param><ptype>GLsizei</ptype> <name>count</name></param>
9701             <param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param>
9702             <param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
9703         </command>
9704         <command>
9705             <proto>void <name>glCompressedMultiTexImage1DEXT</name></proto>
9706             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
9707             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9708             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9709             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9710             <param><ptype>GLsizei</ptype> <name>width</name></param>
9711             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9712             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9713             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9714         </command>
9715         <command>
9716             <proto>void <name>glCompressedMultiTexImage2DEXT</name></proto>
9717             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
9718             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9719             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9720             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9721             <param><ptype>GLsizei</ptype> <name>width</name></param>
9722             <param><ptype>GLsizei</ptype> <name>height</name></param>
9723             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9724             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9725             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9726         </command>
9727         <command>
9728             <proto>void <name>glCompressedMultiTexImage3DEXT</name></proto>
9729             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
9730             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9731             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9732             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9733             <param><ptype>GLsizei</ptype> <name>width</name></param>
9734             <param><ptype>GLsizei</ptype> <name>height</name></param>
9735             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9736             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9737             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9738             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9739         </command>
9740         <command>
9741             <proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto>
9742             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
9743             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9744             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9745             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9746             <param><ptype>GLsizei</ptype> <name>width</name></param>
9747             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9748             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9749             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9750         </command>
9751         <command>
9752             <proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto>
9753             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
9754             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9755             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9756             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9757             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
9758             <param><ptype>GLsizei</ptype> <name>width</name></param>
9759             <param><ptype>GLsizei</ptype> <name>height</name></param>
9760             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9761             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9762             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9763         </command>
9764         <command>
9765             <proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto>
9766             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
9767             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9768             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9769             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9770             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
9771             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
9772             <param><ptype>GLsizei</ptype> <name>width</name></param>
9773             <param><ptype>GLsizei</ptype> <name>height</name></param>
9774             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9775             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9776             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9777             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9778         </command>
9779         <command>
9780             <proto>void <name>glCompressedTexImage1D</name></proto>
9781             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9782             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9783             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9784             <param><ptype>GLsizei</ptype> <name>width</name></param>
9785             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9786             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9787             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9788             <glx type="render" opcode="214"/>
9789             <glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/>
9790         </command>
9791         <command>
9792             <proto>void <name>glCompressedTexImage1DARB</name></proto>
9793             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9794             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9795             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9796             <param><ptype>GLsizei</ptype> <name>width</name></param>
9797             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9798             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9799             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9800             <alias name="glCompressedTexImage1D"/>
9801             <glx type="render" opcode="214"/>
9802         </command>
9803         <command>
9804             <proto>void <name>glCompressedTexImage2D</name></proto>
9805             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9806             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9807             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9808             <param><ptype>GLsizei</ptype> <name>width</name></param>
9809             <param><ptype>GLsizei</ptype> <name>height</name></param>
9810             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9811             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9812             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9813             <glx type="render" opcode="215"/>
9814             <glx type="render" opcode="315" name="glCompressedTexImage2DPBO" comment="PBO protocol"/>
9815         </command>
9816         <command>
9817             <proto>void <name>glCompressedTexImage2DARB</name></proto>
9818             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9819             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9820             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9821             <param><ptype>GLsizei</ptype> <name>width</name></param>
9822             <param><ptype>GLsizei</ptype> <name>height</name></param>
9823             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9824             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9825             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9826             <alias name="glCompressedTexImage2D"/>
9827             <glx type="render" opcode="215"/>
9828         </command>
9829         <command>
9830             <proto>void <name>glCompressedTexImage3D</name></proto>
9831             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9832             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9833             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9834             <param><ptype>GLsizei</ptype> <name>width</name></param>
9835             <param><ptype>GLsizei</ptype> <name>height</name></param>
9836             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9837             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9838             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9839             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9840             <glx type="render" opcode="216"/>
9841             <glx type="render" opcode="316" name="glCompressedTexImage3DPBO" comment="PBO protocol"/>
9842         </command>
9843         <command>
9844             <proto>void <name>glCompressedTexImage3DARB</name></proto>
9845             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9846             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9847             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9848             <param><ptype>GLsizei</ptype> <name>width</name></param>
9849             <param><ptype>GLsizei</ptype> <name>height</name></param>
9850             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9851             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9852             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9853             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9854             <alias name="glCompressedTexImage3D"/>
9855             <glx type="render" opcode="216"/>
9856         </command>
9857         <command>
9858             <proto>void <name>glCompressedTexImage3DOES</name></proto>
9859             <param><ptype>GLenum</ptype> <name>target</name></param>
9860             <param><ptype>GLint</ptype> <name>level</name></param>
9861             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
9862             <param><ptype>GLsizei</ptype> <name>width</name></param>
9863             <param><ptype>GLsizei</ptype> <name>height</name></param>
9864             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9865             <param><ptype>GLint</ptype> <name>border</name></param>
9866             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9867             <param>const <ptype>GLvoid</ptype> *<name>data</name></param>
9868         </command>
9869         <command>
9870             <proto>void <name>glCompressedTexSubImage1D</name></proto>
9871             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9872             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9873             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9874             <param><ptype>GLsizei</ptype> <name>width</name></param>
9875             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9876             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9877             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9878             <glx type="render" opcode="217"/>
9879             <glx type="render" opcode="317" name="glCompressedTexSubImage1DPBO" comment="PBO protocol"/>
9880         </command>
9881         <command>
9882             <proto>void <name>glCompressedTexSubImage1DARB</name></proto>
9883             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9884             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9885             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9886             <param><ptype>GLsizei</ptype> <name>width</name></param>
9887             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9888             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9889             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9890             <alias name="glCompressedTexSubImage1D"/>
9891             <glx type="render" opcode="217"/>
9892         </command>
9893         <command>
9894             <proto>void <name>glCompressedTexSubImage2D</name></proto>
9895             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9896             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9897             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9898             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
9899             <param><ptype>GLsizei</ptype> <name>width</name></param>
9900             <param><ptype>GLsizei</ptype> <name>height</name></param>
9901             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9902             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9903             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9904             <glx type="render" opcode="218"/>
9905             <glx type="render" opcode="318" name="glCompressedTexSubImage2DPBO" comment="PBO protocol"/>
9906         </command>
9907         <command>
9908             <proto>void <name>glCompressedTexSubImage2DARB</name></proto>
9909             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9910             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9911             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9912             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
9913             <param><ptype>GLsizei</ptype> <name>width</name></param>
9914             <param><ptype>GLsizei</ptype> <name>height</name></param>
9915             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9916             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9917             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9918             <alias name="glCompressedTexSubImage2D"/>
9919             <glx type="render" opcode="218"/>
9920         </command>
9921         <command>
9922             <proto>void <name>glCompressedTexSubImage3D</name></proto>
9923             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9924             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9925             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9926             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
9927             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
9928             <param><ptype>GLsizei</ptype> <name>width</name></param>
9929             <param><ptype>GLsizei</ptype> <name>height</name></param>
9930             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9931             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9932             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9933             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9934             <glx type="render" opcode="219"/>
9935             <glx type="render" opcode="319" name="glCompressedTexSubImage3DPBO" comment="PBO protocol"/>
9936         </command>
9937         <command>
9938             <proto>void <name>glCompressedTexSubImage3DARB</name></proto>
9939             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9940             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9941             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
9942             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
9943             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
9944             <param><ptype>GLsizei</ptype> <name>width</name></param>
9945             <param><ptype>GLsizei</ptype> <name>height</name></param>
9946             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9947             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
9948             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9949             <param group="CompressedTextureARB" len="imageSize">const <ptype>GLvoid</ptype> *<name>data</name></param>
9950             <alias name="glCompressedTexSubImage3D"/>
9951             <glx type="render" opcode="219"/>
9952         </command>
9953         <command>
9954             <proto>void <name>glCompressedTexSubImage3DOES</name></proto>
9955             <param><ptype>GLenum</ptype> <name>target</name></param>
9956             <param><ptype>GLint</ptype> <name>level</name></param>
9957             <param><ptype>GLint</ptype> <name>xoffset</name></param>
9958             <param><ptype>GLint</ptype> <name>yoffset</name></param>
9959             <param><ptype>GLint</ptype> <name>zoffset</name></param>
9960             <param><ptype>GLsizei</ptype> <name>width</name></param>
9961             <param><ptype>GLsizei</ptype> <name>height</name></param>
9962             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9963             <param><ptype>GLenum</ptype> <name>format</name></param>
9964             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9965             <param>const <ptype>GLvoid</ptype> *<name>data</name></param>
9966         </command>
9967         <command>
9968             <proto>void <name>glCompressedTextureImage1DEXT</name></proto>
9969             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
9970             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9971             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9972             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9973             <param><ptype>GLsizei</ptype> <name>width</name></param>
9974             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9975             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9976             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9977         </command>
9978         <command>
9979             <proto>void <name>glCompressedTextureImage2DEXT</name></proto>
9980             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
9981             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9982             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9983             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9984             <param><ptype>GLsizei</ptype> <name>width</name></param>
9985             <param><ptype>GLsizei</ptype> <name>height</name></param>
9986             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
9987             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
9988             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
9989         </command>
9990         <command>
9991             <proto>void <name>glCompressedTextureImage3DEXT</name></proto>
9992             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
9993             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
9994             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
9995             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
9996             <param><ptype>GLsizei</ptype> <name>width</name></param>
9997             <param><ptype>GLsizei</ptype> <name>height</name></param>
9998             <param><ptype>GLsizei</ptype> <name>depth</name></param>
9999             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10000             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10001             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
10002         </command>
10003         <command>
10004             <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto>
10005             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10006             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10007             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10008             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10009             <param><ptype>GLsizei</ptype> <name>width</name></param>
10010             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10011             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10012             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
10013         </command>
10014         <command>
10015             <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto>
10016             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10017             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10018             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10019             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10020             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10021             <param><ptype>GLsizei</ptype> <name>width</name></param>
10022             <param><ptype>GLsizei</ptype> <name>height</name></param>
10023             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10024             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10025             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
10026         </command>
10027         <command>
10028             <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto>
10029             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10030             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10031             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10032             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10033             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10034             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10035             <param><ptype>GLsizei</ptype> <name>width</name></param>
10036             <param><ptype>GLsizei</ptype> <name>height</name></param>
10037             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10038             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10039             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
10040             <param len="imageSize">const <ptype>GLvoid</ptype> *<name>bits</name></param>
10041         </command>
10042         <command>
10043             <proto>void <name>glConvolutionFilter1D</name></proto>
10044             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10045             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10046             <param><ptype>GLsizei</ptype> <name>width</name></param>
10047             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10048             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10049             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>image</name></param>
10050             <glx type="render" opcode="4101"/>
10051             <glx type="render" opcode="320" name="glConvolutionFilter1DPBO" comment="PBO protocol"/>
10052         </command>
10053         <command>
10054             <proto>void <name>glConvolutionFilter1DEXT</name></proto>
10055             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10056             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10057             <param><ptype>GLsizei</ptype> <name>width</name></param>
10058             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10059             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10060             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>image</name></param>
10061             <alias name="glConvolutionFilter1D"/>
10062             <glx type="render" opcode="4101"/>
10063         </command>
10064         <command>
10065             <proto>void <name>glConvolutionFilter2D</name></proto>
10066             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10067             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10068             <param><ptype>GLsizei</ptype> <name>width</name></param>
10069             <param><ptype>GLsizei</ptype> <name>height</name></param>
10070             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10071             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10072             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>image</name></param>
10073             <glx type="render" opcode="4102"/>
10074             <glx type="render" opcode="321" name="glConvolutionFilter2DPBO" comment="PBO protocol"/>
10075         </command>
10076         <command>
10077             <proto>void <name>glConvolutionFilter2DEXT</name></proto>
10078             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10079             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10080             <param><ptype>GLsizei</ptype> <name>width</name></param>
10081             <param><ptype>GLsizei</ptype> <name>height</name></param>
10082             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
10083             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
10084             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>image</name></param>
10085             <alias name="glConvolutionFilter2D"/>
10086             <glx type="render" opcode="4102"/>
10087         </command>
10088         <command>
10089             <proto>void <name>glConvolutionParameterf</name></proto>
10090             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10091             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
10092             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
10093             <glx type="render" opcode="4103"/>
10094         </command>
10095         <command>
10096             <proto>void <name>glConvolutionParameterfEXT</name></proto>
10097             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10098             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
10099             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
10100             <alias name="glConvolutionParameterf"/>
10101             <glx type="render" opcode="4103"/>
10102         </command>
10103         <command>
10104             <proto>void <name>glConvolutionParameterfv</name></proto>
10105             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10106             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
10107             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
10108             <glx type="render" opcode="4104"/>
10109         </command>
10110         <command>
10111             <proto>void <name>glConvolutionParameterfvEXT</name></proto>
10112             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10113             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
10114             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
10115             <alias name="glConvolutionParameterfv"/>
10116             <glx type="render" opcode="4104"/>
10117         </command>
10118         <command>
10119             <proto>void <name>glConvolutionParameteri</name></proto>
10120             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10121             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
10122             <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
10123             <glx type="render" opcode="4105"/>
10124         </command>
10125         <command>
10126             <proto>void <name>glConvolutionParameteriEXT</name></proto>
10127             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10128             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
10129             <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
10130             <alias name="glConvolutionParameteri"/>
10131             <glx type="render" opcode="4105"/>
10132         </command>
10133         <command>
10134             <proto>void <name>glConvolutionParameteriv</name></proto>
10135             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10136             <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
10137             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
10138             <glx type="render" opcode="4106"/>
10139         </command>
10140         <command>
10141             <proto>void <name>glConvolutionParameterivEXT</name></proto>
10142             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10143             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
10144             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
10145             <alias name="glConvolutionParameteriv"/>
10146             <glx type="render" opcode="4106"/>
10147         </command>
10148         <command>
10149             <proto>void <name>glConvolutionParameterxOES</name></proto>
10150             <param><ptype>GLenum</ptype> <name>target</name></param>
10151             <param><ptype>GLenum</ptype> <name>pname</name></param>
10152             <param><ptype>GLfixed</ptype> <name>param</name></param>
10153         </command>
10154         <command>
10155             <proto>void <name>glConvolutionParameterxvOES</name></proto>
10156             <param><ptype>GLenum</ptype> <name>target</name></param>
10157             <param><ptype>GLenum</ptype> <name>pname</name></param>
10158             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
10159         </command>
10160         <command>
10161             <proto>void <name>glCopyBufferSubData</name></proto>
10162             <param><ptype>GLenum</ptype> <name>readTarget</name></param>
10163             <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
10164             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
10165             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
10166             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
10167         </command>
10168         <command>
10169             <proto>void <name>glCopyBufferSubDataNV</name></proto>
10170             <param><ptype>GLenum</ptype> <name>readTarget</name></param>
10171             <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
10172             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
10173             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
10174             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
10175             <alias name="glCopyBufferSubData"/>
10176         </command>
10177         <command>
10178             <proto>void <name>glCopyColorSubTable</name></proto>
10179             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10180             <param><ptype>GLsizei</ptype> <name>start</name></param>
10181             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10182             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10183             <param><ptype>GLsizei</ptype> <name>width</name></param>
10184             <glx type="render" opcode="196"/>
10185         </command>
10186         <command>
10187             <proto>void <name>glCopyColorSubTableEXT</name></proto>
10188             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10189             <param><ptype>GLsizei</ptype> <name>start</name></param>
10190             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10191             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10192             <param><ptype>GLsizei</ptype> <name>width</name></param>
10193             <alias name="glCopyColorSubTable"/>
10194         </command>
10195         <command>
10196             <proto>void <name>glCopyColorTable</name></proto>
10197             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
10198             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10199             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10200             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10201             <param><ptype>GLsizei</ptype> <name>width</name></param>
10202             <glx type="render" opcode="2056"/>
10203         </command>
10204         <command>
10205             <proto>void <name>glCopyColorTableSGI</name></proto>
10206             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
10207             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10208             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10209             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10210             <param><ptype>GLsizei</ptype> <name>width</name></param>
10211             <alias name="glCopyColorTable"/>
10212             <glx type="render" opcode="2056"/>
10213         </command>
10214         <command>
10215             <proto>void <name>glCopyConvolutionFilter1D</name></proto>
10216             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10217             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10218             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10219             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10220             <param><ptype>GLsizei</ptype> <name>width</name></param>
10221             <glx type="render" opcode="4107"/>
10222         </command>
10223         <command>
10224             <proto>void <name>glCopyConvolutionFilter1DEXT</name></proto>
10225             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10226             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10227             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10228             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10229             <param><ptype>GLsizei</ptype> <name>width</name></param>
10230             <alias name="glCopyConvolutionFilter1D"/>
10231             <glx type="render" opcode="4107"/>
10232         </command>
10233         <command>
10234             <proto>void <name>glCopyConvolutionFilter2D</name></proto>
10235             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
10236             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10237             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10238             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10239             <param><ptype>GLsizei</ptype> <name>width</name></param>
10240             <param><ptype>GLsizei</ptype> <name>height</name></param>
10241             <glx type="render" opcode="4108"/>
10242         </command>
10243         <command>
10244             <proto>void <name>glCopyConvolutionFilter2DEXT</name></proto>
10245             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
10246             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10247             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10248             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10249             <param><ptype>GLsizei</ptype> <name>width</name></param>
10250             <param><ptype>GLsizei</ptype> <name>height</name></param>
10251             <alias name="glCopyConvolutionFilter2D"/>
10252             <glx type="render" opcode="4108"/>
10253         </command>
10254         <command>
10255             <proto>void <name>glCopyImageSubData</name></proto>
10256             <param><ptype>GLuint</ptype> <name>srcName</name></param>
10257             <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
10258             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
10259             <param><ptype>GLint</ptype> <name>srcX</name></param>
10260             <param><ptype>GLint</ptype> <name>srcY</name></param>
10261             <param><ptype>GLint</ptype> <name>srcZ</name></param>
10262             <param><ptype>GLuint</ptype> <name>dstName</name></param>
10263             <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
10264             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
10265             <param><ptype>GLint</ptype> <name>dstX</name></param>
10266             <param><ptype>GLint</ptype> <name>dstY</name></param>
10267             <param><ptype>GLint</ptype> <name>dstZ</name></param>
10268             <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
10269             <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
10270             <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
10271         </command>
10272         <command>
10273             <proto>void <name>glCopyImageSubDataNV</name></proto>
10274             <param><ptype>GLuint</ptype> <name>srcName</name></param>
10275             <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
10276             <param><ptype>GLint</ptype> <name>srcLevel</name></param>
10277             <param><ptype>GLint</ptype> <name>srcX</name></param>
10278             <param><ptype>GLint</ptype> <name>srcY</name></param>
10279             <param><ptype>GLint</ptype> <name>srcZ</name></param>
10280             <param><ptype>GLuint</ptype> <name>dstName</name></param>
10281             <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
10282             <param><ptype>GLint</ptype> <name>dstLevel</name></param>
10283             <param><ptype>GLint</ptype> <name>dstX</name></param>
10284             <param><ptype>GLint</ptype> <name>dstY</name></param>
10285             <param><ptype>GLint</ptype> <name>dstZ</name></param>
10286             <param><ptype>GLsizei</ptype> <name>width</name></param>
10287             <param><ptype>GLsizei</ptype> <name>height</name></param>
10288             <param><ptype>GLsizei</ptype> <name>depth</name></param>
10289             <glx type="render" opcode="4291"/>
10290         </command>
10291         <command>
10292             <proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
10293             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10294             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10295             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10296             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10297             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10298             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10299             <param><ptype>GLsizei</ptype> <name>width</name></param>
10300             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10301         </command>
10302         <command>
10303             <proto>void <name>glCopyMultiTexImage2DEXT</name></proto>
10304             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10305             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10306             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10307             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10308             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10309             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10310             <param><ptype>GLsizei</ptype> <name>width</name></param>
10311             <param><ptype>GLsizei</ptype> <name>height</name></param>
10312             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10313         </command>
10314         <command>
10315             <proto>void <name>glCopyMultiTexSubImage1DEXT</name></proto>
10316             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10317             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10318             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10319             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10320             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10321             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10322             <param><ptype>GLsizei</ptype> <name>width</name></param>
10323         </command>
10324         <command>
10325             <proto>void <name>glCopyMultiTexSubImage2DEXT</name></proto>
10326             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10327             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10328             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10329             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10330             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10331             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10332             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10333             <param><ptype>GLsizei</ptype> <name>width</name></param>
10334             <param><ptype>GLsizei</ptype> <name>height</name></param>
10335         </command>
10336         <command>
10337             <proto>void <name>glCopyMultiTexSubImage3DEXT</name></proto>
10338             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
10339             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10340             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10341             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10342             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10343             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10344             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10345             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10346             <param><ptype>GLsizei</ptype> <name>width</name></param>
10347             <param><ptype>GLsizei</ptype> <name>height</name></param>
10348         </command>
10349         <command>
10350             <proto>void <name>glCopyPathNV</name></proto>
10351             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
10352             <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
10353         </command>
10354         <command>
10355             <proto>void <name>glCopyPixels</name></proto>
10356             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10357             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10358             <param><ptype>GLsizei</ptype> <name>width</name></param>
10359             <param><ptype>GLsizei</ptype> <name>height</name></param>
10360             <param group="PixelCopyType"><ptype>GLenum</ptype> <name>type</name></param>
10361             <glx type="render" opcode="172"/>
10362         </command>
10363         <command>
10364             <proto>void <name>glCopyTexImage1D</name></proto>
10365             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10366             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10367             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10368             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10369             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10370             <param><ptype>GLsizei</ptype> <name>width</name></param>
10371             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10372             <glx type="render" opcode="4119"/>
10373         </command>
10374         <command>
10375             <proto>void <name>glCopyTexImage1DEXT</name></proto>
10376             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10377             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10378             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10379             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10380             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10381             <param><ptype>GLsizei</ptype> <name>width</name></param>
10382             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10383             <alias name="glCopyTexImage1D"/>
10384             <glx type="render" opcode="4119"/>
10385         </command>
10386         <command>
10387             <proto>void <name>glCopyTexImage2D</name></proto>
10388             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10389             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10390             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10391             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10392             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10393             <param><ptype>GLsizei</ptype> <name>width</name></param>
10394             <param><ptype>GLsizei</ptype> <name>height</name></param>
10395             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10396             <glx type="render" opcode="4120"/>
10397         </command>
10398         <command>
10399             <proto>void <name>glCopyTexImage2DEXT</name></proto>
10400             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10401             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10402             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10403             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10404             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10405             <param><ptype>GLsizei</ptype> <name>width</name></param>
10406             <param><ptype>GLsizei</ptype> <name>height</name></param>
10407             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10408             <alias name="glCopyTexImage2D"/>
10409             <glx type="render" opcode="4120"/>
10410         </command>
10411         <command>
10412             <proto>void <name>glCopyTexSubImage1D</name></proto>
10413             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10414             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10415             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10416             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10417             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10418             <param><ptype>GLsizei</ptype> <name>width</name></param>
10419             <glx type="render" opcode="4121"/>
10420         </command>
10421         <command>
10422             <proto>void <name>glCopyTexSubImage1DEXT</name></proto>
10423             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10424             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10425             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10426             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10427             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10428             <param><ptype>GLsizei</ptype> <name>width</name></param>
10429             <alias name="glCopyTexSubImage1D"/>
10430             <glx type="render" opcode="4121"/>
10431         </command>
10432         <command>
10433             <proto>void <name>glCopyTexSubImage2D</name></proto>
10434             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10435             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10436             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10437             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10438             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10439             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10440             <param><ptype>GLsizei</ptype> <name>width</name></param>
10441             <param><ptype>GLsizei</ptype> <name>height</name></param>
10442             <glx type="render" opcode="4122"/>
10443         </command>
10444         <command>
10445             <proto>void <name>glCopyTexSubImage2DEXT</name></proto>
10446             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10447             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10448             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10449             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10450             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10451             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10452             <param><ptype>GLsizei</ptype> <name>width</name></param>
10453             <param><ptype>GLsizei</ptype> <name>height</name></param>
10454             <alias name="glCopyTexSubImage2D"/>
10455             <glx type="render" opcode="4122"/>
10456         </command>
10457         <command>
10458             <proto>void <name>glCopyTexSubImage3D</name></proto>
10459             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10460             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10461             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10462             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10463             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10464             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10465             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10466             <param><ptype>GLsizei</ptype> <name>width</name></param>
10467             <param><ptype>GLsizei</ptype> <name>height</name></param>
10468             <glx type="render" opcode="4123"/>
10469         </command>
10470         <command>
10471             <proto>void <name>glCopyTexSubImage3DEXT</name></proto>
10472             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10473             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10474             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10475             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10476             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10477             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10478             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10479             <param><ptype>GLsizei</ptype> <name>width</name></param>
10480             <param><ptype>GLsizei</ptype> <name>height</name></param>
10481             <alias name="glCopyTexSubImage3D"/>
10482             <glx type="render" opcode="4123"/>
10483         </command>
10484         <command>
10485             <proto>void <name>glCopyTexSubImage3DOES</name></proto>
10486             <param><ptype>GLenum</ptype> <name>target</name></param>
10487             <param><ptype>GLint</ptype> <name>level</name></param>
10488             <param><ptype>GLint</ptype> <name>xoffset</name></param>
10489             <param><ptype>GLint</ptype> <name>yoffset</name></param>
10490             <param><ptype>GLint</ptype> <name>zoffset</name></param>
10491             <param><ptype>GLint</ptype> <name>x</name></param>
10492             <param><ptype>GLint</ptype> <name>y</name></param>
10493             <param><ptype>GLsizei</ptype> <name>width</name></param>
10494             <param><ptype>GLsizei</ptype> <name>height</name></param>
10495         </command>
10496         <command>
10497             <proto>void <name>glCopyTextureImage1DEXT</name></proto>
10498             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10499             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10500             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10501             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10502             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10503             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10504             <param><ptype>GLsizei</ptype> <name>width</name></param>
10505             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10506         </command>
10507         <command>
10508             <proto>void <name>glCopyTextureImage2DEXT</name></proto>
10509             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10510             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10511             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10512             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
10513             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10514             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10515             <param><ptype>GLsizei</ptype> <name>width</name></param>
10516             <param><ptype>GLsizei</ptype> <name>height</name></param>
10517             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
10518         </command>
10519         <command>
10520             <proto>void <name>glCopyTextureLevelsAPPLE</name></proto>
10521             <param><ptype>GLuint</ptype> <name>destinationTexture</name></param>
10522             <param><ptype>GLuint</ptype> <name>sourceTexture</name></param>
10523             <param><ptype>GLint</ptype> <name>sourceBaseLevel</name></param>
10524             <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param>
10525         </command>
10526         <command>
10527             <proto>void <name>glCopyTextureSubImage1DEXT</name></proto>
10528             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10529             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10530             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10531             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10532             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10533             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10534             <param><ptype>GLsizei</ptype> <name>width</name></param>
10535         </command>
10536         <command>
10537             <proto>void <name>glCopyTextureSubImage2DEXT</name></proto>
10538             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10539             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10540             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10541             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10542             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10543             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10544             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10545             <param><ptype>GLsizei</ptype> <name>width</name></param>
10546             <param><ptype>GLsizei</ptype> <name>height</name></param>
10547         </command>
10548         <command>
10549             <proto>void <name>glCopyTextureSubImage3DEXT</name></proto>
10550             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
10551             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
10552             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
10553             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
10554             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
10555             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
10556             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
10557             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
10558             <param><ptype>GLsizei</ptype> <name>width</name></param>
10559             <param><ptype>GLsizei</ptype> <name>height</name></param>
10560         </command>
10561         <command>
10562             <proto>void <name>glCoverFillPathInstancedNV</name></proto>
10563             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
10564             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
10565             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const <ptype>GLvoid</ptype> *<name>paths</name></param>
10566             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
10567             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
10568             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
10569             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
10570         </command>
10571         <command>
10572             <proto>void <name>glCoverFillPathNV</name></proto>
10573             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
10574             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
10575         </command>
10576         <command>
10577             <proto>void <name>glCoverStrokePathInstancedNV</name></proto>
10578             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
10579             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
10580             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const <ptype>GLvoid</ptype> *<name>paths</name></param>
10581             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
10582             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
10583             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
10584             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
10585         </command>
10586         <command>
10587             <proto>void <name>glCoverStrokePathNV</name></proto>
10588             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
10589             <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
10590         </command>
10591         <command>
10592             <proto>void <name>glCoverageMaskNV</name></proto>
10593             <param><ptype>GLboolean</ptype> <name>mask</name></param>
10594         </command>
10595         <command>
10596             <proto>void <name>glCoverageOperationNV</name></proto>
10597             <param><ptype>GLenum</ptype> <name>operation</name></param>
10598         </command>
10599         <command>
10600             <proto><ptype>GLuint</ptype> <name>glCreateProgram</name></proto>
10601         </command>
10602         <command>
10603             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateProgramObjectARB</name></proto>
10604             <alias name="glCreateProgram"/>
10605         </command>
10606         <command>
10607             <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
10608             <param><ptype>GLenum</ptype> <name>type</name></param>
10609         </command>
10610         <command>
10611             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto>
10612             <param><ptype>GLenum</ptype> <name>shaderType</name></param>
10613             <alias name="glCreateShader"/>
10614         </command>
10615         <command>
10616             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto>
10617             <param><ptype>GLenum</ptype> <name>type</name></param>
10618             <param>const <ptype>GLchar</ptype> *<name>string</name></param>
10619         </command>
10620         <command>
10621             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto>
10622             <param><ptype>GLenum</ptype> <name>type</name></param>
10623             <param><ptype>GLsizei</ptype> <name>count</name></param>
10624             <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param>
10625         </command>
10626         <command>
10627             <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto>
10628             <param><ptype>GLenum</ptype> <name>type</name></param>
10629             <param><ptype>GLsizei</ptype> <name>count</name></param>
10630             <param>const <ptype>GLchar</ptype> **<name>strings</name></param>
10631         </command>
10632         <command>
10633             <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
10634             <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
10635             <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
10636             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
10637         </command>
10638         <command>
10639             <proto>void <name>glCullFace</name></proto>
10640             <param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param>
10641             <glx type="render" opcode="79"/>
10642         </command>
10643         <command>
10644             <proto>void <name>glCullParameterdvEXT</name></proto>
10645             <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
10646             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
10647         </command>
10648         <command>
10649             <proto>void <name>glCullParameterfvEXT</name></proto>
10650             <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
10651             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
10652         </command>
10653         <command>
10654             <proto>void <name>glCurrentPaletteMatrixARB</name></proto>
10655             <param><ptype>GLint</ptype> <name>index</name></param>
10656             <glx type="render" opcode="4329"/>
10657         </command>
10658         <command>
10659             <proto>void <name>glCurrentPaletteMatrixOES</name></proto>
10660             <param><ptype>GLuint</ptype> <name>matrixpaletteindex</name></param>
10661         </command>
10662         <command>
10663             <proto>void <name>glDebugMessageCallback</name></proto>
10664             <param><ptype>GLDEBUGPROC</ptype> <name>callback</name></param>
10665             <param>const void *<name>userParam</name></param>
10666         </command>
10667         <command>
10668             <proto>void <name>glDebugMessageCallbackAMD</name></proto>
10669             <param><ptype>GLDEBUGPROCAMD</ptype> <name>callback</name></param>
10670             <param>void *<name>userParam</name></param>
10671         </command>
10672         <command>
10673             <proto>void <name>glDebugMessageCallbackARB</name></proto>
10674             <param><ptype>GLDEBUGPROCARB</ptype> <name>callback</name></param>
10675             <param len="COMPSIZE(callback)">const void *<name>userParam</name></param>
10676             <alias name="glDebugMessageCallback"/>
10677         </command>
10678         <command>
10679             <proto>void <name>glDebugMessageCallbackKHR</name></proto>
10680             <param><ptype>GLDEBUGPROCKHR</ptype> <name>callback</name></param>
10681             <param>const void *<name>userParam</name></param>
10682             <alias name="glDebugMessageCallback"/>
10683         </command>
10684         <command>
10685             <proto>void <name>glDebugMessageControl</name></proto>
10686             <param><ptype>GLenum</ptype> <name>source</name></param>
10687             <param><ptype>GLenum</ptype> <name>type</name></param>
10688             <param><ptype>GLenum</ptype> <name>severity</name></param>
10689             <param><ptype>GLsizei</ptype> <name>count</name></param>
10690             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
10691             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
10692         </command>
10693         <command>
10694             <proto>void <name>glDebugMessageControlARB</name></proto>
10695             <param><ptype>GLenum</ptype> <name>source</name></param>
10696             <param><ptype>GLenum</ptype> <name>type</name></param>
10697             <param><ptype>GLenum</ptype> <name>severity</name></param>
10698             <param><ptype>GLsizei</ptype> <name>count</name></param>
10699             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
10700             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
10701             <alias name="glDebugMessageControl"/>
10702         </command>
10703         <command>
10704             <proto>void <name>glDebugMessageControlKHR</name></proto>
10705             <param><ptype>GLenum</ptype> <name>source</name></param>
10706             <param><ptype>GLenum</ptype> <name>type</name></param>
10707             <param><ptype>GLenum</ptype> <name>severity</name></param>
10708             <param><ptype>GLsizei</ptype> <name>count</name></param>
10709             <param>const <ptype>GLuint</ptype> *<name>ids</name></param>
10710             <param><ptype>GLboolean</ptype> <name>enabled</name></param>
10711             <alias name="glDebugMessageControl"/>
10712         </command>
10713         <command>
10714             <proto>void <name>glDebugMessageEnableAMD</name></proto>
10715             <param><ptype>GLenum</ptype> <name>category</name></param>
10716             <param><ptype>GLenum</ptype> <name>severity</name></param>
10717             <param><ptype>GLsizei</ptype> <name>count</name></param>
10718             <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
10719             <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
10720         </command>
10721         <command>
10722             <proto>void <name>glDebugMessageInsert</name></proto>
10723             <param><ptype>GLenum</ptype> <name>source</name></param>
10724             <param><ptype>GLenum</ptype> <name>type</name></param>
10725             <param><ptype>GLuint</ptype> <name>id</name></param>
10726             <param><ptype>GLenum</ptype> <name>severity</name></param>
10727             <param><ptype>GLsizei</ptype> <name>length</name></param>
10728             <param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param>
10729         </command>
10730         <command>
10731             <proto>void <name>glDebugMessageInsertAMD</name></proto>
10732             <param><ptype>GLenum</ptype> <name>category</name></param>
10733             <param><ptype>GLenum</ptype> <name>severity</name></param>
10734             <param><ptype>GLuint</ptype> <name>id</name></param>
10735             <param><ptype>GLsizei</ptype> <name>length</name></param>
10736             <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
10737         </command>
10738         <command>
10739             <proto>void <name>glDebugMessageInsertARB</name></proto>
10740             <param><ptype>GLenum</ptype> <name>source</name></param>
10741             <param><ptype>GLenum</ptype> <name>type</name></param>
10742             <param><ptype>GLuint</ptype> <name>id</name></param>
10743             <param><ptype>GLenum</ptype> <name>severity</name></param>
10744             <param><ptype>GLsizei</ptype> <name>length</name></param>
10745             <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
10746             <alias name="glDebugMessageInsert"/>
10747         </command>
10748         <command>
10749             <proto>void <name>glDebugMessageInsertKHR</name></proto>
10750             <param><ptype>GLenum</ptype> <name>source</name></param>
10751             <param><ptype>GLenum</ptype> <name>type</name></param>
10752             <param><ptype>GLuint</ptype> <name>id</name></param>
10753             <param><ptype>GLenum</ptype> <name>severity</name></param>
10754             <param><ptype>GLsizei</ptype> <name>length</name></param>
10755             <param>const <ptype>GLchar</ptype> *<name>buf</name></param>
10756             <alias name="glDebugMessageInsert"/>
10757         </command>
10758         <command>
10759             <proto>void <name>glDeformSGIX</name></proto>
10760             <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
10761             <glx type="render" opcode="2075"/>
10762         </command>
10763         <command>
10764             <proto>void <name>glDeformationMap3dSGIX</name></proto>
10765             <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
10766             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
10767             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
10768             <param><ptype>GLint</ptype> <name>ustride</name></param>
10769             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
10770             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
10771             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
10772             <param><ptype>GLint</ptype> <name>vstride</name></param>
10773             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
10774             <param group="CoordD"><ptype>GLdouble</ptype> <name>w1</name></param>
10775             <param group="CoordD"><ptype>GLdouble</ptype> <name>w2</name></param>
10776             <param><ptype>GLint</ptype> <name>wstride</name></param>
10777             <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
10778             <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
10779             <glx type="render" opcode="2073"/>
10780         </command>
10781         <command>
10782             <proto>void <name>glDeformationMap3fSGIX</name></proto>
10783             <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
10784             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
10785             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
10786             <param><ptype>GLint</ptype> <name>ustride</name></param>
10787             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
10788             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
10789             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
10790             <param><ptype>GLint</ptype> <name>vstride</name></param>
10791             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
10792             <param group="CoordF"><ptype>GLfloat</ptype> <name>w1</name></param>
10793             <param group="CoordF"><ptype>GLfloat</ptype> <name>w2</name></param>
10794             <param><ptype>GLint</ptype> <name>wstride</name></param>
10795             <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
10796             <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
10797             <glx type="render" opcode="2074"/>
10798         </command>
10799         <command>
10800             <proto>void <name>glDeleteAsyncMarkersSGIX</name></proto>
10801             <param><ptype>GLuint</ptype> <name>marker</name></param>
10802             <param><ptype>GLsizei</ptype> <name>range</name></param>
10803         </command>
10804         <command>
10805             <proto>void <name>glDeleteBuffers</name></proto>
10806             <param><ptype>GLsizei</ptype> <name>n</name></param>
10807             <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
10808         </command>
10809         <command>
10810             <proto>void <name>glDeleteBuffersARB</name></proto>
10811             <param><ptype>GLsizei</ptype> <name>n</name></param>
10812             <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
10813             <alias name="glDeleteBuffers"/>
10814         </command>
10815         <command>
10816             <proto>void <name>glDeleteFencesAPPLE</name></proto>
10817             <param><ptype>GLsizei</ptype> <name>n</name></param>
10818             <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
10819         </command>
10820         <command>
10821             <proto>void <name>glDeleteFencesNV</name></proto>
10822             <param><ptype>GLsizei</ptype> <name>n</name></param>
10823             <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
10824             <glx type="vendor" opcode="1276"/>
10825         </command>
10826         <command>
10827             <proto>void <name>glDeleteFragmentShaderATI</name></proto>
10828             <param><ptype>GLuint</ptype> <name>id</name></param>
10829         </command>
10830         <command>
10831             <proto>void <name>glDeleteFramebuffers</name></proto>
10832             <param><ptype>GLsizei</ptype> <name>n</name></param>
10833             <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
10834             <glx type="render" opcode="4320"/>
10835         </command>
10836         <command>
10837             <proto>void <name>glDeleteFramebuffersEXT</name></proto>
10838             <param><ptype>GLsizei</ptype> <name>n</name></param>
10839             <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
10840             <alias name="glDeleteFramebuffers"/>
10841             <glx type="render" opcode="4320"/>
10842         </command>
10843         <command>
10844             <proto>void <name>glDeleteFramebuffersOES</name></proto>
10845             <param><ptype>GLsizei</ptype> <name>n</name></param>
10846             <param>const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
10847         </command>
10848         <command>
10849             <proto>void <name>glDeleteLists</name></proto>
10850             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
10851             <param><ptype>GLsizei</ptype> <name>range</name></param>
10852             <glx type="single" opcode="103"/>
10853         </command>
10854         <command>
10855             <proto>void <name>glDeleteNamedStringARB</name></proto>
10856             <param><ptype>GLint</ptype> <name>namelen</name></param>
10857             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
10858         </command>
10859         <command>
10860             <proto>void <name>glDeleteNamesAMD</name></proto>
10861             <param><ptype>GLenum</ptype> <name>identifier</name></param>
10862             <param><ptype>GLuint</ptype> <name>num</name></param>
10863             <param len="num">const <ptype>GLuint</ptype> *<name>names</name></param>
10864         </command>
10865         <command>
10866             <proto>void <name>glDeleteObjectARB</name></proto>
10867             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
10868         </command>
10869         <command>
10870             <proto>void <name>glDeleteOcclusionQueriesNV</name></proto>
10871             <param><ptype>GLsizei</ptype> <name>n</name></param>
10872             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
10873         </command>
10874         <command>
10875             <proto>void <name>glDeletePathsNV</name></proto>
10876             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
10877             <param><ptype>GLsizei</ptype> <name>range</name></param>
10878         </command>
10879         <command>
10880             <proto>void <name>glDeletePerfMonitorsAMD</name></proto>
10881             <param><ptype>GLsizei</ptype> <name>n</name></param>
10882             <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
10883         </command>
10884         <command>
10885             <proto>void <name>glDeleteProgram</name></proto>
10886             <param><ptype>GLuint</ptype> <name>program</name></param>
10887             <glx type="single" opcode="202"/>
10888         </command>
10889         <command>
10890             <proto>void <name>glDeleteProgramPipelines</name></proto>
10891             <param><ptype>GLsizei</ptype> <name>n</name></param>
10892             <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
10893         </command>
10894         <command>
10895             <proto>void <name>glDeleteProgramPipelinesEXT</name></proto>
10896             <param><ptype>GLsizei</ptype> <name>n</name></param>
10897             <param>const <ptype>GLuint</ptype> *<name>pipelines</name></param>
10898         </command>
10899         <command>
10900             <proto>void <name>glDeleteProgramsARB</name></proto>
10901             <param><ptype>GLsizei</ptype> <name>n</name></param>
10902             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
10903             <glx type="vendor" opcode="1294"/>
10904         </command>
10905         <command>
10906             <proto>void <name>glDeleteProgramsNV</name></proto>
10907             <param><ptype>GLsizei</ptype> <name>n</name></param>
10908             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
10909             <alias name="glDeleteProgramsARB"/>
10910             <glx type="vendor" opcode="1294"/>
10911         </command>
10912         <command>
10913             <proto>void <name>glDeleteQueries</name></proto>
10914             <param><ptype>GLsizei</ptype> <name>n</name></param>
10915             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
10916             <glx type="single" opcode="161"/>
10917         </command>
10918         <command>
10919             <proto>void <name>glDeleteQueriesARB</name></proto>
10920             <param><ptype>GLsizei</ptype> <name>n</name></param>
10921             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
10922             <alias name="glDeleteQueries"/>
10923         </command>
10924         <command>
10925             <proto>void <name>glDeleteQueriesEXT</name></proto>
10926             <param><ptype>GLsizei</ptype> <name>n</name></param>
10927             <param>const <ptype>GLuint</ptype> *<name>ids</name></param>
10928         </command>
10929         <command>
10930             <proto>void <name>glDeleteRenderbuffers</name></proto>
10931             <param><ptype>GLsizei</ptype> <name>n</name></param>
10932             <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
10933             <glx type="render" opcode="4317"/>
10934         </command>
10935         <command>
10936             <proto>void <name>glDeleteRenderbuffersEXT</name></proto>
10937             <param><ptype>GLsizei</ptype> <name>n</name></param>
10938             <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
10939             <alias name="glDeleteRenderbuffers"/>
10940             <glx type="render" opcode="4317"/>
10941         </command>
10942         <command>
10943             <proto>void <name>glDeleteRenderbuffersOES</name></proto>
10944             <param><ptype>GLsizei</ptype> <name>n</name></param>
10945             <param>const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
10946         </command>
10947         <command>
10948             <proto>void <name>glDeleteSamplers</name></proto>
10949             <param><ptype>GLsizei</ptype> <name>count</name></param>
10950             <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
10951         </command>
10952         <command>
10953             <proto>void <name>glDeleteShader</name></proto>
10954             <param><ptype>GLuint</ptype> <name>shader</name></param>
10955             <glx type="single" opcode="195"/>
10956         </command>
10957         <command>
10958             <proto>void <name>glDeleteSync</name></proto>
10959             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
10960         </command>
10961         <command>
10962             <proto>void <name>glDeleteSyncAPPLE</name></proto>
10963             <param><ptype>GLsync</ptype> <name>sync</name></param>
10964         </command>
10965         <command>
10966             <proto>void <name>glDeleteTextures</name></proto>
10967             <param><ptype>GLsizei</ptype> <name>n</name></param>
10968             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
10969             <glx type="single" opcode="144"/>
10970         </command>
10971         <command>
10972             <proto>void <name>glDeleteTexturesEXT</name></proto>
10973             <param><ptype>GLsizei</ptype> <name>n</name></param>
10974             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
10975             <glx type="vendor" opcode="12"/>
10976         </command>
10977         <command>
10978             <proto>void <name>glDeleteTransformFeedbacks</name></proto>
10979             <param><ptype>GLsizei</ptype> <name>n</name></param>
10980             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
10981         </command>
10982         <command>
10983             <proto>void <name>glDeleteTransformFeedbacksNV</name></proto>
10984             <param><ptype>GLsizei</ptype> <name>n</name></param>
10985             <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
10986             <alias name="glDeleteTransformFeedbacks"/>
10987         </command>
10988         <command>
10989             <proto>void <name>glDeleteVertexArrays</name></proto>
10990             <param><ptype>GLsizei</ptype> <name>n</name></param>
10991             <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
10992             <glx type="render" opcode="351"/>
10993         </command>
10994         <command>
10995             <proto>void <name>glDeleteVertexArraysAPPLE</name></proto>
10996             <param><ptype>GLsizei</ptype> <name>n</name></param>
10997             <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
10998             <alias name="glDeleteVertexArrays"/>
10999         </command>
11000         <command>
11001             <proto>void <name>glDeleteVertexArraysOES</name></proto>
11002             <param><ptype>GLsizei</ptype> <name>n</name></param>
11003             <param>const <ptype>GLuint</ptype> *<name>arrays</name></param>
11004         </command>
11005         <command>
11006             <proto>void <name>glDeleteVertexShaderEXT</name></proto>
11007             <param><ptype>GLuint</ptype> <name>id</name></param>
11008         </command>
11009         <command>
11010             <proto>void <name>glDepthBoundsEXT</name></proto>
11011             <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmin</name></param>
11012             <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmax</name></param>
11013             <glx type="render" opcode="4229"/>
11014         </command>
11015         <command>
11016             <proto>void <name>glDepthBoundsdNV</name></proto>
11017             <param><ptype>GLdouble</ptype> <name>zmin</name></param>
11018             <param><ptype>GLdouble</ptype> <name>zmax</name></param>
11019             <glx type="render" opcode="4285"/>
11020         </command>
11021         <command>
11022             <proto>void <name>glDepthFunc</name></proto>
11023             <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
11024             <glx type="render" opcode="164"/>
11025         </command>
11026         <command>
11027             <proto>void <name>glDepthMask</name></proto>
11028             <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
11029             <glx type="render" opcode="135"/>
11030         </command>
11031         <command>
11032             <proto>void <name>glDepthRange</name></proto>
11033             <param><ptype>GLdouble</ptype> <name>near</name></param>
11034             <param><ptype>GLdouble</ptype> <name>far</name></param>
11035             <glx type="render" opcode="174"/>
11036         </command>
11037         <command>
11038             <proto>void <name>glDepthRangeArrayv</name></proto>
11039             <param><ptype>GLuint</ptype> <name>first</name></param>
11040             <param><ptype>GLsizei</ptype> <name>count</name></param>
11041             <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param>
11042         </command>
11043         <command>
11044             <proto>void <name>glDepthRangeIndexed</name></proto>
11045             <param><ptype>GLuint</ptype> <name>index</name></param>
11046             <param><ptype>GLdouble</ptype> <name>n</name></param>
11047             <param><ptype>GLdouble</ptype> <name>f</name></param>
11048         </command>
11049         <command>
11050             <proto>void <name>glDepthRangedNV</name></proto>
11051             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
11052             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
11053             <glx type="render" opcode="4283"/>
11054         </command>
11055         <command>
11056             <proto>void <name>glDepthRangef</name></proto>
11057             <param><ptype>GLfloat</ptype> <name>n</name></param>
11058             <param><ptype>GLfloat</ptype> <name>f</name></param>
11059         </command>
11060         <command>
11061             <proto>void <name>glDepthRangefOES</name></proto>
11062             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>n</name></param>
11063             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>f</name></param>
11064             <glx type="render" opcode="4309"/>
11065             <alias name="glDepthRangef"/>
11066         </command>
11067         <command>
11068             <proto>void <name>glDepthRangex</name></proto>
11069             <param><ptype>GLfixed</ptype> <name>n</name></param>
11070             <param><ptype>GLfixed</ptype> <name>f</name></param>
11071         </command>
11072         <command>
11073             <proto>void <name>glDepthRangexOES</name></proto>
11074             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>n</name></param>
11075             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>f</name></param>
11076         </command>
11077         <command>
11078             <proto>void <name>glDetachObjectARB</name></proto>
11079             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
11080             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>attachedObj</name></param>
11081             <alias name="glDetachShader"/>
11082         </command>
11083         <command>
11084             <proto>void <name>glDetachShader</name></proto>
11085             <param><ptype>GLuint</ptype> <name>program</name></param>
11086             <param><ptype>GLuint</ptype> <name>shader</name></param>
11087         </command>
11088         <command>
11089             <proto>void <name>glDetailTexFuncSGIS</name></proto>
11090             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
11091             <param><ptype>GLsizei</ptype> <name>n</name></param>
11092             <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
11093             <glx type="render" opcode="2051"/>
11094         </command>
11095         <command>
11096             <proto>void <name>glDisable</name></proto>
11097             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
11098             <glx type="render" opcode="138"/>
11099         </command>
11100         <command>
11101             <proto>void <name>glDisableClientState</name></proto>
11102             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11103         </command>
11104         <command>
11105             <proto>void <name>glDisableClientStateIndexedEXT</name></proto>
11106             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11107             <param><ptype>GLuint</ptype> <name>index</name></param>
11108         </command>
11109         <command>
11110             <proto>void <name>glDisableClientStateiEXT</name></proto>
11111             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11112             <param><ptype>GLuint</ptype> <name>index</name></param>
11113         </command>
11114         <command>
11115             <proto>void <name>glDisableDriverControlQCOM</name></proto>
11116             <param><ptype>GLuint</ptype> <name>driverControl</name></param>
11117         </command>
11118         <command>
11119             <proto>void <name>glDisableIndexedEXT</name></proto>
11120             <param><ptype>GLenum</ptype> <name>target</name></param>
11121             <param><ptype>GLuint</ptype> <name>index</name></param>
11122             <alias name="glDisablei"/>
11123         </command>
11124         <command>
11125             <proto>void <name>glDisableVariantClientStateEXT</name></proto>
11126             <param><ptype>GLuint</ptype> <name>id</name></param>
11127         </command>
11128         <command>
11129             <proto>void <name>glDisableVertexArrayAttribEXT</name></proto>
11130             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
11131             <param><ptype>GLuint</ptype> <name>index</name></param>
11132         </command>
11133         <command>
11134             <proto>void <name>glDisableVertexArrayEXT</name></proto>
11135             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
11136             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11137         </command>
11138         <command>
11139             <proto>void <name>glDisableVertexAttribAPPLE</name></proto>
11140             <param><ptype>GLuint</ptype> <name>index</name></param>
11141             <param><ptype>GLenum</ptype> <name>pname</name></param>
11142         </command>
11143         <command>
11144             <proto>void <name>glDisableVertexAttribArray</name></proto>
11145             <param><ptype>GLuint</ptype> <name>index</name></param>
11146         </command>
11147         <command>
11148             <proto>void <name>glDisableVertexAttribArrayARB</name></proto>
11149             <param><ptype>GLuint</ptype> <name>index</name></param>
11150             <alias name="glDisableVertexAttribArray"/>
11151         </command>
11152         <command>
11153             <proto>void <name>glDisablei</name></proto>
11154             <param><ptype>GLenum</ptype> <name>target</name></param>
11155             <param><ptype>GLuint</ptype> <name>index</name></param>
11156         </command>
11157         <command>
11158             <proto>void <name>glDiscardFramebufferEXT</name></proto>
11159             <param><ptype>GLenum</ptype> <name>target</name></param>
11160             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
11161             <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
11162         </command>
11163         <command>
11164             <proto>void <name>glDispatchCompute</name></proto>
11165             <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
11166             <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
11167             <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
11168         </command>
11169         <command>
11170             <proto>void <name>glDispatchComputeGroupSizeARB</name></proto>
11171             <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
11172             <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
11173             <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
11174             <param><ptype>GLuint</ptype> <name>group_size_x</name></param>
11175             <param><ptype>GLuint</ptype> <name>group_size_y</name></param>
11176             <param><ptype>GLuint</ptype> <name>group_size_z</name></param>
11177         </command>
11178         <command>
11179             <proto>void <name>glDispatchComputeIndirect</name></proto>
11180             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param>
11181         </command>
11182         <command>
11183             <proto>void <name>glDrawArrays</name></proto>
11184             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11185             <param><ptype>GLint</ptype> <name>first</name></param>
11186             <param><ptype>GLsizei</ptype> <name>count</name></param>
11187             <glx type="render" opcode="193"/>
11188         </command>
11189         <command>
11190             <proto>void <name>glDrawArraysEXT</name></proto>
11191             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11192             <param><ptype>GLint</ptype> <name>first</name></param>
11193             <param><ptype>GLsizei</ptype> <name>count</name></param>
11194             <alias name="glDrawArrays"/>
11195             <glx type="render" opcode="4116"/>
11196         </command>
11197         <command>
11198             <proto>void <name>glDrawArraysIndirect</name></proto>
11199             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11200             <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
11201         </command>
11202         <command>
11203             <proto>void <name>glDrawArraysInstanced</name></proto>
11204             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11205             <param><ptype>GLint</ptype> <name>first</name></param>
11206             <param><ptype>GLsizei</ptype> <name>count</name></param>
11207             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11208         </command>
11209         <command>
11210             <proto>void <name>glDrawArraysInstancedANGLE</name></proto>
11211             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11212             <param><ptype>GLint</ptype> <name>first</name></param>
11213             <param><ptype>GLsizei</ptype> <name>count</name></param>
11214             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11215         </command>
11216         <command>
11217             <proto>void <name>glDrawArraysInstancedARB</name></proto>
11218             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11219             <param><ptype>GLint</ptype> <name>first</name></param>
11220             <param><ptype>GLsizei</ptype> <name>count</name></param>
11221             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11222             <alias name="glDrawArraysInstanced"/>
11223         </command>
11224         <command>
11225             <proto>void <name>glDrawArraysInstancedBaseInstance</name></proto>
11226             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11227             <param><ptype>GLint</ptype> <name>first</name></param>
11228             <param><ptype>GLsizei</ptype> <name>count</name></param>
11229             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11230             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
11231         </command>
11232         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
11233             <proto>void <name>glDrawArraysInstancedEXT</name></proto>
11234             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11235             <param><ptype>GLint</ptype> <name>start</name></param>
11236             <param><ptype>GLsizei</ptype> <name>count</name></param>
11237             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11238             <alias name="glDrawArraysInstanced"/>
11239         </command>
11240         <command>
11241             <proto>void <name>glDrawArraysInstancedNV</name></proto>
11242             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11243             <param><ptype>GLint</ptype> <name>first</name></param>
11244             <param><ptype>GLsizei</ptype> <name>count</name></param>
11245             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11246         </command>
11247         <command>
11248             <proto>void <name>glDrawBuffer</name></proto>
11249             <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
11250             <glx type="render" opcode="126"/>
11251         </command>
11252         <command>
11253             <proto>void <name>glDrawBuffers</name></proto>
11254             <param><ptype>GLsizei</ptype> <name>n</name></param>
11255             <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
11256             <glx type="render" opcode="233"/>
11257         </command>
11258         <command>
11259             <proto>void <name>glDrawBuffersARB</name></proto>
11260             <param><ptype>GLsizei</ptype> <name>n</name></param>
11261             <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
11262             <alias name="glDrawBuffers"/>
11263         </command>
11264         <command>
11265             <proto>void <name>glDrawBuffersATI</name></proto>
11266             <param><ptype>GLsizei</ptype> <name>n</name></param>
11267             <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
11268             <alias name="glDrawBuffers"/>
11269             <glx type="render" opcode="233"/>
11270         </command>
11271         <command>
11272             <proto>void <name>glDrawBuffersEXT</name></proto>
11273             <param><ptype>GLsizei</ptype> <name>n</name></param>
11274             <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
11275             <alias name="glDrawBuffers"/>
11276         </command>
11277         <command>
11278             <proto>void <name>glDrawBuffersIndexedEXT</name></proto>
11279             <param><ptype>GLint</ptype> <name>n</name></param>
11280             <param>const <ptype>GLenum</ptype> *<name>location</name></param>
11281             <param>const <ptype>GLint</ptype> *<name>indices</name></param>
11282         </command>
11283         <command>
11284             <proto>void <name>glDrawBuffersNV</name></proto>
11285             <param><ptype>GLsizei</ptype> <name>n</name></param>
11286             <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
11287         </command>
11288         <command>
11289             <proto>void <name>glDrawElementArrayAPPLE</name></proto>
11290             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11291             <param><ptype>GLint</ptype> <name>first</name></param>
11292             <param><ptype>GLsizei</ptype> <name>count</name></param>
11293         </command>
11294         <command>
11295             <proto>void <name>glDrawElementArrayATI</name></proto>
11296             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11297             <param><ptype>GLsizei</ptype> <name>count</name></param>
11298         </command>
11299         <command>
11300             <proto>void <name>glDrawElements</name></proto>
11301             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11302             <param><ptype>GLsizei</ptype> <name>count</name></param>
11303             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11304             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11305         </command>
11306         <command>
11307             <proto>void <name>glDrawElementsBaseVertex</name></proto>
11308             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11309             <param><ptype>GLsizei</ptype> <name>count</name></param>
11310             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11311             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11312             <param><ptype>GLint</ptype> <name>basevertex</name></param>
11313         </command>
11314         <command>
11315             <proto>void <name>glDrawElementsIndirect</name></proto>
11316             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11317             <param><ptype>GLenum</ptype> <name>type</name></param>
11318             <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
11319         </command>
11320         <command>
11321             <proto>void <name>glDrawElementsInstanced</name></proto>
11322             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11323             <param><ptype>GLsizei</ptype> <name>count</name></param>
11324             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11325             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11326             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11327         </command>
11328         <command>
11329             <proto>void <name>glDrawElementsInstancedANGLE</name></proto>
11330             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11331             <param><ptype>GLsizei</ptype> <name>count</name></param>
11332             <param><ptype>GLenum</ptype> <name>type</name></param>
11333             <param>const void *<name>indices</name></param>
11334             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11335         </command>
11336         <command>
11337             <proto>void <name>glDrawElementsInstancedARB</name></proto>
11338             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11339             <param><ptype>GLsizei</ptype> <name>count</name></param>
11340             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11341             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11342             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11343             <alias name="glDrawElementsInstanced"/>
11344         </command>
11345         <command>
11346             <proto>void <name>glDrawElementsInstancedBaseInstance</name></proto>
11347             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11348             <param><ptype>GLsizei</ptype> <name>count</name></param>
11349             <param><ptype>GLenum</ptype> <name>type</name></param>
11350             <param len="count">const void *<name>indices</name></param>
11351             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11352             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
11353         </command>
11354         <command>
11355             <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto>
11356             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11357             <param><ptype>GLsizei</ptype> <name>count</name></param>
11358             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11359             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11360             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11361             <param><ptype>GLint</ptype> <name>basevertex</name></param>
11362         </command>
11363         <command>
11364             <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
11365             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11366             <param><ptype>GLsizei</ptype> <name>count</name></param>
11367             <param><ptype>GLenum</ptype> <name>type</name></param>
11368             <param len="count">const void *<name>indices</name></param>
11369             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11370             <param><ptype>GLint</ptype> <name>basevertex</name></param>
11371             <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
11372         </command>
11373         <command comment="primcount should be renamed to instanceCount for OpenGL ES">
11374             <proto>void <name>glDrawElementsInstancedEXT</name></proto>
11375             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11376             <param><ptype>GLsizei</ptype> <name>count</name></param>
11377             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11378             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11379             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11380             <alias name="glDrawElementsInstanced"/>
11381         </command>
11382         <command>
11383             <proto>void <name>glDrawElementsInstancedNV</name></proto>
11384             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11385             <param><ptype>GLsizei</ptype> <name>count</name></param>
11386             <param><ptype>GLenum</ptype> <name>type</name></param>
11387             <param>const <ptype>GLvoid</ptype> *<name>indices</name></param>
11388             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
11389         </command>
11390         <command>
11391             <proto>void <name>glDrawMeshArraysSUN</name></proto>
11392             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11393             <param><ptype>GLint</ptype> <name>first</name></param>
11394             <param><ptype>GLsizei</ptype> <name>count</name></param>
11395             <param><ptype>GLsizei</ptype> <name>width</name></param>
11396         </command>
11397         <command>
11398             <proto>void <name>glDrawPixels</name></proto>
11399             <param><ptype>GLsizei</ptype> <name>width</name></param>
11400             <param><ptype>GLsizei</ptype> <name>height</name></param>
11401             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
11402             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
11403             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
11404             <glx type="render" opcode="173"/>
11405             <glx type="render" opcode="322" name="glDrawPixelsPBO" comment="PBO protocol"/>
11406         </command>
11407         <command>
11408             <proto>void <name>glDrawRangeElementArrayAPPLE</name></proto>
11409             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11410             <param><ptype>GLuint</ptype> <name>start</name></param>
11411             <param><ptype>GLuint</ptype> <name>end</name></param>
11412             <param><ptype>GLint</ptype> <name>first</name></param>
11413             <param><ptype>GLsizei</ptype> <name>count</name></param>
11414         </command>
11415         <command>
11416             <proto>void <name>glDrawRangeElementArrayATI</name></proto>
11417             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11418             <param><ptype>GLuint</ptype> <name>start</name></param>
11419             <param><ptype>GLuint</ptype> <name>end</name></param>
11420             <param><ptype>GLsizei</ptype> <name>count</name></param>
11421         </command>
11422         <command>
11423             <proto>void <name>glDrawRangeElements</name></proto>
11424             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11425             <param><ptype>GLuint</ptype> <name>start</name></param>
11426             <param><ptype>GLuint</ptype> <name>end</name></param>
11427             <param><ptype>GLsizei</ptype> <name>count</name></param>
11428             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11429             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11430         </command>
11431         <command>
11432             <proto>void <name>glDrawRangeElementsBaseVertex</name></proto>
11433             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11434             <param><ptype>GLuint</ptype> <name>start</name></param>
11435             <param><ptype>GLuint</ptype> <name>end</name></param>
11436             <param><ptype>GLsizei</ptype> <name>count</name></param>
11437             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11438             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11439             <param><ptype>GLint</ptype> <name>basevertex</name></param>
11440         </command>
11441         <command>
11442             <proto>void <name>glDrawRangeElementsEXT</name></proto>
11443             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11444             <param><ptype>GLuint</ptype> <name>start</name></param>
11445             <param><ptype>GLuint</ptype> <name>end</name></param>
11446             <param><ptype>GLsizei</ptype> <name>count</name></param>
11447             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
11448             <param len="COMPSIZE(count,type)">const <ptype>GLvoid</ptype> *<name>indices</name></param>
11449             <alias name="glDrawRangeElements"/>
11450         </command>
11451         <command>
11452             <proto>void <name>glDrawTexfOES</name></proto>
11453             <param><ptype>GLfloat</ptype> <name>x</name></param>
11454             <param><ptype>GLfloat</ptype> <name>y</name></param>
11455             <param><ptype>GLfloat</ptype> <name>z</name></param>
11456             <param><ptype>GLfloat</ptype> <name>width</name></param>
11457             <param><ptype>GLfloat</ptype> <name>height</name></param>
11458         </command>
11459         <command>
11460             <proto>void <name>glDrawTexfvOES</name></proto>
11461             <param>const <ptype>GLfloat</ptype> *<name>coords</name></param>
11462         </command>
11463         <command>
11464             <proto>void <name>glDrawTexiOES</name></proto>
11465             <param><ptype>GLint</ptype> <name>x</name></param>
11466             <param><ptype>GLint</ptype> <name>y</name></param>
11467             <param><ptype>GLint</ptype> <name>z</name></param>
11468             <param><ptype>GLint</ptype> <name>width</name></param>
11469             <param><ptype>GLint</ptype> <name>height</name></param>
11470         </command>
11471         <command>
11472             <proto>void <name>glDrawTexivOES</name></proto>
11473             <param>const <ptype>GLint</ptype> *<name>coords</name></param>
11474         </command>
11475         <command>
11476             <proto>void <name>glDrawTexsOES</name></proto>
11477             <param><ptype>GLshort</ptype> <name>x</name></param>
11478             <param><ptype>GLshort</ptype> <name>y</name></param>
11479             <param><ptype>GLshort</ptype> <name>z</name></param>
11480             <param><ptype>GLshort</ptype> <name>width</name></param>
11481             <param><ptype>GLshort</ptype> <name>height</name></param>
11482         </command>
11483         <command>
11484             <proto>void <name>glDrawTexsvOES</name></proto>
11485             <param>const <ptype>GLshort</ptype> *<name>coords</name></param>
11486         </command>
11487         <command>
11488             <proto>void <name>glDrawTextureNV</name></proto>
11489             <param><ptype>GLuint</ptype> <name>texture</name></param>
11490             <param><ptype>GLuint</ptype> <name>sampler</name></param>
11491             <param><ptype>GLfloat</ptype> <name>x0</name></param>
11492             <param><ptype>GLfloat</ptype> <name>y0</name></param>
11493             <param><ptype>GLfloat</ptype> <name>x1</name></param>
11494             <param><ptype>GLfloat</ptype> <name>y1</name></param>
11495             <param><ptype>GLfloat</ptype> <name>z</name></param>
11496             <param><ptype>GLfloat</ptype> <name>s0</name></param>
11497             <param><ptype>GLfloat</ptype> <name>t0</name></param>
11498             <param><ptype>GLfloat</ptype> <name>s1</name></param>
11499             <param><ptype>GLfloat</ptype> <name>t1</name></param>
11500         </command>
11501         <command>
11502             <proto>void <name>glDrawTexxOES</name></proto>
11503             <param><ptype>GLfixed</ptype> <name>x</name></param>
11504             <param><ptype>GLfixed</ptype> <name>y</name></param>
11505             <param><ptype>GLfixed</ptype> <name>z</name></param>
11506             <param><ptype>GLfixed</ptype> <name>width</name></param>
11507             <param><ptype>GLfixed</ptype> <name>height</name></param>
11508         </command>
11509         <command>
11510             <proto>void <name>glDrawTexxvOES</name></proto>
11511             <param>const <ptype>GLfixed</ptype> *<name>coords</name></param>
11512         </command>
11513         <command>
11514             <proto>void <name>glDrawTransformFeedback</name></proto>
11515             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11516             <param><ptype>GLuint</ptype> <name>id</name></param>
11517         </command>
11518         <command>
11519             <proto>void <name>glDrawTransformFeedbackInstanced</name></proto>
11520             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11521             <param><ptype>GLuint</ptype> <name>id</name></param>
11522             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11523         </command>
11524         <command>
11525             <proto>void <name>glDrawTransformFeedbackNV</name></proto>
11526             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11527             <param><ptype>GLuint</ptype> <name>id</name></param>
11528             <alias name="glDrawTransformFeedback"/>
11529         </command>
11530         <command>
11531             <proto>void <name>glDrawTransformFeedbackStream</name></proto>
11532             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11533             <param><ptype>GLuint</ptype> <name>id</name></param>
11534             <param><ptype>GLuint</ptype> <name>stream</name></param>
11535         </command>
11536         <command>
11537             <proto>void <name>glDrawTransformFeedbackStreamInstanced</name></proto>
11538             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
11539             <param><ptype>GLuint</ptype> <name>id</name></param>
11540             <param><ptype>GLuint</ptype> <name>stream</name></param>
11541             <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
11542         </command>
11543         <command>
11544             <proto>void <name>glEGLImageTargetRenderbufferStorageOES</name></proto>
11545             <param><ptype>GLenum</ptype> <name>target</name></param>
11546             <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
11547         </command>
11548         <command>
11549             <proto>void <name>glEGLImageTargetTexture2DOES</name></proto>
11550             <param><ptype>GLenum</ptype> <name>target</name></param>
11551             <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
11552         </command>
11553         <command>
11554             <proto>void <name>glEdgeFlag</name></proto>
11555             <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
11556             <vecequiv name="glEdgeFlagv"/>
11557         </command>
11558         <command>
11559             <proto>void <name>glEdgeFlagFormatNV</name></proto>
11560             <param><ptype>GLsizei</ptype> <name>stride</name></param>
11561         </command>
11562         <command>
11563             <proto>void <name>glEdgeFlagPointer</name></proto>
11564             <param><ptype>GLsizei</ptype> <name>stride</name></param>
11565             <param len="COMPSIZE(stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
11566         </command>
11567         <command>
11568             <proto>void <name>glEdgeFlagPointerEXT</name></proto>
11569             <param><ptype>GLsizei</ptype> <name>stride</name></param>
11570             <param><ptype>GLsizei</ptype> <name>count</name></param>
11571             <param group="Boolean" len="COMPSIZE(stride,count)">const <ptype>GLboolean</ptype> *<name>pointer</name></param>
11572         </command>
11573         <command>
11574             <proto>void <name>glEdgeFlagPointerListIBM</name></proto>
11575             <param><ptype>GLint</ptype> <name>stride</name></param>
11576             <param group="BooleanPointer" len="COMPSIZE(stride)">const <ptype>GLboolean</ptype> **<name>pointer</name></param>
11577             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
11578         </command>
11579         <command>
11580             <proto>void <name>glEdgeFlagv</name></proto>
11581             <param group="Boolean">const <ptype>GLboolean</ptype> *<name>flag</name></param>
11582             <glx type="render" opcode="22"/>
11583         </command>
11584         <command>
11585             <proto>void <name>glElementPointerAPPLE</name></proto>
11586             <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
11587             <param len="type">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
11588         </command>
11589         <command>
11590             <proto>void <name>glElementPointerATI</name></proto>
11591             <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
11592             <param len="COMPSIZE(type)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
11593         </command>
11594         <command>
11595             <proto>void <name>glEnable</name></proto>
11596             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
11597             <glx type="render" opcode="139"/>
11598         </command>
11599         <command>
11600             <proto>void <name>glEnableClientState</name></proto>
11601             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11602         </command>
11603         <command>
11604             <proto>void <name>glEnableClientStateIndexedEXT</name></proto>
11605             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11606             <param><ptype>GLuint</ptype> <name>index</name></param>
11607         </command>
11608         <command>
11609             <proto>void <name>glEnableClientStateiEXT</name></proto>
11610             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11611             <param><ptype>GLuint</ptype> <name>index</name></param>
11612         </command>
11613         <command>
11614             <proto>void <name>glEnableDriverControlQCOM</name></proto>
11615             <param><ptype>GLuint</ptype> <name>driverControl</name></param>
11616         </command>
11617         <command>
11618             <proto>void <name>glEnableIndexedEXT</name></proto>
11619             <param><ptype>GLenum</ptype> <name>target</name></param>
11620             <param><ptype>GLuint</ptype> <name>index</name></param>
11621             <alias name="glEnablei"/>
11622         </command>
11623         <command>
11624             <proto>void <name>glEnableVariantClientStateEXT</name></proto>
11625             <param><ptype>GLuint</ptype> <name>id</name></param>
11626         </command>
11627         <command>
11628             <proto>void <name>glEnableVertexArrayAttribEXT</name></proto>
11629             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
11630             <param><ptype>GLuint</ptype> <name>index</name></param>
11631         </command>
11632         <command>
11633             <proto>void <name>glEnableVertexArrayEXT</name></proto>
11634             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
11635             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
11636         </command>
11637         <command>
11638             <proto>void <name>glEnableVertexAttribAPPLE</name></proto>
11639             <param><ptype>GLuint</ptype> <name>index</name></param>
11640             <param><ptype>GLenum</ptype> <name>pname</name></param>
11641         </command>
11642         <command>
11643             <proto>void <name>glEnableVertexAttribArray</name></proto>
11644             <param><ptype>GLuint</ptype> <name>index</name></param>
11645         </command>
11646         <command>
11647             <proto>void <name>glEnableVertexAttribArrayARB</name></proto>
11648             <param><ptype>GLuint</ptype> <name>index</name></param>
11649             <alias name="glEnableVertexAttribArray"/>
11650         </command>
11651         <command>
11652             <proto>void <name>glEnablei</name></proto>
11653             <param><ptype>GLenum</ptype> <name>target</name></param>
11654             <param><ptype>GLuint</ptype> <name>index</name></param>
11655         </command>
11656         <command>
11657             <proto>void <name>glEnd</name></proto>
11658             <glx type="render" opcode="23"/>
11659         </command>
11660         <command>
11661             <proto>void <name>glEndConditionalRender</name></proto>
11662             <glx type="render" opcode="349"/>
11663         </command>
11664         <command>
11665             <proto>void <name>glEndConditionalRenderNV</name></proto>
11666             <alias name="glEndConditionalRender"/>
11667         </command>
11668         <command>
11669             <proto>void <name>glEndConditionalRenderNVX</name></proto>
11670             <alias name="glEndConditionalRender"/>
11671         </command>
11672         <command>
11673             <proto>void <name>glEndFragmentShaderATI</name></proto>
11674         </command>
11675         <command>
11676             <proto>void <name>glEndList</name></proto>
11677             <glx type="single" opcode="102"/>
11678         </command>
11679         <command>
11680             <proto>void <name>glEndOcclusionQueryNV</name></proto>
11681         </command>
11682         <command>
11683             <proto>void <name>glEndPerfMonitorAMD</name></proto>
11684             <param><ptype>GLuint</ptype> <name>monitor</name></param>
11685         </command>
11686         <command>
11687             <proto>void <name>glEndQuery</name></proto>
11688             <param><ptype>GLenum</ptype> <name>target</name></param>
11689             <glx type="render" opcode="232"/>
11690         </command>
11691         <command>
11692             <proto>void <name>glEndQueryARB</name></proto>
11693             <param><ptype>GLenum</ptype> <name>target</name></param>
11694             <alias name="glEndQuery"/>
11695         </command>
11696         <command>
11697             <proto>void <name>glEndQueryEXT</name></proto>
11698             <param><ptype>GLenum</ptype> <name>target</name></param>
11699         </command>
11700         <command>
11701             <proto>void <name>glEndQueryIndexed</name></proto>
11702             <param><ptype>GLenum</ptype> <name>target</name></param>
11703             <param><ptype>GLuint</ptype> <name>index</name></param>
11704         </command>
11705         <command>
11706             <proto>void <name>glEndTilingQCOM</name></proto>
11707             <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
11708         </command>
11709         <command>
11710             <proto>void <name>glEndTransformFeedback</name></proto>
11711         </command>
11712         <command>
11713             <proto>void <name>glEndTransformFeedbackEXT</name></proto>
11714             <alias name="glEndTransformFeedback"/>
11715         </command>
11716         <command>
11717             <proto>void <name>glEndTransformFeedbackNV</name></proto>
11718             <alias name="glEndTransformFeedback"/>
11719         </command>
11720         <command>
11721             <proto>void <name>glEndVertexShaderEXT</name></proto>
11722         </command>
11723         <command>
11724             <proto>void <name>glEndVideoCaptureNV</name></proto>
11725             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
11726         </command>
11727         <command>
11728             <proto>void <name>glEvalCoord1d</name></proto>
11729             <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
11730             <vecequiv name="glEvalCoord1dv"/>
11731         </command>
11732         <command>
11733             <proto>void <name>glEvalCoord1dv</name></proto>
11734             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>u</name></param>
11735             <glx type="render" opcode="151"/>
11736         </command>
11737         <command>
11738             <proto>void <name>glEvalCoord1f</name></proto>
11739             <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
11740             <vecequiv name="glEvalCoord1fv"/>
11741         </command>
11742         <command>
11743             <proto>void <name>glEvalCoord1fv</name></proto>
11744             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>u</name></param>
11745             <glx type="render" opcode="152"/>
11746         </command>
11747         <command>
11748             <proto>void <name>glEvalCoord1xOES</name></proto>
11749             <param><ptype>GLfixed</ptype> <name>u</name></param>
11750         </command>
11751         <command>
11752             <proto>void <name>glEvalCoord1xvOES</name></proto>
11753             <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
11754         </command>
11755         <command>
11756             <proto>void <name>glEvalCoord2d</name></proto>
11757             <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
11758             <param group="CoordD"><ptype>GLdouble</ptype> <name>v</name></param>
11759             <vecequiv name="glEvalCoord2dv"/>
11760         </command>
11761         <command>
11762             <proto>void <name>glEvalCoord2dv</name></proto>
11763             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>u</name></param>
11764             <glx type="render" opcode="153"/>
11765         </command>
11766         <command>
11767             <proto>void <name>glEvalCoord2f</name></proto>
11768             <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
11769             <param group="CoordF"><ptype>GLfloat</ptype> <name>v</name></param>
11770             <vecequiv name="glEvalCoord2fv"/>
11771         </command>
11772         <command>
11773             <proto>void <name>glEvalCoord2fv</name></proto>
11774             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>u</name></param>
11775             <glx type="render" opcode="154"/>
11776         </command>
11777         <command>
11778             <proto>void <name>glEvalCoord2xOES</name></proto>
11779             <param><ptype>GLfixed</ptype> <name>u</name></param>
11780             <param><ptype>GLfixed</ptype> <name>v</name></param>
11781         </command>
11782         <command>
11783             <proto>void <name>glEvalCoord2xvOES</name></proto>
11784             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
11785         </command>
11786         <command>
11787             <proto>void <name>glEvalMapsNV</name></proto>
11788             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
11789             <param group="EvalMapsModeNV"><ptype>GLenum</ptype> <name>mode</name></param>
11790         </command>
11791         <command>
11792             <proto>void <name>glEvalMesh1</name></proto>
11793             <param group="MeshMode1"><ptype>GLenum</ptype> <name>mode</name></param>
11794             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
11795             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
11796             <glx type="render" opcode="155"/>
11797         </command>
11798         <command>
11799             <proto>void <name>glEvalMesh2</name></proto>
11800             <param group="MeshMode2"><ptype>GLenum</ptype> <name>mode</name></param>
11801             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
11802             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
11803             <param group="CheckedInt32"><ptype>GLint</ptype> <name>j1</name></param>
11804             <param group="CheckedInt32"><ptype>GLint</ptype> <name>j2</name></param>
11805             <glx type="render" opcode="157"/>
11806         </command>
11807         <command>
11808             <proto>void <name>glEvalPoint1</name></proto>
11809             <param><ptype>GLint</ptype> <name>i</name></param>
11810             <glx type="render" opcode="156"/>
11811         </command>
11812         <command>
11813             <proto>void <name>glEvalPoint2</name></proto>
11814             <param group="CheckedInt32"><ptype>GLint</ptype> <name>i</name></param>
11815             <param group="CheckedInt32"><ptype>GLint</ptype> <name>j</name></param>
11816             <glx type="render" opcode="158"/>
11817         </command>
11818         <command>
11819             <proto>void <name>glExecuteProgramNV</name></proto>
11820             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
11821             <param><ptype>GLuint</ptype> <name>id</name></param>
11822             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
11823             <glx type="render" opcode="4181"/>
11824         </command>
11825         <command>
11826             <proto>void <name>glExtGetBufferPointervQCOM</name></proto>
11827             <param><ptype>GLenum</ptype> <name>target</name></param>
11828             <param><ptype>GLvoid</ptype> **<name>params</name></param>
11829         </command>
11830         <command>
11831             <proto>void <name>glExtGetBuffersQCOM</name></proto>
11832             <param><ptype>GLuint</ptype> *<name>buffers</name></param>
11833             <param><ptype>GLint</ptype> <name>maxBuffers</name></param>
11834             <param><ptype>GLint</ptype> *<name>numBuffers</name></param>
11835         </command>
11836         <command>
11837             <proto>void <name>glExtGetFramebuffersQCOM</name></proto>
11838             <param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
11839             <param><ptype>GLint</ptype> <name>maxFramebuffers</name></param>
11840             <param><ptype>GLint</ptype> *<name>numFramebuffers</name></param>
11841         </command>
11842         <command>
11843             <proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto>
11844             <param><ptype>GLuint</ptype> <name>program</name></param>
11845             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
11846             <param><ptype>GLchar</ptype> *<name>source</name></param>
11847             <param><ptype>GLint</ptype> *<name>length</name></param>
11848         </command>
11849         <command>
11850             <proto>void <name>glExtGetProgramsQCOM</name></proto>
11851             <param><ptype>GLuint</ptype> *<name>programs</name></param>
11852             <param><ptype>GLint</ptype> <name>maxPrograms</name></param>
11853             <param><ptype>GLint</ptype> *<name>numPrograms</name></param>
11854         </command>
11855         <command>
11856             <proto>void <name>glExtGetRenderbuffersQCOM</name></proto>
11857             <param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
11858             <param><ptype>GLint</ptype> <name>maxRenderbuffers</name></param>
11859             <param><ptype>GLint</ptype> *<name>numRenderbuffers</name></param>
11860         </command>
11861         <command>
11862             <proto>void <name>glExtGetShadersQCOM</name></proto>
11863             <param><ptype>GLuint</ptype> *<name>shaders</name></param>
11864             <param><ptype>GLint</ptype> <name>maxShaders</name></param>
11865             <param><ptype>GLint</ptype> *<name>numShaders</name></param>
11866         </command>
11867         <command>
11868             <proto>void <name>glExtGetTexLevelParameterivQCOM</name></proto>
11869             <param><ptype>GLuint</ptype> <name>texture</name></param>
11870             <param><ptype>GLenum</ptype> <name>face</name></param>
11871             <param><ptype>GLint</ptype> <name>level</name></param>
11872             <param><ptype>GLenum</ptype> <name>pname</name></param>
11873             <param><ptype>GLint</ptype> *<name>params</name></param>
11874         </command>
11875         <command>
11876             <proto>void <name>glExtGetTexSubImageQCOM</name></proto>
11877             <param><ptype>GLenum</ptype> <name>target</name></param>
11878             <param><ptype>GLint</ptype> <name>level</name></param>
11879             <param><ptype>GLint</ptype> <name>xoffset</name></param>
11880             <param><ptype>GLint</ptype> <name>yoffset</name></param>
11881             <param><ptype>GLint</ptype> <name>zoffset</name></param>
11882             <param><ptype>GLsizei</ptype> <name>width</name></param>
11883             <param><ptype>GLsizei</ptype> <name>height</name></param>
11884             <param><ptype>GLsizei</ptype> <name>depth</name></param>
11885             <param><ptype>GLenum</ptype> <name>format</name></param>
11886             <param><ptype>GLenum</ptype> <name>type</name></param>
11887             <param><ptype>GLvoid</ptype> *<name>texels</name></param>
11888         </command>
11889         <command>
11890             <proto>void <name>glExtGetTexturesQCOM</name></proto>
11891             <param><ptype>GLuint</ptype> *<name>textures</name></param>
11892             <param><ptype>GLint</ptype> <name>maxTextures</name></param>
11893             <param><ptype>GLint</ptype> *<name>numTextures</name></param>
11894         </command>
11895         <command>
11896             <proto><ptype>GLboolean</ptype> <name>glExtIsProgramBinaryQCOM</name></proto>
11897             <param><ptype>GLuint</ptype> <name>program</name></param>
11898         </command>
11899         <command>
11900             <proto>void <name>glExtTexObjectStateOverrideiQCOM</name></proto>
11901             <param><ptype>GLenum</ptype> <name>target</name></param>
11902             <param><ptype>GLenum</ptype> <name>pname</name></param>
11903             <param><ptype>GLint</ptype> <name>param</name></param>
11904         </command>
11905         <command>
11906             <proto>void <name>glExtractComponentEXT</name></proto>
11907             <param><ptype>GLuint</ptype> <name>res</name></param>
11908             <param><ptype>GLuint</ptype> <name>src</name></param>
11909             <param><ptype>GLuint</ptype> <name>num</name></param>
11910         </command>
11911         <command>
11912             <proto>void <name>glFeedbackBuffer</name></proto>
11913             <param><ptype>GLsizei</ptype> <name>size</name></param>
11914             <param group="FeedbackType"><ptype>GLenum</ptype> <name>type</name></param>
11915             <param group="FeedbackElement" len="size"><ptype>GLfloat</ptype> *<name>buffer</name></param>
11916             <glx type="single" opcode="105"/>
11917         </command>
11918         <command>
11919             <proto>void <name>glFeedbackBufferxOES</name></proto>
11920             <param><ptype>GLsizei</ptype> <name>n</name></param>
11921             <param><ptype>GLenum</ptype> <name>type</name></param>
11922             <param len="n">const <ptype>GLfixed</ptype> *<name>buffer</name></param>
11923         </command>
11924         <command>
11925             <proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto>
11926             <param><ptype>GLenum</ptype> <name>condition</name></param>
11927             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
11928         </command>
11929         <command>
11930             <proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto>
11931             <param><ptype>GLenum</ptype> <name>condition</name></param>
11932             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
11933         </command>
11934         <command>
11935             <proto>void <name>glFinalCombinerInputNV</name></proto>
11936             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
11937             <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
11938             <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
11939             <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
11940             <glx type="render" opcode="4142"/>
11941         </command>
11942         <command>
11943             <proto>void <name>glFinish</name></proto>
11944             <glx type="single" opcode="108"/>
11945         </command>
11946         <command>
11947             <proto><ptype>GLint</ptype> <name>glFinishAsyncSGIX</name></proto>
11948             <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
11949         </command>
11950         <command>
11951             <proto>void <name>glFinishFenceAPPLE</name></proto>
11952             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
11953         </command>
11954         <command>
11955             <proto>void <name>glFinishFenceNV</name></proto>
11956             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
11957             <glx type="vendor" opcode="1312"/>
11958         </command>
11959         <command>
11960             <proto>void <name>glFinishObjectAPPLE</name></proto>
11961             <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
11962             <param><ptype>GLint</ptype> <name>name</name></param>
11963         </command>
11964         <command>
11965             <proto>void <name>glFinishTextureSUNX</name></proto>
11966         </command>
11967         <command>
11968             <proto>void <name>glFlush</name></proto>
11969             <glx type="single" opcode="142"/>
11970         </command>
11971         <command>
11972             <proto>void <name>glFlushMappedBufferRange</name></proto>
11973             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
11974             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11975             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
11976         </command>
11977         <command>
11978             <proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto>
11979             <param><ptype>GLenum</ptype> <name>target</name></param>
11980             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
11981             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
11982             <alias name="glFlushMappedBufferRange"/>
11983         </command>
11984         <command>
11985             <proto>void <name>glFlushMappedBufferRangeEXT</name></proto>
11986             <param><ptype>GLenum</ptype> <name>target</name></param>
11987             <param><ptype>GLintptr</ptype> <name>offset</name></param>
11988             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
11989         </command>
11990         <command>
11991             <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto>
11992             <param><ptype>GLuint</ptype> <name>buffer</name></param>
11993             <param><ptype>GLintptr</ptype> <name>offset</name></param>
11994             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
11995         </command>
11996         <command>
11997             <proto>void <name>glFlushPixelDataRangeNV</name></proto>
11998             <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
11999         </command>
12000         <command>
12001             <proto>void <name>glFlushRasterSGIX</name></proto>
12002             <glx type="vendor" opcode="4105"/>
12003         </command>
12004         <command>
12005             <proto>void <name>glFlushStaticDataIBM</name></proto>
12006             <param><ptype>GLenum</ptype> <name>target</name></param>
12007         </command>
12008         <command>
12009             <proto>void <name>glFlushVertexArrayRangeAPPLE</name></proto>
12010             <param><ptype>GLsizei</ptype> <name>length</name></param>
12011             <param len="length"><ptype>GLvoid</ptype> *<name>pointer</name></param>
12012         </command>
12013         <command>
12014             <proto>void <name>glFlushVertexArrayRangeNV</name></proto>
12015         </command>
12016         <command>
12017             <proto>void <name>glFogCoordFormatNV</name></proto>
12018             <param><ptype>GLenum</ptype> <name>type</name></param>
12019             <param><ptype>GLsizei</ptype> <name>stride</name></param>
12020         </command>
12021         <command>
12022             <proto>void <name>glFogCoordPointer</name></proto>
12023             <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
12024             <param><ptype>GLsizei</ptype> <name>stride</name></param>
12025             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
12026         </command>
12027         <command>
12028             <proto>void <name>glFogCoordPointerEXT</name></proto>
12029             <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
12030             <param><ptype>GLsizei</ptype> <name>stride</name></param>
12031             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
12032             <alias name="glFogCoordPointer"/>
12033         </command>
12034         <command>
12035             <proto>void <name>glFogCoordPointerListIBM</name></proto>
12036             <param group="FogPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
12037             <param><ptype>GLint</ptype> <name>stride</name></param>
12038             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
12039             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
12040         </command>
12041         <command>
12042             <proto>void <name>glFogCoordd</name></proto>
12043             <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
12044             <vecequiv name="glFogCoorddv"/>
12045         </command>
12046         <command>
12047             <proto>void <name>glFogCoorddEXT</name></proto>
12048             <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
12049             <alias name="glFogCoordd"/>
12050             <vecequiv name="glFogCoorddvEXT"/>
12051         </command>
12052         <command>
12053             <proto>void <name>glFogCoorddv</name></proto>
12054             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
12055             <glx type="render" opcode="4125"/>
12056         </command>
12057         <command>
12058             <proto>void <name>glFogCoorddvEXT</name></proto>
12059             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
12060             <alias name="glFogCoorddv"/>
12061             <glx type="render" opcode="4125"/>
12062         </command>
12063         <command>
12064             <proto>void <name>glFogCoordf</name></proto>
12065             <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
12066             <vecequiv name="glFogCoordfv"/>
12067         </command>
12068         <command>
12069             <proto>void <name>glFogCoordfEXT</name></proto>
12070             <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
12071             <alias name="glFogCoordf"/>
12072             <vecequiv name="glFogCoordfvEXT"/>
12073         </command>
12074         <command>
12075             <proto>void <name>glFogCoordfv</name></proto>
12076             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
12077             <glx type="render" opcode="4124"/>
12078         </command>
12079         <command>
12080             <proto>void <name>glFogCoordfvEXT</name></proto>
12081             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
12082             <alias name="glFogCoordfv"/>
12083             <glx type="render" opcode="4124"/>
12084         </command>
12085         <command>
12086             <proto>void <name>glFogCoordhNV</name></proto>
12087             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>fog</name></param>
12088             <vecequiv name="glFogCoordhvNV"/>
12089         </command>
12090         <command>
12091             <proto>void <name>glFogCoordhvNV</name></proto>
12092             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>fog</name></param>
12093             <glx type="render" opcode="4254"/>
12094         </command>
12095         <command>
12096             <proto>void <name>glFogFuncSGIS</name></proto>
12097             <param><ptype>GLsizei</ptype> <name>n</name></param>
12098             <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
12099             <glx type="render" opcode="2067"/>
12100         </command>
12101         <command>
12102             <proto>void <name>glFogf</name></proto>
12103             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12104             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
12105             <glx type="render" opcode="80"/>
12106         </command>
12107         <command>
12108             <proto>void <name>glFogfv</name></proto>
12109             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12110             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12111             <glx type="render" opcode="81"/>
12112         </command>
12113         <command>
12114             <proto>void <name>glFogi</name></proto>
12115             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12116             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
12117             <glx type="render" opcode="82"/>
12118         </command>
12119         <command>
12120             <proto>void <name>glFogiv</name></proto>
12121             <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12122             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12123             <glx type="render" opcode="83"/>
12124         </command>
12125         <command>
12126             <proto>void <name>glFogx</name></proto>
12127             <param><ptype>GLenum</ptype> <name>pname</name></param>
12128             <param><ptype>GLfixed</ptype> <name>param</name></param>
12129         </command>
12130         <command>
12131             <proto>void <name>glFogxOES</name></proto>
12132             <param><ptype>GLenum</ptype> <name>pname</name></param>
12133             <param><ptype>GLfixed</ptype> <name>param</name></param>
12134         </command>
12135         <command>
12136             <proto>void <name>glFogxv</name></proto>
12137             <param><ptype>GLenum</ptype> <name>pname</name></param>
12138             <param>const <ptype>GLfixed</ptype> *<name>param</name></param>
12139         </command>
12140         <command>
12141             <proto>void <name>glFogxvOES</name></proto>
12142             <param><ptype>GLenum</ptype> <name>pname</name></param>
12143             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
12144         </command>
12145         <command>
12146             <proto>void <name>glFragmentColorMaterialSGIX</name></proto>
12147             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
12148             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
12149         </command>
12150         <command>
12151             <proto>void <name>glFragmentLightModelfSGIX</name></proto>
12152             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12153             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
12154         </command>
12155         <command>
12156             <proto>void <name>glFragmentLightModelfvSGIX</name></proto>
12157             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12158             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12159         </command>
12160         <command>
12161             <proto>void <name>glFragmentLightModeliSGIX</name></proto>
12162             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12163             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
12164         </command>
12165         <command>
12166             <proto>void <name>glFragmentLightModelivSGIX</name></proto>
12167             <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12168             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12169         </command>
12170         <command>
12171             <proto>void <name>glFragmentLightfSGIX</name></proto>
12172             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
12173             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12174             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
12175         </command>
12176         <command>
12177             <proto>void <name>glFragmentLightfvSGIX</name></proto>
12178             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
12179             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12180             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12181         </command>
12182         <command>
12183             <proto>void <name>glFragmentLightiSGIX</name></proto>
12184             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
12185             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12186             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
12187         </command>
12188         <command>
12189             <proto>void <name>glFragmentLightivSGIX</name></proto>
12190             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
12191             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
12192             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12193         </command>
12194         <command>
12195             <proto>void <name>glFragmentMaterialfSGIX</name></proto>
12196             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
12197             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12198             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
12199         </command>
12200         <command>
12201             <proto>void <name>glFragmentMaterialfvSGIX</name></proto>
12202             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
12203             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12204             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
12205         </command>
12206         <command>
12207             <proto>void <name>glFragmentMaterialiSGIX</name></proto>
12208             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
12209             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12210             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
12211         </command>
12212         <command>
12213             <proto>void <name>glFragmentMaterialivSGIX</name></proto>
12214             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
12215             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
12216             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
12217         </command>
12218         <command>
12219             <proto>void <name>glFrameTerminatorGREMEDY</name></proto>
12220         </command>
12221         <command>
12222             <proto>void <name>glFrameZoomSGIX</name></proto>
12223             <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
12224             <glx type="render" opcode="2072"/>
12225         </command>
12226         <command>
12227             <proto>void <name>glFramebufferDrawBufferEXT</name></proto>
12228             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
12229             <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
12230         </command>
12231         <command>
12232             <proto>void <name>glFramebufferDrawBuffersEXT</name></proto>
12233             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
12234             <param><ptype>GLsizei</ptype> <name>n</name></param>
12235             <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
12236         </command>
12237         <command>
12238             <proto>void <name>glFramebufferParameteri</name></proto>
12239             <param><ptype>GLenum</ptype> <name>target</name></param>
12240             <param><ptype>GLenum</ptype> <name>pname</name></param>
12241             <param><ptype>GLint</ptype> <name>param</name></param>
12242         </command>
12243         <command>
12244             <proto>void <name>glFramebufferReadBufferEXT</name></proto>
12245             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
12246             <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
12247         </command>
12248         <command>
12249             <proto>void <name>glFramebufferRenderbuffer</name></proto>
12250             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12251             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12252             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
12253             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
12254             <glx type="render" opcode="4324"/>
12255         </command>
12256         <command>
12257             <proto>void <name>glFramebufferRenderbufferEXT</name></proto>
12258             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12259             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12260             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
12261             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
12262             <alias name="glFramebufferRenderbuffer"/>
12263             <glx type="render" opcode="4324"/>
12264         </command>
12265         <command>
12266             <proto>void <name>glFramebufferRenderbufferOES</name></proto>
12267             <param><ptype>GLenum</ptype> <name>target</name></param>
12268             <param><ptype>GLenum</ptype> <name>attachment</name></param>
12269             <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
12270             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
12271         </command>
12272         <command>
12273             <proto>void <name>glFramebufferTexture</name></proto>
12274             <param><ptype>GLenum</ptype> <name>target</name></param>
12275             <param><ptype>GLenum</ptype> <name>attachment</name></param>
12276             <param><ptype>GLuint</ptype> <name>texture</name></param>
12277             <param><ptype>GLint</ptype> <name>level</name></param>
12278         </command>
12279         <command>
12280             <proto>void <name>glFramebufferTexture1D</name></proto>
12281             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12282             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12283             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12284             <param><ptype>GLuint</ptype> <name>texture</name></param>
12285             <param><ptype>GLint</ptype> <name>level</name></param>
12286             <glx type="render" opcode="4321"/>
12287         </command>
12288         <command>
12289             <proto>void <name>glFramebufferTexture1DEXT</name></proto>
12290             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12291             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12292             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12293             <param><ptype>GLuint</ptype> <name>texture</name></param>
12294             <param><ptype>GLint</ptype> <name>level</name></param>
12295             <alias name="glFramebufferTexture1D"/>
12296             <glx type="render" opcode="4321"/>
12297         </command>
12298         <command>
12299             <proto>void <name>glFramebufferTexture2D</name></proto>
12300             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12301             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12302             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12303             <param><ptype>GLuint</ptype> <name>texture</name></param>
12304             <param><ptype>GLint</ptype> <name>level</name></param>
12305             <glx type="render" opcode="4322"/>
12306         </command>
12307         <command>
12308             <proto>void <name>glFramebufferTexture2DEXT</name></proto>
12309             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12310             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12311             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12312             <param><ptype>GLuint</ptype> <name>texture</name></param>
12313             <param><ptype>GLint</ptype> <name>level</name></param>
12314             <alias name="glFramebufferTexture2D"/>
12315             <glx type="render" opcode="4322"/>
12316         </command>
12317         <command>
12318             <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
12319             <param><ptype>GLenum</ptype> <name>target</name></param>
12320             <param><ptype>GLenum</ptype> <name>attachment</name></param>
12321             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12322             <param><ptype>GLuint</ptype> <name>texture</name></param>
12323             <param><ptype>GLint</ptype> <name>level</name></param>
12324             <param><ptype>GLsizei</ptype> <name>samples</name></param>
12325         </command>
12326         <command>
12327             <proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto>
12328             <param><ptype>GLenum</ptype> <name>target</name></param>
12329             <param><ptype>GLenum</ptype> <name>attachment</name></param>
12330             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12331             <param><ptype>GLuint</ptype> <name>texture</name></param>
12332             <param><ptype>GLint</ptype> <name>level</name></param>
12333             <param><ptype>GLsizei</ptype> <name>samples</name></param>
12334         </command>
12335         <command>
12336             <proto>void <name>glFramebufferTexture2DOES</name></proto>
12337             <param><ptype>GLenum</ptype> <name>target</name></param>
12338             <param><ptype>GLenum</ptype> <name>attachment</name></param>
12339             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12340             <param><ptype>GLuint</ptype> <name>texture</name></param>
12341             <param><ptype>GLint</ptype> <name>level</name></param>
12342         </command>
12343         <command>
12344             <proto>void <name>glFramebufferTexture3D</name></proto>
12345             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12346             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12347             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12348             <param><ptype>GLuint</ptype> <name>texture</name></param>
12349             <param><ptype>GLint</ptype> <name>level</name></param>
12350             <param><ptype>GLint</ptype> <name>zoffset</name></param>
12351             <glx type="render" opcode="4323"/>
12352         </command>
12353         <command>
12354             <proto>void <name>glFramebufferTexture3DEXT</name></proto>
12355             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12356             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12357             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12358             <param><ptype>GLuint</ptype> <name>texture</name></param>
12359             <param><ptype>GLint</ptype> <name>level</name></param>
12360             <param><ptype>GLint</ptype> <name>zoffset</name></param>
12361             <alias name="glFramebufferTexture3D"/>
12362             <glx type="render" opcode="4323"/>
12363         </command>
12364         <command>
12365             <proto>void <name>glFramebufferTexture3DOES</name></proto>
12366             <param><ptype>GLenum</ptype> <name>target</name></param>
12367             <param><ptype>GLenum</ptype> <name>attachment</name></param>
12368             <param><ptype>GLenum</ptype> <name>textarget</name></param>
12369             <param><ptype>GLuint</ptype> <name>texture</name></param>
12370             <param><ptype>GLint</ptype> <name>level</name></param>
12371             <param><ptype>GLint</ptype> <name>zoffset</name></param>
12372         </command>
12373         <command>
12374             <proto>void <name>glFramebufferTextureARB</name></proto>
12375             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12376             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12377             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12378             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12379             <alias name="glFramebufferTexture"/>
12380         </command>
12381         <command>
12382             <proto>void <name>glFramebufferTextureEXT</name></proto>
12383             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12384             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12385             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12386             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12387             <alias name="glFramebufferTextureARB"/>
12388         </command>
12389         <command>
12390             <proto>void <name>glFramebufferTextureFaceARB</name></proto>
12391             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12392             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12393             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12394             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12395             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
12396         </command>
12397         <command>
12398             <proto>void <name>glFramebufferTextureFaceEXT</name></proto>
12399             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12400             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12401             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12402             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12403             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
12404             <alias name="glFramebufferTextureFaceARB"/>
12405         </command>
12406         <command>
12407             <proto>void <name>glFramebufferTextureLayer</name></proto>
12408             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12409             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12410             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12411             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12412             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
12413             <glx type="render" opcode="237"/>
12414         </command>
12415         <command>
12416             <proto>void <name>glFramebufferTextureLayerARB</name></proto>
12417             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12418             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12419             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12420             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12421             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
12422             <alias name="glFramebufferTextureLayer"/>
12423         </command>
12424         <command>
12425             <proto>void <name>glFramebufferTextureLayerEXT</name></proto>
12426             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
12427             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
12428             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12429             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
12430             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
12431             <alias name="glFramebufferTextureLayer"/>
12432         </command>
12433         <command>
12434             <proto>void <name>glFreeObjectBufferATI</name></proto>
12435             <param><ptype>GLuint</ptype> <name>buffer</name></param>
12436         </command>
12437         <command>
12438             <proto>void <name>glFrontFace</name></proto>
12439             <param group="FrontFaceDirection"><ptype>GLenum</ptype> <name>mode</name></param>
12440             <glx type="render" opcode="84"/>
12441         </command>
12442         <command>
12443             <proto>void <name>glFrustum</name></proto>
12444             <param><ptype>GLdouble</ptype> <name>left</name></param>
12445             <param><ptype>GLdouble</ptype> <name>right</name></param>
12446             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
12447             <param><ptype>GLdouble</ptype> <name>top</name></param>
12448             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
12449             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
12450             <glx type="render" opcode="175"/>
12451         </command>
12452         <command>
12453             <proto>void <name>glFrustumf</name></proto>
12454             <param><ptype>GLfloat</ptype> <name>l</name></param>
12455             <param><ptype>GLfloat</ptype> <name>r</name></param>
12456             <param><ptype>GLfloat</ptype> <name>b</name></param>
12457             <param><ptype>GLfloat</ptype> <name>t</name></param>
12458             <param><ptype>GLfloat</ptype> <name>n</name></param>
12459             <param><ptype>GLfloat</ptype> <name>f</name></param>
12460         </command>
12461         <command>
12462             <proto>void <name>glFrustumfOES</name></proto>
12463             <param><ptype>GLfloat</ptype> <name>l</name></param>
12464             <param><ptype>GLfloat</ptype> <name>r</name></param>
12465             <param><ptype>GLfloat</ptype> <name>b</name></param>
12466             <param><ptype>GLfloat</ptype> <name>t</name></param>
12467             <param><ptype>GLfloat</ptype> <name>n</name></param>
12468             <param><ptype>GLfloat</ptype> <name>f</name></param>
12469             <glx type="render" opcode="4310"/>
12470         </command>
12471         <command>
12472             <proto>void <name>glFrustumx</name></proto>
12473             <param><ptype>GLfixed</ptype> <name>l</name></param>
12474             <param><ptype>GLfixed</ptype> <name>r</name></param>
12475             <param><ptype>GLfixed</ptype> <name>b</name></param>
12476             <param><ptype>GLfixed</ptype> <name>t</name></param>
12477             <param><ptype>GLfixed</ptype> <name>n</name></param>
12478             <param><ptype>GLfixed</ptype> <name>f</name></param>
12479         </command>
12480         <command>
12481             <proto>void <name>glFrustumxOES</name></proto>
12482             <param><ptype>GLfixed</ptype> <name>l</name></param>
12483             <param><ptype>GLfixed</ptype> <name>r</name></param>
12484             <param><ptype>GLfixed</ptype> <name>b</name></param>
12485             <param><ptype>GLfixed</ptype> <name>t</name></param>
12486             <param><ptype>GLfixed</ptype> <name>n</name></param>
12487             <param><ptype>GLfixed</ptype> <name>f</name></param>
12488         </command>
12489         <command>
12490             <proto><ptype>GLuint</ptype> <name>glGenAsyncMarkersSGIX</name></proto>
12491             <param><ptype>GLsizei</ptype> <name>range</name></param>
12492         </command>
12493         <command>
12494             <proto>void <name>glGenBuffers</name></proto>
12495             <param><ptype>GLsizei</ptype> <name>n</name></param>
12496             <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
12497         </command>
12498         <command>
12499             <proto>void <name>glGenBuffersARB</name></proto>
12500             <param><ptype>GLsizei</ptype> <name>n</name></param>
12501             <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
12502             <alias name="glGenBuffers"/>
12503         </command>
12504         <command>
12505             <proto>void <name>glGenFencesAPPLE</name></proto>
12506             <param><ptype>GLsizei</ptype> <name>n</name></param>
12507             <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
12508         </command>
12509         <command>
12510             <proto>void <name>glGenFencesNV</name></proto>
12511             <param><ptype>GLsizei</ptype> <name>n</name></param>
12512             <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
12513             <glx type="vendor" opcode="1277"/>
12514         </command>
12515         <command>
12516             <proto><ptype>GLuint</ptype> <name>glGenFragmentShadersATI</name></proto>
12517             <param><ptype>GLuint</ptype> <name>range</name></param>
12518         </command>
12519         <command>
12520             <proto>void <name>glGenFramebuffers</name></proto>
12521             <param><ptype>GLsizei</ptype> <name>n</name></param>
12522             <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
12523             <glx type="vendor" opcode="1426"/>
12524         </command>
12525         <command>
12526             <proto>void <name>glGenFramebuffersEXT</name></proto>
12527             <param><ptype>GLsizei</ptype> <name>n</name></param>
12528             <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
12529             <alias name="glGenFramebuffers"/>
12530             <glx type="vendor" opcode="1426"/>
12531         </command>
12532         <command>
12533             <proto>void <name>glGenFramebuffersOES</name></proto>
12534             <param><ptype>GLsizei</ptype> <name>n</name></param>
12535             <param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
12536         </command>
12537         <command>
12538             <proto group="List"><ptype>GLuint</ptype> <name>glGenLists</name></proto>
12539             <param><ptype>GLsizei</ptype> <name>range</name></param>
12540             <glx type="single" opcode="104"/>
12541         </command>
12542         <command>
12543             <proto>void <name>glGenNamesAMD</name></proto>
12544             <param><ptype>GLenum</ptype> <name>identifier</name></param>
12545             <param><ptype>GLuint</ptype> <name>num</name></param>
12546             <param len="num"><ptype>GLuint</ptype> *<name>names</name></param>
12547         </command>
12548         <command>
12549             <proto>void <name>glGenOcclusionQueriesNV</name></proto>
12550             <param><ptype>GLsizei</ptype> <name>n</name></param>
12551             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
12552         </command>
12553         <command>
12554             <proto group="Path"><ptype>GLuint</ptype> <name>glGenPathsNV</name></proto>
12555             <param><ptype>GLsizei</ptype> <name>range</name></param>
12556         </command>
12557         <command>
12558             <proto>void <name>glGenPerfMonitorsAMD</name></proto>
12559             <param><ptype>GLsizei</ptype> <name>n</name></param>
12560             <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
12561         </command>
12562         <command>
12563             <proto>void <name>glGenProgramPipelines</name></proto>
12564             <param><ptype>GLsizei</ptype> <name>n</name></param>
12565             <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
12566         </command>
12567         <command>
12568             <proto>void <name>glGenProgramPipelinesEXT</name></proto>
12569             <param><ptype>GLsizei</ptype> <name>n</name></param>
12570             <param><ptype>GLuint</ptype> *<name>pipelines</name></param>
12571         </command>
12572         <command>
12573             <proto>void <name>glGenProgramsARB</name></proto>
12574             <param><ptype>GLsizei</ptype> <name>n</name></param>
12575             <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
12576             <glx type="vendor" opcode="1295"/>
12577         </command>
12578         <command>
12579             <proto>void <name>glGenProgramsNV</name></proto>
12580             <param><ptype>GLsizei</ptype> <name>n</name></param>
12581             <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
12582             <alias name="glGenProgramsARB"/>
12583             <glx type="vendor" opcode="1295"/>
12584         </command>
12585         <command>
12586             <proto>void <name>glGenQueries</name></proto>
12587             <param><ptype>GLsizei</ptype> <name>n</name></param>
12588             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
12589             <glx type="single" opcode="162"/>
12590         </command>
12591         <command>
12592             <proto>void <name>glGenQueriesARB</name></proto>
12593             <param><ptype>GLsizei</ptype> <name>n</name></param>
12594             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
12595             <alias name="glGenQueries"/>
12596         </command>
12597         <command>
12598             <proto>void <name>glGenQueriesEXT</name></proto>
12599             <param><ptype>GLsizei</ptype> <name>n</name></param>
12600             <param><ptype>GLuint</ptype> *<name>ids</name></param>
12601         </command>
12602         <command>
12603             <proto>void <name>glGenRenderbuffers</name></proto>
12604             <param><ptype>GLsizei</ptype> <name>n</name></param>
12605             <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
12606             <glx type="vendor" opcode="1423"/>
12607         </command>
12608         <command>
12609             <proto>void <name>glGenRenderbuffersEXT</name></proto>
12610             <param><ptype>GLsizei</ptype> <name>n</name></param>
12611             <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
12612             <alias name="glGenRenderbuffers"/>
12613             <glx type="vendor" opcode="1423"/>
12614         </command>
12615         <command>
12616             <proto>void <name>glGenRenderbuffersOES</name></proto>
12617             <param><ptype>GLsizei</ptype> <name>n</name></param>
12618             <param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
12619         </command>
12620         <command>
12621             <proto>void <name>glGenSamplers</name></proto>
12622             <param><ptype>GLsizei</ptype> <name>count</name></param>
12623             <param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param>
12624         </command>
12625         <command>
12626             <proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto>
12627             <param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param>
12628             <param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param>
12629             <param group="ParameterRangeEXT"><ptype>GLenum</ptype> <name>range</name></param>
12630             <param><ptype>GLuint</ptype> <name>components</name></param>
12631         </command>
12632         <command>
12633             <proto>void <name>glGenTextures</name></proto>
12634             <param><ptype>GLsizei</ptype> <name>n</name></param>
12635             <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
12636             <glx type="single" opcode="145"/>
12637         </command>
12638         <command>
12639             <proto>void <name>glGenTexturesEXT</name></proto>
12640             <param><ptype>GLsizei</ptype> <name>n</name></param>
12641             <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
12642             <glx type="vendor" opcode="13"/>
12643         </command>
12644         <command>
12645             <proto>void <name>glGenTransformFeedbacks</name></proto>
12646             <param><ptype>GLsizei</ptype> <name>n</name></param>
12647             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
12648         </command>
12649         <command>
12650             <proto>void <name>glGenTransformFeedbacksNV</name></proto>
12651             <param><ptype>GLsizei</ptype> <name>n</name></param>
12652             <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
12653             <alias name="glGenTransformFeedbacks"/>
12654         </command>
12655         <command>
12656             <proto>void <name>glGenVertexArrays</name></proto>
12657             <param><ptype>GLsizei</ptype> <name>n</name></param>
12658             <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
12659             <glx type="single" opcode="206"/>
12660         </command>
12661         <command>
12662             <proto>void <name>glGenVertexArraysAPPLE</name></proto>
12663             <param><ptype>GLsizei</ptype> <name>n</name></param>
12664             <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
12665             <alias name="glGenVertexArrays"/>
12666         </command>
12667         <command>
12668             <proto>void <name>glGenVertexArraysOES</name></proto>
12669             <param><ptype>GLsizei</ptype> <name>n</name></param>
12670             <param><ptype>GLuint</ptype> *<name>arrays</name></param>
12671         </command>
12672         <command>
12673             <proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto>
12674             <param><ptype>GLuint</ptype> <name>range</name></param>
12675         </command>
12676         <command>
12677             <proto>void <name>glGenerateMipmap</name></proto>
12678             <param><ptype>GLenum</ptype> <name>target</name></param>
12679             <glx type="render" opcode="4325"/>
12680         </command>
12681         <command>
12682             <proto>void <name>glGenerateMipmapEXT</name></proto>
12683             <param><ptype>GLenum</ptype> <name>target</name></param>
12684             <alias name="glGenerateMipmap"/>
12685             <glx type="render" opcode="4325"/>
12686         </command>
12687         <command>
12688             <proto>void <name>glGenerateMipmapOES</name></proto>
12689             <param><ptype>GLenum</ptype> <name>target</name></param>
12690         </command>
12691         <command>
12692             <proto>void <name>glGenerateMultiTexMipmapEXT</name></proto>
12693             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
12694             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12695         </command>
12696         <command>
12697             <proto>void <name>glGenerateTextureMipmapEXT</name></proto>
12698             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
12699             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
12700         </command>
12701         <command>
12702             <proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto>
12703             <param><ptype>GLuint</ptype> <name>program</name></param>
12704             <param><ptype>GLuint</ptype> <name>bufferIndex</name></param>
12705             <param><ptype>GLenum</ptype> <name>pname</name></param>
12706             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
12707         </command>
12708         <command>
12709             <proto>void <name>glGetActiveAttrib</name></proto>
12710             <param><ptype>GLuint</ptype> <name>program</name></param>
12711             <param><ptype>GLuint</ptype> <name>index</name></param>
12712             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
12713             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12714             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
12715             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
12716             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
12717         </command>
12718         <command>
12719             <proto>void <name>glGetActiveAttribARB</name></proto>
12720             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
12721             <param><ptype>GLuint</ptype> <name>index</name></param>
12722             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
12723             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12724             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
12725             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
12726             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
12727             <alias name="glGetActiveAttrib"/>
12728         </command>
12729         <command>
12730             <proto>void <name>glGetActiveSubroutineName</name></proto>
12731             <param><ptype>GLuint</ptype> <name>program</name></param>
12732             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
12733             <param><ptype>GLuint</ptype> <name>index</name></param>
12734             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
12735             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12736             <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
12737         </command>
12738         <command>
12739             <proto>void <name>glGetActiveSubroutineUniformName</name></proto>
12740             <param><ptype>GLuint</ptype> <name>program</name></param>
12741             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
12742             <param><ptype>GLuint</ptype> <name>index</name></param>
12743             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
12744             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12745             <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
12746         </command>
12747         <command>
12748             <proto>void <name>glGetActiveSubroutineUniformiv</name></proto>
12749             <param><ptype>GLuint</ptype> <name>program</name></param>
12750             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
12751             <param><ptype>GLuint</ptype> <name>index</name></param>
12752             <param><ptype>GLenum</ptype> <name>pname</name></param>
12753             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param>
12754         </command>
12755         <command>
12756             <proto>void <name>glGetActiveUniform</name></proto>
12757             <param><ptype>GLuint</ptype> <name>program</name></param>
12758             <param><ptype>GLuint</ptype> <name>index</name></param>
12759             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
12760             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12761             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
12762             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
12763             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
12764         </command>
12765         <command>
12766             <proto>void <name>glGetActiveUniformARB</name></proto>
12767             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
12768             <param><ptype>GLuint</ptype> <name>index</name></param>
12769             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
12770             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12771             <param len="1"><ptype>GLint</ptype> *<name>size</name></param>
12772             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
12773             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
12774             <alias name="glGetActiveUniform"/>
12775         </command>
12776         <command>
12777             <proto>void <name>glGetActiveUniformBlockName</name></proto>
12778             <param><ptype>GLuint</ptype> <name>program</name></param>
12779             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
12780             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
12781             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12782             <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
12783         </command>
12784         <command>
12785             <proto>void <name>glGetActiveUniformBlockiv</name></proto>
12786             <param><ptype>GLuint</ptype> <name>program</name></param>
12787             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
12788             <param><ptype>GLenum</ptype> <name>pname</name></param>
12789             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
12790         </command>
12791         <command>
12792             <proto>void <name>glGetActiveUniformName</name></proto>
12793             <param><ptype>GLuint</ptype> <name>program</name></param>
12794             <param><ptype>GLuint</ptype> <name>uniformIndex</name></param>
12795             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
12796             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12797             <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param>
12798         </command>
12799         <command>
12800             <proto>void <name>glGetActiveUniformsiv</name></proto>
12801             <param><ptype>GLuint</ptype> <name>program</name></param>
12802             <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
12803             <param len="COMPSIZE(uniformCount)">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
12804             <param><ptype>GLenum</ptype> <name>pname</name></param>
12805             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
12806         </command>
12807         <command>
12808             <proto>void <name>glGetActiveVaryingNV</name></proto>
12809             <param><ptype>GLuint</ptype> <name>program</name></param>
12810             <param><ptype>GLuint</ptype> <name>index</name></param>
12811             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
12812             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
12813             <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
12814             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
12815             <param len="COMPSIZE(program,index,bufSize)"><ptype>GLchar</ptype> *<name>name</name></param>
12816         </command>
12817         <command>
12818             <proto>void <name>glGetArrayObjectfvATI</name></proto>
12819             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
12820             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
12821             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
12822         </command>
12823         <command>
12824             <proto>void <name>glGetArrayObjectivATI</name></proto>
12825             <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
12826             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
12827             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
12828         </command>
12829         <command>
12830             <proto>void <name>glGetAttachedObjectsARB</name></proto>
12831             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
12832             <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
12833             <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
12834             <param group="handleARB" len="count"><ptype>GLhandleARB</ptype> *<name>obj</name></param>
12835             <alias name="glGetAttachedShaders"/>
12836         </command>
12837         <command>
12838             <proto>void <name>glGetAttachedShaders</name></proto>
12839             <param><ptype>GLuint</ptype> <name>program</name></param>
12840             <param><ptype>GLsizei</ptype> <name>maxCount</name></param>
12841             <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
12842             <param><ptype>GLuint</ptype> *<name>shaders</name></param>
12843         </command>
12844         <command>
12845             <proto><ptype>GLint</ptype> <name>glGetAttribLocation</name></proto>
12846             <param><ptype>GLuint</ptype> <name>program</name></param>
12847             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
12848         </command>
12849         <command>
12850             <proto><ptype>GLint</ptype> <name>glGetAttribLocationARB</name></proto>
12851             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
12852             <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
12853             <alias name="glGetAttribLocation"/>
12854         </command>
12855         <command>
12856             <proto>void <name>glGetBooleanIndexedvEXT</name></proto>
12857             <param><ptype>GLenum</ptype> <name>target</name></param>
12858             <param><ptype>GLuint</ptype> <name>index</name></param>
12859             <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
12860             <alias name="glGetBooleani_v"/>
12861         </command>
12862         <command>
12863             <proto>void <name>glGetBooleani_v</name></proto>
12864             <param><ptype>GLenum</ptype> <name>target</name></param>
12865             <param><ptype>GLuint</ptype> <name>index</name></param>
12866             <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
12867         </command>
12868         <command>
12869             <proto>void <name>glGetBooleanv</name></proto>
12870             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
12871             <param group="Boolean" len="COMPSIZE(pname)"><ptype>GLboolean</ptype> *<name>params</name></param>
12872             <glx type="single" opcode="112"/>
12873         </command>
12874         <command>
12875             <proto>void <name>glGetBufferParameteri64v</name></proto>
12876             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12877             <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
12878             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
12879         </command>
12880         <command>
12881             <proto>void <name>glGetBufferParameteriv</name></proto>
12882             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12883             <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
12884             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
12885         </command>
12886         <command>
12887             <proto>void <name>glGetBufferParameterivARB</name></proto>
12888             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12889             <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
12890             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
12891             <alias name="glGetBufferParameteriv"/>
12892         </command>
12893         <command>
12894             <proto>void <name>glGetBufferParameterui64vNV</name></proto>
12895             <param><ptype>GLenum</ptype> <name>target</name></param>
12896             <param><ptype>GLenum</ptype> <name>pname</name></param>
12897             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
12898         </command>
12899         <command>
12900             <proto>void <name>glGetBufferPointerv</name></proto>
12901             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12902             <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
12903             <param len="1"><ptype>GLvoid</ptype> **<name>params</name></param>
12904         </command>
12905         <command>
12906             <proto>void <name>glGetBufferPointervARB</name></proto>
12907             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12908             <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
12909             <param len="1"><ptype>GLvoid</ptype> **<name>params</name></param>
12910             <alias name="glGetBufferPointerv"/>
12911         </command>
12912         <command>
12913             <proto>void <name>glGetBufferPointervOES</name></proto>
12914             <param><ptype>GLenum</ptype> <name>target</name></param>
12915             <param><ptype>GLenum</ptype> <name>pname</name></param>
12916             <param><ptype>GLvoid</ptype> **<name>params</name></param>
12917         </command>
12918         <command>
12919             <proto>void <name>glGetBufferSubData</name></proto>
12920             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12921             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
12922             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
12923             <param len="size"><ptype>GLvoid</ptype> *<name>data</name></param>
12924         </command>
12925         <command>
12926             <proto>void <name>glGetBufferSubDataARB</name></proto>
12927             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
12928             <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
12929             <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
12930             <param len="size"><ptype>GLvoid</ptype> *<name>data</name></param>
12931             <alias name="glGetBufferSubData"/>
12932         </command>
12933         <command>
12934             <proto>void <name>glGetClipPlane</name></proto>
12935             <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
12936             <param len="4"><ptype>GLdouble</ptype> *<name>equation</name></param>
12937             <glx type="single" opcode="113"/>
12938         </command>
12939         <command>
12940             <proto>void <name>glGetClipPlanef</name></proto>
12941             <param><ptype>GLenum</ptype> <name>plane</name></param>
12942             <param><ptype>GLfloat</ptype> *<name>equation</name></param>
12943         </command>
12944         <command>
12945             <proto>void <name>glGetClipPlanefOES</name></proto>
12946             <param><ptype>GLenum</ptype> <name>plane</name></param>
12947             <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
12948             <glx type="vendor" opcode="1421"/>
12949         </command>
12950         <command>
12951             <proto>void <name>glGetClipPlanex</name></proto>
12952             <param><ptype>GLenum</ptype> <name>plane</name></param>
12953             <param><ptype>GLfixed</ptype> *<name>equation</name></param>
12954         </command>
12955         <command>
12956             <proto>void <name>glGetClipPlanexOES</name></proto>
12957             <param><ptype>GLenum</ptype> <name>plane</name></param>
12958             <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
12959         </command>
12960         <command>
12961             <proto>void <name>glGetColorTable</name></proto>
12962             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12963             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12964             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12965             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>table</name></param>
12966             <glx type="single" opcode="147"/>
12967             <glx type="render" opcode="334" name="glGetColorTablePBO" comment="PBO protocol"/>
12968         </command>
12969         <command>
12970             <proto>void <name>glGetColorTableEXT</name></proto>
12971             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12972             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
12973             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
12974             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>data</name></param>
12975             <alias name="glGetColorTable"/>
12976         </command>
12977         <command>
12978             <proto>void <name>glGetColorTableParameterfv</name></proto>
12979             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12980             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
12981             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
12982             <glx type="single" opcode="148"/>
12983         </command>
12984         <command>
12985             <proto>void <name>glGetColorTableParameterfvEXT</name></proto>
12986             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
12987             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
12988             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
12989             <alias name="glGetColorTableParameterfv"/>
12990         </command>
12991         <command>
12992             <proto>void <name>glGetColorTableParameterfvSGI</name></proto>
12993             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
12994             <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
12995             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
12996             <glx type="vendor" opcode="4099"/>
12997         </command>
12998         <command>
12999             <proto>void <name>glGetColorTableParameteriv</name></proto>
13000             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13001             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13002             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13003             <glx type="single" opcode="149"/>
13004         </command>
13005         <command>
13006             <proto>void <name>glGetColorTableParameterivEXT</name></proto>
13007             <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
13008             <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13009             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13010             <alias name="glGetColorTableParameteriv"/>
13011         </command>
13012         <command>
13013             <proto>void <name>glGetColorTableParameterivSGI</name></proto>
13014             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
13015             <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
13016             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13017             <glx type="vendor" opcode="4100"/>
13018         </command>
13019         <command>
13020             <proto>void <name>glGetColorTableSGI</name></proto>
13021             <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
13022             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13023             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13024             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>table</name></param>
13025             <glx type="vendor" opcode="4098"/>
13026         </command>
13027         <command>
13028             <proto>void <name>glGetCombinerInputParameterfvNV</name></proto>
13029             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13030             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
13031             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
13032             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13033             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13034             <glx type="vendor" opcode="1270"/>
13035         </command>
13036         <command>
13037             <proto>void <name>glGetCombinerInputParameterivNV</name></proto>
13038             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13039             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
13040             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
13041             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13042             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13043             <glx type="vendor" opcode="1271"/>
13044         </command>
13045         <command>
13046             <proto>void <name>glGetCombinerOutputParameterfvNV</name></proto>
13047             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13048             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
13049             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13050             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13051             <glx type="vendor" opcode="1272"/>
13052         </command>
13053         <command>
13054             <proto>void <name>glGetCombinerOutputParameterivNV</name></proto>
13055             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13056             <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
13057             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13058             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13059             <glx type="vendor" opcode="1273"/>
13060         </command>
13061         <command>
13062             <proto>void <name>glGetCombinerStageParameterfvNV</name></proto>
13063             <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
13064             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13065             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13066         </command>
13067         <command>
13068             <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto>
13069             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13070             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13071             <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
13072             <param len="COMPSIZE(target,lod)"><ptype>GLvoid</ptype> *<name>img</name></param>
13073         </command>
13074         <command>
13075             <proto>void <name>glGetCompressedTexImage</name></proto>
13076             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13077             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13078             <param group="CompressedTextureARB" len="COMPSIZE(target,level)"><ptype>GLvoid</ptype> *<name>img</name></param>
13079             <glx type="single" opcode="160"/>
13080             <glx type="render" opcode="335" name="glGetCompressedTexImagePBO" comment="PBO protocol"/>
13081         </command>
13082         <command>
13083             <proto>void <name>glGetCompressedTexImageARB</name></proto>
13084             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13085             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13086             <param group="CompressedTextureARB" len="COMPSIZE(target,level)"><ptype>GLvoid</ptype> *<name>img</name></param>
13087             <alias name="glGetCompressedTexImage"/>
13088             <glx type="single" opcode="160"/>
13089         </command>
13090         <command>
13091             <proto>void <name>glGetCompressedTextureImageEXT</name></proto>
13092             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
13093             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13094             <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
13095             <param len="COMPSIZE(target,lod)"><ptype>GLvoid</ptype> *<name>img</name></param>
13096         </command>
13097         <command>
13098             <proto>void <name>glGetConvolutionFilter</name></proto>
13099             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
13100             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13101             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13102             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>image</name></param>
13103             <glx type="single" opcode="150"/>
13104             <glx type="render" opcode="336" name="glGetConvolutionFilterPBO" comment="PBO protocol"/>
13105         </command>
13106         <command>
13107             <proto>void <name>glGetConvolutionFilterEXT</name></proto>
13108             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13109             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13110             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13111             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>image</name></param>
13112             <glx type="vendor" opcode="1"/>
13113         </command>
13114         <command>
13115             <proto>void <name>glGetConvolutionParameterfv</name></proto>
13116             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
13117             <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13118             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13119             <glx type="single" opcode="151"/>
13120         </command>
13121         <command>
13122             <proto>void <name>glGetConvolutionParameterfvEXT</name></proto>
13123             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13124             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13125             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13126             <glx type="vendor" opcode="2"/>
13127         </command>
13128         <command>
13129             <proto>void <name>glGetConvolutionParameteriv</name></proto>
13130             <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
13131             <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13132             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13133             <glx type="single" opcode="152"/>
13134         </command>
13135         <command>
13136             <proto>void <name>glGetConvolutionParameterivEXT</name></proto>
13137             <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13138             <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13139             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13140             <glx type="vendor" opcode="3"/>
13141         </command>
13142         <command>
13143             <proto>void <name>glGetConvolutionParameterxvOES</name></proto>
13144             <param><ptype>GLenum</ptype> <name>target</name></param>
13145             <param><ptype>GLenum</ptype> <name>pname</name></param>
13146             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
13147         </command>
13148         <command>
13149             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
13150             <param><ptype>GLuint</ptype> <name>count</name></param>
13151             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
13152             <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
13153             <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
13154             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
13155             <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
13156             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
13157             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
13158         </command>
13159         <command>
13160             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogAMD</name></proto>
13161             <param><ptype>GLuint</ptype> <name>count</name></param>
13162             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
13163             <param len="count"><ptype>GLenum</ptype> *<name>categories</name></param>
13164             <param len="count"><ptype>GLuint</ptype> *<name>severities</name></param>
13165             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
13166             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
13167             <param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param>
13168         </command>
13169         <command>
13170             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto>
13171             <param><ptype>GLuint</ptype> <name>count</name></param>
13172             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
13173             <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
13174             <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
13175             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
13176             <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
13177             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
13178             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
13179             <alias name="glGetDebugMessageLog"/>
13180         </command>
13181         <command>
13182             <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto>
13183             <param><ptype>GLuint</ptype> <name>count</name></param>
13184             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
13185             <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
13186             <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
13187             <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
13188             <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
13189             <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
13190             <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
13191             <alias name="glGetDebugMessageLog"/>
13192         </command>
13193         <command>
13194             <proto>void <name>glGetDetailTexFuncSGIS</name></proto>
13195             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13196             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
13197             <glx type="vendor" opcode="4096"/>
13198         </command>
13199         <command>
13200             <proto>void <name>glGetDoubleIndexedvEXT</name></proto>
13201             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
13202             <param><ptype>GLuint</ptype> <name>index</name></param>
13203             <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
13204             <alias name="glGetDoublei_v"/>
13205         </command>
13206         <command>
13207             <proto>void <name>glGetDoublei_v</name></proto>
13208             <param><ptype>GLenum</ptype> <name>target</name></param>
13209             <param><ptype>GLuint</ptype> <name>index</name></param>
13210             <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
13211         </command>
13212         <command>
13213             <proto>void <name>glGetDoublei_vEXT</name></proto>
13214             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
13215             <param><ptype>GLuint</ptype> <name>index</name></param>
13216             <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>params</name></param>
13217             <alias name="glGetDoublei_v"/>
13218         </command>
13219         <command>
13220             <proto>void <name>glGetDoublev</name></proto>
13221             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
13222             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
13223             <glx type="single" opcode="114"/>
13224         </command>
13225         <command>
13226             <proto>void <name>glGetDriverControlStringQCOM</name></proto>
13227             <param><ptype>GLuint</ptype> <name>driverControl</name></param>
13228             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
13229             <param><ptype>GLsizei</ptype> *<name>length</name></param>
13230             <param len="bufSize"><ptype>GLchar</ptype> *<name>driverControlString</name></param>
13231         </command>
13232         <command>
13233             <proto>void <name>glGetDriverControlsQCOM</name></proto>
13234             <param><ptype>GLint</ptype> *<name>num</name></param>
13235             <param><ptype>GLsizei</ptype> <name>size</name></param>
13236             <param len="size"><ptype>GLuint</ptype> *<name>driverControls</name></param>
13237         </command>
13238         <command>
13239             <proto group="ErrorCode"><ptype>GLenum</ptype> <name>glGetError</name></proto>
13240             <glx type="single" opcode="115"/>
13241         </command>
13242         <command>
13243             <proto>void <name>glGetFenceivNV</name></proto>
13244             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
13245             <param group="FenceParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
13246             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13247             <glx type="vendor" opcode="1280"/>
13248         </command>
13249         <command>
13250             <proto>void <name>glGetFinalCombinerInputParameterfvNV</name></proto>
13251             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
13252             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13253             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13254             <glx type="vendor" opcode="1274"/>
13255         </command>
13256         <command>
13257             <proto>void <name>glGetFinalCombinerInputParameterivNV</name></proto>
13258             <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
13259             <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13260             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13261             <glx type="vendor" opcode="1275"/>
13262         </command>
13263         <command>
13264             <proto>void <name>glGetFixedv</name></proto>
13265             <param><ptype>GLenum</ptype> <name>pname</name></param>
13266             <param><ptype>GLfixed</ptype> *<name>params</name></param>
13267         </command>
13268         <command>
13269             <proto>void <name>glGetFixedvOES</name></proto>
13270             <param><ptype>GLenum</ptype> <name>pname</name></param>
13271             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
13272         </command>
13273         <command>
13274             <proto>void <name>glGetFloatIndexedvEXT</name></proto>
13275             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
13276             <param><ptype>GLuint</ptype> <name>index</name></param>
13277             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
13278             <alias name="glGetFloati_v"/>
13279         </command>
13280         <command>
13281             <proto>void <name>glGetFloati_v</name></proto>
13282             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
13283             <param><ptype>GLuint</ptype> <name>index</name></param>
13284             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
13285         </command>
13286         <command>
13287             <proto>void <name>glGetFloati_vEXT</name></proto>
13288             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
13289             <param><ptype>GLuint</ptype> <name>index</name></param>
13290             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>params</name></param>
13291             <alias name="glGetFloati_v"/>
13292         </command>
13293         <command>
13294             <proto>void <name>glGetFloatv</name></proto>
13295             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
13296             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13297             <glx type="single" opcode="116"/>
13298         </command>
13299         <command>
13300             <proto>void <name>glGetFogFuncSGIS</name></proto>
13301             <param len="COMPSIZE()"><ptype>GLfloat</ptype> *<name>points</name></param>
13302         </command>
13303         <command>
13304             <proto><ptype>GLint</ptype> <name>glGetFragDataIndex</name></proto>
13305             <param><ptype>GLuint</ptype> <name>program</name></param>
13306             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
13307         </command>
13308         <command>
13309             <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
13310             <param><ptype>GLuint</ptype> <name>program</name></param>
13311             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
13312         </command>
13313         <command>
13314             <proto><ptype>GLint</ptype> <name>glGetFragDataLocationEXT</name></proto>
13315             <param><ptype>GLuint</ptype> <name>program</name></param>
13316             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
13317             <alias name="glGetFragDataLocation"/>
13318         </command>
13319         <command>
13320             <proto>void <name>glGetFragmentLightfvSGIX</name></proto>
13321             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
13322             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13323             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13324         </command>
13325         <command>
13326             <proto>void <name>glGetFragmentLightivSGIX</name></proto>
13327             <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
13328             <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
13329             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13330         </command>
13331         <command>
13332             <proto>void <name>glGetFragmentMaterialfvSGIX</name></proto>
13333             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13334             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13335             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13336         </command>
13337         <command>
13338             <proto>void <name>glGetFragmentMaterialivSGIX</name></proto>
13339             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13340             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13341             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13342         </command>
13343         <command>
13344             <proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto>
13345             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13346             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13347             <param><ptype>GLenum</ptype> <name>pname</name></param>
13348             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13349             <glx type="vendor" opcode="1428"/>
13350         </command>
13351         <command>
13352             <proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto>
13353             <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
13354             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13355             <param><ptype>GLenum</ptype> <name>pname</name></param>
13356             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13357             <alias name="glGetFramebufferAttachmentParameteriv"/>
13358             <glx type="vendor" opcode="1428"/>
13359         </command>
13360         <command>
13361             <proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto>
13362             <param><ptype>GLenum</ptype> <name>target</name></param>
13363             <param><ptype>GLenum</ptype> <name>attachment</name></param>
13364             <param><ptype>GLenum</ptype> <name>pname</name></param>
13365             <param><ptype>GLint</ptype> *<name>params</name></param>
13366         </command>
13367         <command>
13368             <proto>void <name>glGetFramebufferParameteriv</name></proto>
13369             <param><ptype>GLenum</ptype> <name>target</name></param>
13370             <param><ptype>GLenum</ptype> <name>pname</name></param>
13371             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13372         </command>
13373         <command>
13374             <proto>void <name>glGetFramebufferParameterivEXT</name></proto>
13375             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
13376             <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13377             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13378         </command>
13379         <command>
13380             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
13381         </command>
13382         <command>
13383             <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
13384         </command>
13385         <command>
13386             <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto>
13387             <param><ptype>GLenum</ptype> <name>pname</name></param>
13388         </command>
13389         <command>
13390             <proto>void <name>glGetHistogram</name></proto>
13391             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13392             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
13393             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13394             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13395             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>values</name></param>
13396             <glx type="single" opcode="154"/>
13397             <glx type="render" opcode="337" name="glGetHistogramPBO" comment="PBO protocol"/>
13398         </command>
13399         <command>
13400             <proto>void <name>glGetHistogramEXT</name></proto>
13401             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13402             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
13403             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13404             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13405             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>values</name></param>
13406             <glx type="vendor" opcode="5"/>
13407         </command>
13408         <command>
13409             <proto>void <name>glGetHistogramParameterfv</name></proto>
13410             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13411             <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13412             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13413             <glx type="single" opcode="155"/>
13414         </command>
13415         <command>
13416             <proto>void <name>glGetHistogramParameterfvEXT</name></proto>
13417             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13418             <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13419             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13420             <glx type="vendor" opcode="6"/>
13421         </command>
13422         <command>
13423             <proto>void <name>glGetHistogramParameteriv</name></proto>
13424             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13425             <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13426             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13427             <glx type="single" opcode="156"/>
13428         </command>
13429         <command>
13430             <proto>void <name>glGetHistogramParameterivEXT</name></proto>
13431             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13432             <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13433             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13434             <glx type="vendor" opcode="7"/>
13435         </command>
13436         <command>
13437             <proto>void <name>glGetHistogramParameterxvOES</name></proto>
13438             <param><ptype>GLenum</ptype> <name>target</name></param>
13439             <param><ptype>GLenum</ptype> <name>pname</name></param>
13440             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
13441         </command>
13442         <command>
13443             <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto>
13444             <param><ptype>GLuint</ptype> <name>texture</name></param>
13445             <param><ptype>GLint</ptype> <name>level</name></param>
13446             <param><ptype>GLboolean</ptype> <name>layered</name></param>
13447             <param><ptype>GLint</ptype> <name>layer</name></param>
13448             <param><ptype>GLenum</ptype> <name>format</name></param>
13449         </command>
13450         <command>
13451             <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
13452             <param><ptype>GLuint</ptype> <name>texture</name></param>
13453             <param><ptype>GLint</ptype> <name>level</name></param>
13454             <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
13455             <param><ptype>GLint</ptype> <name>layer</name></param>
13456             <param><ptype>GLenum</ptype> <name>format</name></param>
13457         </command>
13458         <command>
13459             <proto>void <name>glGetImageTransformParameterfvHP</name></proto>
13460             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
13461             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
13462             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13463         </command>
13464         <command>
13465             <proto>void <name>glGetImageTransformParameterivHP</name></proto>
13466             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
13467             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
13468             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13469         </command>
13470         <command>
13471             <proto>void <name>glGetInfoLogARB</name></proto>
13472             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
13473             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
13474             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
13475             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>infoLog</name></param>
13476         </command>
13477         <command>
13478             <proto><ptype>GLint</ptype> <name>glGetInstrumentsSGIX</name></proto>
13479             <glx type="vendor" opcode="4102"/>
13480         </command>
13481         <command>
13482             <proto>void <name>glGetInteger64i_v</name></proto>
13483             <param><ptype>GLenum</ptype> <name>target</name></param>
13484             <param><ptype>GLuint</ptype> <name>index</name></param>
13485             <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param>
13486         </command>
13487         <command>
13488             <proto>void <name>glGetInteger64v</name></proto>
13489             <param><ptype>GLenum</ptype> <name>pname</name></param>
13490             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
13491         </command>
13492         <command>
13493             <proto>void <name>glGetInteger64vAPPLE</name></proto>
13494             <param><ptype>GLenum</ptype> <name>pname</name></param>
13495             <param><ptype>GLint64</ptype> *<name>params</name></param>
13496         </command>
13497         <command>
13498             <proto>void <name>glGetIntegerIndexedvEXT</name></proto>
13499             <param><ptype>GLenum</ptype> <name>target</name></param>
13500             <param><ptype>GLuint</ptype> <name>index</name></param>
13501             <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
13502             <alias name="glGetIntegeri_v"/>
13503         </command>
13504         <command>
13505             <proto>void <name>glGetIntegeri_v</name></proto>
13506             <param><ptype>GLenum</ptype> <name>target</name></param>
13507             <param><ptype>GLuint</ptype> <name>index</name></param>
13508             <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
13509         </command>
13510         <command>
13511             <proto>void <name>glGetIntegeri_vEXT</name></proto>
13512             <param><ptype>GLenum</ptype> <name>target</name></param>
13513             <param><ptype>GLuint</ptype> <name>index</name></param>
13514             <param><ptype>GLint</ptype> *<name>data</name></param>
13515         </command>
13516         <command>
13517             <proto>void <name>glGetIntegerui64i_vNV</name></proto>
13518             <param><ptype>GLenum</ptype> <name>value</name></param>
13519             <param><ptype>GLuint</ptype> <name>index</name></param>
13520             <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
13521         </command>
13522         <command>
13523             <proto>void <name>glGetIntegerui64vNV</name></proto>
13524             <param><ptype>GLenum</ptype> <name>value</name></param>
13525             <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
13526         </command>
13527         <command>
13528             <proto>void <name>glGetIntegerv</name></proto>
13529             <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
13530             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13531             <glx type="single" opcode="117"/>
13532         </command>
13533         <command>
13534             <proto>void <name>glGetInternalformati64v</name></proto>
13535             <param><ptype>GLenum</ptype> <name>target</name></param>
13536             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
13537             <param><ptype>GLenum</ptype> <name>pname</name></param>
13538             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
13539             <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
13540         </command>
13541         <command>
13542             <proto>void <name>glGetInternalformativ</name></proto>
13543             <param><ptype>GLenum</ptype> <name>target</name></param>
13544             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
13545             <param><ptype>GLenum</ptype> <name>pname</name></param>
13546             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
13547             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
13548         </command>
13549         <command>
13550             <proto>void <name>glGetInvariantBooleanvEXT</name></proto>
13551             <param><ptype>GLuint</ptype> <name>id</name></param>
13552             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
13553             <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
13554         </command>
13555         <command>
13556             <proto>void <name>glGetInvariantFloatvEXT</name></proto>
13557             <param><ptype>GLuint</ptype> <name>id</name></param>
13558             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
13559             <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
13560         </command>
13561         <command>
13562             <proto>void <name>glGetInvariantIntegervEXT</name></proto>
13563             <param><ptype>GLuint</ptype> <name>id</name></param>
13564             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
13565             <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
13566         </command>
13567         <command>
13568             <proto>void <name>glGetLightfv</name></proto>
13569             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
13570             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13571             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13572             <glx type="single" opcode="118"/>
13573         </command>
13574         <command>
13575             <proto>void <name>glGetLightiv</name></proto>
13576             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
13577             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13578             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13579             <glx type="single" opcode="119"/>
13580         </command>
13581         <command>
13582             <proto>void <name>glGetLightx</name></proto>
13583             <param><ptype>GLenum</ptype> <name>light</name></param>
13584             <param><ptype>GLenum</ptype> <name>pname</name></param>
13585             <param><ptype>GLfixed</ptype> *<name>params</name></param>
13586         </command>
13587         <command>
13588             <proto>void <name>glGetLightxOES</name></proto>
13589             <param><ptype>GLenum</ptype> <name>light</name></param>
13590             <param><ptype>GLenum</ptype> <name>pname</name></param>
13591             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
13592         </command>
13593         <command>
13594             <proto>void <name>glGetLightxv</name></proto>
13595             <param><ptype>GLenum</ptype> <name>light</name></param>
13596             <param><ptype>GLenum</ptype> <name>pname</name></param>
13597             <param><ptype>GLfixed</ptype> *<name>params</name></param>
13598         </command>
13599         <command>
13600             <proto>void <name>glGetLightxvOES</name></proto>
13601             <param><ptype>GLenum</ptype> <name>light</name></param>
13602             <param><ptype>GLenum</ptype> <name>pname</name></param>
13603             <param><ptype>GLfixed</ptype> *<name>params</name></param>
13604         </command>
13605         <command>
13606             <proto>void <name>glGetListParameterfvSGIX</name></proto>
13607             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
13608             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
13609             <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13610         </command>
13611         <command>
13612             <proto>void <name>glGetListParameterivSGIX</name></proto>
13613             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
13614             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
13615             <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13616         </command>
13617         <command>
13618             <proto>void <name>glGetLocalConstantBooleanvEXT</name></proto>
13619             <param><ptype>GLuint</ptype> <name>id</name></param>
13620             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
13621             <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
13622         </command>
13623         <command>
13624             <proto>void <name>glGetLocalConstantFloatvEXT</name></proto>
13625             <param><ptype>GLuint</ptype> <name>id</name></param>
13626             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
13627             <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
13628         </command>
13629         <command>
13630             <proto>void <name>glGetLocalConstantIntegervEXT</name></proto>
13631             <param><ptype>GLuint</ptype> <name>id</name></param>
13632             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
13633             <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
13634         </command>
13635         <command>
13636             <proto>void <name>glGetMapAttribParameterfvNV</name></proto>
13637             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
13638             <param><ptype>GLuint</ptype> <name>index</name></param>
13639             <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13640             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13641         </command>
13642         <command>
13643             <proto>void <name>glGetMapAttribParameterivNV</name></proto>
13644             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
13645             <param><ptype>GLuint</ptype> <name>index</name></param>
13646             <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13647             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13648         </command>
13649         <command>
13650             <proto>void <name>glGetMapControlPointsNV</name></proto>
13651             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
13652             <param><ptype>GLuint</ptype> <name>index</name></param>
13653             <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
13654             <param><ptype>GLsizei</ptype> <name>ustride</name></param>
13655             <param><ptype>GLsizei</ptype> <name>vstride</name></param>
13656             <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
13657             <param len="COMPSIZE(target)"><ptype>GLvoid</ptype> *<name>points</name></param>
13658         </command>
13659         <command>
13660             <proto>void <name>glGetMapParameterfvNV</name></proto>
13661             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
13662             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13663             <param len="COMPSIZE(target,pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13664         </command>
13665         <command>
13666             <proto>void <name>glGetMapParameterivNV</name></proto>
13667             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
13668             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
13669             <param len="COMPSIZE(target,pname)"><ptype>GLint</ptype> *<name>params</name></param>
13670         </command>
13671         <command>
13672             <proto>void <name>glGetMapdv</name></proto>
13673             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
13674             <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
13675             <param len="COMPSIZE(target,query)"><ptype>GLdouble</ptype> *<name>v</name></param>
13676             <glx type="single" opcode="120"/>
13677         </command>
13678         <command>
13679             <proto>void <name>glGetMapfv</name></proto>
13680             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
13681             <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
13682             <param len="COMPSIZE(target,query)"><ptype>GLfloat</ptype> *<name>v</name></param>
13683             <glx type="single" opcode="121"/>
13684         </command>
13685         <command>
13686             <proto>void <name>glGetMapiv</name></proto>
13687             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
13688             <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
13689             <param len="COMPSIZE(target,query)"><ptype>GLint</ptype> *<name>v</name></param>
13690             <glx type="single" opcode="122"/>
13691         </command>
13692         <command>
13693             <proto>void <name>glGetMapxvOES</name></proto>
13694             <param><ptype>GLenum</ptype> <name>target</name></param>
13695             <param><ptype>GLenum</ptype> <name>query</name></param>
13696             <param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param>
13697         </command>
13698         <command>
13699             <proto>void <name>glGetMaterialfv</name></proto>
13700             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13701             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13702             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13703             <glx type="single" opcode="123"/>
13704         </command>
13705         <command>
13706             <proto>void <name>glGetMaterialiv</name></proto>
13707             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
13708             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13709             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13710             <glx type="single" opcode="124"/>
13711         </command>
13712         <command>
13713             <proto>void <name>glGetMaterialx</name></proto>
13714             <param><ptype>GLenum</ptype> <name>face</name></param>
13715             <param><ptype>GLenum</ptype> <name>pname</name></param>
13716             <param><ptype>GLfixed</ptype> <name>param</name></param>
13717         </command>
13718         <command>
13719             <proto>void <name>glGetMaterialxOES</name></proto>
13720             <param><ptype>GLenum</ptype> <name>face</name></param>
13721             <param><ptype>GLenum</ptype> <name>pname</name></param>
13722             <param><ptype>GLfixed</ptype> <name>param</name></param>
13723         </command>
13724         <command>
13725             <proto>void <name>glGetMaterialxv</name></proto>
13726             <param><ptype>GLenum</ptype> <name>face</name></param>
13727             <param><ptype>GLenum</ptype> <name>pname</name></param>
13728             <param><ptype>GLfixed</ptype> *<name>params</name></param>
13729         </command>
13730         <command>
13731             <proto>void <name>glGetMaterialxvOES</name></proto>
13732             <param><ptype>GLenum</ptype> <name>face</name></param>
13733             <param><ptype>GLenum</ptype> <name>pname</name></param>
13734             <param><ptype>GLfixed</ptype> *<name>params</name></param>
13735         </command>
13736         <command>
13737             <proto>void <name>glGetMinmax</name></proto>
13738             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
13739             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
13740             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13741             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13742             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>values</name></param>
13743             <glx type="single" opcode="157"/>
13744             <glx type="render" opcode="338" name="glGetMinmaxPBO" comment="PBO protocol"/>
13745         </command>
13746         <command>
13747             <proto>void <name>glGetMinmaxEXT</name></proto>
13748             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13749             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
13750             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13751             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13752             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>values</name></param>
13753             <glx type="vendor" opcode="8"/>
13754         </command>
13755         <command>
13756             <proto>void <name>glGetMinmaxParameterfv</name></proto>
13757             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
13758             <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13759             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13760             <glx type="single" opcode="158"/>
13761         </command>
13762         <command>
13763             <proto>void <name>glGetMinmaxParameterfvEXT</name></proto>
13764             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13765             <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13766             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13767             <glx type="vendor" opcode="9"/>
13768         </command>
13769         <command>
13770             <proto>void <name>glGetMinmaxParameteriv</name></proto>
13771             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
13772             <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
13773             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13774             <glx type="single" opcode="159"/>
13775         </command>
13776         <command>
13777             <proto>void <name>glGetMinmaxParameterivEXT</name></proto>
13778             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
13779             <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
13780             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13781             <glx type="vendor" opcode="10"/>
13782         </command>
13783         <command>
13784             <proto>void <name>glGetMultiTexEnvfvEXT</name></proto>
13785             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13786             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
13787             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13788             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13789         </command>
13790         <command>
13791             <proto>void <name>glGetMultiTexEnvivEXT</name></proto>
13792             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13793             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
13794             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13795             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13796         </command>
13797         <command>
13798             <proto>void <name>glGetMultiTexGendvEXT</name></proto>
13799             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13800             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
13801             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13802             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
13803         </command>
13804         <command>
13805             <proto>void <name>glGetMultiTexGenfvEXT</name></proto>
13806             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13807             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
13808             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13809             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13810         </command>
13811         <command>
13812             <proto>void <name>glGetMultiTexGenivEXT</name></proto>
13813             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13814             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
13815             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13816             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13817         </command>
13818         <command>
13819             <proto>void <name>glGetMultiTexImageEXT</name></proto>
13820             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13821             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13822             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13823             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
13824             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
13825             <param len="COMPSIZE(target,level,format,type)"><ptype>GLvoid</ptype> *<name>pixels</name></param>
13826         </command>
13827         <command>
13828             <proto>void <name>glGetMultiTexLevelParameterfvEXT</name></proto>
13829             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13830             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13831             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13832             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13833             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13834         </command>
13835         <command>
13836             <proto>void <name>glGetMultiTexLevelParameterivEXT</name></proto>
13837             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13838             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13839             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
13840             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13841             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13842         </command>
13843         <command>
13844             <proto>void <name>glGetMultiTexParameterIivEXT</name></proto>
13845             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13846             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13847             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13848             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13849         </command>
13850         <command>
13851             <proto>void <name>glGetMultiTexParameterIuivEXT</name></proto>
13852             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13853             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13854             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13855             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
13856         </command>
13857         <command>
13858             <proto>void <name>glGetMultiTexParameterfvEXT</name></proto>
13859             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13860             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13861             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13862             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
13863         </command>
13864         <command>
13865             <proto>void <name>glGetMultiTexParameterivEXT</name></proto>
13866             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
13867             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
13868             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13869             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13870         </command>
13871         <command>
13872             <proto>void <name>glGetMultisamplefv</name></proto>
13873             <param><ptype>GLenum</ptype> <name>pname</name></param>
13874             <param><ptype>GLuint</ptype> <name>index</name></param>
13875             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param>
13876         </command>
13877         <command>
13878             <proto>void <name>glGetMultisamplefvNV</name></proto>
13879             <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
13880             <param><ptype>GLuint</ptype> <name>index</name></param>
13881             <param len="2"><ptype>GLfloat</ptype> *<name>val</name></param>
13882             <alias name="glGetMultisamplefv"/>
13883         </command>
13884         <command>
13885             <proto>void <name>glGetNamedBufferParameterivEXT</name></proto>
13886             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13887             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13888             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13889         </command>
13890         <command>
13891             <proto>void <name>glGetNamedBufferParameterui64vNV</name></proto>
13892             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13893             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13894             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
13895         </command>
13896         <command>
13897             <proto>void <name>glGetNamedBufferPointervEXT</name></proto>
13898             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13899             <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13900             <param len="1"><ptype>GLvoid</ptype> **<name>params</name></param>
13901         </command>
13902         <command>
13903             <proto>void <name>glGetNamedBufferSubDataEXT</name></proto>
13904             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13905             <param><ptype>GLintptr</ptype> <name>offset</name></param>
13906             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
13907             <param len="COMPSIZE(size)"><ptype>GLvoid</ptype> *<name>data</name></param>
13908         </command>
13909         <command>
13910             <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto>
13911             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
13912             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
13913             <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
13914             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13915         </command>
13916         <command>
13917             <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto>
13918             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
13919             <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
13920             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13921         </command>
13922         <command>
13923             <proto>void <name>glGetNamedProgramLocalParameterIivEXT</name></proto>
13924             <param><ptype>GLuint</ptype> <name>program</name></param>
13925             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13926             <param><ptype>GLuint</ptype> <name>index</name></param>
13927             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
13928         </command>
13929         <command>
13930             <proto>void <name>glGetNamedProgramLocalParameterIuivEXT</name></proto>
13931             <param><ptype>GLuint</ptype> <name>program</name></param>
13932             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13933             <param><ptype>GLuint</ptype> <name>index</name></param>
13934             <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
13935         </command>
13936         <command>
13937             <proto>void <name>glGetNamedProgramLocalParameterdvEXT</name></proto>
13938             <param><ptype>GLuint</ptype> <name>program</name></param>
13939             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13940             <param><ptype>GLuint</ptype> <name>index</name></param>
13941             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
13942         </command>
13943         <command>
13944             <proto>void <name>glGetNamedProgramLocalParameterfvEXT</name></proto>
13945             <param><ptype>GLuint</ptype> <name>program</name></param>
13946             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13947             <param><ptype>GLuint</ptype> <name>index</name></param>
13948             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
13949         </command>
13950         <command>
13951             <proto>void <name>glGetNamedProgramStringEXT</name></proto>
13952             <param><ptype>GLuint</ptype> <name>program</name></param>
13953             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13954             <param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param>
13955             <param len="COMPSIZE(program,pname)"><ptype>GLvoid</ptype> *<name>string</name></param>
13956         </command>
13957         <command>
13958             <proto>void <name>glGetNamedProgramivEXT</name></proto>
13959             <param><ptype>GLuint</ptype> <name>program</name></param>
13960             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
13961             <param group="ProgramProperty"><ptype>GLenum</ptype> <name>pname</name></param>
13962             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
13963         </command>
13964         <command>
13965             <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto>
13966             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
13967             <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
13968             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13969         </command>
13970         <command>
13971             <proto>void <name>glGetNamedStringARB</name></proto>
13972             <param><ptype>GLint</ptype> <name>namelen</name></param>
13973             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
13974             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
13975             <param len="1"><ptype>GLint</ptype> *<name>stringlen</name></param>
13976             <param len="bufSize"><ptype>GLchar</ptype> *<name>string</name></param>
13977         </command>
13978         <command>
13979             <proto>void <name>glGetNamedStringivARB</name></proto>
13980             <param><ptype>GLint</ptype> <name>namelen</name></param>
13981             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
13982             <param><ptype>GLenum</ptype> <name>pname</name></param>
13983             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
13984         </command>
13985         <command>
13986             <proto>void <name>glGetObjectBufferfvATI</name></proto>
13987             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13988             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
13989             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
13990         </command>
13991         <command>
13992             <proto>void <name>glGetObjectBufferivATI</name></proto>
13993             <param><ptype>GLuint</ptype> <name>buffer</name></param>
13994             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
13995             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
13996         </command>
13997         <command>
13998             <proto>void <name>glGetObjectLabel</name></proto>
13999             <param><ptype>GLenum</ptype> <name>identifier</name></param>
14000             <param><ptype>GLuint</ptype> <name>name</name></param>
14001             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14002             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14003             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
14004         </command>
14005         <command>
14006             <proto>void <name>glGetObjectLabelEXT</name></proto>
14007             <param><ptype>GLenum</ptype> <name>type</name></param>
14008             <param><ptype>GLuint</ptype> <name>object</name></param>
14009             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14010             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14011             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
14012         </command>
14013         <command>
14014             <proto>void <name>glGetObjectLabelKHR</name></proto>
14015             <param><ptype>GLenum</ptype> <name>identifier</name></param>
14016             <param><ptype>GLuint</ptype> <name>name</name></param>
14017             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14018             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14019             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
14020             <alias name="glGetObjectLabel"/>
14021         </command>
14022         <command>
14023             <proto>void <name>glGetObjectParameterfvARB</name></proto>
14024             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
14025             <param><ptype>GLenum</ptype> <name>pname</name></param>
14026             <param len="pname"><ptype>GLfloat</ptype> *<name>params</name></param>
14027         </command>
14028         <command>
14029             <proto>void <name>glGetObjectParameterivAPPLE</name></proto>
14030             <param><ptype>GLenum</ptype> <name>objectType</name></param>
14031             <param><ptype>GLuint</ptype> <name>name</name></param>
14032             <param><ptype>GLenum</ptype> <name>pname</name></param>
14033             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14034         </command>
14035         <command>
14036             <proto>void <name>glGetObjectParameterivARB</name></proto>
14037             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
14038             <param><ptype>GLenum</ptype> <name>pname</name></param>
14039             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
14040         </command>
14041         <command>
14042             <proto>void <name>glGetObjectPtrLabel</name></proto>
14043             <param>const void *<name>ptr</name></param>
14044             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14045             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14046             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
14047         </command>
14048         <command>
14049             <proto>void <name>glGetObjectPtrLabelKHR</name></proto>
14050             <param>const void *<name>ptr</name></param>
14051             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14052             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14053             <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
14054             <alias name="glGetObjectPtrLabel"/>
14055         </command>
14056         <command>
14057             <proto>void <name>glGetOcclusionQueryivNV</name></proto>
14058             <param><ptype>GLuint</ptype> <name>id</name></param>
14059             <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
14060             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14061         </command>
14062         <command>
14063             <proto>void <name>glGetOcclusionQueryuivNV</name></proto>
14064             <param><ptype>GLuint</ptype> <name>id</name></param>
14065             <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
14066             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
14067         </command>
14068         <command>
14069             <proto>void <name>glGetPathColorGenfvNV</name></proto>
14070             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
14071             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
14072             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
14073         </command>
14074         <command>
14075             <proto>void <name>glGetPathColorGenivNV</name></proto>
14076             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
14077             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
14078             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
14079         </command>
14080         <command>
14081             <proto>void <name>glGetPathCommandsNV</name></proto>
14082             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14083             <param group="PathCommand" len="COMPSIZE(path)"><ptype>GLubyte</ptype> *<name>commands</name></param>
14084         </command>
14085         <command>
14086             <proto>void <name>glGetPathCoordsNV</name></proto>
14087             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14088             <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>coords</name></param>
14089         </command>
14090         <command>
14091             <proto>void <name>glGetPathDashArrayNV</name></proto>
14092             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14093             <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>dashArray</name></param>
14094         </command>
14095         <command>
14096             <proto><ptype>GLfloat</ptype> <name>glGetPathLengthNV</name></proto>
14097             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14098             <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
14099             <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
14100         </command>
14101         <command>
14102             <proto>void <name>glGetPathMetricRangeNV</name></proto>
14103             <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
14104             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
14105             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
14106             <param><ptype>GLsizei</ptype> <name>stride</name></param>
14107             <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
14108         </command>
14109         <command>
14110             <proto>void <name>glGetPathMetricsNV</name></proto>
14111             <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
14112             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
14113             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
14114             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const <ptype>GLvoid</ptype> *<name>paths</name></param>
14115             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
14116             <param><ptype>GLsizei</ptype> <name>stride</name></param>
14117             <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
14118         </command>
14119         <command>
14120             <proto>void <name>glGetPathParameterfvNV</name></proto>
14121             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14122             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14123             <param len="4"><ptype>GLfloat</ptype> *<name>value</name></param>
14124         </command>
14125         <command>
14126             <proto>void <name>glGetPathParameterivNV</name></proto>
14127             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
14128             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14129             <param len="4"><ptype>GLint</ptype> *<name>value</name></param>
14130         </command>
14131         <command>
14132             <proto>void <name>glGetPathSpacingNV</name></proto>
14133             <param group="PathListMode"><ptype>GLenum</ptype> <name>pathListMode</name></param>
14134             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
14135             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
14136             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const <ptype>GLvoid</ptype> *<name>paths</name></param>
14137             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
14138             <param><ptype>GLfloat</ptype> <name>advanceScale</name></param>
14139             <param><ptype>GLfloat</ptype> <name>kerningScale</name></param>
14140             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
14141             <param len="COMPSIZE(pathListMode,numPaths)"><ptype>GLfloat</ptype> *<name>returnedSpacing</name></param>
14142         </command>
14143         <command>
14144             <proto>void <name>glGetPathTexGenfvNV</name></proto>
14145             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
14146             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
14147             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
14148         </command>
14149         <command>
14150             <proto>void <name>glGetPathTexGenivNV</name></proto>
14151             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
14152             <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
14153             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
14154         </command>
14155         <command>
14156             <proto>void <name>glGetPerfMonitorCounterDataAMD</name></proto>
14157             <param><ptype>GLuint</ptype> <name>monitor</name></param>
14158             <param><ptype>GLenum</ptype> <name>pname</name></param>
14159             <param><ptype>GLsizei</ptype> <name>dataSize</name></param>
14160             <param len="dataSize"><ptype>GLuint</ptype> *<name>data</name></param>
14161             <param len="1"><ptype>GLint</ptype> *<name>bytesWritten</name></param>
14162         </command>
14163         <command>
14164             <proto>void <name>glGetPerfMonitorCounterInfoAMD</name></proto>
14165             <param><ptype>GLuint</ptype> <name>group</name></param>
14166             <param><ptype>GLuint</ptype> <name>counter</name></param>
14167             <param><ptype>GLenum</ptype> <name>pname</name></param>
14168             <param len="COMPSIZE(pname)"><ptype>GLvoid</ptype> *<name>data</name></param>
14169         </command>
14170         <command>
14171             <proto>void <name>glGetPerfMonitorCounterStringAMD</name></proto>
14172             <param><ptype>GLuint</ptype> <name>group</name></param>
14173             <param><ptype>GLuint</ptype> <name>counter</name></param>
14174             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14175             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14176             <param len="bufSize"><ptype>GLchar</ptype> *<name>counterString</name></param>
14177         </command>
14178         <command>
14179             <proto>void <name>glGetPerfMonitorCountersAMD</name></proto>
14180             <param><ptype>GLuint</ptype> <name>group</name></param>
14181             <param len="1"><ptype>GLint</ptype> *<name>numCounters</name></param>
14182             <param len="1"><ptype>GLint</ptype> *<name>maxActiveCounters</name></param>
14183             <param><ptype>GLsizei</ptype> <name>counterSize</name></param>
14184             <param len="counterSize"><ptype>GLuint</ptype> *<name>counters</name></param>
14185         </command>
14186         <command>
14187             <proto>void <name>glGetPerfMonitorGroupStringAMD</name></proto>
14188             <param><ptype>GLuint</ptype> <name>group</name></param>
14189             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14190             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14191             <param len="bufSize"><ptype>GLchar</ptype> *<name>groupString</name></param>
14192         </command>
14193         <command>
14194             <proto>void <name>glGetPerfMonitorGroupsAMD</name></proto>
14195             <param len="1"><ptype>GLint</ptype> *<name>numGroups</name></param>
14196             <param><ptype>GLsizei</ptype> <name>groupsSize</name></param>
14197             <param len="groupsSize"><ptype>GLuint</ptype> *<name>groups</name></param>
14198         </command>
14199         <command>
14200             <proto>void <name>glGetPixelMapfv</name></proto>
14201             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
14202             <param len="COMPSIZE(map)"><ptype>GLfloat</ptype> *<name>values</name></param>
14203             <glx type="single" opcode="125"/>
14204             <glx type="render" opcode="339" name="glGetPixelMapfvPBO" comment="PBO protocol"/>
14205         </command>
14206         <command>
14207             <proto>void <name>glGetPixelMapuiv</name></proto>
14208             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
14209             <param len="COMPSIZE(map)"><ptype>GLuint</ptype> *<name>values</name></param>
14210             <glx type="single" opcode="126"/>
14211             <glx type="render" opcode="340" name="glGetPixelMapuivPBO" comment="PBO protocol"/>
14212         </command>
14213         <command>
14214             <proto>void <name>glGetPixelMapusv</name></proto>
14215             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
14216             <param len="COMPSIZE(map)"><ptype>GLushort</ptype> *<name>values</name></param>
14217             <glx type="single" opcode="127"/>
14218             <glx type="render" opcode="341" name="glGetPixelMapusvPBO" comment="PBO protocol"/>
14219         </command>
14220         <command>
14221             <proto>void <name>glGetPixelMapxv</name></proto>
14222             <param><ptype>GLenum</ptype> <name>map</name></param>
14223             <param><ptype>GLint</ptype> <name>size</name></param>
14224             <param len="size"><ptype>GLfixed</ptype> *<name>values</name></param>
14225         </command>
14226         <command>
14227             <proto>void <name>glGetPixelTexGenParameterfvSGIS</name></proto>
14228             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
14229             <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14230         </command>
14231         <command>
14232             <proto>void <name>glGetPixelTexGenParameterivSGIS</name></proto>
14233             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
14234             <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14235         </command>
14236         <command>
14237             <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto>
14238             <param><ptype>GLenum</ptype> <name>target</name></param>
14239             <param><ptype>GLenum</ptype> <name>pname</name></param>
14240             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14241             <glx type="vendor" opcode="2051"/>
14242         </command>
14243         <command>
14244             <proto>void <name>glGetPixelTransformParameterivEXT</name></proto>
14245             <param><ptype>GLenum</ptype> <name>target</name></param>
14246             <param><ptype>GLenum</ptype> <name>pname</name></param>
14247             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14248             <glx type="vendor" opcode="2052"/>
14249         </command>
14250         <command>
14251             <proto>void <name>glGetPointerIndexedvEXT</name></proto>
14252             <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
14253             <param><ptype>GLuint</ptype> <name>index</name></param>
14254             <param len="1"><ptype>GLvoid</ptype> **<name>data</name></param>
14255         </command>
14256         <command>
14257             <proto>void <name>glGetPointeri_vEXT</name></proto>
14258             <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
14259             <param><ptype>GLuint</ptype> <name>index</name></param>
14260             <param len="1"><ptype>GLvoid</ptype> **<name>params</name></param>
14261         </command>
14262         <command>
14263             <proto>void <name>glGetPointerv</name></proto>
14264             <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
14265             <param><ptype>GLvoid</ptype> **<name>params</name></param>
14266             <glx type="single" opcode="208"/>
14267         </command>
14268         <command>
14269             <proto>void <name>glGetPointervEXT</name></proto>
14270             <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
14271             <param len="1"><ptype>GLvoid</ptype> **<name>params</name></param>
14272             <alias name="glGetPointerv"/>
14273         </command>
14274         <command>
14275             <proto>void <name>glGetPointervKHR</name></proto>
14276             <param><ptype>GLenum</ptype> <name>pname</name></param>
14277             <param><ptype>GLvoid</ptype> **<name>params</name></param>
14278             <alias name="glGetPointerv"/>
14279         </command>
14280         <command>
14281             <proto>void <name>glGetPolygonStipple</name></proto>
14282             <param len="COMPSIZE()"><ptype>GLubyte</ptype> *<name>mask</name></param>
14283             <glx type="single" opcode="128"/>
14284             <glx type="render" opcode="342" name="glGetPolygonStipplePBO" comment="PBO protocol"/>
14285         </command>
14286         <command>
14287             <proto>void <name>glGetProgramBinary</name></proto>
14288             <param><ptype>GLuint</ptype> <name>program</name></param>
14289             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14290             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14291             <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
14292             <param len="bufSize"><ptype>GLvoid</ptype> *<name>binary</name></param>
14293         </command>
14294         <command>
14295             <proto>void <name>glGetProgramBinaryOES</name></proto>
14296             <param><ptype>GLuint</ptype> <name>program</name></param>
14297             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14298             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14299             <param><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
14300             <param len="bufSize"><ptype>GLvoid</ptype> *<name>binary</name></param>
14301         </command>
14302         <command>
14303             <proto>void <name>glGetProgramEnvParameterIivNV</name></proto>
14304             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
14305             <param><ptype>GLuint</ptype> <name>index</name></param>
14306             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
14307         </command>
14308         <command>
14309             <proto>void <name>glGetProgramEnvParameterIuivNV</name></proto>
14310             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
14311             <param><ptype>GLuint</ptype> <name>index</name></param>
14312             <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
14313         </command>
14314         <command>
14315             <proto>void <name>glGetProgramEnvParameterdvARB</name></proto>
14316             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14317             <param><ptype>GLuint</ptype> <name>index</name></param>
14318             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
14319         </command>
14320         <command>
14321             <proto>void <name>glGetProgramEnvParameterfvARB</name></proto>
14322             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14323             <param><ptype>GLuint</ptype> <name>index</name></param>
14324             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
14325         </command>
14326         <command>
14327             <proto>void <name>glGetProgramInfoLog</name></proto>
14328             <param><ptype>GLuint</ptype> <name>program</name></param>
14329             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14330             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14331             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
14332             <glx type="single" opcode="201"/>
14333         </command>
14334         <command>
14335             <proto>void <name>glGetProgramInterfaceiv</name></proto>
14336             <param><ptype>GLuint</ptype> <name>program</name></param>
14337             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
14338             <param><ptype>GLenum</ptype> <name>pname</name></param>
14339             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14340         </command>
14341         <command>
14342             <proto>void <name>glGetProgramLocalParameterIivNV</name></proto>
14343             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
14344             <param><ptype>GLuint</ptype> <name>index</name></param>
14345             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
14346         </command>
14347         <command>
14348             <proto>void <name>glGetProgramLocalParameterIuivNV</name></proto>
14349             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
14350             <param><ptype>GLuint</ptype> <name>index</name></param>
14351             <param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
14352         </command>
14353         <command>
14354             <proto>void <name>glGetProgramLocalParameterdvARB</name></proto>
14355             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14356             <param><ptype>GLuint</ptype> <name>index</name></param>
14357             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
14358         </command>
14359         <command>
14360             <proto>void <name>glGetProgramLocalParameterfvARB</name></proto>
14361             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14362             <param><ptype>GLuint</ptype> <name>index</name></param>
14363             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
14364         </command>
14365         <command>
14366             <proto>void <name>glGetProgramNamedParameterdvNV</name></proto>
14367             <param><ptype>GLuint</ptype> <name>id</name></param>
14368             <param><ptype>GLsizei</ptype> <name>len</name></param>
14369             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
14370             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
14371             <glx type="vendor" opcode="1311"/>
14372         </command>
14373         <command>
14374             <proto>void <name>glGetProgramNamedParameterfvNV</name></proto>
14375             <param><ptype>GLuint</ptype> <name>id</name></param>
14376             <param><ptype>GLsizei</ptype> <name>len</name></param>
14377             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
14378             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
14379             <glx type="vendor" opcode="1310"/>
14380         </command>
14381         <command>
14382             <proto>void <name>glGetProgramParameterdvNV</name></proto>
14383             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
14384             <param><ptype>GLuint</ptype> <name>index</name></param>
14385             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
14386             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
14387             <glx type="vendor" opcode="1297"/>
14388         </command>
14389         <command>
14390             <proto>void <name>glGetProgramParameterfvNV</name></proto>
14391             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
14392             <param><ptype>GLuint</ptype> <name>index</name></param>
14393             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
14394             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
14395             <glx type="vendor" opcode="1296"/>
14396         </command>
14397         <command>
14398             <proto>void <name>glGetProgramPipelineInfoLog</name></proto>
14399             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
14400             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14401             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14402             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
14403         </command>
14404         <command>
14405             <proto>void <name>glGetProgramPipelineInfoLogEXT</name></proto>
14406             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
14407             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14408             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14409             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
14410         </command>
14411         <command>
14412             <proto>void <name>glGetProgramPipelineiv</name></proto>
14413             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
14414             <param><ptype>GLenum</ptype> <name>pname</name></param>
14415             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14416         </command>
14417         <command>
14418             <proto>void <name>glGetProgramPipelineivEXT</name></proto>
14419             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
14420             <param><ptype>GLenum</ptype> <name>pname</name></param>
14421             <param><ptype>GLint</ptype> *<name>params</name></param>
14422         </command>
14423         <command>
14424             <proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto>
14425             <param><ptype>GLuint</ptype> <name>program</name></param>
14426             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
14427             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
14428         </command>
14429         <command>
14430             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto>
14431             <param><ptype>GLuint</ptype> <name>program</name></param>
14432             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
14433             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
14434         </command>
14435         <command>
14436             <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto>
14437             <param><ptype>GLuint</ptype> <name>program</name></param>
14438             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
14439             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
14440         </command>
14441         <command>
14442             <proto>void <name>glGetProgramResourceName</name></proto>
14443             <param><ptype>GLuint</ptype> <name>program</name></param>
14444             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
14445             <param><ptype>GLuint</ptype> <name>index</name></param>
14446             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14447             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14448             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
14449         </command>
14450         <command>
14451             <proto>void <name>glGetProgramResourceiv</name></proto>
14452             <param><ptype>GLuint</ptype> <name>program</name></param>
14453             <param><ptype>GLenum</ptype> <name>programInterface</name></param>
14454             <param><ptype>GLuint</ptype> <name>index</name></param>
14455             <param><ptype>GLsizei</ptype> <name>propCount</name></param>
14456             <param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
14457             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14458             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14459             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
14460         </command>
14461         <command>
14462             <proto>void <name>glGetProgramStageiv</name></proto>
14463             <param><ptype>GLuint</ptype> <name>program</name></param>
14464             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
14465             <param><ptype>GLenum</ptype> <name>pname</name></param>
14466             <param len="1"><ptype>GLint</ptype> *<name>values</name></param>
14467         </command>
14468         <command>
14469             <proto>void <name>glGetProgramStringARB</name></proto>
14470             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14471             <param group="ProgramStringPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
14472             <param len="COMPSIZE(target,pname)"><ptype>GLvoid</ptype> *<name>string</name></param>
14473         </command>
14474         <command>
14475             <proto>void <name>glGetProgramStringNV</name></proto>
14476             <param><ptype>GLuint</ptype> <name>id</name></param>
14477             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
14478             <param group="ProgramCharacterNV" len="COMPSIZE(id,pname)"><ptype>GLubyte</ptype> *<name>program</name></param>
14479             <glx type="vendor" opcode="1299"/>
14480         </command>
14481         <command>
14482             <proto>void <name>glGetProgramSubroutineParameteruivNV</name></proto>
14483             <param><ptype>GLenum</ptype> <name>target</name></param>
14484             <param><ptype>GLuint</ptype> <name>index</name></param>
14485             <param len="COMPSIZE(target)"><ptype>GLuint</ptype> *<name>param</name></param>
14486         </command>
14487         <command>
14488             <proto>void <name>glGetProgramiv</name></proto>
14489             <param><ptype>GLuint</ptype> <name>program</name></param>
14490             <param><ptype>GLenum</ptype> <name>pname</name></param>
14491             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
14492             <glx type="single" opcode="199"/>
14493         </command>
14494         <command>
14495             <proto>void <name>glGetProgramivARB</name></proto>
14496             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
14497             <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
14498             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
14499         </command>
14500         <command>
14501             <proto>void <name>glGetProgramivNV</name></proto>
14502             <param><ptype>GLuint</ptype> <name>id</name></param>
14503             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
14504             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
14505             <glx type="vendor" opcode="1298"/>
14506         </command>
14507         <command>
14508             <proto>void <name>glGetQueryIndexediv</name></proto>
14509             <param><ptype>GLenum</ptype> <name>target</name></param>
14510             <param><ptype>GLuint</ptype> <name>index</name></param>
14511             <param><ptype>GLenum</ptype> <name>pname</name></param>
14512             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14513         </command>
14514         <command>
14515             <proto>void <name>glGetQueryObjecti64v</name></proto>
14516             <param><ptype>GLuint</ptype> <name>id</name></param>
14517             <param><ptype>GLenum</ptype> <name>pname</name></param>
14518             <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
14519         </command>
14520         <command>
14521             <proto>void <name>glGetQueryObjecti64vEXT</name></proto>
14522             <param><ptype>GLuint</ptype> <name>id</name></param>
14523             <param><ptype>GLenum</ptype> <name>pname</name></param>
14524             <param len="pname"><ptype>GLint64</ptype> *<name>params</name></param>
14525             <glx type="vendor" opcode="1328"/>
14526             <alias name="glGetQueryObjecti64v"/>
14527         </command>
14528         <command>
14529             <proto>void <name>glGetQueryObjectiv</name></proto>
14530             <param><ptype>GLuint</ptype> <name>id</name></param>
14531             <param><ptype>GLenum</ptype> <name>pname</name></param>
14532             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
14533             <glx type="single" opcode="165"/>
14534         </command>
14535         <command>
14536             <proto>void <name>glGetQueryObjectivARB</name></proto>
14537             <param><ptype>GLuint</ptype> <name>id</name></param>
14538             <param><ptype>GLenum</ptype> <name>pname</name></param>
14539             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
14540             <alias name="glGetQueryObjectiv"/>
14541         </command>
14542         <command>
14543             <proto>void <name>glGetQueryObjectivEXT</name></proto>
14544             <param><ptype>GLuint</ptype> <name>id</name></param>
14545             <param><ptype>GLenum</ptype> <name>pname</name></param>
14546             <param><ptype>GLint</ptype> *<name>params</name></param>
14547             <alias name="glGetQueryObjectiv"/>
14548         </command>
14549         <command>
14550             <proto>void <name>glGetQueryObjectui64v</name></proto>
14551             <param><ptype>GLuint</ptype> <name>id</name></param>
14552             <param><ptype>GLenum</ptype> <name>pname</name></param>
14553             <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
14554         </command>
14555         <command>
14556             <proto>void <name>glGetQueryObjectui64vEXT</name></proto>
14557             <param><ptype>GLuint</ptype> <name>id</name></param>
14558             <param><ptype>GLenum</ptype> <name>pname</name></param>
14559             <param len="pname"><ptype>GLuint64</ptype> *<name>params</name></param>
14560             <glx type="vendor" opcode="1329"/>
14561             <alias name="glGetQueryObjectui64v"/>
14562         </command>
14563         <command>
14564             <proto>void <name>glGetQueryObjectuiv</name></proto>
14565             <param><ptype>GLuint</ptype> <name>id</name></param>
14566             <param><ptype>GLenum</ptype> <name>pname</name></param>
14567             <param len="pname"><ptype>GLuint</ptype> *<name>params</name></param>
14568             <glx type="single" opcode="166"/>
14569         </command>
14570         <command>
14571             <proto>void <name>glGetQueryObjectuivARB</name></proto>
14572             <param><ptype>GLuint</ptype> <name>id</name></param>
14573             <param><ptype>GLenum</ptype> <name>pname</name></param>
14574             <param len="pname"><ptype>GLuint</ptype> *<name>params</name></param>
14575             <alias name="glGetQueryObjectuiv"/>
14576         </command>
14577         <command>
14578             <proto>void <name>glGetQueryObjectuivEXT</name></proto>
14579             <param><ptype>GLuint</ptype> <name>id</name></param>
14580             <param><ptype>GLenum</ptype> <name>pname</name></param>
14581             <param><ptype>GLuint</ptype> *<name>params</name></param>
14582         </command>
14583         <command>
14584             <proto>void <name>glGetQueryiv</name></proto>
14585             <param><ptype>GLenum</ptype> <name>target</name></param>
14586             <param><ptype>GLenum</ptype> <name>pname</name></param>
14587             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
14588             <glx type="single" opcode="164"/>
14589         </command>
14590         <command>
14591             <proto>void <name>glGetQueryivARB</name></proto>
14592             <param><ptype>GLenum</ptype> <name>target</name></param>
14593             <param><ptype>GLenum</ptype> <name>pname</name></param>
14594             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
14595             <alias name="glGetQueryiv"/>
14596         </command>
14597         <command>
14598             <proto>void <name>glGetQueryivEXT</name></proto>
14599             <param><ptype>GLenum</ptype> <name>target</name></param>
14600             <param><ptype>GLenum</ptype> <name>pname</name></param>
14601             <param><ptype>GLint</ptype> *<name>params</name></param>
14602         </command>
14603         <command>
14604             <proto>void <name>glGetRenderbufferParameteriv</name></proto>
14605             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
14606             <param><ptype>GLenum</ptype> <name>pname</name></param>
14607             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14608             <glx type="vendor" opcode="1424"/>
14609         </command>
14610         <command>
14611             <proto>void <name>glGetRenderbufferParameterivEXT</name></proto>
14612             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
14613             <param><ptype>GLenum</ptype> <name>pname</name></param>
14614             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14615             <alias name="glGetRenderbufferParameteriv"/>
14616             <glx type="vendor" opcode="1424"/>
14617         </command>
14618         <command>
14619             <proto>void <name>glGetRenderbufferParameterivOES</name></proto>
14620             <param><ptype>GLenum</ptype> <name>target</name></param>
14621             <param><ptype>GLenum</ptype> <name>pname</name></param>
14622             <param><ptype>GLint</ptype> *<name>params</name></param>
14623         </command>
14624         <command>
14625             <proto>void <name>glGetSamplerParameterIiv</name></proto>
14626             <param><ptype>GLuint</ptype> <name>sampler</name></param>
14627             <param><ptype>GLenum</ptype> <name>pname</name></param>
14628             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14629         </command>
14630         <command>
14631             <proto>void <name>glGetSamplerParameterIuiv</name></proto>
14632             <param><ptype>GLuint</ptype> <name>sampler</name></param>
14633             <param><ptype>GLenum</ptype> <name>pname</name></param>
14634             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
14635         </command>
14636         <command>
14637             <proto>void <name>glGetSamplerParameterfv</name></proto>
14638             <param><ptype>GLuint</ptype> <name>sampler</name></param>
14639             <param><ptype>GLenum</ptype> <name>pname</name></param>
14640             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14641         </command>
14642         <command>
14643             <proto>void <name>glGetSamplerParameteriv</name></proto>
14644             <param><ptype>GLuint</ptype> <name>sampler</name></param>
14645             <param><ptype>GLenum</ptype> <name>pname</name></param>
14646             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14647         </command>
14648         <command>
14649             <proto>void <name>glGetSeparableFilter</name></proto>
14650             <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
14651             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14652             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14653             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>row</name></param>
14654             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>column</name></param>
14655             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>span</name></param>
14656             <glx type="single" opcode="153"/>
14657             <glx type="render" opcode="343" name="glGetSeparableFilterPBO" comment="PBO protocol"/>
14658         </command>
14659         <command>
14660             <proto>void <name>glGetSeparableFilterEXT</name></proto>
14661             <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
14662             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14663             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14664             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>row</name></param>
14665             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>column</name></param>
14666             <param len="COMPSIZE(target,format,type)"><ptype>GLvoid</ptype> *<name>span</name></param>
14667             <glx type="vendor" opcode="4"/>
14668         </command>
14669         <command>
14670             <proto>void <name>glGetShaderInfoLog</name></proto>
14671             <param><ptype>GLuint</ptype> <name>shader</name></param>
14672             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14673             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14674             <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
14675             <glx type="single" opcode="200"/>
14676         </command>
14677         <command>
14678             <proto>void <name>glGetShaderPrecisionFormat</name></proto>
14679             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
14680             <param><ptype>GLenum</ptype> <name>precisiontype</name></param>
14681             <param len="2"><ptype>GLint</ptype> *<name>range</name></param>
14682             <param len="2"><ptype>GLint</ptype> *<name>precision</name></param>
14683         </command>
14684         <command>
14685             <proto>void <name>glGetShaderSource</name></proto>
14686             <param><ptype>GLuint</ptype> <name>shader</name></param>
14687             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14688             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14689             <param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param>
14690         </command>
14691         <command>
14692             <proto>void <name>glGetShaderSourceARB</name></proto>
14693             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
14694             <param><ptype>GLsizei</ptype> <name>maxLength</name></param>
14695             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14696             <param len="maxLength"><ptype>GLcharARB</ptype> *<name>source</name></param>
14697             <alias name="glGetShaderSource"/>
14698         </command>
14699         <command>
14700             <proto>void <name>glGetShaderiv</name></proto>
14701             <param><ptype>GLuint</ptype> <name>shader</name></param>
14702             <param><ptype>GLenum</ptype> <name>pname</name></param>
14703             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
14704             <glx type="single" opcode="198"/>
14705         </command>
14706         <command>
14707             <proto>void <name>glGetSharpenTexFuncSGIS</name></proto>
14708             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14709             <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
14710             <glx type="vendor" opcode="4097"/>
14711         </command>
14712         <command>
14713             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
14714             <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
14715             <glx type="single" opcode="129"/>
14716         </command>
14717         <command>
14718             <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto>
14719             <param><ptype>GLenum</ptype> <name>name</name></param>
14720             <param><ptype>GLuint</ptype> <name>index</name></param>
14721         </command>
14722         <command>
14723             <proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto>
14724             <param><ptype>GLuint</ptype> <name>program</name></param>
14725             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
14726             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
14727         </command>
14728         <command>
14729             <proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto>
14730             <param><ptype>GLuint</ptype> <name>program</name></param>
14731             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
14732             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
14733         </command>
14734         <command>
14735             <proto>void <name>glGetSynciv</name></proto>
14736             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
14737             <param><ptype>GLenum</ptype> <name>pname</name></param>
14738             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14739             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
14740             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
14741         </command>
14742         <command>
14743             <proto>void <name>glGetSyncivAPPLE</name></proto>
14744             <param><ptype>GLsync</ptype> <name>sync</name></param>
14745             <param><ptype>GLenum</ptype> <name>pname</name></param>
14746             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
14747             <param><ptype>GLsizei</ptype> *<name>length</name></param>
14748             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
14749         </command>
14750         <command>
14751             <proto>void <name>glGetTexBumpParameterfvATI</name></proto>
14752             <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
14753             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>param</name></param>
14754         </command>
14755         <command>
14756             <proto>void <name>glGetTexBumpParameterivATI</name></proto>
14757             <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
14758             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>param</name></param>
14759         </command>
14760         <command>
14761             <proto>void <name>glGetTexEnvfv</name></proto>
14762             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
14763             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14764             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14765             <glx type="single" opcode="130"/>
14766         </command>
14767         <command>
14768             <proto>void <name>glGetTexEnviv</name></proto>
14769             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
14770             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14771             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14772             <glx type="single" opcode="131"/>
14773         </command>
14774         <command>
14775             <proto>void <name>glGetTexEnvxv</name></proto>
14776             <param><ptype>GLenum</ptype> <name>target</name></param>
14777             <param><ptype>GLenum</ptype> <name>pname</name></param>
14778             <param><ptype>GLfixed</ptype> *<name>params</name></param>
14779         </command>
14780         <command>
14781             <proto>void <name>glGetTexEnvxvOES</name></proto>
14782             <param><ptype>GLenum</ptype> <name>target</name></param>
14783             <param><ptype>GLenum</ptype> <name>pname</name></param>
14784             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
14785         </command>
14786         <command>
14787             <proto>void <name>glGetTexFilterFuncSGIS</name></proto>
14788             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14789             <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
14790             <param len="COMPSIZE(target,filter)"><ptype>GLfloat</ptype> *<name>weights</name></param>
14791             <glx type="vendor" opcode="4101"/>
14792         </command>
14793         <command>
14794             <proto>void <name>glGetTexGendv</name></proto>
14795             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
14796             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14797             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
14798             <glx type="single" opcode="132"/>
14799         </command>
14800         <command>
14801             <proto>void <name>glGetTexGenfv</name></proto>
14802             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
14803             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14804             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14805             <glx type="single" opcode="133"/>
14806         </command>
14807         <command>
14808             <proto>void <name>glGetTexGenfvOES</name></proto>
14809             <param><ptype>GLenum</ptype> <name>coord</name></param>
14810             <param><ptype>GLenum</ptype> <name>pname</name></param>
14811             <param><ptype>GLfloat</ptype> *<name>params</name></param>
14812         </command>
14813         <command>
14814             <proto>void <name>glGetTexGeniv</name></proto>
14815             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
14816             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14817             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14818             <glx type="single" opcode="134"/>
14819         </command>
14820         <command>
14821             <proto>void <name>glGetTexGenivOES</name></proto>
14822             <param><ptype>GLenum</ptype> <name>coord</name></param>
14823             <param><ptype>GLenum</ptype> <name>pname</name></param>
14824             <param><ptype>GLint</ptype> *<name>params</name></param>
14825         </command>
14826         <command>
14827             <proto>void <name>glGetTexGenxvOES</name></proto>
14828             <param><ptype>GLenum</ptype> <name>coord</name></param>
14829             <param><ptype>GLenum</ptype> <name>pname</name></param>
14830             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
14831         </command>
14832         <command>
14833             <proto>void <name>glGetTexImage</name></proto>
14834             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14835             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14836             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14837             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14838             <param len="COMPSIZE(target,level,format,type)"><ptype>GLvoid</ptype> *<name>pixels</name></param>
14839             <glx type="single" opcode="135"/>
14840             <glx type="render" opcode="344" name="glGetTexImagePBO" comment="PBO protocol"/>
14841         </command>
14842         <command>
14843             <proto>void <name>glGetTexLevelParameterfv</name></proto>
14844             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14845             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14846             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14847             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14848             <glx type="single" opcode="138"/>
14849         </command>
14850         <command>
14851             <proto>void <name>glGetTexLevelParameteriv</name></proto>
14852             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14853             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14854             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14855             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14856             <glx type="single" opcode="139"/>
14857         </command>
14858         <command>
14859             <proto>void <name>glGetTexLevelParameterxvOES</name></proto>
14860             <param><ptype>GLenum</ptype> <name>target</name></param>
14861             <param><ptype>GLint</ptype> <name>level</name></param>
14862             <param><ptype>GLenum</ptype> <name>pname</name></param>
14863             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
14864         </command>
14865         <command>
14866             <proto>void <name>glGetTexParameterIiv</name></proto>
14867             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14868             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14869             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14870             <glx type="single" opcode="203"/>
14871         </command>
14872         <command>
14873             <proto>void <name>glGetTexParameterIivEXT</name></proto>
14874             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14875             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14876             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14877             <alias name="glGetTexParameterIiv"/>
14878         </command>
14879         <command>
14880             <proto>void <name>glGetTexParameterIuiv</name></proto>
14881             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14882             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14883             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
14884             <glx type="single" opcode="204"/>
14885         </command>
14886         <command>
14887             <proto>void <name>glGetTexParameterIuivEXT</name></proto>
14888             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14889             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14890             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
14891             <alias name="glGetTexParameterIuiv"/>
14892         </command>
14893         <command>
14894             <proto>void <name>glGetTexParameterPointervAPPLE</name></proto>
14895             <param><ptype>GLenum</ptype> <name>target</name></param>
14896             <param><ptype>GLenum</ptype> <name>pname</name></param>
14897             <param len="1"><ptype>GLvoid</ptype> **<name>params</name></param>
14898         </command>
14899         <command>
14900             <proto>void <name>glGetTexParameterfv</name></proto>
14901             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14902             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14903             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14904             <glx type="single" opcode="136"/>
14905         </command>
14906         <command>
14907             <proto>void <name>glGetTexParameteriv</name></proto>
14908             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14909             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14910             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14911             <glx type="single" opcode="137"/>
14912         </command>
14913         <command>
14914             <proto>void <name>glGetTexParameterxv</name></proto>
14915             <param><ptype>GLenum</ptype> <name>target</name></param>
14916             <param><ptype>GLenum</ptype> <name>pname</name></param>
14917             <param><ptype>GLfixed</ptype> *<name>params</name></param>
14918         </command>
14919         <command>
14920             <proto>void <name>glGetTexParameterxvOES</name></proto>
14921             <param><ptype>GLenum</ptype> <name>target</name></param>
14922             <param><ptype>GLenum</ptype> <name>pname</name></param>
14923             <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
14924         </command>
14925         <command>
14926             <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto>
14927             <param><ptype>GLuint</ptype> <name>texture</name></param>
14928         </command>
14929         <command>
14930             <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
14931             <param><ptype>GLuint</ptype> <name>texture</name></param>
14932         </command>
14933         <command>
14934             <proto>void <name>glGetTextureImageEXT</name></proto>
14935             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14936             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14937             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14938             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
14939             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
14940             <param len="COMPSIZE(target,level,format,type)"><ptype>GLvoid</ptype> *<name>pixels</name></param>
14941         </command>
14942         <command>
14943             <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto>
14944             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14945             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14946             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14947             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14948             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14949         </command>
14950         <command>
14951             <proto>void <name>glGetTextureLevelParameterivEXT</name></proto>
14952             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14953             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14954             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
14955             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14956             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14957         </command>
14958         <command>
14959             <proto>void <name>glGetTextureParameterIivEXT</name></proto>
14960             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14961             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14962             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14963             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14964         </command>
14965         <command>
14966             <proto>void <name>glGetTextureParameterIuivEXT</name></proto>
14967             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14968             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14969             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14970             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
14971         </command>
14972         <command>
14973             <proto>void <name>glGetTextureParameterfvEXT</name></proto>
14974             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14975             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14976             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14977             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
14978         </command>
14979         <command>
14980             <proto>void <name>glGetTextureParameterivEXT</name></proto>
14981             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
14982             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
14983             <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
14984             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
14985         </command>
14986         <command>
14987             <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto>
14988             <param><ptype>GLuint</ptype> <name>texture</name></param>
14989             <param><ptype>GLuint</ptype> <name>sampler</name></param>
14990         </command>
14991         <command>
14992             <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
14993             <param><ptype>GLuint</ptype> <name>texture</name></param>
14994             <param><ptype>GLuint</ptype> <name>sampler</name></param>
14995         </command>
14996         <command>
14997             <proto>void <name>glGetTrackMatrixivNV</name></proto>
14998             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
14999             <param><ptype>GLuint</ptype> <name>address</name></param>
15000             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
15001             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
15002             <glx type="vendor" opcode="1300"/>
15003         </command>
15004         <command>
15005             <proto>void <name>glGetTransformFeedbackVarying</name></proto>
15006             <param><ptype>GLuint</ptype> <name>program</name></param>
15007             <param><ptype>GLuint</ptype> <name>index</name></param>
15008             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15009             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15010             <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
15011             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
15012             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
15013         </command>
15014         <command>
15015             <proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto>
15016             <param><ptype>GLuint</ptype> <name>program</name></param>
15017             <param><ptype>GLuint</ptype> <name>index</name></param>
15018             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15019             <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
15020             <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
15021             <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
15022             <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
15023             <alias name="glGetTransformFeedbackVarying"/>
15024         </command>
15025         <command>
15026             <proto>void <name>glGetTransformFeedbackVaryingNV</name></proto>
15027             <param><ptype>GLuint</ptype> <name>program</name></param>
15028             <param><ptype>GLuint</ptype> <name>index</name></param>
15029             <param len="1"><ptype>GLint</ptype> *<name>location</name></param>
15030         </command>
15031         <command>
15032             <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto>
15033             <param><ptype>GLuint</ptype> <name>shader</name></param>
15034             <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
15035             <param><ptype>GLsizei</ptype> *<name>length</name></param>
15036             <param><ptype>GLchar</ptype> *<name>source</name></param>
15037         </command>
15038         <command>
15039             <proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto>
15040             <param><ptype>GLuint</ptype> <name>program</name></param>
15041             <param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
15042         </command>
15043         <command>
15044             <proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto>
15045             <param><ptype>GLuint</ptype> <name>program</name></param>
15046             <param><ptype>GLint</ptype> <name>location</name></param>
15047         </command>
15048         <command>
15049             <proto>void <name>glGetUniformIndices</name></proto>
15050             <param><ptype>GLuint</ptype> <name>program</name></param>
15051             <param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
15052             <param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param>
15053             <param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param>
15054         </command>
15055         <command>
15056             <proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto>
15057             <param><ptype>GLuint</ptype> <name>program</name></param>
15058             <param>const <ptype>GLchar</ptype> *<name>name</name></param>
15059         </command>
15060         <command>
15061             <proto><ptype>GLint</ptype> <name>glGetUniformLocationARB</name></proto>
15062             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
15063             <param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
15064             <alias name="glGetUniformLocation"/>
15065         </command>
15066         <command>
15067             <proto group="BufferOffset"><ptype>GLintptr</ptype> <name>glGetUniformOffsetEXT</name></proto>
15068             <param><ptype>GLuint</ptype> <name>program</name></param>
15069             <param><ptype>GLint</ptype> <name>location</name></param>
15070         </command>
15071         <command>
15072             <proto>void <name>glGetUniformSubroutineuiv</name></proto>
15073             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
15074             <param><ptype>GLint</ptype> <name>location</name></param>
15075             <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
15076         </command>
15077         <command>
15078             <proto>void <name>glGetUniformdv</name></proto>
15079             <param><ptype>GLuint</ptype> <name>program</name></param>
15080             <param><ptype>GLint</ptype> <name>location</name></param>
15081             <param len="COMPSIZE(location)"><ptype>GLdouble</ptype> *<name>params</name></param>
15082         </command>
15083         <command>
15084             <proto>void <name>glGetUniformfv</name></proto>
15085             <param><ptype>GLuint</ptype> <name>program</name></param>
15086             <param><ptype>GLint</ptype> <name>location</name></param>
15087             <param len="COMPSIZE(location)"><ptype>GLfloat</ptype> *<name>params</name></param>
15088         </command>
15089         <command>
15090             <proto>void <name>glGetUniformfvARB</name></proto>
15091             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
15092             <param><ptype>GLint</ptype> <name>location</name></param>
15093             <param len="COMPSIZE(location)"><ptype>GLfloat</ptype> *<name>params</name></param>
15094             <alias name="glGetUniformfv"/>
15095         </command>
15096         <command>
15097             <proto>void <name>glGetUniformi64vNV</name></proto>
15098             <param><ptype>GLuint</ptype> <name>program</name></param>
15099             <param><ptype>GLint</ptype> <name>location</name></param>
15100             <param len="COMPSIZE(location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
15101         </command>
15102         <command>
15103             <proto>void <name>glGetUniformiv</name></proto>
15104             <param><ptype>GLuint</ptype> <name>program</name></param>
15105             <param><ptype>GLint</ptype> <name>location</name></param>
15106             <param len="COMPSIZE(location)"><ptype>GLint</ptype> *<name>params</name></param>
15107         </command>
15108         <command>
15109             <proto>void <name>glGetUniformivARB</name></proto>
15110             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
15111             <param><ptype>GLint</ptype> <name>location</name></param>
15112             <param len="COMPSIZE(location)"><ptype>GLint</ptype> *<name>params</name></param>
15113             <alias name="glGetUniformiv"/>
15114         </command>
15115         <command>
15116             <proto>void <name>glGetUniformui64vNV</name></proto>
15117             <param><ptype>GLuint</ptype> <name>program</name></param>
15118             <param><ptype>GLint</ptype> <name>location</name></param>
15119             <param len="COMPSIZE(program,location)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
15120         </command>
15121         <command>
15122             <proto>void <name>glGetUniformuiv</name></proto>
15123             <param><ptype>GLuint</ptype> <name>program</name></param>
15124             <param><ptype>GLint</ptype> <name>location</name></param>
15125             <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
15126         </command>
15127         <command>
15128             <proto>void <name>glGetUniformuivEXT</name></proto>
15129             <param><ptype>GLuint</ptype> <name>program</name></param>
15130             <param><ptype>GLint</ptype> <name>location</name></param>
15131             <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
15132             <alias name="glGetUniformuiv"/>
15133         </command>
15134         <command>
15135             <proto>void <name>glGetVariantArrayObjectfvATI</name></proto>
15136             <param><ptype>GLuint</ptype> <name>id</name></param>
15137             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
15138             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
15139         </command>
15140         <command>
15141             <proto>void <name>glGetVariantArrayObjectivATI</name></proto>
15142             <param><ptype>GLuint</ptype> <name>id</name></param>
15143             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
15144             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
15145         </command>
15146         <command>
15147             <proto>void <name>glGetVariantBooleanvEXT</name></proto>
15148             <param><ptype>GLuint</ptype> <name>id</name></param>
15149             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15150             <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
15151         </command>
15152         <command>
15153             <proto>void <name>glGetVariantFloatvEXT</name></proto>
15154             <param><ptype>GLuint</ptype> <name>id</name></param>
15155             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15156             <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
15157         </command>
15158         <command>
15159             <proto>void <name>glGetVariantIntegervEXT</name></proto>
15160             <param><ptype>GLuint</ptype> <name>id</name></param>
15161             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15162             <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
15163         </command>
15164         <command>
15165             <proto>void <name>glGetVariantPointervEXT</name></proto>
15166             <param><ptype>GLuint</ptype> <name>id</name></param>
15167             <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
15168             <param len="COMPSIZE(id)"><ptype>GLvoid</ptype> **<name>data</name></param>
15169         </command>
15170         <command>
15171             <proto><ptype>GLint</ptype> <name>glGetVaryingLocationNV</name></proto>
15172             <param><ptype>GLuint</ptype> <name>program</name></param>
15173             <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
15174         </command>
15175         <command>
15176             <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
15177             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15178             <param><ptype>GLuint</ptype> <name>index</name></param>
15179             <param><ptype>GLenum</ptype> <name>pname</name></param>
15180             <param><ptype>GLint</ptype> *<name>param</name></param>
15181         </command>
15182         <command>
15183             <proto>void <name>glGetVertexArrayIntegervEXT</name></proto>
15184             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15185             <param><ptype>GLenum</ptype> <name>pname</name></param>
15186             <param><ptype>GLint</ptype> *<name>param</name></param>
15187         </command>
15188         <command>
15189             <proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto>
15190             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15191             <param><ptype>GLuint</ptype> <name>index</name></param>
15192             <param><ptype>GLenum</ptype> <name>pname</name></param>
15193             <param><ptype>GLvoid</ptype> **<name>param</name></param>
15194         </command>
15195         <command>
15196             <proto>void <name>glGetVertexArrayPointervEXT</name></proto>
15197             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
15198             <param><ptype>GLenum</ptype> <name>pname</name></param>
15199             <param><ptype>GLvoid</ptype> **<name>param</name></param>
15200         </command>
15201         <command>
15202             <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto>
15203             <param><ptype>GLuint</ptype> <name>index</name></param>
15204             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
15205             <param len="pname"><ptype>GLfloat</ptype> *<name>params</name></param>
15206         </command>
15207         <command>
15208             <proto>void <name>glGetVertexAttribArrayObjectivATI</name></proto>
15209             <param><ptype>GLuint</ptype> <name>index</name></param>
15210             <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
15211             <param len="pname"><ptype>GLint</ptype> *<name>params</name></param>
15212         </command>
15213         <command>
15214             <proto>void <name>glGetVertexAttribIiv</name></proto>
15215             <param><ptype>GLuint</ptype> <name>index</name></param>
15216             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
15217             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
15218         </command>
15219         <command>
15220             <proto>void <name>glGetVertexAttribIivEXT</name></proto>
15221             <param><ptype>GLuint</ptype> <name>index</name></param>
15222             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
15223             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
15224             <alias name="glGetVertexAttribIiv"/>
15225         </command>
15226         <command>
15227             <proto>void <name>glGetVertexAttribIuiv</name></proto>
15228             <param><ptype>GLuint</ptype> <name>index</name></param>
15229             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
15230             <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
15231         </command>
15232         <command>
15233             <proto>void <name>glGetVertexAttribIuivEXT</name></proto>
15234             <param><ptype>GLuint</ptype> <name>index</name></param>
15235             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
15236             <param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
15237             <alias name="glGetVertexAttribIuiv"/>
15238         </command>
15239         <command>
15240             <proto>void <name>glGetVertexAttribLdv</name></proto>
15241             <param><ptype>GLuint</ptype> <name>index</name></param>
15242             <param><ptype>GLenum</ptype> <name>pname</name></param>
15243             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
15244         </command>
15245         <command>
15246             <proto>void <name>glGetVertexAttribLdvEXT</name></proto>
15247             <param><ptype>GLuint</ptype> <name>index</name></param>
15248             <param><ptype>GLenum</ptype> <name>pname</name></param>
15249             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
15250             <alias name="glGetVertexAttribLdv"/>
15251         </command>
15252         <command>
15253             <proto>void <name>glGetVertexAttribLi64vNV</name></proto>
15254             <param><ptype>GLuint</ptype> <name>index</name></param>
15255             <param><ptype>GLenum</ptype> <name>pname</name></param>
15256             <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
15257         </command>
15258         <command>
15259             <proto>void <name>glGetVertexAttribLui64vARB</name></proto>
15260             <param><ptype>GLuint</ptype> <name>index</name></param>
15261             <param><ptype>GLenum</ptype> <name>pname</name></param>
15262             <param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
15263         </command>
15264         <command>
15265             <proto>void <name>glGetVertexAttribLui64vNV</name></proto>
15266             <param><ptype>GLuint</ptype> <name>index</name></param>
15267             <param><ptype>GLenum</ptype> <name>pname</name></param>
15268             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
15269         </command>
15270         <command>
15271             <proto>void <name>glGetVertexAttribPointerv</name></proto>
15272             <param><ptype>GLuint</ptype> <name>index</name></param>
15273             <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15274             <param len="1"><ptype>GLvoid</ptype> **<name>pointer</name></param>
15275             <glx type="single" opcode="209"/>
15276         </command>
15277         <command>
15278             <proto>void <name>glGetVertexAttribPointervARB</name></proto>
15279             <param><ptype>GLuint</ptype> <name>index</name></param>
15280             <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15281             <param len="1"><ptype>GLvoid</ptype> **<name>pointer</name></param>
15282             <alias name="glGetVertexAttribPointerv"/>
15283         </command>
15284         <command>
15285             <proto>void <name>glGetVertexAttribPointervNV</name></proto>
15286             <param><ptype>GLuint</ptype> <name>index</name></param>
15287             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
15288             <param len="1"><ptype>GLvoid</ptype> **<name>pointer</name></param>
15289             <alias name="glGetVertexAttribPointerv"/>
15290         </command>
15291         <command>
15292             <proto>void <name>glGetVertexAttribdv</name></proto>
15293             <param><ptype>GLuint</ptype> <name>index</name></param>
15294             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15295             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
15296             <glx type="vendor" opcode="1301"/>
15297         </command>
15298         <command>
15299             <proto>void <name>glGetVertexAttribdvARB</name></proto>
15300             <param><ptype>GLuint</ptype> <name>index</name></param>
15301             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15302             <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
15303             <alias name="glGetVertexAttribdv"/>
15304             <glx type="vendor" opcode="1301"/>
15305         </command>
15306         <command>
15307             <proto>void <name>glGetVertexAttribdvNV</name></proto>
15308             <param><ptype>GLuint</ptype> <name>index</name></param>
15309             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
15310             <param len="1"><ptype>GLdouble</ptype> *<name>params</name></param>
15311             <alias name="glGetVertexAttribdv"/>
15312             <glx type="vendor" opcode="1301"/>
15313         </command>
15314         <command>
15315             <proto>void <name>glGetVertexAttribfv</name></proto>
15316             <param><ptype>GLuint</ptype> <name>index</name></param>
15317             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15318             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
15319             <glx type="vendor" opcode="1302"/>
15320         </command>
15321         <command>
15322             <proto>void <name>glGetVertexAttribfvARB</name></proto>
15323             <param><ptype>GLuint</ptype> <name>index</name></param>
15324             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15325             <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
15326             <alias name="glGetVertexAttribfv"/>
15327             <glx type="vendor" opcode="1302"/>
15328         </command>
15329         <command>
15330             <proto>void <name>glGetVertexAttribfvNV</name></proto>
15331             <param><ptype>GLuint</ptype> <name>index</name></param>
15332             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
15333             <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
15334             <alias name="glGetVertexAttribfv"/>
15335             <glx type="vendor" opcode="1302"/>
15336         </command>
15337         <command>
15338             <proto>void <name>glGetVertexAttribiv</name></proto>
15339             <param><ptype>GLuint</ptype> <name>index</name></param>
15340             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15341             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
15342             <glx type="vendor" opcode="1303"/>
15343         </command>
15344         <command>
15345             <proto>void <name>glGetVertexAttribivARB</name></proto>
15346             <param><ptype>GLuint</ptype> <name>index</name></param>
15347             <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
15348             <param len="4"><ptype>GLint</ptype> *<name>params</name></param>
15349             <alias name="glGetVertexAttribiv"/>
15350             <glx type="vendor" opcode="1303"/>
15351         </command>
15352         <command>
15353             <proto>void <name>glGetVertexAttribivNV</name></proto>
15354             <param><ptype>GLuint</ptype> <name>index</name></param>
15355             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
15356             <param len="1"><ptype>GLint</ptype> *<name>params</name></param>
15357             <alias name="glGetVertexAttribiv"/>
15358             <glx type="vendor" opcode="1303"/>
15359         </command>
15360         <command>
15361             <proto>void <name>glGetVideoCaptureStreamdvNV</name></proto>
15362             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
15363             <param><ptype>GLuint</ptype> <name>stream</name></param>
15364             <param><ptype>GLenum</ptype> <name>pname</name></param>
15365             <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
15366         </command>
15367         <command>
15368             <proto>void <name>glGetVideoCaptureStreamfvNV</name></proto>
15369             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
15370             <param><ptype>GLuint</ptype> <name>stream</name></param>
15371             <param><ptype>GLenum</ptype> <name>pname</name></param>
15372             <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
15373         </command>
15374         <command>
15375             <proto>void <name>glGetVideoCaptureStreamivNV</name></proto>
15376             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
15377             <param><ptype>GLuint</ptype> <name>stream</name></param>
15378             <param><ptype>GLenum</ptype> <name>pname</name></param>
15379             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15380         </command>
15381         <command>
15382             <proto>void <name>glGetVideoCaptureivNV</name></proto>
15383             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
15384             <param><ptype>GLenum</ptype> <name>pname</name></param>
15385             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15386         </command>
15387         <command>
15388             <proto>void <name>glGetVideoi64vNV</name></proto>
15389             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
15390             <param><ptype>GLenum</ptype> <name>pname</name></param>
15391             <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
15392         </command>
15393         <command>
15394             <proto>void <name>glGetVideoivNV</name></proto>
15395             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
15396             <param><ptype>GLenum</ptype> <name>pname</name></param>
15397             <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
15398         </command>
15399         <command>
15400             <proto>void <name>glGetVideoui64vNV</name></proto>
15401             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
15402             <param><ptype>GLenum</ptype> <name>pname</name></param>
15403             <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
15404         </command>
15405         <command>
15406             <proto>void <name>glGetVideouivNV</name></proto>
15407             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
15408             <param><ptype>GLenum</ptype> <name>pname</name></param>
15409             <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
15410         </command>
15411         <command>
15412             <proto>void <name>glGetnColorTableARB</name></proto>
15413             <param><ptype>GLenum</ptype> <name>target</name></param>
15414             <param><ptype>GLenum</ptype> <name>format</name></param>
15415             <param><ptype>GLenum</ptype> <name>type</name></param>
15416             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15417             <param len="bufSize"><ptype>GLvoid</ptype> *<name>table</name></param>
15418         </command>
15419         <command>
15420             <proto>void <name>glGetnCompressedTexImageARB</name></proto>
15421             <param><ptype>GLenum</ptype> <name>target</name></param>
15422             <param><ptype>GLint</ptype> <name>lod</name></param>
15423             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15424             <param len="bufSize"><ptype>GLvoid</ptype> *<name>img</name></param>
15425         </command>
15426         <command>
15427             <proto>void <name>glGetnConvolutionFilterARB</name></proto>
15428             <param><ptype>GLenum</ptype> <name>target</name></param>
15429             <param><ptype>GLenum</ptype> <name>format</name></param>
15430             <param><ptype>GLenum</ptype> <name>type</name></param>
15431             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15432             <param len="bufSize"><ptype>GLvoid</ptype> *<name>image</name></param>
15433         </command>
15434         <command>
15435             <proto>void <name>glGetnHistogramARB</name></proto>
15436             <param><ptype>GLenum</ptype> <name>target</name></param>
15437             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
15438             <param><ptype>GLenum</ptype> <name>format</name></param>
15439             <param><ptype>GLenum</ptype> <name>type</name></param>
15440             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15441             <param len="bufSize"><ptype>GLvoid</ptype> *<name>values</name></param>
15442         </command>
15443         <command>
15444             <proto>void <name>glGetnMapdvARB</name></proto>
15445             <param><ptype>GLenum</ptype> <name>target</name></param>
15446             <param><ptype>GLenum</ptype> <name>query</name></param>
15447             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15448             <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
15449         </command>
15450         <command>
15451             <proto>void <name>glGetnMapfvARB</name></proto>
15452             <param><ptype>GLenum</ptype> <name>target</name></param>
15453             <param><ptype>GLenum</ptype> <name>query</name></param>
15454             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15455             <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
15456         </command>
15457         <command>
15458             <proto>void <name>glGetnMapivARB</name></proto>
15459             <param><ptype>GLenum</ptype> <name>target</name></param>
15460             <param><ptype>GLenum</ptype> <name>query</name></param>
15461             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15462             <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
15463         </command>
15464         <command>
15465             <proto>void <name>glGetnMinmaxARB</name></proto>
15466             <param><ptype>GLenum</ptype> <name>target</name></param>
15467             <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
15468             <param><ptype>GLenum</ptype> <name>format</name></param>
15469             <param><ptype>GLenum</ptype> <name>type</name></param>
15470             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15471             <param len="bufSize"><ptype>GLvoid</ptype> *<name>values</name></param>
15472         </command>
15473         <command>
15474             <proto>void <name>glGetnPixelMapfvARB</name></proto>
15475             <param><ptype>GLenum</ptype> <name>map</name></param>
15476             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15477             <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
15478         </command>
15479         <command>
15480             <proto>void <name>glGetnPixelMapuivARB</name></proto>
15481             <param><ptype>GLenum</ptype> <name>map</name></param>
15482             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15483             <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
15484         </command>
15485         <command>
15486             <proto>void <name>glGetnPixelMapusvARB</name></proto>
15487             <param><ptype>GLenum</ptype> <name>map</name></param>
15488             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15489             <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
15490         </command>
15491         <command>
15492             <proto>void <name>glGetnPolygonStippleARB</name></proto>
15493             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15494             <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param>
15495         </command>
15496         <command>
15497             <proto>void <name>glGetnSeparableFilterARB</name></proto>
15498             <param><ptype>GLenum</ptype> <name>target</name></param>
15499             <param><ptype>GLenum</ptype> <name>format</name></param>
15500             <param><ptype>GLenum</ptype> <name>type</name></param>
15501             <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
15502             <param len="rowBufSize"><ptype>GLvoid</ptype> *<name>row</name></param>
15503             <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
15504             <param len="columnBufSize"><ptype>GLvoid</ptype> *<name>column</name></param>
15505             <param len="0"><ptype>GLvoid</ptype> *<name>span</name></param>
15506         </command>
15507         <command>
15508             <proto>void <name>glGetnTexImageARB</name></proto>
15509             <param><ptype>GLenum</ptype> <name>target</name></param>
15510             <param><ptype>GLint</ptype> <name>level</name></param>
15511             <param><ptype>GLenum</ptype> <name>format</name></param>
15512             <param><ptype>GLenum</ptype> <name>type</name></param>
15513             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15514             <param len="bufSize"><ptype>GLvoid</ptype> *<name>img</name></param>
15515         </command>
15516         <command>
15517             <proto>void <name>glGetnUniformdvARB</name></proto>
15518             <param><ptype>GLuint</ptype> <name>program</name></param>
15519             <param><ptype>GLint</ptype> <name>location</name></param>
15520             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15521             <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
15522         </command>
15523         <command>
15524             <proto>void <name>glGetnUniformfvARB</name></proto>
15525             <param><ptype>GLuint</ptype> <name>program</name></param>
15526             <param><ptype>GLint</ptype> <name>location</name></param>
15527             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15528             <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
15529         </command>
15530         <command>
15531             <proto>void <name>glGetnUniformfvEXT</name></proto>
15532             <param><ptype>GLuint</ptype> <name>program</name></param>
15533             <param><ptype>GLint</ptype> <name>location</name></param>
15534             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15535             <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
15536         </command>
15537         <command>
15538             <proto>void <name>glGetnUniformivARB</name></proto>
15539             <param><ptype>GLuint</ptype> <name>program</name></param>
15540             <param><ptype>GLint</ptype> <name>location</name></param>
15541             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15542             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
15543         </command>
15544         <command>
15545             <proto>void <name>glGetnUniformivEXT</name></proto>
15546             <param><ptype>GLuint</ptype> <name>program</name></param>
15547             <param><ptype>GLint</ptype> <name>location</name></param>
15548             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15549             <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
15550         </command>
15551         <command>
15552             <proto>void <name>glGetnUniformuivARB</name></proto>
15553             <param><ptype>GLuint</ptype> <name>program</name></param>
15554             <param><ptype>GLint</ptype> <name>location</name></param>
15555             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
15556             <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
15557         </command>
15558         <command>
15559             <proto>void <name>glGlobalAlphaFactorbSUN</name></proto>
15560             <param><ptype>GLbyte</ptype> <name>factor</name></param>
15561         </command>
15562         <command>
15563             <proto>void <name>glGlobalAlphaFactordSUN</name></proto>
15564             <param><ptype>GLdouble</ptype> <name>factor</name></param>
15565         </command>
15566         <command>
15567             <proto>void <name>glGlobalAlphaFactorfSUN</name></proto>
15568             <param><ptype>GLfloat</ptype> <name>factor</name></param>
15569         </command>
15570         <command>
15571             <proto>void <name>glGlobalAlphaFactoriSUN</name></proto>
15572             <param><ptype>GLint</ptype> <name>factor</name></param>
15573         </command>
15574         <command>
15575             <proto>void <name>glGlobalAlphaFactorsSUN</name></proto>
15576             <param><ptype>GLshort</ptype> <name>factor</name></param>
15577         </command>
15578         <command>
15579             <proto>void <name>glGlobalAlphaFactorubSUN</name></proto>
15580             <param><ptype>GLubyte</ptype> <name>factor</name></param>
15581         </command>
15582         <command>
15583             <proto>void <name>glGlobalAlphaFactoruiSUN</name></proto>
15584             <param><ptype>GLuint</ptype> <name>factor</name></param>
15585         </command>
15586         <command>
15587             <proto>void <name>glGlobalAlphaFactorusSUN</name></proto>
15588             <param><ptype>GLushort</ptype> <name>factor</name></param>
15589         </command>
15590         <command>
15591             <proto>void <name>glHint</name></proto>
15592             <param group="HintTarget"><ptype>GLenum</ptype> <name>target</name></param>
15593             <param group="HintMode"><ptype>GLenum</ptype> <name>mode</name></param>
15594             <glx type="render" opcode="85"/>
15595         </command>
15596         <command>
15597             <proto>void <name>glHintPGI</name></proto>
15598             <param group="HintTargetPGI"><ptype>GLenum</ptype> <name>target</name></param>
15599             <param><ptype>GLint</ptype> <name>mode</name></param>
15600         </command>
15601         <command>
15602             <proto>void <name>glHistogram</name></proto>
15603             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
15604             <param><ptype>GLsizei</ptype> <name>width</name></param>
15605             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
15606             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
15607             <glx type="render" opcode="4110"/>
15608         </command>
15609         <command>
15610             <proto>void <name>glHistogramEXT</name></proto>
15611             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
15612             <param><ptype>GLsizei</ptype> <name>width</name></param>
15613             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
15614             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
15615             <alias name="glHistogram"/>
15616             <glx type="render" opcode="4110"/>
15617         </command>
15618         <command>
15619             <proto>void <name>glIglooInterfaceSGIX</name></proto>
15620             <param group="IglooFunctionSelectSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
15621             <param group="IglooParameterSGIX" len="COMPSIZE(pname)">const <ptype>GLvoid</ptype> *<name>params</name></param>
15622             <glx type="render" opcode="200"/>
15623         </command>
15624         <command>
15625             <proto>void <name>glImageTransformParameterfHP</name></proto>
15626             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
15627             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
15628             <param><ptype>GLfloat</ptype> <name>param</name></param>
15629         </command>
15630         <command>
15631             <proto>void <name>glImageTransformParameterfvHP</name></proto>
15632             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
15633             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
15634             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
15635         </command>
15636         <command>
15637             <proto>void <name>glImageTransformParameteriHP</name></proto>
15638             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
15639             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
15640             <param><ptype>GLint</ptype> <name>param</name></param>
15641         </command>
15642         <command>
15643             <proto>void <name>glImageTransformParameterivHP</name></proto>
15644             <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
15645             <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
15646             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
15647         </command>
15648         <command>
15649             <proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto>
15650             <param><ptype>GLenum</ptype> <name>external_sync_type</name></param>
15651             <param><ptype>GLintptr</ptype> <name>external_sync</name></param>
15652             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
15653         </command>
15654         <command>
15655             <proto>void <name>glIndexFormatNV</name></proto>
15656             <param><ptype>GLenum</ptype> <name>type</name></param>
15657             <param><ptype>GLsizei</ptype> <name>stride</name></param>
15658         </command>
15659         <command>
15660             <proto>void <name>glIndexFuncEXT</name></proto>
15661             <param group="IndexFunctionEXT"><ptype>GLenum</ptype> <name>func</name></param>
15662             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>ref</name></param>
15663         </command>
15664         <command>
15665             <proto>void <name>glIndexMask</name></proto>
15666             <param group="MaskedColorIndexValueI"><ptype>GLuint</ptype> <name>mask</name></param>
15667             <glx type="render" opcode="136"/>
15668         </command>
15669         <command>
15670             <proto>void <name>glIndexMaterialEXT</name></proto>
15671             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
15672             <param group="IndexMaterialParameterEXT"><ptype>GLenum</ptype> <name>mode</name></param>
15673         </command>
15674         <command>
15675             <proto>void <name>glIndexPointer</name></proto>
15676             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
15677             <param><ptype>GLsizei</ptype> <name>stride</name></param>
15678             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
15679         </command>
15680         <command>
15681             <proto>void <name>glIndexPointerEXT</name></proto>
15682             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
15683             <param><ptype>GLsizei</ptype> <name>stride</name></param>
15684             <param><ptype>GLsizei</ptype> <name>count</name></param>
15685             <param len="COMPSIZE(type,stride,count)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
15686         </command>
15687         <command>
15688             <proto>void <name>glIndexPointerListIBM</name></proto>
15689             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
15690             <param><ptype>GLint</ptype> <name>stride</name></param>
15691             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
15692             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
15693         </command>
15694         <command>
15695             <proto>void <name>glIndexd</name></proto>
15696             <param group="ColorIndexValueD"><ptype>GLdouble</ptype> <name>c</name></param>
15697             <vecequiv name="glIndexdv"/>
15698         </command>
15699         <command>
15700             <proto>void <name>glIndexdv</name></proto>
15701             <param group="ColorIndexValueD" len="1">const <ptype>GLdouble</ptype> *<name>c</name></param>
15702             <glx type="render" opcode="24"/>
15703         </command>
15704         <command>
15705             <proto>void <name>glIndexf</name></proto>
15706             <param group="ColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
15707             <vecequiv name="glIndexfv"/>
15708         </command>
15709         <command>
15710             <proto>void <name>glIndexfv</name></proto>
15711             <param group="ColorIndexValueF" len="1">const <ptype>GLfloat</ptype> *<name>c</name></param>
15712             <glx type="render" opcode="25"/>
15713         </command>
15714         <command>
15715             <proto>void <name>glIndexi</name></proto>
15716             <param group="ColorIndexValueI"><ptype>GLint</ptype> <name>c</name></param>
15717             <vecequiv name="glIndexiv"/>
15718         </command>
15719         <command>
15720             <proto>void <name>glIndexiv</name></proto>
15721             <param group="ColorIndexValueI" len="1">const <ptype>GLint</ptype> *<name>c</name></param>
15722             <glx type="render" opcode="26"/>
15723         </command>
15724         <command>
15725             <proto>void <name>glIndexs</name></proto>
15726             <param group="ColorIndexValueS"><ptype>GLshort</ptype> <name>c</name></param>
15727             <vecequiv name="glIndexsv"/>
15728         </command>
15729         <command>
15730             <proto>void <name>glIndexsv</name></proto>
15731             <param group="ColorIndexValueS" len="1">const <ptype>GLshort</ptype> *<name>c</name></param>
15732             <glx type="render" opcode="27"/>
15733         </command>
15734         <command>
15735             <proto>void <name>glIndexub</name></proto>
15736             <param group="ColorIndexValueUB"><ptype>GLubyte</ptype> <name>c</name></param>
15737             <vecequiv name="glIndexubv"/>
15738         </command>
15739         <command>
15740             <proto>void <name>glIndexubv</name></proto>
15741             <param group="ColorIndexValueUB" len="1">const <ptype>GLubyte</ptype> *<name>c</name></param>
15742             <glx type="render" opcode="194"/>
15743         </command>
15744         <command>
15745             <proto>void <name>glIndexxOES</name></proto>
15746             <param><ptype>GLfixed</ptype> <name>component</name></param>
15747         </command>
15748         <command>
15749             <proto>void <name>glIndexxvOES</name></proto>
15750             <param len="1">const <ptype>GLfixed</ptype> *<name>component</name></param>
15751         </command>
15752         <command>
15753             <proto>void <name>glInitNames</name></proto>
15754             <glx type="render" opcode="121"/>
15755         </command>
15756         <command>
15757             <proto>void <name>glInsertComponentEXT</name></proto>
15758             <param><ptype>GLuint</ptype> <name>res</name></param>
15759             <param><ptype>GLuint</ptype> <name>src</name></param>
15760             <param><ptype>GLuint</ptype> <name>num</name></param>
15761         </command>
15762         <command>
15763             <proto>void <name>glInsertEventMarkerEXT</name></proto>
15764             <param><ptype>GLsizei</ptype> <name>length</name></param>
15765             <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
15766         </command>
15767         <command>
15768             <proto>void <name>glInstrumentsBufferSGIX</name></proto>
15769             <param><ptype>GLsizei</ptype> <name>size</name></param>
15770             <param len="size"><ptype>GLint</ptype> *<name>buffer</name></param>
15771             <glx type="vendor" opcode="4103"/>
15772         </command>
15773         <command>
15774             <proto>void <name>glInterleavedArrays</name></proto>
15775             <param group="InterleavedArrayFormat"><ptype>GLenum</ptype> <name>format</name></param>
15776             <param><ptype>GLsizei</ptype> <name>stride</name></param>
15777             <param len="COMPSIZE(format,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
15778         </command>
15779         <command>
15780             <proto>void <name>glInterpolatePathsNV</name></proto>
15781             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
15782             <param group="Path"><ptype>GLuint</ptype> <name>pathA</name></param>
15783             <param group="Path"><ptype>GLuint</ptype> <name>pathB</name></param>
15784             <param><ptype>GLfloat</ptype> <name>weight</name></param>
15785         </command>
15786         <command>
15787             <proto>void <name>glInvalidateBufferData</name></proto>
15788             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15789         </command>
15790         <command>
15791             <proto>void <name>glInvalidateBufferSubData</name></proto>
15792             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15793             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
15794             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
15795         </command>
15796         <command>
15797             <proto>void <name>glInvalidateFramebuffer</name></proto>
15798             <param><ptype>GLenum</ptype> <name>target</name></param>
15799             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
15800             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
15801         </command>
15802         <command>
15803             <proto>void <name>glInvalidateSubFramebuffer</name></proto>
15804             <param><ptype>GLenum</ptype> <name>target</name></param>
15805             <param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
15806             <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
15807             <param><ptype>GLint</ptype> <name>x</name></param>
15808             <param><ptype>GLint</ptype> <name>y</name></param>
15809             <param><ptype>GLsizei</ptype> <name>width</name></param>
15810             <param><ptype>GLsizei</ptype> <name>height</name></param>
15811         </command>
15812         <command>
15813             <proto>void <name>glInvalidateTexImage</name></proto>
15814             <param><ptype>GLuint</ptype> <name>texture</name></param>
15815             <param><ptype>GLint</ptype> <name>level</name></param>
15816         </command>
15817         <command>
15818             <proto>void <name>glInvalidateTexSubImage</name></proto>
15819             <param><ptype>GLuint</ptype> <name>texture</name></param>
15820             <param><ptype>GLint</ptype> <name>level</name></param>
15821             <param><ptype>GLint</ptype> <name>xoffset</name></param>
15822             <param><ptype>GLint</ptype> <name>yoffset</name></param>
15823             <param><ptype>GLint</ptype> <name>zoffset</name></param>
15824             <param><ptype>GLsizei</ptype> <name>width</name></param>
15825             <param><ptype>GLsizei</ptype> <name>height</name></param>
15826             <param><ptype>GLsizei</ptype> <name>depth</name></param>
15827         </command>
15828         <command>
15829             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsAsyncMarkerSGIX</name></proto>
15830             <param><ptype>GLuint</ptype> <name>marker</name></param>
15831         </command>
15832         <command>
15833             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBuffer</name></proto>
15834             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15835         </command>
15836         <command>
15837             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferARB</name></proto>
15838             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15839             <alias name="glIsBuffer"/>
15840         </command>
15841         <command>
15842             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferResidentNV</name></proto>
15843             <param><ptype>GLenum</ptype> <name>target</name></param>
15844         </command>
15845         <command>
15846             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto>
15847             <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
15848             <glx type="single" opcode="140"/>
15849         </command>
15850         <command>
15851             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto>
15852             <param><ptype>GLenum</ptype> <name>target</name></param>
15853             <param><ptype>GLuint</ptype> <name>index</name></param>
15854             <alias name="glIsEnabledi"/>
15855         </command>
15856         <command>
15857             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto>
15858             <param><ptype>GLenum</ptype> <name>target</name></param>
15859             <param><ptype>GLuint</ptype> <name>index</name></param>
15860         </command>
15861         <command>
15862             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto>
15863             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
15864         </command>
15865         <command>
15866             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceNV</name></proto>
15867             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
15868             <glx type="vendor" opcode="1278"/>
15869         </command>
15870         <command>
15871             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebuffer</name></proto>
15872             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
15873             <glx type="vendor" opcode="1425"/>
15874         </command>
15875         <command>
15876             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebufferEXT</name></proto>
15877             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
15878             <alias name="glIsFramebuffer"/>
15879             <glx type="vendor" opcode="1425"/>
15880         </command>
15881         <command>
15882             <proto><ptype>GLboolean</ptype> <name>glIsFramebufferOES</name></proto>
15883             <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
15884         </command>
15885         <command>
15886             <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto>
15887             <param><ptype>GLuint64</ptype> <name>handle</name></param>
15888         </command>
15889         <command>
15890             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto>
15891             <param><ptype>GLuint64</ptype> <name>handle</name></param>
15892         </command>
15893         <command>
15894             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsList</name></proto>
15895             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
15896             <glx type="single" opcode="141"/>
15897         </command>
15898         <command>
15899             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto>
15900             <param><ptype>GLenum</ptype> <name>identifier</name></param>
15901             <param><ptype>GLuint</ptype> <name>name</name></param>
15902         </command>
15903         <command>
15904             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedBufferResidentNV</name></proto>
15905             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15906         </command>
15907         <command>
15908             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedStringARB</name></proto>
15909             <param><ptype>GLint</ptype> <name>namelen</name></param>
15910             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
15911         </command>
15912         <command>
15913             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsObjectBufferATI</name></proto>
15914             <param><ptype>GLuint</ptype> <name>buffer</name></param>
15915         </command>
15916         <command>
15917             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsOcclusionQueryNV</name></proto>
15918             <param><ptype>GLuint</ptype> <name>id</name></param>
15919         </command>
15920         <command>
15921             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPathNV</name></proto>
15922             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15923         </command>
15924         <command>
15925             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInFillPathNV</name></proto>
15926             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15927             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
15928             <param><ptype>GLfloat</ptype> <name>x</name></param>
15929             <param><ptype>GLfloat</ptype> <name>y</name></param>
15930         </command>
15931         <command>
15932             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInStrokePathNV</name></proto>
15933             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
15934             <param><ptype>GLfloat</ptype> <name>x</name></param>
15935             <param><ptype>GLfloat</ptype> <name>y</name></param>
15936         </command>
15937         <command>
15938             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgram</name></proto>
15939             <param><ptype>GLuint</ptype> <name>program</name></param>
15940             <glx type="single" opcode="197"/>
15941         </command>
15942         <command>
15943             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramARB</name></proto>
15944             <param><ptype>GLuint</ptype> <name>program</name></param>
15945             <glx type="vendor" opcode="1304"/>
15946         </command>
15947         <command>
15948             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramNV</name></proto>
15949             <param><ptype>GLuint</ptype> <name>id</name></param>
15950             <alias name="glIsProgramARB"/>
15951             <glx type="vendor" opcode="1304"/>
15952         </command>
15953         <command>
15954             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramPipeline</name></proto>
15955             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
15956         </command>
15957         <command>
15958             <proto><ptype>GLboolean</ptype> <name>glIsProgramPipelineEXT</name></proto>
15959             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
15960         </command>
15961         <command>
15962             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQuery</name></proto>
15963             <param><ptype>GLuint</ptype> <name>id</name></param>
15964             <glx type="single" opcode="163"/>
15965         </command>
15966         <command>
15967             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQueryARB</name></proto>
15968             <param><ptype>GLuint</ptype> <name>id</name></param>
15969             <alias name="glIsQuery"/>
15970         </command>
15971         <command>
15972             <proto><ptype>GLboolean</ptype> <name>glIsQueryEXT</name></proto>
15973             <param><ptype>GLuint</ptype> <name>id</name></param>
15974         </command>
15975         <command>
15976             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbuffer</name></proto>
15977             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15978             <glx type="vendor" opcode="1422"/>
15979         </command>
15980         <command>
15981             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbufferEXT</name></proto>
15982             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15983             <alias name="glIsRenderbuffer"/>
15984             <glx type="vendor" opcode="1422"/>
15985         </command>
15986         <command>
15987             <proto><ptype>GLboolean</ptype> <name>glIsRenderbufferOES</name></proto>
15988             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
15989         </command>
15990         <command>
15991             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto>
15992             <param><ptype>GLuint</ptype> <name>sampler</name></param>
15993         </command>
15994         <command>
15995             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsShader</name></proto>
15996             <param><ptype>GLuint</ptype> <name>shader</name></param>
15997             <glx type="single" opcode="196"/>
15998         </command>
15999         <command>
16000             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto>
16001             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
16002         </command>
16003         <command>
16004             <proto><ptype>GLboolean</ptype> <name>glIsSyncAPPLE</name></proto>
16005             <param><ptype>GLsync</ptype> <name>sync</name></param>
16006         </command>
16007         <command>
16008             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTexture</name></proto>
16009             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16010             <glx type="single" opcode="146"/>
16011         </command>
16012         <command>
16013             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureEXT</name></proto>
16014             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
16015             <glx type="vendor" opcode="14"/>
16016         </command>
16017         <command>
16018             <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto>
16019             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16020         </command>
16021         <command>
16022             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto>
16023             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16024         </command>
16025         <command>
16026             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedback</name></proto>
16027             <param><ptype>GLuint</ptype> <name>id</name></param>
16028         </command>
16029         <command>
16030             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedbackNV</name></proto>
16031             <param><ptype>GLuint</ptype> <name>id</name></param>
16032             <alias name="glIsTransformFeedback"/>
16033         </command>
16034         <command>
16035             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVariantEnabledEXT</name></proto>
16036             <param><ptype>GLuint</ptype> <name>id</name></param>
16037             <param group="VariantCapEXT"><ptype>GLenum</ptype> <name>cap</name></param>
16038         </command>
16039         <command>
16040             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArray</name></proto>
16041             <param><ptype>GLuint</ptype> <name>array</name></param>
16042             <glx type="single" opcode="207"/>
16043         </command>
16044         <command>
16045             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArrayAPPLE</name></proto>
16046             <param><ptype>GLuint</ptype> <name>array</name></param>
16047             <alias name="glIsVertexArray"/>
16048         </command>
16049         <command>
16050             <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto>
16051             <param><ptype>GLuint</ptype> <name>array</name></param>
16052         </command>
16053         <command>
16054             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto>
16055             <param><ptype>GLuint</ptype> <name>index</name></param>
16056             <param><ptype>GLenum</ptype> <name>pname</name></param>
16057         </command>
16058         <command>
16059             <proto>void <name>glLabelObjectEXT</name></proto>
16060             <param><ptype>GLenum</ptype> <name>type</name></param>
16061             <param><ptype>GLuint</ptype> <name>object</name></param>
16062             <param><ptype>GLsizei</ptype> <name>length</name></param>
16063             <param>const <ptype>GLchar</ptype> *<name>label</name></param>
16064         </command>
16065         <command>
16066             <proto>void <name>glLightEnviSGIX</name></proto>
16067             <param group="LightEnvParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
16068             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16069         </command>
16070         <command>
16071             <proto>void <name>glLightModelf</name></proto>
16072             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16073             <param><ptype>GLfloat</ptype> <name>param</name></param>
16074             <glx type="render" opcode="90"/>
16075         </command>
16076         <command>
16077             <proto>void <name>glLightModelfv</name></proto>
16078             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16079             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16080             <glx type="render" opcode="91"/>
16081         </command>
16082         <command>
16083             <proto>void <name>glLightModeli</name></proto>
16084             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16085             <param><ptype>GLint</ptype> <name>param</name></param>
16086             <glx type="render" opcode="92"/>
16087         </command>
16088         <command>
16089             <proto>void <name>glLightModeliv</name></proto>
16090             <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16091             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16092             <glx type="render" opcode="93"/>
16093         </command>
16094         <command>
16095             <proto>void <name>glLightModelx</name></proto>
16096             <param><ptype>GLenum</ptype> <name>pname</name></param>
16097             <param><ptype>GLfixed</ptype> <name>param</name></param>
16098         </command>
16099         <command>
16100             <proto>void <name>glLightModelxOES</name></proto>
16101             <param><ptype>GLenum</ptype> <name>pname</name></param>
16102             <param><ptype>GLfixed</ptype> <name>param</name></param>
16103         </command>
16104         <command>
16105             <proto>void <name>glLightModelxv</name></proto>
16106             <param><ptype>GLenum</ptype> <name>pname</name></param>
16107             <param>const <ptype>GLfixed</ptype> *<name>param</name></param>
16108         </command>
16109         <command>
16110             <proto>void <name>glLightModelxvOES</name></proto>
16111             <param><ptype>GLenum</ptype> <name>pname</name></param>
16112             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
16113         </command>
16114         <command>
16115             <proto>void <name>glLightf</name></proto>
16116             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16117             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16118             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
16119             <glx type="render" opcode="86"/>
16120         </command>
16121         <command>
16122             <proto>void <name>glLightfv</name></proto>
16123             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16124             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16125             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16126             <glx type="render" opcode="87"/>
16127         </command>
16128         <command>
16129             <proto>void <name>glLighti</name></proto>
16130             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16131             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16132             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16133             <glx type="render" opcode="88"/>
16134         </command>
16135         <command>
16136             <proto>void <name>glLightiv</name></proto>
16137             <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
16138             <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16139             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16140             <glx type="render" opcode="89"/>
16141         </command>
16142         <command>
16143             <proto>void <name>glLightx</name></proto>
16144             <param><ptype>GLenum</ptype> <name>light</name></param>
16145             <param><ptype>GLenum</ptype> <name>pname</name></param>
16146             <param><ptype>GLfixed</ptype> <name>param</name></param>
16147         </command>
16148         <command>
16149             <proto>void <name>glLightxOES</name></proto>
16150             <param><ptype>GLenum</ptype> <name>light</name></param>
16151             <param><ptype>GLenum</ptype> <name>pname</name></param>
16152             <param><ptype>GLfixed</ptype> <name>param</name></param>
16153         </command>
16154         <command>
16155             <proto>void <name>glLightxv</name></proto>
16156             <param><ptype>GLenum</ptype> <name>light</name></param>
16157             <param><ptype>GLenum</ptype> <name>pname</name></param>
16158             <param>const <ptype>GLfixed</ptype> *<name>params</name></param>
16159         </command>
16160         <command>
16161             <proto>void <name>glLightxvOES</name></proto>
16162             <param><ptype>GLenum</ptype> <name>light</name></param>
16163             <param><ptype>GLenum</ptype> <name>pname</name></param>
16164             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
16165         </command>
16166         <command>
16167             <proto>void <name>glLineStipple</name></proto>
16168             <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
16169             <param group="LineStipple"><ptype>GLushort</ptype> <name>pattern</name></param>
16170             <glx type="render" opcode="94"/>
16171         </command>
16172         <command>
16173             <proto>void <name>glLineWidth</name></proto>
16174             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>width</name></param>
16175             <glx type="render" opcode="95"/>
16176         </command>
16177         <command>
16178             <proto>void <name>glLineWidthx</name></proto>
16179             <param><ptype>GLfixed</ptype> <name>width</name></param>
16180         </command>
16181         <command>
16182             <proto>void <name>glLineWidthxOES</name></proto>
16183             <param><ptype>GLfixed</ptype> <name>width</name></param>
16184         </command>
16185         <command>
16186             <proto>void <name>glLinkProgram</name></proto>
16187             <param><ptype>GLuint</ptype> <name>program</name></param>
16188         </command>
16189         <command>
16190             <proto>void <name>glLinkProgramARB</name></proto>
16191             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
16192             <alias name="glLinkProgram"/>
16193         </command>
16194         <command>
16195             <proto>void <name>glListBase</name></proto>
16196             <param group="List"><ptype>GLuint</ptype> <name>base</name></param>
16197             <glx type="render" opcode="3"/>
16198         </command>
16199         <command>
16200             <proto>void <name>glListParameterfSGIX</name></proto>
16201             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
16202             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16203             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
16204             <glx type="render" opcode="2078"/>
16205         </command>
16206         <command>
16207             <proto>void <name>glListParameterfvSGIX</name></proto>
16208             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
16209             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16210             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16211             <glx type="render" opcode="2079"/>
16212         </command>
16213         <command>
16214             <proto>void <name>glListParameteriSGIX</name></proto>
16215             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
16216             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16217             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16218             <glx type="render" opcode="2080"/>
16219         </command>
16220         <command>
16221             <proto>void <name>glListParameterivSGIX</name></proto>
16222             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
16223             <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
16224             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16225             <glx type="render" opcode="2081"/>
16226         </command>
16227         <command>
16228             <proto>void <name>glLoadIdentity</name></proto>
16229             <glx type="render" opcode="176"/>
16230         </command>
16231         <command>
16232             <proto>void <name>glLoadIdentityDeformationMapSGIX</name></proto>
16233             <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
16234             <glx type="render" opcode="2076"/>
16235         </command>
16236         <command>
16237             <proto>void <name>glLoadMatrixd</name></proto>
16238             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16239             <glx type="render" opcode="178"/>
16240         </command>
16241         <command>
16242             <proto>void <name>glLoadMatrixf</name></proto>
16243             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16244             <glx type="render" opcode="177"/>
16245         </command>
16246         <command>
16247             <proto>void <name>glLoadMatrixx</name></proto>
16248             <param>const <ptype>GLfixed</ptype> *<name>m</name></param>
16249         </command>
16250         <command>
16251             <proto>void <name>glLoadMatrixxOES</name></proto>
16252             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
16253         </command>
16254         <command>
16255             <proto>void <name>glLoadName</name></proto>
16256             <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
16257             <glx type="render" opcode="122"/>
16258         </command>
16259         <command>
16260             <proto>void <name>glLoadPaletteFromModelViewMatrixOES</name></proto>
16261         </command>
16262         <command>
16263             <proto>void <name>glLoadProgramNV</name></proto>
16264             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
16265             <param><ptype>GLuint</ptype> <name>id</name></param>
16266             <param><ptype>GLsizei</ptype> <name>len</name></param>
16267             <param len="len">const <ptype>GLubyte</ptype> *<name>program</name></param>
16268             <glx type="render" opcode="4183"/>
16269         </command>
16270         <command>
16271             <proto>void <name>glLoadTransposeMatrixd</name></proto>
16272             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16273         </command>
16274         <command>
16275             <proto>void <name>glLoadTransposeMatrixdARB</name></proto>
16276             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16277             <alias name="glLoadTransposeMatrixd"/>
16278         </command>
16279         <command>
16280             <proto>void <name>glLoadTransposeMatrixf</name></proto>
16281             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16282         </command>
16283         <command>
16284             <proto>void <name>glLoadTransposeMatrixfARB</name></proto>
16285             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16286             <alias name="glLoadTransposeMatrixf"/>
16287         </command>
16288         <command>
16289             <proto>void <name>glLoadTransposeMatrixxOES</name></proto>
16290             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
16291         </command>
16292         <command>
16293             <proto>void <name>glLockArraysEXT</name></proto>
16294             <param><ptype>GLint</ptype> <name>first</name></param>
16295             <param><ptype>GLsizei</ptype> <name>count</name></param>
16296         </command>
16297         <command>
16298             <proto>void <name>glLogicOp</name></proto>
16299             <param group="LogicOp"><ptype>GLenum</ptype> <name>opcode</name></param>
16300             <glx type="render" opcode="161"/>
16301         </command>
16302         <command>
16303             <proto>void <name>glMakeBufferNonResidentNV</name></proto>
16304             <param><ptype>GLenum</ptype> <name>target</name></param>
16305         </command>
16306         <command>
16307             <proto>void <name>glMakeBufferResidentNV</name></proto>
16308             <param><ptype>GLenum</ptype> <name>target</name></param>
16309             <param><ptype>GLenum</ptype> <name>access</name></param>
16310         </command>
16311         <command>
16312             <proto>void <name>glMakeImageHandleNonResidentARB</name></proto>
16313             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16314         </command>
16315         <command>
16316             <proto>void <name>glMakeImageHandleNonResidentNV</name></proto>
16317             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16318         </command>
16319         <command>
16320             <proto>void <name>glMakeImageHandleResidentARB</name></proto>
16321             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16322             <param><ptype>GLenum</ptype> <name>access</name></param>
16323         </command>
16324         <command>
16325             <proto>void <name>glMakeImageHandleResidentNV</name></proto>
16326             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16327             <param><ptype>GLenum</ptype> <name>access</name></param>
16328         </command>
16329         <command>
16330             <proto>void <name>glMakeNamedBufferNonResidentNV</name></proto>
16331             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16332         </command>
16333         <command>
16334             <proto>void <name>glMakeNamedBufferResidentNV</name></proto>
16335             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16336             <param><ptype>GLenum</ptype> <name>access</name></param>
16337         </command>
16338         <command>
16339             <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto>
16340             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16341         </command>
16342         <command>
16343             <proto>void <name>glMakeTextureHandleNonResidentNV</name></proto>
16344             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16345         </command>
16346         <command>
16347             <proto>void <name>glMakeTextureHandleResidentARB</name></proto>
16348             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16349         </command>
16350         <command>
16351             <proto>void <name>glMakeTextureHandleResidentNV</name></proto>
16352             <param><ptype>GLuint64</ptype> <name>handle</name></param>
16353         </command>
16354         <command>
16355             <proto>void <name>glMap1d</name></proto>
16356             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
16357             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
16358             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
16359             <param><ptype>GLint</ptype> <name>stride</name></param>
16360             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
16361             <param group="CoordD" len="COMPSIZE(target,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
16362             <glx type="render" opcode="143"/>
16363         </command>
16364         <command>
16365             <proto>void <name>glMap1f</name></proto>
16366             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
16367             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
16368             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
16369             <param><ptype>GLint</ptype> <name>stride</name></param>
16370             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
16371             <param group="CoordF" len="COMPSIZE(target,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
16372             <glx type="render" opcode="144"/>
16373         </command>
16374         <command>
16375             <proto>void <name>glMap1xOES</name></proto>
16376             <param><ptype>GLenum</ptype> <name>target</name></param>
16377             <param><ptype>GLfixed</ptype> <name>u1</name></param>
16378             <param><ptype>GLfixed</ptype> <name>u2</name></param>
16379             <param><ptype>GLint</ptype> <name>stride</name></param>
16380             <param><ptype>GLint</ptype> <name>order</name></param>
16381             <param><ptype>GLfixed</ptype> <name>points</name></param>
16382         </command>
16383         <command>
16384             <proto>void <name>glMap2d</name></proto>
16385             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
16386             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
16387             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
16388             <param><ptype>GLint</ptype> <name>ustride</name></param>
16389             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
16390             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
16391             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
16392             <param><ptype>GLint</ptype> <name>vstride</name></param>
16393             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
16394             <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
16395             <glx type="render" opcode="145"/>
16396         </command>
16397         <command>
16398             <proto>void <name>glMap2f</name></proto>
16399             <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
16400             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
16401             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
16402             <param><ptype>GLint</ptype> <name>ustride</name></param>
16403             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
16404             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
16405             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
16406             <param><ptype>GLint</ptype> <name>vstride</name></param>
16407             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
16408             <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
16409             <glx type="render" opcode="146"/>
16410         </command>
16411         <command>
16412             <proto>void <name>glMap2xOES</name></proto>
16413             <param><ptype>GLenum</ptype> <name>target</name></param>
16414             <param><ptype>GLfixed</ptype> <name>u1</name></param>
16415             <param><ptype>GLfixed</ptype> <name>u2</name></param>
16416             <param><ptype>GLint</ptype> <name>ustride</name></param>
16417             <param><ptype>GLint</ptype> <name>uorder</name></param>
16418             <param><ptype>GLfixed</ptype> <name>v1</name></param>
16419             <param><ptype>GLfixed</ptype> <name>v2</name></param>
16420             <param><ptype>GLint</ptype> <name>vstride</name></param>
16421             <param><ptype>GLint</ptype> <name>vorder</name></param>
16422             <param><ptype>GLfixed</ptype> <name>points</name></param>
16423         </command>
16424         <command>
16425             <proto>void *<name>glMapBuffer</name></proto>
16426             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16427             <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
16428         </command>
16429         <command>
16430             <proto>void *<name>glMapBufferARB</name></proto>
16431             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16432             <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
16433             <alias name="glMapBuffer"/>
16434         </command>
16435         <command>
16436             <proto>void *<name>glMapBufferOES</name></proto>
16437             <param><ptype>GLenum</ptype> <name>target</name></param>
16438             <param><ptype>GLenum</ptype> <name>access</name></param>
16439         </command>
16440         <command>
16441             <proto>void *<name>glMapBufferRange</name></proto>
16442             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
16443             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
16444             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
16445             <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
16446             <glx type="single" opcode="205"/>
16447         </command>
16448         <command>
16449             <proto>void *<name>glMapBufferRangeEXT</name></proto>
16450             <param><ptype>GLenum</ptype> <name>target</name></param>
16451             <param><ptype>GLintptr</ptype> <name>offset</name></param>
16452             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
16453             <param><ptype>GLbitfield</ptype> <name>access</name></param>
16454         </command>
16455         <command>
16456             <proto>void <name>glMapControlPointsNV</name></proto>
16457             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
16458             <param><ptype>GLuint</ptype> <name>index</name></param>
16459             <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
16460             <param><ptype>GLsizei</ptype> <name>ustride</name></param>
16461             <param><ptype>GLsizei</ptype> <name>vstride</name></param>
16462             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
16463             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
16464             <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
16465             <param len="COMPSIZE(target,uorder,vorder)">const <ptype>GLvoid</ptype> *<name>points</name></param>
16466         </command>
16467         <command>
16468             <proto>void <name>glMapGrid1d</name></proto>
16469             <param><ptype>GLint</ptype> <name>un</name></param>
16470             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
16471             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
16472             <glx type="render" opcode="147"/>
16473         </command>
16474         <command>
16475             <proto>void <name>glMapGrid1f</name></proto>
16476             <param><ptype>GLint</ptype> <name>un</name></param>
16477             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
16478             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
16479             <glx type="render" opcode="148"/>
16480         </command>
16481         <command>
16482             <proto>void <name>glMapGrid1xOES</name></proto>
16483             <param><ptype>GLint</ptype> <name>n</name></param>
16484             <param><ptype>GLfixed</ptype> <name>u1</name></param>
16485             <param><ptype>GLfixed</ptype> <name>u2</name></param>
16486         </command>
16487         <command>
16488             <proto>void <name>glMapGrid2d</name></proto>
16489             <param><ptype>GLint</ptype> <name>un</name></param>
16490             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
16491             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
16492             <param><ptype>GLint</ptype> <name>vn</name></param>
16493             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
16494             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
16495             <glx type="render" opcode="149"/>
16496         </command>
16497         <command>
16498             <proto>void <name>glMapGrid2f</name></proto>
16499             <param><ptype>GLint</ptype> <name>un</name></param>
16500             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
16501             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
16502             <param><ptype>GLint</ptype> <name>vn</name></param>
16503             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
16504             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
16505             <glx type="render" opcode="150"/>
16506         </command>
16507         <command>
16508             <proto>void <name>glMapGrid2xOES</name></proto>
16509             <param><ptype>GLint</ptype> <name>n</name></param>
16510             <param><ptype>GLfixed</ptype> <name>u1</name></param>
16511             <param><ptype>GLfixed</ptype> <name>u2</name></param>
16512             <param><ptype>GLfixed</ptype> <name>v1</name></param>
16513             <param><ptype>GLfixed</ptype> <name>v2</name></param>
16514         </command>
16515         <command>
16516             <proto>void *<name>glMapNamedBufferEXT</name></proto>
16517             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16518             <param group="VertexBufferObjectAccess"><ptype>GLenum</ptype> <name>access</name></param>
16519         </command>
16520         <command>
16521             <proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
16522             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16523             <param><ptype>GLintptr</ptype> <name>offset</name></param>
16524             <param><ptype>GLsizeiptr</ptype> <name>length</name></param>
16525             <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
16526         </command>
16527         <command>
16528             <proto>void *<name>glMapObjectBufferATI</name></proto>
16529             <param><ptype>GLuint</ptype> <name>buffer</name></param>
16530         </command>
16531         <command>
16532             <proto>void <name>glMapParameterfvNV</name></proto>
16533             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
16534             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16535             <param group="CheckedFloat32" len="COMPSIZE(target,pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16536         </command>
16537         <command>
16538             <proto>void <name>glMapParameterivNV</name></proto>
16539             <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
16540             <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
16541             <param group="CheckedInt32" len="COMPSIZE(target,pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16542         </command>
16543         <command>
16544             <proto>void *<name>glMapTexture2DINTEL</name></proto>
16545             <param><ptype>GLuint</ptype> <name>texture</name></param>
16546             <param><ptype>GLint</ptype> <name>level</name></param>
16547             <param><ptype>GLbitfield</ptype> <name>access</name></param>
16548             <param len="1"><ptype>GLint</ptype> *<name>stride</name></param>
16549             <param len="1"><ptype>GLenum</ptype> *<name>layout</name></param>
16550         </command>
16551         <command>
16552             <proto>void <name>glMapVertexAttrib1dAPPLE</name></proto>
16553             <param><ptype>GLuint</ptype> <name>index</name></param>
16554             <param><ptype>GLuint</ptype> <name>size</name></param>
16555             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
16556             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
16557             <param><ptype>GLint</ptype> <name>stride</name></param>
16558             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
16559             <param group="CoordD" len="COMPSIZE(size,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
16560         </command>
16561         <command>
16562             <proto>void <name>glMapVertexAttrib1fAPPLE</name></proto>
16563             <param><ptype>GLuint</ptype> <name>index</name></param>
16564             <param><ptype>GLuint</ptype> <name>size</name></param>
16565             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
16566             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
16567             <param><ptype>GLint</ptype> <name>stride</name></param>
16568             <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
16569             <param group="CoordF" len="COMPSIZE(size,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
16570         </command>
16571         <command>
16572             <proto>void <name>glMapVertexAttrib2dAPPLE</name></proto>
16573             <param><ptype>GLuint</ptype> <name>index</name></param>
16574             <param><ptype>GLuint</ptype> <name>size</name></param>
16575             <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
16576             <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
16577             <param><ptype>GLint</ptype> <name>ustride</name></param>
16578             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
16579             <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
16580             <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
16581             <param><ptype>GLint</ptype> <name>vstride</name></param>
16582             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
16583             <param group="CoordD" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
16584         </command>
16585         <command>
16586             <proto>void <name>glMapVertexAttrib2fAPPLE</name></proto>
16587             <param><ptype>GLuint</ptype> <name>index</name></param>
16588             <param><ptype>GLuint</ptype> <name>size</name></param>
16589             <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
16590             <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
16591             <param><ptype>GLint</ptype> <name>ustride</name></param>
16592             <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
16593             <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
16594             <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
16595             <param><ptype>GLint</ptype> <name>vstride</name></param>
16596             <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
16597             <param group="CoordF" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
16598         </command>
16599         <command>
16600             <proto>void <name>glMaterialf</name></proto>
16601             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16602             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16603             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
16604             <glx type="render" opcode="96"/>
16605         </command>
16606         <command>
16607             <proto>void <name>glMaterialfv</name></proto>
16608             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16609             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16610             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
16611             <glx type="render" opcode="97"/>
16612         </command>
16613         <command>
16614             <proto>void <name>glMateriali</name></proto>
16615             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16616             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16617             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
16618             <glx type="render" opcode="98"/>
16619         </command>
16620         <command>
16621             <proto>void <name>glMaterialiv</name></proto>
16622             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
16623             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
16624             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
16625             <glx type="render" opcode="99"/>
16626         </command>
16627         <command>
16628             <proto>void <name>glMaterialx</name></proto>
16629             <param><ptype>GLenum</ptype> <name>face</name></param>
16630             <param><ptype>GLenum</ptype> <name>pname</name></param>
16631             <param><ptype>GLfixed</ptype> <name>param</name></param>
16632         </command>
16633         <command>
16634             <proto>void <name>glMaterialxOES</name></proto>
16635             <param><ptype>GLenum</ptype> <name>face</name></param>
16636             <param><ptype>GLenum</ptype> <name>pname</name></param>
16637             <param><ptype>GLfixed</ptype> <name>param</name></param>
16638         </command>
16639         <command>
16640             <proto>void <name>glMaterialxv</name></proto>
16641             <param><ptype>GLenum</ptype> <name>face</name></param>
16642             <param><ptype>GLenum</ptype> <name>pname</name></param>
16643             <param>const <ptype>GLfixed</ptype> *<name>param</name></param>
16644         </command>
16645         <command>
16646             <proto>void <name>glMaterialxvOES</name></proto>
16647             <param><ptype>GLenum</ptype> <name>face</name></param>
16648             <param><ptype>GLenum</ptype> <name>pname</name></param>
16649             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
16650         </command>
16651         <command>
16652             <proto>void <name>glMatrixFrustumEXT</name></proto>
16653             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16654             <param><ptype>GLdouble</ptype> <name>left</name></param>
16655             <param><ptype>GLdouble</ptype> <name>right</name></param>
16656             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
16657             <param><ptype>GLdouble</ptype> <name>top</name></param>
16658             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
16659             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
16660         </command>
16661         <command>
16662             <proto>void <name>glMatrixIndexPointerARB</name></proto>
16663             <param><ptype>GLint</ptype> <name>size</name></param>
16664             <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
16665             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16666             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
16667         </command>
16668         <command>
16669             <proto>void <name>glMatrixIndexPointerOES</name></proto>
16670             <param><ptype>GLint</ptype> <name>size</name></param>
16671             <param><ptype>GLenum</ptype> <name>type</name></param>
16672             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16673             <param>const <ptype>GLvoid</ptype> *<name>pointer</name></param>
16674         </command>
16675         <command>
16676             <proto>void <name>glMatrixIndexubvARB</name></proto>
16677             <param><ptype>GLint</ptype> <name>size</name></param>
16678             <param len="size">const <ptype>GLubyte</ptype> *<name>indices</name></param>
16679             <glx type="render" opcode="4326"/>
16680         </command>
16681         <command>
16682             <proto>void <name>glMatrixIndexuivARB</name></proto>
16683             <param><ptype>GLint</ptype> <name>size</name></param>
16684             <param len="size">const <ptype>GLuint</ptype> *<name>indices</name></param>
16685             <glx type="render" opcode="4328"/>
16686         </command>
16687         <command>
16688             <proto>void <name>glMatrixIndexusvARB</name></proto>
16689             <param><ptype>GLint</ptype> <name>size</name></param>
16690             <param len="size">const <ptype>GLushort</ptype> *<name>indices</name></param>
16691             <glx type="render" opcode="4327"/>
16692         </command>
16693         <command>
16694             <proto>void <name>glMatrixLoadIdentityEXT</name></proto>
16695             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16696         </command>
16697         <command>
16698             <proto>void <name>glMatrixLoadTransposedEXT</name></proto>
16699             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16700             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16701         </command>
16702         <command>
16703             <proto>void <name>glMatrixLoadTransposefEXT</name></proto>
16704             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16705             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16706         </command>
16707         <command>
16708             <proto>void <name>glMatrixLoaddEXT</name></proto>
16709             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16710             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16711         </command>
16712         <command>
16713             <proto>void <name>glMatrixLoadfEXT</name></proto>
16714             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16715             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16716         </command>
16717         <command>
16718             <proto>void <name>glMatrixMode</name></proto>
16719             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16720             <glx type="render" opcode="179"/>
16721         </command>
16722         <command>
16723             <proto>void <name>glMatrixMultTransposedEXT</name></proto>
16724             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16725             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16726         </command>
16727         <command>
16728             <proto>void <name>glMatrixMultTransposefEXT</name></proto>
16729             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16730             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16731         </command>
16732         <command>
16733             <proto>void <name>glMatrixMultdEXT</name></proto>
16734             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16735             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16736         </command>
16737         <command>
16738             <proto>void <name>glMatrixMultfEXT</name></proto>
16739             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16740             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16741         </command>
16742         <command>
16743             <proto>void <name>glMatrixOrthoEXT</name></proto>
16744             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16745             <param><ptype>GLdouble</ptype> <name>left</name></param>
16746             <param><ptype>GLdouble</ptype> <name>right</name></param>
16747             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
16748             <param><ptype>GLdouble</ptype> <name>top</name></param>
16749             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
16750             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
16751         </command>
16752         <command>
16753             <proto>void <name>glMatrixPopEXT</name></proto>
16754             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16755         </command>
16756         <command>
16757             <proto>void <name>glMatrixPushEXT</name></proto>
16758             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16759         </command>
16760         <command>
16761             <proto>void <name>glMatrixRotatedEXT</name></proto>
16762             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16763             <param><ptype>GLdouble</ptype> <name>angle</name></param>
16764             <param><ptype>GLdouble</ptype> <name>x</name></param>
16765             <param><ptype>GLdouble</ptype> <name>y</name></param>
16766             <param><ptype>GLdouble</ptype> <name>z</name></param>
16767         </command>
16768         <command>
16769             <proto>void <name>glMatrixRotatefEXT</name></proto>
16770             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16771             <param><ptype>GLfloat</ptype> <name>angle</name></param>
16772             <param><ptype>GLfloat</ptype> <name>x</name></param>
16773             <param><ptype>GLfloat</ptype> <name>y</name></param>
16774             <param><ptype>GLfloat</ptype> <name>z</name></param>
16775         </command>
16776         <command>
16777             <proto>void <name>glMatrixScaledEXT</name></proto>
16778             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16779             <param><ptype>GLdouble</ptype> <name>x</name></param>
16780             <param><ptype>GLdouble</ptype> <name>y</name></param>
16781             <param><ptype>GLdouble</ptype> <name>z</name></param>
16782         </command>
16783         <command>
16784             <proto>void <name>glMatrixScalefEXT</name></proto>
16785             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16786             <param><ptype>GLfloat</ptype> <name>x</name></param>
16787             <param><ptype>GLfloat</ptype> <name>y</name></param>
16788             <param><ptype>GLfloat</ptype> <name>z</name></param>
16789         </command>
16790         <command>
16791             <proto>void <name>glMatrixTranslatedEXT</name></proto>
16792             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16793             <param><ptype>GLdouble</ptype> <name>x</name></param>
16794             <param><ptype>GLdouble</ptype> <name>y</name></param>
16795             <param><ptype>GLdouble</ptype> <name>z</name></param>
16796         </command>
16797         <command>
16798             <proto>void <name>glMatrixTranslatefEXT</name></proto>
16799             <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
16800             <param><ptype>GLfloat</ptype> <name>x</name></param>
16801             <param><ptype>GLfloat</ptype> <name>y</name></param>
16802             <param><ptype>GLfloat</ptype> <name>z</name></param>
16803         </command>
16804         <command>
16805             <proto>void <name>glMemoryBarrier</name></proto>
16806             <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
16807         </command>
16808         <command>
16809             <proto>void <name>glMemoryBarrierEXT</name></proto>
16810             <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
16811             <alias name="glMemoryBarrier"/>
16812         </command>
16813         <command>
16814             <proto>void <name>glMinSampleShading</name></proto>
16815             <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
16816         </command>
16817         <command>
16818             <proto>void <name>glMinSampleShadingARB</name></proto>
16819             <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
16820             <alias name="glMinSampleShading"/>
16821         </command>
16822         <command>
16823             <proto>void <name>glMinmax</name></proto>
16824             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
16825             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
16826             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
16827             <glx type="render" opcode="4111"/>
16828         </command>
16829         <command>
16830             <proto>void <name>glMinmaxEXT</name></proto>
16831             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
16832             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
16833             <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
16834             <alias name="glMinmax"/>
16835             <glx type="render" opcode="4111"/>
16836         </command>
16837         <command>
16838             <proto>void <name>glMultMatrixd</name></proto>
16839             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16840             <glx type="render" opcode="181"/>
16841         </command>
16842         <command>
16843             <proto>void <name>glMultMatrixf</name></proto>
16844             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16845             <glx type="render" opcode="180"/>
16846         </command>
16847         <command>
16848             <proto>void <name>glMultMatrixx</name></proto>
16849             <param>const <ptype>GLfixed</ptype> *<name>m</name></param>
16850         </command>
16851         <command>
16852             <proto>void <name>glMultMatrixxOES</name></proto>
16853             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
16854         </command>
16855         <command>
16856             <proto>void <name>glMultTransposeMatrixd</name></proto>
16857             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16858         </command>
16859         <command>
16860             <proto>void <name>glMultTransposeMatrixdARB</name></proto>
16861             <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
16862             <alias name="glMultTransposeMatrixd"/>
16863         </command>
16864         <command>
16865             <proto>void <name>glMultTransposeMatrixf</name></proto>
16866             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16867         </command>
16868         <command>
16869             <proto>void <name>glMultTransposeMatrixfARB</name></proto>
16870             <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
16871             <alias name="glMultTransposeMatrixf"/>
16872         </command>
16873         <command>
16874             <proto>void <name>glMultTransposeMatrixxOES</name></proto>
16875             <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
16876         </command>
16877         <command>
16878             <proto>void <name>glMultiDrawArrays</name></proto>
16879             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
16880             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>first</name></param>
16881             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
16882             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
16883         </command>
16884         <command>
16885             <proto>void <name>glMultiDrawArraysEXT</name></proto>
16886             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
16887             <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
16888             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
16889             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
16890             <alias name="glMultiDrawArrays"/>
16891         </command>
16892         <command>
16893             <proto>void <name>glMultiDrawArraysIndirect</name></proto>
16894             <param><ptype>GLenum</ptype> <name>mode</name></param>
16895             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
16896             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
16897             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16898         </command>
16899         <command>
16900             <proto>void <name>glMultiDrawArraysIndirectAMD</name></proto>
16901             <param><ptype>GLenum</ptype> <name>mode</name></param>
16902             <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
16903             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
16904             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16905             <alias name="glMultiDrawArraysIndirect"/>
16906         </command>
16907         <command>
16908             <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
16909             <param><ptype>GLenum</ptype> <name>mode</name></param>
16910             <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
16911             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
16912             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16913             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
16914         </command>
16915         <command>
16916             <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
16917             <param><ptype>GLenum</ptype> <name>mode</name></param>
16918             <param><ptype>GLenum</ptype> <name>type</name></param>
16919             <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
16920             <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
16921             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16922             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
16923         </command>
16924         <command>
16925             <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
16926             <param><ptype>GLenum</ptype> <name>mode</name></param>
16927             <param><ptype>GLintptr</ptype> <name>indirect</name></param>
16928             <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
16929             <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
16930             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16931         </command>
16932         <command>
16933             <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
16934             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
16935             <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
16936             <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
16937             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
16938         </command>
16939         <command>
16940             <proto>void <name>glMultiDrawElements</name></proto>
16941             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
16942             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
16943             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
16944             <param len="COMPSIZE(drawcount)">const <ptype>GLvoid</ptype> *const*<name>indices</name></param>
16945             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
16946         </command>
16947         <command>
16948             <proto>void <name>glMultiDrawElementsBaseVertex</name></proto>
16949             <param><ptype>GLenum</ptype> <name>mode</name></param>
16950             <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
16951             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
16952             <param len="COMPSIZE(drawcount)">const <ptype>GLvoid</ptype> *const*<name>indices</name></param>
16953             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
16954             <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
16955         </command>
16956         <command>
16957             <proto>void <name>glMultiDrawElementsEXT</name></proto>
16958             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
16959             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
16960             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
16961             <param len="COMPSIZE(primcount)">const <ptype>GLvoid</ptype> *const*<name>indices</name></param>
16962             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
16963             <alias name="glMultiDrawElements"/>
16964         </command>
16965         <command>
16966             <proto>void <name>glMultiDrawElementsIndirect</name></proto>
16967             <param><ptype>GLenum</ptype> <name>mode</name></param>
16968             <param><ptype>GLenum</ptype> <name>type</name></param>
16969             <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
16970             <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
16971             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16972         </command>
16973         <command>
16974             <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
16975             <param><ptype>GLenum</ptype> <name>mode</name></param>
16976             <param><ptype>GLenum</ptype> <name>type</name></param>
16977             <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
16978             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
16979             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16980             <alias name="glMultiDrawElementsIndirect"/>
16981         </command>
16982         <command>
16983             <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
16984             <param><ptype>GLenum</ptype> <name>mode</name></param>
16985             <param><ptype>GLenum</ptype> <name>type</name></param>
16986             <param><ptype>GLintptr</ptype> <name>indirect</name></param>
16987             <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
16988             <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
16989             <param><ptype>GLsizei</ptype> <name>stride</name></param>
16990         </command>
16991         <command>
16992             <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
16993             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
16994             <param><ptype>GLuint</ptype> <name>start</name></param>
16995             <param><ptype>GLuint</ptype> <name>end</name></param>
16996             <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
16997             <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
16998             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
16999         </command>
17000         <command>
17001             <proto>void <name>glMultiModeDrawArraysIBM</name></proto>
17002             <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
17003             <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
17004             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
17005             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
17006             <param><ptype>GLint</ptype> <name>modestride</name></param>
17007         </command>
17008         <command>
17009             <proto>void <name>glMultiModeDrawElementsIBM</name></proto>
17010             <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
17011             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
17012             <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
17013             <param len="COMPSIZE(primcount)">const <ptype>GLvoid</ptype> *const*<name>indices</name></param>
17014             <param><ptype>GLsizei</ptype> <name>primcount</name></param>
17015             <param><ptype>GLint</ptype> <name>modestride</name></param>
17016         </command>
17017         <command>
17018             <proto>void <name>glMultiTexBufferEXT</name></proto>
17019             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17020             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17021             <param group="TypeEnum"><ptype>GLenum</ptype> <name>internalformat</name></param>
17022             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17023         </command>
17024         <command>
17025             <proto>void <name>glMultiTexCoord1bOES</name></proto>
17026             <param><ptype>GLenum</ptype> <name>texture</name></param>
17027             <param><ptype>GLbyte</ptype> <name>s</name></param>
17028         </command>
17029         <command>
17030             <proto>void <name>glMultiTexCoord1bvOES</name></proto>
17031             <param><ptype>GLenum</ptype> <name>texture</name></param>
17032             <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
17033         </command>
17034         <command>
17035             <proto>void <name>glMultiTexCoord1d</name></proto>
17036             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17037             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17038             <vecequiv name="glMultiTexCoord1dv"/>
17039         </command>
17040         <command>
17041             <proto>void <name>glMultiTexCoord1dARB</name></proto>
17042             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17043             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17044             <vecequiv name="glMultiTexCoord1dv"/>
17045             <alias name="glMultiTexCoord1d"/>
17046         </command>
17047         <command>
17048             <proto>void <name>glMultiTexCoord1dv</name></proto>
17049             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17050             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
17051             <glx type="render" opcode="198"/>
17052         </command>
17053         <command>
17054             <proto>void <name>glMultiTexCoord1dvARB</name></proto>
17055             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17056             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
17057             <alias name="glMultiTexCoord1dv"/>
17058             <glx type="render" opcode="198"/>
17059         </command>
17060         <command>
17061             <proto>void <name>glMultiTexCoord1f</name></proto>
17062             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17063             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17064             <vecequiv name="glMultiTexCoord1fv"/>
17065         </command>
17066         <command>
17067             <proto>void <name>glMultiTexCoord1fARB</name></proto>
17068             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17069             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17070             <vecequiv name="glMultiTexCoord1fv"/>
17071             <alias name="glMultiTexCoord1f"/>
17072         </command>
17073         <command>
17074             <proto>void <name>glMultiTexCoord1fv</name></proto>
17075             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17076             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
17077             <glx type="render" opcode="199"/>
17078         </command>
17079         <command>
17080             <proto>void <name>glMultiTexCoord1fvARB</name></proto>
17081             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17082             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
17083             <alias name="glMultiTexCoord1fv"/>
17084             <glx type="render" opcode="199"/>
17085         </command>
17086         <command>
17087             <proto>void <name>glMultiTexCoord1hNV</name></proto>
17088             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17089             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
17090             <vecequiv name="glMultiTexCoord1hvNV"/>
17091         </command>
17092         <command>
17093             <proto>void <name>glMultiTexCoord1hvNV</name></proto>
17094             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17095             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
17096             <glx type="render" opcode="4250"/>
17097         </command>
17098         <command>
17099             <proto>void <name>glMultiTexCoord1i</name></proto>
17100             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17101             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17102             <vecequiv name="glMultiTexCoord1iv"/>
17103         </command>
17104         <command>
17105             <proto>void <name>glMultiTexCoord1iARB</name></proto>
17106             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17107             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17108             <vecequiv name="glMultiTexCoord1iv"/>
17109             <alias name="glMultiTexCoord1i"/>
17110         </command>
17111         <command>
17112             <proto>void <name>glMultiTexCoord1iv</name></proto>
17113             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17114             <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
17115             <glx type="render" opcode="200"/>
17116         </command>
17117         <command>
17118             <proto>void <name>glMultiTexCoord1ivARB</name></proto>
17119             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17120             <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
17121             <alias name="glMultiTexCoord1iv"/>
17122             <glx type="render" opcode="200"/>
17123         </command>
17124         <command>
17125             <proto>void <name>glMultiTexCoord1s</name></proto>
17126             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17127             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17128             <vecequiv name="glMultiTexCoord1sv"/>
17129         </command>
17130         <command>
17131             <proto>void <name>glMultiTexCoord1sARB</name></proto>
17132             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17133             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17134             <vecequiv name="glMultiTexCoord1sv"/>
17135             <alias name="glMultiTexCoord1s"/>
17136         </command>
17137         <command>
17138             <proto>void <name>glMultiTexCoord1sv</name></proto>
17139             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17140             <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
17141             <glx type="render" opcode="201"/>
17142         </command>
17143         <command>
17144             <proto>void <name>glMultiTexCoord1svARB</name></proto>
17145             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17146             <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
17147             <alias name="glMultiTexCoord1sv"/>
17148             <glx type="render" opcode="201"/>
17149         </command>
17150         <command>
17151             <proto>void <name>glMultiTexCoord1xOES</name></proto>
17152             <param><ptype>GLenum</ptype> <name>texture</name></param>
17153             <param><ptype>GLfixed</ptype> <name>s</name></param>
17154         </command>
17155         <command>
17156             <proto>void <name>glMultiTexCoord1xvOES</name></proto>
17157             <param><ptype>GLenum</ptype> <name>texture</name></param>
17158             <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
17159         </command>
17160         <command>
17161             <proto>void <name>glMultiTexCoord2bOES</name></proto>
17162             <param><ptype>GLenum</ptype> <name>texture</name></param>
17163             <param><ptype>GLbyte</ptype> <name>s</name></param>
17164             <param><ptype>GLbyte</ptype> <name>t</name></param>
17165         </command>
17166         <command>
17167             <proto>void <name>glMultiTexCoord2bvOES</name></proto>
17168             <param><ptype>GLenum</ptype> <name>texture</name></param>
17169             <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
17170         </command>
17171         <command>
17172             <proto>void <name>glMultiTexCoord2d</name></proto>
17173             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17174             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17175             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
17176             <vecequiv name="glMultiTexCoord2dv"/>
17177         </command>
17178         <command>
17179             <proto>void <name>glMultiTexCoord2dARB</name></proto>
17180             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17181             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17182             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
17183             <vecequiv name="glMultiTexCoord2dv"/>
17184             <alias name="glMultiTexCoord2d"/>
17185         </command>
17186         <command>
17187             <proto>void <name>glMultiTexCoord2dv</name></proto>
17188             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17189             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
17190             <glx type="render" opcode="202"/>
17191         </command>
17192         <command>
17193             <proto>void <name>glMultiTexCoord2dvARB</name></proto>
17194             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17195             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
17196             <alias name="glMultiTexCoord2dv"/>
17197             <glx type="render" opcode="202"/>
17198         </command>
17199         <command>
17200             <proto>void <name>glMultiTexCoord2f</name></proto>
17201             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17202             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17203             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
17204             <vecequiv name="glMultiTexCoord2fv"/>
17205         </command>
17206         <command>
17207             <proto>void <name>glMultiTexCoord2fARB</name></proto>
17208             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17209             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17210             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
17211             <vecequiv name="glMultiTexCoord2fv"/>
17212             <alias name="glMultiTexCoord2f"/>
17213         </command>
17214         <command>
17215             <proto>void <name>glMultiTexCoord2fv</name></proto>
17216             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17217             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
17218             <glx type="render" opcode="203"/>
17219         </command>
17220         <command>
17221             <proto>void <name>glMultiTexCoord2fvARB</name></proto>
17222             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17223             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
17224             <alias name="glMultiTexCoord2fv"/>
17225             <glx type="render" opcode="203"/>
17226         </command>
17227         <command>
17228             <proto>void <name>glMultiTexCoord2hNV</name></proto>
17229             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17230             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
17231             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
17232             <vecequiv name="glMultiTexCoord2hvNV"/>
17233         </command>
17234         <command>
17235             <proto>void <name>glMultiTexCoord2hvNV</name></proto>
17236             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17237             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
17238             <glx type="render" opcode="4251"/>
17239         </command>
17240         <command>
17241             <proto>void <name>glMultiTexCoord2i</name></proto>
17242             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17243             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17244             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
17245             <vecequiv name="glMultiTexCoord2iv"/>
17246         </command>
17247         <command>
17248             <proto>void <name>glMultiTexCoord2iARB</name></proto>
17249             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17250             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17251             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
17252             <vecequiv name="glMultiTexCoord2iv"/>
17253             <alias name="glMultiTexCoord2i"/>
17254         </command>
17255         <command>
17256             <proto>void <name>glMultiTexCoord2iv</name></proto>
17257             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17258             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
17259             <glx type="render" opcode="204"/>
17260         </command>
17261         <command>
17262             <proto>void <name>glMultiTexCoord2ivARB</name></proto>
17263             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17264             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
17265             <alias name="glMultiTexCoord2iv"/>
17266             <glx type="render" opcode="204"/>
17267         </command>
17268         <command>
17269             <proto>void <name>glMultiTexCoord2s</name></proto>
17270             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17271             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17272             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
17273             <vecequiv name="glMultiTexCoord2sv"/>
17274         </command>
17275         <command>
17276             <proto>void <name>glMultiTexCoord2sARB</name></proto>
17277             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17278             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17279             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
17280             <vecequiv name="glMultiTexCoord2sv"/>
17281             <alias name="glMultiTexCoord2s"/>
17282         </command>
17283         <command>
17284             <proto>void <name>glMultiTexCoord2sv</name></proto>
17285             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17286             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
17287             <glx type="render" opcode="205"/>
17288         </command>
17289         <command>
17290             <proto>void <name>glMultiTexCoord2svARB</name></proto>
17291             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17292             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
17293             <alias name="glMultiTexCoord2sv"/>
17294             <glx type="render" opcode="205"/>
17295         </command>
17296         <command>
17297             <proto>void <name>glMultiTexCoord2xOES</name></proto>
17298             <param><ptype>GLenum</ptype> <name>texture</name></param>
17299             <param><ptype>GLfixed</ptype> <name>s</name></param>
17300             <param><ptype>GLfixed</ptype> <name>t</name></param>
17301         </command>
17302         <command>
17303             <proto>void <name>glMultiTexCoord2xvOES</name></proto>
17304             <param><ptype>GLenum</ptype> <name>texture</name></param>
17305             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
17306         </command>
17307         <command>
17308             <proto>void <name>glMultiTexCoord3bOES</name></proto>
17309             <param><ptype>GLenum</ptype> <name>texture</name></param>
17310             <param><ptype>GLbyte</ptype> <name>s</name></param>
17311             <param><ptype>GLbyte</ptype> <name>t</name></param>
17312             <param><ptype>GLbyte</ptype> <name>r</name></param>
17313         </command>
17314         <command>
17315             <proto>void <name>glMultiTexCoord3bvOES</name></proto>
17316             <param><ptype>GLenum</ptype> <name>texture</name></param>
17317             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
17318         </command>
17319         <command>
17320             <proto>void <name>glMultiTexCoord3d</name></proto>
17321             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17322             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17323             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
17324             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
17325             <vecequiv name="glMultiTexCoord3dv"/>
17326         </command>
17327         <command>
17328             <proto>void <name>glMultiTexCoord3dARB</name></proto>
17329             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17330             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17331             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
17332             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
17333             <vecequiv name="glMultiTexCoord3dv"/>
17334             <alias name="glMultiTexCoord3d"/>
17335         </command>
17336         <command>
17337             <proto>void <name>glMultiTexCoord3dv</name></proto>
17338             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17339             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
17340             <glx type="render" opcode="206"/>
17341         </command>
17342         <command>
17343             <proto>void <name>glMultiTexCoord3dvARB</name></proto>
17344             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17345             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
17346             <alias name="glMultiTexCoord3dv"/>
17347             <glx type="render" opcode="206"/>
17348         </command>
17349         <command>
17350             <proto>void <name>glMultiTexCoord3f</name></proto>
17351             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17352             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17353             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
17354             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
17355             <vecequiv name="glMultiTexCoord3fv"/>
17356         </command>
17357         <command>
17358             <proto>void <name>glMultiTexCoord3fARB</name></proto>
17359             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17360             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17361             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
17362             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
17363             <vecequiv name="glMultiTexCoord3fv"/>
17364             <alias name="glMultiTexCoord3f"/>
17365         </command>
17366         <command>
17367             <proto>void <name>glMultiTexCoord3fv</name></proto>
17368             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17369             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
17370             <glx type="render" opcode="207"/>
17371         </command>
17372         <command>
17373             <proto>void <name>glMultiTexCoord3fvARB</name></proto>
17374             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17375             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
17376             <alias name="glMultiTexCoord3fv"/>
17377             <glx type="render" opcode="207"/>
17378         </command>
17379         <command>
17380             <proto>void <name>glMultiTexCoord3hNV</name></proto>
17381             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17382             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
17383             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
17384             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
17385             <vecequiv name="glMultiTexCoord3hvNV"/>
17386         </command>
17387         <command>
17388             <proto>void <name>glMultiTexCoord3hvNV</name></proto>
17389             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17390             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
17391             <glx type="render" opcode="4252"/>
17392         </command>
17393         <command>
17394             <proto>void <name>glMultiTexCoord3i</name></proto>
17395             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17396             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17397             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
17398             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
17399             <vecequiv name="glMultiTexCoord3iv"/>
17400         </command>
17401         <command>
17402             <proto>void <name>glMultiTexCoord3iARB</name></proto>
17403             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17404             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17405             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
17406             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
17407             <vecequiv name="glMultiTexCoord3iv"/>
17408             <alias name="glMultiTexCoord3i"/>
17409         </command>
17410         <command>
17411             <proto>void <name>glMultiTexCoord3iv</name></proto>
17412             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17413             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
17414             <glx type="render" opcode="208"/>
17415         </command>
17416         <command>
17417             <proto>void <name>glMultiTexCoord3ivARB</name></proto>
17418             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17419             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
17420             <alias name="glMultiTexCoord3iv"/>
17421             <glx type="render" opcode="208"/>
17422         </command>
17423         <command>
17424             <proto>void <name>glMultiTexCoord3s</name></proto>
17425             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17426             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17427             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
17428             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
17429             <vecequiv name="glMultiTexCoord3sv"/>
17430         </command>
17431         <command>
17432             <proto>void <name>glMultiTexCoord3sARB</name></proto>
17433             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17434             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17435             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
17436             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
17437             <vecequiv name="glMultiTexCoord3sv"/>
17438             <alias name="glMultiTexCoord3s"/>
17439         </command>
17440         <command>
17441             <proto>void <name>glMultiTexCoord3sv</name></proto>
17442             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17443             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
17444             <glx type="render" opcode="209"/>
17445         </command>
17446         <command>
17447             <proto>void <name>glMultiTexCoord3svARB</name></proto>
17448             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17449             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
17450             <alias name="glMultiTexCoord3sv"/>
17451             <glx type="render" opcode="209"/>
17452         </command>
17453         <command>
17454             <proto>void <name>glMultiTexCoord3xOES</name></proto>
17455             <param><ptype>GLenum</ptype> <name>texture</name></param>
17456             <param><ptype>GLfixed</ptype> <name>s</name></param>
17457             <param><ptype>GLfixed</ptype> <name>t</name></param>
17458             <param><ptype>GLfixed</ptype> <name>r</name></param>
17459         </command>
17460         <command>
17461             <proto>void <name>glMultiTexCoord3xvOES</name></proto>
17462             <param><ptype>GLenum</ptype> <name>texture</name></param>
17463             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
17464         </command>
17465         <command>
17466             <proto>void <name>glMultiTexCoord4bOES</name></proto>
17467             <param><ptype>GLenum</ptype> <name>texture</name></param>
17468             <param><ptype>GLbyte</ptype> <name>s</name></param>
17469             <param><ptype>GLbyte</ptype> <name>t</name></param>
17470             <param><ptype>GLbyte</ptype> <name>r</name></param>
17471             <param><ptype>GLbyte</ptype> <name>q</name></param>
17472         </command>
17473         <command>
17474             <proto>void <name>glMultiTexCoord4bvOES</name></proto>
17475             <param><ptype>GLenum</ptype> <name>texture</name></param>
17476             <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
17477         </command>
17478         <command>
17479             <proto>void <name>glMultiTexCoord4d</name></proto>
17480             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17481             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17482             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
17483             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
17484             <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
17485             <vecequiv name="glMultiTexCoord4dv"/>
17486         </command>
17487         <command>
17488             <proto>void <name>glMultiTexCoord4dARB</name></proto>
17489             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17490             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
17491             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
17492             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
17493             <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
17494             <vecequiv name="glMultiTexCoord4dv"/>
17495             <alias name="glMultiTexCoord4d"/>
17496         </command>
17497         <command>
17498             <proto>void <name>glMultiTexCoord4dv</name></proto>
17499             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17500             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
17501             <glx type="render" opcode="210"/>
17502         </command>
17503         <command>
17504             <proto>void <name>glMultiTexCoord4dvARB</name></proto>
17505             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17506             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
17507             <alias name="glMultiTexCoord4dv"/>
17508             <glx type="render" opcode="210"/>
17509         </command>
17510         <command>
17511             <proto>void <name>glMultiTexCoord4f</name></proto>
17512             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17513             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17514             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
17515             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
17516             <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
17517             <vecequiv name="glMultiTexCoord4fv"/>
17518         </command>
17519         <command>
17520             <proto>void <name>glMultiTexCoord4fARB</name></proto>
17521             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17522             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
17523             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
17524             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
17525             <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
17526             <vecequiv name="glMultiTexCoord4fv"/>
17527             <alias name="glMultiTexCoord4f"/>
17528         </command>
17529         <command>
17530             <proto>void <name>glMultiTexCoord4fv</name></proto>
17531             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17532             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
17533             <glx type="render" opcode="211"/>
17534         </command>
17535         <command>
17536             <proto>void <name>glMultiTexCoord4fvARB</name></proto>
17537             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17538             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
17539             <alias name="glMultiTexCoord4fv"/>
17540             <glx type="render" opcode="211"/>
17541         </command>
17542         <command>
17543             <proto>void <name>glMultiTexCoord4hNV</name></proto>
17544             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17545             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
17546             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
17547             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
17548             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
17549             <vecequiv name="glMultiTexCoord4hvNV"/>
17550         </command>
17551         <command>
17552             <proto>void <name>glMultiTexCoord4hvNV</name></proto>
17553             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17554             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
17555             <glx type="render" opcode="4253"/>
17556         </command>
17557         <command>
17558             <proto>void <name>glMultiTexCoord4i</name></proto>
17559             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17560             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17561             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
17562             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
17563             <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
17564             <vecequiv name="glMultiTexCoord4iv"/>
17565         </command>
17566         <command>
17567             <proto>void <name>glMultiTexCoord4iARB</name></proto>
17568             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17569             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
17570             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
17571             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
17572             <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
17573             <vecequiv name="glMultiTexCoord4iv"/>
17574             <alias name="glMultiTexCoord4i"/>
17575         </command>
17576         <command>
17577             <proto>void <name>glMultiTexCoord4iv</name></proto>
17578             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17579             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
17580             <glx type="render" opcode="212"/>
17581         </command>
17582         <command>
17583             <proto>void <name>glMultiTexCoord4ivARB</name></proto>
17584             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17585             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
17586             <alias name="glMultiTexCoord4iv"/>
17587             <glx type="render" opcode="212"/>
17588         </command>
17589         <command>
17590             <proto>void <name>glMultiTexCoord4s</name></proto>
17591             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17592             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17593             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
17594             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
17595             <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
17596             <vecequiv name="glMultiTexCoord4sv"/>
17597         </command>
17598         <command>
17599             <proto>void <name>glMultiTexCoord4sARB</name></proto>
17600             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17601             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
17602             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
17603             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
17604             <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
17605             <vecequiv name="glMultiTexCoord4sv"/>
17606             <alias name="glMultiTexCoord4s"/>
17607         </command>
17608         <command>
17609             <proto>void <name>glMultiTexCoord4sv</name></proto>
17610             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17611             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
17612             <glx type="render" opcode="213"/>
17613         </command>
17614         <command>
17615             <proto>void <name>glMultiTexCoord4svARB</name></proto>
17616             <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
17617             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
17618             <alias name="glMultiTexCoord4sv"/>
17619             <glx type="render" opcode="213"/>
17620         </command>
17621         <command>
17622             <proto>void <name>glMultiTexCoord4x</name></proto>
17623             <param><ptype>GLenum</ptype> <name>texture</name></param>
17624             <param><ptype>GLfixed</ptype> <name>s</name></param>
17625             <param><ptype>GLfixed</ptype> <name>t</name></param>
17626             <param><ptype>GLfixed</ptype> <name>r</name></param>
17627             <param><ptype>GLfixed</ptype> <name>q</name></param>
17628         </command>
17629         <command>
17630             <proto>void <name>glMultiTexCoord4xOES</name></proto>
17631             <param><ptype>GLenum</ptype> <name>texture</name></param>
17632             <param><ptype>GLfixed</ptype> <name>s</name></param>
17633             <param><ptype>GLfixed</ptype> <name>t</name></param>
17634             <param><ptype>GLfixed</ptype> <name>r</name></param>
17635             <param><ptype>GLfixed</ptype> <name>q</name></param>
17636         </command>
17637         <command>
17638             <proto>void <name>glMultiTexCoord4xvOES</name></proto>
17639             <param><ptype>GLenum</ptype> <name>texture</name></param>
17640             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
17641         </command>
17642         <command>
17643             <proto>void <name>glMultiTexCoordP1ui</name></proto>
17644             <param><ptype>GLenum</ptype> <name>texture</name></param>
17645             <param><ptype>GLenum</ptype> <name>type</name></param>
17646             <param><ptype>GLuint</ptype> <name>coords</name></param>
17647         </command>
17648         <command>
17649             <proto>void <name>glMultiTexCoordP1uiv</name></proto>
17650             <param><ptype>GLenum</ptype> <name>texture</name></param>
17651             <param><ptype>GLenum</ptype> <name>type</name></param>
17652             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
17653         </command>
17654         <command>
17655             <proto>void <name>glMultiTexCoordP2ui</name></proto>
17656             <param><ptype>GLenum</ptype> <name>texture</name></param>
17657             <param><ptype>GLenum</ptype> <name>type</name></param>
17658             <param><ptype>GLuint</ptype> <name>coords</name></param>
17659         </command>
17660         <command>
17661             <proto>void <name>glMultiTexCoordP2uiv</name></proto>
17662             <param><ptype>GLenum</ptype> <name>texture</name></param>
17663             <param><ptype>GLenum</ptype> <name>type</name></param>
17664             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
17665         </command>
17666         <command>
17667             <proto>void <name>glMultiTexCoordP3ui</name></proto>
17668             <param><ptype>GLenum</ptype> <name>texture</name></param>
17669             <param><ptype>GLenum</ptype> <name>type</name></param>
17670             <param><ptype>GLuint</ptype> <name>coords</name></param>
17671         </command>
17672         <command>
17673             <proto>void <name>glMultiTexCoordP3uiv</name></proto>
17674             <param><ptype>GLenum</ptype> <name>texture</name></param>
17675             <param><ptype>GLenum</ptype> <name>type</name></param>
17676             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
17677         </command>
17678         <command>
17679             <proto>void <name>glMultiTexCoordP4ui</name></proto>
17680             <param><ptype>GLenum</ptype> <name>texture</name></param>
17681             <param><ptype>GLenum</ptype> <name>type</name></param>
17682             <param><ptype>GLuint</ptype> <name>coords</name></param>
17683         </command>
17684         <command>
17685             <proto>void <name>glMultiTexCoordP4uiv</name></proto>
17686             <param><ptype>GLenum</ptype> <name>texture</name></param>
17687             <param><ptype>GLenum</ptype> <name>type</name></param>
17688             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
17689         </command>
17690         <command>
17691             <proto>void <name>glMultiTexCoordPointerEXT</name></proto>
17692             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17693             <param><ptype>GLint</ptype> <name>size</name></param>
17694             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
17695             <param><ptype>GLsizei</ptype> <name>stride</name></param>
17696             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
17697         </command>
17698         <command>
17699             <proto>void <name>glMultiTexEnvfEXT</name></proto>
17700             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17701             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
17702             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17703             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
17704             <vecequiv name="glMultiTexEnvfvEXT"/>
17705         </command>
17706         <command>
17707             <proto>void <name>glMultiTexEnvfvEXT</name></proto>
17708             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17709             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
17710             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17711             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
17712         </command>
17713         <command>
17714             <proto>void <name>glMultiTexEnviEXT</name></proto>
17715             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17716             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
17717             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17718             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
17719             <vecequiv name="glMultiTexEnvivEXT"/>
17720         </command>
17721         <command>
17722             <proto>void <name>glMultiTexEnvivEXT</name></proto>
17723             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17724             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
17725             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17726             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
17727         </command>
17728         <command>
17729             <proto>void <name>glMultiTexGendEXT</name></proto>
17730             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17731             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17732             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17733             <param><ptype>GLdouble</ptype> <name>param</name></param>
17734             <vecequiv name="glMultiTexGendvEXT"/>
17735         </command>
17736         <command>
17737             <proto>void <name>glMultiTexGendvEXT</name></proto>
17738             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17739             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17740             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17741             <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
17742         </command>
17743         <command>
17744             <proto>void <name>glMultiTexGenfEXT</name></proto>
17745             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17746             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17747             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17748             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
17749             <vecequiv name="glMultiTexGenfvEXT"/>
17750         </command>
17751         <command>
17752             <proto>void <name>glMultiTexGenfvEXT</name></proto>
17753             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17754             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17755             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17756             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
17757         </command>
17758         <command>
17759             <proto>void <name>glMultiTexGeniEXT</name></proto>
17760             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17761             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17762             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17763             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
17764             <vecequiv name="glMultiTexGenivEXT"/>
17765         </command>
17766         <command>
17767             <proto>void <name>glMultiTexGenivEXT</name></proto>
17768             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17769             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
17770             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
17771             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
17772         </command>
17773         <command>
17774             <proto>void <name>glMultiTexImage1DEXT</name></proto>
17775             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17776             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17777             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17778             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
17779             <param><ptype>GLsizei</ptype> <name>width</name></param>
17780             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
17781             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17782             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17783             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
17784         </command>
17785         <command>
17786             <proto>void <name>glMultiTexImage2DEXT</name></proto>
17787             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17788             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17789             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17790             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
17791             <param><ptype>GLsizei</ptype> <name>width</name></param>
17792             <param><ptype>GLsizei</ptype> <name>height</name></param>
17793             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
17794             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17795             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17796             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
17797         </command>
17798         <command>
17799             <proto>void <name>glMultiTexImage3DEXT</name></proto>
17800             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17801             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17802             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17803             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
17804             <param><ptype>GLsizei</ptype> <name>width</name></param>
17805             <param><ptype>GLsizei</ptype> <name>height</name></param>
17806             <param><ptype>GLsizei</ptype> <name>depth</name></param>
17807             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
17808             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17809             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17810             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
17811         </command>
17812         <command>
17813             <proto>void <name>glMultiTexParameterIivEXT</name></proto>
17814             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17815             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17816             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17817             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
17818         </command>
17819         <command>
17820             <proto>void <name>glMultiTexParameterIuivEXT</name></proto>
17821             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17822             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17823             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17824             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
17825         </command>
17826         <command>
17827             <proto>void <name>glMultiTexParameterfEXT</name></proto>
17828             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17829             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17830             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17831             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
17832             <vecequiv name="glMultiTexParameterfvEXT"/>
17833         </command>
17834         <command>
17835             <proto>void <name>glMultiTexParameterfvEXT</name></proto>
17836             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17837             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17838             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17839             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
17840         </command>
17841         <command>
17842             <proto>void <name>glMultiTexParameteriEXT</name></proto>
17843             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17844             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17845             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17846             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
17847             <vecequiv name="glMultiTexParameterivEXT"/>
17848         </command>
17849         <command>
17850             <proto>void <name>glMultiTexParameterivEXT</name></proto>
17851             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17852             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17853             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17854             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
17855         </command>
17856         <command>
17857             <proto>void <name>glMultiTexRenderbufferEXT</name></proto>
17858             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17859             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17860             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
17861         </command>
17862         <command>
17863             <proto>void <name>glMultiTexSubImage1DEXT</name></proto>
17864             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17865             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17866             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17867             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
17868             <param><ptype>GLsizei</ptype> <name>width</name></param>
17869             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17870             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17871             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
17872         </command>
17873         <command>
17874             <proto>void <name>glMultiTexSubImage2DEXT</name></proto>
17875             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17876             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17877             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17878             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
17879             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
17880             <param><ptype>GLsizei</ptype> <name>width</name></param>
17881             <param><ptype>GLsizei</ptype> <name>height</name></param>
17882             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17883             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17884             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
17885         </command>
17886         <command>
17887             <proto>void <name>glMultiTexSubImage3DEXT</name></proto>
17888             <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
17889             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
17890             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17891             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
17892             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
17893             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
17894             <param><ptype>GLsizei</ptype> <name>width</name></param>
17895             <param><ptype>GLsizei</ptype> <name>height</name></param>
17896             <param><ptype>GLsizei</ptype> <name>depth</name></param>
17897             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
17898             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
17899             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
17900         </command>
17901         <command>
17902             <proto>void <name>glNamedBufferDataEXT</name></proto>
17903             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17904             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
17905             <param len="COMPSIZE(size)">const <ptype>GLvoid</ptype> *<name>data</name></param>
17906             <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
17907         </command>
17908         <command>
17909             <proto>void <name>glNamedBufferStorageEXT</name></proto>
17910             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17911             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
17912             <param>const void *<name>data</name></param>
17913             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
17914         </command>
17915         <command>
17916             <proto>void <name>glNamedBufferSubDataEXT</name></proto>
17917             <param><ptype>GLuint</ptype> <name>buffer</name></param>
17918             <param><ptype>GLintptr</ptype> <name>offset</name></param>
17919             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
17920             <param len="COMPSIZE(size)">const <ptype>GLvoid</ptype> *<name>data</name></param>
17921         </command>
17922         <command>
17923             <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto>
17924             <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
17925             <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
17926             <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
17927             <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
17928             <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
17929         </command>
17930         <command>
17931             <proto>void <name>glNamedFramebufferParameteriEXT</name></proto>
17932             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17933             <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
17934             <param><ptype>GLint</ptype> <name>param</name></param>
17935         </command>
17936         <command>
17937             <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto>
17938             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17939             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17940             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
17941             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
17942         </command>
17943         <command>
17944             <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
17945             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17946             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17947             <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
17948             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17949             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17950         </command>
17951         <command>
17952             <proto>void <name>glNamedFramebufferTexture2DEXT</name></proto>
17953             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17954             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17955             <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
17956             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17957             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17958         </command>
17959         <command>
17960             <proto>void <name>glNamedFramebufferTexture3DEXT</name></proto>
17961             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17962             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17963             <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
17964             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17965             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17966             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
17967         </command>
17968         <command>
17969             <proto>void <name>glNamedFramebufferTextureEXT</name></proto>
17970             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17971             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17972             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17973             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17974         </command>
17975         <command>
17976             <proto>void <name>glNamedFramebufferTextureFaceEXT</name></proto>
17977             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17978             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17979             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17980             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17981             <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
17982         </command>
17983         <command>
17984             <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto>
17985             <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
17986             <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
17987             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
17988             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
17989             <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
17990         </command>
17991         <command>
17992             <proto>void <name>glNamedProgramLocalParameter4dEXT</name></proto>
17993             <param><ptype>GLuint</ptype> <name>program</name></param>
17994             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
17995             <param><ptype>GLuint</ptype> <name>index</name></param>
17996             <param><ptype>GLdouble</ptype> <name>x</name></param>
17997             <param><ptype>GLdouble</ptype> <name>y</name></param>
17998             <param><ptype>GLdouble</ptype> <name>z</name></param>
17999             <param><ptype>GLdouble</ptype> <name>w</name></param>
18000             <vecequiv name="glNamedProgramLocalParameter4dvEXT"/>
18001         </command>
18002         <command>
18003             <proto>void <name>glNamedProgramLocalParameter4dvEXT</name></proto>
18004             <param><ptype>GLuint</ptype> <name>program</name></param>
18005             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18006             <param><ptype>GLuint</ptype> <name>index</name></param>
18007             <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
18008         </command>
18009         <command>
18010             <proto>void <name>glNamedProgramLocalParameter4fEXT</name></proto>
18011             <param><ptype>GLuint</ptype> <name>program</name></param>
18012             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18013             <param><ptype>GLuint</ptype> <name>index</name></param>
18014             <param><ptype>GLfloat</ptype> <name>x</name></param>
18015             <param><ptype>GLfloat</ptype> <name>y</name></param>
18016             <param><ptype>GLfloat</ptype> <name>z</name></param>
18017             <param><ptype>GLfloat</ptype> <name>w</name></param>
18018             <vecequiv name="glNamedProgramLocalParameter4fvEXT"/>
18019         </command>
18020         <command>
18021             <proto>void <name>glNamedProgramLocalParameter4fvEXT</name></proto>
18022             <param><ptype>GLuint</ptype> <name>program</name></param>
18023             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18024             <param><ptype>GLuint</ptype> <name>index</name></param>
18025             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
18026         </command>
18027         <command>
18028             <proto>void <name>glNamedProgramLocalParameterI4iEXT</name></proto>
18029             <param><ptype>GLuint</ptype> <name>program</name></param>
18030             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18031             <param><ptype>GLuint</ptype> <name>index</name></param>
18032             <param><ptype>GLint</ptype> <name>x</name></param>
18033             <param><ptype>GLint</ptype> <name>y</name></param>
18034             <param><ptype>GLint</ptype> <name>z</name></param>
18035             <param><ptype>GLint</ptype> <name>w</name></param>
18036             <vecequiv name="glNamedProgramLocalParameterI4ivEXT"/>
18037         </command>
18038         <command>
18039             <proto>void <name>glNamedProgramLocalParameterI4ivEXT</name></proto>
18040             <param><ptype>GLuint</ptype> <name>program</name></param>
18041             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18042             <param><ptype>GLuint</ptype> <name>index</name></param>
18043             <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
18044         </command>
18045         <command>
18046             <proto>void <name>glNamedProgramLocalParameterI4uiEXT</name></proto>
18047             <param><ptype>GLuint</ptype> <name>program</name></param>
18048             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18049             <param><ptype>GLuint</ptype> <name>index</name></param>
18050             <param><ptype>GLuint</ptype> <name>x</name></param>
18051             <param><ptype>GLuint</ptype> <name>y</name></param>
18052             <param><ptype>GLuint</ptype> <name>z</name></param>
18053             <param><ptype>GLuint</ptype> <name>w</name></param>
18054             <vecequiv name="glNamedProgramLocalParameterI4uivEXT"/>
18055         </command>
18056         <command>
18057             <proto>void <name>glNamedProgramLocalParameterI4uivEXT</name></proto>
18058             <param><ptype>GLuint</ptype> <name>program</name></param>
18059             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18060             <param><ptype>GLuint</ptype> <name>index</name></param>
18061             <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
18062         </command>
18063         <command>
18064             <proto>void <name>glNamedProgramLocalParameters4fvEXT</name></proto>
18065             <param><ptype>GLuint</ptype> <name>program</name></param>
18066             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18067             <param><ptype>GLuint</ptype> <name>index</name></param>
18068             <param><ptype>GLsizei</ptype> <name>count</name></param>
18069             <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
18070         </command>
18071         <command>
18072             <proto>void <name>glNamedProgramLocalParametersI4ivEXT</name></proto>
18073             <param><ptype>GLuint</ptype> <name>program</name></param>
18074             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18075             <param><ptype>GLuint</ptype> <name>index</name></param>
18076             <param><ptype>GLsizei</ptype> <name>count</name></param>
18077             <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
18078         </command>
18079         <command>
18080             <proto>void <name>glNamedProgramLocalParametersI4uivEXT</name></proto>
18081             <param><ptype>GLuint</ptype> <name>program</name></param>
18082             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18083             <param><ptype>GLuint</ptype> <name>index</name></param>
18084             <param><ptype>GLsizei</ptype> <name>count</name></param>
18085             <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
18086         </command>
18087         <command>
18088             <proto>void <name>glNamedProgramStringEXT</name></proto>
18089             <param><ptype>GLuint</ptype> <name>program</name></param>
18090             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
18091             <param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param>
18092             <param><ptype>GLsizei</ptype> <name>len</name></param>
18093             <param len="len">const <ptype>GLvoid</ptype> *<name>string</name></param>
18094         </command>
18095         <command>
18096             <proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
18097             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18098             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18099             <param><ptype>GLsizei</ptype> <name>width</name></param>
18100             <param><ptype>GLsizei</ptype> <name>height</name></param>
18101         </command>
18102         <command>
18103             <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
18104             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18105             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
18106             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
18107             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18108             <param><ptype>GLsizei</ptype> <name>width</name></param>
18109             <param><ptype>GLsizei</ptype> <name>height</name></param>
18110         </command>
18111         <command>
18112             <proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto>
18113             <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
18114             <param><ptype>GLsizei</ptype> <name>samples</name></param>
18115             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
18116             <param><ptype>GLsizei</ptype> <name>width</name></param>
18117             <param><ptype>GLsizei</ptype> <name>height</name></param>
18118         </command>
18119         <command>
18120             <proto>void <name>glNamedStringARB</name></proto>
18121             <param><ptype>GLenum</ptype> <name>type</name></param>
18122             <param><ptype>GLint</ptype> <name>namelen</name></param>
18123             <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
18124             <param><ptype>GLint</ptype> <name>stringlen</name></param>
18125             <param len="stringlen">const <ptype>GLchar</ptype> *<name>string</name></param>
18126         </command>
18127         <command>
18128             <proto>void <name>glNewList</name></proto>
18129             <param group="List"><ptype>GLuint</ptype> <name>list</name></param>
18130             <param group="ListMode"><ptype>GLenum</ptype> <name>mode</name></param>
18131             <glx type="single" opcode="101"/>
18132         </command>
18133         <command>
18134             <proto><ptype>GLuint</ptype> <name>glNewObjectBufferATI</name></proto>
18135             <param><ptype>GLsizei</ptype> <name>size</name></param>
18136             <param len="size">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
18137             <param group="ArrayObjectUsageATI"><ptype>GLenum</ptype> <name>usage</name></param>
18138         </command>
18139         <command>
18140             <proto>void <name>glNormal3b</name></proto>
18141             <param><ptype>GLbyte</ptype> <name>nx</name></param>
18142             <param><ptype>GLbyte</ptype> <name>ny</name></param>
18143             <param><ptype>GLbyte</ptype> <name>nz</name></param>
18144             <vecequiv name="glNormal3bv"/>
18145         </command>
18146         <command>
18147             <proto>void <name>glNormal3bv</name></proto>
18148             <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
18149             <glx type="render" opcode="28"/>
18150         </command>
18151         <command>
18152             <proto>void <name>glNormal3d</name></proto>
18153             <param group="CoordD"><ptype>GLdouble</ptype> <name>nx</name></param>
18154             <param group="CoordD"><ptype>GLdouble</ptype> <name>ny</name></param>
18155             <param group="CoordD"><ptype>GLdouble</ptype> <name>nz</name></param>
18156             <vecequiv name="glNormal3dv"/>
18157         </command>
18158         <command>
18159             <proto>void <name>glNormal3dv</name></proto>
18160             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
18161             <glx type="render" opcode="29"/>
18162         </command>
18163         <command>
18164             <proto>void <name>glNormal3f</name></proto>
18165             <param group="CoordF"><ptype>GLfloat</ptype> <name>nx</name></param>
18166             <param group="CoordF"><ptype>GLfloat</ptype> <name>ny</name></param>
18167             <param group="CoordF"><ptype>GLfloat</ptype> <name>nz</name></param>
18168             <vecequiv name="glNormal3fv"/>
18169         </command>
18170         <command>
18171             <proto>void <name>glNormal3fVertex3fSUN</name></proto>
18172             <param><ptype>GLfloat</ptype> <name>nx</name></param>
18173             <param><ptype>GLfloat</ptype> <name>ny</name></param>
18174             <param><ptype>GLfloat</ptype> <name>nz</name></param>
18175             <param><ptype>GLfloat</ptype> <name>x</name></param>
18176             <param><ptype>GLfloat</ptype> <name>y</name></param>
18177             <param><ptype>GLfloat</ptype> <name>z</name></param>
18178         </command>
18179         <command>
18180             <proto>void <name>glNormal3fVertex3fvSUN</name></proto>
18181             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
18182             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
18183         </command>
18184         <command>
18185             <proto>void <name>glNormal3fv</name></proto>
18186             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
18187             <glx type="render" opcode="30"/>
18188         </command>
18189         <command>
18190             <proto>void <name>glNormal3hNV</name></proto>
18191             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nx</name></param>
18192             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>ny</name></param>
18193             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nz</name></param>
18194             <vecequiv name="glNormal3hvNV"/>
18195         </command>
18196         <command>
18197             <proto>void <name>glNormal3hvNV</name></proto>
18198             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
18199             <glx type="render" opcode="4243"/>
18200         </command>
18201         <command>
18202             <proto>void <name>glNormal3i</name></proto>
18203             <param><ptype>GLint</ptype> <name>nx</name></param>
18204             <param><ptype>GLint</ptype> <name>ny</name></param>
18205             <param><ptype>GLint</ptype> <name>nz</name></param>
18206             <vecequiv name="glNormal3iv"/>
18207         </command>
18208         <command>
18209             <proto>void <name>glNormal3iv</name></proto>
18210             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
18211             <glx type="render" opcode="31"/>
18212         </command>
18213         <command>
18214             <proto>void <name>glNormal3s</name></proto>
18215             <param><ptype>GLshort</ptype> <name>nx</name></param>
18216             <param><ptype>GLshort</ptype> <name>ny</name></param>
18217             <param><ptype>GLshort</ptype> <name>nz</name></param>
18218             <vecequiv name="glNormal3sv"/>
18219         </command>
18220         <command>
18221             <proto>void <name>glNormal3sv</name></proto>
18222             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
18223             <glx type="render" opcode="32"/>
18224         </command>
18225         <command>
18226             <proto>void <name>glNormal3x</name></proto>
18227             <param><ptype>GLfixed</ptype> <name>nx</name></param>
18228             <param><ptype>GLfixed</ptype> <name>ny</name></param>
18229             <param><ptype>GLfixed</ptype> <name>nz</name></param>
18230         </command>
18231         <command>
18232             <proto>void <name>glNormal3xOES</name></proto>
18233             <param><ptype>GLfixed</ptype> <name>nx</name></param>
18234             <param><ptype>GLfixed</ptype> <name>ny</name></param>
18235             <param><ptype>GLfixed</ptype> <name>nz</name></param>
18236         </command>
18237         <command>
18238             <proto>void <name>glNormal3xvOES</name></proto>
18239             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
18240         </command>
18241         <command>
18242             <proto>void <name>glNormalFormatNV</name></proto>
18243             <param><ptype>GLenum</ptype> <name>type</name></param>
18244             <param><ptype>GLsizei</ptype> <name>stride</name></param>
18245         </command>
18246         <command>
18247             <proto>void <name>glNormalP3ui</name></proto>
18248             <param><ptype>GLenum</ptype> <name>type</name></param>
18249             <param><ptype>GLuint</ptype> <name>coords</name></param>
18250         </command>
18251         <command>
18252             <proto>void <name>glNormalP3uiv</name></proto>
18253             <param><ptype>GLenum</ptype> <name>type</name></param>
18254             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
18255         </command>
18256         <command>
18257             <proto>void <name>glNormalPointer</name></proto>
18258             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
18259             <param><ptype>GLsizei</ptype> <name>stride</name></param>
18260             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
18261         </command>
18262         <command>
18263             <proto>void <name>glNormalPointerEXT</name></proto>
18264             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
18265             <param><ptype>GLsizei</ptype> <name>stride</name></param>
18266             <param><ptype>GLsizei</ptype> <name>count</name></param>
18267             <param len="COMPSIZE(type,stride,count)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
18268         </command>
18269         <command>
18270             <proto>void <name>glNormalPointerListIBM</name></proto>
18271             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
18272             <param><ptype>GLint</ptype> <name>stride</name></param>
18273             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
18274             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
18275         </command>
18276         <command>
18277             <proto>void <name>glNormalPointervINTEL</name></proto>
18278             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
18279             <param len="4">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
18280         </command>
18281         <command>
18282             <proto>void <name>glNormalStream3bATI</name></proto>
18283             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18284             <param><ptype>GLbyte</ptype> <name>nx</name></param>
18285             <param><ptype>GLbyte</ptype> <name>ny</name></param>
18286             <param><ptype>GLbyte</ptype> <name>nz</name></param>
18287         </command>
18288         <command>
18289             <proto>void <name>glNormalStream3bvATI</name></proto>
18290             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18291             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
18292         </command>
18293         <command>
18294             <proto>void <name>glNormalStream3dATI</name></proto>
18295             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18296             <param><ptype>GLdouble</ptype> <name>nx</name></param>
18297             <param><ptype>GLdouble</ptype> <name>ny</name></param>
18298             <param><ptype>GLdouble</ptype> <name>nz</name></param>
18299         </command>
18300         <command>
18301             <proto>void <name>glNormalStream3dvATI</name></proto>
18302             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18303             <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
18304         </command>
18305         <command>
18306             <proto>void <name>glNormalStream3fATI</name></proto>
18307             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18308             <param><ptype>GLfloat</ptype> <name>nx</name></param>
18309             <param><ptype>GLfloat</ptype> <name>ny</name></param>
18310             <param><ptype>GLfloat</ptype> <name>nz</name></param>
18311         </command>
18312         <command>
18313             <proto>void <name>glNormalStream3fvATI</name></proto>
18314             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18315             <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
18316         </command>
18317         <command>
18318             <proto>void <name>glNormalStream3iATI</name></proto>
18319             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18320             <param><ptype>GLint</ptype> <name>nx</name></param>
18321             <param><ptype>GLint</ptype> <name>ny</name></param>
18322             <param><ptype>GLint</ptype> <name>nz</name></param>
18323         </command>
18324         <command>
18325             <proto>void <name>glNormalStream3ivATI</name></proto>
18326             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18327             <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
18328         </command>
18329         <command>
18330             <proto>void <name>glNormalStream3sATI</name></proto>
18331             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18332             <param><ptype>GLshort</ptype> <name>nx</name></param>
18333             <param><ptype>GLshort</ptype> <name>ny</name></param>
18334             <param><ptype>GLshort</ptype> <name>nz</name></param>
18335         </command>
18336         <command>
18337             <proto>void <name>glNormalStream3svATI</name></proto>
18338             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
18339             <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
18340         </command>
18341         <command>
18342             <proto>void <name>glObjectLabel</name></proto>
18343             <param><ptype>GLenum</ptype> <name>identifier</name></param>
18344             <param><ptype>GLuint</ptype> <name>name</name></param>
18345             <param><ptype>GLsizei</ptype> <name>length</name></param>
18346             <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
18347         </command>
18348         <command>
18349             <proto>void <name>glObjectLabelKHR</name></proto>
18350             <param><ptype>GLenum</ptype> <name>identifier</name></param>
18351             <param><ptype>GLuint</ptype> <name>name</name></param>
18352             <param><ptype>GLsizei</ptype> <name>length</name></param>
18353             <param>const <ptype>GLchar</ptype> *<name>label</name></param>
18354             <alias name="glObjectLabel"/>
18355         </command>
18356         <command>
18357             <proto>void <name>glObjectPtrLabel</name></proto>
18358             <param>const void *<name>ptr</name></param>
18359             <param><ptype>GLsizei</ptype> <name>length</name></param>
18360             <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
18361         </command>
18362         <command>
18363             <proto>void <name>glObjectPtrLabelKHR</name></proto>
18364             <param>const void *<name>ptr</name></param>
18365             <param><ptype>GLsizei</ptype> <name>length</name></param>
18366             <param>const <ptype>GLchar</ptype> *<name>label</name></param>
18367             <alias name="glObjectPtrLabel"/>
18368         </command>
18369         <command>
18370             <proto><ptype>GLenum</ptype> <name>glObjectPurgeableAPPLE</name></proto>
18371             <param><ptype>GLenum</ptype> <name>objectType</name></param>
18372             <param><ptype>GLuint</ptype> <name>name</name></param>
18373             <param><ptype>GLenum</ptype> <name>option</name></param>
18374         </command>
18375         <command>
18376             <proto><ptype>GLenum</ptype> <name>glObjectUnpurgeableAPPLE</name></proto>
18377             <param><ptype>GLenum</ptype> <name>objectType</name></param>
18378             <param><ptype>GLuint</ptype> <name>name</name></param>
18379             <param><ptype>GLenum</ptype> <name>option</name></param>
18380         </command>
18381         <command>
18382             <proto>void <name>glOrtho</name></proto>
18383             <param><ptype>GLdouble</ptype> <name>left</name></param>
18384             <param><ptype>GLdouble</ptype> <name>right</name></param>
18385             <param><ptype>GLdouble</ptype> <name>bottom</name></param>
18386             <param><ptype>GLdouble</ptype> <name>top</name></param>
18387             <param><ptype>GLdouble</ptype> <name>zNear</name></param>
18388             <param><ptype>GLdouble</ptype> <name>zFar</name></param>
18389             <glx type="render" opcode="182"/>
18390         </command>
18391         <command>
18392             <proto>void <name>glOrthof</name></proto>
18393             <param><ptype>GLfloat</ptype> <name>l</name></param>
18394             <param><ptype>GLfloat</ptype> <name>r</name></param>
18395             <param><ptype>GLfloat</ptype> <name>b</name></param>
18396             <param><ptype>GLfloat</ptype> <name>t</name></param>
18397             <param><ptype>GLfloat</ptype> <name>n</name></param>
18398             <param><ptype>GLfloat</ptype> <name>f</name></param>
18399         </command>
18400         <command>
18401             <proto>void <name>glOrthofOES</name></proto>
18402             <param><ptype>GLfloat</ptype> <name>l</name></param>
18403             <param><ptype>GLfloat</ptype> <name>r</name></param>
18404             <param><ptype>GLfloat</ptype> <name>b</name></param>
18405             <param><ptype>GLfloat</ptype> <name>t</name></param>
18406             <param><ptype>GLfloat</ptype> <name>n</name></param>
18407             <param><ptype>GLfloat</ptype> <name>f</name></param>
18408             <glx type="render" opcode="4311"/>
18409         </command>
18410         <command>
18411             <proto>void <name>glOrthox</name></proto>
18412             <param><ptype>GLfixed</ptype> <name>l</name></param>
18413             <param><ptype>GLfixed</ptype> <name>r</name></param>
18414             <param><ptype>GLfixed</ptype> <name>b</name></param>
18415             <param><ptype>GLfixed</ptype> <name>t</name></param>
18416             <param><ptype>GLfixed</ptype> <name>n</name></param>
18417             <param><ptype>GLfixed</ptype> <name>f</name></param>
18418         </command>
18419         <command>
18420             <proto>void <name>glOrthoxOES</name></proto>
18421             <param><ptype>GLfixed</ptype> <name>l</name></param>
18422             <param><ptype>GLfixed</ptype> <name>r</name></param>
18423             <param><ptype>GLfixed</ptype> <name>b</name></param>
18424             <param><ptype>GLfixed</ptype> <name>t</name></param>
18425             <param><ptype>GLfixed</ptype> <name>n</name></param>
18426             <param><ptype>GLfixed</ptype> <name>f</name></param>
18427         </command>
18428         <command>
18429             <proto>void <name>glPNTrianglesfATI</name></proto>
18430             <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18431             <param><ptype>GLfloat</ptype> <name>param</name></param>
18432         </command>
18433         <command>
18434             <proto>void <name>glPNTrianglesiATI</name></proto>
18435             <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
18436             <param><ptype>GLint</ptype> <name>param</name></param>
18437         </command>
18438         <command>
18439             <proto>void <name>glPassTexCoordATI</name></proto>
18440             <param><ptype>GLuint</ptype> <name>dst</name></param>
18441             <param><ptype>GLuint</ptype> <name>coord</name></param>
18442             <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
18443         </command>
18444         <command>
18445             <proto>void <name>glPassThrough</name></proto>
18446             <param group="FeedbackElement"><ptype>GLfloat</ptype> <name>token</name></param>
18447             <glx type="render" opcode="123"/>
18448         </command>
18449         <command>
18450             <proto>void <name>glPassThroughxOES</name></proto>
18451             <param><ptype>GLfixed</ptype> <name>token</name></param>
18452         </command>
18453         <command>
18454             <proto>void <name>glPatchParameterfv</name></proto>
18455             <param><ptype>GLenum</ptype> <name>pname</name></param>
18456             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param>
18457         </command>
18458         <command>
18459             <proto>void <name>glPatchParameteri</name></proto>
18460             <param><ptype>GLenum</ptype> <name>pname</name></param>
18461             <param><ptype>GLint</ptype> <name>value</name></param>
18462         </command>
18463         <command>
18464             <proto>void <name>glPathColorGenNV</name></proto>
18465             <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
18466             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
18467             <param group="PathColorFormat"><ptype>GLenum</ptype> <name>colorFormat</name></param>
18468             <param len="COMPSIZE(genMode,colorFormat)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
18469         </command>
18470         <command>
18471             <proto>void <name>glPathCommandsNV</name></proto>
18472             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18473             <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
18474             <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
18475             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
18476             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
18477             <param len="COMPSIZE(numCoords,coordType)">const <ptype>GLvoid</ptype> *<name>coords</name></param>
18478         </command>
18479         <command>
18480             <proto>void <name>glPathCoordsNV</name></proto>
18481             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18482             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
18483             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
18484             <param len="COMPSIZE(numCoords,coordType)">const <ptype>GLvoid</ptype> *<name>coords</name></param>
18485         </command>
18486         <command>
18487             <proto>void <name>glPathCoverDepthFuncNV</name></proto>
18488             <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
18489         </command>
18490         <command>
18491             <proto>void <name>glPathDashArrayNV</name></proto>
18492             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18493             <param><ptype>GLsizei</ptype> <name>dashCount</name></param>
18494             <param len="dashCount">const <ptype>GLfloat</ptype> *<name>dashArray</name></param>
18495         </command>
18496         <command>
18497             <proto>void <name>glPathFogGenNV</name></proto>
18498             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
18499         </command>
18500         <command>
18501             <proto>void <name>glPathGlyphRangeNV</name></proto>
18502             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
18503             <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
18504             <param len="COMPSIZE(fontTarget,fontName)">const <ptype>GLvoid</ptype> *<name>fontName</name></param>
18505             <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
18506             <param><ptype>GLuint</ptype> <name>firstGlyph</name></param>
18507             <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
18508             <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
18509             <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
18510             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
18511         </command>
18512         <command>
18513             <proto>void <name>glPathGlyphsNV</name></proto>
18514             <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
18515             <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
18516             <param len="COMPSIZE(fontTarget,fontName)">const <ptype>GLvoid</ptype> *<name>fontName</name></param>
18517             <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
18518             <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
18519             <param group="PathElementType"><ptype>GLenum</ptype> <name>type</name></param>
18520             <param len="COMPSIZE(numGlyphs,type,charcodes)">const <ptype>GLvoid</ptype> *<name>charcodes</name></param>
18521             <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
18522             <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
18523             <param><ptype>GLfloat</ptype> <name>emScale</name></param>
18524         </command>
18525         <command>
18526             <proto>void <name>glPathParameterfNV</name></proto>
18527             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18528             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18529             <param><ptype>GLfloat</ptype> <name>value</name></param>
18530         </command>
18531         <command>
18532             <proto>void <name>glPathParameterfvNV</name></proto>
18533             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18534             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18535             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>value</name></param>
18536         </command>
18537         <command>
18538             <proto>void <name>glPathParameteriNV</name></proto>
18539             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18540             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18541             <param><ptype>GLint</ptype> <name>value</name></param>
18542         </command>
18543         <command>
18544             <proto>void <name>glPathParameterivNV</name></proto>
18545             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18546             <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18547             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>value</name></param>
18548         </command>
18549         <command>
18550             <proto>void <name>glPathStencilDepthOffsetNV</name></proto>
18551             <param><ptype>GLfloat</ptype> <name>factor</name></param>
18552             <param><ptype>GLfloat</ptype> <name>units</name></param>
18553         </command>
18554         <command>
18555             <proto>void <name>glPathStencilFuncNV</name></proto>
18556             <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
18557             <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
18558             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
18559         </command>
18560         <command>
18561             <proto>void <name>glPathStringNV</name></proto>
18562             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18563             <param group="PathStringFormat"><ptype>GLenum</ptype> <name>format</name></param>
18564             <param><ptype>GLsizei</ptype> <name>length</name></param>
18565             <param len="length">const <ptype>GLvoid</ptype> *<name>pathString</name></param>
18566         </command>
18567         <command>
18568             <proto>void <name>glPathSubCommandsNV</name></proto>
18569             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18570             <param><ptype>GLsizei</ptype> <name>commandStart</name></param>
18571             <param><ptype>GLsizei</ptype> <name>commandsToDelete</name></param>
18572             <param><ptype>GLsizei</ptype> <name>numCommands</name></param>
18573             <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
18574             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
18575             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
18576             <param len="COMPSIZE(numCoords,coordType)">const <ptype>GLvoid</ptype> *<name>coords</name></param>
18577         </command>
18578         <command>
18579             <proto>void <name>glPathSubCoordsNV</name></proto>
18580             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18581             <param><ptype>GLsizei</ptype> <name>coordStart</name></param>
18582             <param><ptype>GLsizei</ptype> <name>numCoords</name></param>
18583             <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
18584             <param len="COMPSIZE(numCoords,coordType)">const <ptype>GLvoid</ptype> *<name>coords</name></param>
18585         </command>
18586         <command>
18587             <proto>void <name>glPathTexGenNV</name></proto>
18588             <param group="PathColor"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
18589             <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
18590             <param><ptype>GLint</ptype> <name>components</name></param>
18591             <param len="COMPSIZE(genMode,components)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
18592         </command>
18593         <command>
18594             <proto>void <name>glPauseTransformFeedback</name></proto>
18595         </command>
18596         <command>
18597             <proto>void <name>glPauseTransformFeedbackNV</name></proto>
18598             <alias name="glPauseTransformFeedback"/>
18599         </command>
18600         <command>
18601             <proto>void <name>glPixelDataRangeNV</name></proto>
18602             <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
18603             <param><ptype>GLsizei</ptype> <name>length</name></param>
18604             <param len="length">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
18605         </command>
18606         <command>
18607             <proto>void <name>glPixelMapfv</name></proto>
18608             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
18609             <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
18610             <param len="mapsize">const <ptype>GLfloat</ptype> *<name>values</name></param>
18611             <glx type="render" opcode="168"/>
18612             <glx type="render" opcode="323" name="glPixelMapfvPBO" comment="PBO protocol"/>
18613         </command>
18614         <command>
18615             <proto>void <name>glPixelMapuiv</name></proto>
18616             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
18617             <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
18618             <param len="mapsize">const <ptype>GLuint</ptype> *<name>values</name></param>
18619             <glx type="render" opcode="169"/>
18620             <glx type="render" opcode="324" name="glPixelMapuivPBO" comment="PBO protocol"/>
18621         </command>
18622         <command>
18623             <proto>void <name>glPixelMapusv</name></proto>
18624             <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
18625             <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
18626             <param len="mapsize">const <ptype>GLushort</ptype> *<name>values</name></param>
18627             <glx type="render" opcode="170"/>
18628             <glx type="render" opcode="325" name="glPixelMapusvPBO" comment="PBO protocol"/>
18629         </command>
18630         <command>
18631             <proto>void <name>glPixelMapx</name></proto>
18632             <param><ptype>GLenum</ptype> <name>map</name></param>
18633             <param><ptype>GLint</ptype> <name>size</name></param>
18634             <param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param>
18635         </command>
18636         <command>
18637             <proto>void <name>glPixelStoref</name></proto>
18638             <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18639             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18640             <glx type="single" opcode="109"/>
18641         </command>
18642         <command>
18643             <proto>void <name>glPixelStorei</name></proto>
18644             <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18645             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
18646             <glx type="single" opcode="110"/>
18647         </command>
18648         <command>
18649             <proto>void <name>glPixelStorex</name></proto>
18650             <param><ptype>GLenum</ptype> <name>pname</name></param>
18651             <param><ptype>GLfixed</ptype> <name>param</name></param>
18652         </command>
18653         <command>
18654             <proto>void <name>glPixelTexGenParameterfSGIS</name></proto>
18655             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
18656             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18657         </command>
18658         <command>
18659             <proto>void <name>glPixelTexGenParameterfvSGIS</name></proto>
18660             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
18661             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18662         </command>
18663         <command>
18664             <proto>void <name>glPixelTexGenParameteriSGIS</name></proto>
18665             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
18666             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
18667         </command>
18668         <command>
18669             <proto>void <name>glPixelTexGenParameterivSGIS</name></proto>
18670             <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
18671             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18672         </command>
18673         <command>
18674             <proto>void <name>glPixelTexGenSGIX</name></proto>
18675             <param group="PixelTexGenModeSGIX"><ptype>GLenum</ptype> <name>mode</name></param>
18676             <glx type="render" opcode="2059"/>
18677         </command>
18678         <command>
18679             <proto>void <name>glPixelTransferf</name></proto>
18680             <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18681             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18682             <glx type="render" opcode="166"/>
18683         </command>
18684         <command>
18685             <proto>void <name>glPixelTransferi</name></proto>
18686             <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
18687             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
18688             <glx type="render" opcode="167"/>
18689         </command>
18690         <command>
18691             <proto>void <name>glPixelTransferxOES</name></proto>
18692             <param><ptype>GLenum</ptype> <name>pname</name></param>
18693             <param><ptype>GLfixed</ptype> <name>param</name></param>
18694         </command>
18695         <command>
18696             <proto>void <name>glPixelTransformParameterfEXT</name></proto>
18697             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18698             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18699             <param><ptype>GLfloat</ptype> <name>param</name></param>
18700             <glx type="render" opcode="16385"/>
18701         </command>
18702         <command>
18703             <proto>void <name>glPixelTransformParameterfvEXT</name></proto>
18704             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18705             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18706             <param len="1">const <ptype>GLfloat</ptype> *<name>params</name></param>
18707         </command>
18708         <command>
18709             <proto>void <name>glPixelTransformParameteriEXT</name></proto>
18710             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18711             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18712             <param><ptype>GLint</ptype> <name>param</name></param>
18713             <glx type="render" opcode="16386"/>
18714         </command>
18715         <command>
18716             <proto>void <name>glPixelTransformParameterivEXT</name></proto>
18717             <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
18718             <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
18719             <param len="1">const <ptype>GLint</ptype> *<name>params</name></param>
18720         </command>
18721         <command>
18722             <proto>void <name>glPixelZoom</name></proto>
18723             <param><ptype>GLfloat</ptype> <name>xfactor</name></param>
18724             <param><ptype>GLfloat</ptype> <name>yfactor</name></param>
18725             <glx type="render" opcode="165"/>
18726         </command>
18727         <command>
18728             <proto>void <name>glPixelZoomxOES</name></proto>
18729             <param><ptype>GLfixed</ptype> <name>xfactor</name></param>
18730             <param><ptype>GLfixed</ptype> <name>yfactor</name></param>
18731         </command>
18732         <command>
18733             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glPointAlongPathNV</name></proto>
18734             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
18735             <param><ptype>GLsizei</ptype> <name>startSegment</name></param>
18736             <param><ptype>GLsizei</ptype> <name>numSegments</name></param>
18737             <param><ptype>GLfloat</ptype> <name>distance</name></param>
18738             <param len="1"><ptype>GLfloat</ptype> *<name>x</name></param>
18739             <param len="1"><ptype>GLfloat</ptype> *<name>y</name></param>
18740             <param len="1"><ptype>GLfloat</ptype> *<name>tangentX</name></param>
18741             <param len="1"><ptype>GLfloat</ptype> *<name>tangentY</name></param>
18742         </command>
18743         <command>
18744             <proto>void <name>glPointParameterf</name></proto>
18745             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18746             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18747             <glx type="render" opcode="2065"/>
18748         </command>
18749         <command>
18750             <proto>void <name>glPointParameterfARB</name></proto>
18751             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18752             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18753             <alias name="glPointParameterf"/>
18754             <glx type="render" opcode="2065"/>
18755         </command>
18756         <command>
18757             <proto>void <name>glPointParameterfEXT</name></proto>
18758             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18759             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18760             <alias name="glPointParameterf"/>
18761         </command>
18762         <command>
18763             <proto>void <name>glPointParameterfSGIS</name></proto>
18764             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18765             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
18766             <alias name="glPointParameterf"/>
18767         </command>
18768         <command>
18769             <proto>void <name>glPointParameterfv</name></proto>
18770             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18771             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18772             <glx type="render" opcode="2066"/>
18773         </command>
18774         <command>
18775             <proto>void <name>glPointParameterfvARB</name></proto>
18776             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18777             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18778             <alias name="glPointParameterfv"/>
18779             <glx type="render" opcode="2066"/>
18780         </command>
18781         <command>
18782             <proto>void <name>glPointParameterfvEXT</name></proto>
18783             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18784             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18785             <alias name="glPointParameterfv"/>
18786         </command>
18787         <command>
18788             <proto>void <name>glPointParameterfvSGIS</name></proto>
18789             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18790             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
18791             <alias name="glPointParameterfv"/>
18792         </command>
18793         <command>
18794             <proto>void <name>glPointParameteri</name></proto>
18795             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18796             <param><ptype>GLint</ptype> <name>param</name></param>
18797             <glx type="render" opcode="4221"/>
18798         </command>
18799         <command>
18800             <proto>void <name>glPointParameteriNV</name></proto>
18801             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18802             <param><ptype>GLint</ptype> <name>param</name></param>
18803             <alias name="glPointParameteri"/>
18804             <glx type="render" opcode="4221"/>
18805         </command>
18806         <command>
18807             <proto>void <name>glPointParameteriv</name></proto>
18808             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18809             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18810             <glx type="render" opcode="4222"/>
18811         </command>
18812         <command>
18813             <proto>void <name>glPointParameterivNV</name></proto>
18814             <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
18815             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
18816             <alias name="glPointParameteriv"/>
18817             <glx type="render" opcode="4222"/>
18818         </command>
18819         <command>
18820             <proto>void <name>glPointParameterx</name></proto>
18821             <param><ptype>GLenum</ptype> <name>pname</name></param>
18822             <param><ptype>GLfixed</ptype> <name>param</name></param>
18823         </command>
18824         <command>
18825             <proto>void <name>glPointParameterxOES</name></proto>
18826             <param><ptype>GLenum</ptype> <name>pname</name></param>
18827             <param><ptype>GLfixed</ptype> <name>param</name></param>
18828         </command>
18829         <command>
18830             <proto>void <name>glPointParameterxv</name></proto>
18831             <param><ptype>GLenum</ptype> <name>pname</name></param>
18832             <param>const <ptype>GLfixed</ptype> *<name>params</name></param>
18833         </command>
18834         <command>
18835             <proto>void <name>glPointParameterxvOES</name></proto>
18836             <param><ptype>GLenum</ptype> <name>pname</name></param>
18837             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
18838         </command>
18839         <command>
18840             <proto>void <name>glPointSize</name></proto>
18841             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>size</name></param>
18842             <glx type="render" opcode="100"/>
18843         </command>
18844         <command>
18845             <proto>void <name>glPointSizePointerOES</name></proto>
18846             <param><ptype>GLenum</ptype> <name>type</name></param>
18847             <param><ptype>GLsizei</ptype> <name>stride</name></param>
18848             <param>const void *<name>pointer</name></param>
18849         </command>
18850         <command>
18851             <proto>void <name>glPointSizex</name></proto>
18852             <param><ptype>GLfixed</ptype> <name>size</name></param>
18853         </command>
18854         <command>
18855             <proto>void <name>glPointSizexOES</name></proto>
18856             <param><ptype>GLfixed</ptype> <name>size</name></param>
18857         </command>
18858         <command>
18859             <proto><ptype>GLint</ptype> <name>glPollAsyncSGIX</name></proto>
18860             <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
18861         </command>
18862         <command>
18863             <proto><ptype>GLint</ptype> <name>glPollInstrumentsSGIX</name></proto>
18864             <param len="1"><ptype>GLint</ptype> *<name>marker_p</name></param>
18865             <glx type="vendor" opcode="4104"/>
18866         </command>
18867         <command>
18868             <proto>void <name>glPolygonMode</name></proto>
18869             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
18870             <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
18871             <glx type="render" opcode="101"/>
18872         </command>
18873         <command>
18874             <proto>void <name>glPolygonOffset</name></proto>
18875             <param><ptype>GLfloat</ptype> <name>factor</name></param>
18876             <param><ptype>GLfloat</ptype> <name>units</name></param>
18877             <glx type="render" opcode="192"/>
18878         </command>
18879         <command>
18880             <proto>void <name>glPolygonOffsetEXT</name></proto>
18881             <param><ptype>GLfloat</ptype> <name>factor</name></param>
18882             <param><ptype>GLfloat</ptype> <name>bias</name></param>
18883             <glx type="render" opcode="4098"/>
18884         </command>
18885         <command>
18886             <proto>void <name>glPolygonOffsetx</name></proto>
18887             <param><ptype>GLfixed</ptype> <name>factor</name></param>
18888             <param><ptype>GLfixed</ptype> <name>units</name></param>
18889         </command>
18890         <command>
18891             <proto>void <name>glPolygonOffsetxOES</name></proto>
18892             <param><ptype>GLfixed</ptype> <name>factor</name></param>
18893             <param><ptype>GLfixed</ptype> <name>units</name></param>
18894         </command>
18895         <command>
18896             <proto>void <name>glPolygonStipple</name></proto>
18897             <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param>
18898             <glx type="render" opcode="102"/>
18899             <glx type="render" opcode="326" name="glPolygonStipplePBO" comment="PBO protocol"/>
18900         </command>
18901         <command>
18902             <proto>void <name>glPopAttrib</name></proto>
18903             <glx type="render" opcode="141"/>
18904         </command>
18905         <command>
18906             <proto>void <name>glPopClientAttrib</name></proto>
18907         </command>
18908         <command>
18909             <proto>void <name>glPopDebugGroup</name></proto>
18910         </command>
18911         <command>
18912             <proto>void <name>glPopDebugGroupKHR</name></proto>
18913             <alias name="glPopDebugGroup"/>
18914         </command>
18915         <command>
18916             <proto>void <name>glPopGroupMarkerEXT</name></proto>
18917         </command>
18918         <command>
18919             <proto>void <name>glPopMatrix</name></proto>
18920             <glx type="render" opcode="183"/>
18921         </command>
18922         <command>
18923             <proto>void <name>glPopName</name></proto>
18924             <glx type="render" opcode="124"/>
18925         </command>
18926         <command>
18927             <proto>void <name>glPresentFrameDualFillNV</name></proto>
18928             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
18929             <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
18930             <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
18931             <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
18932             <param><ptype>GLenum</ptype> <name>type</name></param>
18933             <param><ptype>GLenum</ptype> <name>target0</name></param>
18934             <param><ptype>GLuint</ptype> <name>fill0</name></param>
18935             <param><ptype>GLenum</ptype> <name>target1</name></param>
18936             <param><ptype>GLuint</ptype> <name>fill1</name></param>
18937             <param><ptype>GLenum</ptype> <name>target2</name></param>
18938             <param><ptype>GLuint</ptype> <name>fill2</name></param>
18939             <param><ptype>GLenum</ptype> <name>target3</name></param>
18940             <param><ptype>GLuint</ptype> <name>fill3</name></param>
18941         </command>
18942         <command>
18943             <proto>void <name>glPresentFrameKeyedNV</name></proto>
18944             <param><ptype>GLuint</ptype> <name>video_slot</name></param>
18945             <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
18946             <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
18947             <param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
18948             <param><ptype>GLenum</ptype> <name>type</name></param>
18949             <param><ptype>GLenum</ptype> <name>target0</name></param>
18950             <param><ptype>GLuint</ptype> <name>fill0</name></param>
18951             <param><ptype>GLuint</ptype> <name>key0</name></param>
18952             <param><ptype>GLenum</ptype> <name>target1</name></param>
18953             <param><ptype>GLuint</ptype> <name>fill1</name></param>
18954             <param><ptype>GLuint</ptype> <name>key1</name></param>
18955         </command>
18956         <command>
18957             <proto>void <name>glPrimitiveRestartIndex</name></proto>
18958             <param><ptype>GLuint</ptype> <name>index</name></param>
18959         </command>
18960         <command>
18961             <proto>void <name>glPrimitiveRestartIndexNV</name></proto>
18962             <param><ptype>GLuint</ptype> <name>index</name></param>
18963         </command>
18964         <command>
18965             <proto>void <name>glPrimitiveRestartNV</name></proto>
18966         </command>
18967         <command>
18968             <proto>void <name>glPrioritizeTextures</name></proto>
18969             <param><ptype>GLsizei</ptype> <name>n</name></param>
18970             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
18971             <param len="n">const <ptype>GLfloat</ptype> *<name>priorities</name></param>
18972             <glx type="render" opcode="4118"/>
18973         </command>
18974         <command>
18975             <proto>void <name>glPrioritizeTexturesEXT</name></proto>
18976             <param><ptype>GLsizei</ptype> <name>n</name></param>
18977             <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
18978             <param group="ClampedFloat32" len="n">const <ptype>GLclampf</ptype> *<name>priorities</name></param>
18979             <alias name="glPrioritizeTextures"/>
18980             <glx type="render" opcode="4118"/>
18981         </command>
18982         <command>
18983             <proto>void <name>glPrioritizeTexturesxOES</name></proto>
18984             <param><ptype>GLsizei</ptype> <name>n</name></param>
18985             <param len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
18986             <param group="ClampedFixed" len="n">const <ptype>GLfixed</ptype> *<name>priorities</name></param>
18987         </command>
18988         <command>
18989             <proto>void <name>glProgramBinary</name></proto>
18990             <param><ptype>GLuint</ptype> <name>program</name></param>
18991             <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
18992             <param len="length">const <ptype>GLvoid</ptype> *<name>binary</name></param>
18993             <param><ptype>GLsizei</ptype> <name>length</name></param>
18994         </command>
18995         <command>
18996             <proto>void <name>glProgramBinaryOES</name></proto>
18997             <param><ptype>GLuint</ptype> <name>program</name></param>
18998             <param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
18999             <param>const <ptype>GLvoid</ptype> *<name>binary</name></param>
19000             <param><ptype>GLint</ptype> <name>length</name></param>
19001         </command>
19002         <command>
19003             <proto>void <name>glProgramBufferParametersIivNV</name></proto>
19004             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19005             <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
19006             <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
19007             <param><ptype>GLsizei</ptype> <name>count</name></param>
19008             <param len="count">const <ptype>GLint</ptype> *<name>params</name></param>
19009         </command>
19010         <command>
19011             <proto>void <name>glProgramBufferParametersIuivNV</name></proto>
19012             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19013             <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
19014             <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
19015             <param><ptype>GLsizei</ptype> <name>count</name></param>
19016             <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
19017         </command>
19018         <command>
19019             <proto>void <name>glProgramBufferParametersfvNV</name></proto>
19020             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19021             <param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
19022             <param><ptype>GLuint</ptype> <name>wordIndex</name></param>
19023             <param><ptype>GLsizei</ptype> <name>count</name></param>
19024             <param len="count">const <ptype>GLfloat</ptype> *<name>params</name></param>
19025         </command>
19026         <command>
19027             <proto>void <name>glProgramEnvParameter4dARB</name></proto>
19028             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19029             <param><ptype>GLuint</ptype> <name>index</name></param>
19030             <param><ptype>GLdouble</ptype> <name>x</name></param>
19031             <param><ptype>GLdouble</ptype> <name>y</name></param>
19032             <param><ptype>GLdouble</ptype> <name>z</name></param>
19033             <param><ptype>GLdouble</ptype> <name>w</name></param>
19034             <vecequiv name="glProgramEnvParameter4dvARB"/>
19035         </command>
19036         <command>
19037             <proto>void <name>glProgramEnvParameter4dvARB</name></proto>
19038             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19039             <param><ptype>GLuint</ptype> <name>index</name></param>
19040             <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
19041         </command>
19042         <command>
19043             <proto>void <name>glProgramEnvParameter4fARB</name></proto>
19044             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19045             <param><ptype>GLuint</ptype> <name>index</name></param>
19046             <param><ptype>GLfloat</ptype> <name>x</name></param>
19047             <param><ptype>GLfloat</ptype> <name>y</name></param>
19048             <param><ptype>GLfloat</ptype> <name>z</name></param>
19049             <param><ptype>GLfloat</ptype> <name>w</name></param>
19050             <vecequiv name="glProgramEnvParameter4fvARB"/>
19051         </command>
19052         <command>
19053             <proto>void <name>glProgramEnvParameter4fvARB</name></proto>
19054             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19055             <param><ptype>GLuint</ptype> <name>index</name></param>
19056             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
19057         </command>
19058         <command>
19059             <proto>void <name>glProgramEnvParameterI4iNV</name></proto>
19060             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19061             <param><ptype>GLuint</ptype> <name>index</name></param>
19062             <param><ptype>GLint</ptype> <name>x</name></param>
19063             <param><ptype>GLint</ptype> <name>y</name></param>
19064             <param><ptype>GLint</ptype> <name>z</name></param>
19065             <param><ptype>GLint</ptype> <name>w</name></param>
19066             <vecequiv name="glProgramEnvParameterI4ivNV"/>
19067         </command>
19068         <command>
19069             <proto>void <name>glProgramEnvParameterI4ivNV</name></proto>
19070             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19071             <param><ptype>GLuint</ptype> <name>index</name></param>
19072             <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
19073         </command>
19074         <command>
19075             <proto>void <name>glProgramEnvParameterI4uiNV</name></proto>
19076             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19077             <param><ptype>GLuint</ptype> <name>index</name></param>
19078             <param><ptype>GLuint</ptype> <name>x</name></param>
19079             <param><ptype>GLuint</ptype> <name>y</name></param>
19080             <param><ptype>GLuint</ptype> <name>z</name></param>
19081             <param><ptype>GLuint</ptype> <name>w</name></param>
19082             <vecequiv name="glProgramEnvParameterI4uivNV"/>
19083         </command>
19084         <command>
19085             <proto>void <name>glProgramEnvParameterI4uivNV</name></proto>
19086             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19087             <param><ptype>GLuint</ptype> <name>index</name></param>
19088             <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
19089         </command>
19090         <command>
19091             <proto>void <name>glProgramEnvParameters4fvEXT</name></proto>
19092             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19093             <param><ptype>GLuint</ptype> <name>index</name></param>
19094             <param><ptype>GLsizei</ptype> <name>count</name></param>
19095             <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
19096             <glx type="render" opcode="4281"/>
19097         </command>
19098         <command>
19099             <proto>void <name>glProgramEnvParametersI4ivNV</name></proto>
19100             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19101             <param><ptype>GLuint</ptype> <name>index</name></param>
19102             <param><ptype>GLsizei</ptype> <name>count</name></param>
19103             <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
19104         </command>
19105         <command>
19106             <proto>void <name>glProgramEnvParametersI4uivNV</name></proto>
19107             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19108             <param><ptype>GLuint</ptype> <name>index</name></param>
19109             <param><ptype>GLsizei</ptype> <name>count</name></param>
19110             <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
19111         </command>
19112         <command>
19113             <proto>void <name>glProgramLocalParameter4dARB</name></proto>
19114             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19115             <param><ptype>GLuint</ptype> <name>index</name></param>
19116             <param><ptype>GLdouble</ptype> <name>x</name></param>
19117             <param><ptype>GLdouble</ptype> <name>y</name></param>
19118             <param><ptype>GLdouble</ptype> <name>z</name></param>
19119             <param><ptype>GLdouble</ptype> <name>w</name></param>
19120             <vecequiv name="glProgramLocalParameter4dvARB"/>
19121         </command>
19122         <command>
19123             <proto>void <name>glProgramLocalParameter4dvARB</name></proto>
19124             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19125             <param><ptype>GLuint</ptype> <name>index</name></param>
19126             <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
19127         </command>
19128         <command>
19129             <proto>void <name>glProgramLocalParameter4fARB</name></proto>
19130             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19131             <param><ptype>GLuint</ptype> <name>index</name></param>
19132             <param><ptype>GLfloat</ptype> <name>x</name></param>
19133             <param><ptype>GLfloat</ptype> <name>y</name></param>
19134             <param><ptype>GLfloat</ptype> <name>z</name></param>
19135             <param><ptype>GLfloat</ptype> <name>w</name></param>
19136             <vecequiv name="glProgramLocalParameter4fvARB"/>
19137         </command>
19138         <command>
19139             <proto>void <name>glProgramLocalParameter4fvARB</name></proto>
19140             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19141             <param><ptype>GLuint</ptype> <name>index</name></param>
19142             <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
19143         </command>
19144         <command>
19145             <proto>void <name>glProgramLocalParameterI4iNV</name></proto>
19146             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19147             <param><ptype>GLuint</ptype> <name>index</name></param>
19148             <param><ptype>GLint</ptype> <name>x</name></param>
19149             <param><ptype>GLint</ptype> <name>y</name></param>
19150             <param><ptype>GLint</ptype> <name>z</name></param>
19151             <param><ptype>GLint</ptype> <name>w</name></param>
19152             <vecequiv name="glProgramLocalParameterI4ivNV"/>
19153         </command>
19154         <command>
19155             <proto>void <name>glProgramLocalParameterI4ivNV</name></proto>
19156             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19157             <param><ptype>GLuint</ptype> <name>index</name></param>
19158             <param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
19159         </command>
19160         <command>
19161             <proto>void <name>glProgramLocalParameterI4uiNV</name></proto>
19162             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19163             <param><ptype>GLuint</ptype> <name>index</name></param>
19164             <param><ptype>GLuint</ptype> <name>x</name></param>
19165             <param><ptype>GLuint</ptype> <name>y</name></param>
19166             <param><ptype>GLuint</ptype> <name>z</name></param>
19167             <param><ptype>GLuint</ptype> <name>w</name></param>
19168             <vecequiv name="glProgramLocalParameterI4uivNV"/>
19169         </command>
19170         <command>
19171             <proto>void <name>glProgramLocalParameterI4uivNV</name></proto>
19172             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19173             <param><ptype>GLuint</ptype> <name>index</name></param>
19174             <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
19175         </command>
19176         <command>
19177             <proto>void <name>glProgramLocalParameters4fvEXT</name></proto>
19178             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19179             <param><ptype>GLuint</ptype> <name>index</name></param>
19180             <param><ptype>GLsizei</ptype> <name>count</name></param>
19181             <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
19182             <glx type="render" opcode="4282"/>
19183         </command>
19184         <command>
19185             <proto>void <name>glProgramLocalParametersI4ivNV</name></proto>
19186             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19187             <param><ptype>GLuint</ptype> <name>index</name></param>
19188             <param><ptype>GLsizei</ptype> <name>count</name></param>
19189             <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
19190         </command>
19191         <command>
19192             <proto>void <name>glProgramLocalParametersI4uivNV</name></proto>
19193             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
19194             <param><ptype>GLuint</ptype> <name>index</name></param>
19195             <param><ptype>GLsizei</ptype> <name>count</name></param>
19196             <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
19197         </command>
19198         <command>
19199             <proto>void <name>glProgramNamedParameter4dNV</name></proto>
19200             <param><ptype>GLuint</ptype> <name>id</name></param>
19201             <param><ptype>GLsizei</ptype> <name>len</name></param>
19202             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
19203             <param><ptype>GLdouble</ptype> <name>x</name></param>
19204             <param><ptype>GLdouble</ptype> <name>y</name></param>
19205             <param><ptype>GLdouble</ptype> <name>z</name></param>
19206             <param><ptype>GLdouble</ptype> <name>w</name></param>
19207             <vecequiv name="glProgramNamedParameter4dvNV"/>
19208         </command>
19209         <command>
19210             <proto>void <name>glProgramNamedParameter4dvNV</name></proto>
19211             <param><ptype>GLuint</ptype> <name>id</name></param>
19212             <param><ptype>GLsizei</ptype> <name>len</name></param>
19213             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
19214             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
19215             <glx type="render" opcode="4219"/>
19216         </command>
19217         <command>
19218             <proto>void <name>glProgramNamedParameter4fNV</name></proto>
19219             <param><ptype>GLuint</ptype> <name>id</name></param>
19220             <param><ptype>GLsizei</ptype> <name>len</name></param>
19221             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
19222             <param><ptype>GLfloat</ptype> <name>x</name></param>
19223             <param><ptype>GLfloat</ptype> <name>y</name></param>
19224             <param><ptype>GLfloat</ptype> <name>z</name></param>
19225             <param><ptype>GLfloat</ptype> <name>w</name></param>
19226             <vecequiv name="glProgramNamedParameter4fvNV"/>
19227         </command>
19228         <command>
19229             <proto>void <name>glProgramNamedParameter4fvNV</name></proto>
19230             <param><ptype>GLuint</ptype> <name>id</name></param>
19231             <param><ptype>GLsizei</ptype> <name>len</name></param>
19232             <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
19233             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
19234             <glx type="render" opcode="4218"/>
19235         </command>
19236         <command>
19237             <proto>void <name>glProgramParameter4dNV</name></proto>
19238             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19239             <param><ptype>GLuint</ptype> <name>index</name></param>
19240             <param><ptype>GLdouble</ptype> <name>x</name></param>
19241             <param><ptype>GLdouble</ptype> <name>y</name></param>
19242             <param><ptype>GLdouble</ptype> <name>z</name></param>
19243             <param><ptype>GLdouble</ptype> <name>w</name></param>
19244             <vecequiv name="glProgramParameter4dvNV"/>
19245         </command>
19246         <command>
19247             <proto>void <name>glProgramParameter4dvNV</name></proto>
19248             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19249             <param><ptype>GLuint</ptype> <name>index</name></param>
19250             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
19251             <glx type="render" opcode="4185"/>
19252         </command>
19253         <command>
19254             <proto>void <name>glProgramParameter4fNV</name></proto>
19255             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19256             <param><ptype>GLuint</ptype> <name>index</name></param>
19257             <param><ptype>GLfloat</ptype> <name>x</name></param>
19258             <param><ptype>GLfloat</ptype> <name>y</name></param>
19259             <param><ptype>GLfloat</ptype> <name>z</name></param>
19260             <param><ptype>GLfloat</ptype> <name>w</name></param>
19261             <vecequiv name="glProgramParameter4fvNV"/>
19262         </command>
19263         <command>
19264             <proto>void <name>glProgramParameter4fvNV</name></proto>
19265             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19266             <param><ptype>GLuint</ptype> <name>index</name></param>
19267             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
19268             <glx type="render" opcode="4184"/>
19269         </command>
19270         <command>
19271             <proto>void <name>glProgramParameteri</name></proto>
19272             <param><ptype>GLuint</ptype> <name>program</name></param>
19273             <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
19274             <param><ptype>GLint</ptype> <name>value</name></param>
19275         </command>
19276         <command>
19277             <proto>void <name>glProgramParameteriARB</name></proto>
19278             <param><ptype>GLuint</ptype> <name>program</name></param>
19279             <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
19280             <param><ptype>GLint</ptype> <name>value</name></param>
19281             <alias name="glProgramParameteri"/>
19282         </command>
19283         <command>
19284             <proto>void <name>glProgramParameteriEXT</name></proto>
19285             <param><ptype>GLuint</ptype> <name>program</name></param>
19286             <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
19287             <param><ptype>GLint</ptype> <name>value</name></param>
19288             <alias name="glProgramParameteri"/>
19289         </command>
19290         <command>
19291             <proto>void <name>glProgramParameters4dvNV</name></proto>
19292             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19293             <param><ptype>GLuint</ptype> <name>index</name></param>
19294             <param><ptype>GLsizei</ptype> <name>count</name></param>
19295             <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
19296             <glx type="render" opcode="4187"/>
19297         </command>
19298         <command>
19299             <proto>void <name>glProgramParameters4fvNV</name></proto>
19300             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
19301             <param><ptype>GLuint</ptype> <name>index</name></param>
19302             <param><ptype>GLsizei</ptype> <name>count</name></param>
19303             <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
19304             <glx type="render" opcode="4186"/>
19305         </command>
19306         <command>
19307             <proto>void <name>glProgramStringARB</name></proto>
19308             <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
19309             <param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param>
19310             <param><ptype>GLsizei</ptype> <name>len</name></param>
19311             <param len="len">const <ptype>GLvoid</ptype> *<name>string</name></param>
19312         </command>
19313         <command>
19314             <proto>void <name>glProgramSubroutineParametersuivNV</name></proto>
19315             <param><ptype>GLenum</ptype> <name>target</name></param>
19316             <param><ptype>GLsizei</ptype> <name>count</name></param>
19317             <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
19318         </command>
19319         <command>
19320             <proto>void <name>glProgramUniform1d</name></proto>
19321             <param><ptype>GLuint</ptype> <name>program</name></param>
19322             <param><ptype>GLint</ptype> <name>location</name></param>
19323             <param><ptype>GLdouble</ptype> <name>v0</name></param>
19324         </command>
19325         <command>
19326             <proto>void <name>glProgramUniform1dEXT</name></proto>
19327             <param><ptype>GLuint</ptype> <name>program</name></param>
19328             <param><ptype>GLint</ptype> <name>location</name></param>
19329             <param><ptype>GLdouble</ptype> <name>x</name></param>
19330         </command>
19331         <command>
19332             <proto>void <name>glProgramUniform1dv</name></proto>
19333             <param><ptype>GLuint</ptype> <name>program</name></param>
19334             <param><ptype>GLint</ptype> <name>location</name></param>
19335             <param><ptype>GLsizei</ptype> <name>count</name></param>
19336             <param len="1">const <ptype>GLdouble</ptype> *<name>value</name></param>
19337         </command>
19338         <command>
19339             <proto>void <name>glProgramUniform1dvEXT</name></proto>
19340             <param><ptype>GLuint</ptype> <name>program</name></param>
19341             <param><ptype>GLint</ptype> <name>location</name></param>
19342             <param><ptype>GLsizei</ptype> <name>count</name></param>
19343             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
19344         </command>
19345         <command>
19346             <proto>void <name>glProgramUniform1f</name></proto>
19347             <param><ptype>GLuint</ptype> <name>program</name></param>
19348             <param><ptype>GLint</ptype> <name>location</name></param>
19349             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19350         </command>
19351         <command>
19352             <proto>void <name>glProgramUniform1fEXT</name></proto>
19353             <param><ptype>GLuint</ptype> <name>program</name></param>
19354             <param><ptype>GLint</ptype> <name>location</name></param>
19355             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19356             <alias name="glProgramUniform1f"/>
19357         </command>
19358         <command>
19359             <proto>void <name>glProgramUniform1fv</name></proto>
19360             <param><ptype>GLuint</ptype> <name>program</name></param>
19361             <param><ptype>GLint</ptype> <name>location</name></param>
19362             <param><ptype>GLsizei</ptype> <name>count</name></param>
19363             <param len="1">const <ptype>GLfloat</ptype> *<name>value</name></param>
19364         </command>
19365         <command>
19366             <proto>void <name>glProgramUniform1fvEXT</name></proto>
19367             <param><ptype>GLuint</ptype> <name>program</name></param>
19368             <param><ptype>GLint</ptype> <name>location</name></param>
19369             <param><ptype>GLsizei</ptype> <name>count</name></param>
19370             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
19371             <alias name="glProgramUniform1fv"/>
19372         </command>
19373         <command>
19374             <proto>void <name>glProgramUniform1i</name></proto>
19375             <param><ptype>GLuint</ptype> <name>program</name></param>
19376             <param><ptype>GLint</ptype> <name>location</name></param>
19377             <param><ptype>GLint</ptype> <name>v0</name></param>
19378         </command>
19379         <command>
19380             <proto>void <name>glProgramUniform1i64NV</name></proto>
19381             <param><ptype>GLuint</ptype> <name>program</name></param>
19382             <param><ptype>GLint</ptype> <name>location</name></param>
19383             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
19384         </command>
19385         <command>
19386             <proto>void <name>glProgramUniform1i64vNV</name></proto>
19387             <param><ptype>GLuint</ptype> <name>program</name></param>
19388             <param><ptype>GLint</ptype> <name>location</name></param>
19389             <param><ptype>GLsizei</ptype> <name>count</name></param>
19390             <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
19391         </command>
19392         <command>
19393             <proto>void <name>glProgramUniform1iEXT</name></proto>
19394             <param><ptype>GLuint</ptype> <name>program</name></param>
19395             <param><ptype>GLint</ptype> <name>location</name></param>
19396             <param><ptype>GLint</ptype> <name>v0</name></param>
19397             <alias name="glProgramUniform1i"/>
19398         </command>
19399         <command>
19400             <proto>void <name>glProgramUniform1iv</name></proto>
19401             <param><ptype>GLuint</ptype> <name>program</name></param>
19402             <param><ptype>GLint</ptype> <name>location</name></param>
19403             <param><ptype>GLsizei</ptype> <name>count</name></param>
19404             <param len="1">const <ptype>GLint</ptype> *<name>value</name></param>
19405         </command>
19406         <command>
19407             <proto>void <name>glProgramUniform1ivEXT</name></proto>
19408             <param><ptype>GLuint</ptype> <name>program</name></param>
19409             <param><ptype>GLint</ptype> <name>location</name></param>
19410             <param><ptype>GLsizei</ptype> <name>count</name></param>
19411             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
19412             <alias name="glProgramUniform1iv"/>
19413         </command>
19414         <command>
19415             <proto>void <name>glProgramUniform1ui</name></proto>
19416             <param><ptype>GLuint</ptype> <name>program</name></param>
19417             <param><ptype>GLint</ptype> <name>location</name></param>
19418             <param><ptype>GLuint</ptype> <name>v0</name></param>
19419         </command>
19420         <command>
19421             <proto>void <name>glProgramUniform1ui64NV</name></proto>
19422             <param><ptype>GLuint</ptype> <name>program</name></param>
19423             <param><ptype>GLint</ptype> <name>location</name></param>
19424             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
19425         </command>
19426         <command>
19427             <proto>void <name>glProgramUniform1ui64vNV</name></proto>
19428             <param><ptype>GLuint</ptype> <name>program</name></param>
19429             <param><ptype>GLint</ptype> <name>location</name></param>
19430             <param><ptype>GLsizei</ptype> <name>count</name></param>
19431             <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
19432         </command>
19433         <command>
19434             <proto>void <name>glProgramUniform1uiEXT</name></proto>
19435             <param><ptype>GLuint</ptype> <name>program</name></param>
19436             <param><ptype>GLint</ptype> <name>location</name></param>
19437             <param><ptype>GLuint</ptype> <name>v0</name></param>
19438             <alias name="glProgramUniform1ui"/>
19439         </command>
19440         <command>
19441             <proto>void <name>glProgramUniform1uiv</name></proto>
19442             <param><ptype>GLuint</ptype> <name>program</name></param>
19443             <param><ptype>GLint</ptype> <name>location</name></param>
19444             <param><ptype>GLsizei</ptype> <name>count</name></param>
19445             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
19446         </command>
19447         <command>
19448             <proto>void <name>glProgramUniform1uivEXT</name></proto>
19449             <param><ptype>GLuint</ptype> <name>program</name></param>
19450             <param><ptype>GLint</ptype> <name>location</name></param>
19451             <param><ptype>GLsizei</ptype> <name>count</name></param>
19452             <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
19453             <alias name="glProgramUniform1uiv"/>
19454         </command>
19455         <command>
19456             <proto>void <name>glProgramUniform2d</name></proto>
19457             <param><ptype>GLuint</ptype> <name>program</name></param>
19458             <param><ptype>GLint</ptype> <name>location</name></param>
19459             <param><ptype>GLdouble</ptype> <name>v0</name></param>
19460             <param><ptype>GLdouble</ptype> <name>v1</name></param>
19461         </command>
19462         <command>
19463             <proto>void <name>glProgramUniform2dEXT</name></proto>
19464             <param><ptype>GLuint</ptype> <name>program</name></param>
19465             <param><ptype>GLint</ptype> <name>location</name></param>
19466             <param><ptype>GLdouble</ptype> <name>x</name></param>
19467             <param><ptype>GLdouble</ptype> <name>y</name></param>
19468         </command>
19469         <command>
19470             <proto>void <name>glProgramUniform2dv</name></proto>
19471             <param><ptype>GLuint</ptype> <name>program</name></param>
19472             <param><ptype>GLint</ptype> <name>location</name></param>
19473             <param><ptype>GLsizei</ptype> <name>count</name></param>
19474             <param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
19475         </command>
19476         <command>
19477             <proto>void <name>glProgramUniform2dvEXT</name></proto>
19478             <param><ptype>GLuint</ptype> <name>program</name></param>
19479             <param><ptype>GLint</ptype> <name>location</name></param>
19480             <param><ptype>GLsizei</ptype> <name>count</name></param>
19481             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
19482         </command>
19483         <command>
19484             <proto>void <name>glProgramUniform2f</name></proto>
19485             <param><ptype>GLuint</ptype> <name>program</name></param>
19486             <param><ptype>GLint</ptype> <name>location</name></param>
19487             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19488             <param><ptype>GLfloat</ptype> <name>v1</name></param>
19489         </command>
19490         <command>
19491             <proto>void <name>glProgramUniform2fEXT</name></proto>
19492             <param><ptype>GLuint</ptype> <name>program</name></param>
19493             <param><ptype>GLint</ptype> <name>location</name></param>
19494             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19495             <param><ptype>GLfloat</ptype> <name>v1</name></param>
19496             <alias name="glProgramUniform2f"/>
19497         </command>
19498         <command>
19499             <proto>void <name>glProgramUniform2fv</name></proto>
19500             <param><ptype>GLuint</ptype> <name>program</name></param>
19501             <param><ptype>GLint</ptype> <name>location</name></param>
19502             <param><ptype>GLsizei</ptype> <name>count</name></param>
19503             <param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
19504         </command>
19505         <command>
19506             <proto>void <name>glProgramUniform2fvEXT</name></proto>
19507             <param><ptype>GLuint</ptype> <name>program</name></param>
19508             <param><ptype>GLint</ptype> <name>location</name></param>
19509             <param><ptype>GLsizei</ptype> <name>count</name></param>
19510             <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
19511             <alias name="glProgramUniform2fv"/>
19512         </command>
19513         <command>
19514             <proto>void <name>glProgramUniform2i</name></proto>
19515             <param><ptype>GLuint</ptype> <name>program</name></param>
19516             <param><ptype>GLint</ptype> <name>location</name></param>
19517             <param><ptype>GLint</ptype> <name>v0</name></param>
19518             <param><ptype>GLint</ptype> <name>v1</name></param>
19519         </command>
19520         <command>
19521             <proto>void <name>glProgramUniform2i64NV</name></proto>
19522             <param><ptype>GLuint</ptype> <name>program</name></param>
19523             <param><ptype>GLint</ptype> <name>location</name></param>
19524             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
19525             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
19526         </command>
19527         <command>
19528             <proto>void <name>glProgramUniform2i64vNV</name></proto>
19529             <param><ptype>GLuint</ptype> <name>program</name></param>
19530             <param><ptype>GLint</ptype> <name>location</name></param>
19531             <param><ptype>GLsizei</ptype> <name>count</name></param>
19532             <param len="COMPSIZE(count*2)">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
19533         </command>
19534         <command>
19535             <proto>void <name>glProgramUniform2iEXT</name></proto>
19536             <param><ptype>GLuint</ptype> <name>program</name></param>
19537             <param><ptype>GLint</ptype> <name>location</name></param>
19538             <param><ptype>GLint</ptype> <name>v0</name></param>
19539             <param><ptype>GLint</ptype> <name>v1</name></param>
19540             <alias name="glProgramUniform2i"/>
19541         </command>
19542         <command>
19543             <proto>void <name>glProgramUniform2iv</name></proto>
19544             <param><ptype>GLuint</ptype> <name>program</name></param>
19545             <param><ptype>GLint</ptype> <name>location</name></param>
19546             <param><ptype>GLsizei</ptype> <name>count</name></param>
19547             <param len="2">const <ptype>GLint</ptype> *<name>value</name></param>
19548         </command>
19549         <command>
19550             <proto>void <name>glProgramUniform2ivEXT</name></proto>
19551             <param><ptype>GLuint</ptype> <name>program</name></param>
19552             <param><ptype>GLint</ptype> <name>location</name></param>
19553             <param><ptype>GLsizei</ptype> <name>count</name></param>
19554             <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
19555             <alias name="glProgramUniform2iv"/>
19556         </command>
19557         <command>
19558             <proto>void <name>glProgramUniform2ui</name></proto>
19559             <param><ptype>GLuint</ptype> <name>program</name></param>
19560             <param><ptype>GLint</ptype> <name>location</name></param>
19561             <param><ptype>GLuint</ptype> <name>v0</name></param>
19562             <param><ptype>GLuint</ptype> <name>v1</name></param>
19563         </command>
19564         <command>
19565             <proto>void <name>glProgramUniform2ui64NV</name></proto>
19566             <param><ptype>GLuint</ptype> <name>program</name></param>
19567             <param><ptype>GLint</ptype> <name>location</name></param>
19568             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
19569             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
19570         </command>
19571         <command>
19572             <proto>void <name>glProgramUniform2ui64vNV</name></proto>
19573             <param><ptype>GLuint</ptype> <name>program</name></param>
19574             <param><ptype>GLint</ptype> <name>location</name></param>
19575             <param><ptype>GLsizei</ptype> <name>count</name></param>
19576             <param len="COMPSIZE(count*2)">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
19577         </command>
19578         <command>
19579             <proto>void <name>glProgramUniform2uiEXT</name></proto>
19580             <param><ptype>GLuint</ptype> <name>program</name></param>
19581             <param><ptype>GLint</ptype> <name>location</name></param>
19582             <param><ptype>GLuint</ptype> <name>v0</name></param>
19583             <param><ptype>GLuint</ptype> <name>v1</name></param>
19584             <alias name="glProgramUniform2ui"/>
19585         </command>
19586         <command>
19587             <proto>void <name>glProgramUniform2uiv</name></proto>
19588             <param><ptype>GLuint</ptype> <name>program</name></param>
19589             <param><ptype>GLint</ptype> <name>location</name></param>
19590             <param><ptype>GLsizei</ptype> <name>count</name></param>
19591             <param len="2">const <ptype>GLuint</ptype> *<name>value</name></param>
19592         </command>
19593         <command>
19594             <proto>void <name>glProgramUniform2uivEXT</name></proto>
19595             <param><ptype>GLuint</ptype> <name>program</name></param>
19596             <param><ptype>GLint</ptype> <name>location</name></param>
19597             <param><ptype>GLsizei</ptype> <name>count</name></param>
19598             <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
19599             <alias name="glProgramUniform2uiv"/>
19600         </command>
19601         <command>
19602             <proto>void <name>glProgramUniform3d</name></proto>
19603             <param><ptype>GLuint</ptype> <name>program</name></param>
19604             <param><ptype>GLint</ptype> <name>location</name></param>
19605             <param><ptype>GLdouble</ptype> <name>v0</name></param>
19606             <param><ptype>GLdouble</ptype> <name>v1</name></param>
19607             <param><ptype>GLdouble</ptype> <name>v2</name></param>
19608         </command>
19609         <command>
19610             <proto>void <name>glProgramUniform3dEXT</name></proto>
19611             <param><ptype>GLuint</ptype> <name>program</name></param>
19612             <param><ptype>GLint</ptype> <name>location</name></param>
19613             <param><ptype>GLdouble</ptype> <name>x</name></param>
19614             <param><ptype>GLdouble</ptype> <name>y</name></param>
19615             <param><ptype>GLdouble</ptype> <name>z</name></param>
19616         </command>
19617         <command>
19618             <proto>void <name>glProgramUniform3dv</name></proto>
19619             <param><ptype>GLuint</ptype> <name>program</name></param>
19620             <param><ptype>GLint</ptype> <name>location</name></param>
19621             <param><ptype>GLsizei</ptype> <name>count</name></param>
19622             <param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
19623         </command>
19624         <command>
19625             <proto>void <name>glProgramUniform3dvEXT</name></proto>
19626             <param><ptype>GLuint</ptype> <name>program</name></param>
19627             <param><ptype>GLint</ptype> <name>location</name></param>
19628             <param><ptype>GLsizei</ptype> <name>count</name></param>
19629             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
19630         </command>
19631         <command>
19632             <proto>void <name>glProgramUniform3f</name></proto>
19633             <param><ptype>GLuint</ptype> <name>program</name></param>
19634             <param><ptype>GLint</ptype> <name>location</name></param>
19635             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19636             <param><ptype>GLfloat</ptype> <name>v1</name></param>
19637             <param><ptype>GLfloat</ptype> <name>v2</name></param>
19638         </command>
19639         <command>
19640             <proto>void <name>glProgramUniform3fEXT</name></proto>
19641             <param><ptype>GLuint</ptype> <name>program</name></param>
19642             <param><ptype>GLint</ptype> <name>location</name></param>
19643             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19644             <param><ptype>GLfloat</ptype> <name>v1</name></param>
19645             <param><ptype>GLfloat</ptype> <name>v2</name></param>
19646             <alias name="glProgramUniform3f"/>
19647         </command>
19648         <command>
19649             <proto>void <name>glProgramUniform3fv</name></proto>
19650             <param><ptype>GLuint</ptype> <name>program</name></param>
19651             <param><ptype>GLint</ptype> <name>location</name></param>
19652             <param><ptype>GLsizei</ptype> <name>count</name></param>
19653             <param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
19654         </command>
19655         <command>
19656             <proto>void <name>glProgramUniform3fvEXT</name></proto>
19657             <param><ptype>GLuint</ptype> <name>program</name></param>
19658             <param><ptype>GLint</ptype> <name>location</name></param>
19659             <param><ptype>GLsizei</ptype> <name>count</name></param>
19660             <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
19661             <alias name="glProgramUniform3fv"/>
19662         </command>
19663         <command>
19664             <proto>void <name>glProgramUniform3i</name></proto>
19665             <param><ptype>GLuint</ptype> <name>program</name></param>
19666             <param><ptype>GLint</ptype> <name>location</name></param>
19667             <param><ptype>GLint</ptype> <name>v0</name></param>
19668             <param><ptype>GLint</ptype> <name>v1</name></param>
19669             <param><ptype>GLint</ptype> <name>v2</name></param>
19670         </command>
19671         <command>
19672             <proto>void <name>glProgramUniform3i64NV</name></proto>
19673             <param><ptype>GLuint</ptype> <name>program</name></param>
19674             <param><ptype>GLint</ptype> <name>location</name></param>
19675             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
19676             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
19677             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
19678         </command>
19679         <command>
19680             <proto>void <name>glProgramUniform3i64vNV</name></proto>
19681             <param><ptype>GLuint</ptype> <name>program</name></param>
19682             <param><ptype>GLint</ptype> <name>location</name></param>
19683             <param><ptype>GLsizei</ptype> <name>count</name></param>
19684             <param len="COMPSIZE(count*3)">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
19685         </command>
19686         <command>
19687             <proto>void <name>glProgramUniform3iEXT</name></proto>
19688             <param><ptype>GLuint</ptype> <name>program</name></param>
19689             <param><ptype>GLint</ptype> <name>location</name></param>
19690             <param><ptype>GLint</ptype> <name>v0</name></param>
19691             <param><ptype>GLint</ptype> <name>v1</name></param>
19692             <param><ptype>GLint</ptype> <name>v2</name></param>
19693             <alias name="glProgramUniform3i"/>
19694         </command>
19695         <command>
19696             <proto>void <name>glProgramUniform3iv</name></proto>
19697             <param><ptype>GLuint</ptype> <name>program</name></param>
19698             <param><ptype>GLint</ptype> <name>location</name></param>
19699             <param><ptype>GLsizei</ptype> <name>count</name></param>
19700             <param len="3">const <ptype>GLint</ptype> *<name>value</name></param>
19701         </command>
19702         <command>
19703             <proto>void <name>glProgramUniform3ivEXT</name></proto>
19704             <param><ptype>GLuint</ptype> <name>program</name></param>
19705             <param><ptype>GLint</ptype> <name>location</name></param>
19706             <param><ptype>GLsizei</ptype> <name>count</name></param>
19707             <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
19708             <alias name="glProgramUniform3iv"/>
19709         </command>
19710         <command>
19711             <proto>void <name>glProgramUniform3ui</name></proto>
19712             <param><ptype>GLuint</ptype> <name>program</name></param>
19713             <param><ptype>GLint</ptype> <name>location</name></param>
19714             <param><ptype>GLuint</ptype> <name>v0</name></param>
19715             <param><ptype>GLuint</ptype> <name>v1</name></param>
19716             <param><ptype>GLuint</ptype> <name>v2</name></param>
19717         </command>
19718         <command>
19719             <proto>void <name>glProgramUniform3ui64NV</name></proto>
19720             <param><ptype>GLuint</ptype> <name>program</name></param>
19721             <param><ptype>GLint</ptype> <name>location</name></param>
19722             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
19723             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
19724             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
19725         </command>
19726         <command>
19727             <proto>void <name>glProgramUniform3ui64vNV</name></proto>
19728             <param><ptype>GLuint</ptype> <name>program</name></param>
19729             <param><ptype>GLint</ptype> <name>location</name></param>
19730             <param><ptype>GLsizei</ptype> <name>count</name></param>
19731             <param len="COMPSIZE(count*3)">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
19732         </command>
19733         <command>
19734             <proto>void <name>glProgramUniform3uiEXT</name></proto>
19735             <param><ptype>GLuint</ptype> <name>program</name></param>
19736             <param><ptype>GLint</ptype> <name>location</name></param>
19737             <param><ptype>GLuint</ptype> <name>v0</name></param>
19738             <param><ptype>GLuint</ptype> <name>v1</name></param>
19739             <param><ptype>GLuint</ptype> <name>v2</name></param>
19740             <alias name="glProgramUniform3ui"/>
19741         </command>
19742         <command>
19743             <proto>void <name>glProgramUniform3uiv</name></proto>
19744             <param><ptype>GLuint</ptype> <name>program</name></param>
19745             <param><ptype>GLint</ptype> <name>location</name></param>
19746             <param><ptype>GLsizei</ptype> <name>count</name></param>
19747             <param len="3">const <ptype>GLuint</ptype> *<name>value</name></param>
19748         </command>
19749         <command>
19750             <proto>void <name>glProgramUniform3uivEXT</name></proto>
19751             <param><ptype>GLuint</ptype> <name>program</name></param>
19752             <param><ptype>GLint</ptype> <name>location</name></param>
19753             <param><ptype>GLsizei</ptype> <name>count</name></param>
19754             <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
19755             <alias name="glProgramUniform3uiv"/>
19756         </command>
19757         <command>
19758             <proto>void <name>glProgramUniform4d</name></proto>
19759             <param><ptype>GLuint</ptype> <name>program</name></param>
19760             <param><ptype>GLint</ptype> <name>location</name></param>
19761             <param><ptype>GLdouble</ptype> <name>v0</name></param>
19762             <param><ptype>GLdouble</ptype> <name>v1</name></param>
19763             <param><ptype>GLdouble</ptype> <name>v2</name></param>
19764             <param><ptype>GLdouble</ptype> <name>v3</name></param>
19765         </command>
19766         <command>
19767             <proto>void <name>glProgramUniform4dEXT</name></proto>
19768             <param><ptype>GLuint</ptype> <name>program</name></param>
19769             <param><ptype>GLint</ptype> <name>location</name></param>
19770             <param><ptype>GLdouble</ptype> <name>x</name></param>
19771             <param><ptype>GLdouble</ptype> <name>y</name></param>
19772             <param><ptype>GLdouble</ptype> <name>z</name></param>
19773             <param><ptype>GLdouble</ptype> <name>w</name></param>
19774         </command>
19775         <command>
19776             <proto>void <name>glProgramUniform4dv</name></proto>
19777             <param><ptype>GLuint</ptype> <name>program</name></param>
19778             <param><ptype>GLint</ptype> <name>location</name></param>
19779             <param><ptype>GLsizei</ptype> <name>count</name></param>
19780             <param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
19781         </command>
19782         <command>
19783             <proto>void <name>glProgramUniform4dvEXT</name></proto>
19784             <param><ptype>GLuint</ptype> <name>program</name></param>
19785             <param><ptype>GLint</ptype> <name>location</name></param>
19786             <param><ptype>GLsizei</ptype> <name>count</name></param>
19787             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
19788         </command>
19789         <command>
19790             <proto>void <name>glProgramUniform4f</name></proto>
19791             <param><ptype>GLuint</ptype> <name>program</name></param>
19792             <param><ptype>GLint</ptype> <name>location</name></param>
19793             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19794             <param><ptype>GLfloat</ptype> <name>v1</name></param>
19795             <param><ptype>GLfloat</ptype> <name>v2</name></param>
19796             <param><ptype>GLfloat</ptype> <name>v3</name></param>
19797         </command>
19798         <command>
19799             <proto>void <name>glProgramUniform4fEXT</name></proto>
19800             <param><ptype>GLuint</ptype> <name>program</name></param>
19801             <param><ptype>GLint</ptype> <name>location</name></param>
19802             <param><ptype>GLfloat</ptype> <name>v0</name></param>
19803             <param><ptype>GLfloat</ptype> <name>v1</name></param>
19804             <param><ptype>GLfloat</ptype> <name>v2</name></param>
19805             <param><ptype>GLfloat</ptype> <name>v3</name></param>
19806             <alias name="glProgramUniform4f"/>
19807         </command>
19808         <command>
19809             <proto>void <name>glProgramUniform4fv</name></proto>
19810             <param><ptype>GLuint</ptype> <name>program</name></param>
19811             <param><ptype>GLint</ptype> <name>location</name></param>
19812             <param><ptype>GLsizei</ptype> <name>count</name></param>
19813             <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
19814         </command>
19815         <command>
19816             <proto>void <name>glProgramUniform4fvEXT</name></proto>
19817             <param><ptype>GLuint</ptype> <name>program</name></param>
19818             <param><ptype>GLint</ptype> <name>location</name></param>
19819             <param><ptype>GLsizei</ptype> <name>count</name></param>
19820             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
19821             <alias name="glProgramUniform4fv"/>
19822         </command>
19823         <command>
19824             <proto>void <name>glProgramUniform4i</name></proto>
19825             <param><ptype>GLuint</ptype> <name>program</name></param>
19826             <param><ptype>GLint</ptype> <name>location</name></param>
19827             <param><ptype>GLint</ptype> <name>v0</name></param>
19828             <param><ptype>GLint</ptype> <name>v1</name></param>
19829             <param><ptype>GLint</ptype> <name>v2</name></param>
19830             <param><ptype>GLint</ptype> <name>v3</name></param>
19831         </command>
19832         <command>
19833             <proto>void <name>glProgramUniform4i64NV</name></proto>
19834             <param><ptype>GLuint</ptype> <name>program</name></param>
19835             <param><ptype>GLint</ptype> <name>location</name></param>
19836             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
19837             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
19838             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
19839             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
19840         </command>
19841         <command>
19842             <proto>void <name>glProgramUniform4i64vNV</name></proto>
19843             <param><ptype>GLuint</ptype> <name>program</name></param>
19844             <param><ptype>GLint</ptype> <name>location</name></param>
19845             <param><ptype>GLsizei</ptype> <name>count</name></param>
19846             <param len="COMPSIZE(count*4)">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
19847         </command>
19848         <command>
19849             <proto>void <name>glProgramUniform4iEXT</name></proto>
19850             <param><ptype>GLuint</ptype> <name>program</name></param>
19851             <param><ptype>GLint</ptype> <name>location</name></param>
19852             <param><ptype>GLint</ptype> <name>v0</name></param>
19853             <param><ptype>GLint</ptype> <name>v1</name></param>
19854             <param><ptype>GLint</ptype> <name>v2</name></param>
19855             <param><ptype>GLint</ptype> <name>v3</name></param>
19856             <alias name="glProgramUniform4i"/>
19857         </command>
19858         <command>
19859             <proto>void <name>glProgramUniform4iv</name></proto>
19860             <param><ptype>GLuint</ptype> <name>program</name></param>
19861             <param><ptype>GLint</ptype> <name>location</name></param>
19862             <param><ptype>GLsizei</ptype> <name>count</name></param>
19863             <param len="4">const <ptype>GLint</ptype> *<name>value</name></param>
19864         </command>
19865         <command>
19866             <proto>void <name>glProgramUniform4ivEXT</name></proto>
19867             <param><ptype>GLuint</ptype> <name>program</name></param>
19868             <param><ptype>GLint</ptype> <name>location</name></param>
19869             <param><ptype>GLsizei</ptype> <name>count</name></param>
19870             <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
19871             <alias name="glProgramUniform4iv"/>
19872         </command>
19873         <command>
19874             <proto>void <name>glProgramUniform4ui</name></proto>
19875             <param><ptype>GLuint</ptype> <name>program</name></param>
19876             <param><ptype>GLint</ptype> <name>location</name></param>
19877             <param><ptype>GLuint</ptype> <name>v0</name></param>
19878             <param><ptype>GLuint</ptype> <name>v1</name></param>
19879             <param><ptype>GLuint</ptype> <name>v2</name></param>
19880             <param><ptype>GLuint</ptype> <name>v3</name></param>
19881         </command>
19882         <command>
19883             <proto>void <name>glProgramUniform4ui64NV</name></proto>
19884             <param><ptype>GLuint</ptype> <name>program</name></param>
19885             <param><ptype>GLint</ptype> <name>location</name></param>
19886             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
19887             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
19888             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
19889             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
19890         </command>
19891         <command>
19892             <proto>void <name>glProgramUniform4ui64vNV</name></proto>
19893             <param><ptype>GLuint</ptype> <name>program</name></param>
19894             <param><ptype>GLint</ptype> <name>location</name></param>
19895             <param><ptype>GLsizei</ptype> <name>count</name></param>
19896             <param len="COMPSIZE(count*4)">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
19897         </command>
19898         <command>
19899             <proto>void <name>glProgramUniform4uiEXT</name></proto>
19900             <param><ptype>GLuint</ptype> <name>program</name></param>
19901             <param><ptype>GLint</ptype> <name>location</name></param>
19902             <param><ptype>GLuint</ptype> <name>v0</name></param>
19903             <param><ptype>GLuint</ptype> <name>v1</name></param>
19904             <param><ptype>GLuint</ptype> <name>v2</name></param>
19905             <param><ptype>GLuint</ptype> <name>v3</name></param>
19906             <alias name="glProgramUniform4ui"/>
19907         </command>
19908         <command>
19909             <proto>void <name>glProgramUniform4uiv</name></proto>
19910             <param><ptype>GLuint</ptype> <name>program</name></param>
19911             <param><ptype>GLint</ptype> <name>location</name></param>
19912             <param><ptype>GLsizei</ptype> <name>count</name></param>
19913             <param len="4">const <ptype>GLuint</ptype> *<name>value</name></param>
19914         </command>
19915         <command>
19916             <proto>void <name>glProgramUniform4uivEXT</name></proto>
19917             <param><ptype>GLuint</ptype> <name>program</name></param>
19918             <param><ptype>GLint</ptype> <name>location</name></param>
19919             <param><ptype>GLsizei</ptype> <name>count</name></param>
19920             <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
19921             <alias name="glProgramUniform4uiv"/>
19922         </command>
19923         <command>
19924             <proto>void <name>glProgramUniformHandleui64ARB</name></proto>
19925             <param><ptype>GLuint</ptype> <name>program</name></param>
19926             <param><ptype>GLint</ptype> <name>location</name></param>
19927             <param><ptype>GLuint64</ptype> <name>value</name></param>
19928         </command>
19929         <command>
19930             <proto>void <name>glProgramUniformHandleui64NV</name></proto>
19931             <param><ptype>GLuint</ptype> <name>program</name></param>
19932             <param><ptype>GLint</ptype> <name>location</name></param>
19933             <param><ptype>GLuint64</ptype> <name>value</name></param>
19934         </command>
19935         <command>
19936             <proto>void <name>glProgramUniformHandleui64vARB</name></proto>
19937             <param><ptype>GLuint</ptype> <name>program</name></param>
19938             <param><ptype>GLint</ptype> <name>location</name></param>
19939             <param><ptype>GLsizei</ptype> <name>count</name></param>
19940             <param>const <ptype>GLuint64</ptype> *<name>values</name></param>
19941         </command>
19942         <command>
19943             <proto>void <name>glProgramUniformHandleui64vNV</name></proto>
19944             <param><ptype>GLuint</ptype> <name>program</name></param>
19945             <param><ptype>GLint</ptype> <name>location</name></param>
19946             <param><ptype>GLsizei</ptype> <name>count</name></param>
19947             <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
19948         </command>
19949         <command>
19950             <proto>void <name>glProgramUniformMatrix2dv</name></proto>
19951             <param><ptype>GLuint</ptype> <name>program</name></param>
19952             <param><ptype>GLint</ptype> <name>location</name></param>
19953             <param><ptype>GLsizei</ptype> <name>count</name></param>
19954             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
19955             <param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
19956         </command>
19957         <command>
19958             <proto>void <name>glProgramUniformMatrix2dvEXT</name></proto>
19959             <param><ptype>GLuint</ptype> <name>program</name></param>
19960             <param><ptype>GLint</ptype> <name>location</name></param>
19961             <param><ptype>GLsizei</ptype> <name>count</name></param>
19962             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
19963             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
19964         </command>
19965         <command>
19966             <proto>void <name>glProgramUniformMatrix2fv</name></proto>
19967             <param><ptype>GLuint</ptype> <name>program</name></param>
19968             <param><ptype>GLint</ptype> <name>location</name></param>
19969             <param><ptype>GLsizei</ptype> <name>count</name></param>
19970             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
19971             <param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
19972         </command>
19973         <command>
19974             <proto>void <name>glProgramUniformMatrix2fvEXT</name></proto>
19975             <param><ptype>GLuint</ptype> <name>program</name></param>
19976             <param><ptype>GLint</ptype> <name>location</name></param>
19977             <param><ptype>GLsizei</ptype> <name>count</name></param>
19978             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
19979             <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
19980             <alias name="glProgramUniformMatrix2fv"/>
19981         </command>
19982         <command>
19983             <proto>void <name>glProgramUniformMatrix2x3dv</name></proto>
19984             <param><ptype>GLuint</ptype> <name>program</name></param>
19985             <param><ptype>GLint</ptype> <name>location</name></param>
19986             <param><ptype>GLsizei</ptype> <name>count</name></param>
19987             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
19988             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
19989         </command>
19990         <command>
19991             <proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto>
19992             <param><ptype>GLuint</ptype> <name>program</name></param>
19993             <param><ptype>GLint</ptype> <name>location</name></param>
19994             <param><ptype>GLsizei</ptype> <name>count</name></param>
19995             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
19996             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
19997         </command>
19998         <command>
19999             <proto>void <name>glProgramUniformMatrix2x3fv</name></proto>
20000             <param><ptype>GLuint</ptype> <name>program</name></param>
20001             <param><ptype>GLint</ptype> <name>location</name></param>
20002             <param><ptype>GLsizei</ptype> <name>count</name></param>
20003             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20004             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
20005         </command>
20006         <command>
20007             <proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto>
20008             <param><ptype>GLuint</ptype> <name>program</name></param>
20009             <param><ptype>GLint</ptype> <name>location</name></param>
20010             <param><ptype>GLsizei</ptype> <name>count</name></param>
20011             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20012             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
20013             <alias name="glProgramUniformMatrix2x3fv"/>
20014         </command>
20015         <command>
20016             <proto>void <name>glProgramUniformMatrix2x4dv</name></proto>
20017             <param><ptype>GLuint</ptype> <name>program</name></param>
20018             <param><ptype>GLint</ptype> <name>location</name></param>
20019             <param><ptype>GLsizei</ptype> <name>count</name></param>
20020             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20021             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20022         </command>
20023         <command>
20024             <proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto>
20025             <param><ptype>GLuint</ptype> <name>program</name></param>
20026             <param><ptype>GLint</ptype> <name>location</name></param>
20027             <param><ptype>GLsizei</ptype> <name>count</name></param>
20028             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20029             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20030         </command>
20031         <command>
20032             <proto>void <name>glProgramUniformMatrix2x4fv</name></proto>
20033             <param><ptype>GLuint</ptype> <name>program</name></param>
20034             <param><ptype>GLint</ptype> <name>location</name></param>
20035             <param><ptype>GLsizei</ptype> <name>count</name></param>
20036             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20037             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
20038         </command>
20039         <command>
20040             <proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto>
20041             <param><ptype>GLuint</ptype> <name>program</name></param>
20042             <param><ptype>GLint</ptype> <name>location</name></param>
20043             <param><ptype>GLsizei</ptype> <name>count</name></param>
20044             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20045             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
20046             <alias name="glProgramUniformMatrix2x4fv"/>
20047         </command>
20048         <command>
20049             <proto>void <name>glProgramUniformMatrix3dv</name></proto>
20050             <param><ptype>GLuint</ptype> <name>program</name></param>
20051             <param><ptype>GLint</ptype> <name>location</name></param>
20052             <param><ptype>GLsizei</ptype> <name>count</name></param>
20053             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20054             <param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
20055         </command>
20056         <command>
20057             <proto>void <name>glProgramUniformMatrix3dvEXT</name></proto>
20058             <param><ptype>GLuint</ptype> <name>program</name></param>
20059             <param><ptype>GLint</ptype> <name>location</name></param>
20060             <param><ptype>GLsizei</ptype> <name>count</name></param>
20061             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20062             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20063         </command>
20064         <command>
20065             <proto>void <name>glProgramUniformMatrix3fv</name></proto>
20066             <param><ptype>GLuint</ptype> <name>program</name></param>
20067             <param><ptype>GLint</ptype> <name>location</name></param>
20068             <param><ptype>GLsizei</ptype> <name>count</name></param>
20069             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20070             <param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
20071         </command>
20072         <command>
20073             <proto>void <name>glProgramUniformMatrix3fvEXT</name></proto>
20074             <param><ptype>GLuint</ptype> <name>program</name></param>
20075             <param><ptype>GLint</ptype> <name>location</name></param>
20076             <param><ptype>GLsizei</ptype> <name>count</name></param>
20077             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20078             <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
20079             <alias name="glProgramUniformMatrix3fv"/>
20080         </command>
20081         <command>
20082             <proto>void <name>glProgramUniformMatrix3x2dv</name></proto>
20083             <param><ptype>GLuint</ptype> <name>program</name></param>
20084             <param><ptype>GLint</ptype> <name>location</name></param>
20085             <param><ptype>GLsizei</ptype> <name>count</name></param>
20086             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20087             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20088         </command>
20089         <command>
20090             <proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto>
20091             <param><ptype>GLuint</ptype> <name>program</name></param>
20092             <param><ptype>GLint</ptype> <name>location</name></param>
20093             <param><ptype>GLsizei</ptype> <name>count</name></param>
20094             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20095             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20096         </command>
20097         <command>
20098             <proto>void <name>glProgramUniformMatrix3x2fv</name></proto>
20099             <param><ptype>GLuint</ptype> <name>program</name></param>
20100             <param><ptype>GLint</ptype> <name>location</name></param>
20101             <param><ptype>GLsizei</ptype> <name>count</name></param>
20102             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20103             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
20104         </command>
20105         <command>
20106             <proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto>
20107             <param><ptype>GLuint</ptype> <name>program</name></param>
20108             <param><ptype>GLint</ptype> <name>location</name></param>
20109             <param><ptype>GLsizei</ptype> <name>count</name></param>
20110             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20111             <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
20112             <alias name="glProgramUniformMatrix3x2fv"/>
20113         </command>
20114         <command>
20115             <proto>void <name>glProgramUniformMatrix3x4dv</name></proto>
20116             <param><ptype>GLuint</ptype> <name>program</name></param>
20117             <param><ptype>GLint</ptype> <name>location</name></param>
20118             <param><ptype>GLsizei</ptype> <name>count</name></param>
20119             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20120             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20121         </command>
20122         <command>
20123             <proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto>
20124             <param><ptype>GLuint</ptype> <name>program</name></param>
20125             <param><ptype>GLint</ptype> <name>location</name></param>
20126             <param><ptype>GLsizei</ptype> <name>count</name></param>
20127             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20128             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20129         </command>
20130         <command>
20131             <proto>void <name>glProgramUniformMatrix3x4fv</name></proto>
20132             <param><ptype>GLuint</ptype> <name>program</name></param>
20133             <param><ptype>GLint</ptype> <name>location</name></param>
20134             <param><ptype>GLsizei</ptype> <name>count</name></param>
20135             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20136             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
20137         </command>
20138         <command>
20139             <proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto>
20140             <param><ptype>GLuint</ptype> <name>program</name></param>
20141             <param><ptype>GLint</ptype> <name>location</name></param>
20142             <param><ptype>GLsizei</ptype> <name>count</name></param>
20143             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20144             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
20145             <alias name="glProgramUniformMatrix3x4fv"/>
20146         </command>
20147         <command>
20148             <proto>void <name>glProgramUniformMatrix4dv</name></proto>
20149             <param><ptype>GLuint</ptype> <name>program</name></param>
20150             <param><ptype>GLint</ptype> <name>location</name></param>
20151             <param><ptype>GLsizei</ptype> <name>count</name></param>
20152             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20153             <param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
20154         </command>
20155         <command>
20156             <proto>void <name>glProgramUniformMatrix4dvEXT</name></proto>
20157             <param><ptype>GLuint</ptype> <name>program</name></param>
20158             <param><ptype>GLint</ptype> <name>location</name></param>
20159             <param><ptype>GLsizei</ptype> <name>count</name></param>
20160             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20161             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20162         </command>
20163         <command>
20164             <proto>void <name>glProgramUniformMatrix4fv</name></proto>
20165             <param><ptype>GLuint</ptype> <name>program</name></param>
20166             <param><ptype>GLint</ptype> <name>location</name></param>
20167             <param><ptype>GLsizei</ptype> <name>count</name></param>
20168             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20169             <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
20170         </command>
20171         <command>
20172             <proto>void <name>glProgramUniformMatrix4fvEXT</name></proto>
20173             <param><ptype>GLuint</ptype> <name>program</name></param>
20174             <param><ptype>GLint</ptype> <name>location</name></param>
20175             <param><ptype>GLsizei</ptype> <name>count</name></param>
20176             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20177             <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
20178             <alias name="glProgramUniformMatrix4fv"/>
20179         </command>
20180         <command>
20181             <proto>void <name>glProgramUniformMatrix4x2dv</name></proto>
20182             <param><ptype>GLuint</ptype> <name>program</name></param>
20183             <param><ptype>GLint</ptype> <name>location</name></param>
20184             <param><ptype>GLsizei</ptype> <name>count</name></param>
20185             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20186             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20187         </command>
20188         <command>
20189             <proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto>
20190             <param><ptype>GLuint</ptype> <name>program</name></param>
20191             <param><ptype>GLint</ptype> <name>location</name></param>
20192             <param><ptype>GLsizei</ptype> <name>count</name></param>
20193             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20194             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20195         </command>
20196         <command>
20197             <proto>void <name>glProgramUniformMatrix4x2fv</name></proto>
20198             <param><ptype>GLuint</ptype> <name>program</name></param>
20199             <param><ptype>GLint</ptype> <name>location</name></param>
20200             <param><ptype>GLsizei</ptype> <name>count</name></param>
20201             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20202             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
20203         </command>
20204         <command>
20205             <proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto>
20206             <param><ptype>GLuint</ptype> <name>program</name></param>
20207             <param><ptype>GLint</ptype> <name>location</name></param>
20208             <param><ptype>GLsizei</ptype> <name>count</name></param>
20209             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20210             <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
20211             <alias name="glProgramUniformMatrix4x2fv"/>
20212         </command>
20213         <command>
20214             <proto>void <name>glProgramUniformMatrix4x3dv</name></proto>
20215             <param><ptype>GLuint</ptype> <name>program</name></param>
20216             <param><ptype>GLint</ptype> <name>location</name></param>
20217             <param><ptype>GLsizei</ptype> <name>count</name></param>
20218             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20219             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20220         </command>
20221         <command>
20222             <proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto>
20223             <param><ptype>GLuint</ptype> <name>program</name></param>
20224             <param><ptype>GLint</ptype> <name>location</name></param>
20225             <param><ptype>GLsizei</ptype> <name>count</name></param>
20226             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20227             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
20228         </command>
20229         <command>
20230             <proto>void <name>glProgramUniformMatrix4x3fv</name></proto>
20231             <param><ptype>GLuint</ptype> <name>program</name></param>
20232             <param><ptype>GLint</ptype> <name>location</name></param>
20233             <param><ptype>GLsizei</ptype> <name>count</name></param>
20234             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20235             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
20236         </command>
20237         <command>
20238             <proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto>
20239             <param><ptype>GLuint</ptype> <name>program</name></param>
20240             <param><ptype>GLint</ptype> <name>location</name></param>
20241             <param><ptype>GLsizei</ptype> <name>count</name></param>
20242             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
20243             <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
20244             <alias name="glProgramUniformMatrix4x3fv"/>
20245         </command>
20246         <command>
20247             <proto>void <name>glProgramUniformui64NV</name></proto>
20248             <param><ptype>GLuint</ptype> <name>program</name></param>
20249             <param><ptype>GLint</ptype> <name>location</name></param>
20250             <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
20251         </command>
20252         <command>
20253             <proto>void <name>glProgramUniformui64vNV</name></proto>
20254             <param><ptype>GLuint</ptype> <name>program</name></param>
20255             <param><ptype>GLint</ptype> <name>location</name></param>
20256             <param><ptype>GLsizei</ptype> <name>count</name></param>
20257             <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
20258         </command>
20259         <command>
20260             <proto>void <name>glProgramVertexLimitNV</name></proto>
20261             <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20262             <param><ptype>GLint</ptype> <name>limit</name></param>
20263         </command>
20264         <command>
20265             <proto>void <name>glProvokingVertex</name></proto>
20266             <param><ptype>GLenum</ptype> <name>mode</name></param>
20267         </command>
20268         <command>
20269             <proto>void <name>glProvokingVertexEXT</name></proto>
20270             <param><ptype>GLenum</ptype> <name>mode</name></param>
20271             <alias name="glProvokingVertex"/>
20272         </command>
20273         <command>
20274             <proto>void <name>glPushAttrib</name></proto>
20275             <param group="AttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
20276             <glx type="render" opcode="142"/>
20277         </command>
20278         <command>
20279             <proto>void <name>glPushClientAttrib</name></proto>
20280             <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
20281         </command>
20282         <command>
20283             <proto>void <name>glPushClientAttribDefaultEXT</name></proto>
20284             <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
20285         </command>
20286         <command>
20287             <proto>void <name>glPushDebugGroup</name></proto>
20288             <param><ptype>GLenum</ptype> <name>source</name></param>
20289             <param><ptype>GLuint</ptype> <name>id</name></param>
20290             <param><ptype>GLsizei</ptype> <name>length</name></param>
20291             <param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param>
20292         </command>
20293         <command>
20294             <proto>void <name>glPushDebugGroupKHR</name></proto>
20295             <param><ptype>GLenum</ptype> <name>source</name></param>
20296             <param><ptype>GLuint</ptype> <name>id</name></param>
20297             <param><ptype>GLsizei</ptype> <name>length</name></param>
20298             <param>const <ptype>GLchar</ptype> *<name>message</name></param>
20299             <alias name="glPushDebugGroup"/>
20300         </command>
20301         <command>
20302             <proto>void <name>glPushGroupMarkerEXT</name></proto>
20303             <param><ptype>GLsizei</ptype> <name>length</name></param>
20304             <param>const <ptype>GLchar</ptype> *<name>marker</name></param>
20305         </command>
20306         <command>
20307             <proto>void <name>glPushMatrix</name></proto>
20308             <glx type="render" opcode="184"/>
20309         </command>
20310         <command>
20311             <proto>void <name>glPushName</name></proto>
20312             <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
20313             <glx type="render" opcode="125"/>
20314         </command>
20315         <command>
20316             <proto>void <name>glQueryCounter</name></proto>
20317             <param><ptype>GLuint</ptype> <name>id</name></param>
20318             <param><ptype>GLenum</ptype> <name>target</name></param>
20319         </command>
20320         <command>
20321             <proto>void <name>glQueryCounterEXT</name></proto>
20322             <param><ptype>GLuint</ptype> <name>id</name></param>
20323             <param><ptype>GLenum</ptype> <name>target</name></param>
20324             <alias name="glQueryCounter"/>
20325         </command>
20326         <command>
20327             <proto><ptype>GLbitfield</ptype> <name>glQueryMatrixxOES</name></proto>
20328             <param len="16"><ptype>GLfixed</ptype> *<name>mantissa</name></param>
20329             <param len="16"><ptype>GLint</ptype> *<name>exponent</name></param>
20330         </command>
20331         <command>
20332             <proto>void <name>glRasterPos2d</name></proto>
20333             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
20334             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
20335             <vecequiv name="glRasterPos2dv"/>
20336         </command>
20337         <command>
20338             <proto>void <name>glRasterPos2dv</name></proto>
20339             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
20340             <glx type="render" opcode="33"/>
20341         </command>
20342         <command>
20343             <proto>void <name>glRasterPos2f</name></proto>
20344             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
20345             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
20346             <vecequiv name="glRasterPos2fv"/>
20347         </command>
20348         <command>
20349             <proto>void <name>glRasterPos2fv</name></proto>
20350             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
20351             <glx type="render" opcode="34"/>
20352         </command>
20353         <command>
20354             <proto>void <name>glRasterPos2i</name></proto>
20355             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
20356             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
20357             <vecequiv name="glRasterPos2iv"/>
20358         </command>
20359         <command>
20360             <proto>void <name>glRasterPos2iv</name></proto>
20361             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
20362             <glx type="render" opcode="35"/>
20363         </command>
20364         <command>
20365             <proto>void <name>glRasterPos2s</name></proto>
20366             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
20367             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
20368             <vecequiv name="glRasterPos2sv"/>
20369         </command>
20370         <command>
20371             <proto>void <name>glRasterPos2sv</name></proto>
20372             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
20373             <glx type="render" opcode="36"/>
20374         </command>
20375         <command>
20376             <proto>void <name>glRasterPos2xOES</name></proto>
20377             <param><ptype>GLfixed</ptype> <name>x</name></param>
20378             <param><ptype>GLfixed</ptype> <name>y</name></param>
20379         </command>
20380         <command>
20381             <proto>void <name>glRasterPos2xvOES</name></proto>
20382             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
20383         </command>
20384         <command>
20385             <proto>void <name>glRasterPos3d</name></proto>
20386             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
20387             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
20388             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
20389             <vecequiv name="glRasterPos3dv"/>
20390         </command>
20391         <command>
20392             <proto>void <name>glRasterPos3dv</name></proto>
20393             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
20394             <glx type="render" opcode="37"/>
20395         </command>
20396         <command>
20397             <proto>void <name>glRasterPos3f</name></proto>
20398             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
20399             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
20400             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
20401             <vecequiv name="glRasterPos3fv"/>
20402         </command>
20403         <command>
20404             <proto>void <name>glRasterPos3fv</name></proto>
20405             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20406             <glx type="render" opcode="38"/>
20407         </command>
20408         <command>
20409             <proto>void <name>glRasterPos3i</name></proto>
20410             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
20411             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
20412             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
20413             <vecequiv name="glRasterPos3iv"/>
20414         </command>
20415         <command>
20416             <proto>void <name>glRasterPos3iv</name></proto>
20417             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
20418             <glx type="render" opcode="39"/>
20419         </command>
20420         <command>
20421             <proto>void <name>glRasterPos3s</name></proto>
20422             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
20423             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
20424             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
20425             <vecequiv name="glRasterPos3sv"/>
20426         </command>
20427         <command>
20428             <proto>void <name>glRasterPos3sv</name></proto>
20429             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
20430             <glx type="render" opcode="40"/>
20431         </command>
20432         <command>
20433             <proto>void <name>glRasterPos3xOES</name></proto>
20434             <param><ptype>GLfixed</ptype> <name>x</name></param>
20435             <param><ptype>GLfixed</ptype> <name>y</name></param>
20436             <param><ptype>GLfixed</ptype> <name>z</name></param>
20437         </command>
20438         <command>
20439             <proto>void <name>glRasterPos3xvOES</name></proto>
20440             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
20441         </command>
20442         <command>
20443             <proto>void <name>glRasterPos4d</name></proto>
20444             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
20445             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
20446             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
20447             <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
20448             <vecequiv name="glRasterPos4dv"/>
20449         </command>
20450         <command>
20451             <proto>void <name>glRasterPos4dv</name></proto>
20452             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
20453             <glx type="render" opcode="41"/>
20454         </command>
20455         <command>
20456             <proto>void <name>glRasterPos4f</name></proto>
20457             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
20458             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
20459             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
20460             <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
20461             <vecequiv name="glRasterPos4fv"/>
20462         </command>
20463         <command>
20464             <proto>void <name>glRasterPos4fv</name></proto>
20465             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
20466             <glx type="render" opcode="42"/>
20467         </command>
20468         <command>
20469             <proto>void <name>glRasterPos4i</name></proto>
20470             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
20471             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
20472             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
20473             <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
20474             <vecequiv name="glRasterPos4iv"/>
20475         </command>
20476         <command>
20477             <proto>void <name>glRasterPos4iv</name></proto>
20478             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
20479             <glx type="render" opcode="43"/>
20480         </command>
20481         <command>
20482             <proto>void <name>glRasterPos4s</name></proto>
20483             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
20484             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
20485             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
20486             <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
20487             <vecequiv name="glRasterPos4sv"/>
20488         </command>
20489         <command>
20490             <proto>void <name>glRasterPos4sv</name></proto>
20491             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
20492             <glx type="render" opcode="44"/>
20493         </command>
20494         <command>
20495             <proto>void <name>glRasterPos4xOES</name></proto>
20496             <param><ptype>GLfixed</ptype> <name>x</name></param>
20497             <param><ptype>GLfixed</ptype> <name>y</name></param>
20498             <param><ptype>GLfixed</ptype> <name>z</name></param>
20499             <param><ptype>GLfixed</ptype> <name>w</name></param>
20500         </command>
20501         <command>
20502             <proto>void <name>glRasterPos4xvOES</name></proto>
20503             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
20504         </command>
20505         <command>
20506             <proto>void <name>glReadBuffer</name></proto>
20507             <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
20508             <glx type="render" opcode="171"/>
20509         </command>
20510         <command>
20511             <proto>void <name>glReadBufferIndexedEXT</name></proto>
20512             <param><ptype>GLenum</ptype> <name>src</name></param>
20513             <param><ptype>GLint</ptype> <name>index</name></param>
20514         </command>
20515         <command>
20516             <proto>void <name>glReadBufferNV</name></proto>
20517             <param><ptype>GLenum</ptype> <name>mode</name></param>
20518         </command>
20519         <command>
20520             <proto>void <name>glReadInstrumentsSGIX</name></proto>
20521             <param><ptype>GLint</ptype> <name>marker</name></param>
20522             <glx type="render" opcode="2077"/>
20523         </command>
20524         <command>
20525             <proto>void <name>glReadPixels</name></proto>
20526             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
20527             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
20528             <param><ptype>GLsizei</ptype> <name>width</name></param>
20529             <param><ptype>GLsizei</ptype> <name>height</name></param>
20530             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
20531             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
20532             <param len="COMPSIZE(format,type,width,height)"><ptype>GLvoid</ptype> *<name>pixels</name></param>
20533             <glx type="single" opcode="111"/>
20534             <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/>
20535         </command>
20536         <command>
20537             <proto>void <name>glReadnPixelsARB</name></proto>
20538             <param><ptype>GLint</ptype> <name>x</name></param>
20539             <param><ptype>GLint</ptype> <name>y</name></param>
20540             <param><ptype>GLsizei</ptype> <name>width</name></param>
20541             <param><ptype>GLsizei</ptype> <name>height</name></param>
20542             <param><ptype>GLenum</ptype> <name>format</name></param>
20543             <param><ptype>GLenum</ptype> <name>type</name></param>
20544             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20545             <param len="bufSize"><ptype>GLvoid</ptype> *<name>data</name></param>
20546         </command>
20547         <command>
20548             <proto>void <name>glReadnPixelsEXT</name></proto>
20549             <param><ptype>GLint</ptype> <name>x</name></param>
20550             <param><ptype>GLint</ptype> <name>y</name></param>
20551             <param><ptype>GLsizei</ptype> <name>width</name></param>
20552             <param><ptype>GLsizei</ptype> <name>height</name></param>
20553             <param><ptype>GLenum</ptype> <name>format</name></param>
20554             <param><ptype>GLenum</ptype> <name>type</name></param>
20555             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
20556             <param len="bufSize"><ptype>GLvoid</ptype> *<name>data</name></param>
20557         </command>
20558         <command>
20559             <proto>void <name>glRectd</name></proto>
20560             <param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param>
20561             <param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param>
20562             <param group="CoordD"><ptype>GLdouble</ptype> <name>x2</name></param>
20563             <param group="CoordD"><ptype>GLdouble</ptype> <name>y2</name></param>
20564             <vecequiv name="glRectdv"/>
20565         </command>
20566         <command>
20567             <proto>void <name>glRectdv</name></proto>
20568             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v1</name></param>
20569             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v2</name></param>
20570             <glx type="render" opcode="45"/>
20571         </command>
20572         <command>
20573             <proto>void <name>glRectf</name></proto>
20574             <param group="CoordF"><ptype>GLfloat</ptype> <name>x1</name></param>
20575             <param group="CoordF"><ptype>GLfloat</ptype> <name>y1</name></param>
20576             <param group="CoordF"><ptype>GLfloat</ptype> <name>x2</name></param>
20577             <param group="CoordF"><ptype>GLfloat</ptype> <name>y2</name></param>
20578             <vecequiv name="glRectfv"/>
20579         </command>
20580         <command>
20581             <proto>void <name>glRectfv</name></proto>
20582             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v1</name></param>
20583             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v2</name></param>
20584             <glx type="render" opcode="46"/>
20585         </command>
20586         <command>
20587             <proto>void <name>glRecti</name></proto>
20588             <param group="CoordI"><ptype>GLint</ptype> <name>x1</name></param>
20589             <param group="CoordI"><ptype>GLint</ptype> <name>y1</name></param>
20590             <param group="CoordI"><ptype>GLint</ptype> <name>x2</name></param>
20591             <param group="CoordI"><ptype>GLint</ptype> <name>y2</name></param>
20592             <vecequiv name="glRectiv"/>
20593         </command>
20594         <command>
20595             <proto>void <name>glRectiv</name></proto>
20596             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v1</name></param>
20597             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v2</name></param>
20598             <glx type="render" opcode="47"/>
20599         </command>
20600         <command>
20601             <proto>void <name>glRects</name></proto>
20602             <param group="CoordS"><ptype>GLshort</ptype> <name>x1</name></param>
20603             <param group="CoordS"><ptype>GLshort</ptype> <name>y1</name></param>
20604             <param group="CoordS"><ptype>GLshort</ptype> <name>x2</name></param>
20605             <param group="CoordS"><ptype>GLshort</ptype> <name>y2</name></param>
20606             <vecequiv name="glRectsv"/>
20607         </command>
20608         <command>
20609             <proto>void <name>glRectsv</name></proto>
20610             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v1</name></param>
20611             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v2</name></param>
20612             <glx type="render" opcode="48"/>
20613         </command>
20614         <command>
20615             <proto>void <name>glRectxOES</name></proto>
20616             <param><ptype>GLfixed</ptype> <name>x1</name></param>
20617             <param><ptype>GLfixed</ptype> <name>y1</name></param>
20618             <param><ptype>GLfixed</ptype> <name>x2</name></param>
20619             <param><ptype>GLfixed</ptype> <name>y2</name></param>
20620         </command>
20621         <command>
20622             <proto>void <name>glRectxvOES</name></proto>
20623             <param len="2">const <ptype>GLfixed</ptype> *<name>v1</name></param>
20624             <param len="2">const <ptype>GLfixed</ptype> *<name>v2</name></param>
20625         </command>
20626         <command>
20627             <proto>void <name>glReferencePlaneSGIX</name></proto>
20628             <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
20629             <glx type="render" opcode="2071"/>
20630         </command>
20631         <command>
20632             <proto>void <name>glReleaseShaderCompiler</name></proto>
20633         </command>
20634         <command>
20635             <proto><ptype>GLint</ptype> <name>glRenderMode</name></proto>
20636             <param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param>
20637             <glx type="single" opcode="107"/>
20638         </command>
20639         <command>
20640             <proto>void <name>glRenderbufferStorage</name></proto>
20641             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
20642             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20643             <param><ptype>GLsizei</ptype> <name>width</name></param>
20644             <param><ptype>GLsizei</ptype> <name>height</name></param>
20645             <glx type="render" opcode="4318"/>
20646         </command>
20647         <command>
20648             <proto>void <name>glRenderbufferStorageEXT</name></proto>
20649             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
20650             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20651             <param><ptype>GLsizei</ptype> <name>width</name></param>
20652             <param><ptype>GLsizei</ptype> <name>height</name></param>
20653             <alias name="glRenderbufferStorage"/>
20654             <glx type="render" opcode="4318"/>
20655         </command>
20656         <command>
20657             <proto>void <name>glRenderbufferStorageMultisample</name></proto>
20658             <param><ptype>GLenum</ptype> <name>target</name></param>
20659             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20660             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20661             <param><ptype>GLsizei</ptype> <name>width</name></param>
20662             <param><ptype>GLsizei</ptype> <name>height</name></param>
20663             <glx type="render" opcode="4331"/>
20664         </command>
20665         <command>
20666             <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
20667             <param><ptype>GLenum</ptype> <name>target</name></param>
20668             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20669             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20670             <param><ptype>GLsizei</ptype> <name>width</name></param>
20671             <param><ptype>GLsizei</ptype> <name>height</name></param>
20672         </command>
20673         <command>
20674             <proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto>
20675             <param><ptype>GLenum</ptype> <name>target</name></param>
20676             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20677             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20678             <param><ptype>GLsizei</ptype> <name>width</name></param>
20679             <param><ptype>GLsizei</ptype> <name>height</name></param>
20680         </command>
20681         <command>
20682             <proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto>
20683             <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
20684             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
20685             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
20686             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
20687             <param><ptype>GLsizei</ptype> <name>width</name></param>
20688             <param><ptype>GLsizei</ptype> <name>height</name></param>
20689         </command>
20690         <command>
20691             <proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto>
20692             <param><ptype>GLenum</ptype> <name>target</name></param>
20693             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20694             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20695             <param><ptype>GLsizei</ptype> <name>width</name></param>
20696             <param><ptype>GLsizei</ptype> <name>height</name></param>
20697             <alias name="glRenderbufferStorageMultisample"/>
20698             <glx type="render" opcode="4331"/>
20699         </command>
20700         <command>
20701             <proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto>
20702             <param><ptype>GLenum</ptype> <name>target</name></param>
20703             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20704             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20705             <param><ptype>GLsizei</ptype> <name>width</name></param>
20706             <param><ptype>GLsizei</ptype> <name>height</name></param>
20707         </command>
20708         <command>
20709             <proto>void <name>glRenderbufferStorageMultisampleNV</name></proto>
20710             <param><ptype>GLenum</ptype> <name>target</name></param>
20711             <param><ptype>GLsizei</ptype> <name>samples</name></param>
20712             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20713             <param><ptype>GLsizei</ptype> <name>width</name></param>
20714             <param><ptype>GLsizei</ptype> <name>height</name></param>
20715         </command>
20716         <command>
20717             <proto>void <name>glRenderbufferStorageOES</name></proto>
20718             <param><ptype>GLenum</ptype> <name>target</name></param>
20719             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
20720             <param><ptype>GLsizei</ptype> <name>width</name></param>
20721             <param><ptype>GLsizei</ptype> <name>height</name></param>
20722         </command>
20723         <command>
20724             <proto>void <name>glReplacementCodePointerSUN</name></proto>
20725             <param group="ReplacementCodeTypeSUN"><ptype>GLenum</ptype> <name>type</name></param>
20726             <param><ptype>GLsizei</ptype> <name>stride</name></param>
20727             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
20728         </command>
20729         <command>
20730             <proto>void <name>glReplacementCodeubSUN</name></proto>
20731             <param><ptype>GLubyte</ptype> <name>code</name></param>
20732         </command>
20733         <command>
20734             <proto>void <name>glReplacementCodeubvSUN</name></proto>
20735             <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>code</name></param>
20736         </command>
20737         <command>
20738             <proto>void <name>glReplacementCodeuiColor3fVertex3fSUN</name></proto>
20739             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20740             <param><ptype>GLfloat</ptype> <name>r</name></param>
20741             <param><ptype>GLfloat</ptype> <name>g</name></param>
20742             <param><ptype>GLfloat</ptype> <name>b</name></param>
20743             <param><ptype>GLfloat</ptype> <name>x</name></param>
20744             <param><ptype>GLfloat</ptype> <name>y</name></param>
20745             <param><ptype>GLfloat</ptype> <name>z</name></param>
20746         </command>
20747         <command>
20748             <proto>void <name>glReplacementCodeuiColor3fVertex3fvSUN</name></proto>
20749             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20750             <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
20751             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20752         </command>
20753         <command>
20754             <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fSUN</name></proto>
20755             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20756             <param><ptype>GLfloat</ptype> <name>r</name></param>
20757             <param><ptype>GLfloat</ptype> <name>g</name></param>
20758             <param><ptype>GLfloat</ptype> <name>b</name></param>
20759             <param><ptype>GLfloat</ptype> <name>a</name></param>
20760             <param><ptype>GLfloat</ptype> <name>nx</name></param>
20761             <param><ptype>GLfloat</ptype> <name>ny</name></param>
20762             <param><ptype>GLfloat</ptype> <name>nz</name></param>
20763             <param><ptype>GLfloat</ptype> <name>x</name></param>
20764             <param><ptype>GLfloat</ptype> <name>y</name></param>
20765             <param><ptype>GLfloat</ptype> <name>z</name></param>
20766         </command>
20767         <command>
20768             <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</name></proto>
20769             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20770             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
20771             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
20772             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20773         </command>
20774         <command>
20775             <proto>void <name>glReplacementCodeuiColor4ubVertex3fSUN</name></proto>
20776             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20777             <param><ptype>GLubyte</ptype> <name>r</name></param>
20778             <param><ptype>GLubyte</ptype> <name>g</name></param>
20779             <param><ptype>GLubyte</ptype> <name>b</name></param>
20780             <param><ptype>GLubyte</ptype> <name>a</name></param>
20781             <param><ptype>GLfloat</ptype> <name>x</name></param>
20782             <param><ptype>GLfloat</ptype> <name>y</name></param>
20783             <param><ptype>GLfloat</ptype> <name>z</name></param>
20784         </command>
20785         <command>
20786             <proto>void <name>glReplacementCodeuiColor4ubVertex3fvSUN</name></proto>
20787             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20788             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
20789             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20790         </command>
20791         <command>
20792             <proto>void <name>glReplacementCodeuiNormal3fVertex3fSUN</name></proto>
20793             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20794             <param><ptype>GLfloat</ptype> <name>nx</name></param>
20795             <param><ptype>GLfloat</ptype> <name>ny</name></param>
20796             <param><ptype>GLfloat</ptype> <name>nz</name></param>
20797             <param><ptype>GLfloat</ptype> <name>x</name></param>
20798             <param><ptype>GLfloat</ptype> <name>y</name></param>
20799             <param><ptype>GLfloat</ptype> <name>z</name></param>
20800         </command>
20801         <command>
20802             <proto>void <name>glReplacementCodeuiNormal3fVertex3fvSUN</name></proto>
20803             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20804             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
20805             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20806         </command>
20807         <command>
20808             <proto>void <name>glReplacementCodeuiSUN</name></proto>
20809             <param><ptype>GLuint</ptype> <name>code</name></param>
20810         </command>
20811         <command>
20812             <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
20813             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20814             <param><ptype>GLfloat</ptype> <name>s</name></param>
20815             <param><ptype>GLfloat</ptype> <name>t</name></param>
20816             <param><ptype>GLfloat</ptype> <name>r</name></param>
20817             <param><ptype>GLfloat</ptype> <name>g</name></param>
20818             <param><ptype>GLfloat</ptype> <name>b</name></param>
20819             <param><ptype>GLfloat</ptype> <name>a</name></param>
20820             <param><ptype>GLfloat</ptype> <name>nx</name></param>
20821             <param><ptype>GLfloat</ptype> <name>ny</name></param>
20822             <param><ptype>GLfloat</ptype> <name>nz</name></param>
20823             <param><ptype>GLfloat</ptype> <name>x</name></param>
20824             <param><ptype>GLfloat</ptype> <name>y</name></param>
20825             <param><ptype>GLfloat</ptype> <name>z</name></param>
20826         </command>
20827         <command>
20828             <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
20829             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20830             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
20831             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
20832             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
20833             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20834         </command>
20835         <command>
20836             <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</name></proto>
20837             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20838             <param><ptype>GLfloat</ptype> <name>s</name></param>
20839             <param><ptype>GLfloat</ptype> <name>t</name></param>
20840             <param><ptype>GLfloat</ptype> <name>nx</name></param>
20841             <param><ptype>GLfloat</ptype> <name>ny</name></param>
20842             <param><ptype>GLfloat</ptype> <name>nz</name></param>
20843             <param><ptype>GLfloat</ptype> <name>x</name></param>
20844             <param><ptype>GLfloat</ptype> <name>y</name></param>
20845             <param><ptype>GLfloat</ptype> <name>z</name></param>
20846         </command>
20847         <command>
20848             <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</name></proto>
20849             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20850             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
20851             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
20852             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20853         </command>
20854         <command>
20855             <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fSUN</name></proto>
20856             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20857             <param><ptype>GLfloat</ptype> <name>s</name></param>
20858             <param><ptype>GLfloat</ptype> <name>t</name></param>
20859             <param><ptype>GLfloat</ptype> <name>x</name></param>
20860             <param><ptype>GLfloat</ptype> <name>y</name></param>
20861             <param><ptype>GLfloat</ptype> <name>z</name></param>
20862         </command>
20863         <command>
20864             <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fvSUN</name></proto>
20865             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20866             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
20867             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20868         </command>
20869         <command>
20870             <proto>void <name>glReplacementCodeuiVertex3fSUN</name></proto>
20871             <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
20872             <param><ptype>GLfloat</ptype> <name>x</name></param>
20873             <param><ptype>GLfloat</ptype> <name>y</name></param>
20874             <param><ptype>GLfloat</ptype> <name>z</name></param>
20875         </command>
20876         <command>
20877             <proto>void <name>glReplacementCodeuiVertex3fvSUN</name></proto>
20878             <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
20879             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
20880         </command>
20881         <command>
20882             <proto>void <name>glReplacementCodeuivSUN</name></proto>
20883             <param len="COMPSIZE()">const <ptype>GLuint</ptype> *<name>code</name></param>
20884         </command>
20885         <command>
20886             <proto>void <name>glReplacementCodeusSUN</name></proto>
20887             <param><ptype>GLushort</ptype> <name>code</name></param>
20888         </command>
20889         <command>
20890             <proto>void <name>glReplacementCodeusvSUN</name></proto>
20891             <param len="COMPSIZE()">const <ptype>GLushort</ptype> *<name>code</name></param>
20892         </command>
20893         <command>
20894             <proto>void <name>glRequestResidentProgramsNV</name></proto>
20895             <param><ptype>GLsizei</ptype> <name>n</name></param>
20896             <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
20897             <glx type="render" opcode="4182"/>
20898         </command>
20899         <command>
20900             <proto>void <name>glResetHistogram</name></proto>
20901             <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
20902             <glx type="render" opcode="4112"/>
20903         </command>
20904         <command>
20905             <proto>void <name>glResetHistogramEXT</name></proto>
20906             <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20907             <alias name="glResetHistogram"/>
20908             <glx type="render" opcode="4112"/>
20909         </command>
20910         <command>
20911             <proto>void <name>glResetMinmax</name></proto>
20912             <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
20913             <glx type="render" opcode="4113"/>
20914         </command>
20915         <command>
20916             <proto>void <name>glResetMinmaxEXT</name></proto>
20917             <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
20918             <alias name="glResetMinmax"/>
20919             <glx type="render" opcode="4113"/>
20920         </command>
20921         <command>
20922             <proto>void <name>glResizeBuffersMESA</name></proto>
20923         </command>
20924         <command>
20925             <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
20926         </command>
20927         <command>
20928             <proto>void <name>glResumeTransformFeedback</name></proto>
20929         </command>
20930         <command>
20931             <proto>void <name>glResumeTransformFeedbackNV</name></proto>
20932             <alias name="glResumeTransformFeedback"/>
20933         </command>
20934         <command>
20935             <proto>void <name>glRotated</name></proto>
20936             <param><ptype>GLdouble</ptype> <name>angle</name></param>
20937             <param><ptype>GLdouble</ptype> <name>x</name></param>
20938             <param><ptype>GLdouble</ptype> <name>y</name></param>
20939             <param><ptype>GLdouble</ptype> <name>z</name></param>
20940             <glx type="render" opcode="185"/>
20941         </command>
20942         <command>
20943             <proto>void <name>glRotatef</name></proto>
20944             <param><ptype>GLfloat</ptype> <name>angle</name></param>
20945             <param><ptype>GLfloat</ptype> <name>x</name></param>
20946             <param><ptype>GLfloat</ptype> <name>y</name></param>
20947             <param><ptype>GLfloat</ptype> <name>z</name></param>
20948             <glx type="render" opcode="186"/>
20949         </command>
20950         <command>
20951             <proto>void <name>glRotatex</name></proto>
20952             <param><ptype>GLfixed</ptype> <name>angle</name></param>
20953             <param><ptype>GLfixed</ptype> <name>x</name></param>
20954             <param><ptype>GLfixed</ptype> <name>y</name></param>
20955             <param><ptype>GLfixed</ptype> <name>z</name></param>
20956         </command>
20957         <command>
20958             <proto>void <name>glRotatexOES</name></proto>
20959             <param><ptype>GLfixed</ptype> <name>angle</name></param>
20960             <param><ptype>GLfixed</ptype> <name>x</name></param>
20961             <param><ptype>GLfixed</ptype> <name>y</name></param>
20962             <param><ptype>GLfixed</ptype> <name>z</name></param>
20963         </command>
20964         <command>
20965             <proto>void <name>glSampleCoverage</name></proto>
20966             <param><ptype>GLfloat</ptype> <name>value</name></param>
20967             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
20968             <glx type="render" opcode="229"/>
20969         </command>
20970         <command>
20971             <proto>void <name>glSampleCoverageARB</name></proto>
20972             <param><ptype>GLfloat</ptype> <name>value</name></param>
20973             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
20974             <alias name="glSampleCoverage"/>
20975         </command>
20976         <command>
20977             <proto>void <name>glSampleCoverageOES</name></proto>
20978             <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>value</name></param>
20979             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
20980         </command>
20981         <command>
20982             <proto>void <name>glSampleCoveragex</name></proto>
20983             <param><ptype>GLclampx</ptype> <name>value</name></param>
20984             <param><ptype>GLboolean</ptype> <name>invert</name></param>
20985         </command>
20986         <command>
20987             <proto>void <name>glSampleCoveragexOES</name></proto>
20988             <param><ptype>GLclampx</ptype> <name>value</name></param>
20989             <param><ptype>GLboolean</ptype> <name>invert</name></param>
20990         </command>
20991         <command>
20992             <proto>void <name>glSampleMapATI</name></proto>
20993             <param><ptype>GLuint</ptype> <name>dst</name></param>
20994             <param><ptype>GLuint</ptype> <name>interp</name></param>
20995             <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
20996         </command>
20997         <command>
20998             <proto>void <name>glSampleMaskEXT</name></proto>
20999             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
21000             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
21001         </command>
21002         <command>
21003             <proto>void <name>glSampleMaskIndexedNV</name></proto>
21004             <param><ptype>GLuint</ptype> <name>index</name></param>
21005             <param group="SampleMaskNV"><ptype>GLbitfield</ptype> <name>mask</name></param>
21006         </command>
21007         <command>
21008             <proto>void <name>glSampleMaskSGIS</name></proto>
21009             <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
21010             <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
21011             <alias name="glSampleMaskEXT"/>
21012             <glx type="render" opcode="2048"/>
21013         </command>
21014         <command>
21015             <proto>void <name>glSampleMaski</name></proto>
21016             <param><ptype>GLuint</ptype> <name>index</name></param>
21017             <param><ptype>GLbitfield</ptype> <name>mask</name></param>
21018         </command>
21019         <command>
21020             <proto>void <name>glSamplePatternEXT</name></proto>
21021             <param group="SamplePatternEXT"><ptype>GLenum</ptype> <name>pattern</name></param>
21022         </command>
21023         <command>
21024             <proto>void <name>glSamplePatternSGIS</name></proto>
21025             <param group="SamplePatternSGIS"><ptype>GLenum</ptype> <name>pattern</name></param>
21026             <alias name="glSamplePatternEXT"/>
21027             <glx type="render" opcode="2049"/>
21028         </command>
21029         <command>
21030             <proto>void <name>glSamplerParameterIiv</name></proto>
21031             <param><ptype>GLuint</ptype> <name>sampler</name></param>
21032             <param><ptype>GLenum</ptype> <name>pname</name></param>
21033             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
21034         </command>
21035         <command>
21036             <proto>void <name>glSamplerParameterIuiv</name></proto>
21037             <param><ptype>GLuint</ptype> <name>sampler</name></param>
21038             <param><ptype>GLenum</ptype> <name>pname</name></param>
21039             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
21040         </command>
21041         <command>
21042             <proto>void <name>glSamplerParameterf</name></proto>
21043             <param><ptype>GLuint</ptype> <name>sampler</name></param>
21044             <param><ptype>GLenum</ptype> <name>pname</name></param>
21045             <param><ptype>GLfloat</ptype> <name>param</name></param>
21046         </command>
21047         <command>
21048             <proto>void <name>glSamplerParameterfv</name></proto>
21049             <param><ptype>GLuint</ptype> <name>sampler</name></param>
21050             <param><ptype>GLenum</ptype> <name>pname</name></param>
21051             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
21052         </command>
21053         <command>
21054             <proto>void <name>glSamplerParameteri</name></proto>
21055             <param><ptype>GLuint</ptype> <name>sampler</name></param>
21056             <param><ptype>GLenum</ptype> <name>pname</name></param>
21057             <param><ptype>GLint</ptype> <name>param</name></param>
21058         </command>
21059         <command>
21060             <proto>void <name>glSamplerParameteriv</name></proto>
21061             <param><ptype>GLuint</ptype> <name>sampler</name></param>
21062             <param><ptype>GLenum</ptype> <name>pname</name></param>
21063             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
21064         </command>
21065         <command>
21066             <proto>void <name>glScaled</name></proto>
21067             <param><ptype>GLdouble</ptype> <name>x</name></param>
21068             <param><ptype>GLdouble</ptype> <name>y</name></param>
21069             <param><ptype>GLdouble</ptype> <name>z</name></param>
21070             <glx type="render" opcode="187"/>
21071         </command>
21072         <command>
21073             <proto>void <name>glScalef</name></proto>
21074             <param><ptype>GLfloat</ptype> <name>x</name></param>
21075             <param><ptype>GLfloat</ptype> <name>y</name></param>
21076             <param><ptype>GLfloat</ptype> <name>z</name></param>
21077             <glx type="render" opcode="188"/>
21078         </command>
21079         <command>
21080             <proto>void <name>glScalex</name></proto>
21081             <param><ptype>GLfixed</ptype> <name>x</name></param>
21082             <param><ptype>GLfixed</ptype> <name>y</name></param>
21083             <param><ptype>GLfixed</ptype> <name>z</name></param>
21084         </command>
21085         <command>
21086             <proto>void <name>glScalexOES</name></proto>
21087             <param><ptype>GLfixed</ptype> <name>x</name></param>
21088             <param><ptype>GLfixed</ptype> <name>y</name></param>
21089             <param><ptype>GLfixed</ptype> <name>z</name></param>
21090         </command>
21091         <command>
21092             <proto>void <name>glScissor</name></proto>
21093             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
21094             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
21095             <param><ptype>GLsizei</ptype> <name>width</name></param>
21096             <param><ptype>GLsizei</ptype> <name>height</name></param>
21097             <glx type="render" opcode="103"/>
21098         </command>
21099         <command>
21100             <proto>void <name>glScissorArrayv</name></proto>
21101             <param><ptype>GLuint</ptype> <name>first</name></param>
21102             <param><ptype>GLsizei</ptype> <name>count</name></param>
21103             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
21104         </command>
21105         <command>
21106             <proto>void <name>glScissorIndexed</name></proto>
21107             <param><ptype>GLuint</ptype> <name>index</name></param>
21108             <param><ptype>GLint</ptype> <name>left</name></param>
21109             <param><ptype>GLint</ptype> <name>bottom</name></param>
21110             <param><ptype>GLsizei</ptype> <name>width</name></param>
21111             <param><ptype>GLsizei</ptype> <name>height</name></param>
21112         </command>
21113         <command>
21114             <proto>void <name>glScissorIndexedv</name></proto>
21115             <param><ptype>GLuint</ptype> <name>index</name></param>
21116             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
21117         </command>
21118         <command>
21119             <proto>void <name>glSecondaryColor3b</name></proto>
21120             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
21121             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
21122             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
21123             <vecequiv name="glSecondaryColor3bv"/>
21124         </command>
21125         <command>
21126             <proto>void <name>glSecondaryColor3bEXT</name></proto>
21127             <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
21128             <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
21129             <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
21130             <alias name="glSecondaryColor3b"/>
21131             <vecequiv name="glSecondaryColor3bvEXT"/>
21132         </command>
21133         <command>
21134             <proto>void <name>glSecondaryColor3bv</name></proto>
21135             <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
21136             <glx type="render" opcode="4126"/>
21137         </command>
21138         <command>
21139             <proto>void <name>glSecondaryColor3bvEXT</name></proto>
21140             <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
21141             <alias name="glSecondaryColor3bv"/>
21142             <glx type="render" opcode="4126"/>
21143         </command>
21144         <command>
21145             <proto>void <name>glSecondaryColor3d</name></proto>
21146             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
21147             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
21148             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
21149             <vecequiv name="glSecondaryColor3dv"/>
21150         </command>
21151         <command>
21152             <proto>void <name>glSecondaryColor3dEXT</name></proto>
21153             <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
21154             <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
21155             <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
21156             <alias name="glSecondaryColor3d"/>
21157             <vecequiv name="glSecondaryColor3dvEXT"/>
21158         </command>
21159         <command>
21160             <proto>void <name>glSecondaryColor3dv</name></proto>
21161             <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
21162             <glx type="render" opcode="4130"/>
21163         </command>
21164         <command>
21165             <proto>void <name>glSecondaryColor3dvEXT</name></proto>
21166             <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
21167             <alias name="glSecondaryColor3dv"/>
21168             <glx type="render" opcode="4130"/>
21169         </command>
21170         <command>
21171             <proto>void <name>glSecondaryColor3f</name></proto>
21172             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
21173             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
21174             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
21175             <vecequiv name="glSecondaryColor3fv"/>
21176         </command>
21177         <command>
21178             <proto>void <name>glSecondaryColor3fEXT</name></proto>
21179             <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
21180             <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
21181             <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
21182             <alias name="glSecondaryColor3f"/>
21183             <vecequiv name="glSecondaryColor3fvEXT"/>
21184         </command>
21185         <command>
21186             <proto>void <name>glSecondaryColor3fv</name></proto>
21187             <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21188             <glx type="render" opcode="4129"/>
21189         </command>
21190         <command>
21191             <proto>void <name>glSecondaryColor3fvEXT</name></proto>
21192             <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21193             <alias name="glSecondaryColor3fv"/>
21194             <glx type="render" opcode="4129"/>
21195         </command>
21196         <command>
21197             <proto>void <name>glSecondaryColor3hNV</name></proto>
21198             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
21199             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
21200             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
21201             <vecequiv name="glSecondaryColor3hvNV"/>
21202         </command>
21203         <command>
21204             <proto>void <name>glSecondaryColor3hvNV</name></proto>
21205             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
21206             <glx type="render" opcode="4255"/>
21207         </command>
21208         <command>
21209             <proto>void <name>glSecondaryColor3i</name></proto>
21210             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
21211             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
21212             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
21213             <vecequiv name="glSecondaryColor3iv"/>
21214         </command>
21215         <command>
21216             <proto>void <name>glSecondaryColor3iEXT</name></proto>
21217             <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
21218             <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
21219             <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
21220             <alias name="glSecondaryColor3i"/>
21221             <vecequiv name="glSecondaryColor3ivEXT"/>
21222         </command>
21223         <command>
21224             <proto>void <name>glSecondaryColor3iv</name></proto>
21225             <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
21226             <glx type="render" opcode="4128"/>
21227         </command>
21228         <command>
21229             <proto>void <name>glSecondaryColor3ivEXT</name></proto>
21230             <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
21231             <alias name="glSecondaryColor3iv"/>
21232             <glx type="render" opcode="4128"/>
21233         </command>
21234         <command>
21235             <proto>void <name>glSecondaryColor3s</name></proto>
21236             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
21237             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
21238             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
21239             <vecequiv name="glSecondaryColor3sv"/>
21240         </command>
21241         <command>
21242             <proto>void <name>glSecondaryColor3sEXT</name></proto>
21243             <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
21244             <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
21245             <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
21246             <alias name="glSecondaryColor3s"/>
21247             <vecequiv name="glSecondaryColor3svEXT"/>
21248         </command>
21249         <command>
21250             <proto>void <name>glSecondaryColor3sv</name></proto>
21251             <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
21252             <glx type="render" opcode="4127"/>
21253         </command>
21254         <command>
21255             <proto>void <name>glSecondaryColor3svEXT</name></proto>
21256             <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
21257             <alias name="glSecondaryColor3sv"/>
21258             <glx type="render" opcode="4127"/>
21259         </command>
21260         <command>
21261             <proto>void <name>glSecondaryColor3ub</name></proto>
21262             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
21263             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
21264             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
21265             <vecequiv name="glSecondaryColor3ubv"/>
21266         </command>
21267         <command>
21268             <proto>void <name>glSecondaryColor3ubEXT</name></proto>
21269             <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
21270             <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
21271             <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
21272             <alias name="glSecondaryColor3ub"/>
21273             <vecequiv name="glSecondaryColor3ubvEXT"/>
21274         </command>
21275         <command>
21276             <proto>void <name>glSecondaryColor3ubv</name></proto>
21277             <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
21278             <glx type="render" opcode="4131"/>
21279         </command>
21280         <command>
21281             <proto>void <name>glSecondaryColor3ubvEXT</name></proto>
21282             <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
21283             <alias name="glSecondaryColor3ubv"/>
21284             <glx type="render" opcode="4131"/>
21285         </command>
21286         <command>
21287             <proto>void <name>glSecondaryColor3ui</name></proto>
21288             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
21289             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
21290             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
21291             <vecequiv name="glSecondaryColor3uiv"/>
21292         </command>
21293         <command>
21294             <proto>void <name>glSecondaryColor3uiEXT</name></proto>
21295             <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
21296             <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
21297             <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
21298             <alias name="glSecondaryColor3ui"/>
21299             <vecequiv name="glSecondaryColor3uivEXT"/>
21300         </command>
21301         <command>
21302             <proto>void <name>glSecondaryColor3uiv</name></proto>
21303             <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
21304             <glx type="render" opcode="4133"/>
21305         </command>
21306         <command>
21307             <proto>void <name>glSecondaryColor3uivEXT</name></proto>
21308             <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
21309             <alias name="glSecondaryColor3uiv"/>
21310             <glx type="render" opcode="4133"/>
21311         </command>
21312         <command>
21313             <proto>void <name>glSecondaryColor3us</name></proto>
21314             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
21315             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
21316             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
21317             <vecequiv name="glSecondaryColor3usv"/>
21318         </command>
21319         <command>
21320             <proto>void <name>glSecondaryColor3usEXT</name></proto>
21321             <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
21322             <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
21323             <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
21324             <alias name="glSecondaryColor3us"/>
21325             <vecequiv name="glSecondaryColor3usvEXT"/>
21326         </command>
21327         <command>
21328             <proto>void <name>glSecondaryColor3usv</name></proto>
21329             <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
21330             <glx type="render" opcode="4132"/>
21331         </command>
21332         <command>
21333             <proto>void <name>glSecondaryColor3usvEXT</name></proto>
21334             <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
21335             <alias name="glSecondaryColor3usv"/>
21336             <glx type="render" opcode="4132"/>
21337         </command>
21338         <command>
21339             <proto>void <name>glSecondaryColorFormatNV</name></proto>
21340             <param><ptype>GLint</ptype> <name>size</name></param>
21341             <param><ptype>GLenum</ptype> <name>type</name></param>
21342             <param><ptype>GLsizei</ptype> <name>stride</name></param>
21343         </command>
21344         <command>
21345             <proto>void <name>glSecondaryColorP3ui</name></proto>
21346             <param><ptype>GLenum</ptype> <name>type</name></param>
21347             <param><ptype>GLuint</ptype> <name>color</name></param>
21348         </command>
21349         <command>
21350             <proto>void <name>glSecondaryColorP3uiv</name></proto>
21351             <param><ptype>GLenum</ptype> <name>type</name></param>
21352             <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
21353         </command>
21354         <command>
21355             <proto>void <name>glSecondaryColorPointer</name></proto>
21356             <param><ptype>GLint</ptype> <name>size</name></param>
21357             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21358             <param><ptype>GLsizei</ptype> <name>stride</name></param>
21359             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
21360         </command>
21361         <command>
21362             <proto>void <name>glSecondaryColorPointerEXT</name></proto>
21363             <param><ptype>GLint</ptype> <name>size</name></param>
21364             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
21365             <param><ptype>GLsizei</ptype> <name>stride</name></param>
21366             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
21367             <alias name="glSecondaryColorPointer"/>
21368         </command>
21369         <command>
21370             <proto>void <name>glSecondaryColorPointerListIBM</name></proto>
21371             <param><ptype>GLint</ptype> <name>size</name></param>
21372             <param group="SecondaryColorPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
21373             <param><ptype>GLint</ptype> <name>stride</name></param>
21374             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
21375             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
21376         </command>
21377         <command>
21378             <proto>void <name>glSelectBuffer</name></proto>
21379             <param><ptype>GLsizei</ptype> <name>size</name></param>
21380             <param group="SelectName" len="size"><ptype>GLuint</ptype> *<name>buffer</name></param>
21381             <glx type="single" opcode="106"/>
21382         </command>
21383         <command>
21384             <proto>void <name>glSelectPerfMonitorCountersAMD</name></proto>
21385             <param><ptype>GLuint</ptype> <name>monitor</name></param>
21386             <param group="Boolean"><ptype>GLboolean</ptype> <name>enable</name></param>
21387             <param><ptype>GLuint</ptype> <name>group</name></param>
21388             <param><ptype>GLint</ptype> <name>numCounters</name></param>
21389             <param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param>
21390         </command>
21391         <command>
21392             <proto>void <name>glSeparableFilter2D</name></proto>
21393             <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
21394             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
21395             <param><ptype>GLsizei</ptype> <name>width</name></param>
21396             <param><ptype>GLsizei</ptype> <name>height</name></param>
21397             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
21398             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
21399             <param len="COMPSIZE(target,format,type,width)">const <ptype>GLvoid</ptype> *<name>row</name></param>
21400             <param len="COMPSIZE(target,format,type,height)">const <ptype>GLvoid</ptype> *<name>column</name></param>
21401             <glx type="render" opcode="4109"/>
21402             <glx type="render" opcode="327" name="glSeparableFilter2DPBO" comment="PBO protocol"/>
21403         </command>
21404         <command>
21405             <proto>void <name>glSeparableFilter2DEXT</name></proto>
21406             <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
21407             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
21408             <param><ptype>GLsizei</ptype> <name>width</name></param>
21409             <param><ptype>GLsizei</ptype> <name>height</name></param>
21410             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
21411             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
21412             <param len="COMPSIZE(target,format,type,width)">const <ptype>GLvoid</ptype> *<name>row</name></param>
21413             <param len="COMPSIZE(target,format,type,height)">const <ptype>GLvoid</ptype> *<name>column</name></param>
21414             <alias name="glSeparableFilter2D"/>
21415             <glx type="render" opcode="4109"/>
21416         </command>
21417         <command>
21418             <proto>void <name>glSetFenceAPPLE</name></proto>
21419             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
21420         </command>
21421         <command>
21422             <proto>void <name>glSetFenceNV</name></proto>
21423             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
21424             <param group="FenceConditionNV"><ptype>GLenum</ptype> <name>condition</name></param>
21425         </command>
21426         <command>
21427             <proto>void <name>glSetFragmentShaderConstantATI</name></proto>
21428             <param><ptype>GLuint</ptype> <name>dst</name></param>
21429             <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
21430         </command>
21431         <command>
21432             <proto>void <name>glSetInvariantEXT</name></proto>
21433             <param><ptype>GLuint</ptype> <name>id</name></param>
21434             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
21435             <param len="COMPSIZE(id,type)">const <ptype>GLvoid</ptype> *<name>addr</name></param>
21436         </command>
21437         <command>
21438             <proto>void <name>glSetLocalConstantEXT</name></proto>
21439             <param><ptype>GLuint</ptype> <name>id</name></param>
21440             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
21441             <param len="COMPSIZE(id,type)">const <ptype>GLvoid</ptype> *<name>addr</name></param>
21442         </command>
21443         <command>
21444             <proto>void <name>glSetMultisamplefvAMD</name></proto>
21445             <param><ptype>GLenum</ptype> <name>pname</name></param>
21446             <param><ptype>GLuint</ptype> <name>index</name></param>
21447             <param len="2">const <ptype>GLfloat</ptype> *<name>val</name></param>
21448         </command>
21449         <command>
21450             <proto>void <name>glShadeModel</name></proto>
21451             <param group="ShadingModel"><ptype>GLenum</ptype> <name>mode</name></param>
21452             <glx type="render" opcode="104"/>
21453         </command>
21454         <command>
21455             <proto>void <name>glShaderBinary</name></proto>
21456             <param><ptype>GLsizei</ptype> <name>count</name></param>
21457             <param len="count">const <ptype>GLuint</ptype> *<name>shaders</name></param>
21458             <param><ptype>GLenum</ptype> <name>binaryformat</name></param>
21459             <param len="length">const <ptype>GLvoid</ptype> *<name>binary</name></param>
21460             <param><ptype>GLsizei</ptype> <name>length</name></param>
21461         </command>
21462         <command>
21463             <proto>void <name>glShaderOp1EXT</name></proto>
21464             <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
21465             <param><ptype>GLuint</ptype> <name>res</name></param>
21466             <param><ptype>GLuint</ptype> <name>arg1</name></param>
21467         </command>
21468         <command>
21469             <proto>void <name>glShaderOp2EXT</name></proto>
21470             <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
21471             <param><ptype>GLuint</ptype> <name>res</name></param>
21472             <param><ptype>GLuint</ptype> <name>arg1</name></param>
21473             <param><ptype>GLuint</ptype> <name>arg2</name></param>
21474         </command>
21475         <command>
21476             <proto>void <name>glShaderOp3EXT</name></proto>
21477             <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
21478             <param><ptype>GLuint</ptype> <name>res</name></param>
21479             <param><ptype>GLuint</ptype> <name>arg1</name></param>
21480             <param><ptype>GLuint</ptype> <name>arg2</name></param>
21481             <param><ptype>GLuint</ptype> <name>arg3</name></param>
21482         </command>
21483         <command>
21484             <proto>void <name>glShaderSource</name></proto>
21485             <param><ptype>GLuint</ptype> <name>shader</name></param>
21486             <param><ptype>GLsizei</ptype> <name>count</name></param>
21487             <param len="count">const <ptype>GLchar</ptype> *const*<name>string</name></param>
21488             <param len="1">const <ptype>GLint</ptype> *<name>length</name></param>
21489         </command>
21490         <command>
21491             <proto>void <name>glShaderSourceARB</name></proto>
21492             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
21493             <param><ptype>GLsizei</ptype> <name>count</name></param>
21494             <param len="count">const <ptype>GLcharARB</ptype> **<name>string</name></param>
21495             <param len="1">const <ptype>GLint</ptype> *<name>length</name></param>
21496             <alias name="glShaderSource"/>
21497         </command>
21498         <command>
21499             <proto>void <name>glShaderStorageBlockBinding</name></proto>
21500             <param><ptype>GLuint</ptype> <name>program</name></param>
21501             <param><ptype>GLuint</ptype> <name>storageBlockIndex</name></param>
21502             <param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param>
21503         </command>
21504         <command>
21505             <proto>void <name>glSharpenTexFuncSGIS</name></proto>
21506             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21507             <param><ptype>GLsizei</ptype> <name>n</name></param>
21508             <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
21509             <glx type="render" opcode="2052"/>
21510         </command>
21511         <command>
21512             <proto>void <name>glSpriteParameterfSGIX</name></proto>
21513             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
21514             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
21515             <glx type="render" opcode="2060"/>
21516         </command>
21517         <command>
21518             <proto>void <name>glSpriteParameterfvSGIX</name></proto>
21519             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
21520             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
21521             <glx type="render" opcode="2061"/>
21522         </command>
21523         <command>
21524             <proto>void <name>glSpriteParameteriSGIX</name></proto>
21525             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
21526             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
21527             <glx type="render" opcode="2062"/>
21528         </command>
21529         <command>
21530             <proto>void <name>glSpriteParameterivSGIX</name></proto>
21531             <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
21532             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
21533             <glx type="render" opcode="2063"/>
21534         </command>
21535         <command>
21536             <proto>void <name>glStartInstrumentsSGIX</name></proto>
21537             <glx type="render" opcode="2069"/>
21538         </command>
21539         <command>
21540             <proto>void <name>glStartTilingQCOM</name></proto>
21541             <param><ptype>GLuint</ptype> <name>x</name></param>
21542             <param><ptype>GLuint</ptype> <name>y</name></param>
21543             <param><ptype>GLuint</ptype> <name>width</name></param>
21544             <param><ptype>GLuint</ptype> <name>height</name></param>
21545             <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
21546         </command>
21547         <command>
21548             <proto>void <name>glStencilClearTagEXT</name></proto>
21549             <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param>
21550             <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param>
21551             <glx type="render" opcode="4223"/>
21552         </command>
21553         <command>
21554             <proto>void <name>glStencilFillPathInstancedNV</name></proto>
21555             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
21556             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
21557             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const <ptype>GLvoid</ptype> *<name>paths</name></param>
21558             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
21559             <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
21560             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21561             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
21562             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
21563         </command>
21564         <command>
21565             <proto>void <name>glStencilFillPathNV</name></proto>
21566             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
21567             <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
21568             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21569         </command>
21570         <command>
21571             <proto>void <name>glStencilFunc</name></proto>
21572             <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
21573             <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
21574             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21575             <glx type="render" opcode="162"/>
21576         </command>
21577         <command>
21578             <proto>void <name>glStencilFuncSeparate</name></proto>
21579             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
21580             <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
21581             <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
21582             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21583         </command>
21584         <command>
21585             <proto>void <name>glStencilFuncSeparateATI</name></proto>
21586             <param group="StencilFunction"><ptype>GLenum</ptype> <name>frontfunc</name></param>
21587             <param group="StencilFunction"><ptype>GLenum</ptype> <name>backfunc</name></param>
21588             <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
21589             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21590         </command>
21591         <command>
21592             <proto>void <name>glStencilMask</name></proto>
21593             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21594             <glx type="render" opcode="133"/>
21595         </command>
21596         <command>
21597             <proto>void <name>glStencilMaskSeparate</name></proto>
21598             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
21599             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21600         </command>
21601         <command>
21602             <proto>void <name>glStencilOp</name></proto>
21603             <param group="StencilOp"><ptype>GLenum</ptype> <name>fail</name></param>
21604             <param group="StencilOp"><ptype>GLenum</ptype> <name>zfail</name></param>
21605             <param group="StencilOp"><ptype>GLenum</ptype> <name>zpass</name></param>
21606             <glx type="render" opcode="163"/>
21607         </command>
21608         <command>
21609             <proto>void <name>glStencilOpSeparate</name></proto>
21610             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
21611             <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
21612             <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
21613             <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
21614         </command>
21615         <command>
21616             <proto>void <name>glStencilOpSeparateATI</name></proto>
21617             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
21618             <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
21619             <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
21620             <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
21621             <alias name="glStencilOpSeparate"/>
21622         </command>
21623         <command>
21624             <proto>void <name>glStencilOpValueAMD</name></proto>
21625             <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
21626             <param><ptype>GLuint</ptype> <name>value</name></param>
21627         </command>
21628         <command>
21629             <proto>void <name>glStencilStrokePathInstancedNV</name></proto>
21630             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
21631             <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
21632             <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const <ptype>GLvoid</ptype> *<name>paths</name></param>
21633             <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
21634             <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
21635             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21636             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
21637             <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
21638         </command>
21639         <command>
21640             <proto>void <name>glStencilStrokePathNV</name></proto>
21641             <param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
21642             <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
21643             <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
21644         </command>
21645         <command>
21646             <proto>void <name>glStopInstrumentsSGIX</name></proto>
21647             <param><ptype>GLint</ptype> <name>marker</name></param>
21648             <glx type="render" opcode="2070"/>
21649         </command>
21650         <command>
21651             <proto>void <name>glStringMarkerGREMEDY</name></proto>
21652             <param><ptype>GLsizei</ptype> <name>len</name></param>
21653             <param len="len">const <ptype>GLvoid</ptype> *<name>string</name></param>
21654         </command>
21655         <command>
21656             <proto>void <name>glSwizzleEXT</name></proto>
21657             <param><ptype>GLuint</ptype> <name>res</name></param>
21658             <param><ptype>GLuint</ptype> <name>in</name></param>
21659             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outX</name></param>
21660             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outY</name></param>
21661             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
21662             <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outW</name></param>
21663         </command>
21664         <command>
21665             <proto>void <name>glSyncTextureINTEL</name></proto>
21666             <param><ptype>GLuint</ptype> <name>texture</name></param>
21667         </command>
21668         <command>
21669             <proto>void <name>glTagSampleBufferSGIX</name></proto>
21670             <glx type="render" opcode="2050"/>
21671         </command>
21672         <command>
21673             <proto>void <name>glTangent3bEXT</name></proto>
21674             <param><ptype>GLbyte</ptype> <name>tx</name></param>
21675             <param><ptype>GLbyte</ptype> <name>ty</name></param>
21676             <param><ptype>GLbyte</ptype> <name>tz</name></param>
21677             <vecequiv name="glTangent3bvEXT"/>
21678         </command>
21679         <command>
21680             <proto>void <name>glTangent3bvEXT</name></proto>
21681             <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
21682         </command>
21683         <command>
21684             <proto>void <name>glTangent3dEXT</name></proto>
21685             <param group="CoordD"><ptype>GLdouble</ptype> <name>tx</name></param>
21686             <param group="CoordD"><ptype>GLdouble</ptype> <name>ty</name></param>
21687             <param group="CoordD"><ptype>GLdouble</ptype> <name>tz</name></param>
21688             <vecequiv name="glTangent3dvEXT"/>
21689         </command>
21690         <command>
21691             <proto>void <name>glTangent3dvEXT</name></proto>
21692             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
21693         </command>
21694         <command>
21695             <proto>void <name>glTangent3fEXT</name></proto>
21696             <param group="CoordF"><ptype>GLfloat</ptype> <name>tx</name></param>
21697             <param group="CoordF"><ptype>GLfloat</ptype> <name>ty</name></param>
21698             <param group="CoordF"><ptype>GLfloat</ptype> <name>tz</name></param>
21699             <vecequiv name="glTangent3fvEXT"/>
21700         </command>
21701         <command>
21702             <proto>void <name>glTangent3fvEXT</name></proto>
21703             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21704         </command>
21705         <command>
21706             <proto>void <name>glTangent3iEXT</name></proto>
21707             <param><ptype>GLint</ptype> <name>tx</name></param>
21708             <param><ptype>GLint</ptype> <name>ty</name></param>
21709             <param><ptype>GLint</ptype> <name>tz</name></param>
21710             <vecequiv name="glTangent3ivEXT"/>
21711         </command>
21712         <command>
21713             <proto>void <name>glTangent3ivEXT</name></proto>
21714             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
21715         </command>
21716         <command>
21717             <proto>void <name>glTangent3sEXT</name></proto>
21718             <param><ptype>GLshort</ptype> <name>tx</name></param>
21719             <param><ptype>GLshort</ptype> <name>ty</name></param>
21720             <param><ptype>GLshort</ptype> <name>tz</name></param>
21721             <vecequiv name="glTangent3svEXT"/>
21722         </command>
21723         <command>
21724             <proto>void <name>glTangent3svEXT</name></proto>
21725             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
21726         </command>
21727         <command>
21728             <proto>void <name>glTangentPointerEXT</name></proto>
21729             <param group="TangentPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
21730             <param><ptype>GLsizei</ptype> <name>stride</name></param>
21731             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
21732         </command>
21733         <command>
21734             <proto>void <name>glTbufferMask3DFX</name></proto>
21735             <param><ptype>GLuint</ptype> <name>mask</name></param>
21736         </command>
21737         <command>
21738             <proto>void <name>glTessellationFactorAMD</name></proto>
21739             <param><ptype>GLfloat</ptype> <name>factor</name></param>
21740         </command>
21741         <command>
21742             <proto>void <name>glTessellationModeAMD</name></proto>
21743             <param><ptype>GLenum</ptype> <name>mode</name></param>
21744         </command>
21745         <command>
21746             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceAPPLE</name></proto>
21747             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
21748         </command>
21749         <command>
21750             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceNV</name></proto>
21751             <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
21752             <glx type="vendor" opcode="1279"/>
21753         </command>
21754         <command>
21755             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestObjectAPPLE</name></proto>
21756             <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
21757             <param><ptype>GLuint</ptype> <name>name</name></param>
21758         </command>
21759         <command>
21760             <proto>void <name>glTexBuffer</name></proto>
21761             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21762             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
21763             <param><ptype>GLuint</ptype> <name>buffer</name></param>
21764         </command>
21765         <command>
21766             <proto>void <name>glTexBufferARB</name></proto>
21767             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21768             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
21769             <param><ptype>GLuint</ptype> <name>buffer</name></param>
21770             <alias name="glTexBuffer"/>
21771         </command>
21772         <command>
21773             <proto>void <name>glTexBufferEXT</name></proto>
21774             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
21775             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
21776             <param><ptype>GLuint</ptype> <name>buffer</name></param>
21777             <alias name="glTexBuffer"/>
21778         </command>
21779         <command>
21780             <proto>void <name>glTexBufferRange</name></proto>
21781             <param><ptype>GLenum</ptype> <name>target</name></param>
21782             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
21783             <param><ptype>GLuint</ptype> <name>buffer</name></param>
21784             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
21785             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
21786         </command>
21787         <command>
21788             <proto>void <name>glTexBumpParameterfvATI</name></proto>
21789             <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
21790             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
21791         </command>
21792         <command>
21793             <proto>void <name>glTexBumpParameterivATI</name></proto>
21794             <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
21795             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
21796         </command>
21797         <command>
21798             <proto>void <name>glTexCoord1bOES</name></proto>
21799             <param><ptype>GLbyte</ptype> <name>s</name></param>
21800         </command>
21801         <command>
21802             <proto>void <name>glTexCoord1bvOES</name></proto>
21803             <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
21804         </command>
21805         <command>
21806             <proto>void <name>glTexCoord1d</name></proto>
21807             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21808             <vecequiv name="glTexCoord1dv"/>
21809         </command>
21810         <command>
21811             <proto>void <name>glTexCoord1dv</name></proto>
21812             <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
21813             <glx type="render" opcode="49"/>
21814         </command>
21815         <command>
21816             <proto>void <name>glTexCoord1f</name></proto>
21817             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21818             <vecequiv name="glTexCoord1fv"/>
21819         </command>
21820         <command>
21821             <proto>void <name>glTexCoord1fv</name></proto>
21822             <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
21823             <glx type="render" opcode="50"/>
21824         </command>
21825         <command>
21826             <proto>void <name>glTexCoord1hNV</name></proto>
21827             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
21828             <vecequiv name="glTexCoord1hvNV"/>
21829         </command>
21830         <command>
21831             <proto>void <name>glTexCoord1hvNV</name></proto>
21832             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
21833             <glx type="render" opcode="4246"/>
21834         </command>
21835         <command>
21836             <proto>void <name>glTexCoord1i</name></proto>
21837             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21838             <vecequiv name="glTexCoord1iv"/>
21839         </command>
21840         <command>
21841             <proto>void <name>glTexCoord1iv</name></proto>
21842             <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
21843             <glx type="render" opcode="51"/>
21844         </command>
21845         <command>
21846             <proto>void <name>glTexCoord1s</name></proto>
21847             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
21848             <vecequiv name="glTexCoord1sv"/>
21849         </command>
21850         <command>
21851             <proto>void <name>glTexCoord1sv</name></proto>
21852             <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
21853             <glx type="render" opcode="52"/>
21854         </command>
21855         <command>
21856             <proto>void <name>glTexCoord1xOES</name></proto>
21857             <param><ptype>GLfixed</ptype> <name>s</name></param>
21858         </command>
21859         <command>
21860             <proto>void <name>glTexCoord1xvOES</name></proto>
21861             <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
21862         </command>
21863         <command>
21864             <proto>void <name>glTexCoord2bOES</name></proto>
21865             <param><ptype>GLbyte</ptype> <name>s</name></param>
21866             <param><ptype>GLbyte</ptype> <name>t</name></param>
21867         </command>
21868         <command>
21869             <proto>void <name>glTexCoord2bvOES</name></proto>
21870             <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
21871         </command>
21872         <command>
21873             <proto>void <name>glTexCoord2d</name></proto>
21874             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
21875             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
21876             <vecequiv name="glTexCoord2dv"/>
21877         </command>
21878         <command>
21879             <proto>void <name>glTexCoord2dv</name></proto>
21880             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
21881             <glx type="render" opcode="53"/>
21882         </command>
21883         <command>
21884             <proto>void <name>glTexCoord2f</name></proto>
21885             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
21886             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
21887             <vecequiv name="glTexCoord2fv"/>
21888         </command>
21889         <command>
21890             <proto>void <name>glTexCoord2fColor3fVertex3fSUN</name></proto>
21891             <param><ptype>GLfloat</ptype> <name>s</name></param>
21892             <param><ptype>GLfloat</ptype> <name>t</name></param>
21893             <param><ptype>GLfloat</ptype> <name>r</name></param>
21894             <param><ptype>GLfloat</ptype> <name>g</name></param>
21895             <param><ptype>GLfloat</ptype> <name>b</name></param>
21896             <param><ptype>GLfloat</ptype> <name>x</name></param>
21897             <param><ptype>GLfloat</ptype> <name>y</name></param>
21898             <param><ptype>GLfloat</ptype> <name>z</name></param>
21899         </command>
21900         <command>
21901             <proto>void <name>glTexCoord2fColor3fVertex3fvSUN</name></proto>
21902             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
21903             <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
21904             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21905         </command>
21906         <command>
21907             <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
21908             <param><ptype>GLfloat</ptype> <name>s</name></param>
21909             <param><ptype>GLfloat</ptype> <name>t</name></param>
21910             <param><ptype>GLfloat</ptype> <name>r</name></param>
21911             <param><ptype>GLfloat</ptype> <name>g</name></param>
21912             <param><ptype>GLfloat</ptype> <name>b</name></param>
21913             <param><ptype>GLfloat</ptype> <name>a</name></param>
21914             <param><ptype>GLfloat</ptype> <name>nx</name></param>
21915             <param><ptype>GLfloat</ptype> <name>ny</name></param>
21916             <param><ptype>GLfloat</ptype> <name>nz</name></param>
21917             <param><ptype>GLfloat</ptype> <name>x</name></param>
21918             <param><ptype>GLfloat</ptype> <name>y</name></param>
21919             <param><ptype>GLfloat</ptype> <name>z</name></param>
21920         </command>
21921         <command>
21922             <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
21923             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
21924             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
21925             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
21926             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21927         </command>
21928         <command>
21929             <proto>void <name>glTexCoord2fColor4ubVertex3fSUN</name></proto>
21930             <param><ptype>GLfloat</ptype> <name>s</name></param>
21931             <param><ptype>GLfloat</ptype> <name>t</name></param>
21932             <param><ptype>GLubyte</ptype> <name>r</name></param>
21933             <param><ptype>GLubyte</ptype> <name>g</name></param>
21934             <param><ptype>GLubyte</ptype> <name>b</name></param>
21935             <param><ptype>GLubyte</ptype> <name>a</name></param>
21936             <param><ptype>GLfloat</ptype> <name>x</name></param>
21937             <param><ptype>GLfloat</ptype> <name>y</name></param>
21938             <param><ptype>GLfloat</ptype> <name>z</name></param>
21939         </command>
21940         <command>
21941             <proto>void <name>glTexCoord2fColor4ubVertex3fvSUN</name></proto>
21942             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
21943             <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
21944             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21945         </command>
21946         <command>
21947             <proto>void <name>glTexCoord2fNormal3fVertex3fSUN</name></proto>
21948             <param><ptype>GLfloat</ptype> <name>s</name></param>
21949             <param><ptype>GLfloat</ptype> <name>t</name></param>
21950             <param><ptype>GLfloat</ptype> <name>nx</name></param>
21951             <param><ptype>GLfloat</ptype> <name>ny</name></param>
21952             <param><ptype>GLfloat</ptype> <name>nz</name></param>
21953             <param><ptype>GLfloat</ptype> <name>x</name></param>
21954             <param><ptype>GLfloat</ptype> <name>y</name></param>
21955             <param><ptype>GLfloat</ptype> <name>z</name></param>
21956         </command>
21957         <command>
21958             <proto>void <name>glTexCoord2fNormal3fVertex3fvSUN</name></proto>
21959             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
21960             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
21961             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21962         </command>
21963         <command>
21964             <proto>void <name>glTexCoord2fVertex3fSUN</name></proto>
21965             <param><ptype>GLfloat</ptype> <name>s</name></param>
21966             <param><ptype>GLfloat</ptype> <name>t</name></param>
21967             <param><ptype>GLfloat</ptype> <name>x</name></param>
21968             <param><ptype>GLfloat</ptype> <name>y</name></param>
21969             <param><ptype>GLfloat</ptype> <name>z</name></param>
21970         </command>
21971         <command>
21972             <proto>void <name>glTexCoord2fVertex3fvSUN</name></proto>
21973             <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
21974             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
21975         </command>
21976         <command>
21977             <proto>void <name>glTexCoord2fv</name></proto>
21978             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
21979             <glx type="render" opcode="54"/>
21980         </command>
21981         <command>
21982             <proto>void <name>glTexCoord2hNV</name></proto>
21983             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
21984             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
21985             <vecequiv name="glTexCoord2hvNV"/>
21986         </command>
21987         <command>
21988             <proto>void <name>glTexCoord2hvNV</name></proto>
21989             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
21990             <glx type="render" opcode="4247"/>
21991         </command>
21992         <command>
21993             <proto>void <name>glTexCoord2i</name></proto>
21994             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
21995             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
21996             <vecequiv name="glTexCoord2iv"/>
21997         </command>
21998         <command>
21999             <proto>void <name>glTexCoord2iv</name></proto>
22000             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
22001             <glx type="render" opcode="55"/>
22002         </command>
22003         <command>
22004             <proto>void <name>glTexCoord2s</name></proto>
22005             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22006             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
22007             <vecequiv name="glTexCoord2sv"/>
22008         </command>
22009         <command>
22010             <proto>void <name>glTexCoord2sv</name></proto>
22011             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
22012             <glx type="render" opcode="56"/>
22013         </command>
22014         <command>
22015             <proto>void <name>glTexCoord2xOES</name></proto>
22016             <param><ptype>GLfixed</ptype> <name>s</name></param>
22017             <param><ptype>GLfixed</ptype> <name>t</name></param>
22018         </command>
22019         <command>
22020             <proto>void <name>glTexCoord2xvOES</name></proto>
22021             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22022         </command>
22023         <command>
22024             <proto>void <name>glTexCoord3bOES</name></proto>
22025             <param><ptype>GLbyte</ptype> <name>s</name></param>
22026             <param><ptype>GLbyte</ptype> <name>t</name></param>
22027             <param><ptype>GLbyte</ptype> <name>r</name></param>
22028         </command>
22029         <command>
22030             <proto>void <name>glTexCoord3bvOES</name></proto>
22031             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
22032         </command>
22033         <command>
22034             <proto>void <name>glTexCoord3d</name></proto>
22035             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22036             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22037             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
22038             <vecequiv name="glTexCoord3dv"/>
22039         </command>
22040         <command>
22041             <proto>void <name>glTexCoord3dv</name></proto>
22042             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
22043             <glx type="render" opcode="57"/>
22044         </command>
22045         <command>
22046             <proto>void <name>glTexCoord3f</name></proto>
22047             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22048             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22049             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
22050             <vecequiv name="glTexCoord3fv"/>
22051         </command>
22052         <command>
22053             <proto>void <name>glTexCoord3fv</name></proto>
22054             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
22055             <glx type="render" opcode="58"/>
22056         </command>
22057         <command>
22058             <proto>void <name>glTexCoord3hNV</name></proto>
22059             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
22060             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
22061             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
22062             <vecequiv name="glTexCoord3hvNV"/>
22063         </command>
22064         <command>
22065             <proto>void <name>glTexCoord3hvNV</name></proto>
22066             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
22067             <glx type="render" opcode="4248"/>
22068         </command>
22069         <command>
22070             <proto>void <name>glTexCoord3i</name></proto>
22071             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22072             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22073             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
22074             <vecequiv name="glTexCoord3iv"/>
22075         </command>
22076         <command>
22077             <proto>void <name>glTexCoord3iv</name></proto>
22078             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
22079             <glx type="render" opcode="59"/>
22080         </command>
22081         <command>
22082             <proto>void <name>glTexCoord3s</name></proto>
22083             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22084             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
22085             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
22086             <vecequiv name="glTexCoord3sv"/>
22087         </command>
22088         <command>
22089             <proto>void <name>glTexCoord3sv</name></proto>
22090             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
22091             <glx type="render" opcode="60"/>
22092         </command>
22093         <command>
22094             <proto>void <name>glTexCoord3xOES</name></proto>
22095             <param><ptype>GLfixed</ptype> <name>s</name></param>
22096             <param><ptype>GLfixed</ptype> <name>t</name></param>
22097             <param><ptype>GLfixed</ptype> <name>r</name></param>
22098         </command>
22099         <command>
22100             <proto>void <name>glTexCoord3xvOES</name></proto>
22101             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22102         </command>
22103         <command>
22104             <proto>void <name>glTexCoord4bOES</name></proto>
22105             <param><ptype>GLbyte</ptype> <name>s</name></param>
22106             <param><ptype>GLbyte</ptype> <name>t</name></param>
22107             <param><ptype>GLbyte</ptype> <name>r</name></param>
22108             <param><ptype>GLbyte</ptype> <name>q</name></param>
22109         </command>
22110         <command>
22111             <proto>void <name>glTexCoord4bvOES</name></proto>
22112             <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
22113         </command>
22114         <command>
22115             <proto>void <name>glTexCoord4d</name></proto>
22116             <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
22117             <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
22118             <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
22119             <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
22120             <vecequiv name="glTexCoord4dv"/>
22121         </command>
22122         <command>
22123             <proto>void <name>glTexCoord4dv</name></proto>
22124             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
22125             <glx type="render" opcode="61"/>
22126         </command>
22127         <command>
22128             <proto>void <name>glTexCoord4f</name></proto>
22129             <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
22130             <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
22131             <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
22132             <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
22133             <vecequiv name="glTexCoord4fv"/>
22134         </command>
22135         <command>
22136             <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fSUN</name></proto>
22137             <param><ptype>GLfloat</ptype> <name>s</name></param>
22138             <param><ptype>GLfloat</ptype> <name>t</name></param>
22139             <param><ptype>GLfloat</ptype> <name>p</name></param>
22140             <param><ptype>GLfloat</ptype> <name>q</name></param>
22141             <param><ptype>GLfloat</ptype> <name>r</name></param>
22142             <param><ptype>GLfloat</ptype> <name>g</name></param>
22143             <param><ptype>GLfloat</ptype> <name>b</name></param>
22144             <param><ptype>GLfloat</ptype> <name>a</name></param>
22145             <param><ptype>GLfloat</ptype> <name>nx</name></param>
22146             <param><ptype>GLfloat</ptype> <name>ny</name></param>
22147             <param><ptype>GLfloat</ptype> <name>nz</name></param>
22148             <param><ptype>GLfloat</ptype> <name>x</name></param>
22149             <param><ptype>GLfloat</ptype> <name>y</name></param>
22150             <param><ptype>GLfloat</ptype> <name>z</name></param>
22151             <param><ptype>GLfloat</ptype> <name>w</name></param>
22152         </command>
22153         <command>
22154             <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fvSUN</name></proto>
22155             <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
22156             <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
22157             <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
22158             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
22159         </command>
22160         <command>
22161             <proto>void <name>glTexCoord4fVertex4fSUN</name></proto>
22162             <param><ptype>GLfloat</ptype> <name>s</name></param>
22163             <param><ptype>GLfloat</ptype> <name>t</name></param>
22164             <param><ptype>GLfloat</ptype> <name>p</name></param>
22165             <param><ptype>GLfloat</ptype> <name>q</name></param>
22166             <param><ptype>GLfloat</ptype> <name>x</name></param>
22167             <param><ptype>GLfloat</ptype> <name>y</name></param>
22168             <param><ptype>GLfloat</ptype> <name>z</name></param>
22169             <param><ptype>GLfloat</ptype> <name>w</name></param>
22170         </command>
22171         <command>
22172             <proto>void <name>glTexCoord4fVertex4fvSUN</name></proto>
22173             <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
22174             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
22175         </command>
22176         <command>
22177             <proto>void <name>glTexCoord4fv</name></proto>
22178             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
22179             <glx type="render" opcode="62"/>
22180         </command>
22181         <command>
22182             <proto>void <name>glTexCoord4hNV</name></proto>
22183             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
22184             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
22185             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
22186             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
22187             <vecequiv name="glTexCoord4hvNV"/>
22188         </command>
22189         <command>
22190             <proto>void <name>glTexCoord4hvNV</name></proto>
22191             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
22192             <glx type="render" opcode="4249"/>
22193         </command>
22194         <command>
22195             <proto>void <name>glTexCoord4i</name></proto>
22196             <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
22197             <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
22198             <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
22199             <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
22200             <vecequiv name="glTexCoord4iv"/>
22201         </command>
22202         <command>
22203             <proto>void <name>glTexCoord4iv</name></proto>
22204             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
22205             <glx type="render" opcode="63"/>
22206         </command>
22207         <command>
22208             <proto>void <name>glTexCoord4s</name></proto>
22209             <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
22210             <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
22211             <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
22212             <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
22213             <vecequiv name="glTexCoord4sv"/>
22214         </command>
22215         <command>
22216             <proto>void <name>glTexCoord4sv</name></proto>
22217             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
22218             <glx type="render" opcode="64"/>
22219         </command>
22220         <command>
22221             <proto>void <name>glTexCoord4xOES</name></proto>
22222             <param><ptype>GLfixed</ptype> <name>s</name></param>
22223             <param><ptype>GLfixed</ptype> <name>t</name></param>
22224             <param><ptype>GLfixed</ptype> <name>r</name></param>
22225             <param><ptype>GLfixed</ptype> <name>q</name></param>
22226         </command>
22227         <command>
22228             <proto>void <name>glTexCoord4xvOES</name></proto>
22229             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
22230         </command>
22231         <command>
22232             <proto>void <name>glTexCoordFormatNV</name></proto>
22233             <param><ptype>GLint</ptype> <name>size</name></param>
22234             <param><ptype>GLenum</ptype> <name>type</name></param>
22235             <param><ptype>GLsizei</ptype> <name>stride</name></param>
22236         </command>
22237         <command>
22238             <proto>void <name>glTexCoordP1ui</name></proto>
22239             <param><ptype>GLenum</ptype> <name>type</name></param>
22240             <param><ptype>GLuint</ptype> <name>coords</name></param>
22241         </command>
22242         <command>
22243             <proto>void <name>glTexCoordP1uiv</name></proto>
22244             <param><ptype>GLenum</ptype> <name>type</name></param>
22245             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
22246         </command>
22247         <command>
22248             <proto>void <name>glTexCoordP2ui</name></proto>
22249             <param><ptype>GLenum</ptype> <name>type</name></param>
22250             <param><ptype>GLuint</ptype> <name>coords</name></param>
22251         </command>
22252         <command>
22253             <proto>void <name>glTexCoordP2uiv</name></proto>
22254             <param><ptype>GLenum</ptype> <name>type</name></param>
22255             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
22256         </command>
22257         <command>
22258             <proto>void <name>glTexCoordP3ui</name></proto>
22259             <param><ptype>GLenum</ptype> <name>type</name></param>
22260             <param><ptype>GLuint</ptype> <name>coords</name></param>
22261         </command>
22262         <command>
22263             <proto>void <name>glTexCoordP3uiv</name></proto>
22264             <param><ptype>GLenum</ptype> <name>type</name></param>
22265             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
22266         </command>
22267         <command>
22268             <proto>void <name>glTexCoordP4ui</name></proto>
22269             <param><ptype>GLenum</ptype> <name>type</name></param>
22270             <param><ptype>GLuint</ptype> <name>coords</name></param>
22271         </command>
22272         <command>
22273             <proto>void <name>glTexCoordP4uiv</name></proto>
22274             <param><ptype>GLenum</ptype> <name>type</name></param>
22275             <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
22276         </command>
22277         <command>
22278             <proto>void <name>glTexCoordPointer</name></proto>
22279             <param><ptype>GLint</ptype> <name>size</name></param>
22280             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22281             <param><ptype>GLsizei</ptype> <name>stride</name></param>
22282             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
22283         </command>
22284         <command>
22285             <proto>void <name>glTexCoordPointerEXT</name></proto>
22286             <param><ptype>GLint</ptype> <name>size</name></param>
22287             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22288             <param><ptype>GLsizei</ptype> <name>stride</name></param>
22289             <param><ptype>GLsizei</ptype> <name>count</name></param>
22290             <param len="COMPSIZE(size,type,stride,count)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
22291         </command>
22292         <command>
22293             <proto>void <name>glTexCoordPointerListIBM</name></proto>
22294             <param><ptype>GLint</ptype> <name>size</name></param>
22295             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22296             <param><ptype>GLint</ptype> <name>stride</name></param>
22297             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
22298             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
22299         </command>
22300         <command>
22301             <proto>void <name>glTexCoordPointervINTEL</name></proto>
22302             <param><ptype>GLint</ptype> <name>size</name></param>
22303             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
22304             <param len="4">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
22305         </command>
22306         <command>
22307             <proto>void <name>glTexEnvf</name></proto>
22308             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
22309             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22310             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
22311             <glx type="render" opcode="111"/>
22312         </command>
22313         <command>
22314             <proto>void <name>glTexEnvfv</name></proto>
22315             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
22316             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22317             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
22318             <glx type="render" opcode="112"/>
22319         </command>
22320         <command>
22321             <proto>void <name>glTexEnvi</name></proto>
22322             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
22323             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22324             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
22325             <glx type="render" opcode="113"/>
22326         </command>
22327         <command>
22328             <proto>void <name>glTexEnviv</name></proto>
22329             <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
22330             <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22331             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
22332             <glx type="render" opcode="114"/>
22333         </command>
22334         <command>
22335             <proto>void <name>glTexEnvx</name></proto>
22336             <param><ptype>GLenum</ptype> <name>target</name></param>
22337             <param><ptype>GLenum</ptype> <name>pname</name></param>
22338             <param><ptype>GLfixed</ptype> <name>param</name></param>
22339         </command>
22340         <command>
22341             <proto>void <name>glTexEnvxOES</name></proto>
22342             <param><ptype>GLenum</ptype> <name>target</name></param>
22343             <param><ptype>GLenum</ptype> <name>pname</name></param>
22344             <param><ptype>GLfixed</ptype> <name>param</name></param>
22345         </command>
22346         <command>
22347             <proto>void <name>glTexEnvxv</name></proto>
22348             <param><ptype>GLenum</ptype> <name>target</name></param>
22349             <param><ptype>GLenum</ptype> <name>pname</name></param>
22350             <param>const <ptype>GLfixed</ptype> *<name>params</name></param>
22351         </command>
22352         <command>
22353             <proto>void <name>glTexEnvxvOES</name></proto>
22354             <param><ptype>GLenum</ptype> <name>target</name></param>
22355             <param><ptype>GLenum</ptype> <name>pname</name></param>
22356             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
22357         </command>
22358         <command>
22359             <proto>void <name>glTexFilterFuncSGIS</name></proto>
22360             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22361             <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
22362             <param><ptype>GLsizei</ptype> <name>n</name></param>
22363             <param len="n">const <ptype>GLfloat</ptype> *<name>weights</name></param>
22364             <glx type="render" opcode="2064"/>
22365         </command>
22366         <command>
22367             <proto>void <name>glTexGend</name></proto>
22368             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
22369             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22370             <param><ptype>GLdouble</ptype> <name>param</name></param>
22371             <glx type="render" opcode="115"/>
22372         </command>
22373         <command>
22374             <proto>void <name>glTexGendv</name></proto>
22375             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
22376             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22377             <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
22378             <glx type="render" opcode="116"/>
22379         </command>
22380         <command>
22381             <proto>void <name>glTexGenf</name></proto>
22382             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
22383             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22384             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
22385             <glx type="render" opcode="117"/>
22386         </command>
22387         <command>
22388             <proto>void <name>glTexGenfOES</name></proto>
22389             <param><ptype>GLenum</ptype> <name>coord</name></param>
22390             <param><ptype>GLenum</ptype> <name>pname</name></param>
22391             <param><ptype>GLfloat</ptype> <name>param</name></param>
22392         </command>
22393         <command>
22394             <proto>void <name>glTexGenfv</name></proto>
22395             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
22396             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22397             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
22398             <glx type="render" opcode="118"/>
22399         </command>
22400         <command>
22401             <proto>void <name>glTexGenfvOES</name></proto>
22402             <param><ptype>GLenum</ptype> <name>coord</name></param>
22403             <param><ptype>GLenum</ptype> <name>pname</name></param>
22404             <param>const <ptype>GLfloat</ptype> *<name>params</name></param>
22405         </command>
22406         <command>
22407             <proto>void <name>glTexGeni</name></proto>
22408             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
22409             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22410             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
22411             <glx type="render" opcode="119"/>
22412         </command>
22413         <command>
22414             <proto>void <name>glTexGeniOES</name></proto>
22415             <param><ptype>GLenum</ptype> <name>coord</name></param>
22416             <param><ptype>GLenum</ptype> <name>pname</name></param>
22417             <param><ptype>GLint</ptype> <name>param</name></param>
22418         </command>
22419         <command>
22420             <proto>void <name>glTexGeniv</name></proto>
22421             <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
22422             <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
22423             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
22424             <glx type="render" opcode="120"/>
22425         </command>
22426         <command>
22427             <proto>void <name>glTexGenivOES</name></proto>
22428             <param><ptype>GLenum</ptype> <name>coord</name></param>
22429             <param><ptype>GLenum</ptype> <name>pname</name></param>
22430             <param>const <ptype>GLint</ptype> *<name>params</name></param>
22431         </command>
22432         <command>
22433             <proto>void <name>glTexGenxOES</name></proto>
22434             <param><ptype>GLenum</ptype> <name>coord</name></param>
22435             <param><ptype>GLenum</ptype> <name>pname</name></param>
22436             <param><ptype>GLfixed</ptype> <name>param</name></param>
22437         </command>
22438         <command>
22439             <proto>void <name>glTexGenxvOES</name></proto>
22440             <param><ptype>GLenum</ptype> <name>coord</name></param>
22441             <param><ptype>GLenum</ptype> <name>pname</name></param>
22442             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
22443         </command>
22444         <command>
22445             <proto>void <name>glTexImage1D</name></proto>
22446             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22447             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22448             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
22449             <param><ptype>GLsizei</ptype> <name>width</name></param>
22450             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22451             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22452             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22453             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22454             <glx type="render" opcode="109"/>
22455             <glx type="render" opcode="328" name="glTexImage1DPBO" comment="PBO protocol"/>
22456         </command>
22457         <command>
22458             <proto>void <name>glTexImage2D</name></proto>
22459             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22460             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22461             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
22462             <param><ptype>GLsizei</ptype> <name>width</name></param>
22463             <param><ptype>GLsizei</ptype> <name>height</name></param>
22464             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22465             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22466             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22467             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22468             <glx type="render" opcode="110"/>
22469             <glx type="render" opcode="329" name="glTexImage2DPBO" comment="PBO protocol"/>
22470         </command>
22471         <command>
22472             <proto>void <name>glTexImage2DMultisample</name></proto>
22473             <param><ptype>GLenum</ptype> <name>target</name></param>
22474             <param><ptype>GLsizei</ptype> <name>samples</name></param>
22475             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22476             <param><ptype>GLsizei</ptype> <name>width</name></param>
22477             <param><ptype>GLsizei</ptype> <name>height</name></param>
22478             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
22479         </command>
22480         <command>
22481             <proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto>
22482             <param><ptype>GLenum</ptype> <name>target</name></param>
22483             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
22484             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
22485             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
22486             <param><ptype>GLsizei</ptype> <name>width</name></param>
22487             <param><ptype>GLsizei</ptype> <name>height</name></param>
22488             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
22489         </command>
22490         <command>
22491             <proto>void <name>glTexImage3D</name></proto>
22492             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22493             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22494             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
22495             <param><ptype>GLsizei</ptype> <name>width</name></param>
22496             <param><ptype>GLsizei</ptype> <name>height</name></param>
22497             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22498             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22499             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22500             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22501             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22502             <glx type="render" opcode="4114"/>
22503             <glx type="render" opcode="330" name="glTexImage3DPBO" comment="PBO protocol"/>
22504         </command>
22505         <command>
22506             <proto>void <name>glTexImage3DEXT</name></proto>
22507             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22508             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22509             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22510             <param><ptype>GLsizei</ptype> <name>width</name></param>
22511             <param><ptype>GLsizei</ptype> <name>height</name></param>
22512             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22513             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22514             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22515             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22516             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22517             <alias name="glTexImage3D"/>
22518             <glx type="render" opcode="4114"/>
22519         </command>
22520         <command>
22521             <proto>void <name>glTexImage3DMultisample</name></proto>
22522             <param><ptype>GLenum</ptype> <name>target</name></param>
22523             <param><ptype>GLsizei</ptype> <name>samples</name></param>
22524             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22525             <param><ptype>GLsizei</ptype> <name>width</name></param>
22526             <param><ptype>GLsizei</ptype> <name>height</name></param>
22527             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22528             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
22529         </command>
22530         <command>
22531             <proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto>
22532             <param><ptype>GLenum</ptype> <name>target</name></param>
22533             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
22534             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
22535             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
22536             <param><ptype>GLsizei</ptype> <name>width</name></param>
22537             <param><ptype>GLsizei</ptype> <name>height</name></param>
22538             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22539             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
22540         </command>
22541         <command>
22542             <proto>void <name>glTexImage3DOES</name></proto>
22543             <param><ptype>GLenum</ptype> <name>target</name></param>
22544             <param><ptype>GLint</ptype> <name>level</name></param>
22545             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22546             <param><ptype>GLsizei</ptype> <name>width</name></param>
22547             <param><ptype>GLsizei</ptype> <name>height</name></param>
22548             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22549             <param><ptype>GLint</ptype> <name>border</name></param>
22550             <param><ptype>GLenum</ptype> <name>format</name></param>
22551             <param><ptype>GLenum</ptype> <name>type</name></param>
22552             <param>const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22553         </command>
22554         <command>
22555             <proto>void <name>glTexImage4DSGIS</name></proto>
22556             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22557             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22558             <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22559             <param><ptype>GLsizei</ptype> <name>width</name></param>
22560             <param><ptype>GLsizei</ptype> <name>height</name></param>
22561             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22562             <param><ptype>GLsizei</ptype> <name>size4d</name></param>
22563             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22564             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22565             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22566             <param len="COMPSIZE(format,type,width,height,depth,size4d)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22567             <glx type="render" opcode="2057"/>
22568         </command>
22569         <command>
22570             <proto>void <name>glTexPageCommitmentARB</name></proto>
22571             <param><ptype>GLenum</ptype> <name>target</name></param>
22572             <param><ptype>GLint</ptype> <name>level</name></param>
22573             <param><ptype>GLint</ptype> <name>xoffset</name></param>
22574             <param><ptype>GLint</ptype> <name>yoffset</name></param>
22575             <param><ptype>GLint</ptype> <name>zoffset</name></param>
22576             <param><ptype>GLsizei</ptype> <name>width</name></param>
22577             <param><ptype>GLsizei</ptype> <name>height</name></param>
22578             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22579             <param><ptype>GLboolean</ptype> <name>resident</name></param>
22580         </command>
22581         <command>
22582             <proto>void <name>glTexParameterIiv</name></proto>
22583             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22584             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22585             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
22586             <glx type="render" opcode="346"/>
22587         </command>
22588         <command>
22589             <proto>void <name>glTexParameterIivEXT</name></proto>
22590             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22591             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22592             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
22593             <alias name="glTexParameterIiv"/>
22594         </command>
22595         <command>
22596             <proto>void <name>glTexParameterIuiv</name></proto>
22597             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22598             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22599             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
22600             <glx type="render" opcode="347"/>
22601         </command>
22602         <command>
22603             <proto>void <name>glTexParameterIuivEXT</name></proto>
22604             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22605             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22606             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
22607             <alias name="glTexParameterIuiv"/>
22608         </command>
22609         <command>
22610             <proto>void <name>glTexParameterf</name></proto>
22611             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22612             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22613             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
22614             <glx type="render" opcode="105"/>
22615         </command>
22616         <command>
22617             <proto>void <name>glTexParameterfv</name></proto>
22618             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22619             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22620             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
22621             <glx type="render" opcode="106"/>
22622         </command>
22623         <command>
22624             <proto>void <name>glTexParameteri</name></proto>
22625             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22626             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22627             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
22628             <glx type="render" opcode="107"/>
22629         </command>
22630         <command>
22631             <proto>void <name>glTexParameteriv</name></proto>
22632             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22633             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22634             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
22635             <glx type="render" opcode="108"/>
22636         </command>
22637         <command>
22638             <proto>void <name>glTexParameterx</name></proto>
22639             <param><ptype>GLenum</ptype> <name>target</name></param>
22640             <param><ptype>GLenum</ptype> <name>pname</name></param>
22641             <param><ptype>GLfixed</ptype> <name>param</name></param>
22642         </command>
22643         <command>
22644             <proto>void <name>glTexParameterxOES</name></proto>
22645             <param><ptype>GLenum</ptype> <name>target</name></param>
22646             <param><ptype>GLenum</ptype> <name>pname</name></param>
22647             <param><ptype>GLfixed</ptype> <name>param</name></param>
22648         </command>
22649         <command>
22650             <proto>void <name>glTexParameterxv</name></proto>
22651             <param><ptype>GLenum</ptype> <name>target</name></param>
22652             <param><ptype>GLenum</ptype> <name>pname</name></param>
22653             <param>const <ptype>GLfixed</ptype> *<name>params</name></param>
22654         </command>
22655         <command>
22656             <proto>void <name>glTexParameterxvOES</name></proto>
22657             <param><ptype>GLenum</ptype> <name>target</name></param>
22658             <param><ptype>GLenum</ptype> <name>pname</name></param>
22659             <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
22660         </command>
22661         <command>
22662             <proto>void <name>glTexRenderbufferNV</name></proto>
22663             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22664             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
22665         </command>
22666         <command>
22667             <proto>void <name>glTexStorage1D</name></proto>
22668             <param><ptype>GLenum</ptype> <name>target</name></param>
22669             <param><ptype>GLsizei</ptype> <name>levels</name></param>
22670             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22671             <param><ptype>GLsizei</ptype> <name>width</name></param>
22672         </command>
22673         <command>
22674             <proto>void <name>glTexStorage1DEXT</name></proto>
22675             <param><ptype>GLenum</ptype> <name>target</name></param>
22676             <param><ptype>GLsizei</ptype> <name>levels</name></param>
22677             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22678             <param><ptype>GLsizei</ptype> <name>width</name></param>
22679         </command>
22680         <command>
22681             <proto>void <name>glTexStorage2D</name></proto>
22682             <param><ptype>GLenum</ptype> <name>target</name></param>
22683             <param><ptype>GLsizei</ptype> <name>levels</name></param>
22684             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22685             <param><ptype>GLsizei</ptype> <name>width</name></param>
22686             <param><ptype>GLsizei</ptype> <name>height</name></param>
22687         </command>
22688         <command>
22689             <proto>void <name>glTexStorage2DEXT</name></proto>
22690             <param><ptype>GLenum</ptype> <name>target</name></param>
22691             <param><ptype>GLsizei</ptype> <name>levels</name></param>
22692             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22693             <param><ptype>GLsizei</ptype> <name>width</name></param>
22694             <param><ptype>GLsizei</ptype> <name>height</name></param>
22695         </command>
22696         <command>
22697             <proto>void <name>glTexStorage2DMultisample</name></proto>
22698             <param><ptype>GLenum</ptype> <name>target</name></param>
22699             <param><ptype>GLsizei</ptype> <name>samples</name></param>
22700             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22701             <param><ptype>GLsizei</ptype> <name>width</name></param>
22702             <param><ptype>GLsizei</ptype> <name>height</name></param>
22703             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
22704         </command>
22705         <command>
22706             <proto>void <name>glTexStorage3D</name></proto>
22707             <param><ptype>GLenum</ptype> <name>target</name></param>
22708             <param><ptype>GLsizei</ptype> <name>levels</name></param>
22709             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22710             <param><ptype>GLsizei</ptype> <name>width</name></param>
22711             <param><ptype>GLsizei</ptype> <name>height</name></param>
22712             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22713         </command>
22714         <command>
22715             <proto>void <name>glTexStorage3DEXT</name></proto>
22716             <param><ptype>GLenum</ptype> <name>target</name></param>
22717             <param><ptype>GLsizei</ptype> <name>levels</name></param>
22718             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22719             <param><ptype>GLsizei</ptype> <name>width</name></param>
22720             <param><ptype>GLsizei</ptype> <name>height</name></param>
22721             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22722         </command>
22723         <command>
22724             <proto>void <name>glTexStorage3DMultisample</name></proto>
22725             <param><ptype>GLenum</ptype> <name>target</name></param>
22726             <param><ptype>GLsizei</ptype> <name>samples</name></param>
22727             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
22728             <param><ptype>GLsizei</ptype> <name>width</name></param>
22729             <param><ptype>GLsizei</ptype> <name>height</name></param>
22730             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22731             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
22732         </command>
22733         <command>
22734             <proto>void <name>glTexStorageSparseAMD</name></proto>
22735             <param><ptype>GLenum</ptype> <name>target</name></param>
22736             <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
22737             <param><ptype>GLsizei</ptype> <name>width</name></param>
22738             <param><ptype>GLsizei</ptype> <name>height</name></param>
22739             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22740             <param><ptype>GLsizei</ptype> <name>layers</name></param>
22741             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
22742         </command>
22743         <command>
22744             <proto>void <name>glTexSubImage1D</name></proto>
22745             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22746             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22747             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22748             <param><ptype>GLsizei</ptype> <name>width</name></param>
22749             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22750             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22751             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22752             <glx type="render" opcode="4099"/>
22753             <glx type="render" opcode="331" name="glTexSubImage1DPBO" comment="PBO protocol"/>
22754         </command>
22755         <command>
22756             <proto>void <name>glTexSubImage1DEXT</name></proto>
22757             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22758             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22759             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22760             <param><ptype>GLsizei</ptype> <name>width</name></param>
22761             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22762             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22763             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22764             <alias name="glTexSubImage1D"/>
22765             <glx type="render" opcode="4099"/>
22766         </command>
22767         <command>
22768             <proto>void <name>glTexSubImage2D</name></proto>
22769             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22770             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22771             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22772             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
22773             <param><ptype>GLsizei</ptype> <name>width</name></param>
22774             <param><ptype>GLsizei</ptype> <name>height</name></param>
22775             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22776             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22777             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22778             <glx type="render" opcode="4100"/>
22779             <glx type="render" opcode="332" name="glTexSubImage2DPBO" comment="PBO protocol"/>
22780         </command>
22781         <command>
22782             <proto>void <name>glTexSubImage2DEXT</name></proto>
22783             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22784             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22785             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22786             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
22787             <param><ptype>GLsizei</ptype> <name>width</name></param>
22788             <param><ptype>GLsizei</ptype> <name>height</name></param>
22789             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22790             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22791             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22792             <alias name="glTexSubImage2D"/>
22793             <glx type="render" opcode="4100"/>
22794         </command>
22795         <command>
22796             <proto>void <name>glTexSubImage3D</name></proto>
22797             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22798             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22799             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22800             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
22801             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
22802             <param><ptype>GLsizei</ptype> <name>width</name></param>
22803             <param><ptype>GLsizei</ptype> <name>height</name></param>
22804             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22805             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22806             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22807             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22808             <glx type="render" opcode="4115"/>
22809             <glx type="render" opcode="333" name="glTexSubImage3DPBO" comment="PBO protocol"/>
22810         </command>
22811         <command>
22812             <proto>void <name>glTexSubImage3DEXT</name></proto>
22813             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22814             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22815             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22816             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
22817             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
22818             <param><ptype>GLsizei</ptype> <name>width</name></param>
22819             <param><ptype>GLsizei</ptype> <name>height</name></param>
22820             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22821             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22822             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22823             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22824             <alias name="glTexSubImage3D"/>
22825             <glx type="render" opcode="4115"/>
22826         </command>
22827         <command>
22828             <proto>void <name>glTexSubImage3DOES</name></proto>
22829             <param><ptype>GLenum</ptype> <name>target</name></param>
22830             <param><ptype>GLint</ptype> <name>level</name></param>
22831             <param><ptype>GLint</ptype> <name>xoffset</name></param>
22832             <param><ptype>GLint</ptype> <name>yoffset</name></param>
22833             <param><ptype>GLint</ptype> <name>zoffset</name></param>
22834             <param><ptype>GLsizei</ptype> <name>width</name></param>
22835             <param><ptype>GLsizei</ptype> <name>height</name></param>
22836             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22837             <param><ptype>GLenum</ptype> <name>format</name></param>
22838             <param><ptype>GLenum</ptype> <name>type</name></param>
22839             <param>const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22840         </command>
22841         <command>
22842             <proto>void <name>glTexSubImage4DSGIS</name></proto>
22843             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22844             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22845             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
22846             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
22847             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
22848             <param group="CheckedInt32"><ptype>GLint</ptype> <name>woffset</name></param>
22849             <param><ptype>GLsizei</ptype> <name>width</name></param>
22850             <param><ptype>GLsizei</ptype> <name>height</name></param>
22851             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22852             <param><ptype>GLsizei</ptype> <name>size4d</name></param>
22853             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22854             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22855             <param len="COMPSIZE(format,type,width,height,depth,size4d)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22856             <glx type="render" opcode="2058"/>
22857         </command>
22858         <command>
22859             <proto>void <name>glTextureBarrierNV</name></proto>
22860             <glx type="render" opcode="4348"/>
22861         </command>
22862         <command>
22863             <proto>void <name>glTextureBufferEXT</name></proto>
22864             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22865             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22866             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22867             <param><ptype>GLuint</ptype> <name>buffer</name></param>
22868         </command>
22869         <command>
22870             <proto>void <name>glTextureBufferRangeEXT</name></proto>
22871             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22872             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22873             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
22874             <param><ptype>GLuint</ptype> <name>buffer</name></param>
22875             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
22876             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
22877         </command>
22878         <command>
22879             <proto>void <name>glTextureColorMaskSGIS</name></proto>
22880             <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
22881             <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
22882             <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
22883             <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
22884             <glx type="render" opcode="2082"/>
22885         </command>
22886         <command>
22887             <proto>void <name>glTextureImage1DEXT</name></proto>
22888             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22889             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22890             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22891             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
22892             <param><ptype>GLsizei</ptype> <name>width</name></param>
22893             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22894             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22895             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22896             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22897         </command>
22898         <command>
22899             <proto>void <name>glTextureImage2DEXT</name></proto>
22900             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22901             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22902             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22903             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
22904             <param><ptype>GLsizei</ptype> <name>width</name></param>
22905             <param><ptype>GLsizei</ptype> <name>height</name></param>
22906             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22907             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22908             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22909             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22910         </command>
22911         <command>
22912             <proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto>
22913             <param><ptype>GLuint</ptype> <name>texture</name></param>
22914             <param><ptype>GLenum</ptype> <name>target</name></param>
22915             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
22916             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
22917             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
22918             <param><ptype>GLsizei</ptype> <name>width</name></param>
22919             <param><ptype>GLsizei</ptype> <name>height</name></param>
22920             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
22921         </command>
22922         <command>
22923             <proto>void <name>glTextureImage2DMultisampleNV</name></proto>
22924             <param><ptype>GLuint</ptype> <name>texture</name></param>
22925             <param><ptype>GLenum</ptype> <name>target</name></param>
22926             <param><ptype>GLsizei</ptype> <name>samples</name></param>
22927             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
22928             <param><ptype>GLsizei</ptype> <name>width</name></param>
22929             <param><ptype>GLsizei</ptype> <name>height</name></param>
22930             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
22931         </command>
22932         <command>
22933             <proto>void <name>glTextureImage3DEXT</name></proto>
22934             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22935             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22936             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
22937             <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
22938             <param><ptype>GLsizei</ptype> <name>width</name></param>
22939             <param><ptype>GLsizei</ptype> <name>height</name></param>
22940             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22941             <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
22942             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
22943             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
22944             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
22945         </command>
22946         <command>
22947             <proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto>
22948             <param><ptype>GLuint</ptype> <name>texture</name></param>
22949             <param><ptype>GLenum</ptype> <name>target</name></param>
22950             <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
22951             <param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
22952             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
22953             <param><ptype>GLsizei</ptype> <name>width</name></param>
22954             <param><ptype>GLsizei</ptype> <name>height</name></param>
22955             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22956             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
22957         </command>
22958         <command>
22959             <proto>void <name>glTextureImage3DMultisampleNV</name></proto>
22960             <param><ptype>GLuint</ptype> <name>texture</name></param>
22961             <param><ptype>GLenum</ptype> <name>target</name></param>
22962             <param><ptype>GLsizei</ptype> <name>samples</name></param>
22963             <param><ptype>GLint</ptype> <name>internalFormat</name></param>
22964             <param><ptype>GLsizei</ptype> <name>width</name></param>
22965             <param><ptype>GLsizei</ptype> <name>height</name></param>
22966             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22967             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
22968         </command>
22969         <command>
22970             <proto>void <name>glTextureLightEXT</name></proto>
22971             <param group="LightTexturePNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
22972         </command>
22973         <command>
22974             <proto>void <name>glTextureMaterialEXT</name></proto>
22975             <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
22976             <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
22977         </command>
22978         <command>
22979             <proto>void <name>glTextureNormalEXT</name></proto>
22980             <param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
22981         </command>
22982         <command>
22983             <proto>void <name>glTexturePageCommitmentEXT</name></proto>
22984             <param><ptype>GLuint</ptype> <name>texture</name></param>
22985             <param><ptype>GLint</ptype> <name>level</name></param>
22986             <param><ptype>GLint</ptype> <name>xoffset</name></param>
22987             <param><ptype>GLint</ptype> <name>yoffset</name></param>
22988             <param><ptype>GLint</ptype> <name>zoffset</name></param>
22989             <param><ptype>GLsizei</ptype> <name>width</name></param>
22990             <param><ptype>GLsizei</ptype> <name>height</name></param>
22991             <param><ptype>GLsizei</ptype> <name>depth</name></param>
22992             <param><ptype>GLboolean</ptype> <name>resident</name></param>
22993         </command>
22994         <command>
22995             <proto>void <name>glTextureParameterIivEXT</name></proto>
22996             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
22997             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
22998             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
22999             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23000         </command>
23001         <command>
23002             <proto>void <name>glTextureParameterIuivEXT</name></proto>
23003             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23004             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23005             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23006             <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
23007         </command>
23008         <command>
23009             <proto>void <name>glTextureParameterfEXT</name></proto>
23010             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23011             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23012             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23013             <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
23014             <vecequiv name="glTextureParameterfvEXT"/>
23015         </command>
23016         <command>
23017             <proto>void <name>glTextureParameterfvEXT</name></proto>
23018             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23019             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23020             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23021             <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
23022         </command>
23023         <command>
23024             <proto>void <name>glTextureParameteriEXT</name></proto>
23025             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23026             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23027             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23028             <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
23029             <vecequiv name="glTextureParameterivEXT"/>
23030         </command>
23031         <command>
23032             <proto>void <name>glTextureParameterivEXT</name></proto>
23033             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23034             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23035             <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
23036             <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
23037         </command>
23038         <command>
23039             <proto>void <name>glTextureRangeAPPLE</name></proto>
23040             <param><ptype>GLenum</ptype> <name>target</name></param>
23041             <param><ptype>GLsizei</ptype> <name>length</name></param>
23042             <param len="length">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
23043         </command>
23044         <command>
23045             <proto>void <name>glTextureRenderbufferEXT</name></proto>
23046             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23047             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23048             <param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
23049         </command>
23050         <command>
23051             <proto>void <name>glTextureStorage1DEXT</name></proto>
23052             <param><ptype>GLuint</ptype> <name>texture</name></param>
23053             <param><ptype>GLenum</ptype> <name>target</name></param>
23054             <param><ptype>GLsizei</ptype> <name>levels</name></param>
23055             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23056             <param><ptype>GLsizei</ptype> <name>width</name></param>
23057         </command>
23058         <command>
23059             <proto>void <name>glTextureStorage2DEXT</name></proto>
23060             <param><ptype>GLuint</ptype> <name>texture</name></param>
23061             <param><ptype>GLenum</ptype> <name>target</name></param>
23062             <param><ptype>GLsizei</ptype> <name>levels</name></param>
23063             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23064             <param><ptype>GLsizei</ptype> <name>width</name></param>
23065             <param><ptype>GLsizei</ptype> <name>height</name></param>
23066         </command>
23067         <command>
23068             <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto>
23069             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23070             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23071             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23072             <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
23073             <param><ptype>GLsizei</ptype> <name>width</name></param>
23074             <param><ptype>GLsizei</ptype> <name>height</name></param>
23075             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
23076         </command>
23077         <command>
23078             <proto>void <name>glTextureStorage3DEXT</name></proto>
23079             <param><ptype>GLuint</ptype> <name>texture</name></param>
23080             <param><ptype>GLenum</ptype> <name>target</name></param>
23081             <param><ptype>GLsizei</ptype> <name>levels</name></param>
23082             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23083             <param><ptype>GLsizei</ptype> <name>width</name></param>
23084             <param><ptype>GLsizei</ptype> <name>height</name></param>
23085             <param><ptype>GLsizei</ptype> <name>depth</name></param>
23086         </command>
23087         <command>
23088             <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto>
23089             <param><ptype>GLuint</ptype> <name>texture</name></param>
23090             <param><ptype>GLenum</ptype> <name>target</name></param>
23091             <param><ptype>GLsizei</ptype> <name>samples</name></param>
23092             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23093             <param><ptype>GLsizei</ptype> <name>width</name></param>
23094             <param><ptype>GLsizei</ptype> <name>height</name></param>
23095             <param><ptype>GLsizei</ptype> <name>depth</name></param>
23096             <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
23097         </command>
23098         <command>
23099             <proto>void <name>glTextureStorageSparseAMD</name></proto>
23100             <param><ptype>GLuint</ptype> <name>texture</name></param>
23101             <param><ptype>GLenum</ptype> <name>target</name></param>
23102             <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
23103             <param><ptype>GLsizei</ptype> <name>width</name></param>
23104             <param><ptype>GLsizei</ptype> <name>height</name></param>
23105             <param><ptype>GLsizei</ptype> <name>depth</name></param>
23106             <param><ptype>GLsizei</ptype> <name>layers</name></param>
23107             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
23108         </command>
23109         <command>
23110             <proto>void <name>glTextureSubImage1DEXT</name></proto>
23111             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23112             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23113             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23114             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
23115             <param><ptype>GLsizei</ptype> <name>width</name></param>
23116             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23117             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23118             <param len="COMPSIZE(format,type,width)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
23119         </command>
23120         <command>
23121             <proto>void <name>glTextureSubImage2DEXT</name></proto>
23122             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23123             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23124             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23125             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
23126             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
23127             <param><ptype>GLsizei</ptype> <name>width</name></param>
23128             <param><ptype>GLsizei</ptype> <name>height</name></param>
23129             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23130             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23131             <param len="COMPSIZE(format,type,width,height)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
23132         </command>
23133         <command>
23134             <proto>void <name>glTextureSubImage3DEXT</name></proto>
23135             <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
23136             <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
23137             <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
23138             <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
23139             <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
23140             <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
23141             <param><ptype>GLsizei</ptype> <name>width</name></param>
23142             <param><ptype>GLsizei</ptype> <name>height</name></param>
23143             <param><ptype>GLsizei</ptype> <name>depth</name></param>
23144             <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
23145             <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
23146             <param len="COMPSIZE(format,type,width,height,depth)">const <ptype>GLvoid</ptype> *<name>pixels</name></param>
23147         </command>
23148         <command>
23149             <proto>void <name>glTextureView</name></proto>
23150             <param><ptype>GLuint</ptype> <name>texture</name></param>
23151             <param><ptype>GLenum</ptype> <name>target</name></param>
23152             <param><ptype>GLuint</ptype> <name>origtexture</name></param>
23153             <param><ptype>GLenum</ptype> <name>internalformat</name></param>
23154             <param><ptype>GLuint</ptype> <name>minlevel</name></param>
23155             <param><ptype>GLuint</ptype> <name>numlevels</name></param>
23156             <param><ptype>GLuint</ptype> <name>minlayer</name></param>
23157             <param><ptype>GLuint</ptype> <name>numlayers</name></param>
23158         </command>
23159         <command>
23160             <proto>void <name>glTrackMatrixNV</name></proto>
23161             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
23162             <param><ptype>GLuint</ptype> <name>address</name></param>
23163             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>matrix</name></param>
23164             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>transform</name></param>
23165             <glx type="render" opcode="4188"/>
23166         </command>
23167         <command>
23168             <proto>void <name>glTransformFeedbackAttribsNV</name></proto>
23169             <param><ptype>GLuint</ptype> <name>count</name></param>
23170             <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param>
23171             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
23172         </command>
23173         <command>
23174             <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto>
23175             <param><ptype>GLsizei</ptype> <name>count</name></param>
23176             <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param>
23177             <param><ptype>GLsizei</ptype> <name>nbuffers</name></param>
23178             <param len="nbuffers">const <ptype>GLint</ptype> *<name>bufstreams</name></param>
23179             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
23180         </command>
23181         <command>
23182             <proto>void <name>glTransformFeedbackVaryings</name></proto>
23183             <param><ptype>GLuint</ptype> <name>program</name></param>
23184             <param><ptype>GLsizei</ptype> <name>count</name></param>
23185             <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
23186             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
23187         </command>
23188         <command>
23189             <proto>void <name>glTransformFeedbackVaryingsEXT</name></proto>
23190             <param><ptype>GLuint</ptype> <name>program</name></param>
23191             <param><ptype>GLsizei</ptype> <name>count</name></param>
23192             <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
23193             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
23194             <alias name="glTransformFeedbackVaryings"/>
23195         </command>
23196         <command>
23197             <proto>void <name>glTransformFeedbackVaryingsNV</name></proto>
23198             <param><ptype>GLuint</ptype> <name>program</name></param>
23199             <param><ptype>GLsizei</ptype> <name>count</name></param>
23200             <param len="count">const <ptype>GLint</ptype> *<name>locations</name></param>
23201             <param><ptype>GLenum</ptype> <name>bufferMode</name></param>
23202         </command>
23203         <command>
23204             <proto>void <name>glTransformPathNV</name></proto>
23205             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
23206             <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
23207             <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
23208             <param len="COMPSIZE(transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
23209         </command>
23210         <command>
23211             <proto>void <name>glTranslated</name></proto>
23212             <param><ptype>GLdouble</ptype> <name>x</name></param>
23213             <param><ptype>GLdouble</ptype> <name>y</name></param>
23214             <param><ptype>GLdouble</ptype> <name>z</name></param>
23215             <glx type="render" opcode="189"/>
23216         </command>
23217         <command>
23218             <proto>void <name>glTranslatef</name></proto>
23219             <param><ptype>GLfloat</ptype> <name>x</name></param>
23220             <param><ptype>GLfloat</ptype> <name>y</name></param>
23221             <param><ptype>GLfloat</ptype> <name>z</name></param>
23222             <glx type="render" opcode="190"/>
23223         </command>
23224         <command>
23225             <proto>void <name>glTranslatex</name></proto>
23226             <param><ptype>GLfixed</ptype> <name>x</name></param>
23227             <param><ptype>GLfixed</ptype> <name>y</name></param>
23228             <param><ptype>GLfixed</ptype> <name>z</name></param>
23229         </command>
23230         <command>
23231             <proto>void <name>glTranslatexOES</name></proto>
23232             <param><ptype>GLfixed</ptype> <name>x</name></param>
23233             <param><ptype>GLfixed</ptype> <name>y</name></param>
23234             <param><ptype>GLfixed</ptype> <name>z</name></param>
23235         </command>
23236         <command>
23237             <proto>void <name>glUniform1d</name></proto>
23238             <param><ptype>GLint</ptype> <name>location</name></param>
23239             <param><ptype>GLdouble</ptype> <name>x</name></param>
23240         </command>
23241         <command>
23242             <proto>void <name>glUniform1dv</name></proto>
23243             <param><ptype>GLint</ptype> <name>location</name></param>
23244             <param><ptype>GLsizei</ptype> <name>count</name></param>
23245             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23246         </command>
23247         <command>
23248             <proto>void <name>glUniform1f</name></proto>
23249             <param><ptype>GLint</ptype> <name>location</name></param>
23250             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23251         </command>
23252         <command>
23253             <proto>void <name>glUniform1fARB</name></proto>
23254             <param><ptype>GLint</ptype> <name>location</name></param>
23255             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23256             <alias name="glUniform1f"/>
23257         </command>
23258         <command>
23259             <proto>void <name>glUniform1fv</name></proto>
23260             <param><ptype>GLint</ptype> <name>location</name></param>
23261             <param><ptype>GLsizei</ptype> <name>count</name></param>
23262             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23263         </command>
23264         <command>
23265             <proto>void <name>glUniform1fvARB</name></proto>
23266             <param><ptype>GLint</ptype> <name>location</name></param>
23267             <param><ptype>GLsizei</ptype> <name>count</name></param>
23268             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23269             <alias name="glUniform1fv"/>
23270         </command>
23271         <command>
23272             <proto>void <name>glUniform1i</name></proto>
23273             <param><ptype>GLint</ptype> <name>location</name></param>
23274             <param><ptype>GLint</ptype> <name>v0</name></param>
23275         </command>
23276         <command>
23277             <proto>void <name>glUniform1i64NV</name></proto>
23278             <param><ptype>GLint</ptype> <name>location</name></param>
23279             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
23280         </command>
23281         <command>
23282             <proto>void <name>glUniform1i64vNV</name></proto>
23283             <param><ptype>GLint</ptype> <name>location</name></param>
23284             <param><ptype>GLsizei</ptype> <name>count</name></param>
23285             <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
23286         </command>
23287         <command>
23288             <proto>void <name>glUniform1iARB</name></proto>
23289             <param><ptype>GLint</ptype> <name>location</name></param>
23290             <param><ptype>GLint</ptype> <name>v0</name></param>
23291             <alias name="glUniform1i"/>
23292         </command>
23293         <command>
23294             <proto>void <name>glUniform1iv</name></proto>
23295             <param><ptype>GLint</ptype> <name>location</name></param>
23296             <param><ptype>GLsizei</ptype> <name>count</name></param>
23297             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23298         </command>
23299         <command>
23300             <proto>void <name>glUniform1ivARB</name></proto>
23301             <param><ptype>GLint</ptype> <name>location</name></param>
23302             <param><ptype>GLsizei</ptype> <name>count</name></param>
23303             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23304             <alias name="glUniform1iv"/>
23305         </command>
23306         <command>
23307             <proto>void <name>glUniform1ui</name></proto>
23308             <param><ptype>GLint</ptype> <name>location</name></param>
23309             <param><ptype>GLuint</ptype> <name>v0</name></param>
23310         </command>
23311         <command>
23312             <proto>void <name>glUniform1ui64NV</name></proto>
23313             <param><ptype>GLint</ptype> <name>location</name></param>
23314             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
23315         </command>
23316         <command>
23317             <proto>void <name>glUniform1ui64vNV</name></proto>
23318             <param><ptype>GLint</ptype> <name>location</name></param>
23319             <param><ptype>GLsizei</ptype> <name>count</name></param>
23320             <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
23321         </command>
23322         <command>
23323             <proto>void <name>glUniform1uiEXT</name></proto>
23324             <param><ptype>GLint</ptype> <name>location</name></param>
23325             <param><ptype>GLuint</ptype> <name>v0</name></param>
23326             <alias name="glUniform1ui"/>
23327         </command>
23328         <command>
23329             <proto>void <name>glUniform1uiv</name></proto>
23330             <param><ptype>GLint</ptype> <name>location</name></param>
23331             <param><ptype>GLsizei</ptype> <name>count</name></param>
23332             <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
23333         </command>
23334         <command>
23335             <proto>void <name>glUniform1uivEXT</name></proto>
23336             <param><ptype>GLint</ptype> <name>location</name></param>
23337             <param><ptype>GLsizei</ptype> <name>count</name></param>
23338             <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
23339             <alias name="glUniform1uiv"/>
23340         </command>
23341         <command>
23342             <proto>void <name>glUniform2d</name></proto>
23343             <param><ptype>GLint</ptype> <name>location</name></param>
23344             <param><ptype>GLdouble</ptype> <name>x</name></param>
23345             <param><ptype>GLdouble</ptype> <name>y</name></param>
23346         </command>
23347         <command>
23348             <proto>void <name>glUniform2dv</name></proto>
23349             <param><ptype>GLint</ptype> <name>location</name></param>
23350             <param><ptype>GLsizei</ptype> <name>count</name></param>
23351             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23352         </command>
23353         <command>
23354             <proto>void <name>glUniform2f</name></proto>
23355             <param><ptype>GLint</ptype> <name>location</name></param>
23356             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23357             <param><ptype>GLfloat</ptype> <name>v1</name></param>
23358         </command>
23359         <command>
23360             <proto>void <name>glUniform2fARB</name></proto>
23361             <param><ptype>GLint</ptype> <name>location</name></param>
23362             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23363             <param><ptype>GLfloat</ptype> <name>v1</name></param>
23364             <alias name="glUniform2f"/>
23365         </command>
23366         <command>
23367             <proto>void <name>glUniform2fv</name></proto>
23368             <param><ptype>GLint</ptype> <name>location</name></param>
23369             <param><ptype>GLsizei</ptype> <name>count</name></param>
23370             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23371         </command>
23372         <command>
23373             <proto>void <name>glUniform2fvARB</name></proto>
23374             <param><ptype>GLint</ptype> <name>location</name></param>
23375             <param><ptype>GLsizei</ptype> <name>count</name></param>
23376             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23377             <alias name="glUniform2fv"/>
23378         </command>
23379         <command>
23380             <proto>void <name>glUniform2i</name></proto>
23381             <param><ptype>GLint</ptype> <name>location</name></param>
23382             <param><ptype>GLint</ptype> <name>v0</name></param>
23383             <param><ptype>GLint</ptype> <name>v1</name></param>
23384         </command>
23385         <command>
23386             <proto>void <name>glUniform2i64NV</name></proto>
23387             <param><ptype>GLint</ptype> <name>location</name></param>
23388             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
23389             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
23390         </command>
23391         <command>
23392             <proto>void <name>glUniform2i64vNV</name></proto>
23393             <param><ptype>GLint</ptype> <name>location</name></param>
23394             <param><ptype>GLsizei</ptype> <name>count</name></param>
23395             <param len="COMPSIZE(count*2)">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
23396         </command>
23397         <command>
23398             <proto>void <name>glUniform2iARB</name></proto>
23399             <param><ptype>GLint</ptype> <name>location</name></param>
23400             <param><ptype>GLint</ptype> <name>v0</name></param>
23401             <param><ptype>GLint</ptype> <name>v1</name></param>
23402             <alias name="glUniform2i"/>
23403         </command>
23404         <command>
23405             <proto>void <name>glUniform2iv</name></proto>
23406             <param><ptype>GLint</ptype> <name>location</name></param>
23407             <param><ptype>GLsizei</ptype> <name>count</name></param>
23408             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23409         </command>
23410         <command>
23411             <proto>void <name>glUniform2ivARB</name></proto>
23412             <param><ptype>GLint</ptype> <name>location</name></param>
23413             <param><ptype>GLsizei</ptype> <name>count</name></param>
23414             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23415             <alias name="glUniform2iv"/>
23416         </command>
23417         <command>
23418             <proto>void <name>glUniform2ui</name></proto>
23419             <param><ptype>GLint</ptype> <name>location</name></param>
23420             <param><ptype>GLuint</ptype> <name>v0</name></param>
23421             <param><ptype>GLuint</ptype> <name>v1</name></param>
23422         </command>
23423         <command>
23424             <proto>void <name>glUniform2ui64NV</name></proto>
23425             <param><ptype>GLint</ptype> <name>location</name></param>
23426             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
23427             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
23428         </command>
23429         <command>
23430             <proto>void <name>glUniform2ui64vNV</name></proto>
23431             <param><ptype>GLint</ptype> <name>location</name></param>
23432             <param><ptype>GLsizei</ptype> <name>count</name></param>
23433             <param len="COMPSIZE(count*2)">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
23434         </command>
23435         <command>
23436             <proto>void <name>glUniform2uiEXT</name></proto>
23437             <param><ptype>GLint</ptype> <name>location</name></param>
23438             <param><ptype>GLuint</ptype> <name>v0</name></param>
23439             <param><ptype>GLuint</ptype> <name>v1</name></param>
23440             <alias name="glUniform2ui"/>
23441         </command>
23442         <command>
23443             <proto>void <name>glUniform2uiv</name></proto>
23444             <param><ptype>GLint</ptype> <name>location</name></param>
23445             <param><ptype>GLsizei</ptype> <name>count</name></param>
23446             <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
23447         </command>
23448         <command>
23449             <proto>void <name>glUniform2uivEXT</name></proto>
23450             <param><ptype>GLint</ptype> <name>location</name></param>
23451             <param><ptype>GLsizei</ptype> <name>count</name></param>
23452             <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
23453             <alias name="glUniform2uiv"/>
23454         </command>
23455         <command>
23456             <proto>void <name>glUniform3d</name></proto>
23457             <param><ptype>GLint</ptype> <name>location</name></param>
23458             <param><ptype>GLdouble</ptype> <name>x</name></param>
23459             <param><ptype>GLdouble</ptype> <name>y</name></param>
23460             <param><ptype>GLdouble</ptype> <name>z</name></param>
23461         </command>
23462         <command>
23463             <proto>void <name>glUniform3dv</name></proto>
23464             <param><ptype>GLint</ptype> <name>location</name></param>
23465             <param><ptype>GLsizei</ptype> <name>count</name></param>
23466             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23467         </command>
23468         <command>
23469             <proto>void <name>glUniform3f</name></proto>
23470             <param><ptype>GLint</ptype> <name>location</name></param>
23471             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23472             <param><ptype>GLfloat</ptype> <name>v1</name></param>
23473             <param><ptype>GLfloat</ptype> <name>v2</name></param>
23474         </command>
23475         <command>
23476             <proto>void <name>glUniform3fARB</name></proto>
23477             <param><ptype>GLint</ptype> <name>location</name></param>
23478             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23479             <param><ptype>GLfloat</ptype> <name>v1</name></param>
23480             <param><ptype>GLfloat</ptype> <name>v2</name></param>
23481             <alias name="glUniform3f"/>
23482         </command>
23483         <command>
23484             <proto>void <name>glUniform3fv</name></proto>
23485             <param><ptype>GLint</ptype> <name>location</name></param>
23486             <param><ptype>GLsizei</ptype> <name>count</name></param>
23487             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23488         </command>
23489         <command>
23490             <proto>void <name>glUniform3fvARB</name></proto>
23491             <param><ptype>GLint</ptype> <name>location</name></param>
23492             <param><ptype>GLsizei</ptype> <name>count</name></param>
23493             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23494             <alias name="glUniform3fv"/>
23495         </command>
23496         <command>
23497             <proto>void <name>glUniform3i</name></proto>
23498             <param><ptype>GLint</ptype> <name>location</name></param>
23499             <param><ptype>GLint</ptype> <name>v0</name></param>
23500             <param><ptype>GLint</ptype> <name>v1</name></param>
23501             <param><ptype>GLint</ptype> <name>v2</name></param>
23502         </command>
23503         <command>
23504             <proto>void <name>glUniform3i64NV</name></proto>
23505             <param><ptype>GLint</ptype> <name>location</name></param>
23506             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
23507             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
23508             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
23509         </command>
23510         <command>
23511             <proto>void <name>glUniform3i64vNV</name></proto>
23512             <param><ptype>GLint</ptype> <name>location</name></param>
23513             <param><ptype>GLsizei</ptype> <name>count</name></param>
23514             <param len="COMPSIZE(count*3)">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
23515         </command>
23516         <command>
23517             <proto>void <name>glUniform3iARB</name></proto>
23518             <param><ptype>GLint</ptype> <name>location</name></param>
23519             <param><ptype>GLint</ptype> <name>v0</name></param>
23520             <param><ptype>GLint</ptype> <name>v1</name></param>
23521             <param><ptype>GLint</ptype> <name>v2</name></param>
23522             <alias name="glUniform3i"/>
23523         </command>
23524         <command>
23525             <proto>void <name>glUniform3iv</name></proto>
23526             <param><ptype>GLint</ptype> <name>location</name></param>
23527             <param><ptype>GLsizei</ptype> <name>count</name></param>
23528             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23529         </command>
23530         <command>
23531             <proto>void <name>glUniform3ivARB</name></proto>
23532             <param><ptype>GLint</ptype> <name>location</name></param>
23533             <param><ptype>GLsizei</ptype> <name>count</name></param>
23534             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23535             <alias name="glUniform3iv"/>
23536         </command>
23537         <command>
23538             <proto>void <name>glUniform3ui</name></proto>
23539             <param><ptype>GLint</ptype> <name>location</name></param>
23540             <param><ptype>GLuint</ptype> <name>v0</name></param>
23541             <param><ptype>GLuint</ptype> <name>v1</name></param>
23542             <param><ptype>GLuint</ptype> <name>v2</name></param>
23543         </command>
23544         <command>
23545             <proto>void <name>glUniform3ui64NV</name></proto>
23546             <param><ptype>GLint</ptype> <name>location</name></param>
23547             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
23548             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
23549             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
23550         </command>
23551         <command>
23552             <proto>void <name>glUniform3ui64vNV</name></proto>
23553             <param><ptype>GLint</ptype> <name>location</name></param>
23554             <param><ptype>GLsizei</ptype> <name>count</name></param>
23555             <param len="COMPSIZE(count*3)">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
23556         </command>
23557         <command>
23558             <proto>void <name>glUniform3uiEXT</name></proto>
23559             <param><ptype>GLint</ptype> <name>location</name></param>
23560             <param><ptype>GLuint</ptype> <name>v0</name></param>
23561             <param><ptype>GLuint</ptype> <name>v1</name></param>
23562             <param><ptype>GLuint</ptype> <name>v2</name></param>
23563             <alias name="glUniform3ui"/>
23564         </command>
23565         <command>
23566             <proto>void <name>glUniform3uiv</name></proto>
23567             <param><ptype>GLint</ptype> <name>location</name></param>
23568             <param><ptype>GLsizei</ptype> <name>count</name></param>
23569             <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
23570         </command>
23571         <command>
23572             <proto>void <name>glUniform3uivEXT</name></proto>
23573             <param><ptype>GLint</ptype> <name>location</name></param>
23574             <param><ptype>GLsizei</ptype> <name>count</name></param>
23575             <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
23576             <alias name="glUniform3uiv"/>
23577         </command>
23578         <command>
23579             <proto>void <name>glUniform4d</name></proto>
23580             <param><ptype>GLint</ptype> <name>location</name></param>
23581             <param><ptype>GLdouble</ptype> <name>x</name></param>
23582             <param><ptype>GLdouble</ptype> <name>y</name></param>
23583             <param><ptype>GLdouble</ptype> <name>z</name></param>
23584             <param><ptype>GLdouble</ptype> <name>w</name></param>
23585         </command>
23586         <command>
23587             <proto>void <name>glUniform4dv</name></proto>
23588             <param><ptype>GLint</ptype> <name>location</name></param>
23589             <param><ptype>GLsizei</ptype> <name>count</name></param>
23590             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23591         </command>
23592         <command>
23593             <proto>void <name>glUniform4f</name></proto>
23594             <param><ptype>GLint</ptype> <name>location</name></param>
23595             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23596             <param><ptype>GLfloat</ptype> <name>v1</name></param>
23597             <param><ptype>GLfloat</ptype> <name>v2</name></param>
23598             <param><ptype>GLfloat</ptype> <name>v3</name></param>
23599         </command>
23600         <command>
23601             <proto>void <name>glUniform4fARB</name></proto>
23602             <param><ptype>GLint</ptype> <name>location</name></param>
23603             <param><ptype>GLfloat</ptype> <name>v0</name></param>
23604             <param><ptype>GLfloat</ptype> <name>v1</name></param>
23605             <param><ptype>GLfloat</ptype> <name>v2</name></param>
23606             <param><ptype>GLfloat</ptype> <name>v3</name></param>
23607             <alias name="glUniform4f"/>
23608         </command>
23609         <command>
23610             <proto>void <name>glUniform4fv</name></proto>
23611             <param><ptype>GLint</ptype> <name>location</name></param>
23612             <param><ptype>GLsizei</ptype> <name>count</name></param>
23613             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23614         </command>
23615         <command>
23616             <proto>void <name>glUniform4fvARB</name></proto>
23617             <param><ptype>GLint</ptype> <name>location</name></param>
23618             <param><ptype>GLsizei</ptype> <name>count</name></param>
23619             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23620             <alias name="glUniform4fv"/>
23621         </command>
23622         <command>
23623             <proto>void <name>glUniform4i</name></proto>
23624             <param><ptype>GLint</ptype> <name>location</name></param>
23625             <param><ptype>GLint</ptype> <name>v0</name></param>
23626             <param><ptype>GLint</ptype> <name>v1</name></param>
23627             <param><ptype>GLint</ptype> <name>v2</name></param>
23628             <param><ptype>GLint</ptype> <name>v3</name></param>
23629         </command>
23630         <command>
23631             <proto>void <name>glUniform4i64NV</name></proto>
23632             <param><ptype>GLint</ptype> <name>location</name></param>
23633             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
23634             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
23635             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
23636             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
23637         </command>
23638         <command>
23639             <proto>void <name>glUniform4i64vNV</name></proto>
23640             <param><ptype>GLint</ptype> <name>location</name></param>
23641             <param><ptype>GLsizei</ptype> <name>count</name></param>
23642             <param len="COMPSIZE(count*4)">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
23643         </command>
23644         <command>
23645             <proto>void <name>glUniform4iARB</name></proto>
23646             <param><ptype>GLint</ptype> <name>location</name></param>
23647             <param><ptype>GLint</ptype> <name>v0</name></param>
23648             <param><ptype>GLint</ptype> <name>v1</name></param>
23649             <param><ptype>GLint</ptype> <name>v2</name></param>
23650             <param><ptype>GLint</ptype> <name>v3</name></param>
23651             <alias name="glUniform4i"/>
23652         </command>
23653         <command>
23654             <proto>void <name>glUniform4iv</name></proto>
23655             <param><ptype>GLint</ptype> <name>location</name></param>
23656             <param><ptype>GLsizei</ptype> <name>count</name></param>
23657             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23658         </command>
23659         <command>
23660             <proto>void <name>glUniform4ivARB</name></proto>
23661             <param><ptype>GLint</ptype> <name>location</name></param>
23662             <param><ptype>GLsizei</ptype> <name>count</name></param>
23663             <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
23664             <alias name="glUniform4iv"/>
23665         </command>
23666         <command>
23667             <proto>void <name>glUniform4ui</name></proto>
23668             <param><ptype>GLint</ptype> <name>location</name></param>
23669             <param><ptype>GLuint</ptype> <name>v0</name></param>
23670             <param><ptype>GLuint</ptype> <name>v1</name></param>
23671             <param><ptype>GLuint</ptype> <name>v2</name></param>
23672             <param><ptype>GLuint</ptype> <name>v3</name></param>
23673         </command>
23674         <command>
23675             <proto>void <name>glUniform4ui64NV</name></proto>
23676             <param><ptype>GLint</ptype> <name>location</name></param>
23677             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
23678             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
23679             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
23680             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
23681         </command>
23682         <command>
23683             <proto>void <name>glUniform4ui64vNV</name></proto>
23684             <param><ptype>GLint</ptype> <name>location</name></param>
23685             <param><ptype>GLsizei</ptype> <name>count</name></param>
23686             <param len="COMPSIZE(count*4)">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
23687         </command>
23688         <command>
23689             <proto>void <name>glUniform4uiEXT</name></proto>
23690             <param><ptype>GLint</ptype> <name>location</name></param>
23691             <param><ptype>GLuint</ptype> <name>v0</name></param>
23692             <param><ptype>GLuint</ptype> <name>v1</name></param>
23693             <param><ptype>GLuint</ptype> <name>v2</name></param>
23694             <param><ptype>GLuint</ptype> <name>v3</name></param>
23695             <alias name="glUniform4ui"/>
23696         </command>
23697         <command>
23698             <proto>void <name>glUniform4uiv</name></proto>
23699             <param><ptype>GLint</ptype> <name>location</name></param>
23700             <param><ptype>GLsizei</ptype> <name>count</name></param>
23701             <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
23702         </command>
23703         <command>
23704             <proto>void <name>glUniform4uivEXT</name></proto>
23705             <param><ptype>GLint</ptype> <name>location</name></param>
23706             <param><ptype>GLsizei</ptype> <name>count</name></param>
23707             <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
23708             <alias name="glUniform4uiv"/>
23709         </command>
23710         <command>
23711             <proto>void <name>glUniformBlockBinding</name></proto>
23712             <param><ptype>GLuint</ptype> <name>program</name></param>
23713             <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
23714             <param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param>
23715         </command>
23716         <command>
23717             <proto>void <name>glUniformBufferEXT</name></proto>
23718             <param><ptype>GLuint</ptype> <name>program</name></param>
23719             <param><ptype>GLint</ptype> <name>location</name></param>
23720             <param><ptype>GLuint</ptype> <name>buffer</name></param>
23721         </command>
23722         <command>
23723             <proto>void <name>glUniformHandleui64ARB</name></proto>
23724             <param><ptype>GLint</ptype> <name>location</name></param>
23725             <param><ptype>GLuint64</ptype> <name>value</name></param>
23726         </command>
23727         <command>
23728             <proto>void <name>glUniformHandleui64NV</name></proto>
23729             <param><ptype>GLint</ptype> <name>location</name></param>
23730             <param><ptype>GLuint64</ptype> <name>value</name></param>
23731         </command>
23732         <command>
23733             <proto>void <name>glUniformHandleui64vARB</name></proto>
23734             <param><ptype>GLint</ptype> <name>location</name></param>
23735             <param><ptype>GLsizei</ptype> <name>count</name></param>
23736             <param>const <ptype>GLuint64</ptype> *<name>value</name></param>
23737         </command>
23738         <command>
23739             <proto>void <name>glUniformHandleui64vNV</name></proto>
23740             <param><ptype>GLint</ptype> <name>location</name></param>
23741             <param><ptype>GLsizei</ptype> <name>count</name></param>
23742             <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
23743         </command>
23744         <command>
23745             <proto>void <name>glUniformMatrix2dv</name></proto>
23746             <param><ptype>GLint</ptype> <name>location</name></param>
23747             <param><ptype>GLsizei</ptype> <name>count</name></param>
23748             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23749             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23750         </command>
23751         <command>
23752             <proto>void <name>glUniformMatrix2fv</name></proto>
23753             <param><ptype>GLint</ptype> <name>location</name></param>
23754             <param><ptype>GLsizei</ptype> <name>count</name></param>
23755             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23756             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23757         </command>
23758         <command>
23759             <proto>void <name>glUniformMatrix2fvARB</name></proto>
23760             <param><ptype>GLint</ptype> <name>location</name></param>
23761             <param><ptype>GLsizei</ptype> <name>count</name></param>
23762             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23763             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23764             <alias name="glUniformMatrix2fv"/>
23765         </command>
23766         <command>
23767             <proto>void <name>glUniformMatrix2x3dv</name></proto>
23768             <param><ptype>GLint</ptype> <name>location</name></param>
23769             <param><ptype>GLsizei</ptype> <name>count</name></param>
23770             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23771             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23772         </command>
23773         <command>
23774             <proto>void <name>glUniformMatrix2x3fv</name></proto>
23775             <param><ptype>GLint</ptype> <name>location</name></param>
23776             <param><ptype>GLsizei</ptype> <name>count</name></param>
23777             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23778             <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
23779             <glx type="render" opcode="305"/>
23780         </command>
23781         <command>
23782             <proto>void <name>glUniformMatrix2x3fvNV</name></proto>
23783             <param><ptype>GLint</ptype> <name>location</name></param>
23784             <param><ptype>GLsizei</ptype> <name>count</name></param>
23785             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23786             <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
23787             <alias name="glUniformMatrix2x3fv"/>
23788         </command>
23789         <command>
23790             <proto>void <name>glUniformMatrix2x4dv</name></proto>
23791             <param><ptype>GLint</ptype> <name>location</name></param>
23792             <param><ptype>GLsizei</ptype> <name>count</name></param>
23793             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23794             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23795         </command>
23796         <command>
23797             <proto>void <name>glUniformMatrix2x4fv</name></proto>
23798             <param><ptype>GLint</ptype> <name>location</name></param>
23799             <param><ptype>GLsizei</ptype> <name>count</name></param>
23800             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23801             <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
23802             <glx type="render" opcode="307"/>
23803         </command>
23804         <command>
23805             <proto>void <name>glUniformMatrix2x4fvNV</name></proto>
23806             <param><ptype>GLint</ptype> <name>location</name></param>
23807             <param><ptype>GLsizei</ptype> <name>count</name></param>
23808             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23809             <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
23810             <alias name="glUniformMatrix2x4fv"/>
23811         </command>
23812         <command>
23813             <proto>void <name>glUniformMatrix3dv</name></proto>
23814             <param><ptype>GLint</ptype> <name>location</name></param>
23815             <param><ptype>GLsizei</ptype> <name>count</name></param>
23816             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23817             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23818         </command>
23819         <command>
23820             <proto>void <name>glUniformMatrix3fv</name></proto>
23821             <param><ptype>GLint</ptype> <name>location</name></param>
23822             <param><ptype>GLsizei</ptype> <name>count</name></param>
23823             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23824             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23825         </command>
23826         <command>
23827             <proto>void <name>glUniformMatrix3fvARB</name></proto>
23828             <param><ptype>GLint</ptype> <name>location</name></param>
23829             <param><ptype>GLsizei</ptype> <name>count</name></param>
23830             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23831             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23832             <alias name="glUniformMatrix3fv"/>
23833         </command>
23834         <command>
23835             <proto>void <name>glUniformMatrix3x2dv</name></proto>
23836             <param><ptype>GLint</ptype> <name>location</name></param>
23837             <param><ptype>GLsizei</ptype> <name>count</name></param>
23838             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23839             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23840         </command>
23841         <command>
23842             <proto>void <name>glUniformMatrix3x2fv</name></proto>
23843             <param><ptype>GLint</ptype> <name>location</name></param>
23844             <param><ptype>GLsizei</ptype> <name>count</name></param>
23845             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23846             <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
23847             <glx type="render" opcode="306"/>
23848         </command>
23849         <command>
23850             <proto>void <name>glUniformMatrix3x2fvNV</name></proto>
23851             <param><ptype>GLint</ptype> <name>location</name></param>
23852             <param><ptype>GLsizei</ptype> <name>count</name></param>
23853             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23854             <param len="6">const <ptype>GLfloat</ptype> *<name>value</name></param>
23855             <alias name="glUniformMatrix3x2"/>
23856         </command>
23857         <command>
23858             <proto>void <name>glUniformMatrix3x4dv</name></proto>
23859             <param><ptype>GLint</ptype> <name>location</name></param>
23860             <param><ptype>GLsizei</ptype> <name>count</name></param>
23861             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23862             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23863         </command>
23864         <command>
23865             <proto>void <name>glUniformMatrix3x4fv</name></proto>
23866             <param><ptype>GLint</ptype> <name>location</name></param>
23867             <param><ptype>GLsizei</ptype> <name>count</name></param>
23868             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23869             <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
23870             <glx type="render" opcode="309"/>
23871         </command>
23872         <command>
23873             <proto>void <name>glUniformMatrix3x4fvNV</name></proto>
23874             <param><ptype>GLint</ptype> <name>location</name></param>
23875             <param><ptype>GLsizei</ptype> <name>count</name></param>
23876             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23877             <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
23878             <alias name="glUniformMatrix3x4fv"/>
23879         </command>
23880         <command>
23881             <proto>void <name>glUniformMatrix4dv</name></proto>
23882             <param><ptype>GLint</ptype> <name>location</name></param>
23883             <param><ptype>GLsizei</ptype> <name>count</name></param>
23884             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23885             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23886         </command>
23887         <command>
23888             <proto>void <name>glUniformMatrix4fv</name></proto>
23889             <param><ptype>GLint</ptype> <name>location</name></param>
23890             <param><ptype>GLsizei</ptype> <name>count</name></param>
23891             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23892             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23893         </command>
23894         <command>
23895             <proto>void <name>glUniformMatrix4fvARB</name></proto>
23896             <param><ptype>GLint</ptype> <name>location</name></param>
23897             <param><ptype>GLsizei</ptype> <name>count</name></param>
23898             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23899             <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
23900             <alias name="glUniformMatrix4fv"/>
23901         </command>
23902         <command>
23903             <proto>void <name>glUniformMatrix4x2dv</name></proto>
23904             <param><ptype>GLint</ptype> <name>location</name></param>
23905             <param><ptype>GLsizei</ptype> <name>count</name></param>
23906             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23907             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23908         </command>
23909         <command>
23910             <proto>void <name>glUniformMatrix4x2fv</name></proto>
23911             <param><ptype>GLint</ptype> <name>location</name></param>
23912             <param><ptype>GLsizei</ptype> <name>count</name></param>
23913             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23914             <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
23915             <glx type="render" opcode="308"/>
23916         </command>
23917         <command>
23918             <proto>void <name>glUniformMatrix4x2fvNV</name></proto>
23919             <param><ptype>GLint</ptype> <name>location</name></param>
23920             <param><ptype>GLsizei</ptype> <name>count</name></param>
23921             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23922             <param len="8">const <ptype>GLfloat</ptype> *<name>value</name></param>
23923             <alias name="glUniformMatrix4x2fv"/>
23924         </command>
23925         <command>
23926             <proto>void <name>glUniformMatrix4x3dv</name></proto>
23927             <param><ptype>GLint</ptype> <name>location</name></param>
23928             <param><ptype>GLsizei</ptype> <name>count</name></param>
23929             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23930             <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
23931         </command>
23932         <command>
23933             <proto>void <name>glUniformMatrix4x3fv</name></proto>
23934             <param><ptype>GLint</ptype> <name>location</name></param>
23935             <param><ptype>GLsizei</ptype> <name>count</name></param>
23936             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23937             <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
23938             <glx type="render" opcode="310"/>
23939         </command>
23940         <command>
23941             <proto>void <name>glUniformMatrix4x3fvNV</name></proto>
23942             <param><ptype>GLint</ptype> <name>location</name></param>
23943             <param><ptype>GLsizei</ptype> <name>count</name></param>
23944             <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
23945             <param len="12">const <ptype>GLfloat</ptype> *<name>value</name></param>
23946             <alias name="glUniformMatrix4x3fv"/>
23947         </command>
23948         <command>
23949             <proto>void <name>glUniformSubroutinesuiv</name></proto>
23950             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
23951             <param><ptype>GLsizei</ptype> <name>count</name></param>
23952             <param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param>
23953         </command>
23954         <command>
23955             <proto>void <name>glUniformui64NV</name></proto>
23956             <param><ptype>GLint</ptype> <name>location</name></param>
23957             <param><ptype>GLuint64EXT</ptype> <name>value</name></param>
23958         </command>
23959         <command>
23960             <proto>void <name>glUniformui64vNV</name></proto>
23961             <param><ptype>GLint</ptype> <name>location</name></param>
23962             <param><ptype>GLsizei</ptype> <name>count</name></param>
23963             <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
23964         </command>
23965         <command>
23966             <proto>void <name>glUnlockArraysEXT</name></proto>
23967         </command>
23968         <command>
23969             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBuffer</name></proto>
23970             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23971         </command>
23972         <command>
23973             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBufferARB</name></proto>
23974             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
23975             <alias name="glUnmapBuffer"/>
23976         </command>
23977         <command>
23978             <proto><ptype>GLboolean</ptype> <name>glUnmapBufferOES</name></proto>
23979             <param><ptype>GLenum</ptype> <name>target</name></param>
23980         </command>
23981         <command>
23982             <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto>
23983             <param><ptype>GLuint</ptype> <name>buffer</name></param>
23984         </command>
23985         <command>
23986             <proto>void <name>glUnmapObjectBufferATI</name></proto>
23987             <param><ptype>GLuint</ptype> <name>buffer</name></param>
23988         </command>
23989         <command>
23990             <proto>void <name>glUnmapTexture2DINTEL</name></proto>
23991             <param><ptype>GLuint</ptype> <name>texture</name></param>
23992             <param><ptype>GLint</ptype> <name>level</name></param>
23993         </command>
23994         <command>
23995             <proto>void <name>glUpdateObjectBufferATI</name></proto>
23996             <param><ptype>GLuint</ptype> <name>buffer</name></param>
23997             <param><ptype>GLuint</ptype> <name>offset</name></param>
23998             <param><ptype>GLsizei</ptype> <name>size</name></param>
23999             <param len="size">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
24000             <param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param>
24001         </command>
24002         <command>
24003             <proto>void <name>glUseProgram</name></proto>
24004             <param><ptype>GLuint</ptype> <name>program</name></param>
24005         </command>
24006         <command>
24007             <proto>void <name>glUseProgramObjectARB</name></proto>
24008             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
24009             <alias name="glUseProgram"/>
24010         </command>
24011         <command>
24012             <proto>void <name>glUseProgramStages</name></proto>
24013             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
24014             <param><ptype>GLbitfield</ptype> <name>stages</name></param>
24015             <param><ptype>GLuint</ptype> <name>program</name></param>
24016         </command>
24017         <command>
24018             <proto>void <name>glUseProgramStagesEXT</name></proto>
24019             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
24020             <param><ptype>GLbitfield</ptype> <name>stages</name></param>
24021             <param><ptype>GLuint</ptype> <name>program</name></param>
24022         </command>
24023         <command>
24024             <proto>void <name>glUseShaderProgramEXT</name></proto>
24025             <param><ptype>GLenum</ptype> <name>type</name></param>
24026             <param><ptype>GLuint</ptype> <name>program</name></param>
24027         </command>
24028         <command>
24029             <proto>void <name>glVDPAUFiniNV</name></proto>
24030         </command>
24031         <command>
24032             <proto>void <name>glVDPAUGetSurfaceivNV</name></proto>
24033             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
24034             <param><ptype>GLenum</ptype> <name>pname</name></param>
24035             <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
24036             <param><ptype>GLsizei</ptype> *<name>length</name></param>
24037             <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
24038         </command>
24039         <command>
24040             <proto>void <name>glVDPAUInitNV</name></proto>
24041             <param>const <ptype>GLvoid</ptype> *<name>vdpDevice</name></param>
24042             <param>const <ptype>GLvoid</ptype> *<name>getProcAddress</name></param>
24043         </command>
24044         <command>
24045             <proto>void <name>glVDPAUIsSurfaceNV</name></proto>
24046             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
24047         </command>
24048         <command>
24049             <proto>void <name>glVDPAUMapSurfacesNV</name></proto>
24050             <param><ptype>GLsizei</ptype> <name>numSurfaces</name></param>
24051             <param group="vdpauSurfaceNV" len="numSurfaces">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
24052         </command>
24053         <command>
24054             <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterOutputSurfaceNV</name></proto>
24055             <param>const <ptype>GLvoid</ptype> *<name>vdpSurface</name></param>
24056             <param><ptype>GLenum</ptype> <name>target</name></param>
24057             <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
24058             <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
24059         </command>
24060         <command>
24061             <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceNV</name></proto>
24062             <param>const <ptype>GLvoid</ptype> *<name>vdpSurface</name></param>
24063             <param><ptype>GLenum</ptype> <name>target</name></param>
24064             <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
24065             <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
24066         </command>
24067         <command>
24068             <proto>void <name>glVDPAUSurfaceAccessNV</name></proto>
24069             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
24070             <param><ptype>GLenum</ptype> <name>access</name></param>
24071         </command>
24072         <command>
24073             <proto>void <name>glVDPAUUnmapSurfacesNV</name></proto>
24074             <param><ptype>GLsizei</ptype> <name>numSurface</name></param>
24075             <param group="vdpauSurfaceNV" len="numSurface">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
24076         </command>
24077         <command>
24078             <proto>void <name>glVDPAUUnregisterSurfaceNV</name></proto>
24079             <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
24080         </command>
24081         <command>
24082             <proto>void <name>glValidateProgram</name></proto>
24083             <param><ptype>GLuint</ptype> <name>program</name></param>
24084         </command>
24085         <command>
24086             <proto>void <name>glValidateProgramARB</name></proto>
24087             <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
24088             <alias name="glValidateProgram"/>
24089         </command>
24090         <command>
24091             <proto>void <name>glValidateProgramPipeline</name></proto>
24092             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
24093         </command>
24094         <command>
24095             <proto>void <name>glValidateProgramPipelineEXT</name></proto>
24096             <param><ptype>GLuint</ptype> <name>pipeline</name></param>
24097         </command>
24098         <command>
24099             <proto>void <name>glVariantArrayObjectATI</name></proto>
24100             <param><ptype>GLuint</ptype> <name>id</name></param>
24101             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
24102             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24103             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24104             <param><ptype>GLuint</ptype> <name>offset</name></param>
24105         </command>
24106         <command>
24107             <proto>void <name>glVariantPointerEXT</name></proto>
24108             <param><ptype>GLuint</ptype> <name>id</name></param>
24109             <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
24110             <param><ptype>GLuint</ptype> <name>stride</name></param>
24111             <param len="COMPSIZE(id,type,stride)">const <ptype>GLvoid</ptype> *<name>addr</name></param>
24112         </command>
24113         <command>
24114             <proto>void <name>glVariantbvEXT</name></proto>
24115             <param><ptype>GLuint</ptype> <name>id</name></param>
24116             <param len="COMPSIZE(id)">const <ptype>GLbyte</ptype> *<name>addr</name></param>
24117         </command>
24118         <command>
24119             <proto>void <name>glVariantdvEXT</name></proto>
24120             <param><ptype>GLuint</ptype> <name>id</name></param>
24121             <param len="COMPSIZE(id)">const <ptype>GLdouble</ptype> *<name>addr</name></param>
24122         </command>
24123         <command>
24124             <proto>void <name>glVariantfvEXT</name></proto>
24125             <param><ptype>GLuint</ptype> <name>id</name></param>
24126             <param len="COMPSIZE(id)">const <ptype>GLfloat</ptype> *<name>addr</name></param>
24127         </command>
24128         <command>
24129             <proto>void <name>glVariantivEXT</name></proto>
24130             <param><ptype>GLuint</ptype> <name>id</name></param>
24131             <param len="COMPSIZE(id)">const <ptype>GLint</ptype> *<name>addr</name></param>
24132         </command>
24133         <command>
24134             <proto>void <name>glVariantsvEXT</name></proto>
24135             <param><ptype>GLuint</ptype> <name>id</name></param>
24136             <param len="COMPSIZE(id)">const <ptype>GLshort</ptype> *<name>addr</name></param>
24137         </command>
24138         <command>
24139             <proto>void <name>glVariantubvEXT</name></proto>
24140             <param><ptype>GLuint</ptype> <name>id</name></param>
24141             <param len="COMPSIZE(id)">const <ptype>GLubyte</ptype> *<name>addr</name></param>
24142         </command>
24143         <command>
24144             <proto>void <name>glVariantuivEXT</name></proto>
24145             <param><ptype>GLuint</ptype> <name>id</name></param>
24146             <param len="COMPSIZE(id)">const <ptype>GLuint</ptype> *<name>addr</name></param>
24147         </command>
24148         <command>
24149             <proto>void <name>glVariantusvEXT</name></proto>
24150             <param><ptype>GLuint</ptype> <name>id</name></param>
24151             <param len="COMPSIZE(id)">const <ptype>GLushort</ptype> *<name>addr</name></param>
24152         </command>
24153         <command>
24154             <proto>void <name>glVertex2bOES</name></proto>
24155             <param><ptype>GLbyte</ptype> <name>x</name></param>
24156         </command>
24157         <command>
24158             <proto>void <name>glVertex2bvOES</name></proto>
24159             <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
24160         </command>
24161         <command>
24162             <proto>void <name>glVertex2d</name></proto>
24163             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
24164             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
24165             <vecequiv name="glVertex2dv"/>
24166         </command>
24167         <command>
24168             <proto>void <name>glVertex2dv</name></proto>
24169             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
24170             <glx type="render" opcode="65"/>
24171         </command>
24172         <command>
24173             <proto>void <name>glVertex2f</name></proto>
24174             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
24175             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
24176             <vecequiv name="glVertex2fv"/>
24177         </command>
24178         <command>
24179             <proto>void <name>glVertex2fv</name></proto>
24180             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
24181             <glx type="render" opcode="66"/>
24182         </command>
24183         <command>
24184             <proto>void <name>glVertex2hNV</name></proto>
24185             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
24186             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
24187             <vecequiv name="glVertex2hvNV"/>
24188         </command>
24189         <command>
24190             <proto>void <name>glVertex2hvNV</name></proto>
24191             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24192             <glx type="render" opcode="4240"/>
24193         </command>
24194         <command>
24195             <proto>void <name>glVertex2i</name></proto>
24196             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
24197             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
24198             <vecequiv name="glVertex2iv"/>
24199         </command>
24200         <command>
24201             <proto>void <name>glVertex2iv</name></proto>
24202             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
24203             <glx type="render" opcode="67"/>
24204         </command>
24205         <command>
24206             <proto>void <name>glVertex2s</name></proto>
24207             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
24208             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
24209             <vecequiv name="glVertex2sv"/>
24210         </command>
24211         <command>
24212             <proto>void <name>glVertex2sv</name></proto>
24213             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
24214             <glx type="render" opcode="68"/>
24215         </command>
24216         <command>
24217             <proto>void <name>glVertex2xOES</name></proto>
24218             <param><ptype>GLfixed</ptype> <name>x</name></param>
24219         </command>
24220         <command>
24221             <proto>void <name>glVertex2xvOES</name></proto>
24222             <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
24223         </command>
24224         <command>
24225             <proto>void <name>glVertex3bOES</name></proto>
24226             <param><ptype>GLbyte</ptype> <name>x</name></param>
24227             <param><ptype>GLbyte</ptype> <name>y</name></param>
24228         </command>
24229         <command>
24230             <proto>void <name>glVertex3bvOES</name></proto>
24231             <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
24232         </command>
24233         <command>
24234             <proto>void <name>glVertex3d</name></proto>
24235             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
24236             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
24237             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
24238             <vecequiv name="glVertex3dv"/>
24239         </command>
24240         <command>
24241             <proto>void <name>glVertex3dv</name></proto>
24242             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
24243             <glx type="render" opcode="69"/>
24244         </command>
24245         <command>
24246             <proto>void <name>glVertex3f</name></proto>
24247             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
24248             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
24249             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
24250             <vecequiv name="glVertex3fv"/>
24251         </command>
24252         <command>
24253             <proto>void <name>glVertex3fv</name></proto>
24254             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24255             <glx type="render" opcode="70"/>
24256         </command>
24257         <command>
24258             <proto>void <name>glVertex3hNV</name></proto>
24259             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
24260             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
24261             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
24262             <vecequiv name="glVertex3hvNV"/>
24263         </command>
24264         <command>
24265             <proto>void <name>glVertex3hvNV</name></proto>
24266             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24267             <glx type="render" opcode="4241"/>
24268         </command>
24269         <command>
24270             <proto>void <name>glVertex3i</name></proto>
24271             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
24272             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
24273             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
24274             <vecequiv name="glVertex3iv"/>
24275         </command>
24276         <command>
24277             <proto>void <name>glVertex3iv</name></proto>
24278             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
24279             <glx type="render" opcode="71"/>
24280         </command>
24281         <command>
24282             <proto>void <name>glVertex3s</name></proto>
24283             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
24284             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
24285             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
24286             <vecequiv name="glVertex3sv"/>
24287         </command>
24288         <command>
24289             <proto>void <name>glVertex3sv</name></proto>
24290             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
24291             <glx type="render" opcode="72"/>
24292         </command>
24293         <command>
24294             <proto>void <name>glVertex3xOES</name></proto>
24295             <param><ptype>GLfixed</ptype> <name>x</name></param>
24296             <param><ptype>GLfixed</ptype> <name>y</name></param>
24297         </command>
24298         <command>
24299             <proto>void <name>glVertex3xvOES</name></proto>
24300             <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
24301         </command>
24302         <command>
24303             <proto>void <name>glVertex4bOES</name></proto>
24304             <param><ptype>GLbyte</ptype> <name>x</name></param>
24305             <param><ptype>GLbyte</ptype> <name>y</name></param>
24306             <param><ptype>GLbyte</ptype> <name>z</name></param>
24307         </command>
24308         <command>
24309             <proto>void <name>glVertex4bvOES</name></proto>
24310             <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
24311         </command>
24312         <command>
24313             <proto>void <name>glVertex4d</name></proto>
24314             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
24315             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
24316             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
24317             <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
24318             <vecequiv name="glVertex4dv"/>
24319         </command>
24320         <command>
24321             <proto>void <name>glVertex4dv</name></proto>
24322             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
24323             <glx type="render" opcode="73"/>
24324         </command>
24325         <command>
24326             <proto>void <name>glVertex4f</name></proto>
24327             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
24328             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
24329             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
24330             <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
24331             <vecequiv name="glVertex4fv"/>
24332         </command>
24333         <command>
24334             <proto>void <name>glVertex4fv</name></proto>
24335             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
24336             <glx type="render" opcode="74"/>
24337         </command>
24338         <command>
24339             <proto>void <name>glVertex4hNV</name></proto>
24340             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
24341             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
24342             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
24343             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
24344             <vecequiv name="glVertex4hvNV"/>
24345         </command>
24346         <command>
24347             <proto>void <name>glVertex4hvNV</name></proto>
24348             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24349             <glx type="render" opcode="4242"/>
24350         </command>
24351         <command>
24352             <proto>void <name>glVertex4i</name></proto>
24353             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
24354             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
24355             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
24356             <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
24357             <vecequiv name="glVertex4iv"/>
24358         </command>
24359         <command>
24360             <proto>void <name>glVertex4iv</name></proto>
24361             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
24362             <glx type="render" opcode="75"/>
24363         </command>
24364         <command>
24365             <proto>void <name>glVertex4s</name></proto>
24366             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
24367             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
24368             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
24369             <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
24370             <vecequiv name="glVertex4sv"/>
24371         </command>
24372         <command>
24373             <proto>void <name>glVertex4sv</name></proto>
24374             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
24375             <glx type="render" opcode="76"/>
24376         </command>
24377         <command>
24378             <proto>void <name>glVertex4xOES</name></proto>
24379             <param><ptype>GLfixed</ptype> <name>x</name></param>
24380             <param><ptype>GLfixed</ptype> <name>y</name></param>
24381             <param><ptype>GLfixed</ptype> <name>z</name></param>
24382         </command>
24383         <command>
24384             <proto>void <name>glVertex4xvOES</name></proto>
24385             <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
24386         </command>
24387         <command>
24388             <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto>
24389             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24390             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
24391             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24392             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
24393             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24394         </command>
24395         <command>
24396             <proto>void <name>glVertexArrayColorOffsetEXT</name></proto>
24397             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24398             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24399             <param><ptype>GLint</ptype> <name>size</name></param>
24400             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24401             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24402             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24403         </command>
24404         <command>
24405             <proto>void <name>glVertexArrayEdgeFlagOffsetEXT</name></proto>
24406             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24407             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24408             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24409             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24410         </command>
24411         <command>
24412             <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto>
24413             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24414             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24415             <param group="FogCoordinatePointerType"><ptype>GLenum</ptype> <name>type</name></param>
24416             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24417             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24418         </command>
24419         <command>
24420             <proto>void <name>glVertexArrayIndexOffsetEXT</name></proto>
24421             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24422             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24423             <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24424             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24425             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24426         </command>
24427         <command>
24428             <proto>void <name>glVertexArrayMultiTexCoordOffsetEXT</name></proto>
24429             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24430             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24431             <param><ptype>GLenum</ptype> <name>texunit</name></param>
24432             <param><ptype>GLint</ptype> <name>size</name></param>
24433             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24434             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24435             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24436         </command>
24437         <command>
24438             <proto>void <name>glVertexArrayNormalOffsetEXT</name></proto>
24439             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24440             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24441             <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24442             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24443             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24444         </command>
24445         <command>
24446             <proto>void <name>glVertexArrayParameteriAPPLE</name></proto>
24447             <param group="VertexArrayPNameAPPLE"><ptype>GLenum</ptype> <name>pname</name></param>
24448             <param><ptype>GLint</ptype> <name>param</name></param>
24449         </command>
24450         <command>
24451             <proto>void <name>glVertexArrayRangeAPPLE</name></proto>
24452             <param><ptype>GLsizei</ptype> <name>length</name></param>
24453             <param len="length"><ptype>GLvoid</ptype> *<name>pointer</name></param>
24454         </command>
24455         <command>
24456             <proto>void <name>glVertexArrayRangeNV</name></proto>
24457             <param><ptype>GLsizei</ptype> <name>length</name></param>
24458             <param len="COMPSIZE(length)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
24459         </command>
24460         <command>
24461             <proto>void <name>glVertexArraySecondaryColorOffsetEXT</name></proto>
24462             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24463             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24464             <param><ptype>GLint</ptype> <name>size</name></param>
24465             <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24466             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24467             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24468         </command>
24469         <command>
24470             <proto>void <name>glVertexArrayTexCoordOffsetEXT</name></proto>
24471             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24472             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24473             <param><ptype>GLint</ptype> <name>size</name></param>
24474             <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24475             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24476             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24477         </command>
24478         <command>
24479             <proto>void <name>glVertexArrayVertexAttribBindingEXT</name></proto>
24480             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24481             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
24482             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
24483         </command>
24484         <command>
24485             <proto>void <name>glVertexArrayVertexAttribDivisorEXT</name></proto>
24486             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24487             <param><ptype>GLuint</ptype> <name>index</name></param>
24488             <param><ptype>GLuint</ptype> <name>divisor</name></param>
24489         </command>
24490         <command>
24491             <proto>void <name>glVertexArrayVertexAttribFormatEXT</name></proto>
24492             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24493             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
24494             <param><ptype>GLint</ptype> <name>size</name></param>
24495             <param><ptype>GLenum</ptype> <name>type</name></param>
24496             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
24497             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
24498         </command>
24499         <command>
24500             <proto>void <name>glVertexArrayVertexAttribIFormatEXT</name></proto>
24501             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24502             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
24503             <param><ptype>GLint</ptype> <name>size</name></param>
24504             <param><ptype>GLenum</ptype> <name>type</name></param>
24505             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
24506         </command>
24507         <command>
24508             <proto>void <name>glVertexArrayVertexAttribIOffsetEXT</name></proto>
24509             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24510             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24511             <param><ptype>GLuint</ptype> <name>index</name></param>
24512             <param><ptype>GLint</ptype> <name>size</name></param>
24513             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
24514             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24515             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24516         </command>
24517         <command>
24518             <proto>void <name>glVertexArrayVertexAttribLFormatEXT</name></proto>
24519             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24520             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
24521             <param><ptype>GLint</ptype> <name>size</name></param>
24522             <param><ptype>GLenum</ptype> <name>type</name></param>
24523             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
24524         </command>
24525         <command>
24526             <proto>void <name>glVertexArrayVertexAttribLOffsetEXT</name></proto>
24527             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24528             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24529             <param><ptype>GLuint</ptype> <name>index</name></param>
24530             <param><ptype>GLint</ptype> <name>size</name></param>
24531             <param><ptype>GLenum</ptype> <name>type</name></param>
24532             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24533             <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
24534         </command>
24535         <command>
24536             <proto>void <name>glVertexArrayVertexAttribOffsetEXT</name></proto>
24537             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24538             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24539             <param><ptype>GLuint</ptype> <name>index</name></param>
24540             <param><ptype>GLint</ptype> <name>size</name></param>
24541             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24542             <param><ptype>GLboolean</ptype> <name>normalized</name></param>
24543             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24544             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24545         </command>
24546         <command>
24547             <proto>void <name>glVertexArrayVertexBindingDivisorEXT</name></proto>
24548             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24549             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
24550             <param><ptype>GLuint</ptype> <name>divisor</name></param>
24551         </command>
24552         <command>
24553             <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto>
24554             <param><ptype>GLuint</ptype> <name>vaobj</name></param>
24555             <param><ptype>GLuint</ptype> <name>buffer</name></param>
24556             <param><ptype>GLint</ptype> <name>size</name></param>
24557             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
24558             <param><ptype>GLsizei</ptype> <name>stride</name></param>
24559             <param><ptype>GLintptr</ptype> <name>offset</name></param>
24560         </command>
24561         <command>
24562             <proto>void <name>glVertexAttrib1d</name></proto>
24563             <param><ptype>GLuint</ptype> <name>index</name></param>
24564             <param><ptype>GLdouble</ptype> <name>x</name></param>
24565             <vecequiv name="glVertexAttrib1dv"/>
24566         </command>
24567         <command>
24568             <proto>void <name>glVertexAttrib1dARB</name></proto>
24569             <param><ptype>GLuint</ptype> <name>index</name></param>
24570             <param><ptype>GLdouble</ptype> <name>x</name></param>
24571             <alias name="glVertexAttrib1d"/>
24572             <vecequiv name="glVertexAttrib1dvARB"/>
24573         </command>
24574         <command>
24575             <proto>void <name>glVertexAttrib1dNV</name></proto>
24576             <param><ptype>GLuint</ptype> <name>index</name></param>
24577             <param><ptype>GLdouble</ptype> <name>x</name></param>
24578             <alias name="glVertexAttrib1d"/>
24579             <vecequiv name="glVertexAttrib1dvNV"/>
24580         </command>
24581         <command>
24582             <proto>void <name>glVertexAttrib1dv</name></proto>
24583             <param><ptype>GLuint</ptype> <name>index</name></param>
24584             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
24585             <glx type="render" opcode="4197"/>
24586         </command>
24587         <command>
24588             <proto>void <name>glVertexAttrib1dvARB</name></proto>
24589             <param><ptype>GLuint</ptype> <name>index</name></param>
24590             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
24591             <alias name="glVertexAttrib1dv"/>
24592             <glx type="render" opcode="4197"/>
24593         </command>
24594         <command>
24595             <proto>void <name>glVertexAttrib1dvNV</name></proto>
24596             <param><ptype>GLuint</ptype> <name>index</name></param>
24597             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
24598             <alias name="glVertexAttrib1dv"/>
24599             <glx type="render" opcode="4197"/>
24600         </command>
24601         <command>
24602             <proto>void <name>glVertexAttrib1f</name></proto>
24603             <param><ptype>GLuint</ptype> <name>index</name></param>
24604             <param><ptype>GLfloat</ptype> <name>x</name></param>
24605             <vecequiv name="glVertexAttrib1fv"/>
24606         </command>
24607         <command>
24608             <proto>void <name>glVertexAttrib1fARB</name></proto>
24609             <param><ptype>GLuint</ptype> <name>index</name></param>
24610             <param><ptype>GLfloat</ptype> <name>x</name></param>
24611             <alias name="glVertexAttrib1f"/>
24612             <vecequiv name="glVertexAttrib1fvARB"/>
24613         </command>
24614         <command>
24615             <proto>void <name>glVertexAttrib1fNV</name></proto>
24616             <param><ptype>GLuint</ptype> <name>index</name></param>
24617             <param><ptype>GLfloat</ptype> <name>x</name></param>
24618             <alias name="glVertexAttrib1f"/>
24619             <vecequiv name="glVertexAttrib1fvNV"/>
24620         </command>
24621         <command>
24622             <proto>void <name>glVertexAttrib1fv</name></proto>
24623             <param><ptype>GLuint</ptype> <name>index</name></param>
24624             <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
24625             <glx type="render" opcode="4193"/>
24626         </command>
24627         <command>
24628             <proto>void <name>glVertexAttrib1fvARB</name></proto>
24629             <param><ptype>GLuint</ptype> <name>index</name></param>
24630             <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
24631             <alias name="glVertexAttrib1fv"/>
24632             <glx type="render" opcode="4193"/>
24633         </command>
24634         <command>
24635             <proto>void <name>glVertexAttrib1fvNV</name></proto>
24636             <param><ptype>GLuint</ptype> <name>index</name></param>
24637             <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
24638             <alias name="glVertexAttrib1fv"/>
24639             <glx type="render" opcode="4193"/>
24640         </command>
24641         <command>
24642             <proto>void <name>glVertexAttrib1hNV</name></proto>
24643             <param><ptype>GLuint</ptype> <name>index</name></param>
24644             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
24645             <vecequiv name="glVertexAttrib1hvNV"/>
24646         </command>
24647         <command>
24648             <proto>void <name>glVertexAttrib1hvNV</name></proto>
24649             <param><ptype>GLuint</ptype> <name>index</name></param>
24650             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24651             <glx type="render" opcode="4257"/>
24652         </command>
24653         <command>
24654             <proto>void <name>glVertexAttrib1s</name></proto>
24655             <param><ptype>GLuint</ptype> <name>index</name></param>
24656             <param><ptype>GLshort</ptype> <name>x</name></param>
24657             <vecequiv name="glVertexAttrib1sv"/>
24658         </command>
24659         <command>
24660             <proto>void <name>glVertexAttrib1sARB</name></proto>
24661             <param><ptype>GLuint</ptype> <name>index</name></param>
24662             <param><ptype>GLshort</ptype> <name>x</name></param>
24663             <alias name="glVertexAttrib1s"/>
24664             <vecequiv name="glVertexAttrib1svARB"/>
24665         </command>
24666         <command>
24667             <proto>void <name>glVertexAttrib1sNV</name></proto>
24668             <param><ptype>GLuint</ptype> <name>index</name></param>
24669             <param><ptype>GLshort</ptype> <name>x</name></param>
24670             <alias name="glVertexAttrib1s"/>
24671             <vecequiv name="glVertexAttrib1svNV"/>
24672         </command>
24673         <command>
24674             <proto>void <name>glVertexAttrib1sv</name></proto>
24675             <param><ptype>GLuint</ptype> <name>index</name></param>
24676             <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
24677             <glx type="render" opcode="4189"/>
24678         </command>
24679         <command>
24680             <proto>void <name>glVertexAttrib1svARB</name></proto>
24681             <param><ptype>GLuint</ptype> <name>index</name></param>
24682             <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
24683             <alias name="glVertexAttrib1sv"/>
24684             <glx type="render" opcode="4189"/>
24685         </command>
24686         <command>
24687             <proto>void <name>glVertexAttrib1svNV</name></proto>
24688             <param><ptype>GLuint</ptype> <name>index</name></param>
24689             <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
24690             <alias name="glVertexAttrib1sv"/>
24691             <glx type="render" opcode="4189"/>
24692         </command>
24693         <command>
24694             <proto>void <name>glVertexAttrib2d</name></proto>
24695             <param><ptype>GLuint</ptype> <name>index</name></param>
24696             <param><ptype>GLdouble</ptype> <name>x</name></param>
24697             <param><ptype>GLdouble</ptype> <name>y</name></param>
24698             <vecequiv name="glVertexAttrib2dv"/>
24699         </command>
24700         <command>
24701             <proto>void <name>glVertexAttrib2dARB</name></proto>
24702             <param><ptype>GLuint</ptype> <name>index</name></param>
24703             <param><ptype>GLdouble</ptype> <name>x</name></param>
24704             <param><ptype>GLdouble</ptype> <name>y</name></param>
24705             <alias name="glVertexAttrib2d"/>
24706             <vecequiv name="glVertexAttrib2dvARB"/>
24707         </command>
24708         <command>
24709             <proto>void <name>glVertexAttrib2dNV</name></proto>
24710             <param><ptype>GLuint</ptype> <name>index</name></param>
24711             <param><ptype>GLdouble</ptype> <name>x</name></param>
24712             <param><ptype>GLdouble</ptype> <name>y</name></param>
24713             <alias name="glVertexAttrib2d"/>
24714             <vecequiv name="glVertexAttrib2dvNV"/>
24715         </command>
24716         <command>
24717             <proto>void <name>glVertexAttrib2dv</name></proto>
24718             <param><ptype>GLuint</ptype> <name>index</name></param>
24719             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
24720             <glx type="render" opcode="4198"/>
24721         </command>
24722         <command>
24723             <proto>void <name>glVertexAttrib2dvARB</name></proto>
24724             <param><ptype>GLuint</ptype> <name>index</name></param>
24725             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
24726             <alias name="glVertexAttrib2dv"/>
24727             <glx type="render" opcode="4198"/>
24728         </command>
24729         <command>
24730             <proto>void <name>glVertexAttrib2dvNV</name></proto>
24731             <param><ptype>GLuint</ptype> <name>index</name></param>
24732             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
24733             <alias name="glVertexAttrib2dv"/>
24734             <glx type="render" opcode="4198"/>
24735         </command>
24736         <command>
24737             <proto>void <name>glVertexAttrib2f</name></proto>
24738             <param><ptype>GLuint</ptype> <name>index</name></param>
24739             <param><ptype>GLfloat</ptype> <name>x</name></param>
24740             <param><ptype>GLfloat</ptype> <name>y</name></param>
24741             <vecequiv name="glVertexAttrib2fv"/>
24742         </command>
24743         <command>
24744             <proto>void <name>glVertexAttrib2fARB</name></proto>
24745             <param><ptype>GLuint</ptype> <name>index</name></param>
24746             <param><ptype>GLfloat</ptype> <name>x</name></param>
24747             <param><ptype>GLfloat</ptype> <name>y</name></param>
24748             <alias name="glVertexAttrib2f"/>
24749             <vecequiv name="glVertexAttrib2fvARB"/>
24750         </command>
24751         <command>
24752             <proto>void <name>glVertexAttrib2fNV</name></proto>
24753             <param><ptype>GLuint</ptype> <name>index</name></param>
24754             <param><ptype>GLfloat</ptype> <name>x</name></param>
24755             <param><ptype>GLfloat</ptype> <name>y</name></param>
24756             <alias name="glVertexAttrib2f"/>
24757             <vecequiv name="glVertexAttrib2fvNV"/>
24758         </command>
24759         <command>
24760             <proto>void <name>glVertexAttrib2fv</name></proto>
24761             <param><ptype>GLuint</ptype> <name>index</name></param>
24762             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
24763             <glx type="render" opcode="4194"/>
24764         </command>
24765         <command>
24766             <proto>void <name>glVertexAttrib2fvARB</name></proto>
24767             <param><ptype>GLuint</ptype> <name>index</name></param>
24768             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
24769             <alias name="glVertexAttrib2fv"/>
24770             <glx type="render" opcode="4194"/>
24771         </command>
24772         <command>
24773             <proto>void <name>glVertexAttrib2fvNV</name></proto>
24774             <param><ptype>GLuint</ptype> <name>index</name></param>
24775             <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
24776             <alias name="glVertexAttrib2fv"/>
24777             <glx type="render" opcode="4194"/>
24778         </command>
24779         <command>
24780             <proto>void <name>glVertexAttrib2hNV</name></proto>
24781             <param><ptype>GLuint</ptype> <name>index</name></param>
24782             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
24783             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
24784             <vecequiv name="glVertexAttrib2hvNV"/>
24785         </command>
24786         <command>
24787             <proto>void <name>glVertexAttrib2hvNV</name></proto>
24788             <param><ptype>GLuint</ptype> <name>index</name></param>
24789             <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24790             <glx type="render" opcode="4258"/>
24791         </command>
24792         <command>
24793             <proto>void <name>glVertexAttrib2s</name></proto>
24794             <param><ptype>GLuint</ptype> <name>index</name></param>
24795             <param><ptype>GLshort</ptype> <name>x</name></param>
24796             <param><ptype>GLshort</ptype> <name>y</name></param>
24797             <vecequiv name="glVertexAttrib2sv"/>
24798         </command>
24799         <command>
24800             <proto>void <name>glVertexAttrib2sARB</name></proto>
24801             <param><ptype>GLuint</ptype> <name>index</name></param>
24802             <param><ptype>GLshort</ptype> <name>x</name></param>
24803             <param><ptype>GLshort</ptype> <name>y</name></param>
24804             <alias name="glVertexAttrib2s"/>
24805             <vecequiv name="glVertexAttrib2svARB"/>
24806         </command>
24807         <command>
24808             <proto>void <name>glVertexAttrib2sNV</name></proto>
24809             <param><ptype>GLuint</ptype> <name>index</name></param>
24810             <param><ptype>GLshort</ptype> <name>x</name></param>
24811             <param><ptype>GLshort</ptype> <name>y</name></param>
24812             <alias name="glVertexAttrib2s"/>
24813             <vecequiv name="glVertexAttrib2svNV"/>
24814         </command>
24815         <command>
24816             <proto>void <name>glVertexAttrib2sv</name></proto>
24817             <param><ptype>GLuint</ptype> <name>index</name></param>
24818             <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
24819             <glx type="render" opcode="4190"/>
24820         </command>
24821         <command>
24822             <proto>void <name>glVertexAttrib2svARB</name></proto>
24823             <param><ptype>GLuint</ptype> <name>index</name></param>
24824             <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
24825             <alias name="glVertexAttrib2sv"/>
24826             <glx type="render" opcode="4190"/>
24827         </command>
24828         <command>
24829             <proto>void <name>glVertexAttrib2svNV</name></proto>
24830             <param><ptype>GLuint</ptype> <name>index</name></param>
24831             <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
24832             <alias name="glVertexAttrib2sv"/>
24833             <glx type="render" opcode="4190"/>
24834         </command>
24835         <command>
24836             <proto>void <name>glVertexAttrib3d</name></proto>
24837             <param><ptype>GLuint</ptype> <name>index</name></param>
24838             <param><ptype>GLdouble</ptype> <name>x</name></param>
24839             <param><ptype>GLdouble</ptype> <name>y</name></param>
24840             <param><ptype>GLdouble</ptype> <name>z</name></param>
24841             <vecequiv name="glVertexAttrib3dv"/>
24842         </command>
24843         <command>
24844             <proto>void <name>glVertexAttrib3dARB</name></proto>
24845             <param><ptype>GLuint</ptype> <name>index</name></param>
24846             <param><ptype>GLdouble</ptype> <name>x</name></param>
24847             <param><ptype>GLdouble</ptype> <name>y</name></param>
24848             <param><ptype>GLdouble</ptype> <name>z</name></param>
24849             <alias name="glVertexAttrib3d"/>
24850             <vecequiv name="glVertexAttrib3dvARB"/>
24851         </command>
24852         <command>
24853             <proto>void <name>glVertexAttrib3dNV</name></proto>
24854             <param><ptype>GLuint</ptype> <name>index</name></param>
24855             <param><ptype>GLdouble</ptype> <name>x</name></param>
24856             <param><ptype>GLdouble</ptype> <name>y</name></param>
24857             <param><ptype>GLdouble</ptype> <name>z</name></param>
24858             <alias name="glVertexAttrib3d"/>
24859             <vecequiv name="glVertexAttrib3dvNV"/>
24860         </command>
24861         <command>
24862             <proto>void <name>glVertexAttrib3dv</name></proto>
24863             <param><ptype>GLuint</ptype> <name>index</name></param>
24864             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
24865             <glx type="render" opcode="4199"/>
24866         </command>
24867         <command>
24868             <proto>void <name>glVertexAttrib3dvARB</name></proto>
24869             <param><ptype>GLuint</ptype> <name>index</name></param>
24870             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
24871             <alias name="glVertexAttrib3dv"/>
24872             <glx type="render" opcode="4199"/>
24873         </command>
24874         <command>
24875             <proto>void <name>glVertexAttrib3dvNV</name></proto>
24876             <param><ptype>GLuint</ptype> <name>index</name></param>
24877             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
24878             <alias name="glVertexAttrib3dv"/>
24879             <glx type="render" opcode="4199"/>
24880         </command>
24881         <command>
24882             <proto>void <name>glVertexAttrib3f</name></proto>
24883             <param><ptype>GLuint</ptype> <name>index</name></param>
24884             <param><ptype>GLfloat</ptype> <name>x</name></param>
24885             <param><ptype>GLfloat</ptype> <name>y</name></param>
24886             <param><ptype>GLfloat</ptype> <name>z</name></param>
24887             <vecequiv name="glVertexAttrib3fv"/>
24888         </command>
24889         <command>
24890             <proto>void <name>glVertexAttrib3fARB</name></proto>
24891             <param><ptype>GLuint</ptype> <name>index</name></param>
24892             <param><ptype>GLfloat</ptype> <name>x</name></param>
24893             <param><ptype>GLfloat</ptype> <name>y</name></param>
24894             <param><ptype>GLfloat</ptype> <name>z</name></param>
24895             <alias name="glVertexAttrib3f"/>
24896             <vecequiv name="glVertexAttrib3fvARB"/>
24897         </command>
24898         <command>
24899             <proto>void <name>glVertexAttrib3fNV</name></proto>
24900             <param><ptype>GLuint</ptype> <name>index</name></param>
24901             <param><ptype>GLfloat</ptype> <name>x</name></param>
24902             <param><ptype>GLfloat</ptype> <name>y</name></param>
24903             <param><ptype>GLfloat</ptype> <name>z</name></param>
24904             <alias name="glVertexAttrib3f"/>
24905             <vecequiv name="glVertexAttrib3fvNV"/>
24906         </command>
24907         <command>
24908             <proto>void <name>glVertexAttrib3fv</name></proto>
24909             <param><ptype>GLuint</ptype> <name>index</name></param>
24910             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24911             <glx type="render" opcode="4195"/>
24912         </command>
24913         <command>
24914             <proto>void <name>glVertexAttrib3fvARB</name></proto>
24915             <param><ptype>GLuint</ptype> <name>index</name></param>
24916             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24917             <alias name="glVertexAttrib3fv"/>
24918             <glx type="render" opcode="4195"/>
24919         </command>
24920         <command>
24921             <proto>void <name>glVertexAttrib3fvNV</name></proto>
24922             <param><ptype>GLuint</ptype> <name>index</name></param>
24923             <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
24924             <alias name="glVertexAttrib3fv"/>
24925             <glx type="render" opcode="4195"/>
24926         </command>
24927         <command>
24928             <proto>void <name>glVertexAttrib3hNV</name></proto>
24929             <param><ptype>GLuint</ptype> <name>index</name></param>
24930             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
24931             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
24932             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
24933             <vecequiv name="glVertexAttrib3hvNV"/>
24934         </command>
24935         <command>
24936             <proto>void <name>glVertexAttrib3hvNV</name></proto>
24937             <param><ptype>GLuint</ptype> <name>index</name></param>
24938             <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
24939             <glx type="render" opcode="4259"/>
24940         </command>
24941         <command>
24942             <proto>void <name>glVertexAttrib3s</name></proto>
24943             <param><ptype>GLuint</ptype> <name>index</name></param>
24944             <param><ptype>GLshort</ptype> <name>x</name></param>
24945             <param><ptype>GLshort</ptype> <name>y</name></param>
24946             <param><ptype>GLshort</ptype> <name>z</name></param>
24947             <vecequiv name="glVertexAttrib3sv"/>
24948         </command>
24949         <command>
24950             <proto>void <name>glVertexAttrib3sARB</name></proto>
24951             <param><ptype>GLuint</ptype> <name>index</name></param>
24952             <param><ptype>GLshort</ptype> <name>x</name></param>
24953             <param><ptype>GLshort</ptype> <name>y</name></param>
24954             <param><ptype>GLshort</ptype> <name>z</name></param>
24955             <alias name="glVertexAttrib3s"/>
24956             <vecequiv name="glVertexAttrib3svARB"/>
24957         </command>
24958         <command>
24959             <proto>void <name>glVertexAttrib3sNV</name></proto>
24960             <param><ptype>GLuint</ptype> <name>index</name></param>
24961             <param><ptype>GLshort</ptype> <name>x</name></param>
24962             <param><ptype>GLshort</ptype> <name>y</name></param>
24963             <param><ptype>GLshort</ptype> <name>z</name></param>
24964             <alias name="glVertexAttrib3s"/>
24965             <vecequiv name="glVertexAttrib3svNV"/>
24966         </command>
24967         <command>
24968             <proto>void <name>glVertexAttrib3sv</name></proto>
24969             <param><ptype>GLuint</ptype> <name>index</name></param>
24970             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
24971             <glx type="render" opcode="4191"/>
24972         </command>
24973         <command>
24974             <proto>void <name>glVertexAttrib3svARB</name></proto>
24975             <param><ptype>GLuint</ptype> <name>index</name></param>
24976             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
24977             <alias name="glVertexAttrib3sv"/>
24978             <glx type="render" opcode="4191"/>
24979         </command>
24980         <command>
24981             <proto>void <name>glVertexAttrib3svNV</name></proto>
24982             <param><ptype>GLuint</ptype> <name>index</name></param>
24983             <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
24984             <alias name="glVertexAttrib3sv"/>
24985             <glx type="render" opcode="4191"/>
24986         </command>
24987         <command>
24988             <proto>void <name>glVertexAttrib4Nbv</name></proto>
24989             <param><ptype>GLuint</ptype> <name>index</name></param>
24990             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
24991         </command>
24992         <command>
24993             <proto>void <name>glVertexAttrib4NbvARB</name></proto>
24994             <param><ptype>GLuint</ptype> <name>index</name></param>
24995             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
24996             <alias name="glVertexAttrib4Nbv"/>
24997         </command>
24998         <command>
24999             <proto>void <name>glVertexAttrib4Niv</name></proto>
25000             <param><ptype>GLuint</ptype> <name>index</name></param>
25001             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25002         </command>
25003         <command>
25004             <proto>void <name>glVertexAttrib4NivARB</name></proto>
25005             <param><ptype>GLuint</ptype> <name>index</name></param>
25006             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25007             <alias name="glVertexAttrib4Niv"/>
25008         </command>
25009         <command>
25010             <proto>void <name>glVertexAttrib4Nsv</name></proto>
25011             <param><ptype>GLuint</ptype> <name>index</name></param>
25012             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25013         </command>
25014         <command>
25015             <proto>void <name>glVertexAttrib4NsvARB</name></proto>
25016             <param><ptype>GLuint</ptype> <name>index</name></param>
25017             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25018             <alias name="glVertexAttrib4Nsv"/>
25019         </command>
25020         <command>
25021             <proto>void <name>glVertexAttrib4Nub</name></proto>
25022             <param><ptype>GLuint</ptype> <name>index</name></param>
25023             <param><ptype>GLubyte</ptype> <name>x</name></param>
25024             <param><ptype>GLubyte</ptype> <name>y</name></param>
25025             <param><ptype>GLubyte</ptype> <name>z</name></param>
25026             <param><ptype>GLubyte</ptype> <name>w</name></param>
25027         </command>
25028         <command>
25029             <proto>void <name>glVertexAttrib4NubARB</name></proto>
25030             <param><ptype>GLuint</ptype> <name>index</name></param>
25031             <param><ptype>GLubyte</ptype> <name>x</name></param>
25032             <param><ptype>GLubyte</ptype> <name>y</name></param>
25033             <param><ptype>GLubyte</ptype> <name>z</name></param>
25034             <param><ptype>GLubyte</ptype> <name>w</name></param>
25035             <alias name="glVertexAttrib4Nub"/>
25036         </command>
25037         <command>
25038             <proto>void <name>glVertexAttrib4Nubv</name></proto>
25039             <param><ptype>GLuint</ptype> <name>index</name></param>
25040             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
25041             <glx type="render" opcode="4201"/>
25042         </command>
25043         <command>
25044             <proto>void <name>glVertexAttrib4NubvARB</name></proto>
25045             <param><ptype>GLuint</ptype> <name>index</name></param>
25046             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
25047             <alias name="glVertexAttrib4Nubv"/>
25048             <glx type="render" opcode="4201"/>
25049         </command>
25050         <command>
25051             <proto>void <name>glVertexAttrib4Nuiv</name></proto>
25052             <param><ptype>GLuint</ptype> <name>index</name></param>
25053             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
25054         </command>
25055         <command>
25056             <proto>void <name>glVertexAttrib4NuivARB</name></proto>
25057             <param><ptype>GLuint</ptype> <name>index</name></param>
25058             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
25059             <alias name="glVertexAttrib4Nuiv"/>
25060         </command>
25061         <command>
25062             <proto>void <name>glVertexAttrib4Nusv</name></proto>
25063             <param><ptype>GLuint</ptype> <name>index</name></param>
25064             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
25065         </command>
25066         <command>
25067             <proto>void <name>glVertexAttrib4NusvARB</name></proto>
25068             <param><ptype>GLuint</ptype> <name>index</name></param>
25069             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
25070             <alias name="glVertexAttrib4Nusv"/>
25071         </command>
25072         <command>
25073             <proto>void <name>glVertexAttrib4bv</name></proto>
25074             <param><ptype>GLuint</ptype> <name>index</name></param>
25075             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
25076         </command>
25077         <command>
25078             <proto>void <name>glVertexAttrib4bvARB</name></proto>
25079             <param><ptype>GLuint</ptype> <name>index</name></param>
25080             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
25081             <alias name="glVertexAttrib4bv"/>
25082         </command>
25083         <command>
25084             <proto>void <name>glVertexAttrib4d</name></proto>
25085             <param><ptype>GLuint</ptype> <name>index</name></param>
25086             <param><ptype>GLdouble</ptype> <name>x</name></param>
25087             <param><ptype>GLdouble</ptype> <name>y</name></param>
25088             <param><ptype>GLdouble</ptype> <name>z</name></param>
25089             <param><ptype>GLdouble</ptype> <name>w</name></param>
25090             <vecequiv name="glVertexAttrib4dv"/>
25091         </command>
25092         <command>
25093             <proto>void <name>glVertexAttrib4dARB</name></proto>
25094             <param><ptype>GLuint</ptype> <name>index</name></param>
25095             <param><ptype>GLdouble</ptype> <name>x</name></param>
25096             <param><ptype>GLdouble</ptype> <name>y</name></param>
25097             <param><ptype>GLdouble</ptype> <name>z</name></param>
25098             <param><ptype>GLdouble</ptype> <name>w</name></param>
25099             <alias name="glVertexAttrib4d"/>
25100             <vecequiv name="glVertexAttrib4dvARB"/>
25101         </command>
25102         <command>
25103             <proto>void <name>glVertexAttrib4dNV</name></proto>
25104             <param><ptype>GLuint</ptype> <name>index</name></param>
25105             <param><ptype>GLdouble</ptype> <name>x</name></param>
25106             <param><ptype>GLdouble</ptype> <name>y</name></param>
25107             <param><ptype>GLdouble</ptype> <name>z</name></param>
25108             <param><ptype>GLdouble</ptype> <name>w</name></param>
25109             <alias name="glVertexAttrib4d"/>
25110             <vecequiv name="glVertexAttrib4dvNV"/>
25111         </command>
25112         <command>
25113             <proto>void <name>glVertexAttrib4dv</name></proto>
25114             <param><ptype>GLuint</ptype> <name>index</name></param>
25115             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25116             <glx type="render" opcode="4200"/>
25117         </command>
25118         <command>
25119             <proto>void <name>glVertexAttrib4dvARB</name></proto>
25120             <param><ptype>GLuint</ptype> <name>index</name></param>
25121             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25122             <alias name="glVertexAttrib4dv"/>
25123             <glx type="render" opcode="4200"/>
25124         </command>
25125         <command>
25126             <proto>void <name>glVertexAttrib4dvNV</name></proto>
25127             <param><ptype>GLuint</ptype> <name>index</name></param>
25128             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25129             <alias name="glVertexAttrib4dv"/>
25130             <glx type="render" opcode="4200"/>
25131         </command>
25132         <command>
25133             <proto>void <name>glVertexAttrib4f</name></proto>
25134             <param><ptype>GLuint</ptype> <name>index</name></param>
25135             <param><ptype>GLfloat</ptype> <name>x</name></param>
25136             <param><ptype>GLfloat</ptype> <name>y</name></param>
25137             <param><ptype>GLfloat</ptype> <name>z</name></param>
25138             <param><ptype>GLfloat</ptype> <name>w</name></param>
25139             <vecequiv name="glVertexAttrib4fv"/>
25140         </command>
25141         <command>
25142             <proto>void <name>glVertexAttrib4fARB</name></proto>
25143             <param><ptype>GLuint</ptype> <name>index</name></param>
25144             <param><ptype>GLfloat</ptype> <name>x</name></param>
25145             <param><ptype>GLfloat</ptype> <name>y</name></param>
25146             <param><ptype>GLfloat</ptype> <name>z</name></param>
25147             <param><ptype>GLfloat</ptype> <name>w</name></param>
25148             <alias name="glVertexAttrib4f"/>
25149             <vecequiv name="glVertexAttrib4fvARB"/>
25150         </command>
25151         <command>
25152             <proto>void <name>glVertexAttrib4fNV</name></proto>
25153             <param><ptype>GLuint</ptype> <name>index</name></param>
25154             <param><ptype>GLfloat</ptype> <name>x</name></param>
25155             <param><ptype>GLfloat</ptype> <name>y</name></param>
25156             <param><ptype>GLfloat</ptype> <name>z</name></param>
25157             <param><ptype>GLfloat</ptype> <name>w</name></param>
25158             <alias name="glVertexAttrib4f"/>
25159             <vecequiv name="glVertexAttrib4fvNV"/>
25160         </command>
25161         <command>
25162             <proto>void <name>glVertexAttrib4fv</name></proto>
25163             <param><ptype>GLuint</ptype> <name>index</name></param>
25164             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
25165             <glx type="render" opcode="4196"/>
25166         </command>
25167         <command>
25168             <proto>void <name>glVertexAttrib4fvARB</name></proto>
25169             <param><ptype>GLuint</ptype> <name>index</name></param>
25170             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
25171             <alias name="glVertexAttrib4fv"/>
25172             <glx type="render" opcode="4196"/>
25173         </command>
25174         <command>
25175             <proto>void <name>glVertexAttrib4fvNV</name></proto>
25176             <param><ptype>GLuint</ptype> <name>index</name></param>
25177             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
25178             <alias name="glVertexAttrib4fv"/>
25179             <glx type="render" opcode="4196"/>
25180         </command>
25181         <command>
25182             <proto>void <name>glVertexAttrib4hNV</name></proto>
25183             <param><ptype>GLuint</ptype> <name>index</name></param>
25184             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
25185             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
25186             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
25187             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
25188             <vecequiv name="glVertexAttrib4hvNV"/>
25189         </command>
25190         <command>
25191             <proto>void <name>glVertexAttrib4hvNV</name></proto>
25192             <param><ptype>GLuint</ptype> <name>index</name></param>
25193             <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
25194             <glx type="render" opcode="4260"/>
25195         </command>
25196         <command>
25197             <proto>void <name>glVertexAttrib4iv</name></proto>
25198             <param><ptype>GLuint</ptype> <name>index</name></param>
25199             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25200         </command>
25201         <command>
25202             <proto>void <name>glVertexAttrib4ivARB</name></proto>
25203             <param><ptype>GLuint</ptype> <name>index</name></param>
25204             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25205             <alias name="glVertexAttrib4iv"/>
25206         </command>
25207         <command>
25208             <proto>void <name>glVertexAttrib4s</name></proto>
25209             <param><ptype>GLuint</ptype> <name>index</name></param>
25210             <param><ptype>GLshort</ptype> <name>x</name></param>
25211             <param><ptype>GLshort</ptype> <name>y</name></param>
25212             <param><ptype>GLshort</ptype> <name>z</name></param>
25213             <param><ptype>GLshort</ptype> <name>w</name></param>
25214             <vecequiv name="glVertexAttrib4sv"/>
25215         </command>
25216         <command>
25217             <proto>void <name>glVertexAttrib4sARB</name></proto>
25218             <param><ptype>GLuint</ptype> <name>index</name></param>
25219             <param><ptype>GLshort</ptype> <name>x</name></param>
25220             <param><ptype>GLshort</ptype> <name>y</name></param>
25221             <param><ptype>GLshort</ptype> <name>z</name></param>
25222             <param><ptype>GLshort</ptype> <name>w</name></param>
25223             <alias name="glVertexAttrib4s"/>
25224             <vecequiv name="glVertexAttrib4svARB"/>
25225         </command>
25226         <command>
25227             <proto>void <name>glVertexAttrib4sNV</name></proto>
25228             <param><ptype>GLuint</ptype> <name>index</name></param>
25229             <param><ptype>GLshort</ptype> <name>x</name></param>
25230             <param><ptype>GLshort</ptype> <name>y</name></param>
25231             <param><ptype>GLshort</ptype> <name>z</name></param>
25232             <param><ptype>GLshort</ptype> <name>w</name></param>
25233             <alias name="glVertexAttrib4s"/>
25234             <vecequiv name="glVertexAttrib4svNV"/>
25235         </command>
25236         <command>
25237             <proto>void <name>glVertexAttrib4sv</name></proto>
25238             <param><ptype>GLuint</ptype> <name>index</name></param>
25239             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25240             <glx type="render" opcode="4192"/>
25241         </command>
25242         <command>
25243             <proto>void <name>glVertexAttrib4svARB</name></proto>
25244             <param><ptype>GLuint</ptype> <name>index</name></param>
25245             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25246             <alias name="glVertexAttrib4sv"/>
25247             <glx type="render" opcode="4192"/>
25248         </command>
25249         <command>
25250             <proto>void <name>glVertexAttrib4svNV</name></proto>
25251             <param><ptype>GLuint</ptype> <name>index</name></param>
25252             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25253             <alias name="glVertexAttrib4sv"/>
25254             <glx type="render" opcode="4192"/>
25255         </command>
25256         <command>
25257             <proto>void <name>glVertexAttrib4ubNV</name></proto>
25258             <param><ptype>GLuint</ptype> <name>index</name></param>
25259             <param group="ColorUB"><ptype>GLubyte</ptype> <name>x</name></param>
25260             <param group="ColorUB"><ptype>GLubyte</ptype> <name>y</name></param>
25261             <param group="ColorUB"><ptype>GLubyte</ptype> <name>z</name></param>
25262             <param group="ColorUB"><ptype>GLubyte</ptype> <name>w</name></param>
25263             <alias name="glVertexAttrib4Nub"/>
25264             <vecequiv name="glVertexAttrib4ubvNV"/>
25265         </command>
25266         <command>
25267             <proto>void <name>glVertexAttrib4ubv</name></proto>
25268             <param><ptype>GLuint</ptype> <name>index</name></param>
25269             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
25270         </command>
25271         <command>
25272             <proto>void <name>glVertexAttrib4ubvARB</name></proto>
25273             <param><ptype>GLuint</ptype> <name>index</name></param>
25274             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
25275             <alias name="glVertexAttrib4ubv"/>
25276         </command>
25277         <command>
25278             <proto>void <name>glVertexAttrib4ubvNV</name></proto>
25279             <param><ptype>GLuint</ptype> <name>index</name></param>
25280             <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
25281             <alias name="glVertexAttrib4Nubv"/>
25282             <glx type="render" opcode="4201"/>
25283         </command>
25284         <command>
25285             <proto>void <name>glVertexAttrib4uiv</name></proto>
25286             <param><ptype>GLuint</ptype> <name>index</name></param>
25287             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
25288         </command>
25289         <command>
25290             <proto>void <name>glVertexAttrib4uivARB</name></proto>
25291             <param><ptype>GLuint</ptype> <name>index</name></param>
25292             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
25293             <alias name="glVertexAttrib4uiv"/>
25294         </command>
25295         <command>
25296             <proto>void <name>glVertexAttrib4usv</name></proto>
25297             <param><ptype>GLuint</ptype> <name>index</name></param>
25298             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
25299         </command>
25300         <command>
25301             <proto>void <name>glVertexAttrib4usvARB</name></proto>
25302             <param><ptype>GLuint</ptype> <name>index</name></param>
25303             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
25304             <alias name="glVertexAttrib4usv"/>
25305         </command>
25306         <command>
25307             <proto>void <name>glVertexAttribArrayObjectATI</name></proto>
25308             <param><ptype>GLuint</ptype> <name>index</name></param>
25309             <param><ptype>GLint</ptype> <name>size</name></param>
25310             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
25311             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25312             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25313             <param><ptype>GLuint</ptype> <name>buffer</name></param>
25314             <param><ptype>GLuint</ptype> <name>offset</name></param>
25315         </command>
25316         <command>
25317             <proto>void <name>glVertexAttribBinding</name></proto>
25318             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
25319             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
25320         </command>
25321         <command>
25322             <proto>void <name>glVertexAttribDivisor</name></proto>
25323             <param><ptype>GLuint</ptype> <name>index</name></param>
25324             <param><ptype>GLuint</ptype> <name>divisor</name></param>
25325         </command>
25326         <command>
25327             <proto>void <name>glVertexAttribDivisorANGLE</name></proto>
25328             <param><ptype>GLuint</ptype> <name>index</name></param>
25329             <param><ptype>GLuint</ptype> <name>divisor</name></param>
25330         </command>
25331         <command>
25332             <proto>void <name>glVertexAttribDivisorARB</name></proto>
25333             <param><ptype>GLuint</ptype> <name>index</name></param>
25334             <param><ptype>GLuint</ptype> <name>divisor</name></param>
25335             <alias name="glVertexAttribDivisor"/>
25336         </command>
25337         <command>
25338             <proto>void <name>glVertexAttribDivisorEXT</name></proto>
25339             <param><ptype>GLuint</ptype> <name>index</name></param>
25340             <param><ptype>GLuint</ptype> <name>divisor</name></param>
25341             <alias name="glVertexAttribDivisor"/>
25342         </command>
25343         <command>
25344             <proto>void <name>glVertexAttribDivisorNV</name></proto>
25345             <param><ptype>GLuint</ptype> <name>index</name></param>
25346             <param><ptype>GLuint</ptype> <name>divisor</name></param>
25347         </command>
25348         <command>
25349             <proto>void <name>glVertexAttribFormat</name></proto>
25350             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
25351             <param><ptype>GLint</ptype> <name>size</name></param>
25352             <param><ptype>GLenum</ptype> <name>type</name></param>
25353             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25354             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
25355         </command>
25356         <command>
25357             <proto>void <name>glVertexAttribFormatNV</name></proto>
25358             <param><ptype>GLuint</ptype> <name>index</name></param>
25359             <param><ptype>GLint</ptype> <name>size</name></param>
25360             <param><ptype>GLenum</ptype> <name>type</name></param>
25361             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25362             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25363         </command>
25364         <command>
25365             <proto>void <name>glVertexAttribI1i</name></proto>
25366             <param><ptype>GLuint</ptype> <name>index</name></param>
25367             <param><ptype>GLint</ptype> <name>x</name></param>
25368             <vecequiv name="glVertexAttribI1iv"/>
25369         </command>
25370         <command>
25371             <proto>void <name>glVertexAttribI1iEXT</name></proto>
25372             <param><ptype>GLuint</ptype> <name>index</name></param>
25373             <param><ptype>GLint</ptype> <name>x</name></param>
25374             <alias name="glVertexAttribI1i"/>
25375             <vecequiv name="glVertexAttribI1ivEXT"/>
25376         </command>
25377         <command>
25378             <proto>void <name>glVertexAttribI1iv</name></proto>
25379             <param><ptype>GLuint</ptype> <name>index</name></param>
25380             <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
25381         </command>
25382         <command>
25383             <proto>void <name>glVertexAttribI1ivEXT</name></proto>
25384             <param><ptype>GLuint</ptype> <name>index</name></param>
25385             <param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
25386             <alias name="glVertexAttribI1iv"/>
25387         </command>
25388         <command>
25389             <proto>void <name>glVertexAttribI1ui</name></proto>
25390             <param><ptype>GLuint</ptype> <name>index</name></param>
25391             <param><ptype>GLuint</ptype> <name>x</name></param>
25392             <vecequiv name="glVertexAttribI1uiv"/>
25393         </command>
25394         <command>
25395             <proto>void <name>glVertexAttribI1uiEXT</name></proto>
25396             <param><ptype>GLuint</ptype> <name>index</name></param>
25397             <param><ptype>GLuint</ptype> <name>x</name></param>
25398             <alias name="glVertexAttribI1ui"/>
25399             <vecequiv name="glVertexAttribI1uivEXT"/>
25400         </command>
25401         <command>
25402             <proto>void <name>glVertexAttribI1uiv</name></proto>
25403             <param><ptype>GLuint</ptype> <name>index</name></param>
25404             <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
25405         </command>
25406         <command>
25407             <proto>void <name>glVertexAttribI1uivEXT</name></proto>
25408             <param><ptype>GLuint</ptype> <name>index</name></param>
25409             <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
25410             <alias name="glVertexAttribI1uiv"/>
25411         </command>
25412         <command>
25413             <proto>void <name>glVertexAttribI2i</name></proto>
25414             <param><ptype>GLuint</ptype> <name>index</name></param>
25415             <param><ptype>GLint</ptype> <name>x</name></param>
25416             <param><ptype>GLint</ptype> <name>y</name></param>
25417             <vecequiv name="glVertexAttribI2iv"/>
25418         </command>
25419         <command>
25420             <proto>void <name>glVertexAttribI2iEXT</name></proto>
25421             <param><ptype>GLuint</ptype> <name>index</name></param>
25422             <param><ptype>GLint</ptype> <name>x</name></param>
25423             <param><ptype>GLint</ptype> <name>y</name></param>
25424             <alias name="glVertexAttribI2i"/>
25425             <vecequiv name="glVertexAttribI2ivEXT"/>
25426         </command>
25427         <command>
25428             <proto>void <name>glVertexAttribI2iv</name></proto>
25429             <param><ptype>GLuint</ptype> <name>index</name></param>
25430             <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
25431         </command>
25432         <command>
25433             <proto>void <name>glVertexAttribI2ivEXT</name></proto>
25434             <param><ptype>GLuint</ptype> <name>index</name></param>
25435             <param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
25436             <alias name="glVertexAttribI2iv"/>
25437         </command>
25438         <command>
25439             <proto>void <name>glVertexAttribI2ui</name></proto>
25440             <param><ptype>GLuint</ptype> <name>index</name></param>
25441             <param><ptype>GLuint</ptype> <name>x</name></param>
25442             <param><ptype>GLuint</ptype> <name>y</name></param>
25443             <vecequiv name="glVertexAttribI2uiv"/>
25444         </command>
25445         <command>
25446             <proto>void <name>glVertexAttribI2uiEXT</name></proto>
25447             <param><ptype>GLuint</ptype> <name>index</name></param>
25448             <param><ptype>GLuint</ptype> <name>x</name></param>
25449             <param><ptype>GLuint</ptype> <name>y</name></param>
25450             <alias name="glVertexAttribI2ui"/>
25451             <vecequiv name="glVertexAttribI2uivEXT"/>
25452         </command>
25453         <command>
25454             <proto>void <name>glVertexAttribI2uiv</name></proto>
25455             <param><ptype>GLuint</ptype> <name>index</name></param>
25456             <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
25457         </command>
25458         <command>
25459             <proto>void <name>glVertexAttribI2uivEXT</name></proto>
25460             <param><ptype>GLuint</ptype> <name>index</name></param>
25461             <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
25462             <alias name="glVertexAttribI2uiv"/>
25463         </command>
25464         <command>
25465             <proto>void <name>glVertexAttribI3i</name></proto>
25466             <param><ptype>GLuint</ptype> <name>index</name></param>
25467             <param><ptype>GLint</ptype> <name>x</name></param>
25468             <param><ptype>GLint</ptype> <name>y</name></param>
25469             <param><ptype>GLint</ptype> <name>z</name></param>
25470             <vecequiv name="glVertexAttribI3iv"/>
25471         </command>
25472         <command>
25473             <proto>void <name>glVertexAttribI3iEXT</name></proto>
25474             <param><ptype>GLuint</ptype> <name>index</name></param>
25475             <param><ptype>GLint</ptype> <name>x</name></param>
25476             <param><ptype>GLint</ptype> <name>y</name></param>
25477             <param><ptype>GLint</ptype> <name>z</name></param>
25478             <alias name="glVertexAttribI3i"/>
25479             <vecequiv name="glVertexAttribI3ivEXT"/>
25480         </command>
25481         <command>
25482             <proto>void <name>glVertexAttribI3iv</name></proto>
25483             <param><ptype>GLuint</ptype> <name>index</name></param>
25484             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
25485         </command>
25486         <command>
25487             <proto>void <name>glVertexAttribI3ivEXT</name></proto>
25488             <param><ptype>GLuint</ptype> <name>index</name></param>
25489             <param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
25490             <alias name="glVertexAttribI3iv"/>
25491         </command>
25492         <command>
25493             <proto>void <name>glVertexAttribI3ui</name></proto>
25494             <param><ptype>GLuint</ptype> <name>index</name></param>
25495             <param><ptype>GLuint</ptype> <name>x</name></param>
25496             <param><ptype>GLuint</ptype> <name>y</name></param>
25497             <param><ptype>GLuint</ptype> <name>z</name></param>
25498             <vecequiv name="glVertexAttribI3uiv"/>
25499         </command>
25500         <command>
25501             <proto>void <name>glVertexAttribI3uiEXT</name></proto>
25502             <param><ptype>GLuint</ptype> <name>index</name></param>
25503             <param><ptype>GLuint</ptype> <name>x</name></param>
25504             <param><ptype>GLuint</ptype> <name>y</name></param>
25505             <param><ptype>GLuint</ptype> <name>z</name></param>
25506             <alias name="glVertexAttribI3ui"/>
25507             <vecequiv name="glVertexAttribI3uivEXT"/>
25508         </command>
25509         <command>
25510             <proto>void <name>glVertexAttribI3uiv</name></proto>
25511             <param><ptype>GLuint</ptype> <name>index</name></param>
25512             <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
25513         </command>
25514         <command>
25515             <proto>void <name>glVertexAttribI3uivEXT</name></proto>
25516             <param><ptype>GLuint</ptype> <name>index</name></param>
25517             <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
25518             <alias name="glVertexAttribI3uiv"/>
25519         </command>
25520         <command>
25521             <proto>void <name>glVertexAttribI4bv</name></proto>
25522             <param><ptype>GLuint</ptype> <name>index</name></param>
25523             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
25524         </command>
25525         <command>
25526             <proto>void <name>glVertexAttribI4bvEXT</name></proto>
25527             <param><ptype>GLuint</ptype> <name>index</name></param>
25528             <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
25529             <alias name="glVertexAttribI4bv"/>
25530         </command>
25531         <command>
25532             <proto>void <name>glVertexAttribI4i</name></proto>
25533             <param><ptype>GLuint</ptype> <name>index</name></param>
25534             <param><ptype>GLint</ptype> <name>x</name></param>
25535             <param><ptype>GLint</ptype> <name>y</name></param>
25536             <param><ptype>GLint</ptype> <name>z</name></param>
25537             <param><ptype>GLint</ptype> <name>w</name></param>
25538             <vecequiv name="glVertexAttribI4iv"/>
25539         </command>
25540         <command>
25541             <proto>void <name>glVertexAttribI4iEXT</name></proto>
25542             <param><ptype>GLuint</ptype> <name>index</name></param>
25543             <param><ptype>GLint</ptype> <name>x</name></param>
25544             <param><ptype>GLint</ptype> <name>y</name></param>
25545             <param><ptype>GLint</ptype> <name>z</name></param>
25546             <param><ptype>GLint</ptype> <name>w</name></param>
25547             <alias name="glVertexAttribI4i"/>
25548             <vecequiv name="glVertexAttribI4ivEXT"/>
25549         </command>
25550         <command>
25551             <proto>void <name>glVertexAttribI4iv</name></proto>
25552             <param><ptype>GLuint</ptype> <name>index</name></param>
25553             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25554         </command>
25555         <command>
25556             <proto>void <name>glVertexAttribI4ivEXT</name></proto>
25557             <param><ptype>GLuint</ptype> <name>index</name></param>
25558             <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
25559             <alias name="glVertexAttribI4iv"/>
25560         </command>
25561         <command>
25562             <proto>void <name>glVertexAttribI4sv</name></proto>
25563             <param><ptype>GLuint</ptype> <name>index</name></param>
25564             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25565         </command>
25566         <command>
25567             <proto>void <name>glVertexAttribI4svEXT</name></proto>
25568             <param><ptype>GLuint</ptype> <name>index</name></param>
25569             <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
25570             <alias name="glVertexAttribI4sv"/>
25571         </command>
25572         <command>
25573             <proto>void <name>glVertexAttribI4ubv</name></proto>
25574             <param><ptype>GLuint</ptype> <name>index</name></param>
25575             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
25576         </command>
25577         <command>
25578             <proto>void <name>glVertexAttribI4ubvEXT</name></proto>
25579             <param><ptype>GLuint</ptype> <name>index</name></param>
25580             <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
25581             <alias name="glVertexAttribI4ubv"/>
25582         </command>
25583         <command>
25584             <proto>void <name>glVertexAttribI4ui</name></proto>
25585             <param><ptype>GLuint</ptype> <name>index</name></param>
25586             <param><ptype>GLuint</ptype> <name>x</name></param>
25587             <param><ptype>GLuint</ptype> <name>y</name></param>
25588             <param><ptype>GLuint</ptype> <name>z</name></param>
25589             <param><ptype>GLuint</ptype> <name>w</name></param>
25590             <vecequiv name="glVertexAttribI4uiv"/>
25591         </command>
25592         <command>
25593             <proto>void <name>glVertexAttribI4uiEXT</name></proto>
25594             <param><ptype>GLuint</ptype> <name>index</name></param>
25595             <param><ptype>GLuint</ptype> <name>x</name></param>
25596             <param><ptype>GLuint</ptype> <name>y</name></param>
25597             <param><ptype>GLuint</ptype> <name>z</name></param>
25598             <param><ptype>GLuint</ptype> <name>w</name></param>
25599             <alias name="glVertexAttribI4ui"/>
25600             <vecequiv name="glVertexAttribI4uivEXT"/>
25601         </command>
25602         <command>
25603             <proto>void <name>glVertexAttribI4uiv</name></proto>
25604             <param><ptype>GLuint</ptype> <name>index</name></param>
25605             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
25606         </command>
25607         <command>
25608             <proto>void <name>glVertexAttribI4uivEXT</name></proto>
25609             <param><ptype>GLuint</ptype> <name>index</name></param>
25610             <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
25611             <alias name="glVertexAttribI4uiv"/>
25612         </command>
25613         <command>
25614             <proto>void <name>glVertexAttribI4usv</name></proto>
25615             <param><ptype>GLuint</ptype> <name>index</name></param>
25616             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
25617         </command>
25618         <command>
25619             <proto>void <name>glVertexAttribI4usvEXT</name></proto>
25620             <param><ptype>GLuint</ptype> <name>index</name></param>
25621             <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
25622             <alias name="glVertexAttribI4usv"/>
25623         </command>
25624         <command>
25625             <proto>void <name>glVertexAttribIFormat</name></proto>
25626             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
25627             <param><ptype>GLint</ptype> <name>size</name></param>
25628             <param><ptype>GLenum</ptype> <name>type</name></param>
25629             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
25630         </command>
25631         <command>
25632             <proto>void <name>glVertexAttribIFormatNV</name></proto>
25633             <param><ptype>GLuint</ptype> <name>index</name></param>
25634             <param><ptype>GLint</ptype> <name>size</name></param>
25635             <param><ptype>GLenum</ptype> <name>type</name></param>
25636             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25637         </command>
25638         <command>
25639             <proto>void <name>glVertexAttribIPointer</name></proto>
25640             <param><ptype>GLuint</ptype> <name>index</name></param>
25641             <param><ptype>GLint</ptype> <name>size</name></param>
25642             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
25643             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25644             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
25645         </command>
25646         <command>
25647             <proto>void <name>glVertexAttribIPointerEXT</name></proto>
25648             <param><ptype>GLuint</ptype> <name>index</name></param>
25649             <param><ptype>GLint</ptype> <name>size</name></param>
25650             <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
25651             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25652             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
25653             <alias name="glVertexAttribIPointer"/>
25654         </command>
25655         <command>
25656             <proto>void <name>glVertexAttribL1d</name></proto>
25657             <param><ptype>GLuint</ptype> <name>index</name></param>
25658             <param><ptype>GLdouble</ptype> <name>x</name></param>
25659         </command>
25660         <command>
25661             <proto>void <name>glVertexAttribL1dEXT</name></proto>
25662             <param><ptype>GLuint</ptype> <name>index</name></param>
25663             <param><ptype>GLdouble</ptype> <name>x</name></param>
25664             <alias name="glVertexAttribL1d"/>
25665         </command>
25666         <command>
25667             <proto>void <name>glVertexAttribL1dv</name></proto>
25668             <param><ptype>GLuint</ptype> <name>index</name></param>
25669             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
25670         </command>
25671         <command>
25672             <proto>void <name>glVertexAttribL1dvEXT</name></proto>
25673             <param><ptype>GLuint</ptype> <name>index</name></param>
25674             <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
25675             <alias name="glVertexAttribL1dv"/>
25676         </command>
25677         <command>
25678             <proto>void <name>glVertexAttribL1i64NV</name></proto>
25679             <param><ptype>GLuint</ptype> <name>index</name></param>
25680             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25681         </command>
25682         <command>
25683             <proto>void <name>glVertexAttribL1i64vNV</name></proto>
25684             <param><ptype>GLuint</ptype> <name>index</name></param>
25685             <param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
25686         </command>
25687         <command>
25688             <proto>void <name>glVertexAttribL1ui64ARB</name></proto>
25689             <param><ptype>GLuint</ptype> <name>index</name></param>
25690             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25691         </command>
25692         <command>
25693             <proto>void <name>glVertexAttribL1ui64NV</name></proto>
25694             <param><ptype>GLuint</ptype> <name>index</name></param>
25695             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25696         </command>
25697         <command>
25698             <proto>void <name>glVertexAttribL1ui64vARB</name></proto>
25699             <param><ptype>GLuint</ptype> <name>index</name></param>
25700             <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
25701         </command>
25702         <command>
25703             <proto>void <name>glVertexAttribL1ui64vNV</name></proto>
25704             <param><ptype>GLuint</ptype> <name>index</name></param>
25705             <param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
25706         </command>
25707         <command>
25708             <proto>void <name>glVertexAttribL2d</name></proto>
25709             <param><ptype>GLuint</ptype> <name>index</name></param>
25710             <param><ptype>GLdouble</ptype> <name>x</name></param>
25711             <param><ptype>GLdouble</ptype> <name>y</name></param>
25712         </command>
25713         <command>
25714             <proto>void <name>glVertexAttribL2dEXT</name></proto>
25715             <param><ptype>GLuint</ptype> <name>index</name></param>
25716             <param><ptype>GLdouble</ptype> <name>x</name></param>
25717             <param><ptype>GLdouble</ptype> <name>y</name></param>
25718             <alias name="glVertexAttribL2d"/>
25719         </command>
25720         <command>
25721             <proto>void <name>glVertexAttribL2dv</name></proto>
25722             <param><ptype>GLuint</ptype> <name>index</name></param>
25723             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
25724         </command>
25725         <command>
25726             <proto>void <name>glVertexAttribL2dvEXT</name></proto>
25727             <param><ptype>GLuint</ptype> <name>index</name></param>
25728             <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
25729             <alias name="glVertexAttribL2dv"/>
25730         </command>
25731         <command>
25732             <proto>void <name>glVertexAttribL2i64NV</name></proto>
25733             <param><ptype>GLuint</ptype> <name>index</name></param>
25734             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25735             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
25736         </command>
25737         <command>
25738             <proto>void <name>glVertexAttribL2i64vNV</name></proto>
25739             <param><ptype>GLuint</ptype> <name>index</name></param>
25740             <param len="2">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
25741         </command>
25742         <command>
25743             <proto>void <name>glVertexAttribL2ui64NV</name></proto>
25744             <param><ptype>GLuint</ptype> <name>index</name></param>
25745             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25746             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
25747         </command>
25748         <command>
25749             <proto>void <name>glVertexAttribL2ui64vNV</name></proto>
25750             <param><ptype>GLuint</ptype> <name>index</name></param>
25751             <param len="2">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
25752         </command>
25753         <command>
25754             <proto>void <name>glVertexAttribL3d</name></proto>
25755             <param><ptype>GLuint</ptype> <name>index</name></param>
25756             <param><ptype>GLdouble</ptype> <name>x</name></param>
25757             <param><ptype>GLdouble</ptype> <name>y</name></param>
25758             <param><ptype>GLdouble</ptype> <name>z</name></param>
25759         </command>
25760         <command>
25761             <proto>void <name>glVertexAttribL3dEXT</name></proto>
25762             <param><ptype>GLuint</ptype> <name>index</name></param>
25763             <param><ptype>GLdouble</ptype> <name>x</name></param>
25764             <param><ptype>GLdouble</ptype> <name>y</name></param>
25765             <param><ptype>GLdouble</ptype> <name>z</name></param>
25766             <alias name="glVertexAttribL3d"/>
25767         </command>
25768         <command>
25769             <proto>void <name>glVertexAttribL3dv</name></proto>
25770             <param><ptype>GLuint</ptype> <name>index</name></param>
25771             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
25772         </command>
25773         <command>
25774             <proto>void <name>glVertexAttribL3dvEXT</name></proto>
25775             <param><ptype>GLuint</ptype> <name>index</name></param>
25776             <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
25777             <alias name="glVertexAttribL3dv"/>
25778         </command>
25779         <command>
25780             <proto>void <name>glVertexAttribL3i64NV</name></proto>
25781             <param><ptype>GLuint</ptype> <name>index</name></param>
25782             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25783             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
25784             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
25785         </command>
25786         <command>
25787             <proto>void <name>glVertexAttribL3i64vNV</name></proto>
25788             <param><ptype>GLuint</ptype> <name>index</name></param>
25789             <param len="3">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
25790         </command>
25791         <command>
25792             <proto>void <name>glVertexAttribL3ui64NV</name></proto>
25793             <param><ptype>GLuint</ptype> <name>index</name></param>
25794             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25795             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
25796             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
25797         </command>
25798         <command>
25799             <proto>void <name>glVertexAttribL3ui64vNV</name></proto>
25800             <param><ptype>GLuint</ptype> <name>index</name></param>
25801             <param len="3">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
25802         </command>
25803         <command>
25804             <proto>void <name>glVertexAttribL4d</name></proto>
25805             <param><ptype>GLuint</ptype> <name>index</name></param>
25806             <param><ptype>GLdouble</ptype> <name>x</name></param>
25807             <param><ptype>GLdouble</ptype> <name>y</name></param>
25808             <param><ptype>GLdouble</ptype> <name>z</name></param>
25809             <param><ptype>GLdouble</ptype> <name>w</name></param>
25810         </command>
25811         <command>
25812             <proto>void <name>glVertexAttribL4dEXT</name></proto>
25813             <param><ptype>GLuint</ptype> <name>index</name></param>
25814             <param><ptype>GLdouble</ptype> <name>x</name></param>
25815             <param><ptype>GLdouble</ptype> <name>y</name></param>
25816             <param><ptype>GLdouble</ptype> <name>z</name></param>
25817             <param><ptype>GLdouble</ptype> <name>w</name></param>
25818             <alias name="glVertexAttribL4d"/>
25819         </command>
25820         <command>
25821             <proto>void <name>glVertexAttribL4dv</name></proto>
25822             <param><ptype>GLuint</ptype> <name>index</name></param>
25823             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25824         </command>
25825         <command>
25826             <proto>void <name>glVertexAttribL4dvEXT</name></proto>
25827             <param><ptype>GLuint</ptype> <name>index</name></param>
25828             <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
25829             <alias name="glVertexAttribL4dv"/>
25830         </command>
25831         <command>
25832             <proto>void <name>glVertexAttribL4i64NV</name></proto>
25833             <param><ptype>GLuint</ptype> <name>index</name></param>
25834             <param><ptype>GLint64EXT</ptype> <name>x</name></param>
25835             <param><ptype>GLint64EXT</ptype> <name>y</name></param>
25836             <param><ptype>GLint64EXT</ptype> <name>z</name></param>
25837             <param><ptype>GLint64EXT</ptype> <name>w</name></param>
25838         </command>
25839         <command>
25840             <proto>void <name>glVertexAttribL4i64vNV</name></proto>
25841             <param><ptype>GLuint</ptype> <name>index</name></param>
25842             <param len="4">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
25843         </command>
25844         <command>
25845             <proto>void <name>glVertexAttribL4ui64NV</name></proto>
25846             <param><ptype>GLuint</ptype> <name>index</name></param>
25847             <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
25848             <param><ptype>GLuint64EXT</ptype> <name>y</name></param>
25849             <param><ptype>GLuint64EXT</ptype> <name>z</name></param>
25850             <param><ptype>GLuint64EXT</ptype> <name>w</name></param>
25851         </command>
25852         <command>
25853             <proto>void <name>glVertexAttribL4ui64vNV</name></proto>
25854             <param><ptype>GLuint</ptype> <name>index</name></param>
25855             <param len="4">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
25856         </command>
25857         <command>
25858             <proto>void <name>glVertexAttribLFormat</name></proto>
25859             <param><ptype>GLuint</ptype> <name>attribindex</name></param>
25860             <param><ptype>GLint</ptype> <name>size</name></param>
25861             <param><ptype>GLenum</ptype> <name>type</name></param>
25862             <param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
25863         </command>
25864         <command>
25865             <proto>void <name>glVertexAttribLFormatNV</name></proto>
25866             <param><ptype>GLuint</ptype> <name>index</name></param>
25867             <param><ptype>GLint</ptype> <name>size</name></param>
25868             <param><ptype>GLenum</ptype> <name>type</name></param>
25869             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25870         </command>
25871         <command>
25872             <proto>void <name>glVertexAttribLPointer</name></proto>
25873             <param><ptype>GLuint</ptype> <name>index</name></param>
25874             <param><ptype>GLint</ptype> <name>size</name></param>
25875             <param><ptype>GLenum</ptype> <name>type</name></param>
25876             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25877             <param len="size">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
25878         </command>
25879         <command>
25880             <proto>void <name>glVertexAttribLPointerEXT</name></proto>
25881             <param><ptype>GLuint</ptype> <name>index</name></param>
25882             <param><ptype>GLint</ptype> <name>size</name></param>
25883             <param><ptype>GLenum</ptype> <name>type</name></param>
25884             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25885             <param len="size">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
25886             <alias name="glVertexAttribLPointer"/>
25887         </command>
25888         <command>
25889             <proto>void <name>glVertexAttribP1ui</name></proto>
25890             <param><ptype>GLuint</ptype> <name>index</name></param>
25891             <param><ptype>GLenum</ptype> <name>type</name></param>
25892             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25893             <param><ptype>GLuint</ptype> <name>value</name></param>
25894         </command>
25895         <command>
25896             <proto>void <name>glVertexAttribP1uiv</name></proto>
25897             <param><ptype>GLuint</ptype> <name>index</name></param>
25898             <param><ptype>GLenum</ptype> <name>type</name></param>
25899             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25900             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
25901         </command>
25902         <command>
25903             <proto>void <name>glVertexAttribP2ui</name></proto>
25904             <param><ptype>GLuint</ptype> <name>index</name></param>
25905             <param><ptype>GLenum</ptype> <name>type</name></param>
25906             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25907             <param><ptype>GLuint</ptype> <name>value</name></param>
25908         </command>
25909         <command>
25910             <proto>void <name>glVertexAttribP2uiv</name></proto>
25911             <param><ptype>GLuint</ptype> <name>index</name></param>
25912             <param><ptype>GLenum</ptype> <name>type</name></param>
25913             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25914             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
25915         </command>
25916         <command>
25917             <proto>void <name>glVertexAttribP3ui</name></proto>
25918             <param><ptype>GLuint</ptype> <name>index</name></param>
25919             <param><ptype>GLenum</ptype> <name>type</name></param>
25920             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25921             <param><ptype>GLuint</ptype> <name>value</name></param>
25922         </command>
25923         <command>
25924             <proto>void <name>glVertexAttribP3uiv</name></proto>
25925             <param><ptype>GLuint</ptype> <name>index</name></param>
25926             <param><ptype>GLenum</ptype> <name>type</name></param>
25927             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25928             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
25929         </command>
25930         <command>
25931             <proto>void <name>glVertexAttribP4ui</name></proto>
25932             <param><ptype>GLuint</ptype> <name>index</name></param>
25933             <param><ptype>GLenum</ptype> <name>type</name></param>
25934             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25935             <param><ptype>GLuint</ptype> <name>value</name></param>
25936         </command>
25937         <command>
25938             <proto>void <name>glVertexAttribP4uiv</name></proto>
25939             <param><ptype>GLuint</ptype> <name>index</name></param>
25940             <param><ptype>GLenum</ptype> <name>type</name></param>
25941             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25942             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
25943         </command>
25944         <command>
25945             <proto>void <name>glVertexAttribParameteriAMD</name></proto>
25946             <param><ptype>GLuint</ptype> <name>index</name></param>
25947             <param><ptype>GLenum</ptype> <name>pname</name></param>
25948             <param><ptype>GLint</ptype> <name>param</name></param>
25949         </command>
25950         <command>
25951             <proto>void <name>glVertexAttribPointer</name></proto>
25952             <param><ptype>GLuint</ptype> <name>index</name></param>
25953             <param><ptype>GLint</ptype> <name>size</name></param>
25954             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
25955             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25956             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25957             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
25958         </command>
25959         <command>
25960             <proto>void <name>glVertexAttribPointerARB</name></proto>
25961             <param><ptype>GLuint</ptype> <name>index</name></param>
25962             <param><ptype>GLint</ptype> <name>size</name></param>
25963             <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
25964             <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
25965             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25966             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
25967             <alias name="glVertexAttribPointer"/>
25968         </command>
25969         <command>
25970             <proto>void <name>glVertexAttribPointerNV</name></proto>
25971             <param><ptype>GLuint</ptype> <name>index</name></param>
25972             <param><ptype>GLint</ptype> <name>fsize</name></param>
25973             <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>type</name></param>
25974             <param><ptype>GLsizei</ptype> <name>stride</name></param>
25975             <param len="COMPSIZE(fsize,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
25976         </command>
25977         <command>
25978             <proto>void <name>glVertexAttribs1dvNV</name></proto>
25979             <param><ptype>GLuint</ptype> <name>index</name></param>
25980             <param><ptype>GLsizei</ptype> <name>count</name></param>
25981             <param len="count">const <ptype>GLdouble</ptype> *<name>v</name></param>
25982             <glx type="render" opcode="4210"/>
25983         </command>
25984         <command>
25985             <proto>void <name>glVertexAttribs1fvNV</name></proto>
25986             <param><ptype>GLuint</ptype> <name>index</name></param>
25987             <param><ptype>GLsizei</ptype> <name>count</name></param>
25988             <param len="count">const <ptype>GLfloat</ptype> *<name>v</name></param>
25989             <glx type="render" opcode="4206"/>
25990         </command>
25991         <command>
25992             <proto>void <name>glVertexAttribs1hvNV</name></proto>
25993             <param><ptype>GLuint</ptype> <name>index</name></param>
25994             <param><ptype>GLsizei</ptype> <name>n</name></param>
25995             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
25996             <glx type="render" opcode="4261"/>
25997         </command>
25998         <command>
25999             <proto>void <name>glVertexAttribs1svNV</name></proto>
26000             <param><ptype>GLuint</ptype> <name>index</name></param>
26001             <param><ptype>GLsizei</ptype> <name>count</name></param>
26002             <param len="count">const <ptype>GLshort</ptype> *<name>v</name></param>
26003             <glx type="render" opcode="4202"/>
26004         </command>
26005         <command>
26006             <proto>void <name>glVertexAttribs2dvNV</name></proto>
26007             <param><ptype>GLuint</ptype> <name>index</name></param>
26008             <param><ptype>GLsizei</ptype> <name>count</name></param>
26009             <param len="count*2">const <ptype>GLdouble</ptype> *<name>v</name></param>
26010             <glx type="render" opcode="4211"/>
26011         </command>
26012         <command>
26013             <proto>void <name>glVertexAttribs2fvNV</name></proto>
26014             <param><ptype>GLuint</ptype> <name>index</name></param>
26015             <param><ptype>GLsizei</ptype> <name>count</name></param>
26016             <param len="count*2">const <ptype>GLfloat</ptype> *<name>v</name></param>
26017             <glx type="render" opcode="4207"/>
26018         </command>
26019         <command>
26020             <proto>void <name>glVertexAttribs2hvNV</name></proto>
26021             <param><ptype>GLuint</ptype> <name>index</name></param>
26022             <param><ptype>GLsizei</ptype> <name>n</name></param>
26023             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
26024             <glx type="render" opcode="4262"/>
26025         </command>
26026         <command>
26027             <proto>void <name>glVertexAttribs2svNV</name></proto>
26028             <param><ptype>GLuint</ptype> <name>index</name></param>
26029             <param><ptype>GLsizei</ptype> <name>count</name></param>
26030             <param len="count*2">const <ptype>GLshort</ptype> *<name>v</name></param>
26031             <glx type="render" opcode="4203"/>
26032         </command>
26033         <command>
26034             <proto>void <name>glVertexAttribs3dvNV</name></proto>
26035             <param><ptype>GLuint</ptype> <name>index</name></param>
26036             <param><ptype>GLsizei</ptype> <name>count</name></param>
26037             <param len="count*3">const <ptype>GLdouble</ptype> *<name>v</name></param>
26038             <glx type="render" opcode="4212"/>
26039         </command>
26040         <command>
26041             <proto>void <name>glVertexAttribs3fvNV</name></proto>
26042             <param><ptype>GLuint</ptype> <name>index</name></param>
26043             <param><ptype>GLsizei</ptype> <name>count</name></param>
26044             <param len="count*3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26045             <glx type="render" opcode="4208"/>
26046         </command>
26047         <command>
26048             <proto>void <name>glVertexAttribs3hvNV</name></proto>
26049             <param><ptype>GLuint</ptype> <name>index</name></param>
26050             <param><ptype>GLsizei</ptype> <name>n</name></param>
26051             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
26052             <glx type="render" opcode="4263"/>
26053         </command>
26054         <command>
26055             <proto>void <name>glVertexAttribs3svNV</name></proto>
26056             <param><ptype>GLuint</ptype> <name>index</name></param>
26057             <param><ptype>GLsizei</ptype> <name>count</name></param>
26058             <param len="count*3">const <ptype>GLshort</ptype> *<name>v</name></param>
26059             <glx type="render" opcode="4204"/>
26060         </command>
26061         <command>
26062             <proto>void <name>glVertexAttribs4dvNV</name></proto>
26063             <param><ptype>GLuint</ptype> <name>index</name></param>
26064             <param><ptype>GLsizei</ptype> <name>count</name></param>
26065             <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
26066             <glx type="render" opcode="4213"/>
26067         </command>
26068         <command>
26069             <proto>void <name>glVertexAttribs4fvNV</name></proto>
26070             <param><ptype>GLuint</ptype> <name>index</name></param>
26071             <param><ptype>GLsizei</ptype> <name>count</name></param>
26072             <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
26073             <glx type="render" opcode="4209"/>
26074         </command>
26075         <command>
26076             <proto>void <name>glVertexAttribs4hvNV</name></proto>
26077             <param><ptype>GLuint</ptype> <name>index</name></param>
26078             <param><ptype>GLsizei</ptype> <name>n</name></param>
26079             <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
26080             <glx type="render" opcode="4264"/>
26081         </command>
26082         <command>
26083             <proto>void <name>glVertexAttribs4svNV</name></proto>
26084             <param><ptype>GLuint</ptype> <name>index</name></param>
26085             <param><ptype>GLsizei</ptype> <name>count</name></param>
26086             <param len="count*4">const <ptype>GLshort</ptype> *<name>v</name></param>
26087             <glx type="render" opcode="4205"/>
26088         </command>
26089         <command>
26090             <proto>void <name>glVertexAttribs4ubvNV</name></proto>
26091             <param><ptype>GLuint</ptype> <name>index</name></param>
26092             <param><ptype>GLsizei</ptype> <name>count</name></param>
26093             <param group="ColorUB" len="count*4">const <ptype>GLubyte</ptype> *<name>v</name></param>
26094             <glx type="render" opcode="4214"/>
26095         </command>
26096         <command>
26097             <proto>void <name>glVertexBindingDivisor</name></proto>
26098             <param><ptype>GLuint</ptype> <name>bindingindex</name></param>
26099             <param><ptype>GLuint</ptype> <name>divisor</name></param>
26100         </command>
26101         <command>
26102             <proto>void <name>glVertexBlendARB</name></proto>
26103             <param><ptype>GLint</ptype> <name>count</name></param>
26104             <glx type="render" opcode="226"/>
26105         </command>
26106         <command>
26107             <proto>void <name>glVertexBlendEnvfATI</name></proto>
26108             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
26109             <param><ptype>GLfloat</ptype> <name>param</name></param>
26110         </command>
26111         <command>
26112             <proto>void <name>glVertexBlendEnviATI</name></proto>
26113             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
26114             <param><ptype>GLint</ptype> <name>param</name></param>
26115         </command>
26116         <command>
26117             <proto>void <name>glVertexFormatNV</name></proto>
26118             <param><ptype>GLint</ptype> <name>size</name></param>
26119             <param><ptype>GLenum</ptype> <name>type</name></param>
26120             <param><ptype>GLsizei</ptype> <name>stride</name></param>
26121         </command>
26122         <command>
26123             <proto>void <name>glVertexP2ui</name></proto>
26124             <param><ptype>GLenum</ptype> <name>type</name></param>
26125             <param><ptype>GLuint</ptype> <name>value</name></param>
26126         </command>
26127         <command>
26128             <proto>void <name>glVertexP2uiv</name></proto>
26129             <param><ptype>GLenum</ptype> <name>type</name></param>
26130             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
26131         </command>
26132         <command>
26133             <proto>void <name>glVertexP3ui</name></proto>
26134             <param><ptype>GLenum</ptype> <name>type</name></param>
26135             <param><ptype>GLuint</ptype> <name>value</name></param>
26136         </command>
26137         <command>
26138             <proto>void <name>glVertexP3uiv</name></proto>
26139             <param><ptype>GLenum</ptype> <name>type</name></param>
26140             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
26141         </command>
26142         <command>
26143             <proto>void <name>glVertexP4ui</name></proto>
26144             <param><ptype>GLenum</ptype> <name>type</name></param>
26145             <param><ptype>GLuint</ptype> <name>value</name></param>
26146         </command>
26147         <command>
26148             <proto>void <name>glVertexP4uiv</name></proto>
26149             <param><ptype>GLenum</ptype> <name>type</name></param>
26150             <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
26151         </command>
26152         <command>
26153             <proto>void <name>glVertexPointer</name></proto>
26154             <param><ptype>GLint</ptype> <name>size</name></param>
26155             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26156             <param><ptype>GLsizei</ptype> <name>stride</name></param>
26157             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
26158         </command>
26159         <command>
26160             <proto>void <name>glVertexPointerEXT</name></proto>
26161             <param><ptype>GLint</ptype> <name>size</name></param>
26162             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26163             <param><ptype>GLsizei</ptype> <name>stride</name></param>
26164             <param><ptype>GLsizei</ptype> <name>count</name></param>
26165             <param len="COMPSIZE(size,type,stride,count)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
26166         </command>
26167         <command>
26168             <proto>void <name>glVertexPointerListIBM</name></proto>
26169             <param><ptype>GLint</ptype> <name>size</name></param>
26170             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26171             <param><ptype>GLint</ptype> <name>stride</name></param>
26172             <param len="COMPSIZE(size,type,stride)">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
26173             <param><ptype>GLint</ptype> <name>ptrstride</name></param>
26174         </command>
26175         <command>
26176             <proto>void <name>glVertexPointervINTEL</name></proto>
26177             <param><ptype>GLint</ptype> <name>size</name></param>
26178             <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
26179             <param len="4">const <ptype>GLvoid</ptype> **<name>pointer</name></param>
26180         </command>
26181         <command>
26182             <proto>void <name>glVertexStream1dATI</name></proto>
26183             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26184             <param><ptype>GLdouble</ptype> <name>x</name></param>
26185         </command>
26186         <command>
26187             <proto>void <name>glVertexStream1dvATI</name></proto>
26188             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26189             <param len="1">const <ptype>GLdouble</ptype> *<name>coords</name></param>
26190         </command>
26191         <command>
26192             <proto>void <name>glVertexStream1fATI</name></proto>
26193             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26194             <param><ptype>GLfloat</ptype> <name>x</name></param>
26195         </command>
26196         <command>
26197             <proto>void <name>glVertexStream1fvATI</name></proto>
26198             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26199             <param len="1">const <ptype>GLfloat</ptype> *<name>coords</name></param>
26200         </command>
26201         <command>
26202             <proto>void <name>glVertexStream1iATI</name></proto>
26203             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26204             <param><ptype>GLint</ptype> <name>x</name></param>
26205         </command>
26206         <command>
26207             <proto>void <name>glVertexStream1ivATI</name></proto>
26208             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26209             <param len="1">const <ptype>GLint</ptype> *<name>coords</name></param>
26210         </command>
26211         <command>
26212             <proto>void <name>glVertexStream1sATI</name></proto>
26213             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26214             <param><ptype>GLshort</ptype> <name>x</name></param>
26215         </command>
26216         <command>
26217             <proto>void <name>glVertexStream1svATI</name></proto>
26218             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26219             <param len="1">const <ptype>GLshort</ptype> *<name>coords</name></param>
26220         </command>
26221         <command>
26222             <proto>void <name>glVertexStream2dATI</name></proto>
26223             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26224             <param><ptype>GLdouble</ptype> <name>x</name></param>
26225             <param><ptype>GLdouble</ptype> <name>y</name></param>
26226         </command>
26227         <command>
26228             <proto>void <name>glVertexStream2dvATI</name></proto>
26229             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26230             <param len="2">const <ptype>GLdouble</ptype> *<name>coords</name></param>
26231         </command>
26232         <command>
26233             <proto>void <name>glVertexStream2fATI</name></proto>
26234             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26235             <param><ptype>GLfloat</ptype> <name>x</name></param>
26236             <param><ptype>GLfloat</ptype> <name>y</name></param>
26237         </command>
26238         <command>
26239             <proto>void <name>glVertexStream2fvATI</name></proto>
26240             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26241             <param len="2">const <ptype>GLfloat</ptype> *<name>coords</name></param>
26242         </command>
26243         <command>
26244             <proto>void <name>glVertexStream2iATI</name></proto>
26245             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26246             <param><ptype>GLint</ptype> <name>x</name></param>
26247             <param><ptype>GLint</ptype> <name>y</name></param>
26248         </command>
26249         <command>
26250             <proto>void <name>glVertexStream2ivATI</name></proto>
26251             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26252             <param len="2">const <ptype>GLint</ptype> *<name>coords</name></param>
26253         </command>
26254         <command>
26255             <proto>void <name>glVertexStream2sATI</name></proto>
26256             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26257             <param><ptype>GLshort</ptype> <name>x</name></param>
26258             <param><ptype>GLshort</ptype> <name>y</name></param>
26259         </command>
26260         <command>
26261             <proto>void <name>glVertexStream2svATI</name></proto>
26262             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26263             <param len="2">const <ptype>GLshort</ptype> *<name>coords</name></param>
26264         </command>
26265         <command>
26266             <proto>void <name>glVertexStream3dATI</name></proto>
26267             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26268             <param><ptype>GLdouble</ptype> <name>x</name></param>
26269             <param><ptype>GLdouble</ptype> <name>y</name></param>
26270             <param><ptype>GLdouble</ptype> <name>z</name></param>
26271         </command>
26272         <command>
26273             <proto>void <name>glVertexStream3dvATI</name></proto>
26274             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26275             <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
26276         </command>
26277         <command>
26278             <proto>void <name>glVertexStream3fATI</name></proto>
26279             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26280             <param><ptype>GLfloat</ptype> <name>x</name></param>
26281             <param><ptype>GLfloat</ptype> <name>y</name></param>
26282             <param><ptype>GLfloat</ptype> <name>z</name></param>
26283         </command>
26284         <command>
26285             <proto>void <name>glVertexStream3fvATI</name></proto>
26286             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26287             <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
26288         </command>
26289         <command>
26290             <proto>void <name>glVertexStream3iATI</name></proto>
26291             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26292             <param><ptype>GLint</ptype> <name>x</name></param>
26293             <param><ptype>GLint</ptype> <name>y</name></param>
26294             <param><ptype>GLint</ptype> <name>z</name></param>
26295         </command>
26296         <command>
26297             <proto>void <name>glVertexStream3ivATI</name></proto>
26298             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26299             <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
26300         </command>
26301         <command>
26302             <proto>void <name>glVertexStream3sATI</name></proto>
26303             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26304             <param><ptype>GLshort</ptype> <name>x</name></param>
26305             <param><ptype>GLshort</ptype> <name>y</name></param>
26306             <param><ptype>GLshort</ptype> <name>z</name></param>
26307         </command>
26308         <command>
26309             <proto>void <name>glVertexStream3svATI</name></proto>
26310             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26311             <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
26312         </command>
26313         <command>
26314             <proto>void <name>glVertexStream4dATI</name></proto>
26315             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26316             <param><ptype>GLdouble</ptype> <name>x</name></param>
26317             <param><ptype>GLdouble</ptype> <name>y</name></param>
26318             <param><ptype>GLdouble</ptype> <name>z</name></param>
26319             <param><ptype>GLdouble</ptype> <name>w</name></param>
26320         </command>
26321         <command>
26322             <proto>void <name>glVertexStream4dvATI</name></proto>
26323             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26324             <param len="4">const <ptype>GLdouble</ptype> *<name>coords</name></param>
26325         </command>
26326         <command>
26327             <proto>void <name>glVertexStream4fATI</name></proto>
26328             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26329             <param><ptype>GLfloat</ptype> <name>x</name></param>
26330             <param><ptype>GLfloat</ptype> <name>y</name></param>
26331             <param><ptype>GLfloat</ptype> <name>z</name></param>
26332             <param><ptype>GLfloat</ptype> <name>w</name></param>
26333         </command>
26334         <command>
26335             <proto>void <name>glVertexStream4fvATI</name></proto>
26336             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26337             <param len="4">const <ptype>GLfloat</ptype> *<name>coords</name></param>
26338         </command>
26339         <command>
26340             <proto>void <name>glVertexStream4iATI</name></proto>
26341             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26342             <param><ptype>GLint</ptype> <name>x</name></param>
26343             <param><ptype>GLint</ptype> <name>y</name></param>
26344             <param><ptype>GLint</ptype> <name>z</name></param>
26345             <param><ptype>GLint</ptype> <name>w</name></param>
26346         </command>
26347         <command>
26348             <proto>void <name>glVertexStream4ivATI</name></proto>
26349             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26350             <param len="4">const <ptype>GLint</ptype> *<name>coords</name></param>
26351         </command>
26352         <command>
26353             <proto>void <name>glVertexStream4sATI</name></proto>
26354             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26355             <param><ptype>GLshort</ptype> <name>x</name></param>
26356             <param><ptype>GLshort</ptype> <name>y</name></param>
26357             <param><ptype>GLshort</ptype> <name>z</name></param>
26358             <param><ptype>GLshort</ptype> <name>w</name></param>
26359         </command>
26360         <command>
26361             <proto>void <name>glVertexStream4svATI</name></proto>
26362             <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
26363             <param len="4">const <ptype>GLshort</ptype> *<name>coords</name></param>
26364         </command>
26365         <command>
26366             <proto>void <name>glVertexWeightPointerEXT</name></proto>
26367             <param><ptype>GLint</ptype> <name>size</name></param>
26368             <param group="VertexWeightPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
26369             <param><ptype>GLsizei</ptype> <name>stride</name></param>
26370             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
26371         </command>
26372         <command>
26373             <proto>void <name>glVertexWeightfEXT</name></proto>
26374             <param><ptype>GLfloat</ptype> <name>weight</name></param>
26375             <vecequiv name="glVertexWeightfvEXT"/>
26376         </command>
26377         <command>
26378             <proto>void <name>glVertexWeightfvEXT</name></proto>
26379             <param len="1">const <ptype>GLfloat</ptype> *<name>weight</name></param>
26380             <glx type="render" opcode="4135"/>
26381         </command>
26382         <command>
26383             <proto>void <name>glVertexWeighthNV</name></proto>
26384             <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>weight</name></param>
26385             <vecequiv name="glVertexWeighthvNV"/>
26386         </command>
26387         <command>
26388             <proto>void <name>glVertexWeighthvNV</name></proto>
26389             <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>weight</name></param>
26390             <glx type="render" opcode="4256"/>
26391         </command>
26392         <command>
26393             <proto><ptype>GLenum</ptype> <name>glVideoCaptureNV</name></proto>
26394             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
26395             <param><ptype>GLuint</ptype> *<name>sequence_num</name></param>
26396             <param><ptype>GLuint64EXT</ptype> *<name>capture_time</name></param>
26397         </command>
26398         <command>
26399             <proto>void <name>glVideoCaptureStreamParameterdvNV</name></proto>
26400             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
26401             <param><ptype>GLuint</ptype> <name>stream</name></param>
26402             <param><ptype>GLenum</ptype> <name>pname</name></param>
26403             <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
26404         </command>
26405         <command>
26406             <proto>void <name>glVideoCaptureStreamParameterfvNV</name></proto>
26407             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
26408             <param><ptype>GLuint</ptype> <name>stream</name></param>
26409             <param><ptype>GLenum</ptype> <name>pname</name></param>
26410             <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
26411         </command>
26412         <command>
26413             <proto>void <name>glVideoCaptureStreamParameterivNV</name></proto>
26414             <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
26415             <param><ptype>GLuint</ptype> <name>stream</name></param>
26416             <param><ptype>GLenum</ptype> <name>pname</name></param>
26417             <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
26418         </command>
26419         <command>
26420             <proto>void <name>glViewport</name></proto>
26421             <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
26422             <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
26423             <param><ptype>GLsizei</ptype> <name>width</name></param>
26424             <param><ptype>GLsizei</ptype> <name>height</name></param>
26425             <glx type="render" opcode="191"/>
26426         </command>
26427         <command>
26428             <proto>void <name>glViewportArrayv</name></proto>
26429             <param><ptype>GLuint</ptype> <name>first</name></param>
26430             <param><ptype>GLsizei</ptype> <name>count</name></param>
26431             <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
26432         </command>
26433         <command>
26434             <proto>void <name>glViewportIndexedf</name></proto>
26435             <param><ptype>GLuint</ptype> <name>index</name></param>
26436             <param><ptype>GLfloat</ptype> <name>x</name></param>
26437             <param><ptype>GLfloat</ptype> <name>y</name></param>
26438             <param><ptype>GLfloat</ptype> <name>w</name></param>
26439             <param><ptype>GLfloat</ptype> <name>h</name></param>
26440         </command>
26441         <command>
26442             <proto>void <name>glViewportIndexedfv</name></proto>
26443             <param><ptype>GLuint</ptype> <name>index</name></param>
26444             <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
26445         </command>
26446         <command>
26447             <proto>void <name>glWaitSync</name></proto>
26448             <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
26449             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
26450             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
26451         </command>
26452         <command>
26453             <proto>void <name>glWaitSyncAPPLE</name></proto>
26454             <param><ptype>GLsync</ptype> <name>sync</name></param>
26455             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
26456             <param><ptype>GLuint64</ptype> <name>timeout</name></param>
26457         </command>
26458         <command>
26459             <proto>void <name>glWeightPathsNV</name></proto>
26460             <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
26461             <param><ptype>GLsizei</ptype> <name>numPaths</name></param>
26462             <param group="Path" len="numPaths">const <ptype>GLuint</ptype> *<name>paths</name></param>
26463             <param len="numPaths">const <ptype>GLfloat</ptype> *<name>weights</name></param>
26464         </command>
26465         <command>
26466             <proto>void <name>glWeightPointerARB</name></proto>
26467             <param><ptype>GLint</ptype> <name>size</name></param>
26468             <param group="WeightPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
26469             <param><ptype>GLsizei</ptype> <name>stride</name></param>
26470             <param len="COMPSIZE(type,stride)">const <ptype>GLvoid</ptype> *<name>pointer</name></param>
26471         </command>
26472         <command>
26473             <proto>void <name>glWeightPointerOES</name></proto>
26474             <param><ptype>GLint</ptype> <name>size</name></param>
26475             <param><ptype>GLenum</ptype> <name>type</name></param>
26476             <param><ptype>GLsizei</ptype> <name>stride</name></param>
26477             <param>const <ptype>GLvoid</ptype> *<name>pointer</name></param>
26478         </command>
26479         <command>
26480             <proto>void <name>glWeightbvARB</name></proto>
26481             <param><ptype>GLint</ptype> <name>size</name></param>
26482             <param len="size">const <ptype>GLbyte</ptype> *<name>weights</name></param>
26483             <glx type="render" opcode="220"/>
26484         </command>
26485         <command>
26486             <proto>void <name>glWeightdvARB</name></proto>
26487             <param><ptype>GLint</ptype> <name>size</name></param>
26488             <param len="size">const <ptype>GLdouble</ptype> *<name>weights</name></param>
26489             <glx type="render" opcode="228"/>
26490         </command>
26491         <command>
26492             <proto>void <name>glWeightfvARB</name></proto>
26493             <param><ptype>GLint</ptype> <name>size</name></param>
26494             <param len="size">const <ptype>GLfloat</ptype> *<name>weights</name></param>
26495             <glx type="render" opcode="227"/>
26496         </command>
26497         <command>
26498             <proto>void <name>glWeightivARB</name></proto>
26499             <param><ptype>GLint</ptype> <name>size</name></param>
26500             <param len="size">const <ptype>GLint</ptype> *<name>weights</name></param>
26501             <glx type="render" opcode="224"/>
26502         </command>
26503         <command>
26504             <proto>void <name>glWeightsvARB</name></proto>
26505             <param><ptype>GLint</ptype> <name>size</name></param>
26506             <param len="size">const <ptype>GLshort</ptype> *<name>weights</name></param>
26507             <glx type="render" opcode="222"/>
26508         </command>
26509         <command>
26510             <proto>void <name>glWeightubvARB</name></proto>
26511             <param><ptype>GLint</ptype> <name>size</name></param>
26512             <param len="size">const <ptype>GLubyte</ptype> *<name>weights</name></param>
26513             <glx type="render" opcode="221"/>
26514         </command>
26515         <command>
26516             <proto>void <name>glWeightuivARB</name></proto>
26517             <param><ptype>GLint</ptype> <name>size</name></param>
26518             <param len="size">const <ptype>GLuint</ptype> *<name>weights</name></param>
26519             <glx type="render" opcode="225"/>
26520         </command>
26521         <command>
26522             <proto>void <name>glWeightusvARB</name></proto>
26523             <param><ptype>GLint</ptype> <name>size</name></param>
26524             <param len="size">const <ptype>GLushort</ptype> *<name>weights</name></param>
26525             <glx type="render" opcode="223"/>
26526         </command>
26527         <command>
26528             <proto>void <name>glWindowPos2d</name></proto>
26529             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26530             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26531             <vecequiv name="glWindowPos2dv"/>
26532         </command>
26533         <command>
26534             <proto>void <name>glWindowPos2dARB</name></proto>
26535             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26536             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26537             <alias name="glWindowPos2d"/>
26538             <vecequiv name="glWindowPos2dvARB"/>
26539         </command>
26540         <command>
26541             <proto>void <name>glWindowPos2dMESA</name></proto>
26542             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26543             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26544             <alias name="glWindowPos2d"/>
26545             <vecequiv name="glWindowPos2dvMESA"/>
26546         </command>
26547         <command>
26548             <proto>void <name>glWindowPos2dv</name></proto>
26549             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
26550             <glx type="render" opcode="230"/>
26551         </command>
26552         <command>
26553             <proto>void <name>glWindowPos2dvARB</name></proto>
26554             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
26555             <alias name="glWindowPos2dv"/>
26556             <glx type="render" opcode="230"/>
26557         </command>
26558         <command>
26559             <proto>void <name>glWindowPos2dvMESA</name></proto>
26560             <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
26561             <alias name="glWindowPos2dv"/>
26562         </command>
26563         <command>
26564             <proto>void <name>glWindowPos2f</name></proto>
26565             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26566             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26567             <vecequiv name="glWindowPos2fv"/>
26568         </command>
26569         <command>
26570             <proto>void <name>glWindowPos2fARB</name></proto>
26571             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26572             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26573             <alias name="glWindowPos2f"/>
26574             <vecequiv name="glWindowPos2fvARB"/>
26575         </command>
26576         <command>
26577             <proto>void <name>glWindowPos2fMESA</name></proto>
26578             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26579             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26580             <alias name="glWindowPos2f"/>
26581             <vecequiv name="glWindowPos2fvMESA"/>
26582         </command>
26583         <command>
26584             <proto>void <name>glWindowPos2fv</name></proto>
26585             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
26586             <glx type="render" opcode="230"/>
26587         </command>
26588         <command>
26589             <proto>void <name>glWindowPos2fvARB</name></proto>
26590             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
26591             <alias name="glWindowPos2fv"/>
26592             <glx type="render" opcode="230"/>
26593         </command>
26594         <command>
26595             <proto>void <name>glWindowPos2fvMESA</name></proto>
26596             <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
26597             <alias name="glWindowPos2fv"/>
26598         </command>
26599         <command>
26600             <proto>void <name>glWindowPos2i</name></proto>
26601             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26602             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26603             <vecequiv name="glWindowPos2iv"/>
26604         </command>
26605         <command>
26606             <proto>void <name>glWindowPos2iARB</name></proto>
26607             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26608             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26609             <alias name="glWindowPos2i"/>
26610             <vecequiv name="glWindowPos2ivARB"/>
26611         </command>
26612         <command>
26613             <proto>void <name>glWindowPos2iMESA</name></proto>
26614             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26615             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26616             <alias name="glWindowPos2i"/>
26617             <vecequiv name="glWindowPos2ivMESA"/>
26618         </command>
26619         <command>
26620             <proto>void <name>glWindowPos2iv</name></proto>
26621             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
26622             <glx type="render" opcode="230"/>
26623         </command>
26624         <command>
26625             <proto>void <name>glWindowPos2ivARB</name></proto>
26626             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
26627             <alias name="glWindowPos2iv"/>
26628             <glx type="render" opcode="230"/>
26629         </command>
26630         <command>
26631             <proto>void <name>glWindowPos2ivMESA</name></proto>
26632             <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
26633             <alias name="glWindowPos2iv"/>
26634         </command>
26635         <command>
26636             <proto>void <name>glWindowPos2s</name></proto>
26637             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26638             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26639             <vecequiv name="glWindowPos2sv"/>
26640         </command>
26641         <command>
26642             <proto>void <name>glWindowPos2sARB</name></proto>
26643             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26644             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26645             <alias name="glWindowPos2s"/>
26646             <vecequiv name="glWindowPos2svARB"/>
26647         </command>
26648         <command>
26649             <proto>void <name>glWindowPos2sMESA</name></proto>
26650             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26651             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26652             <alias name="glWindowPos2s"/>
26653             <vecequiv name="glWindowPos2svMESA"/>
26654         </command>
26655         <command>
26656             <proto>void <name>glWindowPos2sv</name></proto>
26657             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
26658             <glx type="render" opcode="230"/>
26659         </command>
26660         <command>
26661             <proto>void <name>glWindowPos2svARB</name></proto>
26662             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
26663             <alias name="glWindowPos2sv"/>
26664             <glx type="render" opcode="230"/>
26665         </command>
26666         <command>
26667             <proto>void <name>glWindowPos2svMESA</name></proto>
26668             <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
26669             <alias name="glWindowPos2sv"/>
26670         </command>
26671         <command>
26672             <proto>void <name>glWindowPos3d</name></proto>
26673             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26674             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26675             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
26676             <vecequiv name="glWindowPos3dv"/>
26677         </command>
26678         <command>
26679             <proto>void <name>glWindowPos3dARB</name></proto>
26680             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26681             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26682             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
26683             <alias name="glWindowPos3d"/>
26684             <vecequiv name="glWindowPos3dvARB"/>
26685         </command>
26686         <command>
26687             <proto>void <name>glWindowPos3dMESA</name></proto>
26688             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26689             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26690             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
26691             <alias name="glWindowPos3d"/>
26692             <vecequiv name="glWindowPos3dvMESA"/>
26693         </command>
26694         <command>
26695             <proto>void <name>glWindowPos3dv</name></proto>
26696             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
26697             <glx type="render" opcode="230"/>
26698         </command>
26699         <command>
26700             <proto>void <name>glWindowPos3dvARB</name></proto>
26701             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
26702             <alias name="glWindowPos3dv"/>
26703             <glx type="render" opcode="230"/>
26704         </command>
26705         <command>
26706             <proto>void <name>glWindowPos3dvMESA</name></proto>
26707             <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
26708             <alias name="glWindowPos3dv"/>
26709         </command>
26710         <command>
26711             <proto>void <name>glWindowPos3f</name></proto>
26712             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26713             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26714             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
26715             <vecequiv name="glWindowPos3fv"/>
26716         </command>
26717         <command>
26718             <proto>void <name>glWindowPos3fARB</name></proto>
26719             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26720             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26721             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
26722             <alias name="glWindowPos3f"/>
26723             <vecequiv name="glWindowPos3fvARB"/>
26724         </command>
26725         <command>
26726             <proto>void <name>glWindowPos3fMESA</name></proto>
26727             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26728             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26729             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
26730             <alias name="glWindowPos3f"/>
26731             <vecequiv name="glWindowPos3fvMESA"/>
26732         </command>
26733         <command>
26734             <proto>void <name>glWindowPos3fv</name></proto>
26735             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26736             <glx type="render" opcode="230"/>
26737         </command>
26738         <command>
26739             <proto>void <name>glWindowPos3fvARB</name></proto>
26740             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26741             <alias name="glWindowPos3fv"/>
26742             <glx type="render" opcode="230"/>
26743         </command>
26744         <command>
26745             <proto>void <name>glWindowPos3fvMESA</name></proto>
26746             <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
26747             <alias name="glWindowPos3fv"/>
26748         </command>
26749         <command>
26750             <proto>void <name>glWindowPos3i</name></proto>
26751             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26752             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26753             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
26754             <vecequiv name="glWindowPos3iv"/>
26755         </command>
26756         <command>
26757             <proto>void <name>glWindowPos3iARB</name></proto>
26758             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26759             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26760             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
26761             <alias name="glWindowPos3i"/>
26762             <vecequiv name="glWindowPos3ivARB"/>
26763         </command>
26764         <command>
26765             <proto>void <name>glWindowPos3iMESA</name></proto>
26766             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26767             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26768             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
26769             <alias name="glWindowPos3i"/>
26770             <vecequiv name="glWindowPos3ivMESA"/>
26771         </command>
26772         <command>
26773             <proto>void <name>glWindowPos3iv</name></proto>
26774             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
26775             <glx type="render" opcode="230"/>
26776         </command>
26777         <command>
26778             <proto>void <name>glWindowPos3ivARB</name></proto>
26779             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
26780             <alias name="glWindowPos3iv"/>
26781             <glx type="render" opcode="230"/>
26782         </command>
26783         <command>
26784             <proto>void <name>glWindowPos3ivMESA</name></proto>
26785             <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
26786             <alias name="glWindowPos3iv"/>
26787         </command>
26788         <command>
26789             <proto>void <name>glWindowPos3s</name></proto>
26790             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26791             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26792             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
26793             <vecequiv name="glWindowPos3sv"/>
26794         </command>
26795         <command>
26796             <proto>void <name>glWindowPos3sARB</name></proto>
26797             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26798             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26799             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
26800             <alias name="glWindowPos3s"/>
26801             <vecequiv name="glWindowPos3svARB"/>
26802         </command>
26803         <command>
26804             <proto>void <name>glWindowPos3sMESA</name></proto>
26805             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26806             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26807             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
26808             <alias name="glWindowPos3s"/>
26809             <vecequiv name="glWindowPos3svMESA"/>
26810         </command>
26811         <command>
26812             <proto>void <name>glWindowPos3sv</name></proto>
26813             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
26814             <glx type="render" opcode="230"/>
26815         </command>
26816         <command>
26817             <proto>void <name>glWindowPos3svARB</name></proto>
26818             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
26819             <alias name="glWindowPos3sv"/>
26820             <glx type="render" opcode="230"/>
26821         </command>
26822         <command>
26823             <proto>void <name>glWindowPos3svMESA</name></proto>
26824             <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
26825             <alias name="glWindowPos3sv"/>
26826         </command>
26827         <command>
26828             <proto>void <name>glWindowPos4dMESA</name></proto>
26829             <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
26830             <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
26831             <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
26832             <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
26833             <vecequiv name="glWindowPos4dvMESA"/>
26834         </command>
26835         <command>
26836             <proto>void <name>glWindowPos4dvMESA</name></proto>
26837             <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
26838         </command>
26839         <command>
26840             <proto>void <name>glWindowPos4fMESA</name></proto>
26841             <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
26842             <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
26843             <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
26844             <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
26845             <vecequiv name="glWindowPos4fvMESA"/>
26846         </command>
26847         <command>
26848             <proto>void <name>glWindowPos4fvMESA</name></proto>
26849             <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
26850         </command>
26851         <command>
26852             <proto>void <name>glWindowPos4iMESA</name></proto>
26853             <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
26854             <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
26855             <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
26856             <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
26857             <vecequiv name="glWindowPos4ivMESA"/>
26858         </command>
26859         <command>
26860             <proto>void <name>glWindowPos4ivMESA</name></proto>
26861             <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
26862         </command>
26863         <command>
26864             <proto>void <name>glWindowPos4sMESA</name></proto>
26865             <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
26866             <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
26867             <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
26868             <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
26869             <vecequiv name="glWindowPos4svMESA"/>
26870         </command>
26871         <command>
26872             <proto>void <name>glWindowPos4svMESA</name></proto>
26873             <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
26874         </command>
26875         <command>
26876             <proto>void <name>glWriteMaskEXT</name></proto>
26877             <param><ptype>GLuint</ptype> <name>res</name></param>
26878             <param><ptype>GLuint</ptype> <name>in</name></param>
26879             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outX</name></param>
26880             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outY</name></param>
26881             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
26882             <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
26883         </command>
26884     </commands>
26885
26886     <!-- SECTION: GL API interface definitions. -->
26887     <feature api="gl" name="GL_VERSION_1_0" number="1.0">
26888         <require>
26889             <command name="glCullFace"/>
26890             <command name="glFrontFace"/>
26891             <command name="glHint"/>
26892             <command name="glLineWidth"/>
26893             <command name="glPointSize"/>
26894             <command name="glPolygonMode"/>
26895             <command name="glScissor"/>
26896             <command name="glTexParameterf"/>
26897             <command name="glTexParameterfv"/>
26898             <command name="glTexParameteri"/>
26899             <command name="glTexParameteriv"/>
26900             <command name="glTexImage1D"/>
26901             <command name="glTexImage2D"/>
26902             <command name="glDrawBuffer"/>
26903             <command name="glClear"/>
26904             <command name="glClearColor"/>
26905             <command name="glClearStencil"/>
26906             <command name="glClearDepth"/>
26907             <command name="glStencilMask"/>
26908             <command name="glColorMask"/>
26909             <command name="glDepthMask"/>
26910             <command name="glDisable"/>
26911             <command name="glEnable"/>
26912             <command name="glFinish"/>
26913             <command name="glFlush"/>
26914             <command name="glBlendFunc"/>
26915             <command name="glLogicOp"/>
26916             <command name="glStencilFunc"/>
26917             <command name="glStencilOp"/>
26918             <command name="glDepthFunc"/>
26919             <command name="glPixelStoref"/>
26920             <command name="glPixelStorei"/>
26921             <command name="glReadBuffer"/>
26922             <command name="glReadPixels"/>
26923             <command name="glGetBooleanv"/>
26924             <command name="glGetDoublev"/>
26925             <command name="glGetError"/>
26926             <command name="glGetFloatv"/>
26927             <command name="glGetIntegerv"/>
26928             <command name="glGetString"/>
26929             <command name="glGetTexImage"/>
26930             <command name="glGetTexParameterfv"/>
26931             <command name="glGetTexParameteriv"/>
26932             <command name="glGetTexLevelParameterfv"/>
26933             <command name="glGetTexLevelParameteriv"/>
26934             <command name="glIsEnabled"/>
26935             <command name="glDepthRange"/>
26936             <command name="glViewport"/>
26937             <command name="glNewList"/>
26938             <command name="glEndList"/>
26939             <command name="glCallList"/>
26940             <command name="glCallLists"/>
26941             <command name="glDeleteLists"/>
26942             <command name="glGenLists"/>
26943             <command name="glListBase"/>
26944             <command name="glBegin"/>
26945             <command name="glBitmap"/>
26946             <command name="glColor3b"/>
26947             <command name="glColor3bv"/>
26948             <command name="glColor3d"/>
26949             <command name="glColor3dv"/>
26950             <command name="glColor3f"/>
26951             <command name="glColor3fv"/>
26952             <command name="glColor3i"/>
26953             <command name="glColor3iv"/>
26954             <command name="glColor3s"/>
26955             <command name="glColor3sv"/>
26956             <command name="glColor3ub"/>
26957             <command name="glColor3ubv"/>
26958             <command name="glColor3ui"/>
26959             <command name="glColor3uiv"/>
26960             <command name="glColor3us"/>
26961             <command name="glColor3usv"/>
26962             <command name="glColor4b"/>
26963             <command name="glColor4bv"/>
26964             <command name="glColor4d"/>
26965             <command name="glColor4dv"/>
26966             <command name="glColor4f"/>
26967             <command name="glColor4fv"/>
26968             <command name="glColor4i"/>
26969             <command name="glColor4iv"/>
26970             <command name="glColor4s"/>
26971             <command name="glColor4sv"/>
26972             <command name="glColor4ub"/>
26973             <command name="glColor4ubv"/>
26974             <command name="glColor4ui"/>
26975             <command name="glColor4uiv"/>
26976             <command name="glColor4us"/>
26977             <command name="glColor4usv"/>
26978             <command name="glEdgeFlag"/>
26979             <command name="glEdgeFlagv"/>
26980             <command name="glEnd"/>
26981             <command name="glIndexd"/>
26982             <command name="glIndexdv"/>
26983             <command name="glIndexf"/>
26984             <command name="glIndexfv"/>
26985             <command name="glIndexi"/>
26986             <command name="glIndexiv"/>
26987             <command name="glIndexs"/>
26988             <command name="glIndexsv"/>
26989             <command name="glNormal3b"/>
26990             <command name="glNormal3bv"/>
26991             <command name="glNormal3d"/>
26992             <command name="glNormal3dv"/>
26993             <command name="glNormal3f"/>
26994             <command name="glNormal3fv"/>
26995             <command name="glNormal3i"/>
26996             <command name="glNormal3iv"/>
26997             <command name="glNormal3s"/>
26998             <command name="glNormal3sv"/>
26999             <command name="glRasterPos2d"/>
27000             <command name="glRasterPos2dv"/>
27001             <command name="glRasterPos2f"/>
27002             <command name="glRasterPos2fv"/>
27003             <command name="glRasterPos2i"/>
27004             <command name="glRasterPos2iv"/>
27005             <command name="glRasterPos2s"/>
27006             <command name="glRasterPos2sv"/>
27007             <command name="glRasterPos3d"/>
27008             <command name="glRasterPos3dv"/>
27009             <command name="glRasterPos3f"/>
27010             <command name="glRasterPos3fv"/>
27011             <command name="glRasterPos3i"/>
27012             <command name="glRasterPos3iv"/>
27013             <command name="glRasterPos3s"/>
27014             <command name="glRasterPos3sv"/>
27015             <command name="glRasterPos4d"/>
27016             <command name="glRasterPos4dv"/>
27017             <command name="glRasterPos4f"/>
27018             <command name="glRasterPos4fv"/>
27019             <command name="glRasterPos4i"/>
27020             <command name="glRasterPos4iv"/>
27021             <command name="glRasterPos4s"/>
27022             <command name="glRasterPos4sv"/>
27023             <command name="glRectd"/>
27024             <command name="glRectdv"/>
27025             <command name="glRectf"/>
27026             <command name="glRectfv"/>
27027             <command name="glRecti"/>
27028             <command name="glRectiv"/>
27029             <command name="glRects"/>
27030             <command name="glRectsv"/>
27031             <command name="glTexCoord1d"/>
27032             <command name="glTexCoord1dv"/>
27033             <command name="glTexCoord1f"/>
27034             <command name="glTexCoord1fv"/>
27035             <command name="glTexCoord1i"/>
27036             <command name="glTexCoord1iv"/>
27037             <command name="glTexCoord1s"/>
27038             <command name="glTexCoord1sv"/>
27039             <command name="glTexCoord2d"/>
27040             <command name="glTexCoord2dv"/>
27041             <command name="glTexCoord2f"/>
27042             <command name="glTexCoord2fv"/>
27043             <command name="glTexCoord2i"/>
27044             <command name="glTexCoord2iv"/>
27045             <command name="glTexCoord2s"/>
27046             <command name="glTexCoord2sv"/>
27047             <command name="glTexCoord3d"/>
27048             <command name="glTexCoord3dv"/>
27049             <command name="glTexCoord3f"/>
27050             <command name="glTexCoord3fv"/>
27051             <command name="glTexCoord3i"/>
27052             <command name="glTexCoord3iv"/>
27053             <command name="glTexCoord3s"/>
27054             <command name="glTexCoord3sv"/>
27055             <command name="glTexCoord4d"/>
27056             <command name="glTexCoord4dv"/>
27057             <command name="glTexCoord4f"/>
27058             <command name="glTexCoord4fv"/>
27059             <command name="glTexCoord4i"/>
27060             <command name="glTexCoord4iv"/>
27061             <command name="glTexCoord4s"/>
27062             <command name="glTexCoord4sv"/>
27063             <command name="glVertex2d"/>
27064             <command name="glVertex2dv"/>
27065             <command name="glVertex2f"/>
27066             <command name="glVertex2fv"/>
27067             <command name="glVertex2i"/>
27068             <command name="glVertex2iv"/>
27069             <command name="glVertex2s"/>
27070             <command name="glVertex2sv"/>
27071             <command name="glVertex3d"/>
27072             <command name="glVertex3dv"/>
27073             <command name="glVertex3f"/>
27074             <command name="glVertex3fv"/>
27075             <command name="glVertex3i"/>
27076             <command name="glVertex3iv"/>
27077             <command name="glVertex3s"/>
27078             <command name="glVertex3sv"/>
27079             <command name="glVertex4d"/>
27080             <command name="glVertex4dv"/>
27081             <command name="glVertex4f"/>
27082             <command name="glVertex4fv"/>
27083             <command name="glVertex4i"/>
27084             <command name="glVertex4iv"/>
27085             <command name="glVertex4s"/>
27086             <command name="glVertex4sv"/>
27087             <command name="glClipPlane"/>
27088             <command name="glColorMaterial"/>
27089             <command name="glFogf"/>
27090             <command name="glFogfv"/>
27091             <command name="glFogi"/>
27092             <command name="glFogiv"/>
27093             <command name="glLightf"/>
27094             <command name="glLightfv"/>
27095             <command name="glLighti"/>
27096             <command name="glLightiv"/>
27097             <command name="glLightModelf"/>
27098             <command name="glLightModelfv"/>
27099             <command name="glLightModeli"/>
27100             <command name="glLightModeliv"/>
27101             <command name="glLineStipple"/>
27102             <command name="glMaterialf"/>
27103             <command name="glMaterialfv"/>
27104             <command name="glMateriali"/>
27105             <command name="glMaterialiv"/>
27106             <command name="glPolygonStipple"/>
27107             <command name="glShadeModel"/>
27108             <command name="glTexEnvf"/>
27109             <command name="glTexEnvfv"/>
27110             <command name="glTexEnvi"/>
27111             <command name="glTexEnviv"/>
27112             <command name="glTexGend"/>
27113             <command name="glTexGendv"/>
27114             <command name="glTexGenf"/>
27115             <command name="glTexGenfv"/>
27116             <command name="glTexGeni"/>
27117             <command name="glTexGeniv"/>
27118             <command name="glFeedbackBuffer"/>
27119             <command name="glSelectBuffer"/>
27120             <command name="glRenderMode"/>
27121             <command name="glInitNames"/>
27122             <command name="glLoadName"/>
27123             <command name="glPassThrough"/>
27124             <command name="glPopName"/>
27125             <command name="glPushName"/>
27126             <command name="glClearAccum"/>
27127             <command name="glClearIndex"/>
27128             <command name="glIndexMask"/>
27129             <command name="glAccum"/>
27130             <command name="glPopAttrib"/>
27131             <command name="glPushAttrib"/>
27132             <command name="glMap1d"/>
27133             <command name="glMap1f"/>
27134             <command name="glMap2d"/>
27135             <command name="glMap2f"/>
27136             <command name="glMapGrid1d"/>
27137             <command name="glMapGrid1f"/>
27138             <command name="glMapGrid2d"/>
27139             <command name="glMapGrid2f"/>
27140             <command name="glEvalCoord1d"/>
27141             <command name="glEvalCoord1dv"/>
27142             <command name="glEvalCoord1f"/>
27143             <command name="glEvalCoord1fv"/>
27144             <command name="glEvalCoord2d"/>
27145             <command name="glEvalCoord2dv"/>
27146             <command name="glEvalCoord2f"/>
27147             <command name="glEvalCoord2fv"/>
27148             <command name="glEvalMesh1"/>
27149             <command name="glEvalPoint1"/>
27150             <command name="glEvalMesh2"/>
27151             <command name="glEvalPoint2"/>
27152             <command name="glAlphaFunc"/>
27153             <command name="glPixelZoom"/>
27154             <command name="glPixelTransferf"/>
27155             <command name="glPixelTransferi"/>
27156             <command name="glPixelMapfv"/>
27157             <command name="glPixelMapuiv"/>
27158             <command name="glPixelMapusv"/>
27159             <command name="glCopyPixels"/>
27160             <command name="glDrawPixels"/>
27161             <command name="glGetClipPlane"/>
27162             <command name="glGetLightfv"/>
27163             <command name="glGetLightiv"/>
27164             <command name="glGetMapdv"/>
27165             <command name="glGetMapfv"/>
27166             <command name="glGetMapiv"/>
27167             <command name="glGetMaterialfv"/>
27168             <command name="glGetMaterialiv"/>
27169             <command name="glGetPixelMapfv"/>
27170             <command name="glGetPixelMapuiv"/>
27171             <command name="glGetPixelMapusv"/>
27172             <command name="glGetPolygonStipple"/>
27173             <command name="glGetTexEnvfv"/>
27174             <command name="glGetTexEnviv"/>
27175             <command name="glGetTexGendv"/>
27176             <command name="glGetTexGenfv"/>
27177             <command name="glGetTexGeniv"/>
27178             <command name="glIsList"/>
27179             <command name="glFrustum"/>
27180             <command name="glLoadIdentity"/>
27181             <command name="glLoadMatrixf"/>
27182             <command name="glLoadMatrixd"/>
27183             <command name="glMatrixMode"/>
27184             <command name="glMultMatrixf"/>
27185             <command name="glMultMatrixd"/>
27186             <command name="glOrtho"/>
27187             <command name="glPopMatrix"/>
27188             <command name="glPushMatrix"/>
27189             <command name="glRotated"/>
27190             <command name="glRotatef"/>
27191             <command name="glScaled"/>
27192             <command name="glScalef"/>
27193             <command name="glTranslated"/>
27194             <command name="glTranslatef"/>
27195         </require>
27196     </feature>
27197     <feature api="gl" name="GL_VERSION_1_1" number="1.1">
27198         <require>
27199             <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
27200             <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
27201             <!-- Many of these are really VERSION_1_0 enums -->
27202             <enum name="GL_DEPTH_BUFFER_BIT"/>
27203             <enum name="GL_STENCIL_BUFFER_BIT"/>
27204             <enum name="GL_COLOR_BUFFER_BIT"/>
27205             <enum name="GL_FALSE"/>
27206             <enum name="GL_TRUE"/>
27207             <enum name="GL_POINTS"/>
27208             <enum name="GL_LINES"/>
27209             <enum name="GL_LINE_LOOP"/>
27210             <enum name="GL_LINE_STRIP"/>
27211             <enum name="GL_TRIANGLES"/>
27212             <enum name="GL_TRIANGLE_STRIP"/>
27213             <enum name="GL_TRIANGLE_FAN"/>
27214             <enum name="GL_QUADS"/>
27215             <enum name="GL_NEVER"/>
27216             <enum name="GL_LESS"/>
27217             <enum name="GL_EQUAL"/>
27218             <enum name="GL_LEQUAL"/>
27219             <enum name="GL_GREATER"/>
27220             <enum name="GL_NOTEQUAL"/>
27221             <enum name="GL_GEQUAL"/>
27222             <enum name="GL_ALWAYS"/>
27223             <enum name="GL_ZERO"/>
27224             <enum name="GL_ONE"/>
27225             <enum name="GL_SRC_COLOR"/>
27226             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
27227             <enum name="GL_SRC_ALPHA"/>
27228             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
27229             <enum name="GL_DST_ALPHA"/>
27230             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
27231             <enum name="GL_DST_COLOR"/>
27232             <enum name="GL_ONE_MINUS_DST_COLOR"/>
27233             <enum name="GL_SRC_ALPHA_SATURATE"/>
27234             <enum name="GL_NONE"/>
27235             <enum name="GL_FRONT_LEFT"/>
27236             <enum name="GL_FRONT_RIGHT"/>
27237             <enum name="GL_BACK_LEFT"/>
27238             <enum name="GL_BACK_RIGHT"/>
27239             <enum name="GL_FRONT"/>
27240             <enum name="GL_BACK"/>
27241             <enum name="GL_LEFT"/>
27242             <enum name="GL_RIGHT"/>
27243             <enum name="GL_FRONT_AND_BACK"/>
27244             <enum name="GL_NO_ERROR"/>
27245             <enum name="GL_INVALID_ENUM"/>
27246             <enum name="GL_INVALID_VALUE"/>
27247             <enum name="GL_INVALID_OPERATION"/>
27248             <enum name="GL_OUT_OF_MEMORY"/>
27249             <enum name="GL_CW"/>
27250             <enum name="GL_CCW"/>
27251             <enum name="GL_POINT_SIZE"/>
27252             <enum name="GL_POINT_SIZE_RANGE"/>
27253             <enum name="GL_POINT_SIZE_GRANULARITY"/>
27254             <enum name="GL_LINE_SMOOTH"/>
27255             <enum name="GL_LINE_WIDTH"/>
27256             <enum name="GL_LINE_WIDTH_RANGE"/>
27257             <enum name="GL_LINE_WIDTH_GRANULARITY"/>
27258             <enum name="GL_POLYGON_MODE"/>
27259             <enum name="GL_POLYGON_SMOOTH"/>
27260             <enum name="GL_CULL_FACE"/>
27261             <enum name="GL_CULL_FACE_MODE"/>
27262             <enum name="GL_FRONT_FACE"/>
27263             <enum name="GL_DEPTH_RANGE"/>
27264             <enum name="GL_DEPTH_TEST"/>
27265             <enum name="GL_DEPTH_WRITEMASK"/>
27266             <enum name="GL_DEPTH_CLEAR_VALUE"/>
27267             <enum name="GL_DEPTH_FUNC"/>
27268             <enum name="GL_STENCIL_TEST"/>
27269             <enum name="GL_STENCIL_CLEAR_VALUE"/>
27270             <enum name="GL_STENCIL_FUNC"/>
27271             <enum name="GL_STENCIL_VALUE_MASK"/>
27272             <enum name="GL_STENCIL_FAIL"/>
27273             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
27274             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
27275             <enum name="GL_STENCIL_REF"/>
27276             <enum name="GL_STENCIL_WRITEMASK"/>
27277             <enum name="GL_VIEWPORT"/>
27278             <enum name="GL_DITHER"/>
27279             <enum name="GL_BLEND_DST"/>
27280             <enum name="GL_BLEND_SRC"/>
27281             <enum name="GL_BLEND"/>
27282             <enum name="GL_LOGIC_OP_MODE"/>
27283             <enum name="GL_COLOR_LOGIC_OP"/>
27284             <enum name="GL_DRAW_BUFFER"/>
27285             <enum name="GL_READ_BUFFER"/>
27286             <enum name="GL_SCISSOR_BOX"/>
27287             <enum name="GL_SCISSOR_TEST"/>
27288             <enum name="GL_COLOR_CLEAR_VALUE"/>
27289             <enum name="GL_COLOR_WRITEMASK"/>
27290             <enum name="GL_DOUBLEBUFFER"/>
27291             <enum name="GL_STEREO"/>
27292             <enum name="GL_LINE_SMOOTH_HINT"/>
27293             <enum name="GL_POLYGON_SMOOTH_HINT"/>
27294             <enum name="GL_UNPACK_SWAP_BYTES"/>
27295             <enum name="GL_UNPACK_LSB_FIRST"/>
27296             <enum name="GL_UNPACK_ROW_LENGTH"/>
27297             <enum name="GL_UNPACK_SKIP_ROWS"/>
27298             <enum name="GL_UNPACK_SKIP_PIXELS"/>
27299             <enum name="GL_UNPACK_ALIGNMENT"/>
27300             <enum name="GL_PACK_SWAP_BYTES"/>
27301             <enum name="GL_PACK_LSB_FIRST"/>
27302             <enum name="GL_PACK_ROW_LENGTH"/>
27303             <enum name="GL_PACK_SKIP_ROWS"/>
27304             <enum name="GL_PACK_SKIP_PIXELS"/>
27305             <enum name="GL_PACK_ALIGNMENT"/>
27306             <enum name="GL_MAX_TEXTURE_SIZE"/>
27307             <enum name="GL_MAX_VIEWPORT_DIMS"/>
27308             <enum name="GL_SUBPIXEL_BITS"/>
27309             <enum name="GL_TEXTURE_1D"/>
27310             <enum name="GL_TEXTURE_2D"/>
27311             <enum name="GL_POLYGON_OFFSET_UNITS"/>
27312             <enum name="GL_POLYGON_OFFSET_POINT"/>
27313             <enum name="GL_POLYGON_OFFSET_LINE"/>
27314             <enum name="GL_POLYGON_OFFSET_FILL"/>
27315             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
27316             <enum name="GL_TEXTURE_BINDING_1D"/>
27317             <enum name="GL_TEXTURE_BINDING_2D"/>
27318             <enum name="GL_TEXTURE_WIDTH"/>
27319             <enum name="GL_TEXTURE_HEIGHT"/>
27320             <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
27321             <enum name="GL_TEXTURE_BORDER_COLOR"/>
27322             <enum name="GL_TEXTURE_RED_SIZE"/>
27323             <enum name="GL_TEXTURE_GREEN_SIZE"/>
27324             <enum name="GL_TEXTURE_BLUE_SIZE"/>
27325             <enum name="GL_TEXTURE_ALPHA_SIZE"/>
27326             <enum name="GL_DONT_CARE"/>
27327             <enum name="GL_FASTEST"/>
27328             <enum name="GL_NICEST"/>
27329             <enum name="GL_BYTE"/>
27330             <enum name="GL_UNSIGNED_BYTE"/>
27331             <enum name="GL_SHORT"/>
27332             <enum name="GL_UNSIGNED_SHORT"/>
27333             <enum name="GL_INT"/>
27334             <enum name="GL_UNSIGNED_INT"/>
27335             <enum name="GL_FLOAT"/>
27336             <enum name="GL_DOUBLE"/>
27337             <enum name="GL_STACK_OVERFLOW"/>
27338             <enum name="GL_STACK_UNDERFLOW"/>
27339             <enum name="GL_CLEAR"/>
27340             <enum name="GL_AND"/>
27341             <enum name="GL_AND_REVERSE"/>
27342             <enum name="GL_COPY"/>
27343             <enum name="GL_AND_INVERTED"/>
27344             <enum name="GL_NOOP"/>
27345             <enum name="GL_XOR"/>
27346             <enum name="GL_OR"/>
27347             <enum name="GL_NOR"/>
27348             <enum name="GL_EQUIV"/>
27349             <enum name="GL_INVERT"/>
27350             <enum name="GL_OR_REVERSE"/>
27351             <enum name="GL_COPY_INVERTED"/>
27352             <enum name="GL_OR_INVERTED"/>
27353             <enum name="GL_NAND"/>
27354             <enum name="GL_SET"/>
27355             <enum name="GL_TEXTURE"/>
27356             <enum name="GL_COLOR"/>
27357             <enum name="GL_DEPTH"/>
27358             <enum name="GL_STENCIL"/>
27359             <enum name="GL_STENCIL_INDEX"/>
27360             <enum name="GL_DEPTH_COMPONENT"/>
27361             <enum name="GL_RED"/>
27362             <enum name="GL_GREEN"/>
27363             <enum name="GL_BLUE"/>
27364             <enum name="GL_ALPHA"/>
27365             <enum name="GL_RGB"/>
27366             <enum name="GL_RGBA"/>
27367             <enum name="GL_POINT"/>
27368             <enum name="GL_LINE"/>
27369             <enum name="GL_FILL"/>
27370             <enum name="GL_KEEP"/>
27371             <enum name="GL_REPLACE"/>
27372             <enum name="GL_INCR"/>
27373             <enum name="GL_DECR"/>
27374             <enum name="GL_VENDOR"/>
27375             <enum name="GL_RENDERER"/>
27376             <enum name="GL_VERSION"/>
27377             <enum name="GL_EXTENSIONS"/>
27378             <enum name="GL_NEAREST"/>
27379             <enum name="GL_LINEAR"/>
27380             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
27381             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
27382             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
27383             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
27384             <enum name="GL_TEXTURE_MAG_FILTER"/>
27385             <enum name="GL_TEXTURE_MIN_FILTER"/>
27386             <enum name="GL_TEXTURE_WRAP_S"/>
27387             <enum name="GL_TEXTURE_WRAP_T"/>
27388             <enum name="GL_PROXY_TEXTURE_1D"/>
27389             <enum name="GL_PROXY_TEXTURE_2D"/>
27390             <enum name="GL_REPEAT"/>
27391             <enum name="GL_R3_G3_B2"/>
27392             <enum name="GL_RGB4"/>
27393             <enum name="GL_RGB5"/>
27394             <enum name="GL_RGB8"/>
27395             <enum name="GL_RGB10"/>
27396             <enum name="GL_RGB12"/>
27397             <enum name="GL_RGB16"/>
27398             <enum name="GL_RGBA2"/>
27399             <enum name="GL_RGBA4"/>
27400             <enum name="GL_RGB5_A1"/>
27401             <enum name="GL_RGBA8"/>
27402             <enum name="GL_RGB10_A2"/>
27403             <enum name="GL_RGBA12"/>
27404             <enum name="GL_RGBA16"/>
27405             <enum name="GL_CURRENT_BIT"/>
27406             <enum name="GL_POINT_BIT"/>
27407             <enum name="GL_LINE_BIT"/>
27408             <enum name="GL_POLYGON_BIT"/>
27409             <enum name="GL_POLYGON_STIPPLE_BIT"/>
27410             <enum name="GL_PIXEL_MODE_BIT"/>
27411             <enum name="GL_LIGHTING_BIT"/>
27412             <enum name="GL_FOG_BIT"/>
27413             <enum name="GL_ACCUM_BUFFER_BIT"/>
27414             <enum name="GL_VIEWPORT_BIT"/>
27415             <enum name="GL_TRANSFORM_BIT"/>
27416             <enum name="GL_ENABLE_BIT"/>
27417             <enum name="GL_HINT_BIT"/>
27418             <enum name="GL_EVAL_BIT"/>
27419             <enum name="GL_LIST_BIT"/>
27420             <enum name="GL_TEXTURE_BIT"/>
27421             <enum name="GL_SCISSOR_BIT"/>
27422             <enum name="GL_ALL_ATTRIB_BITS"/>
27423             <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
27424             <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
27425             <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
27426             <enum name="GL_QUAD_STRIP"/>
27427             <enum name="GL_POLYGON"/>
27428             <enum name="GL_ACCUM"/>
27429             <enum name="GL_LOAD"/>
27430             <enum name="GL_RETURN"/>
27431             <enum name="GL_MULT"/>
27432             <enum name="GL_ADD"/>
27433             <enum name="GL_AUX0"/>
27434             <enum name="GL_AUX1"/>
27435             <enum name="GL_AUX2"/>
27436             <enum name="GL_AUX3"/>
27437             <enum name="GL_2D"/>
27438             <enum name="GL_3D"/>
27439             <enum name="GL_3D_COLOR"/>
27440             <enum name="GL_3D_COLOR_TEXTURE"/>
27441             <enum name="GL_4D_COLOR_TEXTURE"/>
27442             <enum name="GL_PASS_THROUGH_TOKEN"/>
27443             <enum name="GL_POINT_TOKEN"/>
27444             <enum name="GL_LINE_TOKEN"/>
27445             <enum name="GL_POLYGON_TOKEN"/>
27446             <enum name="GL_BITMAP_TOKEN"/>
27447             <enum name="GL_DRAW_PIXEL_TOKEN"/>
27448             <enum name="GL_COPY_PIXEL_TOKEN"/>
27449             <enum name="GL_LINE_RESET_TOKEN"/>
27450             <enum name="GL_EXP"/>
27451             <enum name="GL_EXP2"/>
27452             <enum name="GL_COEFF"/>
27453             <enum name="GL_ORDER"/>
27454             <enum name="GL_DOMAIN"/>
27455             <enum name="GL_PIXEL_MAP_I_TO_I"/>
27456             <enum name="GL_PIXEL_MAP_S_TO_S"/>
27457             <enum name="GL_PIXEL_MAP_I_TO_R"/>
27458             <enum name="GL_PIXEL_MAP_I_TO_G"/>
27459             <enum name="GL_PIXEL_MAP_I_TO_B"/>
27460             <enum name="GL_PIXEL_MAP_I_TO_A"/>
27461             <enum name="GL_PIXEL_MAP_R_TO_R"/>
27462             <enum name="GL_PIXEL_MAP_G_TO_G"/>
27463             <enum name="GL_PIXEL_MAP_B_TO_B"/>
27464             <enum name="GL_PIXEL_MAP_A_TO_A"/>
27465             <enum name="GL_VERTEX_ARRAY_POINTER"/>
27466             <enum name="GL_NORMAL_ARRAY_POINTER"/>
27467             <enum name="GL_COLOR_ARRAY_POINTER"/>
27468             <enum name="GL_INDEX_ARRAY_POINTER"/>
27469             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
27470             <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
27471             <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
27472             <enum name="GL_SELECTION_BUFFER_POINTER"/>
27473             <enum name="GL_CURRENT_COLOR"/>
27474             <enum name="GL_CURRENT_INDEX"/>
27475             <enum name="GL_CURRENT_NORMAL"/>
27476             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
27477             <enum name="GL_CURRENT_RASTER_COLOR"/>
27478             <enum name="GL_CURRENT_RASTER_INDEX"/>
27479             <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
27480             <enum name="GL_CURRENT_RASTER_POSITION"/>
27481             <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
27482             <enum name="GL_CURRENT_RASTER_DISTANCE"/>
27483             <enum name="GL_POINT_SMOOTH"/>
27484             <enum name="GL_LINE_STIPPLE"/>
27485             <enum name="GL_LINE_STIPPLE_PATTERN"/>
27486             <enum name="GL_LINE_STIPPLE_REPEAT"/>
27487             <enum name="GL_LIST_MODE"/>
27488             <enum name="GL_MAX_LIST_NESTING"/>
27489             <enum name="GL_LIST_BASE"/>
27490             <enum name="GL_LIST_INDEX"/>
27491             <enum name="GL_POLYGON_STIPPLE"/>
27492             <enum name="GL_EDGE_FLAG"/>
27493             <enum name="GL_LIGHTING"/>
27494             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
27495             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
27496             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
27497             <enum name="GL_SHADE_MODEL"/>
27498             <enum name="GL_COLOR_MATERIAL_FACE"/>
27499             <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
27500             <enum name="GL_COLOR_MATERIAL"/>
27501             <enum name="GL_FOG"/>
27502             <enum name="GL_FOG_INDEX"/>
27503             <enum name="GL_FOG_DENSITY"/>
27504             <enum name="GL_FOG_START"/>
27505             <enum name="GL_FOG_END"/>
27506             <enum name="GL_FOG_MODE"/>
27507             <enum name="GL_FOG_COLOR"/>
27508             <enum name="GL_ACCUM_CLEAR_VALUE"/>
27509             <enum name="GL_MATRIX_MODE"/>
27510             <enum name="GL_NORMALIZE"/>
27511             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
27512             <enum name="GL_PROJECTION_STACK_DEPTH"/>
27513             <enum name="GL_TEXTURE_STACK_DEPTH"/>
27514             <enum name="GL_MODELVIEW_MATRIX"/>
27515             <enum name="GL_PROJECTION_MATRIX"/>
27516             <enum name="GL_TEXTURE_MATRIX"/>
27517             <enum name="GL_ATTRIB_STACK_DEPTH"/>
27518             <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
27519             <enum name="GL_ALPHA_TEST"/>
27520             <enum name="GL_ALPHA_TEST_FUNC"/>
27521             <enum name="GL_ALPHA_TEST_REF"/>
27522             <enum name="GL_INDEX_LOGIC_OP"/>
27523             <enum name="GL_LOGIC_OP"/>
27524             <enum name="GL_AUX_BUFFERS"/>
27525             <enum name="GL_INDEX_CLEAR_VALUE"/>
27526             <enum name="GL_INDEX_WRITEMASK"/>
27527             <enum name="GL_INDEX_MODE"/>
27528             <enum name="GL_RGBA_MODE"/>
27529             <enum name="GL_RENDER_MODE"/>
27530             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
27531             <enum name="GL_POINT_SMOOTH_HINT"/>
27532             <enum name="GL_FOG_HINT"/>
27533             <enum name="GL_TEXTURE_GEN_S"/>
27534             <enum name="GL_TEXTURE_GEN_T"/>
27535             <enum name="GL_TEXTURE_GEN_R"/>
27536             <enum name="GL_TEXTURE_GEN_Q"/>
27537             <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
27538             <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
27539             <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
27540             <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
27541             <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
27542             <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
27543             <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
27544             <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
27545             <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
27546             <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
27547             <enum name="GL_MAP_COLOR"/>
27548             <enum name="GL_MAP_STENCIL"/>
27549             <enum name="GL_INDEX_SHIFT"/>
27550             <enum name="GL_INDEX_OFFSET"/>
27551             <enum name="GL_RED_SCALE"/>
27552             <enum name="GL_RED_BIAS"/>
27553             <enum name="GL_ZOOM_X"/>
27554             <enum name="GL_ZOOM_Y"/>
27555             <enum name="GL_GREEN_SCALE"/>
27556             <enum name="GL_GREEN_BIAS"/>
27557             <enum name="GL_BLUE_SCALE"/>
27558             <enum name="GL_BLUE_BIAS"/>
27559             <enum name="GL_ALPHA_SCALE"/>
27560             <enum name="GL_ALPHA_BIAS"/>
27561             <enum name="GL_DEPTH_SCALE"/>
27562             <enum name="GL_DEPTH_BIAS"/>
27563             <enum name="GL_MAX_EVAL_ORDER"/>
27564             <enum name="GL_MAX_LIGHTS"/>
27565             <enum name="GL_MAX_CLIP_PLANES"/>
27566             <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
27567             <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
27568             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
27569             <enum name="GL_MAX_NAME_STACK_DEPTH"/>
27570             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
27571             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
27572             <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
27573             <enum name="GL_INDEX_BITS"/>
27574             <enum name="GL_RED_BITS"/>
27575             <enum name="GL_GREEN_BITS"/>
27576             <enum name="GL_BLUE_BITS"/>
27577             <enum name="GL_ALPHA_BITS"/>
27578             <enum name="GL_DEPTH_BITS"/>
27579             <enum name="GL_STENCIL_BITS"/>
27580             <enum name="GL_ACCUM_RED_BITS"/>
27581             <enum name="GL_ACCUM_GREEN_BITS"/>
27582             <enum name="GL_ACCUM_BLUE_BITS"/>
27583             <enum name="GL_ACCUM_ALPHA_BITS"/>
27584             <enum name="GL_NAME_STACK_DEPTH"/>
27585             <enum name="GL_AUTO_NORMAL"/>
27586             <enum name="GL_MAP1_COLOR_4"/>
27587             <enum name="GL_MAP1_INDEX"/>
27588             <enum name="GL_MAP1_NORMAL"/>
27589             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
27590             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
27591             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
27592             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
27593             <enum name="GL_MAP1_VERTEX_3"/>
27594             <enum name="GL_MAP1_VERTEX_4"/>
27595             <enum name="GL_MAP2_COLOR_4"/>
27596             <enum name="GL_MAP2_INDEX"/>
27597             <enum name="GL_MAP2_NORMAL"/>
27598             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
27599             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
27600             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
27601             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
27602             <enum name="GL_MAP2_VERTEX_3"/>
27603             <enum name="GL_MAP2_VERTEX_4"/>
27604             <enum name="GL_MAP1_GRID_DOMAIN"/>
27605             <enum name="GL_MAP1_GRID_SEGMENTS"/>
27606             <enum name="GL_MAP2_GRID_DOMAIN"/>
27607             <enum name="GL_MAP2_GRID_SEGMENTS"/>
27608             <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
27609             <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
27610             <enum name="GL_SELECTION_BUFFER_SIZE"/>
27611             <enum name="GL_VERTEX_ARRAY"/>
27612             <enum name="GL_NORMAL_ARRAY"/>
27613             <enum name="GL_COLOR_ARRAY"/>
27614             <enum name="GL_INDEX_ARRAY"/>
27615             <enum name="GL_TEXTURE_COORD_ARRAY"/>
27616             <enum name="GL_EDGE_FLAG_ARRAY"/>
27617             <enum name="GL_VERTEX_ARRAY_SIZE"/>
27618             <enum name="GL_VERTEX_ARRAY_TYPE"/>
27619             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
27620             <enum name="GL_NORMAL_ARRAY_TYPE"/>
27621             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
27622             <enum name="GL_COLOR_ARRAY_SIZE"/>
27623             <enum name="GL_COLOR_ARRAY_TYPE"/>
27624             <enum name="GL_COLOR_ARRAY_STRIDE"/>
27625             <enum name="GL_INDEX_ARRAY_TYPE"/>
27626             <enum name="GL_INDEX_ARRAY_STRIDE"/>
27627             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
27628             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
27629             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
27630             <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
27631             <enum name="GL_TEXTURE_COMPONENTS"/>
27632             <enum name="GL_TEXTURE_BORDER"/>
27633             <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
27634             <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
27635             <enum name="GL_TEXTURE_PRIORITY"/>
27636             <enum name="GL_TEXTURE_RESIDENT"/>
27637             <enum name="GL_AMBIENT"/>
27638             <enum name="GL_DIFFUSE"/>
27639             <enum name="GL_SPECULAR"/>
27640             <enum name="GL_POSITION"/>
27641             <enum name="GL_SPOT_DIRECTION"/>
27642             <enum name="GL_SPOT_EXPONENT"/>
27643             <enum name="GL_SPOT_CUTOFF"/>
27644             <enum name="GL_CONSTANT_ATTENUATION"/>
27645             <enum name="GL_LINEAR_ATTENUATION"/>
27646             <enum name="GL_QUADRATIC_ATTENUATION"/>
27647             <enum name="GL_COMPILE"/>
27648             <enum name="GL_COMPILE_AND_EXECUTE"/>
27649             <enum name="GL_2_BYTES"/>
27650             <enum name="GL_3_BYTES"/>
27651             <enum name="GL_4_BYTES"/>
27652             <enum name="GL_EMISSION"/>
27653             <enum name="GL_SHININESS"/>
27654             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
27655             <enum name="GL_COLOR_INDEXES"/>
27656             <enum name="GL_MODELVIEW"/>
27657             <enum name="GL_PROJECTION"/>
27658             <enum name="GL_COLOR_INDEX"/>
27659             <enum name="GL_LUMINANCE"/>
27660             <enum name="GL_LUMINANCE_ALPHA"/>
27661             <enum name="GL_BITMAP"/>
27662             <enum name="GL_RENDER"/>
27663             <enum name="GL_FEEDBACK"/>
27664             <enum name="GL_SELECT"/>
27665             <enum name="GL_FLAT"/>
27666             <enum name="GL_SMOOTH"/>
27667             <enum name="GL_S"/>
27668             <enum name="GL_T"/>
27669             <enum name="GL_R"/>
27670             <enum name="GL_Q"/>
27671             <enum name="GL_MODULATE"/>
27672             <enum name="GL_DECAL"/>
27673             <enum name="GL_TEXTURE_ENV_MODE"/>
27674             <enum name="GL_TEXTURE_ENV_COLOR"/>
27675             <enum name="GL_TEXTURE_ENV"/>
27676             <enum name="GL_EYE_LINEAR"/>
27677             <enum name="GL_OBJECT_LINEAR"/>
27678             <enum name="GL_SPHERE_MAP"/>
27679             <enum name="GL_TEXTURE_GEN_MODE"/>
27680             <enum name="GL_OBJECT_PLANE"/>
27681             <enum name="GL_EYE_PLANE"/>
27682             <enum name="GL_CLAMP"/>
27683             <enum name="GL_ALPHA4"/>
27684             <enum name="GL_ALPHA8"/>
27685             <enum name="GL_ALPHA12"/>
27686             <enum name="GL_ALPHA16"/>
27687             <enum name="GL_LUMINANCE4"/>
27688             <enum name="GL_LUMINANCE8"/>
27689             <enum name="GL_LUMINANCE12"/>
27690             <enum name="GL_LUMINANCE16"/>
27691             <enum name="GL_LUMINANCE4_ALPHA4"/>
27692             <enum name="GL_LUMINANCE6_ALPHA2"/>
27693             <enum name="GL_LUMINANCE8_ALPHA8"/>
27694             <enum name="GL_LUMINANCE12_ALPHA4"/>
27695             <enum name="GL_LUMINANCE12_ALPHA12"/>
27696             <enum name="GL_LUMINANCE16_ALPHA16"/>
27697             <enum name="GL_INTENSITY"/>
27698             <enum name="GL_INTENSITY4"/>
27699             <enum name="GL_INTENSITY8"/>
27700             <enum name="GL_INTENSITY12"/>
27701             <enum name="GL_INTENSITY16"/>
27702             <enum name="GL_V2F"/>
27703             <enum name="GL_V3F"/>
27704             <enum name="GL_C4UB_V2F"/>
27705             <enum name="GL_C4UB_V3F"/>
27706             <enum name="GL_C3F_V3F"/>
27707             <enum name="GL_N3F_V3F"/>
27708             <enum name="GL_C4F_N3F_V3F"/>
27709             <enum name="GL_T2F_V3F"/>
27710             <enum name="GL_T4F_V4F"/>
27711             <enum name="GL_T2F_C4UB_V3F"/>
27712             <enum name="GL_T2F_C3F_V3F"/>
27713             <enum name="GL_T2F_N3F_V3F"/>
27714             <enum name="GL_T2F_C4F_N3F_V3F"/>
27715             <enum name="GL_T4F_C4F_N3F_V4F"/>
27716             <enum name="GL_CLIP_PLANE0"/>
27717             <enum name="GL_CLIP_PLANE1"/>
27718             <enum name="GL_CLIP_PLANE2"/>
27719             <enum name="GL_CLIP_PLANE3"/>
27720             <enum name="GL_CLIP_PLANE4"/>
27721             <enum name="GL_CLIP_PLANE5"/>
27722             <enum name="GL_LIGHT0"/>
27723             <enum name="GL_LIGHT1"/>
27724             <enum name="GL_LIGHT2"/>
27725             <enum name="GL_LIGHT3"/>
27726             <enum name="GL_LIGHT4"/>
27727             <enum name="GL_LIGHT5"/>
27728             <enum name="GL_LIGHT6"/>
27729             <enum name="GL_LIGHT7"/>
27730             <command name="glDrawArrays"/>
27731             <command name="glDrawElements"/>
27732             <command name="glGetPointerv"/>
27733             <command name="glPolygonOffset"/>
27734             <command name="glCopyTexImage1D"/>
27735             <command name="glCopyTexImage2D"/>
27736             <command name="glCopyTexSubImage1D"/>
27737             <command name="glCopyTexSubImage2D"/>
27738             <command name="glTexSubImage1D"/>
27739             <command name="glTexSubImage2D"/>
27740             <command name="glBindTexture"/>
27741             <command name="glDeleteTextures"/>
27742             <command name="glGenTextures"/>
27743             <command name="glIsTexture"/>
27744             <command name="glArrayElement"/>
27745             <command name="glColorPointer"/>
27746             <command name="glDisableClientState"/>
27747             <command name="glEdgeFlagPointer"/>
27748             <command name="glEnableClientState"/>
27749             <command name="glIndexPointer"/>
27750             <command name="glInterleavedArrays"/>
27751             <command name="glNormalPointer"/>
27752             <command name="glTexCoordPointer"/>
27753             <command name="glVertexPointer"/>
27754             <command name="glAreTexturesResident"/>
27755             <command name="glPrioritizeTextures"/>
27756             <command name="glIndexub"/>
27757             <command name="glIndexubv"/>
27758             <command name="glPopClientAttrib"/>
27759             <command name="glPushClientAttrib"/>
27760         </require>
27761     </feature>
27762     <feature api="gl" name="GL_VERSION_1_2" number="1.2">
27763         <require>
27764             <enum name="GL_UNSIGNED_BYTE_3_3_2"/>
27765             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
27766             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
27767             <enum name="GL_UNSIGNED_INT_8_8_8_8"/>
27768             <enum name="GL_UNSIGNED_INT_10_10_10_2"/>
27769             <enum name="GL_TEXTURE_BINDING_3D"/>
27770             <enum name="GL_PACK_SKIP_IMAGES"/>
27771             <enum name="GL_PACK_IMAGE_HEIGHT"/>
27772             <enum name="GL_UNPACK_SKIP_IMAGES"/>
27773             <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
27774             <enum name="GL_TEXTURE_3D"/>
27775             <enum name="GL_PROXY_TEXTURE_3D"/>
27776             <enum name="GL_TEXTURE_DEPTH"/>
27777             <enum name="GL_TEXTURE_WRAP_R"/>
27778             <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
27779             <enum name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
27780             <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
27781             <enum name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
27782             <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
27783             <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
27784             <enum name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
27785             <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
27786             <enum name="GL_BGR"/>
27787             <enum name="GL_BGRA"/>
27788             <enum name="GL_MAX_ELEMENTS_VERTICES"/>
27789             <enum name="GL_MAX_ELEMENTS_INDICES"/>
27790             <enum name="GL_CLAMP_TO_EDGE"/>
27791             <enum name="GL_TEXTURE_MIN_LOD"/>
27792             <enum name="GL_TEXTURE_MAX_LOD"/>
27793             <enum name="GL_TEXTURE_BASE_LEVEL"/>
27794             <enum name="GL_TEXTURE_MAX_LEVEL"/>
27795             <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
27796             <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
27797             <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
27798             <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
27799             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
27800             <enum name="GL_RESCALE_NORMAL"/>
27801             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
27802             <enum name="GL_SINGLE_COLOR"/>
27803             <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
27804             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
27805             <command name="glDrawRangeElements"/>
27806             <command name="glTexImage3D"/>
27807             <command name="glTexSubImage3D"/>
27808             <command name="glCopyTexSubImage3D"/>
27809           </require>
27810     </feature>
27811     <feature api="gl" name="GL_VERSION_1_3" number="1.3">
27812         <require>
27813             <enum name="GL_TEXTURE0"/>
27814             <enum name="GL_TEXTURE1"/>
27815             <enum name="GL_TEXTURE2"/>
27816             <enum name="GL_TEXTURE3"/>
27817             <enum name="GL_TEXTURE4"/>
27818             <enum name="GL_TEXTURE5"/>
27819             <enum name="GL_TEXTURE6"/>
27820             <enum name="GL_TEXTURE7"/>
27821             <enum name="GL_TEXTURE8"/>
27822             <enum name="GL_TEXTURE9"/>
27823             <enum name="GL_TEXTURE10"/>
27824             <enum name="GL_TEXTURE11"/>
27825             <enum name="GL_TEXTURE12"/>
27826             <enum name="GL_TEXTURE13"/>
27827             <enum name="GL_TEXTURE14"/>
27828             <enum name="GL_TEXTURE15"/>
27829             <enum name="GL_TEXTURE16"/>
27830             <enum name="GL_TEXTURE17"/>
27831             <enum name="GL_TEXTURE18"/>
27832             <enum name="GL_TEXTURE19"/>
27833             <enum name="GL_TEXTURE20"/>
27834             <enum name="GL_TEXTURE21"/>
27835             <enum name="GL_TEXTURE22"/>
27836             <enum name="GL_TEXTURE23"/>
27837             <enum name="GL_TEXTURE24"/>
27838             <enum name="GL_TEXTURE25"/>
27839             <enum name="GL_TEXTURE26"/>
27840             <enum name="GL_TEXTURE27"/>
27841             <enum name="GL_TEXTURE28"/>
27842             <enum name="GL_TEXTURE29"/>
27843             <enum name="GL_TEXTURE30"/>
27844             <enum name="GL_TEXTURE31"/>
27845             <enum name="GL_ACTIVE_TEXTURE"/>
27846             <enum name="GL_MULTISAMPLE"/>
27847             <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
27848             <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
27849             <enum name="GL_SAMPLE_COVERAGE"/>
27850             <enum name="GL_SAMPLE_BUFFERS"/>
27851             <enum name="GL_SAMPLES"/>
27852             <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
27853             <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
27854             <enum name="GL_TEXTURE_CUBE_MAP"/>
27855             <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
27856             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
27857             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
27858             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
27859             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
27860             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
27861             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
27862             <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
27863             <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
27864             <enum name="GL_COMPRESSED_RGB"/>
27865             <enum name="GL_COMPRESSED_RGBA"/>
27866             <enum name="GL_TEXTURE_COMPRESSION_HINT"/>
27867             <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
27868             <enum name="GL_TEXTURE_COMPRESSED"/>
27869             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
27870             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
27871             <enum name="GL_CLAMP_TO_BORDER"/>
27872             <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
27873             <enum name="GL_MAX_TEXTURE_UNITS"/>
27874             <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
27875             <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
27876             <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
27877             <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
27878             <enum name="GL_MULTISAMPLE_BIT"/>
27879             <enum name="GL_NORMAL_MAP"/>
27880             <enum name="GL_REFLECTION_MAP"/>
27881             <enum name="GL_COMPRESSED_ALPHA"/>
27882             <enum name="GL_COMPRESSED_LUMINANCE"/>
27883             <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
27884             <enum name="GL_COMPRESSED_INTENSITY"/>
27885             <enum name="GL_COMBINE"/>
27886             <enum name="GL_COMBINE_RGB"/>
27887             <enum name="GL_COMBINE_ALPHA"/>
27888             <enum name="GL_SOURCE0_RGB"/>
27889             <enum name="GL_SOURCE1_RGB"/>
27890             <enum name="GL_SOURCE2_RGB"/>
27891             <enum name="GL_SOURCE0_ALPHA"/>
27892             <enum name="GL_SOURCE1_ALPHA"/>
27893             <enum name="GL_SOURCE2_ALPHA"/>
27894             <enum name="GL_OPERAND0_RGB"/>
27895             <enum name="GL_OPERAND1_RGB"/>
27896             <enum name="GL_OPERAND2_RGB"/>
27897             <enum name="GL_OPERAND0_ALPHA"/>
27898             <enum name="GL_OPERAND1_ALPHA"/>
27899             <enum name="GL_OPERAND2_ALPHA"/>
27900             <enum name="GL_RGB_SCALE"/>
27901             <enum name="GL_ADD_SIGNED"/>
27902             <enum name="GL_INTERPOLATE"/>
27903             <enum name="GL_SUBTRACT"/>
27904             <enum name="GL_CONSTANT"/>
27905             <enum name="GL_PRIMARY_COLOR"/>
27906             <enum name="GL_PREVIOUS"/>
27907             <enum name="GL_DOT3_RGB"/>
27908             <enum name="GL_DOT3_RGBA"/>
27909             <command name="glActiveTexture"/>
27910             <command name="glSampleCoverage"/>
27911             <command name="glCompressedTexImage3D"/>
27912             <command name="glCompressedTexImage2D"/>
27913             <command name="glCompressedTexImage1D"/>
27914             <command name="glCompressedTexSubImage3D"/>
27915             <command name="glCompressedTexSubImage2D"/>
27916             <command name="glCompressedTexSubImage1D"/>
27917             <command name="glGetCompressedTexImage"/>
27918             <command name="glClientActiveTexture"/>
27919             <command name="glMultiTexCoord1d"/>
27920             <command name="glMultiTexCoord1dv"/>
27921             <command name="glMultiTexCoord1f"/>
27922             <command name="glMultiTexCoord1fv"/>
27923             <command name="glMultiTexCoord1i"/>
27924             <command name="glMultiTexCoord1iv"/>
27925             <command name="glMultiTexCoord1s"/>
27926             <command name="glMultiTexCoord1sv"/>
27927             <command name="glMultiTexCoord2d"/>
27928             <command name="glMultiTexCoord2dv"/>
27929             <command name="glMultiTexCoord2f"/>
27930             <command name="glMultiTexCoord2fv"/>
27931             <command name="glMultiTexCoord2i"/>
27932             <command name="glMultiTexCoord2iv"/>
27933             <command name="glMultiTexCoord2s"/>
27934             <command name="glMultiTexCoord2sv"/>
27935             <command name="glMultiTexCoord3d"/>
27936             <command name="glMultiTexCoord3dv"/>
27937             <command name="glMultiTexCoord3f"/>
27938             <command name="glMultiTexCoord3fv"/>
27939             <command name="glMultiTexCoord3i"/>
27940             <command name="glMultiTexCoord3iv"/>
27941             <command name="glMultiTexCoord3s"/>
27942             <command name="glMultiTexCoord3sv"/>
27943             <command name="glMultiTexCoord4d"/>
27944             <command name="glMultiTexCoord4dv"/>
27945             <command name="glMultiTexCoord4f"/>
27946             <command name="glMultiTexCoord4fv"/>
27947             <command name="glMultiTexCoord4i"/>
27948             <command name="glMultiTexCoord4iv"/>
27949             <command name="glMultiTexCoord4s"/>
27950             <command name="glMultiTexCoord4sv"/>
27951             <command name="glLoadTransposeMatrixf"/>
27952             <command name="glLoadTransposeMatrixd"/>
27953             <command name="glMultTransposeMatrixf"/>
27954             <command name="glMultTransposeMatrixd"/>
27955         </require>
27956     </feature>
27957     <feature api="gl" name="GL_VERSION_1_4" number="1.4">
27958         <require>
27959             <enum name="GL_BLEND_DST_RGB"/>
27960             <enum name="GL_BLEND_SRC_RGB"/>
27961             <enum name="GL_BLEND_DST_ALPHA"/>
27962             <enum name="GL_BLEND_SRC_ALPHA"/>
27963             <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
27964             <enum name="GL_DEPTH_COMPONENT16"/>
27965             <enum name="GL_DEPTH_COMPONENT24"/>
27966             <enum name="GL_DEPTH_COMPONENT32"/>
27967             <enum name="GL_MIRRORED_REPEAT"/>
27968             <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
27969             <enum name="GL_TEXTURE_LOD_BIAS"/>
27970             <enum name="GL_INCR_WRAP"/>
27971             <enum name="GL_DECR_WRAP"/>
27972             <enum name="GL_TEXTURE_DEPTH_SIZE"/>
27973             <enum name="GL_TEXTURE_COMPARE_MODE"/>
27974             <enum name="GL_TEXTURE_COMPARE_FUNC"/>
27975             <enum name="GL_POINT_SIZE_MIN"/>
27976             <enum name="GL_POINT_SIZE_MAX"/>
27977             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
27978             <enum name="GL_GENERATE_MIPMAP"/>
27979             <enum name="GL_GENERATE_MIPMAP_HINT"/>
27980             <enum name="GL_FOG_COORDINATE_SOURCE"/>
27981             <enum name="GL_FOG_COORDINATE"/>
27982             <enum name="GL_FRAGMENT_DEPTH"/>
27983             <enum name="GL_CURRENT_FOG_COORDINATE"/>
27984             <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
27985             <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
27986             <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
27987             <enum name="GL_FOG_COORDINATE_ARRAY"/>
27988             <enum name="GL_COLOR_SUM"/>
27989             <enum name="GL_CURRENT_SECONDARY_COLOR"/>
27990             <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
27991             <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
27992             <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
27993             <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
27994             <enum name="GL_SECONDARY_COLOR_ARRAY"/>
27995             <enum name="GL_TEXTURE_FILTER_CONTROL"/>
27996             <enum name="GL_DEPTH_TEXTURE_MODE"/>
27997             <enum name="GL_COMPARE_R_TO_TEXTURE"/>
27998             <command name="glBlendFuncSeparate"/>
27999             <command name="glMultiDrawArrays"/>
28000             <command name="glMultiDrawElements"/>
28001             <command name="glPointParameterf"/>
28002             <command name="glPointParameterfv"/>
28003             <command name="glPointParameteri"/>
28004             <command name="glPointParameteriv"/>
28005             <command name="glFogCoordf"/>
28006             <command name="glFogCoordfv"/>
28007             <command name="glFogCoordd"/>
28008             <command name="glFogCoorddv"/>
28009             <command name="glFogCoordPointer"/>
28010             <command name="glSecondaryColor3b"/>
28011             <command name="glSecondaryColor3bv"/>
28012             <command name="glSecondaryColor3d"/>
28013             <command name="glSecondaryColor3dv"/>
28014             <command name="glSecondaryColor3f"/>
28015             <command name="glSecondaryColor3fv"/>
28016             <command name="glSecondaryColor3i"/>
28017             <command name="glSecondaryColor3iv"/>
28018             <command name="glSecondaryColor3s"/>
28019             <command name="glSecondaryColor3sv"/>
28020             <command name="glSecondaryColor3ub"/>
28021             <command name="glSecondaryColor3ubv"/>
28022             <command name="glSecondaryColor3ui"/>
28023             <command name="glSecondaryColor3uiv"/>
28024             <command name="glSecondaryColor3us"/>
28025             <command name="glSecondaryColor3usv"/>
28026             <command name="glSecondaryColorPointer"/>
28027             <command name="glWindowPos2d"/>
28028             <command name="glWindowPos2dv"/>
28029             <command name="glWindowPos2f"/>
28030             <command name="glWindowPos2fv"/>
28031             <command name="glWindowPos2i"/>
28032             <command name="glWindowPos2iv"/>
28033             <command name="glWindowPos2s"/>
28034             <command name="glWindowPos2sv"/>
28035             <command name="glWindowPos3d"/>
28036             <command name="glWindowPos3dv"/>
28037             <command name="glWindowPos3f"/>
28038             <command name="glWindowPos3fv"/>
28039             <command name="glWindowPos3i"/>
28040             <command name="glWindowPos3iv"/>
28041             <command name="glWindowPos3s"/>
28042             <command name="glWindowPos3sv"/>
28043         </require>
28044         <require comment="Promoted from ARB_imaging subset to core">
28045             <enum name="GL_FUNC_ADD"/>
28046             <enum name="GL_FUNC_SUBTRACT"/>
28047             <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
28048             <enum name="GL_MIN"/>
28049             <enum name="GL_MAX"/>
28050             <enum name="GL_CONSTANT_COLOR"/>
28051             <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
28052             <enum name="GL_CONSTANT_ALPHA"/>
28053             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
28054             <command name="glBlendColor"/>
28055             <command name="glBlendEquation"/>
28056         </require>
28057     </feature>
28058     <feature api="gl" name="GL_VERSION_1_5" number="1.5">
28059         <require>
28060             <enum name="GL_BUFFER_SIZE"/>
28061             <enum name="GL_BUFFER_USAGE"/>
28062             <enum name="GL_QUERY_COUNTER_BITS"/>
28063             <enum name="GL_CURRENT_QUERY"/>
28064             <enum name="GL_QUERY_RESULT"/>
28065             <enum name="GL_QUERY_RESULT_AVAILABLE"/>
28066             <enum name="GL_ARRAY_BUFFER"/>
28067             <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
28068             <enum name="GL_ARRAY_BUFFER_BINDING"/>
28069             <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
28070             <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
28071             <enum name="GL_READ_ONLY"/>
28072             <enum name="GL_WRITE_ONLY"/>
28073             <enum name="GL_READ_WRITE"/>
28074             <enum name="GL_BUFFER_ACCESS"/>
28075             <enum name="GL_BUFFER_MAPPED"/>
28076             <enum name="GL_BUFFER_MAP_POINTER"/>
28077             <enum name="GL_STREAM_DRAW"/>
28078             <enum name="GL_STREAM_READ"/>
28079             <enum name="GL_STREAM_COPY"/>
28080             <enum name="GL_STATIC_DRAW"/>
28081             <enum name="GL_STATIC_READ"/>
28082             <enum name="GL_STATIC_COPY"/>
28083             <enum name="GL_DYNAMIC_DRAW"/>
28084             <enum name="GL_DYNAMIC_READ"/>
28085             <enum name="GL_DYNAMIC_COPY"/>
28086             <enum name="GL_SAMPLES_PASSED"/>
28087             <enum name="GL_SRC1_ALPHA"/>
28088             <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
28089             <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
28090             <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
28091             <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
28092             <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
28093             <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
28094             <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
28095             <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
28096             <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
28097             <enum name="GL_FOG_COORD_SRC"/>
28098             <enum name="GL_FOG_COORD"/>
28099             <enum name="GL_CURRENT_FOG_COORD"/>
28100             <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
28101             <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
28102             <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
28103             <enum name="GL_FOG_COORD_ARRAY"/>
28104             <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
28105             <enum name="GL_SRC0_RGB"/>
28106             <enum name="GL_SRC1_RGB"/>
28107             <enum name="GL_SRC2_RGB"/>
28108             <enum name="GL_SRC0_ALPHA"/>
28109             <enum name="GL_SRC2_ALPHA"/>
28110             <command name="glGenQueries"/>
28111             <command name="glDeleteQueries"/>
28112             <command name="glIsQuery"/>
28113             <command name="glBeginQuery"/>
28114             <command name="glEndQuery"/>
28115             <command name="glGetQueryiv"/>
28116             <command name="glGetQueryObjectiv"/>
28117             <command name="glGetQueryObjectuiv"/>
28118             <command name="glBindBuffer"/>
28119             <command name="glDeleteBuffers"/>
28120             <command name="glGenBuffers"/>
28121             <command name="glIsBuffer"/>
28122             <command name="glBufferData"/>
28123             <command name="glBufferSubData"/>
28124             <command name="glGetBufferSubData"/>
28125             <command name="glMapBuffer"/>
28126             <command name="glUnmapBuffer"/>
28127             <command name="glGetBufferParameteriv"/>
28128             <command name="glGetBufferPointerv"/>
28129         </require>
28130     </feature>
28131     <feature api="gl" name="GL_VERSION_2_0" number="2.0">
28132         <require>
28133             <enum name="GL_BLEND_EQUATION_RGB"/>
28134             <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
28135             <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
28136             <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
28137             <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
28138             <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
28139             <enum name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
28140             <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
28141             <enum name="GL_STENCIL_BACK_FUNC"/>
28142             <enum name="GL_STENCIL_BACK_FAIL"/>
28143             <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
28144             <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
28145             <enum name="GL_MAX_DRAW_BUFFERS"/>
28146             <enum name="GL_DRAW_BUFFER0"/>
28147             <enum name="GL_DRAW_BUFFER1"/>
28148             <enum name="GL_DRAW_BUFFER2"/>
28149             <enum name="GL_DRAW_BUFFER3"/>
28150             <enum name="GL_DRAW_BUFFER4"/>
28151             <enum name="GL_DRAW_BUFFER5"/>
28152             <enum name="GL_DRAW_BUFFER6"/>
28153             <enum name="GL_DRAW_BUFFER7"/>
28154             <enum name="GL_DRAW_BUFFER8"/>
28155             <enum name="GL_DRAW_BUFFER9"/>
28156             <enum name="GL_DRAW_BUFFER10"/>
28157             <enum name="GL_DRAW_BUFFER11"/>
28158             <enum name="GL_DRAW_BUFFER12"/>
28159             <enum name="GL_DRAW_BUFFER13"/>
28160             <enum name="GL_DRAW_BUFFER14"/>
28161             <enum name="GL_DRAW_BUFFER15"/>
28162             <enum name="GL_BLEND_EQUATION_ALPHA"/>
28163             <enum name="GL_MAX_VERTEX_ATTRIBS"/>
28164             <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
28165             <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
28166             <enum name="GL_FRAGMENT_SHADER"/>
28167             <enum name="GL_VERTEX_SHADER"/>
28168             <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
28169             <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
28170             <enum name="GL_MAX_VARYING_FLOATS"/>
28171             <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
28172             <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
28173             <enum name="GL_SHADER_TYPE"/>
28174             <enum name="GL_FLOAT_VEC2"/>
28175             <enum name="GL_FLOAT_VEC3"/>
28176             <enum name="GL_FLOAT_VEC4"/>
28177             <enum name="GL_INT_VEC2"/>
28178             <enum name="GL_INT_VEC3"/>
28179             <enum name="GL_INT_VEC4"/>
28180             <enum name="GL_BOOL"/>
28181             <enum name="GL_BOOL_VEC2"/>
28182             <enum name="GL_BOOL_VEC3"/>
28183             <enum name="GL_BOOL_VEC4"/>
28184             <enum name="GL_FLOAT_MAT2"/>
28185             <enum name="GL_FLOAT_MAT3"/>
28186             <enum name="GL_FLOAT_MAT4"/>
28187             <enum name="GL_SAMPLER_1D"/>
28188             <enum name="GL_SAMPLER_2D"/>
28189             <enum name="GL_SAMPLER_3D"/>
28190             <enum name="GL_SAMPLER_CUBE"/>
28191             <enum name="GL_SAMPLER_1D_SHADOW"/>
28192             <enum name="GL_SAMPLER_2D_SHADOW"/>
28193             <enum name="GL_DELETE_STATUS"/>
28194             <enum name="GL_COMPILE_STATUS"/>
28195             <enum name="GL_LINK_STATUS"/>
28196             <enum name="GL_VALIDATE_STATUS"/>
28197             <enum name="GL_INFO_LOG_LENGTH"/>
28198             <enum name="GL_ATTACHED_SHADERS"/>
28199             <enum name="GL_ACTIVE_UNIFORMS"/>
28200             <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
28201             <enum name="GL_SHADER_SOURCE_LENGTH"/>
28202             <enum name="GL_ACTIVE_ATTRIBUTES"/>
28203             <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
28204             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
28205             <enum name="GL_SHADING_LANGUAGE_VERSION"/>
28206             <enum name="GL_CURRENT_PROGRAM"/>
28207             <enum name="GL_POINT_SPRITE_COORD_ORIGIN"/>
28208             <enum name="GL_LOWER_LEFT"/>
28209             <enum name="GL_UPPER_LEFT"/>
28210             <enum name="GL_STENCIL_BACK_REF"/>
28211             <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
28212             <enum name="GL_STENCIL_BACK_WRITEMASK"/>
28213             <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
28214             <enum name="GL_POINT_SPRITE"/>
28215             <enum name="GL_COORD_REPLACE"/>
28216             <enum name="GL_MAX_TEXTURE_COORDS"/>
28217             <command name="glBlendEquationSeparate"/>
28218             <command name="glDrawBuffers"/>
28219             <command name="glStencilOpSeparate"/>
28220             <command name="glStencilFuncSeparate"/>
28221             <command name="glStencilMaskSeparate"/>
28222             <command name="glAttachShader"/>
28223             <command name="glBindAttribLocation"/>
28224             <command name="glCompileShader"/>
28225             <command name="glCreateProgram"/>
28226             <command name="glCreateShader"/>
28227             <command name="glDeleteProgram"/>
28228             <command name="glDeleteShader"/>
28229             <command name="glDetachShader"/>
28230             <command name="glDisableVertexAttribArray"/>
28231             <command name="glEnableVertexAttribArray"/>
28232             <command name="glGetActiveAttrib"/>
28233             <command name="glGetActiveUniform"/>
28234             <command name="glGetAttachedShaders"/>
28235             <command name="glGetAttribLocation"/>
28236             <command name="glGetProgramiv"/>
28237             <command name="glGetProgramInfoLog"/>
28238             <command name="glGetShaderiv"/>
28239             <command name="glGetShaderInfoLog"/>
28240             <command name="glGetShaderSource"/>
28241             <command name="glGetUniformLocation"/>
28242             <command name="glGetUniformfv"/>
28243             <command name="glGetUniformiv"/>
28244             <command name="glGetVertexAttribdv"/>
28245             <command name="glGetVertexAttribfv"/>
28246             <command name="glGetVertexAttribiv"/>
28247             <command name="glGetVertexAttribPointerv"/>
28248             <command name="glIsProgram"/>
28249             <command name="glIsShader"/>
28250             <command name="glLinkProgram"/>
28251             <command name="glShaderSource"/>
28252             <command name="glUseProgram"/>
28253             <command name="glUniform1f"/>
28254             <command name="glUniform2f"/>
28255             <command name="glUniform3f"/>
28256             <command name="glUniform4f"/>
28257             <command name="glUniform1i"/>
28258             <command name="glUniform2i"/>
28259             <command name="glUniform3i"/>
28260             <command name="glUniform4i"/>
28261             <command name="glUniform1fv"/>
28262             <command name="glUniform2fv"/>
28263             <command name="glUniform3fv"/>
28264             <command name="glUniform4fv"/>
28265             <command name="glUniform1iv"/>
28266             <command name="glUniform2iv"/>
28267             <command name="glUniform3iv"/>
28268             <command name="glUniform4iv"/>
28269             <command name="glUniformMatrix2fv"/>
28270             <command name="glUniformMatrix3fv"/>
28271             <command name="glUniformMatrix4fv"/>
28272             <command name="glValidateProgram"/>
28273             <command name="glVertexAttrib1d"/>
28274             <command name="glVertexAttrib1dv"/>
28275             <command name="glVertexAttrib1f"/>
28276             <command name="glVertexAttrib1fv"/>
28277             <command name="glVertexAttrib1s"/>
28278             <command name="glVertexAttrib1sv"/>
28279             <command name="glVertexAttrib2d"/>
28280             <command name="glVertexAttrib2dv"/>
28281             <command name="glVertexAttrib2f"/>
28282             <command name="glVertexAttrib2fv"/>
28283             <command name="glVertexAttrib2s"/>
28284             <command name="glVertexAttrib2sv"/>
28285             <command name="glVertexAttrib3d"/>
28286             <command name="glVertexAttrib3dv"/>
28287             <command name="glVertexAttrib3f"/>
28288             <command name="glVertexAttrib3fv"/>
28289             <command name="glVertexAttrib3s"/>
28290             <command name="glVertexAttrib3sv"/>
28291             <command name="glVertexAttrib4Nbv"/>
28292             <command name="glVertexAttrib4Niv"/>
28293             <command name="glVertexAttrib4Nsv"/>
28294             <command name="glVertexAttrib4Nub"/>
28295             <command name="glVertexAttrib4Nubv"/>
28296             <command name="glVertexAttrib4Nuiv"/>
28297             <command name="glVertexAttrib4Nusv"/>
28298             <command name="glVertexAttrib4bv"/>
28299             <command name="glVertexAttrib4d"/>
28300             <command name="glVertexAttrib4dv"/>
28301             <command name="glVertexAttrib4f"/>
28302             <command name="glVertexAttrib4fv"/>
28303             <command name="glVertexAttrib4iv"/>
28304             <command name="glVertexAttrib4s"/>
28305             <command name="glVertexAttrib4sv"/>
28306             <command name="glVertexAttrib4ubv"/>
28307             <command name="glVertexAttrib4uiv"/>
28308             <command name="glVertexAttrib4usv"/>
28309             <command name="glVertexAttribPointer"/>
28310         </require>
28311     </feature>
28312     <feature api="gl" name="GL_VERSION_2_1" number="2.1">
28313         <require>
28314             <enum name="GL_PIXEL_PACK_BUFFER"/>
28315             <enum name="GL_PIXEL_UNPACK_BUFFER"/>
28316             <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
28317             <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
28318             <enum name="GL_FLOAT_MAT2x3"/>
28319             <enum name="GL_FLOAT_MAT2x4"/>
28320             <enum name="GL_FLOAT_MAT3x2"/>
28321             <enum name="GL_FLOAT_MAT3x4"/>
28322             <enum name="GL_FLOAT_MAT4x2"/>
28323             <enum name="GL_FLOAT_MAT4x3"/>
28324             <enum name="GL_SRGB"/>
28325             <enum name="GL_SRGB8"/>
28326             <enum name="GL_SRGB_ALPHA"/>
28327             <enum name="GL_SRGB8_ALPHA8"/>
28328             <enum name="GL_COMPRESSED_SRGB"/>
28329             <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
28330             <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
28331             <enum name="GL_SLUMINANCE_ALPHA"/>
28332             <enum name="GL_SLUMINANCE8_ALPHA8"/>
28333             <enum name="GL_SLUMINANCE"/>
28334             <enum name="GL_SLUMINANCE8"/>
28335             <enum name="GL_COMPRESSED_SLUMINANCE"/>
28336             <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
28337             <command name="glUniformMatrix2x3fv"/>
28338             <command name="glUniformMatrix3x2fv"/>
28339             <command name="glUniformMatrix2x4fv"/>
28340             <command name="glUniformMatrix4x2fv"/>
28341             <command name="glUniformMatrix3x4fv"/>
28342             <command name="glUniformMatrix4x3fv"/>
28343         </require>
28344     </feature>
28345     <feature api="gl" name="GL_VERSION_3_0" number="3.0">
28346         <require>
28347             <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
28348             <enum name="GL_CLIP_DISTANCE0"/>
28349             <enum name="GL_CLIP_DISTANCE1"/>
28350             <enum name="GL_CLIP_DISTANCE2"/>
28351             <enum name="GL_CLIP_DISTANCE3"/>
28352             <enum name="GL_CLIP_DISTANCE4"/>
28353             <enum name="GL_CLIP_DISTANCE5"/>
28354             <enum name="GL_CLIP_DISTANCE6"/>
28355             <enum name="GL_CLIP_DISTANCE7"/>
28356             <enum name="GL_MAX_CLIP_DISTANCES"/>
28357             <enum name="GL_MAJOR_VERSION"/>
28358             <enum name="GL_MINOR_VERSION"/>
28359             <enum name="GL_NUM_EXTENSIONS"/>
28360             <enum name="GL_CONTEXT_FLAGS"/>
28361             <enum name="GL_COMPRESSED_RED"/>
28362             <enum name="GL_COMPRESSED_RG"/>
28363             <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
28364             <enum name="GL_RGBA32F"/>
28365             <enum name="GL_RGB32F"/>
28366             <enum name="GL_RGBA16F"/>
28367             <enum name="GL_RGB16F"/>
28368             <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
28369             <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
28370             <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
28371             <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
28372             <enum name="GL_CLAMP_READ_COLOR"/>
28373             <enum name="GL_FIXED_ONLY"/>
28374             <enum name="GL_MAX_VARYING_COMPONENTS"/>
28375             <enum name="GL_TEXTURE_1D_ARRAY"/>
28376             <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
28377             <enum name="GL_TEXTURE_2D_ARRAY"/>
28378             <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
28379             <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
28380             <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
28381             <enum name="GL_R11F_G11F_B10F"/>
28382             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
28383             <enum name="GL_RGB9_E5"/>
28384             <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
28385             <enum name="GL_TEXTURE_SHARED_SIZE"/>
28386             <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
28387             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
28388             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
28389             <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
28390             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
28391             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
28392             <enum name="GL_PRIMITIVES_GENERATED"/>
28393             <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
28394             <enum name="GL_RASTERIZER_DISCARD"/>
28395             <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
28396             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
28397             <enum name="GL_INTERLEAVED_ATTRIBS"/>
28398             <enum name="GL_SEPARATE_ATTRIBS"/>
28399             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
28400             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
28401             <enum name="GL_RGBA32UI"/>
28402             <enum name="GL_RGB32UI"/>
28403             <enum name="GL_RGBA16UI"/>
28404             <enum name="GL_RGB16UI"/>
28405             <enum name="GL_RGBA8UI"/>
28406             <enum name="GL_RGB8UI"/>
28407             <enum name="GL_RGBA32I"/>
28408             <enum name="GL_RGB32I"/>
28409             <enum name="GL_RGBA16I"/>
28410             <enum name="GL_RGB16I"/>
28411             <enum name="GL_RGBA8I"/>
28412             <enum name="GL_RGB8I"/>
28413             <enum name="GL_RED_INTEGER"/>
28414             <enum name="GL_GREEN_INTEGER"/>
28415             <enum name="GL_BLUE_INTEGER"/>
28416             <enum name="GL_RGB_INTEGER"/>
28417             <enum name="GL_RGBA_INTEGER"/>
28418             <enum name="GL_BGR_INTEGER"/>
28419             <enum name="GL_BGRA_INTEGER"/>
28420             <enum name="GL_SAMPLER_1D_ARRAY"/>
28421             <enum name="GL_SAMPLER_2D_ARRAY"/>
28422             <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
28423             <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
28424             <enum name="GL_SAMPLER_CUBE_SHADOW"/>
28425             <enum name="GL_UNSIGNED_INT_VEC2"/>
28426             <enum name="GL_UNSIGNED_INT_VEC3"/>
28427             <enum name="GL_UNSIGNED_INT_VEC4"/>
28428             <enum name="GL_INT_SAMPLER_1D"/>
28429             <enum name="GL_INT_SAMPLER_2D"/>
28430             <enum name="GL_INT_SAMPLER_3D"/>
28431             <enum name="GL_INT_SAMPLER_CUBE"/>
28432             <enum name="GL_INT_SAMPLER_1D_ARRAY"/>
28433             <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
28434             <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
28435             <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
28436             <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
28437             <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
28438             <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
28439             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
28440             <enum name="GL_QUERY_WAIT"/>
28441             <enum name="GL_QUERY_NO_WAIT"/>
28442             <enum name="GL_QUERY_BY_REGION_WAIT"/>
28443             <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
28444             <enum name="GL_BUFFER_ACCESS_FLAGS"/>
28445             <enum name="GL_BUFFER_MAP_LENGTH"/>
28446             <enum name="GL_BUFFER_MAP_OFFSET"/>
28447             <command name="glColorMaski"/>
28448             <command name="glGetBooleani_v"/>
28449             <command name="glGetIntegeri_v"/>
28450             <command name="glEnablei"/>
28451             <command name="glDisablei"/>
28452             <command name="glIsEnabledi"/>
28453             <command name="glBeginTransformFeedback"/>
28454             <command name="glEndTransformFeedback"/>
28455             <command name="glBindBufferRange"/>
28456             <command name="glBindBufferBase"/>
28457             <command name="glTransformFeedbackVaryings"/>
28458             <command name="glGetTransformFeedbackVarying"/>
28459             <command name="glClampColor"/>
28460             <command name="glBeginConditionalRender"/>
28461             <command name="glEndConditionalRender"/>
28462             <command name="glVertexAttribIPointer"/>
28463             <command name="glGetVertexAttribIiv"/>
28464             <command name="glGetVertexAttribIuiv"/>
28465             <command name="glVertexAttribI1i"/>
28466             <command name="glVertexAttribI2i"/>
28467             <command name="glVertexAttribI3i"/>
28468             <command name="glVertexAttribI4i"/>
28469             <command name="glVertexAttribI1ui"/>
28470             <command name="glVertexAttribI2ui"/>
28471             <command name="glVertexAttribI3ui"/>
28472             <command name="glVertexAttribI4ui"/>
28473             <command name="glVertexAttribI1iv"/>
28474             <command name="glVertexAttribI2iv"/>
28475             <command name="glVertexAttribI3iv"/>
28476             <command name="glVertexAttribI4iv"/>
28477             <command name="glVertexAttribI1uiv"/>
28478             <command name="glVertexAttribI2uiv"/>
28479             <command name="glVertexAttribI3uiv"/>
28480             <command name="glVertexAttribI4uiv"/>
28481             <command name="glVertexAttribI4bv"/>
28482             <command name="glVertexAttribI4sv"/>
28483             <command name="glVertexAttribI4ubv"/>
28484             <command name="glVertexAttribI4usv"/>
28485             <command name="glGetUniformuiv"/>
28486             <command name="glBindFragDataLocation"/>
28487             <command name="glGetFragDataLocation"/>
28488             <command name="glUniform1ui"/>
28489             <command name="glUniform2ui"/>
28490             <command name="glUniform3ui"/>
28491             <command name="glUniform4ui"/>
28492             <command name="glUniform1uiv"/>
28493             <command name="glUniform2uiv"/>
28494             <command name="glUniform3uiv"/>
28495             <command name="glUniform4uiv"/>
28496             <command name="glTexParameterIiv"/>
28497             <command name="glTexParameterIuiv"/>
28498             <command name="glGetTexParameterIiv"/>
28499             <command name="glGetTexParameterIuiv"/>
28500             <command name="glClearBufferiv"/>
28501             <command name="glClearBufferuiv"/>
28502             <command name="glClearBufferfv"/>
28503             <command name="glClearBufferfi"/>
28504             <command name="glGetStringi"/>
28505         </require>
28506         <require comment="Reuse ARB_depth_buffer_float">
28507             <enum name="GL_DEPTH_COMPONENT32F"/>
28508             <enum name="GL_DEPTH32F_STENCIL8"/>
28509             <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
28510         </require>
28511         <require comment="Reuse ARB_framebuffer_object">
28512             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
28513             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
28514             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
28515             <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
28516             <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
28517             <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
28518             <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
28519             <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
28520             <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
28521             <enum name="GL_FRAMEBUFFER_DEFAULT"/>
28522             <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
28523             <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
28524             <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
28525             <enum name="GL_DEPTH_STENCIL"/>
28526             <enum name="GL_UNSIGNED_INT_24_8"/>
28527             <enum name="GL_DEPTH24_STENCIL8"/>
28528             <enum name="GL_TEXTURE_STENCIL_SIZE"/>
28529             <enum name="GL_TEXTURE_RED_TYPE"/>
28530             <enum name="GL_TEXTURE_GREEN_TYPE"/>
28531             <enum name="GL_TEXTURE_BLUE_TYPE"/>
28532             <enum name="GL_TEXTURE_ALPHA_TYPE"/>
28533             <enum name="GL_TEXTURE_DEPTH_TYPE"/>
28534             <enum name="GL_UNSIGNED_NORMALIZED"/>
28535             <enum name="GL_FRAMEBUFFER_BINDING"/>
28536             <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
28537             <enum name="GL_RENDERBUFFER_BINDING"/>
28538             <enum name="GL_READ_FRAMEBUFFER"/>
28539             <enum name="GL_DRAW_FRAMEBUFFER"/>
28540             <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
28541             <enum name="GL_RENDERBUFFER_SAMPLES"/>
28542             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
28543             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
28544             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
28545             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
28546             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
28547             <enum name="GL_FRAMEBUFFER_COMPLETE"/>
28548             <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
28549             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
28550             <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
28551             <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
28552             <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
28553             <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
28554             <enum name="GL_COLOR_ATTACHMENT0"/>
28555             <enum name="GL_COLOR_ATTACHMENT1"/>
28556             <enum name="GL_COLOR_ATTACHMENT2"/>
28557             <enum name="GL_COLOR_ATTACHMENT3"/>
28558             <enum name="GL_COLOR_ATTACHMENT4"/>
28559             <enum name="GL_COLOR_ATTACHMENT5"/>
28560             <enum name="GL_COLOR_ATTACHMENT6"/>
28561             <enum name="GL_COLOR_ATTACHMENT7"/>
28562             <enum name="GL_COLOR_ATTACHMENT8"/>
28563             <enum name="GL_COLOR_ATTACHMENT9"/>
28564             <enum name="GL_COLOR_ATTACHMENT10"/>
28565             <enum name="GL_COLOR_ATTACHMENT11"/>
28566             <enum name="GL_COLOR_ATTACHMENT12"/>
28567             <enum name="GL_COLOR_ATTACHMENT13"/>
28568             <enum name="GL_COLOR_ATTACHMENT14"/>
28569             <enum name="GL_COLOR_ATTACHMENT15"/>
28570             <enum name="GL_DEPTH_ATTACHMENT"/>
28571             <enum name="GL_STENCIL_ATTACHMENT"/>
28572             <enum name="GL_FRAMEBUFFER"/>
28573             <enum name="GL_RENDERBUFFER"/>
28574             <enum name="GL_RENDERBUFFER_WIDTH"/>
28575             <enum name="GL_RENDERBUFFER_HEIGHT"/>
28576             <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
28577             <enum name="GL_STENCIL_INDEX1"/>
28578             <enum name="GL_STENCIL_INDEX4"/>
28579             <enum name="GL_STENCIL_INDEX8"/>
28580             <enum name="GL_STENCIL_INDEX16"/>
28581             <enum name="GL_RENDERBUFFER_RED_SIZE"/>
28582             <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
28583             <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
28584             <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
28585             <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
28586             <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
28587             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
28588             <enum name="GL_MAX_SAMPLES"/>
28589             <command name="glIsRenderbuffer"/>
28590             <command name="glBindRenderbuffer"/>
28591             <command name="glDeleteRenderbuffers"/>
28592             <command name="glGenRenderbuffers"/>
28593             <command name="glRenderbufferStorage"/>
28594             <command name="glGetRenderbufferParameteriv"/>
28595             <command name="glIsFramebuffer"/>
28596             <command name="glBindFramebuffer"/>
28597             <command name="glDeleteFramebuffers"/>
28598             <command name="glGenFramebuffers"/>
28599             <command name="glCheckFramebufferStatus"/>
28600             <command name="glFramebufferTexture1D"/>
28601             <command name="glFramebufferTexture2D"/>
28602             <command name="glFramebufferTexture3D"/>
28603             <command name="glFramebufferRenderbuffer"/>
28604             <command name="glGetFramebufferAttachmentParameteriv"/>
28605             <command name="glGenerateMipmap"/>
28606             <command name="glBlitFramebuffer"/>
28607             <command name="glRenderbufferStorageMultisample"/>
28608             <command name="glFramebufferTextureLayer"/>
28609         </require>
28610         <require profile="compatibility" comment="Reuse ARB_framebuffer_object compatibility profile">
28611             <enum name="GL_INDEX"/>
28612             <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
28613             <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
28614         </require>
28615         <require comment="Reuse ARB_framebuffer_sRGB">
28616             <enum name="GL_FRAMEBUFFER_SRGB"/>
28617         </require>
28618         <require comment="Reuse ARB_half_float_vertex">
28619             <type name="GLhalf"/>
28620             <enum name="GL_HALF_FLOAT"/>
28621         </require>
28622         <require comment="Reuse ARB_map_buffer_range">
28623             <enum name="GL_MAP_READ_BIT"/>
28624             <enum name="GL_MAP_WRITE_BIT"/>
28625             <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
28626             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
28627             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
28628             <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
28629             <command name="glMapBufferRange"/>
28630             <command name="glFlushMappedBufferRange"/>
28631         </require>
28632         <require comment="Reuse ARB_texture_compression_rgtc">
28633             <enum name="GL_COMPRESSED_RED_RGTC1"/>
28634             <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
28635             <enum name="GL_COMPRESSED_RG_RGTC2"/>
28636             <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
28637         </require>
28638         <require comment="Reuse ARB_texture_rg">
28639             <enum name="GL_RG"/>
28640             <enum name="GL_RG_INTEGER"/>
28641             <enum name="GL_R8"/>
28642             <enum name="GL_R16"/>
28643             <enum name="GL_RG8"/>
28644             <enum name="GL_RG16"/>
28645             <enum name="GL_R16F"/>
28646             <enum name="GL_R32F"/>
28647             <enum name="GL_RG16F"/>
28648             <enum name="GL_RG32F"/>
28649             <enum name="GL_R8I"/>
28650             <enum name="GL_R8UI"/>
28651             <enum name="GL_R16I"/>
28652             <enum name="GL_R16UI"/>
28653             <enum name="GL_R32I"/>
28654             <enum name="GL_R32UI"/>
28655             <enum name="GL_RG8I"/>
28656             <enum name="GL_RG8UI"/>
28657             <enum name="GL_RG16I"/>
28658             <enum name="GL_RG16UI"/>
28659             <enum name="GL_RG32I"/>
28660             <enum name="GL_RG32UI"/>
28661         </require>
28662         <require comment="Reuse ARB_vertex_array_object">
28663             <enum name="GL_VERTEX_ARRAY_BINDING"/>
28664             <enum name="GL_CLAMP_VERTEX_COLOR"/>
28665             <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
28666             <enum name="GL_ALPHA_INTEGER"/>
28667             <command name="glBindVertexArray"/>
28668             <command name="glDeleteVertexArrays"/>
28669             <command name="glGenVertexArrays"/>
28670             <command name="glIsVertexArray"/>
28671         </require>
28672     </feature>
28673     <feature api="gl" name="GL_VERSION_3_1" number="3.1">
28674         <require>
28675             <enum name="GL_SAMPLER_2D_RECT"/>
28676             <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
28677             <enum name="GL_SAMPLER_BUFFER"/>
28678             <enum name="GL_INT_SAMPLER_2D_RECT"/>
28679             <enum name="GL_INT_SAMPLER_BUFFER"/>
28680             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
28681             <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
28682             <enum name="GL_TEXTURE_BUFFER"/>
28683             <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
28684             <enum name="GL_TEXTURE_BINDING_BUFFER"/>
28685             <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
28686             <enum name="GL_TEXTURE_RECTANGLE"/>
28687             <enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
28688             <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
28689             <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
28690             <enum name="GL_R8_SNORM"/>
28691             <enum name="GL_RG8_SNORM"/>
28692             <enum name="GL_RGB8_SNORM"/>
28693             <enum name="GL_RGBA8_SNORM"/>
28694             <enum name="GL_R16_SNORM"/>
28695             <enum name="GL_RG16_SNORM"/>
28696             <enum name="GL_RGB16_SNORM"/>
28697             <enum name="GL_RGBA16_SNORM"/>
28698             <enum name="GL_SIGNED_NORMALIZED"/>
28699             <enum name="GL_PRIMITIVE_RESTART"/>
28700             <enum name="GL_PRIMITIVE_RESTART_INDEX"/>
28701             <command name="glDrawArraysInstanced"/>
28702             <command name="glDrawElementsInstanced"/>
28703             <command name="glTexBuffer"/>
28704             <command name="glPrimitiveRestartIndex"/>
28705         </require>
28706         <require comment="Reuse ARB_copy_buffer">
28707             <enum name="GL_COPY_READ_BUFFER"/>
28708             <enum name="GL_COPY_WRITE_BUFFER"/>
28709             <command name="glCopyBufferSubData"/>
28710         </require>
28711         <require comment="Reuse ARB_uniform_buffer_object">
28712             <enum name="GL_UNIFORM_BUFFER"/>
28713             <enum name="GL_UNIFORM_BUFFER_BINDING"/>
28714             <enum name="GL_UNIFORM_BUFFER_START"/>
28715             <enum name="GL_UNIFORM_BUFFER_SIZE"/>
28716             <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
28717             <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
28718             <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
28719             <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
28720             <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
28721             <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
28722             <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
28723             <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
28724             <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
28725             <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
28726             <enum name="GL_UNIFORM_TYPE"/>
28727             <enum name="GL_UNIFORM_SIZE"/>
28728             <enum name="GL_UNIFORM_NAME_LENGTH"/>
28729             <enum name="GL_UNIFORM_BLOCK_INDEX"/>
28730             <enum name="GL_UNIFORM_OFFSET"/>
28731             <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
28732             <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
28733             <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
28734             <enum name="GL_UNIFORM_BLOCK_BINDING"/>
28735             <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
28736             <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
28737             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
28738             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
28739             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
28740             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
28741             <enum name="GL_INVALID_INDEX"/>
28742             <command name="glGetUniformIndices"/>
28743             <command name="glGetActiveUniformsiv"/>
28744             <command name="glGetActiveUniformName"/>
28745             <command name="glGetUniformBlockIndex"/>
28746             <command name="glGetActiveUniformBlockiv"/>
28747             <command name="glGetActiveUniformBlockName"/>
28748             <command name="glUniformBlockBinding"/>
28749         </require>
28750     </feature>
28751     <feature api="gl" name="GL_VERSION_3_2" number="3.2">
28752         <require>
28753             <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
28754             <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
28755             <enum name="GL_LINES_ADJACENCY"/>
28756             <enum name="GL_LINE_STRIP_ADJACENCY"/>
28757             <enum name="GL_TRIANGLES_ADJACENCY"/>
28758             <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
28759             <enum name="GL_PROGRAM_POINT_SIZE"/>
28760             <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
28761             <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
28762             <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
28763             <enum name="GL_GEOMETRY_SHADER"/>
28764             <enum name="GL_GEOMETRY_VERTICES_OUT"/>
28765             <enum name="GL_GEOMETRY_INPUT_TYPE"/>
28766             <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
28767             <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
28768             <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
28769             <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
28770             <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
28771             <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
28772             <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
28773             <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
28774             <enum name="GL_CONTEXT_PROFILE_MASK"/>
28775         </require>
28776         <require comment="Reuse ARB_depth_clamp">
28777             <enum name="GL_DEPTH_CLAMP"/>
28778         </require>
28779         <require comment="Reuse ARB_draw_elements_base_vertex">
28780             <command name="glDrawElementsBaseVertex"/>
28781             <command name="glDrawRangeElementsBaseVertex"/>
28782             <command name="glDrawElementsInstancedBaseVertex"/>
28783             <command name="glMultiDrawElementsBaseVertex"/>
28784         </require>
28785         <require comment="Reuse ARB_fragment_coord_conventions (none)">
28786         </require>
28787         <require comment="Reuse ARB_provoking_vertex">
28788             <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
28789             <enum name="GL_FIRST_VERTEX_CONVENTION"/>
28790             <enum name="GL_LAST_VERTEX_CONVENTION"/>
28791             <enum name="GL_PROVOKING_VERTEX"/>
28792             <command name="glProvokingVertex"/>
28793         </require>
28794         <require comment="Reuse ARB_seamless_cube_map">
28795             <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
28796         </require>
28797         <require comment="Reuse ARB_sync">
28798             <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
28799             <enum name="GL_OBJECT_TYPE"/>
28800             <enum name="GL_SYNC_CONDITION"/>
28801             <enum name="GL_SYNC_STATUS"/>
28802             <enum name="GL_SYNC_FLAGS"/>
28803             <enum name="GL_SYNC_FENCE"/>
28804             <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
28805             <enum name="GL_UNSIGNALED"/>
28806             <enum name="GL_SIGNALED"/>
28807             <enum name="GL_ALREADY_SIGNALED"/>
28808             <enum name="GL_TIMEOUT_EXPIRED"/>
28809             <enum name="GL_CONDITION_SATISFIED"/>
28810             <enum name="GL_WAIT_FAILED"/>
28811             <enum name="GL_TIMEOUT_IGNORED"/>
28812             <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
28813             <enum name="GL_TIMEOUT_IGNORED"/>
28814             <command name="glFenceSync"/>
28815             <command name="glIsSync"/>
28816             <command name="glDeleteSync"/>
28817             <command name="glClientWaitSync"/>
28818             <command name="glWaitSync"/>
28819             <command name="glGetInteger64v"/>
28820             <command name="glGetSynciv"/>
28821         </require>
28822         <require comment="Reuse ARB_texture_multisample">
28823             <enum name="GL_SAMPLE_POSITION"/>
28824             <enum name="GL_SAMPLE_MASK"/>
28825             <enum name="GL_SAMPLE_MASK_VALUE"/>
28826             <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
28827             <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
28828             <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
28829             <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
28830             <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
28831             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
28832             <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
28833             <enum name="GL_TEXTURE_SAMPLES"/>
28834             <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
28835             <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
28836             <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
28837             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
28838             <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
28839             <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
28840             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
28841             <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
28842             <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
28843             <enum name="GL_MAX_INTEGER_SAMPLES"/>
28844             <!-- /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ -->
28845             <command name="glGetInteger64i_v"/>
28846             <command name="glGetBufferParameteri64v"/>
28847             <command name="glFramebufferTexture"/>
28848             <command name="glTexImage2DMultisample"/>
28849             <command name="glTexImage3DMultisample"/>
28850             <command name="glGetMultisamplefv"/>
28851             <command name="glSampleMaski"/>
28852         </require>
28853         <!-- OpenGL 3.2 is where core and compatibility profiles were first
28854              introduced, so many, many things were removed from the core
28855              profile in this version. A few were reintroduced later (e.g.
28856              GetPointerv / STACK_{UNDER,OVER}FLOW by OpenGL 4.3 for debug
28857              functionality). -->
28858         <remove profile="core" comment="Compatibility-only GL 1.0 features removed from GL 3.2">
28859             <command name="glNewList"/>
28860             <command name="glEndList"/>
28861             <command name="glCallList"/>
28862             <command name="glCallLists"/>
28863             <command name="glDeleteLists"/>
28864             <command name="glGenLists"/>
28865             <command name="glListBase"/>
28866             <command name="glBegin"/>
28867             <command name="glBitmap"/>
28868             <command name="glColor3b"/>
28869             <command name="glColor3bv"/>
28870             <command name="glColor3d"/>
28871             <command name="glColor3dv"/>
28872             <command name="glColor3f"/>
28873             <command name="glColor3fv"/>
28874             <command name="glColor3i"/>
28875             <command name="glColor3iv"/>
28876             <command name="glColor3s"/>
28877             <command name="glColor3sv"/>
28878             <command name="glColor3ub"/>
28879             <command name="glColor3ubv"/>
28880             <command name="glColor3ui"/>
28881             <command name="glColor3uiv"/>
28882             <command name="glColor3us"/>
28883             <command name="glColor3usv"/>
28884             <command name="glColor4b"/>
28885             <command name="glColor4bv"/>
28886             <command name="glColor4d"/>
28887             <command name="glColor4dv"/>
28888             <command name="glColor4f"/>
28889             <command name="glColor4fv"/>
28890             <command name="glColor4i"/>
28891             <command name="glColor4iv"/>
28892             <command name="glColor4s"/>
28893             <command name="glColor4sv"/>
28894             <command name="glColor4ub"/>
28895             <command name="glColor4ubv"/>
28896             <command name="glColor4ui"/>
28897             <command name="glColor4uiv"/>
28898             <command name="glColor4us"/>
28899             <command name="glColor4usv"/>
28900             <command name="glEdgeFlag"/>
28901             <command name="glEdgeFlagv"/>
28902             <command name="glEnd"/>
28903             <command name="glIndexd"/>
28904             <command name="glIndexdv"/>
28905             <command name="glIndexf"/>
28906             <command name="glIndexfv"/>
28907             <command name="glIndexi"/>
28908             <command name="glIndexiv"/>
28909             <command name="glIndexs"/>
28910             <command name="glIndexsv"/>
28911             <command name="glNormal3b"/>
28912             <command name="glNormal3bv"/>
28913             <command name="glNormal3d"/>
28914             <command name="glNormal3dv"/>
28915             <command name="glNormal3f"/>
28916             <command name="glNormal3fv"/>
28917             <command name="glNormal3i"/>
28918             <command name="glNormal3iv"/>
28919             <command name="glNormal3s"/>
28920             <command name="glNormal3sv"/>
28921             <command name="glRasterPos2d"/>
28922             <command name="glRasterPos2dv"/>
28923             <command name="glRasterPos2f"/>
28924             <command name="glRasterPos2fv"/>
28925             <command name="glRasterPos2i"/>
28926             <command name="glRasterPos2iv"/>
28927             <command name="glRasterPos2s"/>
28928             <command name="glRasterPos2sv"/>
28929             <command name="glRasterPos3d"/>
28930             <command name="glRasterPos3dv"/>
28931             <command name="glRasterPos3f"/>
28932             <command name="glRasterPos3fv"/>
28933             <command name="glRasterPos3i"/>
28934             <command name="glRasterPos3iv"/>
28935             <command name="glRasterPos3s"/>
28936             <command name="glRasterPos3sv"/>
28937             <command name="glRasterPos4d"/>
28938             <command name="glRasterPos4dv"/>
28939             <command name="glRasterPos4f"/>
28940             <command name="glRasterPos4fv"/>
28941             <command name="glRasterPos4i"/>
28942             <command name="glRasterPos4iv"/>
28943             <command name="glRasterPos4s"/>
28944             <command name="glRasterPos4sv"/>
28945             <command name="glRectd"/>
28946             <command name="glRectdv"/>
28947             <command name="glRectf"/>
28948             <command name="glRectfv"/>
28949             <command name="glRecti"/>
28950             <command name="glRectiv"/>
28951             <command name="glRects"/>
28952             <command name="glRectsv"/>
28953             <command name="glTexCoord1d"/>
28954             <command name="glTexCoord1dv"/>
28955             <command name="glTexCoord1f"/>
28956             <command name="glTexCoord1fv"/>
28957             <command name="glTexCoord1i"/>
28958             <command name="glTexCoord1iv"/>
28959             <command name="glTexCoord1s"/>
28960             <command name="glTexCoord1sv"/>
28961             <command name="glTexCoord2d"/>
28962             <command name="glTexCoord2dv"/>
28963             <command name="glTexCoord2f"/>
28964             <command name="glTexCoord2fv"/>
28965             <command name="glTexCoord2i"/>
28966             <command name="glTexCoord2iv"/>
28967             <command name="glTexCoord2s"/>
28968             <command name="glTexCoord2sv"/>
28969             <command name="glTexCoord3d"/>
28970             <command name="glTexCoord3dv"/>
28971             <command name="glTexCoord3f"/>
28972             <command name="glTexCoord3fv"/>
28973             <command name="glTexCoord3i"/>
28974             <command name="glTexCoord3iv"/>
28975             <command name="glTexCoord3s"/>
28976             <command name="glTexCoord3sv"/>
28977             <command name="glTexCoord4d"/>
28978             <command name="glTexCoord4dv"/>
28979             <command name="glTexCoord4f"/>
28980             <command name="glTexCoord4fv"/>
28981             <command name="glTexCoord4i"/>
28982             <command name="glTexCoord4iv"/>
28983             <command name="glTexCoord4s"/>
28984             <command name="glTexCoord4sv"/>
28985             <command name="glVertex2d"/>
28986             <command name="glVertex2dv"/>
28987             <command name="glVertex2f"/>
28988             <command name="glVertex2fv"/>
28989             <command name="glVertex2i"/>
28990             <command name="glVertex2iv"/>
28991             <command name="glVertex2s"/>
28992             <command name="glVertex2sv"/>
28993             <command name="glVertex3d"/>
28994             <command name="glVertex3dv"/>
28995             <command name="glVertex3f"/>
28996             <command name="glVertex3fv"/>
28997             <command name="glVertex3i"/>
28998             <command name="glVertex3iv"/>
28999             <command name="glVertex3s"/>
29000             <command name="glVertex3sv"/>
29001             <command name="glVertex4d"/>
29002             <command name="glVertex4dv"/>
29003             <command name="glVertex4f"/>
29004             <command name="glVertex4fv"/>
29005             <command name="glVertex4i"/>
29006             <command name="glVertex4iv"/>
29007             <command name="glVertex4s"/>
29008             <command name="glVertex4sv"/>
29009             <command name="glClipPlane"/>
29010             <command name="glColorMaterial"/>
29011             <command name="glFogf"/>
29012             <command name="glFogfv"/>
29013             <command name="glFogi"/>
29014             <command name="glFogiv"/>
29015             <command name="glLightf"/>
29016             <command name="glLightfv"/>
29017             <command name="glLighti"/>
29018             <command name="glLightiv"/>
29019             <command name="glLightModelf"/>
29020             <command name="glLightModelfv"/>
29021             <command name="glLightModeli"/>
29022             <command name="glLightModeliv"/>
29023             <command name="glLineStipple"/>
29024             <command name="glMaterialf"/>
29025             <command name="glMaterialfv"/>
29026             <command name="glMateriali"/>
29027             <command name="glMaterialiv"/>
29028             <command name="glPolygonStipple"/>
29029             <command name="glShadeModel"/>
29030             <command name="glTexEnvf"/>
29031             <command name="glTexEnvfv"/>
29032             <command name="glTexEnvi"/>
29033             <command name="glTexEnviv"/>
29034             <command name="glTexGend"/>
29035             <command name="glTexGendv"/>
29036             <command name="glTexGenf"/>
29037             <command name="glTexGenfv"/>
29038             <command name="glTexGeni"/>
29039             <command name="glTexGeniv"/>
29040             <command name="glFeedbackBuffer"/>
29041             <command name="glSelectBuffer"/>
29042             <command name="glRenderMode"/>
29043             <command name="glInitNames"/>
29044             <command name="glLoadName"/>
29045             <command name="glPassThrough"/>
29046             <command name="glPopName"/>
29047             <command name="glPushName"/>
29048             <command name="glClearAccum"/>
29049             <command name="glClearIndex"/>
29050             <command name="glIndexMask"/>
29051             <command name="glAccum"/>
29052             <command name="glPopAttrib"/>
29053             <command name="glPushAttrib"/>
29054             <command name="glMap1d"/>
29055             <command name="glMap1f"/>
29056             <command name="glMap2d"/>
29057             <command name="glMap2f"/>
29058             <command name="glMapGrid1d"/>
29059             <command name="glMapGrid1f"/>
29060             <command name="glMapGrid2d"/>
29061             <command name="glMapGrid2f"/>
29062             <command name="glEvalCoord1d"/>
29063             <command name="glEvalCoord1dv"/>
29064             <command name="glEvalCoord1f"/>
29065             <command name="glEvalCoord1fv"/>
29066             <command name="glEvalCoord2d"/>
29067             <command name="glEvalCoord2dv"/>
29068             <command name="glEvalCoord2f"/>
29069             <command name="glEvalCoord2fv"/>
29070             <command name="glEvalMesh1"/>
29071             <command name="glEvalPoint1"/>
29072             <command name="glEvalMesh2"/>
29073             <command name="glEvalPoint2"/>
29074             <command name="glAlphaFunc"/>
29075             <command name="glPixelZoom"/>
29076             <command name="glPixelTransferf"/>
29077             <command name="glPixelTransferi"/>
29078             <command name="glPixelMapfv"/>
29079             <command name="glPixelMapuiv"/>
29080             <command name="glPixelMapusv"/>
29081             <command name="glCopyPixels"/>
29082             <command name="glDrawPixels"/>
29083             <command name="glGetClipPlane"/>
29084             <command name="glGetLightfv"/>
29085             <command name="glGetLightiv"/>
29086             <command name="glGetMapdv"/>
29087             <command name="glGetMapfv"/>
29088             <command name="glGetMapiv"/>
29089             <command name="glGetMaterialfv"/>
29090             <command name="glGetMaterialiv"/>
29091             <command name="glGetPixelMapfv"/>
29092             <command name="glGetPixelMapuiv"/>
29093             <command name="glGetPixelMapusv"/>
29094             <command name="glGetPolygonStipple"/>
29095             <command name="glGetTexEnvfv"/>
29096             <command name="glGetTexEnviv"/>
29097             <command name="glGetTexGendv"/>
29098             <command name="glGetTexGenfv"/>
29099             <command name="glGetTexGeniv"/>
29100             <command name="glIsList"/>
29101             <command name="glFrustum"/>
29102             <command name="glLoadIdentity"/>
29103             <command name="glLoadMatrixf"/>
29104             <command name="glLoadMatrixd"/>
29105             <command name="glMatrixMode"/>
29106             <command name="glMultMatrixf"/>
29107             <command name="glMultMatrixd"/>
29108             <command name="glOrtho"/>
29109             <command name="glPopMatrix"/>
29110             <command name="glPushMatrix"/>
29111             <command name="glRotated"/>
29112             <command name="glRotatef"/>
29113             <command name="glScaled"/>
29114             <command name="glScalef"/>
29115             <command name="glTranslated"/>
29116             <command name="glTranslatef"/>
29117         </remove>
29118         <remove profile="core" comment="Compatibility-only GL 1.1 features removed from GL 3.2">
29119             <enum name="GL_CURRENT_BIT"/>
29120             <enum name="GL_POINT_BIT"/>
29121             <enum name="GL_LINE_BIT"/>
29122             <enum name="GL_POLYGON_BIT"/>
29123             <enum name="GL_POLYGON_STIPPLE_BIT"/>
29124             <enum name="GL_PIXEL_MODE_BIT"/>
29125             <enum name="GL_LIGHTING_BIT"/>
29126             <enum name="GL_FOG_BIT"/>
29127             <enum name="GL_ACCUM_BUFFER_BIT"/>
29128             <enum name="GL_VIEWPORT_BIT"/>
29129             <enum name="GL_TRANSFORM_BIT"/>
29130             <enum name="GL_ENABLE_BIT"/>
29131             <enum name="GL_HINT_BIT"/>
29132             <enum name="GL_EVAL_BIT"/>
29133             <enum name="GL_LIST_BIT"/>
29134             <enum name="GL_TEXTURE_BIT"/>
29135             <enum name="GL_SCISSOR_BIT"/>
29136             <enum name="GL_ALL_ATTRIB_BITS"/>
29137             <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
29138             <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
29139             <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
29140             <enum name="GL_QUAD_STRIP"/>
29141             <enum name="GL_QUADS"/>
29142             <enum name="GL_POLYGON"/>
29143             <enum name="GL_ACCUM"/>
29144             <enum name="GL_LOAD"/>
29145             <enum name="GL_RETURN"/>
29146             <enum name="GL_MULT"/>
29147             <enum name="GL_ADD"/>
29148             <enum name="GL_STACK_OVERFLOW"/>
29149             <enum name="GL_STACK_UNDERFLOW"/>
29150             <enum name="GL_AUX0"/>
29151             <enum name="GL_AUX1"/>
29152             <enum name="GL_AUX2"/>
29153             <enum name="GL_AUX3"/>
29154             <enum name="GL_2D"/>
29155             <enum name="GL_3D"/>
29156             <enum name="GL_3D_COLOR"/>
29157             <enum name="GL_3D_COLOR_TEXTURE"/>
29158             <enum name="GL_4D_COLOR_TEXTURE"/>
29159             <enum name="GL_PASS_THROUGH_TOKEN"/>
29160             <enum name="GL_POINT_TOKEN"/>
29161             <enum name="GL_LINE_TOKEN"/>
29162             <enum name="GL_POLYGON_TOKEN"/>
29163             <enum name="GL_BITMAP_TOKEN"/>
29164             <enum name="GL_DRAW_PIXEL_TOKEN"/>
29165             <enum name="GL_COPY_PIXEL_TOKEN"/>
29166             <enum name="GL_LINE_RESET_TOKEN"/>
29167             <enum name="GL_EXP"/>
29168             <enum name="GL_EXP2"/>
29169             <enum name="GL_COEFF"/>
29170             <enum name="GL_ORDER"/>
29171             <enum name="GL_DOMAIN"/>
29172             <enum name="GL_PIXEL_MAP_I_TO_I"/>
29173             <enum name="GL_PIXEL_MAP_S_TO_S"/>
29174             <enum name="GL_PIXEL_MAP_I_TO_R"/>
29175             <enum name="GL_PIXEL_MAP_I_TO_G"/>
29176             <enum name="GL_PIXEL_MAP_I_TO_B"/>
29177             <enum name="GL_PIXEL_MAP_I_TO_A"/>
29178             <enum name="GL_PIXEL_MAP_R_TO_R"/>
29179             <enum name="GL_PIXEL_MAP_G_TO_G"/>
29180             <enum name="GL_PIXEL_MAP_B_TO_B"/>
29181             <enum name="GL_PIXEL_MAP_A_TO_A"/>
29182             <enum name="GL_VERTEX_ARRAY_POINTER"/>
29183             <enum name="GL_NORMAL_ARRAY_POINTER"/>
29184             <enum name="GL_COLOR_ARRAY_POINTER"/>
29185             <enum name="GL_INDEX_ARRAY_POINTER"/>
29186             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
29187             <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
29188             <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
29189             <enum name="GL_SELECTION_BUFFER_POINTER"/>
29190             <enum name="GL_CURRENT_COLOR"/>
29191             <enum name="GL_CURRENT_INDEX"/>
29192             <enum name="GL_CURRENT_NORMAL"/>
29193             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
29194             <enum name="GL_CURRENT_RASTER_COLOR"/>
29195             <enum name="GL_CURRENT_RASTER_INDEX"/>
29196             <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
29197             <enum name="GL_CURRENT_RASTER_POSITION"/>
29198             <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
29199             <enum name="GL_CURRENT_RASTER_DISTANCE"/>
29200             <enum name="GL_POINT_SMOOTH"/>
29201             <enum name="GL_LINE_STIPPLE"/>
29202             <enum name="GL_LINE_STIPPLE_PATTERN"/>
29203             <enum name="GL_LINE_STIPPLE_REPEAT"/>
29204             <enum name="GL_LIST_MODE"/>
29205             <enum name="GL_MAX_LIST_NESTING"/>
29206             <enum name="GL_LIST_BASE"/>
29207             <enum name="GL_LIST_INDEX"/>
29208             <enum name="GL_POLYGON_STIPPLE"/>
29209             <enum name="GL_EDGE_FLAG"/>
29210             <enum name="GL_LIGHTING"/>
29211             <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
29212             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
29213             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
29214             <enum name="GL_SHADE_MODEL"/>
29215             <enum name="GL_COLOR_MATERIAL_FACE"/>
29216             <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
29217             <enum name="GL_COLOR_MATERIAL"/>
29218             <enum name="GL_FOG"/>
29219             <enum name="GL_FOG_INDEX"/>
29220             <enum name="GL_FOG_DENSITY"/>
29221             <enum name="GL_FOG_START"/>
29222             <enum name="GL_FOG_END"/>
29223             <enum name="GL_FOG_MODE"/>
29224             <enum name="GL_FOG_COLOR"/>
29225             <enum name="GL_ACCUM_CLEAR_VALUE"/>
29226             <enum name="GL_MATRIX_MODE"/>
29227             <enum name="GL_NORMALIZE"/>
29228             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
29229             <enum name="GL_PROJECTION_STACK_DEPTH"/>
29230             <enum name="GL_TEXTURE_STACK_DEPTH"/>
29231             <enum name="GL_MODELVIEW_MATRIX"/>
29232             <enum name="GL_PROJECTION_MATRIX"/>
29233             <enum name="GL_TEXTURE_MATRIX"/>
29234             <enum name="GL_ATTRIB_STACK_DEPTH"/>
29235             <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
29236             <enum name="GL_ALPHA_TEST"/>
29237             <enum name="GL_ALPHA_TEST_FUNC"/>
29238             <enum name="GL_ALPHA_TEST_REF"/>
29239             <enum name="GL_INDEX_LOGIC_OP"/>
29240             <enum name="GL_LOGIC_OP"/>
29241             <enum name="GL_AUX_BUFFERS"/>
29242             <enum name="GL_INDEX_CLEAR_VALUE"/>
29243             <enum name="GL_INDEX_WRITEMASK"/>
29244             <enum name="GL_INDEX_MODE"/>
29245             <enum name="GL_RGBA_MODE"/>
29246             <enum name="GL_RENDER_MODE"/>
29247             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
29248             <enum name="GL_POINT_SMOOTH_HINT"/>
29249             <enum name="GL_FOG_HINT"/>
29250             <enum name="GL_TEXTURE_GEN_S"/>
29251             <enum name="GL_TEXTURE_GEN_T"/>
29252             <enum name="GL_TEXTURE_GEN_R"/>
29253             <enum name="GL_TEXTURE_GEN_Q"/>
29254             <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
29255             <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
29256             <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
29257             <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
29258             <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
29259             <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
29260             <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
29261             <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
29262             <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
29263             <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
29264             <enum name="GL_MAP_COLOR"/>
29265             <enum name="GL_MAP_STENCIL"/>
29266             <enum name="GL_INDEX_SHIFT"/>
29267             <enum name="GL_INDEX_OFFSET"/>
29268             <enum name="GL_RED_SCALE"/>
29269             <enum name="GL_RED_BIAS"/>
29270             <enum name="GL_ZOOM_X"/>
29271             <enum name="GL_ZOOM_Y"/>
29272             <enum name="GL_GREEN_SCALE"/>
29273             <enum name="GL_GREEN_BIAS"/>
29274             <enum name="GL_BLUE_SCALE"/>
29275             <enum name="GL_BLUE_BIAS"/>
29276             <enum name="GL_ALPHA_SCALE"/>
29277             <enum name="GL_ALPHA_BIAS"/>
29278             <enum name="GL_DEPTH_SCALE"/>
29279             <enum name="GL_DEPTH_BIAS"/>
29280             <enum name="GL_MAX_EVAL_ORDER"/>
29281             <enum name="GL_MAX_LIGHTS"/>
29282             <enum name="GL_MAX_CLIP_PLANES"/>
29283             <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
29284             <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
29285             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
29286             <enum name="GL_MAX_NAME_STACK_DEPTH"/>
29287             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
29288             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
29289             <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
29290             <enum name="GL_INDEX_BITS"/>
29291             <enum name="GL_RED_BITS"/>
29292             <enum name="GL_GREEN_BITS"/>
29293             <enum name="GL_BLUE_BITS"/>
29294             <enum name="GL_ALPHA_BITS"/>
29295             <enum name="GL_DEPTH_BITS"/>
29296             <enum name="GL_STENCIL_BITS"/>
29297             <enum name="GL_ACCUM_RED_BITS"/>
29298             <enum name="GL_ACCUM_GREEN_BITS"/>
29299             <enum name="GL_ACCUM_BLUE_BITS"/>
29300             <enum name="GL_ACCUM_ALPHA_BITS"/>
29301             <enum name="GL_NAME_STACK_DEPTH"/>
29302             <enum name="GL_AUTO_NORMAL"/>
29303             <enum name="GL_MAP1_COLOR_4"/>
29304             <enum name="GL_MAP1_INDEX"/>
29305             <enum name="GL_MAP1_NORMAL"/>
29306             <enum name="GL_MAP1_TEXTURE_COORD_1"/>
29307             <enum name="GL_MAP1_TEXTURE_COORD_2"/>
29308             <enum name="GL_MAP1_TEXTURE_COORD_3"/>
29309             <enum name="GL_MAP1_TEXTURE_COORD_4"/>
29310             <enum name="GL_MAP1_VERTEX_3"/>
29311             <enum name="GL_MAP1_VERTEX_4"/>
29312             <enum name="GL_MAP2_COLOR_4"/>
29313             <enum name="GL_MAP2_INDEX"/>
29314             <enum name="GL_MAP2_NORMAL"/>
29315             <enum name="GL_MAP2_TEXTURE_COORD_1"/>
29316             <enum name="GL_MAP2_TEXTURE_COORD_2"/>
29317             <enum name="GL_MAP2_TEXTURE_COORD_3"/>
29318             <enum name="GL_MAP2_TEXTURE_COORD_4"/>
29319             <enum name="GL_MAP2_VERTEX_3"/>
29320             <enum name="GL_MAP2_VERTEX_4"/>
29321             <enum name="GL_MAP1_GRID_DOMAIN"/>
29322             <enum name="GL_MAP1_GRID_SEGMENTS"/>
29323             <enum name="GL_MAP2_GRID_DOMAIN"/>
29324             <enum name="GL_MAP2_GRID_SEGMENTS"/>
29325             <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
29326             <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
29327             <enum name="GL_SELECTION_BUFFER_SIZE"/>
29328             <enum name="GL_VERTEX_ARRAY"/>
29329             <enum name="GL_NORMAL_ARRAY"/>
29330             <enum name="GL_COLOR_ARRAY"/>
29331             <enum name="GL_INDEX_ARRAY"/>
29332             <enum name="GL_TEXTURE_COORD_ARRAY"/>
29333             <enum name="GL_EDGE_FLAG_ARRAY"/>
29334             <enum name="GL_VERTEX_ARRAY_SIZE"/>
29335             <enum name="GL_VERTEX_ARRAY_TYPE"/>
29336             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
29337             <enum name="GL_NORMAL_ARRAY_TYPE"/>
29338             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
29339             <enum name="GL_COLOR_ARRAY_SIZE"/>
29340             <enum name="GL_COLOR_ARRAY_TYPE"/>
29341             <enum name="GL_COLOR_ARRAY_STRIDE"/>
29342             <enum name="GL_INDEX_ARRAY_TYPE"/>
29343             <enum name="GL_INDEX_ARRAY_STRIDE"/>
29344             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
29345             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
29346             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
29347             <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
29348             <enum name="GL_TEXTURE_COMPONENTS"/>
29349             <enum name="GL_TEXTURE_BORDER"/>
29350             <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
29351             <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
29352             <enum name="GL_TEXTURE_PRIORITY"/>
29353             <enum name="GL_TEXTURE_RESIDENT"/>
29354             <enum name="GL_AMBIENT"/>
29355             <enum name="GL_DIFFUSE"/>
29356             <enum name="GL_SPECULAR"/>
29357             <enum name="GL_POSITION"/>
29358             <enum name="GL_SPOT_DIRECTION"/>
29359             <enum name="GL_SPOT_EXPONENT"/>
29360             <enum name="GL_SPOT_CUTOFF"/>
29361             <enum name="GL_CONSTANT_ATTENUATION"/>
29362             <enum name="GL_LINEAR_ATTENUATION"/>
29363             <enum name="GL_QUADRATIC_ATTENUATION"/>
29364             <enum name="GL_COMPILE"/>
29365             <enum name="GL_COMPILE_AND_EXECUTE"/>
29366             <enum name="GL_2_BYTES"/>
29367             <enum name="GL_3_BYTES"/>
29368             <enum name="GL_4_BYTES"/>
29369             <enum name="GL_EMISSION"/>
29370             <enum name="GL_SHININESS"/>
29371             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
29372             <enum name="GL_COLOR_INDEXES"/>
29373             <enum name="GL_MODELVIEW"/>
29374             <enum name="GL_PROJECTION"/>
29375             <enum name="GL_COLOR_INDEX"/>
29376             <enum name="GL_LUMINANCE"/>
29377             <enum name="GL_LUMINANCE_ALPHA"/>
29378             <enum name="GL_BITMAP"/>
29379             <enum name="GL_RENDER"/>
29380             <enum name="GL_FEEDBACK"/>
29381             <enum name="GL_SELECT"/>
29382             <enum name="GL_FLAT"/>
29383             <enum name="GL_SMOOTH"/>
29384             <enum name="GL_S"/>
29385             <enum name="GL_T"/>
29386             <enum name="GL_R"/>
29387             <enum name="GL_Q"/>
29388             <enum name="GL_MODULATE"/>
29389             <enum name="GL_DECAL"/>
29390             <enum name="GL_TEXTURE_ENV_MODE"/>
29391             <enum name="GL_TEXTURE_ENV_COLOR"/>
29392             <enum name="GL_TEXTURE_ENV"/>
29393             <enum name="GL_EYE_LINEAR"/>
29394             <enum name="GL_OBJECT_LINEAR"/>
29395             <enum name="GL_SPHERE_MAP"/>
29396             <enum name="GL_TEXTURE_GEN_MODE"/>
29397             <enum name="GL_OBJECT_PLANE"/>
29398             <enum name="GL_EYE_PLANE"/>
29399             <enum name="GL_CLAMP"/>
29400             <enum name="GL_ALPHA4"/>
29401             <enum name="GL_ALPHA8"/>
29402             <enum name="GL_ALPHA12"/>
29403             <enum name="GL_ALPHA16"/>
29404             <enum name="GL_LUMINANCE4"/>
29405             <enum name="GL_LUMINANCE8"/>
29406             <enum name="GL_LUMINANCE12"/>
29407             <enum name="GL_LUMINANCE16"/>
29408             <enum name="GL_LUMINANCE4_ALPHA4"/>
29409             <enum name="GL_LUMINANCE6_ALPHA2"/>
29410             <enum name="GL_LUMINANCE8_ALPHA8"/>
29411             <enum name="GL_LUMINANCE12_ALPHA4"/>
29412             <enum name="GL_LUMINANCE12_ALPHA12"/>
29413             <enum name="GL_LUMINANCE16_ALPHA16"/>
29414             <enum name="GL_INTENSITY"/>
29415             <enum name="GL_INTENSITY4"/>
29416             <enum name="GL_INTENSITY8"/>
29417             <enum name="GL_INTENSITY12"/>
29418             <enum name="GL_INTENSITY16"/>
29419             <enum name="GL_V2F"/>
29420             <enum name="GL_V3F"/>
29421             <enum name="GL_C4UB_V2F"/>
29422             <enum name="GL_C4UB_V3F"/>
29423             <enum name="GL_C3F_V3F"/>
29424             <enum name="GL_N3F_V3F"/>
29425             <enum name="GL_C4F_N3F_V3F"/>
29426             <enum name="GL_T2F_V3F"/>
29427             <enum name="GL_T4F_V4F"/>
29428             <enum name="GL_T2F_C4UB_V3F"/>
29429             <enum name="GL_T2F_C3F_V3F"/>
29430             <enum name="GL_T2F_N3F_V3F"/>
29431             <enum name="GL_T2F_C4F_N3F_V3F"/>
29432             <enum name="GL_T4F_C4F_N3F_V4F"/>
29433             <enum name="GL_CLIP_PLANE0"/>
29434             <enum name="GL_CLIP_PLANE1"/>
29435             <enum name="GL_CLIP_PLANE2"/>
29436             <enum name="GL_CLIP_PLANE3"/>
29437             <enum name="GL_CLIP_PLANE4"/>
29438             <enum name="GL_CLIP_PLANE5"/>
29439             <enum name="GL_LIGHT0"/>
29440             <enum name="GL_LIGHT1"/>
29441             <enum name="GL_LIGHT2"/>
29442             <enum name="GL_LIGHT3"/>
29443             <enum name="GL_LIGHT4"/>
29444             <enum name="GL_LIGHT5"/>
29445             <enum name="GL_LIGHT6"/>
29446             <enum name="GL_LIGHT7"/>
29447             <command name="glArrayElement"/>
29448             <command name="glColorPointer"/>
29449             <command name="glDisableClientState"/>
29450             <command name="glEdgeFlagPointer"/>
29451             <command name="glEnableClientState"/>
29452             <command name="glIndexPointer"/>
29453             <command name="glGetPointerv"/>
29454             <command name="glInterleavedArrays"/>
29455             <command name="glNormalPointer"/>
29456             <command name="glTexCoordPointer"/>
29457             <command name="glVertexPointer"/>
29458             <command name="glAreTexturesResident"/>
29459             <command name="glPrioritizeTextures"/>
29460             <command name="glIndexub"/>
29461             <command name="glIndexubv"/>
29462             <command name="glPopClientAttrib"/>
29463             <command name="glPushClientAttrib"/>
29464         </remove>
29465         <remove profile="core" comment="Compatibility-only GL 1.2 features removed from GL 3.2">
29466             <enum name="GL_RESCALE_NORMAL"/>
29467             <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
29468             <enum name="GL_SINGLE_COLOR"/>
29469             <enum name="GL_SEPARATE_SPECULAR_COLOR"/>
29470             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
29471         </remove>
29472         <remove profile="core" comment="Compatibility-only GL 1.3 features removed from GL 3.2">
29473             <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
29474             <enum name="GL_MAX_TEXTURE_UNITS"/>
29475             <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
29476             <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
29477             <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
29478             <enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
29479             <enum name="GL_MULTISAMPLE_BIT"/>
29480             <enum name="GL_NORMAL_MAP"/>
29481             <enum name="GL_REFLECTION_MAP"/>
29482             <enum name="GL_COMPRESSED_ALPHA"/>
29483             <enum name="GL_COMPRESSED_LUMINANCE"/>
29484             <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
29485             <enum name="GL_COMPRESSED_INTENSITY"/>
29486             <enum name="GL_COMBINE"/>
29487             <enum name="GL_COMBINE_RGB"/>
29488             <enum name="GL_COMBINE_ALPHA"/>
29489             <enum name="GL_SOURCE0_RGB"/>
29490             <enum name="GL_SOURCE1_RGB"/>
29491             <enum name="GL_SOURCE2_RGB"/>
29492             <enum name="GL_SOURCE0_ALPHA"/>
29493             <enum name="GL_SOURCE1_ALPHA"/>
29494             <enum name="GL_SOURCE2_ALPHA"/>
29495             <enum name="GL_OPERAND0_RGB"/>
29496             <enum name="GL_OPERAND1_RGB"/>
29497             <enum name="GL_OPERAND2_RGB"/>
29498             <enum name="GL_OPERAND0_ALPHA"/>
29499             <enum name="GL_OPERAND1_ALPHA"/>
29500             <enum name="GL_OPERAND2_ALPHA"/>
29501             <enum name="GL_RGB_SCALE"/>
29502             <enum name="GL_ADD_SIGNED"/>
29503             <enum name="GL_INTERPOLATE"/>
29504             <enum name="GL_SUBTRACT"/>
29505             <enum name="GL_CONSTANT"/>
29506             <enum name="GL_PRIMARY_COLOR"/>
29507             <enum name="GL_PREVIOUS"/>
29508             <enum name="GL_DOT3_RGB"/>
29509             <enum name="GL_DOT3_RGBA"/>
29510             <command name="glClientActiveTexture"/>
29511             <command name="glMultiTexCoord1d"/>
29512             <command name="glMultiTexCoord1dv"/>
29513             <command name="glMultiTexCoord1f"/>
29514             <command name="glMultiTexCoord1fv"/>
29515             <command name="glMultiTexCoord1i"/>
29516             <command name="glMultiTexCoord1iv"/>
29517             <command name="glMultiTexCoord1s"/>
29518             <command name="glMultiTexCoord1sv"/>
29519             <command name="glMultiTexCoord2d"/>
29520             <command name="glMultiTexCoord2dv"/>
29521             <command name="glMultiTexCoord2f"/>
29522             <command name="glMultiTexCoord2fv"/>
29523             <command name="glMultiTexCoord2i"/>
29524             <command name="glMultiTexCoord2iv"/>
29525             <command name="glMultiTexCoord2s"/>
29526             <command name="glMultiTexCoord2sv"/>
29527             <command name="glMultiTexCoord3d"/>
29528             <command name="glMultiTexCoord3dv"/>
29529             <command name="glMultiTexCoord3f"/>
29530             <command name="glMultiTexCoord3fv"/>
29531             <command name="glMultiTexCoord3i"/>
29532             <command name="glMultiTexCoord3iv"/>
29533             <command name="glMultiTexCoord3s"/>
29534             <command name="glMultiTexCoord3sv"/>
29535             <command name="glMultiTexCoord4d"/>
29536             <command name="glMultiTexCoord4dv"/>
29537             <command name="glMultiTexCoord4f"/>
29538             <command name="glMultiTexCoord4fv"/>
29539             <command name="glMultiTexCoord4i"/>
29540             <command name="glMultiTexCoord4iv"/>
29541             <command name="glMultiTexCoord4s"/>
29542             <command name="glMultiTexCoord4sv"/>
29543             <command name="glLoadTransposeMatrixf"/>
29544             <command name="glLoadTransposeMatrixd"/>
29545             <command name="glMultTransposeMatrixf"/>
29546             <command name="glMultTransposeMatrixd"/>
29547         </remove>
29548         <remove profile="core" comment="Compatibility-only GL 1.4 features removed from GL 3.2">
29549             <enum name="GL_POINT_SIZE_MIN"/>
29550             <enum name="GL_POINT_SIZE_MAX"/>
29551             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
29552             <enum name="GL_GENERATE_MIPMAP"/>
29553             <enum name="GL_GENERATE_MIPMAP_HINT"/>
29554             <enum name="GL_FOG_COORDINATE_SOURCE"/>
29555             <enum name="GL_FOG_COORDINATE"/>
29556             <enum name="GL_FRAGMENT_DEPTH"/>
29557             <enum name="GL_CURRENT_FOG_COORDINATE"/>
29558             <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
29559             <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
29560             <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
29561             <enum name="GL_FOG_COORDINATE_ARRAY"/>
29562             <enum name="GL_COLOR_SUM"/>
29563             <enum name="GL_CURRENT_SECONDARY_COLOR"/>
29564             <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
29565             <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
29566             <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
29567             <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
29568             <enum name="GL_SECONDARY_COLOR_ARRAY"/>
29569             <enum name="GL_TEXTURE_FILTER_CONTROL"/>
29570             <enum name="GL_DEPTH_TEXTURE_MODE"/>
29571             <enum name="GL_COMPARE_R_TO_TEXTURE"/>
29572             <command name="glFogCoordf"/>
29573             <command name="glFogCoordfv"/>
29574             <command name="glFogCoordd"/>
29575             <command name="glFogCoorddv"/>
29576             <command name="glFogCoordPointer"/>
29577             <command name="glSecondaryColor3b"/>
29578             <command name="glSecondaryColor3bv"/>
29579             <command name="glSecondaryColor3d"/>
29580             <command name="glSecondaryColor3dv"/>
29581             <command name="glSecondaryColor3f"/>
29582             <command name="glSecondaryColor3fv"/>
29583             <command name="glSecondaryColor3i"/>
29584             <command name="glSecondaryColor3iv"/>
29585             <command name="glSecondaryColor3s"/>
29586             <command name="glSecondaryColor3sv"/>
29587             <command name="glSecondaryColor3ub"/>
29588             <command name="glSecondaryColor3ubv"/>
29589             <command name="glSecondaryColor3ui"/>
29590             <command name="glSecondaryColor3uiv"/>
29591             <command name="glSecondaryColor3us"/>
29592             <command name="glSecondaryColor3usv"/>
29593             <command name="glSecondaryColorPointer"/>
29594             <command name="glWindowPos2d"/>
29595             <command name="glWindowPos2dv"/>
29596             <command name="glWindowPos2f"/>
29597             <command name="glWindowPos2fv"/>
29598             <command name="glWindowPos2i"/>
29599             <command name="glWindowPos2iv"/>
29600             <command name="glWindowPos2s"/>
29601             <command name="glWindowPos2sv"/>
29602             <command name="glWindowPos3d"/>
29603             <command name="glWindowPos3dv"/>
29604             <command name="glWindowPos3f"/>
29605             <command name="glWindowPos3fv"/>
29606             <command name="glWindowPos3i"/>
29607             <command name="glWindowPos3iv"/>
29608             <command name="glWindowPos3s"/>
29609             <command name="glWindowPos3sv"/>
29610         </remove>
29611         <remove profile="core" comment="Compatibility-only GL 1.5 features removed from GL 3.2">
29612             <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
29613             <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
29614             <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
29615             <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
29616             <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
29617             <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
29618             <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
29619             <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
29620             <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
29621             <enum name="GL_FOG_COORD_SRC"/>
29622             <enum name="GL_FOG_COORD"/>
29623             <enum name="GL_CURRENT_FOG_COORD"/>
29624             <enum name="GL_FOG_COORD_ARRAY_TYPE"/>
29625             <enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
29626             <enum name="GL_FOG_COORD_ARRAY_POINTER"/>
29627             <enum name="GL_FOG_COORD_ARRAY"/>
29628             <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
29629             <enum name="GL_SRC0_RGB"/>
29630             <enum name="GL_SRC1_RGB"/>
29631             <enum name="GL_SRC2_RGB"/>
29632             <enum name="GL_SRC0_ALPHA"/>
29633             <enum name="GL_SRC2_ALPHA"/>
29634         </remove>
29635         <remove profile="core" comment="Compatibility-only GL 2.0 features removed from GL 3.2">
29636             <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
29637             <enum name="GL_POINT_SPRITE"/>
29638             <enum name="GL_COORD_REPLACE"/>
29639             <enum name="GL_MAX_TEXTURE_COORDS"/>
29640         </remove>
29641         <remove profile="core" comment="Compatibility-only GL 2.1 features removed from GL 3.2">
29642             <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
29643             <enum name="GL_SLUMINANCE_ALPHA"/>
29644             <enum name="GL_SLUMINANCE8_ALPHA8"/>
29645             <enum name="GL_SLUMINANCE"/>
29646             <enum name="GL_SLUMINANCE8"/>
29647             <enum name="GL_COMPRESSED_SLUMINANCE"/>
29648             <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
29649         </remove>
29650         <remove profile="core" comment="Compatibility-only GL 3.0 features removed from GL 3.2">
29651             <enum name="GL_CLAMP_VERTEX_COLOR"/>
29652             <enum name="GL_CLAMP_FRAGMENT_COLOR"/>
29653             <enum name="GL_ALPHA_INTEGER"/>
29654             <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
29655             <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
29656         </remove>
29657         <!-- Deprecated (not removed) in OpenGL 3.2 core;
29658              deprecate tag not defined/supported yet
29659           <deprecate profile="core">
29660             <enum name="GL_MAX_VARYING_FLOATS"/>
29661             <enum name="GL_MAX_VARYING_COMPONENTS"/>
29662           </deprecate>
29663         -->
29664     </feature>
29665     <feature api="gl" name="GL_VERSION_3_3" number="3.3">
29666         <require>
29667             <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
29668         </require>
29669         <require comment="Reuse ARB_blend_func_extended">
29670             <enum name="GL_SRC1_COLOR"/>
29671             <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
29672             <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
29673             <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
29674             <command name="glBindFragDataLocationIndexed"/>
29675             <command name="glGetFragDataIndex"/>
29676         </require>
29677         <require comment="Reuse ARB_explicit_attrib_location (none)">
29678         </require>
29679         <require comment="Reuse ARB_occlusion_query2">
29680             <enum name="GL_ANY_SAMPLES_PASSED"/>
29681         </require>
29682         <require comment="Reuse ARB_sampler_objects">
29683             <enum name="GL_SAMPLER_BINDING"/>
29684             <command name="glGenSamplers"/>
29685             <command name="glDeleteSamplers"/>
29686             <command name="glIsSampler"/>
29687             <command name="glBindSampler"/>
29688             <command name="glSamplerParameteri"/>
29689             <command name="glSamplerParameteriv"/>
29690             <command name="glSamplerParameterf"/>
29691             <command name="glSamplerParameterfv"/>
29692             <command name="glSamplerParameterIiv"/>
29693             <command name="glSamplerParameterIuiv"/>
29694             <command name="glGetSamplerParameteriv"/>
29695             <command name="glGetSamplerParameterIiv"/>
29696             <command name="glGetSamplerParameterfv"/>
29697             <command name="glGetSamplerParameterIuiv"/>
29698         </require>
29699         <require comment="Reuse ARB_shader_bit_encoding (none)">
29700         </require>
29701         <require comment="Reuse ARB_texture_rgb10_a2ui">
29702             <enum name="GL_RGB10_A2UI"/>
29703         </require>
29704         <require comment="Reuse ARB_texture_swizzle">
29705             <enum name="GL_TEXTURE_SWIZZLE_R"/>
29706             <enum name="GL_TEXTURE_SWIZZLE_G"/>
29707             <enum name="GL_TEXTURE_SWIZZLE_B"/>
29708             <enum name="GL_TEXTURE_SWIZZLE_A"/>
29709             <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
29710         </require>
29711         <require comment="Reuse ARB_timer_query">
29712             <enum name="GL_TIME_ELAPSED"/>
29713             <enum name="GL_TIMESTAMP"/>
29714             <command name="glQueryCounter"/>
29715             <command name="glGetQueryObjecti64v"/>
29716             <command name="glGetQueryObjectui64v"/>
29717         </require>
29718         <require comment="Reuse ARB_vertex_type_2_10_10_10_rev">
29719             <enum name="GL_INT_2_10_10_10_REV"/>
29720             <command name="glVertexAttribDivisor"/>
29721             <command name="glVertexAttribP1ui"/>
29722             <command name="glVertexAttribP1uiv"/>
29723             <command name="glVertexAttribP2ui"/>
29724             <command name="glVertexAttribP2uiv"/>
29725             <command name="glVertexAttribP3ui"/>
29726             <command name="glVertexAttribP3uiv"/>
29727             <command name="glVertexAttribP4ui"/>
29728             <command name="glVertexAttribP4uiv"/>
29729         </require>
29730         <require profile="compatibility" comment="Reuse ARB_vertex_type_2_10_10_10_rev compatibility profile">
29731             <command name="glVertexP2ui"/>
29732             <command name="glVertexP2uiv"/>
29733             <command name="glVertexP3ui"/>
29734             <command name="glVertexP3uiv"/>
29735             <command name="glVertexP4ui"/>
29736             <command name="glVertexP4uiv"/>
29737             <command name="glTexCoordP1ui"/>
29738             <command name="glTexCoordP1uiv"/>
29739             <command name="glTexCoordP2ui"/>
29740             <command name="glTexCoordP2uiv"/>
29741             <command name="glTexCoordP3ui"/>
29742             <command name="glTexCoordP3uiv"/>
29743             <command name="glTexCoordP4ui"/>
29744             <command name="glTexCoordP4uiv"/>
29745             <command name="glMultiTexCoordP1ui"/>
29746             <command name="glMultiTexCoordP1uiv"/>
29747             <command name="glMultiTexCoordP2ui"/>
29748             <command name="glMultiTexCoordP2uiv"/>
29749             <command name="glMultiTexCoordP3ui"/>
29750             <command name="glMultiTexCoordP3uiv"/>
29751             <command name="glMultiTexCoordP4ui"/>
29752             <command name="glMultiTexCoordP4uiv"/>
29753             <command name="glNormalP3ui"/>
29754             <command name="glNormalP3uiv"/>
29755             <command name="glColorP3ui"/>
29756             <command name="glColorP3uiv"/>
29757             <command name="glColorP4ui"/>
29758             <command name="glColorP4uiv"/>
29759             <command name="glSecondaryColorP3ui"/>
29760             <command name="glSecondaryColorP3uiv"/>
29761         </require>
29762     </feature>
29763     <feature api="gl" name="GL_VERSION_4_0" number="4.0">
29764         <require>
29765             <enum name="GL_SAMPLE_SHADING"/>
29766             <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
29767             <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
29768             <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
29769             <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
29770             <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
29771             <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
29772             <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
29773             <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
29774             <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
29775             <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
29776             <command name="glMinSampleShading"/>
29777             <command name="glBlendEquationi"/>
29778             <command name="glBlendEquationSeparatei"/>
29779             <command name="glBlendFunci"/>
29780             <command name="glBlendFuncSeparatei"/>
29781         </require>
29782         <require comment="Reuse ARB_draw_buffers_blend (none)">
29783         </require>
29784         <require comment="Reuse ARB_draw_indirect">
29785             <enum name="GL_DRAW_INDIRECT_BUFFER"/>
29786             <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
29787             <command name="glDrawArraysIndirect"/>
29788             <command name="glDrawElementsIndirect"/>
29789         </require>
29790         <require comment="Reuse ARB_gpu_shader5">
29791             <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
29792             <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
29793             <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
29794             <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
29795             <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
29796             <enum name="GL_MAX_VERTEX_STREAMS"/>
29797         </require>
29798         <require comment="Reuse ARB_gpu_shader_fp64">
29799             <enum name="GL_DOUBLE_VEC2"/>
29800             <enum name="GL_DOUBLE_VEC3"/>
29801             <enum name="GL_DOUBLE_VEC4"/>
29802             <enum name="GL_DOUBLE_MAT2"/>
29803             <enum name="GL_DOUBLE_MAT3"/>
29804             <enum name="GL_DOUBLE_MAT4"/>
29805             <enum name="GL_DOUBLE_MAT2x3"/>
29806             <enum name="GL_DOUBLE_MAT2x4"/>
29807             <enum name="GL_DOUBLE_MAT3x2"/>
29808             <enum name="GL_DOUBLE_MAT3x4"/>
29809             <enum name="GL_DOUBLE_MAT4x2"/>
29810             <enum name="GL_DOUBLE_MAT4x3"/>
29811             <command name="glUniform1d"/>
29812             <command name="glUniform2d"/>
29813             <command name="glUniform3d"/>
29814             <command name="glUniform4d"/>
29815             <command name="glUniform1dv"/>
29816             <command name="glUniform2dv"/>
29817             <command name="glUniform3dv"/>
29818             <command name="glUniform4dv"/>
29819             <command name="glUniformMatrix2dv"/>
29820             <command name="glUniformMatrix3dv"/>
29821             <command name="glUniformMatrix4dv"/>
29822             <command name="glUniformMatrix2x3dv"/>
29823             <command name="glUniformMatrix2x4dv"/>
29824             <command name="glUniformMatrix3x2dv"/>
29825             <command name="glUniformMatrix3x4dv"/>
29826             <command name="glUniformMatrix4x2dv"/>
29827             <command name="glUniformMatrix4x3dv"/>
29828             <command name="glGetUniformdv"/>
29829         </require>
29830         <require comment="Reuse ARB_shader_subroutine">
29831             <enum name="GL_ACTIVE_SUBROUTINES"/>
29832             <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
29833             <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
29834             <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
29835             <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
29836             <enum name="GL_MAX_SUBROUTINES"/>
29837             <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
29838             <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
29839             <enum name="GL_COMPATIBLE_SUBROUTINES"/>
29840             <command name="glGetSubroutineUniformLocation"/>
29841             <command name="glGetSubroutineIndex"/>
29842             <command name="glGetActiveSubroutineUniformiv"/>
29843             <command name="glGetActiveSubroutineUniformName"/>
29844             <command name="glGetActiveSubroutineName"/>
29845             <command name="glUniformSubroutinesuiv"/>
29846             <command name="glGetUniformSubroutineuiv"/>
29847             <command name="glGetProgramStageiv"/>
29848         </require>
29849         <require comment="Reuse ARB_tessellation_shader">
29850             <enum name="GL_PATCHES"/>
29851             <enum name="GL_PATCH_VERTICES"/>
29852             <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
29853             <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
29854             <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
29855             <enum name="GL_TESS_GEN_MODE"/>
29856             <enum name="GL_TESS_GEN_SPACING"/>
29857             <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
29858             <enum name="GL_TESS_GEN_POINT_MODE"/>
29859             <enum name="GL_ISOLINES"/>
29860             <enum name="GL_QUADS"/>
29861             <enum name="GL_FRACTIONAL_ODD"/>
29862             <enum name="GL_FRACTIONAL_EVEN"/>
29863             <enum name="GL_MAX_PATCH_VERTICES"/>
29864             <enum name="GL_MAX_TESS_GEN_LEVEL"/>
29865             <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
29866             <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
29867             <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
29868             <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
29869             <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
29870             <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
29871             <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
29872             <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
29873             <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
29874             <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
29875             <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
29876             <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
29877             <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
29878             <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
29879             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
29880             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
29881             <enum name="GL_TESS_EVALUATION_SHADER"/>
29882             <enum name="GL_TESS_CONTROL_SHADER"/>
29883             <command name="glPatchParameteri"/>
29884             <command name="glPatchParameterfv"/>
29885         </require>
29886         <require comment="Reuse ARB_texture_buffer_object_rgb32 (none)">
29887         </require>
29888         <require comment="Reuse ARB_texture_cube_map_array (none)">
29889         </require>
29890         <require comment="Reuse ARB_texture_gather (none)">
29891         </require>
29892         <require comment="Reuse ARB_texture_query_lod (none)">
29893         </require>
29894         <require comment="Reuse ARB_transform_feedback2">
29895             <enum name="GL_TRANSFORM_FEEDBACK"/>
29896             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
29897             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
29898             <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
29899             <command name="glBindTransformFeedback"/>
29900             <command name="glDeleteTransformFeedbacks"/>
29901             <command name="glGenTransformFeedbacks"/>
29902             <command name="glIsTransformFeedback"/>
29903             <command name="glPauseTransformFeedback"/>
29904             <command name="glResumeTransformFeedback"/>
29905             <command name="glDrawTransformFeedback"/>
29906         </require>
29907         <require comment="Reuse ARB_transform_feedback3">
29908             <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
29909             <enum name="GL_MAX_VERTEX_STREAMS"/>
29910             <command name="glDrawTransformFeedbackStream"/>
29911             <command name="glBeginQueryIndexed"/>
29912             <command name="glEndQueryIndexed"/>
29913             <command name="glGetQueryIndexediv"/>
29914         </require>
29915     </feature>
29916     <feature api="gl" name="GL_VERSION_4_1" number="4.1">
29917         <require comment="Reuse tokens from ARB_ES2_compatibility">
29918             <enum name="GL_FIXED"/>
29919             <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
29920             <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
29921             <enum name="GL_LOW_FLOAT"/>
29922             <enum name="GL_MEDIUM_FLOAT"/>
29923             <enum name="GL_HIGH_FLOAT"/>
29924             <enum name="GL_LOW_INT"/>
29925             <enum name="GL_MEDIUM_INT"/>
29926             <enum name="GL_HIGH_INT"/>
29927             <enum name="GL_SHADER_COMPILER"/>
29928             <enum name="GL_SHADER_BINARY_FORMATS"/>
29929             <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
29930             <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
29931             <enum name="GL_MAX_VARYING_VECTORS"/>
29932             <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
29933             <enum name="GL_RGB565"/>
29934         </require>
29935         <require comment="Reuse tokens from ARB_get_program_binary">
29936             <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
29937             <enum name="GL_PROGRAM_BINARY_LENGTH"/>
29938             <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
29939             <enum name="GL_PROGRAM_BINARY_FORMATS"/>
29940         </require>
29941         <require comment="Reuse tokens from ARB_separate_shader_objects">
29942             <enum name="GL_VERTEX_SHADER_BIT"/>
29943             <enum name="GL_FRAGMENT_SHADER_BIT"/>
29944             <enum name="GL_GEOMETRY_SHADER_BIT"/>
29945             <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
29946             <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
29947             <enum name="GL_ALL_SHADER_BITS"/>
29948             <enum name="GL_PROGRAM_SEPARABLE"/>
29949             <enum name="GL_ACTIVE_PROGRAM"/>
29950             <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
29951         </require>
29952         <require comment="Reuse tokens from ARB_shader_precision (none)">
29953         </require>
29954         <require comment="Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already">
29955         </require>
29956         <require comment="Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already">
29957             <enum name="GL_MAX_VIEWPORTS"/>
29958             <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
29959             <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
29960             <enum name="GL_LAYER_PROVOKING_VERTEX"/>
29961             <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
29962             <enum name="GL_UNDEFINED_VERTEX"/>
29963         </require>
29964         <require comment="Reuse commands from ARB_ES2_compatibility">
29965             <command name="glReleaseShaderCompiler"/>
29966             <command name="glShaderBinary"/>
29967             <command name="glGetShaderPrecisionFormat"/>
29968             <command name="glDepthRangef"/>
29969             <command name="glClearDepthf"/>
29970         </require>
29971         <require comment="Reuse commands from ARB_get_program_binary">
29972             <command name="glGetProgramBinary"/>
29973             <command name="glProgramBinary"/>
29974             <command name="glProgramParameteri"/>
29975         </require>
29976         <require comment="Reuse commands from ARB_separate_shader_objects">
29977             <command name="glUseProgramStages"/>
29978             <command name="glActiveShaderProgram"/>
29979             <command name="glCreateShaderProgramv"/>
29980             <command name="glBindProgramPipeline"/>
29981             <command name="glDeleteProgramPipelines"/>
29982             <command name="glGenProgramPipelines"/>
29983             <command name="glIsProgramPipeline"/>
29984             <command name="glGetProgramPipelineiv"/>
29985             <command name="glProgramUniform1i"/>
29986             <command name="glProgramUniform1iv"/>
29987             <command name="glProgramUniform1f"/>
29988             <command name="glProgramUniform1fv"/>
29989             <command name="glProgramUniform1d"/>
29990             <command name="glProgramUniform1dv"/>
29991             <command name="glProgramUniform1ui"/>
29992             <command name="glProgramUniform1uiv"/>
29993             <command name="glProgramUniform2i"/>
29994             <command name="glProgramUniform2iv"/>
29995             <command name="glProgramUniform2f"/>
29996             <command name="glProgramUniform2fv"/>
29997             <command name="glProgramUniform2d"/>
29998             <command name="glProgramUniform2dv"/>
29999             <command name="glProgramUniform2ui"/>
30000             <command name="glProgramUniform2uiv"/>
30001             <command name="glProgramUniform3i"/>
30002             <command name="glProgramUniform3iv"/>
30003             <command name="glProgramUniform3f"/>
30004             <command name="glProgramUniform3fv"/>
30005             <command name="glProgramUniform3d"/>
30006             <command name="glProgramUniform3dv"/>
30007             <command name="glProgramUniform3ui"/>
30008             <command name="glProgramUniform3uiv"/>
30009             <command name="glProgramUniform4i"/>
30010             <command name="glProgramUniform4iv"/>
30011             <command name="glProgramUniform4f"/>
30012             <command name="glProgramUniform4fv"/>
30013             <command name="glProgramUniform4d"/>
30014             <command name="glProgramUniform4dv"/>
30015             <command name="glProgramUniform4ui"/>
30016             <command name="glProgramUniform4uiv"/>
30017             <command name="glProgramUniformMatrix2fv"/>
30018             <command name="glProgramUniformMatrix3fv"/>
30019             <command name="glProgramUniformMatrix4fv"/>
30020             <command name="glProgramUniformMatrix2dv"/>
30021             <command name="glProgramUniformMatrix3dv"/>
30022             <command name="glProgramUniformMatrix4dv"/>
30023             <command name="glProgramUniformMatrix2x3fv"/>
30024             <command name="glProgramUniformMatrix3x2fv"/>
30025             <command name="glProgramUniformMatrix2x4fv"/>
30026             <command name="glProgramUniformMatrix4x2fv"/>
30027             <command name="glProgramUniformMatrix3x4fv"/>
30028             <command name="glProgramUniformMatrix4x3fv"/>
30029             <command name="glProgramUniformMatrix2x3dv"/>
30030             <command name="glProgramUniformMatrix3x2dv"/>
30031             <command name="glProgramUniformMatrix2x4dv"/>
30032             <command name="glProgramUniformMatrix4x2dv"/>
30033             <command name="glProgramUniformMatrix3x4dv"/>
30034             <command name="glProgramUniformMatrix4x3dv"/>
30035             <command name="glValidateProgramPipeline"/>
30036             <command name="glGetProgramPipelineInfoLog"/>
30037         </require>
30038         <require comment="Reuse commands from ARB_shader_precision (none)">
30039         </require>
30040         <require comment="Reuse commands from ARB_vertex_attrib_64bit">
30041             <command name="glVertexAttribL1d"/>
30042             <command name="glVertexAttribL2d"/>
30043             <command name="glVertexAttribL3d"/>
30044             <command name="glVertexAttribL4d"/>
30045             <command name="glVertexAttribL1dv"/>
30046             <command name="glVertexAttribL2dv"/>
30047             <command name="glVertexAttribL3dv"/>
30048             <command name="glVertexAttribL4dv"/>
30049             <command name="glVertexAttribLPointer"/>
30050             <command name="glGetVertexAttribLdv"/>
30051         </require>
30052         <require comment="Reuse commands from ARB_viewport_array">
30053             <command name="glViewportArrayv"/>
30054             <command name="glViewportIndexedf"/>
30055             <command name="glViewportIndexedfv"/>
30056             <command name="glScissorArrayv"/>
30057             <command name="glScissorIndexed"/>
30058             <command name="glScissorIndexedv"/>
30059             <command name="glDepthRangeArrayv"/>
30060             <command name="glDepthRangeIndexed"/>
30061             <command name="glGetFloati_v"/>
30062             <command name="glGetDoublei_v"/>
30063         </require>
30064     </feature>
30065     <feature api="gl" name="GL_VERSION_4_2" number="4.2">
30066         <require>
30067         </require>
30068         <require comment="Reuse tokens from ARB_base_instance (none)">
30069         </require>
30070         <require comment="Reuse tokens from ARB_shading_language_420pack (none)">
30071         </require>
30072         <require comment="Reuse tokens from ARB_transform_feedback_instanced (none)">
30073         </require>
30074         <require comment="Reuse tokens from ARB_compressed_texture_pixel_storage">
30075             <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
30076             <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
30077             <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
30078             <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
30079             <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
30080             <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
30081             <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
30082             <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
30083         </require>
30084         <require comment="Reuse tokens from ARB_conservative_depth (none)">
30085         </require>
30086         <require comment="Reuse tokens from ARB_internalformat_query">
30087             <enum name="GL_NUM_SAMPLE_COUNTS"/>
30088         </require>
30089         <require comment="Reuse tokens from ARB_map_buffer_alignment">
30090             <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
30091         </require>
30092         <require comment="Reuse tokens from ARB_shader_atomic_counters">
30093             <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
30094             <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
30095             <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
30096             <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
30097             <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
30098             <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
30099             <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
30100             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
30101             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
30102             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
30103             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
30104             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
30105             <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
30106             <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
30107             <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
30108             <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
30109             <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
30110             <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
30111             <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
30112             <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
30113             <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
30114             <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
30115             <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
30116             <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
30117             <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
30118             <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
30119             <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
30120             <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
30121             <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
30122         </require>
30123         <require comment="Reuse tokens from ARB_shader_image_load_store">
30124             <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
30125             <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
30126             <enum name="GL_UNIFORM_BARRIER_BIT"/>
30127             <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
30128             <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
30129             <enum name="GL_COMMAND_BARRIER_BIT"/>
30130             <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
30131             <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
30132             <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
30133             <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
30134             <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
30135             <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
30136             <enum name="GL_ALL_BARRIER_BITS"/>
30137             <enum name="GL_MAX_IMAGE_UNITS"/>
30138             <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
30139             <enum name="GL_IMAGE_BINDING_NAME"/>
30140             <enum name="GL_IMAGE_BINDING_LEVEL"/>
30141             <enum name="GL_IMAGE_BINDING_LAYERED"/>
30142             <enum name="GL_IMAGE_BINDING_LAYER"/>
30143             <enum name="GL_IMAGE_BINDING_ACCESS"/>
30144             <enum name="GL_IMAGE_1D"/>
30145             <enum name="GL_IMAGE_2D"/>
30146             <enum name="GL_IMAGE_3D"/>
30147             <enum name="GL_IMAGE_2D_RECT"/>
30148             <enum name="GL_IMAGE_CUBE"/>
30149             <enum name="GL_IMAGE_BUFFER"/>
30150             <enum name="GL_IMAGE_1D_ARRAY"/>
30151             <enum name="GL_IMAGE_2D_ARRAY"/>
30152             <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
30153             <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
30154             <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
30155             <enum name="GL_INT_IMAGE_1D"/>
30156             <enum name="GL_INT_IMAGE_2D"/>
30157             <enum name="GL_INT_IMAGE_3D"/>
30158             <enum name="GL_INT_IMAGE_2D_RECT"/>
30159             <enum name="GL_INT_IMAGE_CUBE"/>
30160             <enum name="GL_INT_IMAGE_BUFFER"/>
30161             <enum name="GL_INT_IMAGE_1D_ARRAY"/>
30162             <enum name="GL_INT_IMAGE_2D_ARRAY"/>
30163             <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
30164             <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
30165             <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
30166             <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
30167             <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
30168             <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
30169             <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
30170             <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
30171             <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
30172             <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
30173             <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
30174             <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
30175             <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
30176             <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
30177             <enum name="GL_MAX_IMAGE_SAMPLES"/>
30178             <enum name="GL_IMAGE_BINDING_FORMAT"/>
30179             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
30180             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
30181             <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
30182             <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
30183             <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
30184             <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
30185             <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
30186             <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
30187             <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
30188         </require>
30189         <require comment="Reuse tokens from ARB_shading_language_packing (none)">
30190         </require>
30191         <require comment="Reuse tokens from ARB_texture_storage">
30192             <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
30193         </require>
30194         <require comment="Reuse commands from ARB_base_instance">
30195             <command name="glDrawArraysInstancedBaseInstance"/>
30196             <command name="glDrawElementsInstancedBaseInstance"/>
30197             <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
30198         </require>
30199         <require comment="Reuse commands from ARB_compressed_texture_pixel_storage (none)">
30200         </require>
30201         <require comment="Reuse commands from ARB_conservative_depth (none)">
30202         </require>
30203         <require comment="Reuse commands from ARB_internalformat_query">
30204             <command name="glGetInternalformativ"/>
30205         </require>
30206         <require comment="Reuse commands from ARB_map_buffer_alignment (none)">
30207         </require>
30208         <require comment="Reuse commands from ARB_shader_atomic_counters">
30209             <command name="glGetActiveAtomicCounterBufferiv"/>
30210         </require>
30211         <require comment="Reuse commands from ARB_shader_image_load_store">
30212             <command name="glBindImageTexture"/>
30213             <command name="glMemoryBarrier"/>
30214         </require>
30215         <require comment="Reuse commands from ARB_shading_language_420pack (none)">
30216         </require>
30217         <require comment="Reuse commands from ARB_shading_language_packing (none)">
30218         </require>
30219         <require comment="Reuse commands from ARB_texture_storage">
30220             <command name="glTexStorage1D"/>
30221             <command name="glTexStorage2D"/>
30222             <command name="glTexStorage3D"/>
30223         </require>
30224         <require comment="Reuse commands from ARB_transform_feedback_instanced">
30225             <command name="glDrawTransformFeedbackInstanced"/>
30226             <command name="glDrawTransformFeedbackStreamInstanced"/>
30227         </require>
30228         <!-- Deprecated in OpenGL 4.2 core;
30229              deprecate tag not defined/supported yet
30230           <deprecate profile="core">
30231             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
30232             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
30233           </deprecate>
30234         -->
30235     </feature>
30236     <feature api="gl" name="GL_VERSION_4_3" number="4.3">
30237         <require>
30238             <enum name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
30239             <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
30240         </require>
30241         <require comment="Reuse tokens from ARB_arrays_of_arrays (none, GLSL only)">
30242         </require>
30243         <require comment="Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only)">
30244         </require>
30245         <require comment="Reuse tokens from ARB_shader_image_size (none, GLSL only)">
30246         </require>
30247         <require comment="Reuse tokens from ARB_ES3_compatibility">
30248             <enum name="GL_COMPRESSED_RGB8_ETC2"/>
30249             <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
30250             <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
30251             <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
30252             <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
30253             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
30254             <enum name="GL_COMPRESSED_R11_EAC"/>
30255             <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
30256             <enum name="GL_COMPRESSED_RG11_EAC"/>
30257             <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
30258             <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
30259             <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
30260             <enum name="GL_MAX_ELEMENT_INDEX"/>
30261         </require>
30262         <require comment="Reuse tokens from ARB_clear_buffer_object (none)">
30263         </require>
30264         <require comment="Reuse tokens from ARB_compute_shader">
30265             <enum name="GL_COMPUTE_SHADER"/>
30266             <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
30267             <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
30268             <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
30269             <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
30270             <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
30271             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
30272             <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
30273             <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
30274             <enum name="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
30275             <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
30276             <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
30277             <enum name="GL_COMPUTE_LOCAL_WORK_SIZE"/>
30278             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
30279             <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
30280             <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
30281             <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
30282         </require>
30283         <require comment="Reuse tokens from ARB_copy_image (none)">
30284         </require>
30285         <require comment="Reuse tokens from KHR_debug">
30286             <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
30287             <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
30288             <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
30289             <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
30290             <enum name="GL_DEBUG_SOURCE_API"/>
30291             <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
30292             <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
30293             <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
30294             <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
30295             <enum name="GL_DEBUG_SOURCE_OTHER"/>
30296             <enum name="GL_DEBUG_TYPE_ERROR"/>
30297             <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
30298             <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
30299             <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
30300             <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
30301             <enum name="GL_DEBUG_TYPE_OTHER"/>
30302             <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
30303             <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
30304             <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
30305             <enum name="GL_DEBUG_SEVERITY_HIGH"/>
30306             <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
30307             <enum name="GL_DEBUG_SEVERITY_LOW"/>
30308             <enum name="GL_DEBUG_TYPE_MARKER"/>
30309             <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
30310             <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
30311             <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
30312             <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
30313             <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
30314             <enum name="GL_BUFFER"/>
30315             <enum name="GL_SHADER"/>
30316             <enum name="GL_PROGRAM"/>
30317             <enum name="GL_VERTEX_ARRAY"/>
30318             <enum name="GL_QUERY"/>
30319             <enum name="GL_PROGRAM_PIPELINE"/>
30320             <enum name="GL_SAMPLER"/>
30321             <enum name="GL_MAX_LABEL_LENGTH"/>
30322             <enum name="GL_DEBUG_OUTPUT"/>
30323             <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
30324         </require>
30325         <require comment="Reuse tokens from ARB_explicit_uniform_location">
30326             <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
30327         </require>
30328         <require comment="Reuse tokens from ARB_framebuffer_no_attachments">
30329             <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
30330             <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
30331             <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
30332             <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
30333             <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
30334             <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
30335             <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
30336             <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
30337             <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
30338         </require>
30339         <require comment="Reuse tokens from ARB_internalformat_query2">
30340             <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
30341             <enum name="GL_INTERNALFORMAT_PREFERRED"/>
30342             <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
30343             <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
30344             <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
30345             <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
30346             <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
30347             <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
30348             <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
30349             <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
30350             <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
30351             <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
30352             <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
30353             <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
30354             <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
30355             <enum name="GL_MAX_WIDTH"/>
30356             <enum name="GL_MAX_HEIGHT"/>
30357             <enum name="GL_MAX_DEPTH"/>
30358             <enum name="GL_MAX_LAYERS"/>
30359             <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
30360             <enum name="GL_COLOR_COMPONENTS"/>
30361             <enum name="GL_DEPTH_COMPONENTS"/>
30362             <enum name="GL_STENCIL_COMPONENTS"/>
30363             <enum name="GL_COLOR_RENDERABLE"/>
30364             <enum name="GL_DEPTH_RENDERABLE"/>
30365             <enum name="GL_STENCIL_RENDERABLE"/>
30366             <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
30367             <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
30368             <enum name="GL_FRAMEBUFFER_BLEND"/>
30369             <enum name="GL_READ_PIXELS"/>
30370             <enum name="GL_READ_PIXELS_FORMAT"/>
30371             <enum name="GL_READ_PIXELS_TYPE"/>
30372             <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
30373             <enum name="GL_TEXTURE_IMAGE_TYPE"/>
30374             <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
30375             <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
30376             <enum name="GL_MIPMAP"/>
30377             <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
30378             <enum name="GL_AUTO_GENERATE_MIPMAP"/>
30379             <enum name="GL_COLOR_ENCODING"/>
30380             <enum name="GL_SRGB_READ"/>
30381             <enum name="GL_SRGB_WRITE"/>
30382             <enum name="GL_FILTER"/>
30383             <enum name="GL_VERTEX_TEXTURE"/>
30384             <enum name="GL_TESS_CONTROL_TEXTURE"/>
30385             <enum name="GL_TESS_EVALUATION_TEXTURE"/>
30386             <enum name="GL_GEOMETRY_TEXTURE"/>
30387             <enum name="GL_FRAGMENT_TEXTURE"/>
30388             <enum name="GL_COMPUTE_TEXTURE"/>
30389             <enum name="GL_TEXTURE_SHADOW"/>
30390             <enum name="GL_TEXTURE_GATHER"/>
30391             <enum name="GL_TEXTURE_GATHER_SHADOW"/>
30392             <enum name="GL_SHADER_IMAGE_LOAD"/>
30393             <enum name="GL_SHADER_IMAGE_STORE"/>
30394             <enum name="GL_SHADER_IMAGE_ATOMIC"/>
30395             <enum name="GL_IMAGE_TEXEL_SIZE"/>
30396             <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
30397             <enum name="GL_IMAGE_PIXEL_FORMAT"/>
30398             <enum name="GL_IMAGE_PIXEL_TYPE"/>
30399             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
30400             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
30401             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
30402             <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
30403             <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
30404             <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
30405             <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
30406             <enum name="GL_CLEAR_BUFFER"/>
30407             <enum name="GL_TEXTURE_VIEW"/>
30408             <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
30409             <enum name="GL_FULL_SUPPORT"/>
30410             <enum name="GL_CAVEAT_SUPPORT"/>
30411             <enum name="GL_IMAGE_CLASS_4_X_32"/>
30412             <enum name="GL_IMAGE_CLASS_2_X_32"/>
30413             <enum name="GL_IMAGE_CLASS_1_X_32"/>
30414             <enum name="GL_IMAGE_CLASS_4_X_16"/>
30415             <enum name="GL_IMAGE_CLASS_2_X_16"/>
30416             <enum name="GL_IMAGE_CLASS_1_X_16"/>
30417             <enum name="GL_IMAGE_CLASS_4_X_8"/>
30418             <enum name="GL_IMAGE_CLASS_2_X_8"/>
30419             <enum name="GL_IMAGE_CLASS_1_X_8"/>
30420             <enum name="GL_IMAGE_CLASS_11_11_10"/>
30421             <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
30422             <enum name="GL_VIEW_CLASS_128_BITS"/>
30423             <enum name="GL_VIEW_CLASS_96_BITS"/>
30424             <enum name="GL_VIEW_CLASS_64_BITS"/>
30425             <enum name="GL_VIEW_CLASS_48_BITS"/>
30426             <enum name="GL_VIEW_CLASS_32_BITS"/>
30427             <enum name="GL_VIEW_CLASS_24_BITS"/>
30428             <enum name="GL_VIEW_CLASS_16_BITS"/>
30429             <enum name="GL_VIEW_CLASS_8_BITS"/>
30430             <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
30431             <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
30432             <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
30433             <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
30434             <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
30435             <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
30436             <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
30437             <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
30438         </require>
30439         <require comment="Reuse tokens from ARB_invalidate_subdata (none)">
30440         </require>
30441         <require comment="Reuse tokens from ARB_multi_draw_indirect (none)">
30442         </require>
30443         <require comment="Reuse tokens from ARB_program_interface_query">
30444             <enum name="GL_UNIFORM"/>
30445             <enum name="GL_UNIFORM_BLOCK"/>
30446             <enum name="GL_PROGRAM_INPUT"/>
30447             <enum name="GL_PROGRAM_OUTPUT"/>
30448             <enum name="GL_BUFFER_VARIABLE"/>
30449             <enum name="GL_SHADER_STORAGE_BLOCK"/>
30450             <enum name="GL_VERTEX_SUBROUTINE"/>
30451             <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
30452             <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
30453             <enum name="GL_GEOMETRY_SUBROUTINE"/>
30454             <enum name="GL_FRAGMENT_SUBROUTINE"/>
30455             <enum name="GL_COMPUTE_SUBROUTINE"/>
30456             <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
30457             <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
30458             <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
30459             <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
30460             <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
30461             <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
30462             <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
30463             <enum name="GL_ACTIVE_RESOURCES"/>
30464             <enum name="GL_MAX_NAME_LENGTH"/>
30465             <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
30466             <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
30467             <enum name="GL_NAME_LENGTH"/>
30468             <enum name="GL_TYPE"/>
30469             <enum name="GL_ARRAY_SIZE"/>
30470             <enum name="GL_OFFSET"/>
30471             <enum name="GL_BLOCK_INDEX"/>
30472             <enum name="GL_ARRAY_STRIDE"/>
30473             <enum name="GL_MATRIX_STRIDE"/>
30474             <enum name="GL_IS_ROW_MAJOR"/>
30475             <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
30476             <enum name="GL_BUFFER_BINDING"/>
30477             <enum name="GL_BUFFER_DATA_SIZE"/>
30478             <enum name="GL_NUM_ACTIVE_VARIABLES"/>
30479             <enum name="GL_ACTIVE_VARIABLES"/>
30480             <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
30481             <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
30482             <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
30483             <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
30484             <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
30485             <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
30486             <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
30487             <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
30488             <enum name="GL_LOCATION"/>
30489             <enum name="GL_LOCATION_INDEX"/>
30490             <enum name="GL_IS_PER_PATCH"/>
30491         </require>
30492         <require comment="Reuse tokens from ARB_robust_buffer_access_behavior (none)">
30493         </require>
30494         <require comment="Reuse tokens from ARB_shader_storage_buffer_object">
30495             <enum name="GL_SHADER_STORAGE_BUFFER"/>
30496             <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
30497             <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
30498             <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
30499             <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
30500             <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
30501             <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
30502             <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
30503             <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
30504             <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
30505             <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
30506             <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
30507             <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
30508             <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
30509             <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
30510             <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
30511         </require>
30512         <require comment="Reuse tokens from ARB_stencil_texturing">
30513             <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
30514         </require>
30515         <require comment="Reuse tokens from ARB_texture_buffer_range">
30516             <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
30517             <enum name="GL_TEXTURE_BUFFER_SIZE"/>
30518             <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
30519         </require>
30520         <require comment="Reuse tokens from ARB_texture_query_levels (none)">
30521         </require>
30522         <require comment="Reuse tokens from ARB_texture_storage_multisample (none)">
30523         </require>
30524         <require comment="Reuse tokens from ARB_texture_view">
30525             <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
30526             <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
30527             <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
30528             <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
30529             <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
30530         </require>
30531         <require comment="Reuse tokens from ARB_vertex_attrib_binding">
30532             <enum name="GL_VERTEX_ATTRIB_BINDING"/>
30533             <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
30534             <enum name="GL_VERTEX_BINDING_DIVISOR"/>
30535             <enum name="GL_VERTEX_BINDING_OFFSET"/>
30536             <enum name="GL_VERTEX_BINDING_STRIDE"/>
30537             <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
30538             <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
30539         </require>
30540         <require comment="Reuse commands from ARB_arrays_of_arrays (none, GLSL only)">
30541         </require>
30542         <require comment="Reuse commands from ARB_clear_buffer_object">
30543             <command name="glClearBufferData"/>
30544             <command name="glClearBufferSubData"/>
30545         </require>
30546         <require comment="Reuse commands from ARB_compute_shader">
30547             <command name="glDispatchCompute"/>
30548             <command name="glDispatchComputeIndirect"/>
30549         </require>
30550         <require comment="Reuse commands from ARB_copy_image">
30551             <command name="glCopyImageSubData"/>
30552         </require>
30553         <require comment="Reuse commands from ARB_ES3_compatibility (none)">
30554         </require>
30555         <require comment="Reuse commands from ARB_explicit_uniform_location (none)">
30556         </require>
30557         <require comment="Reuse commands from ARB_fragment_layer_viewport (none, GLSL only)">
30558         </require>
30559         <require comment="Reuse commands from ARB_framebuffer_no_attachments">
30560             <command name="glFramebufferParameteri"/>
30561             <command name="glGetFramebufferParameteriv"/>
30562         </require>
30563         <require comment="Reuse commands from ARB_internalformat_query2">
30564             <command name="glGetInternalformati64v"/>
30565         </require>
30566         <require comment="Reuse commands from ARB_invalidate_subdata">
30567             <command name="glInvalidateTexSubImage"/>
30568             <command name="glInvalidateTexImage"/>
30569             <command name="glInvalidateBufferSubData"/>
30570             <command name="glInvalidateBufferData"/>
30571             <command name="glInvalidateFramebuffer"/>
30572             <command name="glInvalidateSubFramebuffer"/>
30573         </require>
30574         <require comment="Reuse commands from ARB_multi_draw_indirect">
30575             <command name="glMultiDrawArraysIndirect"/>
30576             <command name="glMultiDrawElementsIndirect"/>
30577         </require>
30578         <require comment="Reuse commands from ARB_program_interface_query">
30579             <command name="glGetProgramInterfaceiv"/>
30580             <command name="glGetProgramResourceIndex"/>
30581             <command name="glGetProgramResourceName"/>
30582             <command name="glGetProgramResourceiv"/>
30583             <command name="glGetProgramResourceLocation"/>
30584             <command name="glGetProgramResourceLocationIndex"/>
30585         </require>
30586         <require comment="Reuse commands from ARB_robust_buffer_access_behavior (none)">
30587         </require>
30588         <require comment="Reuse commands from ARB_shader_image_size (none, GLSL only)">
30589         </require>
30590         <require comment="Reuse commands from ARB_shader_storage_buffer_object">
30591             <command name="glShaderStorageBlockBinding"/>
30592         </require>
30593         <require comment="Reuse commands from ARB_stencil_texturing (none)">
30594         </require>
30595         <require comment="Reuse commands from ARB_texture_buffer_range">
30596             <command name="glTexBufferRange"/>
30597         </require>
30598         <require comment="Reuse commands from ARB_texture_query_levels (none)">
30599         </require>
30600         <require comment="Reuse commands from ARB_texture_storage_multisample">
30601             <command name="glTexStorage2DMultisample"/>
30602             <command name="glTexStorage3DMultisample"/>
30603         </require>
30604         <require comment="Reuse commands from ARB_texture_view">
30605             <command name="glTextureView"/>
30606         </require>
30607         <require comment="Reuse commands from ARB_vertex_attrib_binding">
30608             <command name="glBindVertexBuffer"/>
30609             <command name="glVertexAttribFormat"/>
30610             <command name="glVertexAttribIFormat"/>
30611             <command name="glVertexAttribLFormat"/>
30612             <command name="glVertexAttribBinding"/>
30613             <command name="glVertexBindingDivisor"/>
30614         </require>
30615         <require comment="Reuse commands from KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes)">
30616             <command name="glDebugMessageControl"/>
30617             <command name="glDebugMessageInsert"/>
30618             <command name="glDebugMessageCallback"/>
30619             <command name="glGetDebugMessageLog"/>
30620             <command name="glPushDebugGroup"/>
30621             <command name="glPopDebugGroup"/>
30622             <command name="glObjectLabel"/>
30623             <command name="glGetObjectLabel"/>
30624             <command name="glObjectPtrLabel"/>
30625             <command name="glGetObjectPtrLabel"/>
30626             <command name="glGetPointerv"/>
30627         </require>
30628         <require profile="compatibility" comment="KHR_debug functionality not supported in core profile">
30629             <enum name="GL_DISPLAY_LIST"/>
30630         </require>
30631         <require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface.">
30632             <enum name="GL_STACK_UNDERFLOW"/>
30633             <enum name="GL_STACK_OVERFLOW"/>
30634             <command name="glGetPointerv"/>
30635         </require>
30636         <!-- Deprecated in OpenGL 4.3 core;
30637              deprecate tag not defined/supported yet
30638           <deprecate profile="core">
30639             <enum name="GL_UNPACK_LSB_FIRST"/>
30640             <enum name="GL_PACK_LSB_FIRST"/>
30641           </deprecate>
30642         -->
30643     </feature>
30644     <feature api="gl" name="GL_VERSION_4_4" number="4.4">
30645         <require>
30646             <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
30647             <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
30648             <enum name="GL_TEXTURE_BUFFER_BINDING"/>
30649         </require>
30650         <require comment="Reuse GL_ARB_buffer_storage">
30651             <enum name="GL_MAP_READ_BIT"/>
30652             <enum name="GL_MAP_WRITE_BIT"/>
30653             <enum name="GL_MAP_PERSISTENT_BIT"/>
30654             <enum name="GL_MAP_COHERENT_BIT"/>
30655             <enum name="GL_DYNAMIC_STORAGE_BIT"/>
30656             <enum name="GL_CLIENT_STORAGE_BIT"/>
30657             <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
30658             <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
30659             <enum name="GL_BUFFER_STORAGE_FLAGS"/>
30660             <command name="glBufferStorage"/>
30661         </require>
30662         <require comment="Reuse GL_ARB_clear_texture">
30663             <enum name="GL_CLEAR_TEXTURE"/>
30664             <command name="glClearTexImage"/>
30665             <command name="glClearTexSubImage"/>
30666         </require>
30667         <require comment="Reuse GL_ARB_enhanced_layouts">
30668             <enum name="GL_LOCATION_COMPONENT"/>
30669             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
30670             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
30671             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
30672         </require>
30673         <require comment="Reuse GL_ARB_multi_bind (none)">
30674             <command name="glBindBuffersBase"/>
30675             <command name="glBindBuffersRange"/>
30676             <command name="glBindTextures"/>
30677             <command name="glBindSamplers"/>
30678             <command name="glBindImageTextures"/>
30679             <command name="glBindVertexBuffers"/>
30680         </require>
30681         <require comment="Reuse GL_ARB_query_buffer_object">
30682             <enum name="GL_QUERY_BUFFER"/>
30683             <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
30684             <enum name="GL_QUERY_BUFFER_BINDING"/>
30685             <enum name="GL_QUERY_RESULT_NO_WAIT"/>
30686         </require>
30687         <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge">
30688             <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
30689         </require>
30690         <require comment="Reuse GL_ARB_texture_stencil8">
30691             <enum name="GL_STENCIL_INDEX"/>
30692             <enum name="GL_STENCIL_INDEX8"/>
30693         </require>
30694         <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev">
30695             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
30696         </require>
30697     </feature>
30698
30699     <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
30700     <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
30701         <require>
30702             <!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header -->
30703             <enum name="GL_VERSION_ES_CL_1_0"/>
30704             <enum name="GL_VERSION_ES_CM_1_1"/>
30705             <enum name="GL_VERSION_ES_CL_1_1"/>
30706             <enum name="GL_DEPTH_BUFFER_BIT"/>
30707             <enum name="GL_STENCIL_BUFFER_BIT"/>
30708             <enum name="GL_COLOR_BUFFER_BIT"/>
30709             <enum name="GL_FALSE"/>
30710             <enum name="GL_TRUE"/>
30711             <enum name="GL_POINTS"/>
30712             <enum name="GL_LINES"/>
30713             <enum name="GL_LINE_LOOP"/>
30714             <enum name="GL_LINE_STRIP"/>
30715             <enum name="GL_TRIANGLES"/>
30716             <enum name="GL_TRIANGLE_STRIP"/>
30717             <enum name="GL_TRIANGLE_FAN"/>
30718             <enum name="GL_NEVER"/>
30719             <enum name="GL_LESS"/>
30720             <enum name="GL_EQUAL"/>
30721             <enum name="GL_LEQUAL"/>
30722             <enum name="GL_GREATER"/>
30723             <enum name="GL_NOTEQUAL"/>
30724             <enum name="GL_GEQUAL"/>
30725             <enum name="GL_ALWAYS"/>
30726             <enum name="GL_ZERO"/>
30727             <enum name="GL_ONE"/>
30728             <enum name="GL_SRC_COLOR"/>
30729             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
30730             <enum name="GL_SRC_ALPHA"/>
30731             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
30732             <enum name="GL_DST_ALPHA"/>
30733             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
30734             <enum name="GL_DST_COLOR"/>
30735             <enum name="GL_ONE_MINUS_DST_COLOR"/>
30736             <enum name="GL_SRC_ALPHA_SATURATE"/>
30737             <enum name="GL_CLIP_PLANE0"/>
30738             <enum name="GL_CLIP_PLANE1"/>
30739             <enum name="GL_CLIP_PLANE2"/>
30740             <enum name="GL_CLIP_PLANE3"/>
30741             <enum name="GL_CLIP_PLANE4"/>
30742             <enum name="GL_CLIP_PLANE5"/>
30743             <enum name="GL_FRONT"/>
30744             <enum name="GL_BACK"/>
30745             <enum name="GL_FRONT_AND_BACK"/>
30746             <enum name="GL_FOG"/>
30747             <enum name="GL_LIGHTING"/>
30748             <enum name="GL_TEXTURE_2D"/>
30749             <enum name="GL_CULL_FACE"/>
30750             <enum name="GL_ALPHA_TEST"/>
30751             <enum name="GL_BLEND"/>
30752             <enum name="GL_COLOR_LOGIC_OP"/>
30753             <enum name="GL_DITHER"/>
30754             <enum name="GL_STENCIL_TEST"/>
30755             <enum name="GL_DEPTH_TEST"/>
30756             <enum name="GL_POINT_SMOOTH"/>
30757             <enum name="GL_LINE_SMOOTH"/>
30758             <enum name="GL_SCISSOR_TEST"/>
30759             <enum name="GL_COLOR_MATERIAL"/>
30760             <enum name="GL_NORMALIZE"/>
30761             <enum name="GL_RESCALE_NORMAL"/>
30762             <enum name="GL_VERTEX_ARRAY"/>
30763             <enum name="GL_NORMAL_ARRAY"/>
30764             <enum name="GL_COLOR_ARRAY"/>
30765             <enum name="GL_TEXTURE_COORD_ARRAY"/>
30766             <enum name="GL_MULTISAMPLE"/>
30767             <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
30768             <enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
30769             <enum name="GL_SAMPLE_COVERAGE"/>
30770             <enum name="GL_NO_ERROR"/>
30771             <enum name="GL_INVALID_ENUM"/>
30772             <enum name="GL_INVALID_VALUE"/>
30773             <enum name="GL_INVALID_OPERATION"/>
30774             <enum name="GL_STACK_OVERFLOW"/>
30775             <enum name="GL_STACK_UNDERFLOW"/>
30776             <enum name="GL_OUT_OF_MEMORY"/>
30777             <enum name="GL_EXP"/>
30778             <enum name="GL_EXP2"/>
30779             <enum name="GL_FOG_DENSITY"/>
30780             <enum name="GL_FOG_START"/>
30781             <enum name="GL_FOG_END"/>
30782             <enum name="GL_FOG_MODE"/>
30783             <enum name="GL_FOG_COLOR"/>
30784             <enum name="GL_CW"/>
30785             <enum name="GL_CCW"/>
30786             <enum name="GL_CURRENT_COLOR"/>
30787             <enum name="GL_CURRENT_NORMAL"/>
30788             <enum name="GL_CURRENT_TEXTURE_COORDS"/>
30789             <enum name="GL_POINT_SIZE"/>
30790             <enum name="GL_POINT_SIZE_MIN"/>
30791             <enum name="GL_POINT_SIZE_MAX"/>
30792             <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
30793             <enum name="GL_POINT_DISTANCE_ATTENUATION"/>
30794             <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
30795             <enum name="GL_LINE_WIDTH"/>
30796             <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
30797             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
30798             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
30799             <enum name="GL_CULL_FACE_MODE"/>
30800             <enum name="GL_FRONT_FACE"/>
30801             <enum name="GL_SHADE_MODEL"/>
30802             <enum name="GL_DEPTH_RANGE"/>
30803             <enum name="GL_DEPTH_WRITEMASK"/>
30804             <enum name="GL_DEPTH_CLEAR_VALUE"/>
30805             <enum name="GL_DEPTH_FUNC"/>
30806             <enum name="GL_STENCIL_CLEAR_VALUE"/>
30807             <enum name="GL_STENCIL_FUNC"/>
30808             <enum name="GL_STENCIL_VALUE_MASK"/>
30809             <enum name="GL_STENCIL_FAIL"/>
30810             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
30811             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
30812             <enum name="GL_STENCIL_REF"/>
30813             <enum name="GL_STENCIL_WRITEMASK"/>
30814             <enum name="GL_MATRIX_MODE"/>
30815             <enum name="GL_VIEWPORT"/>
30816             <enum name="GL_MODELVIEW_STACK_DEPTH"/>
30817             <enum name="GL_PROJECTION_STACK_DEPTH"/>
30818             <enum name="GL_TEXTURE_STACK_DEPTH"/>
30819             <enum name="GL_MODELVIEW_MATRIX"/>
30820             <enum name="GL_PROJECTION_MATRIX"/>
30821             <enum name="GL_TEXTURE_MATRIX"/>
30822             <enum name="GL_ALPHA_TEST_FUNC"/>
30823             <enum name="GL_ALPHA_TEST_REF"/>
30824             <enum name="GL_BLEND_DST"/>
30825             <enum name="GL_BLEND_SRC"/>
30826             <enum name="GL_LOGIC_OP_MODE"/>
30827             <enum name="GL_SCISSOR_BOX"/>
30828             <enum name="GL_COLOR_CLEAR_VALUE"/>
30829             <enum name="GL_COLOR_WRITEMASK"/>
30830             <enum name="GL_MAX_LIGHTS"/>
30831             <enum name="GL_MAX_CLIP_PLANES"/>
30832             <enum name="GL_MAX_TEXTURE_SIZE"/>
30833             <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
30834             <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
30835             <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
30836             <enum name="GL_MAX_VIEWPORT_DIMS"/>
30837             <enum name="GL_MAX_TEXTURE_UNITS"/>
30838             <enum name="GL_SUBPIXEL_BITS"/>
30839             <enum name="GL_RED_BITS"/>
30840             <enum name="GL_GREEN_BITS"/>
30841             <enum name="GL_BLUE_BITS"/>
30842             <enum name="GL_ALPHA_BITS"/>
30843             <enum name="GL_DEPTH_BITS"/>
30844             <enum name="GL_STENCIL_BITS"/>
30845             <enum name="GL_POLYGON_OFFSET_UNITS"/>
30846             <enum name="GL_POLYGON_OFFSET_FILL"/>
30847             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
30848             <enum name="GL_TEXTURE_BINDING_2D"/>
30849             <enum name="GL_VERTEX_ARRAY_SIZE"/>
30850             <enum name="GL_VERTEX_ARRAY_TYPE"/>
30851             <enum name="GL_VERTEX_ARRAY_STRIDE"/>
30852             <enum name="GL_NORMAL_ARRAY_TYPE"/>
30853             <enum name="GL_NORMAL_ARRAY_STRIDE"/>
30854             <enum name="GL_COLOR_ARRAY_SIZE"/>
30855             <enum name="GL_COLOR_ARRAY_TYPE"/>
30856             <enum name="GL_COLOR_ARRAY_STRIDE"/>
30857             <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
30858             <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
30859             <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
30860             <enum name="GL_VERTEX_ARRAY_POINTER"/>
30861             <enum name="GL_NORMAL_ARRAY_POINTER"/>
30862             <enum name="GL_COLOR_ARRAY_POINTER"/>
30863             <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
30864             <enum name="GL_SAMPLE_BUFFERS"/>
30865             <enum name="GL_SAMPLES"/>
30866             <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
30867             <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
30868             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
30869             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
30870             <enum name="GL_DONT_CARE"/>
30871             <enum name="GL_FASTEST"/>
30872             <enum name="GL_NICEST"/>
30873             <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
30874             <enum name="GL_POINT_SMOOTH_HINT"/>
30875             <enum name="GL_LINE_SMOOTH_HINT"/>
30876             <enum name="GL_FOG_HINT"/>
30877             <enum name="GL_GENERATE_MIPMAP_HINT"/>
30878             <enum name="GL_LIGHT_MODEL_AMBIENT"/>
30879             <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
30880             <enum name="GL_AMBIENT"/>
30881             <enum name="GL_DIFFUSE"/>
30882             <enum name="GL_SPECULAR"/>
30883             <enum name="GL_POSITION"/>
30884             <enum name="GL_SPOT_DIRECTION"/>
30885             <enum name="GL_SPOT_EXPONENT"/>
30886             <enum name="GL_SPOT_CUTOFF"/>
30887             <enum name="GL_CONSTANT_ATTENUATION"/>
30888             <enum name="GL_LINEAR_ATTENUATION"/>
30889             <enum name="GL_QUADRATIC_ATTENUATION"/>
30890             <enum name="GL_BYTE"/>
30891             <enum name="GL_UNSIGNED_BYTE"/>
30892             <enum name="GL_SHORT"/>
30893             <enum name="GL_UNSIGNED_SHORT"/>
30894             <enum name="GL_FLOAT"/>
30895             <enum name="GL_FIXED"/>
30896             <enum name="GL_CLEAR"/>
30897             <enum name="GL_AND"/>
30898             <enum name="GL_AND_REVERSE"/>
30899             <enum name="GL_COPY"/>
30900             <enum name="GL_AND_INVERTED"/>
30901             <enum name="GL_NOOP"/>
30902             <enum name="GL_XOR"/>
30903             <enum name="GL_OR"/>
30904             <enum name="GL_NOR"/>
30905             <enum name="GL_EQUIV"/>
30906             <enum name="GL_INVERT"/>
30907             <enum name="GL_OR_REVERSE"/>
30908             <enum name="GL_COPY_INVERTED"/>
30909             <enum name="GL_OR_INVERTED"/>
30910             <enum name="GL_NAND"/>
30911             <enum name="GL_SET"/>
30912             <enum name="GL_EMISSION"/>
30913             <enum name="GL_SHININESS"/>
30914             <enum name="GL_AMBIENT_AND_DIFFUSE"/>
30915             <enum name="GL_MODELVIEW"/>
30916             <enum name="GL_PROJECTION"/>
30917             <enum name="GL_TEXTURE"/>
30918             <enum name="GL_ALPHA"/>
30919             <enum name="GL_RGB"/>
30920             <enum name="GL_RGBA"/>
30921             <enum name="GL_LUMINANCE"/>
30922             <enum name="GL_LUMINANCE_ALPHA"/>
30923             <enum name="GL_UNPACK_ALIGNMENT"/>
30924             <enum name="GL_PACK_ALIGNMENT"/>
30925             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
30926             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
30927             <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
30928             <enum name="GL_FLAT"/>
30929             <enum name="GL_SMOOTH"/>
30930             <enum name="GL_KEEP"/>
30931             <enum name="GL_REPLACE"/>
30932             <enum name="GL_INCR"/>
30933             <enum name="GL_DECR"/>
30934             <enum name="GL_VENDOR"/>
30935             <enum name="GL_RENDERER"/>
30936             <enum name="GL_VERSION"/>
30937             <enum name="GL_EXTENSIONS"/>
30938             <enum name="GL_MODULATE"/>
30939             <enum name="GL_DECAL"/>
30940             <enum name="GL_ADD"/>
30941             <enum name="GL_TEXTURE_ENV_MODE"/>
30942             <enum name="GL_TEXTURE_ENV_COLOR"/>
30943             <enum name="GL_TEXTURE_ENV"/>
30944             <enum name="GL_NEAREST"/>
30945             <enum name="GL_LINEAR"/>
30946             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
30947             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
30948             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
30949             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
30950             <enum name="GL_TEXTURE_MAG_FILTER"/>
30951             <enum name="GL_TEXTURE_MIN_FILTER"/>
30952             <enum name="GL_TEXTURE_WRAP_S"/>
30953             <enum name="GL_TEXTURE_WRAP_T"/>
30954             <enum name="GL_GENERATE_MIPMAP"/>
30955             <enum name="GL_TEXTURE0"/>
30956             <enum name="GL_TEXTURE1"/>
30957             <enum name="GL_TEXTURE2"/>
30958             <enum name="GL_TEXTURE3"/>
30959             <enum name="GL_TEXTURE4"/>
30960             <enum name="GL_TEXTURE5"/>
30961             <enum name="GL_TEXTURE6"/>
30962             <enum name="GL_TEXTURE7"/>
30963             <enum name="GL_TEXTURE8"/>
30964             <enum name="GL_TEXTURE9"/>
30965             <enum name="GL_TEXTURE10"/>
30966             <enum name="GL_TEXTURE11"/>
30967             <enum name="GL_TEXTURE12"/>
30968             <enum name="GL_TEXTURE13"/>
30969             <enum name="GL_TEXTURE14"/>
30970             <enum name="GL_TEXTURE15"/>
30971             <enum name="GL_TEXTURE16"/>
30972             <enum name="GL_TEXTURE17"/>
30973             <enum name="GL_TEXTURE18"/>
30974             <enum name="GL_TEXTURE19"/>
30975             <enum name="GL_TEXTURE20"/>
30976             <enum name="GL_TEXTURE21"/>
30977             <enum name="GL_TEXTURE22"/>
30978             <enum name="GL_TEXTURE23"/>
30979             <enum name="GL_TEXTURE24"/>
30980             <enum name="GL_TEXTURE25"/>
30981             <enum name="GL_TEXTURE26"/>
30982             <enum name="GL_TEXTURE27"/>
30983             <enum name="GL_TEXTURE28"/>
30984             <enum name="GL_TEXTURE29"/>
30985             <enum name="GL_TEXTURE30"/>
30986             <enum name="GL_TEXTURE31"/>
30987             <enum name="GL_ACTIVE_TEXTURE"/>
30988             <enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
30989             <enum name="GL_REPEAT"/>
30990             <enum name="GL_CLAMP_TO_EDGE"/>
30991             <enum name="GL_LIGHT0"/>
30992             <enum name="GL_LIGHT1"/>
30993             <enum name="GL_LIGHT2"/>
30994             <enum name="GL_LIGHT3"/>
30995             <enum name="GL_LIGHT4"/>
30996             <enum name="GL_LIGHT5"/>
30997             <enum name="GL_LIGHT6"/>
30998             <enum name="GL_LIGHT7"/>
30999             <enum name="GL_ARRAY_BUFFER"/>
31000             <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
31001             <enum name="GL_ARRAY_BUFFER_BINDING"/>
31002             <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
31003             <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
31004             <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
31005             <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
31006             <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
31007             <enum name="GL_STATIC_DRAW"/>
31008             <enum name="GL_DYNAMIC_DRAW"/>
31009             <enum name="GL_BUFFER_SIZE"/>
31010             <enum name="GL_BUFFER_USAGE"/>
31011             <enum name="GL_SUBTRACT"/>
31012             <enum name="GL_COMBINE"/>
31013             <enum name="GL_COMBINE_RGB"/>
31014             <enum name="GL_COMBINE_ALPHA"/>
31015             <enum name="GL_RGB_SCALE"/>
31016             <enum name="GL_ADD_SIGNED"/>
31017             <enum name="GL_INTERPOLATE"/>
31018             <enum name="GL_CONSTANT"/>
31019             <enum name="GL_PRIMARY_COLOR"/>
31020             <enum name="GL_PREVIOUS"/>
31021             <enum name="GL_OPERAND0_RGB"/>
31022             <enum name="GL_OPERAND1_RGB"/>
31023             <enum name="GL_OPERAND2_RGB"/>
31024             <enum name="GL_OPERAND0_ALPHA"/>
31025             <enum name="GL_OPERAND1_ALPHA"/>
31026             <enum name="GL_OPERAND2_ALPHA"/>
31027             <enum name="GL_ALPHA_SCALE"/>
31028             <enum name="GL_SRC0_RGB"/>
31029             <enum name="GL_SRC1_RGB"/>
31030             <enum name="GL_SRC2_RGB"/>
31031             <enum name="GL_SRC0_ALPHA"/>
31032             <enum name="GL_SRC1_ALPHA"/>
31033             <enum name="GL_SRC2_ALPHA"/>
31034             <enum name="GL_DOT3_RGB"/>
31035             <enum name="GL_DOT3_RGBA"/>
31036         </require>
31037         <require profile="common">
31038             <command name="glAlphaFunc"/>
31039             <command name="glClearColor"/>
31040             <command name="glClearDepthf"/>
31041             <command name="glClipPlanef"/>
31042             <command name="glColor4f"/>
31043             <command name="glDepthRangef"/>
31044             <command name="glFogf"/>
31045             <command name="glFogfv"/>
31046             <command name="glFrustumf"/>
31047             <command name="glGetClipPlanef"/>
31048             <command name="glGetFloatv"/>
31049             <command name="glGetLightfv"/>
31050             <command name="glGetMaterialfv"/>
31051             <command name="glGetTexEnvfv"/>
31052             <command name="glGetTexParameterfv"/>
31053             <command name="glLightModelf"/>
31054             <command name="glLightModelfv"/>
31055             <command name="glLightf"/>
31056             <command name="glLightfv"/>
31057             <command name="glLineWidth"/>
31058             <command name="glLoadMatrixf"/>
31059             <command name="glMaterialf"/>
31060             <command name="glMaterialfv"/>
31061             <command name="glMultMatrixf"/>
31062             <command name="glMultiTexCoord4f"/>
31063             <command name="glNormal3f"/>
31064             <command name="glOrthof"/>
31065             <command name="glPointParameterf"/>
31066             <command name="glPointParameterfv"/>
31067             <command name="glPointSize"/>
31068             <command name="glPolygonOffset"/>
31069             <command name="glRotatef"/>
31070             <command name="glScalef"/>
31071             <command name="glTexEnvf"/>
31072             <command name="glTexEnvfv"/>
31073             <command name="glTexParameterf"/>
31074             <command name="glTexParameterfv"/>
31075             <command name="glTranslatef"/>
31076         </require>
31077         <require>
31078             <command name="glActiveTexture"/>
31079             <command name="glAlphaFuncx"/>
31080             <command name="glBindBuffer"/>
31081             <command name="glBindTexture"/>
31082             <command name="glBlendFunc"/>
31083             <command name="glBufferData"/>
31084             <command name="glBufferSubData"/>
31085             <command name="glClear"/>
31086             <command name="glClearColorx"/>
31087             <command name="glClearDepthx"/>
31088             <command name="glClearStencil"/>
31089             <command name="glClientActiveTexture"/>
31090             <command name="glClipPlanex"/>
31091             <command name="glColor4ub"/>
31092             <command name="glColor4x"/>
31093             <command name="glColorMask"/>
31094             <command name="glColorPointer"/>
31095             <command name="glCompressedTexImage2D"/>
31096             <command name="glCompressedTexSubImage2D"/>
31097             <command name="glCopyTexImage2D"/>
31098             <command name="glCopyTexSubImage2D"/>
31099             <command name="glCullFace"/>
31100             <command name="glDeleteBuffers"/>
31101             <command name="glDeleteTextures"/>
31102             <command name="glDepthFunc"/>
31103             <command name="glDepthMask"/>
31104             <command name="glDepthRangex"/>
31105             <command name="glDisable"/>
31106             <command name="glDisableClientState"/>
31107             <command name="glDrawArrays"/>
31108             <command name="glDrawElements"/>
31109             <command name="glEnable"/>
31110             <command name="glEnableClientState"/>
31111             <command name="glFinish"/>
31112             <command name="glFlush"/>
31113             <command name="glFogx"/>
31114             <command name="glFogxv"/>
31115             <command name="glFrontFace"/>
31116             <command name="glFrustumx"/>
31117             <command name="glGetBooleanv"/>
31118             <command name="glGetBufferParameteriv"/>
31119             <command name="glGetClipPlanex"/>
31120             <command name="glGenBuffers"/>
31121             <command name="glGenTextures"/>
31122             <command name="glGetError"/>
31123             <command name="glGetFixedv"/>
31124             <command name="glGetIntegerv"/>
31125             <command name="glGetLightxv"/>
31126             <command name="glGetMaterialxv"/>
31127             <command name="glGetPointerv"/>
31128             <command name="glGetString"/>
31129             <command name="glGetTexEnviv"/>
31130             <command name="glGetTexEnvxv"/>
31131             <command name="glGetTexParameteriv"/>
31132             <command name="glGetTexParameterxv"/>
31133             <command name="glHint"/>
31134             <command name="glIsBuffer"/>
31135             <command name="glIsEnabled"/>
31136             <command name="glIsTexture"/>
31137             <command name="glLightModelx"/>
31138             <command name="glLightModelxv"/>
31139             <command name="glLightx"/>
31140             <command name="glLightxv"/>
31141             <command name="glLineWidthx"/>
31142             <command name="glLoadIdentity"/>
31143             <command name="glLoadMatrixx"/>
31144             <command name="glLogicOp"/>
31145             <command name="glMaterialx"/>
31146             <command name="glMaterialxv"/>
31147             <command name="glMatrixMode"/>
31148             <command name="glMultMatrixx"/>
31149             <command name="glMultiTexCoord4x"/>
31150             <command name="glNormal3x"/>
31151             <command name="glNormalPointer"/>
31152             <command name="glOrthox"/>
31153             <command name="glPixelStorei"/>
31154             <command name="glPointParameterx"/>
31155             <command name="glPointParameterxv"/>
31156             <command name="glPointSizex"/>
31157             <command name="glPolygonOffsetx"/>
31158             <command name="glPopMatrix"/>
31159             <command name="glPushMatrix"/>
31160             <command name="glReadPixels"/>
31161             <command name="glRotatex"/>
31162             <command name="glSampleCoverage"/>
31163             <command name="glSampleCoveragex"/>
31164             <command name="glScalex"/>
31165             <command name="glScissor"/>
31166             <command name="glShadeModel"/>
31167             <command name="glStencilFunc"/>
31168             <command name="glStencilMask"/>
31169             <command name="glStencilOp"/>
31170             <command name="glTexCoordPointer"/>
31171             <command name="glTexEnvi"/>
31172             <command name="glTexEnvx"/>
31173             <command name="glTexEnviv"/>
31174             <command name="glTexEnvxv"/>
31175             <command name="glTexImage2D"/>
31176             <command name="glTexParameteri"/>
31177             <command name="glTexParameterx"/>
31178             <command name="glTexParameteriv"/>
31179             <command name="glTexParameterxv"/>
31180             <command name="glTexSubImage2D"/>
31181             <command name="glTranslatex"/>
31182             <command name="glVertexPointer"/>
31183             <command name="glViewport"/>
31184         </require>
31185     </feature>
31186     <feature api="gles2" name="GL_ES_VERSION_2_0" number="2.0">
31187         <require comment="Not used by the API, for compatibility with old gl2.h">
31188             <type name="GLbyte"/>
31189             <type name="GLclampf"/>
31190             <type name="GLfixed"/>
31191             <type name="GLshort"/>
31192             <type name="GLushort"/>
31193         </require>
31194         <require comment="Not used by the API, so this type doesn't need to be declared in gl2ext.h">
31195             <type name="GLsync"/>
31196             <type name="GLint64"/>
31197             <type name="GLuint64"/>
31198         </require>
31199         <require>
31200             <enum name="GL_DEPTH_BUFFER_BIT"/>
31201             <enum name="GL_STENCIL_BUFFER_BIT"/>
31202             <enum name="GL_COLOR_BUFFER_BIT"/>
31203             <enum name="GL_FALSE"/>
31204             <enum name="GL_TRUE"/>
31205             <enum name="GL_POINTS"/>
31206             <enum name="GL_LINES"/>
31207             <enum name="GL_LINE_LOOP"/>
31208             <enum name="GL_LINE_STRIP"/>
31209             <enum name="GL_TRIANGLES"/>
31210             <enum name="GL_TRIANGLE_STRIP"/>
31211             <enum name="GL_TRIANGLE_FAN"/>
31212             <enum name="GL_ZERO"/>
31213             <enum name="GL_ONE"/>
31214             <enum name="GL_SRC_COLOR"/>
31215             <enum name="GL_ONE_MINUS_SRC_COLOR"/>
31216             <enum name="GL_SRC_ALPHA"/>
31217             <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
31218             <enum name="GL_DST_ALPHA"/>
31219             <enum name="GL_ONE_MINUS_DST_ALPHA"/>
31220             <enum name="GL_DST_COLOR"/>
31221             <enum name="GL_ONE_MINUS_DST_COLOR"/>
31222             <enum name="GL_SRC_ALPHA_SATURATE"/>
31223             <enum name="GL_FUNC_ADD"/>
31224             <enum name="GL_BLEND_EQUATION"/>
31225             <enum name="GL_BLEND_EQUATION_RGB"/>
31226             <enum name="GL_BLEND_EQUATION_ALPHA"/>
31227             <enum name="GL_FUNC_SUBTRACT"/>
31228             <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
31229             <enum name="GL_BLEND_DST_RGB"/>
31230             <enum name="GL_BLEND_SRC_RGB"/>
31231             <enum name="GL_BLEND_DST_ALPHA"/>
31232             <enum name="GL_BLEND_SRC_ALPHA"/>
31233             <enum name="GL_CONSTANT_COLOR"/>
31234             <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
31235             <enum name="GL_CONSTANT_ALPHA"/>
31236             <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
31237             <enum name="GL_BLEND_COLOR"/>
31238             <enum name="GL_ARRAY_BUFFER"/>
31239             <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
31240             <enum name="GL_ARRAY_BUFFER_BINDING"/>
31241             <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
31242             <enum name="GL_STREAM_DRAW"/>
31243             <enum name="GL_STATIC_DRAW"/>
31244             <enum name="GL_DYNAMIC_DRAW"/>
31245             <enum name="GL_BUFFER_SIZE"/>
31246             <enum name="GL_BUFFER_USAGE"/>
31247             <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
31248             <enum name="GL_FRONT"/>
31249             <enum name="GL_BACK"/>
31250             <enum name="GL_FRONT_AND_BACK"/>
31251             <enum name="GL_TEXTURE_2D"/>
31252             <enum name="GL_CULL_FACE"/>
31253             <enum name="GL_BLEND"/>
31254             <enum name="GL_DITHER"/>
31255             <enum name="GL_STENCIL_TEST"/>
31256             <enum name="GL_DEPTH_TEST"/>
31257             <enum name="GL_SCISSOR_TEST"/>
31258             <enum name="GL_POLYGON_OFFSET_FILL"/>
31259             <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
31260             <enum name="GL_SAMPLE_COVERAGE"/>
31261             <enum name="GL_NO_ERROR"/>
31262             <enum name="GL_INVALID_ENUM"/>
31263             <enum name="GL_INVALID_VALUE"/>
31264             <enum name="GL_INVALID_OPERATION"/>
31265             <enum name="GL_OUT_OF_MEMORY"/>
31266             <enum name="GL_CW"/>
31267             <enum name="GL_CCW"/>
31268             <enum name="GL_LINE_WIDTH"/>
31269             <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
31270             <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
31271             <enum name="GL_CULL_FACE_MODE"/>
31272             <enum name="GL_FRONT_FACE"/>
31273             <enum name="GL_DEPTH_RANGE"/>
31274             <enum name="GL_DEPTH_WRITEMASK"/>
31275             <enum name="GL_DEPTH_CLEAR_VALUE"/>
31276             <enum name="GL_DEPTH_FUNC"/>
31277             <enum name="GL_STENCIL_CLEAR_VALUE"/>
31278             <enum name="GL_STENCIL_FUNC"/>
31279             <enum name="GL_STENCIL_FAIL"/>
31280             <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
31281             <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
31282             <enum name="GL_STENCIL_REF"/>
31283             <enum name="GL_STENCIL_VALUE_MASK"/>
31284             <enum name="GL_STENCIL_WRITEMASK"/>
31285             <enum name="GL_STENCIL_BACK_FUNC"/>
31286             <enum name="GL_STENCIL_BACK_FAIL"/>
31287             <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
31288             <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
31289             <enum name="GL_STENCIL_BACK_REF"/>
31290             <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
31291             <enum name="GL_STENCIL_BACK_WRITEMASK"/>
31292             <enum name="GL_VIEWPORT"/>
31293             <enum name="GL_SCISSOR_BOX"/>
31294             <enum name="GL_COLOR_CLEAR_VALUE"/>
31295             <enum name="GL_COLOR_WRITEMASK"/>
31296             <enum name="GL_UNPACK_ALIGNMENT"/>
31297             <enum name="GL_PACK_ALIGNMENT"/>
31298             <enum name="GL_MAX_TEXTURE_SIZE"/>
31299             <enum name="GL_MAX_VIEWPORT_DIMS"/>
31300             <enum name="GL_SUBPIXEL_BITS"/>
31301             <enum name="GL_RED_BITS"/>
31302             <enum name="GL_GREEN_BITS"/>
31303             <enum name="GL_BLUE_BITS"/>
31304             <enum name="GL_ALPHA_BITS"/>
31305             <enum name="GL_DEPTH_BITS"/>
31306             <enum name="GL_STENCIL_BITS"/>
31307             <enum name="GL_POLYGON_OFFSET_UNITS"/>
31308             <enum name="GL_POLYGON_OFFSET_FACTOR"/>
31309             <enum name="GL_TEXTURE_BINDING_2D"/>
31310             <enum name="GL_SAMPLE_BUFFERS"/>
31311             <enum name="GL_SAMPLES"/>
31312             <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
31313             <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
31314             <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
31315             <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
31316             <enum name="GL_DONT_CARE"/>
31317             <enum name="GL_FASTEST"/>
31318             <enum name="GL_NICEST"/>
31319             <enum name="GL_GENERATE_MIPMAP_HINT"/>
31320             <enum name="GL_BYTE"/>
31321             <enum name="GL_UNSIGNED_BYTE"/>
31322             <enum name="GL_SHORT"/>
31323             <enum name="GL_UNSIGNED_SHORT"/>
31324             <enum name="GL_INT"/>
31325             <enum name="GL_UNSIGNED_INT"/>
31326             <enum name="GL_FLOAT"/>
31327             <enum name="GL_FIXED"/>
31328             <enum name="GL_DEPTH_COMPONENT"/>
31329             <enum name="GL_ALPHA"/>
31330             <enum name="GL_RGB"/>
31331             <enum name="GL_RGBA"/>
31332             <enum name="GL_LUMINANCE"/>
31333             <enum name="GL_LUMINANCE_ALPHA"/>
31334             <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
31335             <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
31336             <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
31337             <enum name="GL_FRAGMENT_SHADER"/>
31338             <enum name="GL_VERTEX_SHADER"/>
31339             <enum name="GL_MAX_VERTEX_ATTRIBS"/>
31340             <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
31341             <enum name="GL_MAX_VARYING_VECTORS"/>
31342             <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
31343             <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
31344             <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
31345             <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
31346             <enum name="GL_SHADER_TYPE"/>
31347             <enum name="GL_DELETE_STATUS"/>
31348             <enum name="GL_LINK_STATUS"/>
31349             <enum name="GL_VALIDATE_STATUS"/>
31350             <enum name="GL_ATTACHED_SHADERS"/>
31351             <enum name="GL_ACTIVE_UNIFORMS"/>
31352             <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
31353             <enum name="GL_ACTIVE_ATTRIBUTES"/>
31354             <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
31355             <enum name="GL_SHADING_LANGUAGE_VERSION"/>
31356             <enum name="GL_CURRENT_PROGRAM"/>
31357             <enum name="GL_NEVER"/>
31358             <enum name="GL_LESS"/>
31359             <enum name="GL_EQUAL"/>
31360             <enum name="GL_LEQUAL"/>
31361             <enum name="GL_GREATER"/>
31362             <enum name="GL_NOTEQUAL"/>
31363             <enum name="GL_GEQUAL"/>
31364             <enum name="GL_ALWAYS"/>
31365             <enum name="GL_KEEP"/>
31366             <enum name="GL_REPLACE"/>
31367             <enum name="GL_INCR"/>
31368             <enum name="GL_DECR"/>
31369             <enum name="GL_INVERT"/>
31370             <enum name="GL_INCR_WRAP"/>
31371             <enum name="GL_DECR_WRAP"/>
31372             <enum name="GL_VENDOR"/>
31373             <enum name="GL_RENDERER"/>
31374             <enum name="GL_VERSION"/>
31375             <enum name="GL_EXTENSIONS"/>
31376             <enum name="GL_NEAREST"/>
31377             <enum name="GL_LINEAR"/>
31378             <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
31379             <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
31380             <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
31381             <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
31382             <enum name="GL_TEXTURE_MAG_FILTER"/>
31383             <enum name="GL_TEXTURE_MIN_FILTER"/>
31384             <enum name="GL_TEXTURE_WRAP_S"/>
31385             <enum name="GL_TEXTURE_WRAP_T"/>
31386             <enum name="GL_TEXTURE"/>
31387             <enum name="GL_TEXTURE_CUBE_MAP"/>
31388             <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
31389             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
31390             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
31391             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
31392             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
31393             <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
31394             <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
31395             <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
31396             <enum name="GL_TEXTURE0"/>
31397             <enum name="GL_TEXTURE1"/>
31398             <enum name="GL_TEXTURE2"/>
31399             <enum name="GL_TEXTURE3"/>
31400             <enum name="GL_TEXTURE4"/>
31401             <enum name="GL_TEXTURE5"/>
31402             <enum name="GL_TEXTURE6"/>
31403             <enum name="GL_TEXTURE7"/>
31404             <enum name="GL_TEXTURE8"/>
31405             <enum name="GL_TEXTURE9"/>
31406             <enum name="GL_TEXTURE10"/>
31407             <enum name="GL_TEXTURE11"/>
31408             <enum name="GL_TEXTURE12"/>
31409             <enum name="GL_TEXTURE13"/>
31410             <enum name="GL_TEXTURE14"/>
31411             <enum name="GL_TEXTURE15"/>
31412             <enum name="GL_TEXTURE16"/>
31413             <enum name="GL_TEXTURE17"/>
31414             <enum name="GL_TEXTURE18"/>
31415             <enum name="GL_TEXTURE19"/>
31416             <enum name="GL_TEXTURE20"/>
31417             <enum name="GL_TEXTURE21"/>
31418             <enum name="GL_TEXTURE22"/>
31419             <enum name="GL_TEXTURE23"/>
31420             <enum name="GL_TEXTURE24"/>
31421             <enum name="GL_TEXTURE25"/>
31422             <enum name="GL_TEXTURE26"/>
31423             <enum name="GL_TEXTURE27"/>
31424             <enum name="GL_TEXTURE28"/>
31425             <enum name="GL_TEXTURE29"/>
31426             <enum name="GL_TEXTURE30"/>
31427             <enum name="GL_TEXTURE31"/>
31428             <enum name="GL_ACTIVE_TEXTURE"/>
31429             <enum name="GL_REPEAT"/>
31430             <enum name="GL_CLAMP_TO_EDGE"/>
31431             <enum name="GL_MIRRORED_REPEAT"/>
31432             <enum name="GL_FLOAT_VEC2"/>
31433             <enum name="GL_FLOAT_VEC3"/>
31434             <enum name="GL_FLOAT_VEC4"/>
31435             <enum name="GL_INT_VEC2"/>
31436             <enum name="GL_INT_VEC3"/>
31437             <enum name="GL_INT_VEC4"/>
31438             <enum name="GL_BOOL"/>
31439             <enum name="GL_BOOL_VEC2"/>
31440             <enum name="GL_BOOL_VEC3"/>
31441             <enum name="GL_BOOL_VEC4"/>
31442             <enum name="GL_FLOAT_MAT2"/>
31443             <enum name="GL_FLOAT_MAT3"/>
31444             <enum name="GL_FLOAT_MAT4"/>
31445             <enum name="GL_SAMPLER_2D"/>
31446             <enum name="GL_SAMPLER_CUBE"/>
31447             <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
31448             <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
31449             <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
31450             <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
31451             <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
31452             <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
31453             <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
31454             <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
31455             <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
31456             <enum name="GL_COMPILE_STATUS"/>
31457             <enum name="GL_INFO_LOG_LENGTH"/>
31458             <enum name="GL_SHADER_SOURCE_LENGTH"/>
31459             <enum name="GL_SHADER_COMPILER"/>
31460             <enum name="GL_SHADER_BINARY_FORMATS"/>
31461             <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
31462             <enum name="GL_LOW_FLOAT"/>
31463             <enum name="GL_MEDIUM_FLOAT"/>
31464             <enum name="GL_HIGH_FLOAT"/>
31465             <enum name="GL_LOW_INT"/>
31466             <enum name="GL_MEDIUM_INT"/>
31467             <enum name="GL_HIGH_INT"/>
31468             <enum name="GL_FRAMEBUFFER"/>
31469             <enum name="GL_RENDERBUFFER"/>
31470             <enum name="GL_RGBA4"/>
31471             <enum name="GL_RGB5_A1"/>
31472             <enum name="GL_RGB565"/>
31473             <enum name="GL_DEPTH_COMPONENT16"/>
31474             <enum name="GL_STENCIL_INDEX8"/>
31475             <enum name="GL_RENDERBUFFER_WIDTH"/>
31476             <enum name="GL_RENDERBUFFER_HEIGHT"/>
31477             <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
31478             <enum name="GL_RENDERBUFFER_RED_SIZE"/>
31479             <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
31480             <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
31481             <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
31482             <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
31483             <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
31484             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
31485             <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
31486             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
31487             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
31488             <enum name="GL_COLOR_ATTACHMENT0"/>
31489             <enum name="GL_DEPTH_ATTACHMENT"/>
31490             <enum name="GL_STENCIL_ATTACHMENT"/>
31491             <enum name="GL_NONE"/>
31492             <enum name="GL_FRAMEBUFFER_COMPLETE"/>
31493             <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
31494             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
31495             <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
31496             <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
31497             <enum name="GL_FRAMEBUFFER_BINDING"/>
31498             <enum name="GL_RENDERBUFFER_BINDING"/>
31499             <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
31500             <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
31501             <command name="glActiveTexture"/>
31502             <command name="glAttachShader"/>
31503             <command name="glBindAttribLocation"/>
31504             <command name="glBindBuffer"/>
31505             <command name="glBindFramebuffer"/>
31506             <command name="glBindRenderbuffer"/>
31507             <command name="glBindTexture"/>
31508             <command name="glBlendColor"/>
31509             <command name="glBlendEquation"/>
31510             <command name="glBlendEquationSeparate"/>
31511             <command name="glBlendFunc"/>
31512             <command name="glBlendFuncSeparate"/>
31513             <command name="glBufferData"/>
31514             <command name="glBufferSubData"/>
31515             <command name="glCheckFramebufferStatus"/>
31516             <command name="glClear"/>
31517             <command name="glClearColor"/>
31518             <command name="glClearDepthf"/>
31519             <command name="glClearStencil"/>
31520             <command name="glColorMask"/>
31521             <command name="glCompileShader"/>
31522             <command name="glCompressedTexImage2D"/>
31523             <command name="glCompressedTexSubImage2D"/>
31524             <command name="glCopyTexImage2D"/>
31525             <command name="glCopyTexSubImage2D"/>
31526             <command name="glCreateProgram"/>
31527             <command name="glCreateShader"/>
31528             <command name="glCullFace"/>
31529             <command name="glDeleteBuffers"/>
31530             <command name="glDeleteFramebuffers"/>
31531             <command name="glDeleteProgram"/>
31532             <command name="glDeleteRenderbuffers"/>
31533             <command name="glDeleteShader"/>
31534             <command name="glDeleteTextures"/>
31535             <command name="glDepthFunc"/>
31536             <command name="glDepthMask"/>
31537             <command name="glDepthRangef"/>
31538             <command name="glDetachShader"/>
31539             <command name="glDisable"/>
31540             <command name="glDisableVertexAttribArray"/>
31541             <command name="glDrawArrays"/>
31542             <command name="glDrawElements"/>
31543             <command name="glEnable"/>
31544             <command name="glEnableVertexAttribArray"/>
31545             <command name="glFinish"/>
31546             <command name="glFlush"/>
31547             <command name="glFramebufferRenderbuffer"/>
31548             <command name="glFramebufferTexture2D"/>
31549             <command name="glFrontFace"/>
31550             <command name="glGenBuffers"/>
31551             <command name="glGenerateMipmap"/>
31552             <command name="glGenFramebuffers"/>
31553             <command name="glGenRenderbuffers"/>
31554             <command name="glGenTextures"/>
31555             <command name="glGetActiveAttrib"/>
31556             <command name="glGetActiveUniform"/>
31557             <command name="glGetAttachedShaders"/>
31558             <command name="glGetAttribLocation"/>
31559             <command name="glGetBooleanv"/>
31560             <command name="glGetBufferParameteriv"/>
31561             <command name="glGetError"/>
31562             <command name="glGetFloatv"/>
31563             <command name="glGetFramebufferAttachmentParameteriv"/>
31564             <command name="glGetIntegerv"/>
31565             <command name="glGetProgramiv"/>
31566             <command name="glGetProgramInfoLog"/>
31567             <command name="glGetRenderbufferParameteriv"/>
31568             <command name="glGetShaderiv"/>
31569             <command name="glGetShaderInfoLog"/>
31570             <command name="glGetShaderPrecisionFormat"/>
31571             <command name="glGetShaderSource"/>
31572             <command name="glGetString"/>
31573             <command name="glGetTexParameterfv"/>
31574             <command name="glGetTexParameteriv"/>
31575             <command name="glGetUniformfv"/>
31576             <command name="glGetUniformiv"/>
31577             <command name="glGetUniformLocation"/>
31578             <command name="glGetVertexAttribfv"/>
31579             <command name="glGetVertexAttribiv"/>
31580             <command name="glGetVertexAttribPointerv"/>
31581             <command name="glHint"/>
31582             <command name="glIsBuffer"/>
31583             <command name="glIsEnabled"/>
31584             <command name="glIsFramebuffer"/>
31585             <command name="glIsProgram"/>
31586             <command name="glIsRenderbuffer"/>
31587             <command name="glIsShader"/>
31588             <command name="glIsTexture"/>
31589             <command name="glLineWidth"/>
31590             <command name="glLinkProgram"/>
31591             <command name="glPixelStorei"/>
31592             <command name="glPolygonOffset"/>
31593             <command name="glReadPixels"/>
31594             <command name="glReleaseShaderCompiler"/>
31595             <command name="glRenderbufferStorage"/>
31596             <command name="glSampleCoverage"/>
31597             <command name="glScissor"/>
31598             <command name="glShaderBinary"/>
31599             <command name="glShaderSource"/>
31600             <command name="glStencilFunc"/>
31601             <command name="glStencilFuncSeparate"/>
31602             <command name="glStencilMask"/>
31603             <command name="glStencilMaskSeparate"/>
31604             <command name="glStencilOp"/>
31605             <command name="glStencilOpSeparate"/>
31606             <command name="glTexImage2D"/>
31607             <command name="glTexParameterf"/>
31608             <command name="glTexParameterfv"/>
31609             <command name="glTexParameteri"/>
31610             <command name="glTexParameteriv"/>
31611             <command name="glTexSubImage2D"/>
31612             <command name="glUniform1f"/>
31613             <command name="glUniform1fv"/>
31614             <command name="glUniform1i"/>
31615             <command name="glUniform1iv"/>
31616             <command name="glUniform2f"/>
31617             <command name="glUniform2fv"/>
31618             <command name="glUniform2i"/>
31619             <command name="glUniform2iv"/>
31620             <command name="glUniform3f"/>
31621             <command name="glUniform3fv"/>
31622             <command name="glUniform3i"/>
31623             <command name="glUniform3iv"/>
31624             <command name="glUniform4f"/>
31625             <command name="glUniform4fv"/>
31626             <command name="glUniform4i"/>
31627             <command name="glUniform4iv"/>
31628             <command name="glUniformMatrix2fv"/>
31629             <command name="glUniformMatrix3fv"/>
31630             <command name="glUniformMatrix4fv"/>
31631             <command name="glUseProgram"/>
31632             <command name="glValidateProgram"/>
31633             <command name="glVertexAttrib1f"/>
31634             <command name="glVertexAttrib1fv"/>
31635             <command name="glVertexAttrib2f"/>
31636             <command name="glVertexAttrib2fv"/>
31637             <command name="glVertexAttrib3f"/>
31638             <command name="glVertexAttrib3fv"/>
31639             <command name="glVertexAttrib4f"/>
31640             <command name="glVertexAttrib4fv"/>
31641             <command name="glVertexAttribPointer"/>
31642             <command name="glViewport"/>
31643         </require>
31644     </feature>
31645     <feature api="gles2" name="GL_ES_VERSION_3_0" number="3.0">
31646         <require comment="Not used by the API, for compatibility with old gl2.h">
31647             <type name="GLhalf"/>
31648         </require>
31649         <require>
31650             <enum name="GL_READ_BUFFER"/>
31651             <enum name="GL_UNPACK_ROW_LENGTH"/>
31652             <enum name="GL_UNPACK_SKIP_ROWS"/>
31653             <enum name="GL_UNPACK_SKIP_PIXELS"/>
31654             <enum name="GL_PACK_ROW_LENGTH"/>
31655             <enum name="GL_PACK_SKIP_ROWS"/>
31656             <enum name="GL_PACK_SKIP_PIXELS"/>
31657             <enum name="GL_COLOR"/>
31658             <enum name="GL_DEPTH"/>
31659             <enum name="GL_STENCIL"/>
31660             <enum name="GL_RED"/>
31661             <enum name="GL_RGB8"/>
31662             <enum name="GL_RGBA8"/>
31663             <enum name="GL_RGB10_A2"/>
31664             <enum name="GL_TEXTURE_BINDING_3D"/>
31665             <enum name="GL_UNPACK_SKIP_IMAGES"/>
31666             <enum name="GL_UNPACK_IMAGE_HEIGHT"/>
31667             <enum name="GL_TEXTURE_3D"/>
31668             <enum name="GL_TEXTURE_WRAP_R"/>
31669             <enum name="GL_MAX_3D_TEXTURE_SIZE"/>
31670             <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
31671             <enum name="GL_MAX_ELEMENTS_VERTICES"/>
31672             <enum name="GL_MAX_ELEMENTS_INDICES"/>
31673             <enum name="GL_TEXTURE_MIN_LOD"/>
31674             <enum name="GL_TEXTURE_MAX_LOD"/>
31675             <enum name="GL_TEXTURE_BASE_LEVEL"/>
31676             <enum name="GL_TEXTURE_MAX_LEVEL"/>
31677             <enum name="GL_MIN"/>
31678             <enum name="GL_MAX"/>
31679             <enum name="GL_DEPTH_COMPONENT24"/>
31680             <enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
31681             <enum name="GL_TEXTURE_COMPARE_MODE"/>
31682             <enum name="GL_TEXTURE_COMPARE_FUNC"/>
31683             <enum name="GL_CURRENT_QUERY"/>
31684             <enum name="GL_QUERY_RESULT"/>
31685             <enum name="GL_QUERY_RESULT_AVAILABLE"/>
31686             <enum name="GL_BUFFER_MAPPED"/>
31687             <enum name="GL_BUFFER_MAP_POINTER"/>
31688             <enum name="GL_STREAM_READ"/>
31689             <enum name="GL_STREAM_COPY"/>
31690             <enum name="GL_STATIC_READ"/>
31691             <enum name="GL_STATIC_COPY"/>
31692             <enum name="GL_DYNAMIC_READ"/>
31693             <enum name="GL_DYNAMIC_COPY"/>
31694             <enum name="GL_MAX_DRAW_BUFFERS"/>
31695             <enum name="GL_DRAW_BUFFER0"/>
31696             <enum name="GL_DRAW_BUFFER1"/>
31697             <enum name="GL_DRAW_BUFFER2"/>
31698             <enum name="GL_DRAW_BUFFER3"/>
31699             <enum name="GL_DRAW_BUFFER4"/>
31700             <enum name="GL_DRAW_BUFFER5"/>
31701             <enum name="GL_DRAW_BUFFER6"/>
31702             <enum name="GL_DRAW_BUFFER7"/>
31703             <enum name="GL_DRAW_BUFFER8"/>
31704             <enum name="GL_DRAW_BUFFER9"/>
31705             <enum name="GL_DRAW_BUFFER10"/>
31706             <enum name="GL_DRAW_BUFFER11"/>
31707             <enum name="GL_DRAW_BUFFER12"/>
31708             <enum name="GL_DRAW_BUFFER13"/>
31709             <enum name="GL_DRAW_BUFFER14"/>
31710             <enum name="GL_DRAW_BUFFER15"/>
31711             <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
31712             <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
31713             <enum name="GL_SAMPLER_3D"/>
31714             <enum name="GL_SAMPLER_2D_SHADOW"/>
31715             <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
31716             <enum name="GL_PIXEL_PACK_BUFFER"/>
31717             <enum name="GL_PIXEL_UNPACK_BUFFER"/>
31718             <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
31719             <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
31720             <enum name="GL_FLOAT_MAT2x3"/>
31721             <enum name="GL_FLOAT_MAT2x4"/>
31722             <enum name="GL_FLOAT_MAT3x2"/>
31723             <enum name="GL_FLOAT_MAT3x4"/>
31724             <enum name="GL_FLOAT_MAT4x2"/>
31725             <enum name="GL_FLOAT_MAT4x3"/>
31726             <enum name="GL_SRGB"/>
31727             <enum name="GL_SRGB8"/>
31728             <enum name="GL_SRGB8_ALPHA8"/>
31729             <enum name="GL_COMPARE_REF_TO_TEXTURE"/>
31730             <enum name="GL_MAJOR_VERSION"/>
31731             <enum name="GL_MINOR_VERSION"/>
31732             <enum name="GL_NUM_EXTENSIONS"/>
31733             <enum name="GL_RGBA32F"/>
31734             <enum name="GL_RGB32F"/>
31735             <enum name="GL_RGBA16F"/>
31736             <enum name="GL_RGB16F"/>
31737             <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
31738             <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
31739             <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
31740             <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
31741             <enum name="GL_MAX_VARYING_COMPONENTS"/>
31742             <enum name="GL_TEXTURE_2D_ARRAY"/>
31743             <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
31744             <enum name="GL_R11F_G11F_B10F"/>
31745             <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
31746             <enum name="GL_RGB9_E5"/>
31747             <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
31748             <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
31749             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
31750             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
31751             <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
31752             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
31753             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
31754             <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
31755             <enum name="GL_RASTERIZER_DISCARD"/>
31756             <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
31757             <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
31758             <enum name="GL_INTERLEAVED_ATTRIBS"/>
31759             <enum name="GL_SEPARATE_ATTRIBS"/>
31760             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
31761             <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
31762             <enum name="GL_RGBA32UI"/>
31763             <enum name="GL_RGB32UI"/>
31764             <enum name="GL_RGBA16UI"/>
31765             <enum name="GL_RGB16UI"/>
31766             <enum name="GL_RGBA8UI"/>
31767             <enum name="GL_RGB8UI"/>
31768             <enum name="GL_RGBA32I"/>
31769             <enum name="GL_RGB32I"/>
31770             <enum name="GL_RGBA16I"/>
31771             <enum name="GL_RGB16I"/>
31772             <enum name="GL_RGBA8I"/>
31773             <enum name="GL_RGB8I"/>
31774             <enum name="GL_RED_INTEGER"/>
31775             <enum name="GL_RGB_INTEGER"/>
31776             <enum name="GL_RGBA_INTEGER"/>
31777             <enum name="GL_SAMPLER_2D_ARRAY"/>
31778             <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
31779             <enum name="GL_SAMPLER_CUBE_SHADOW"/>
31780             <enum name="GL_UNSIGNED_INT_VEC2"/>
31781             <enum name="GL_UNSIGNED_INT_VEC3"/>
31782             <enum name="GL_UNSIGNED_INT_VEC4"/>
31783             <enum name="GL_INT_SAMPLER_2D"/>
31784             <enum name="GL_INT_SAMPLER_3D"/>
31785             <enum name="GL_INT_SAMPLER_CUBE"/>
31786             <enum name="GL_INT_SAMPLER_2D_ARRAY"/>
31787             <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
31788             <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
31789             <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
31790             <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
31791             <enum name="GL_BUFFER_ACCESS_FLAGS"/>
31792             <enum name="GL_BUFFER_MAP_LENGTH"/>
31793             <enum name="GL_BUFFER_MAP_OFFSET"/>
31794             <enum name="GL_DEPTH_COMPONENT32F"/>
31795             <enum name="GL_DEPTH32F_STENCIL8"/>
31796             <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
31797             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
31798             <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
31799             <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
31800             <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
31801             <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
31802             <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
31803             <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
31804             <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
31805             <enum name="GL_FRAMEBUFFER_DEFAULT"/>
31806             <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
31807             <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
31808             <enum name="GL_DEPTH_STENCIL"/>
31809             <enum name="GL_UNSIGNED_INT_24_8"/>
31810             <enum name="GL_DEPTH24_STENCIL8"/>
31811             <enum name="GL_UNSIGNED_NORMALIZED"/>
31812             <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
31813             <enum name="GL_READ_FRAMEBUFFER"/>
31814             <enum name="GL_DRAW_FRAMEBUFFER"/>
31815             <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
31816             <enum name="GL_RENDERBUFFER_SAMPLES"/>
31817             <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
31818             <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
31819             <enum name="GL_COLOR_ATTACHMENT1"/>
31820             <enum name="GL_COLOR_ATTACHMENT2"/>
31821             <enum name="GL_COLOR_ATTACHMENT3"/>
31822             <enum name="GL_COLOR_ATTACHMENT4"/>
31823             <enum name="GL_COLOR_ATTACHMENT5"/>
31824             <enum name="GL_COLOR_ATTACHMENT6"/>
31825             <enum name="GL_COLOR_ATTACHMENT7"/>
31826             <enum name="GL_COLOR_ATTACHMENT8"/>
31827             <enum name="GL_COLOR_ATTACHMENT9"/>
31828             <enum name="GL_COLOR_ATTACHMENT10"/>
31829             <enum name="GL_COLOR_ATTACHMENT11"/>
31830             <enum name="GL_COLOR_ATTACHMENT12"/>
31831             <enum name="GL_COLOR_ATTACHMENT13"/>
31832             <enum name="GL_COLOR_ATTACHMENT14"/>
31833             <enum name="GL_COLOR_ATTACHMENT15"/>
31834             <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
31835             <enum name="GL_MAX_SAMPLES"/>
31836             <enum name="GL_HALF_FLOAT"/>
31837             <enum name="GL_MAP_READ_BIT"/>
31838             <enum name="GL_MAP_WRITE_BIT"/>
31839             <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
31840             <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
31841             <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
31842             <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
31843             <enum name="GL_RG"/>
31844             <enum name="GL_RG_INTEGER"/>
31845             <enum name="GL_R8"/>
31846             <enum name="GL_RG8"/>
31847             <enum name="GL_R16F"/>
31848             <enum name="GL_R32F"/>
31849             <enum name="GL_RG16F"/>
31850             <enum name="GL_RG32F"/>
31851             <enum name="GL_R8I"/>
31852             <enum name="GL_R8UI"/>
31853             <enum name="GL_R16I"/>
31854             <enum name="GL_R16UI"/>
31855             <enum name="GL_R32I"/>
31856             <enum name="GL_R32UI"/>
31857             <enum name="GL_RG8I"/>
31858             <enum name="GL_RG8UI"/>
31859             <enum name="GL_RG16I"/>
31860             <enum name="GL_RG16UI"/>
31861             <enum name="GL_RG32I"/>
31862             <enum name="GL_RG32UI"/>
31863             <enum name="GL_VERTEX_ARRAY_BINDING"/>
31864             <enum name="GL_R8_SNORM"/>
31865             <enum name="GL_RG8_SNORM"/>
31866             <enum name="GL_RGB8_SNORM"/>
31867             <enum name="GL_RGBA8_SNORM"/>
31868             <enum name="GL_SIGNED_NORMALIZED"/>
31869             <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
31870             <enum name="GL_COPY_READ_BUFFER"/>
31871             <enum name="GL_COPY_WRITE_BUFFER"/>
31872             <enum name="GL_COPY_READ_BUFFER_BINDING"/>
31873             <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
31874             <enum name="GL_UNIFORM_BUFFER"/>
31875             <enum name="GL_UNIFORM_BUFFER_BINDING"/>
31876             <enum name="GL_UNIFORM_BUFFER_START"/>
31877             <enum name="GL_UNIFORM_BUFFER_SIZE"/>
31878             <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
31879             <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
31880             <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
31881             <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
31882             <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
31883             <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
31884             <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
31885             <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
31886             <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
31887             <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
31888             <enum name="GL_UNIFORM_TYPE"/>
31889             <enum name="GL_UNIFORM_SIZE"/>
31890             <enum name="GL_UNIFORM_NAME_LENGTH"/>
31891             <enum name="GL_UNIFORM_BLOCK_INDEX"/>
31892             <enum name="GL_UNIFORM_OFFSET"/>
31893             <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
31894             <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
31895             <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
31896             <enum name="GL_UNIFORM_BLOCK_BINDING"/>
31897             <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
31898             <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
31899             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
31900             <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
31901             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
31902             <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
31903             <enum name="GL_INVALID_INDEX"/>
31904             <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
31905             <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
31906             <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
31907             <enum name="GL_OBJECT_TYPE"/>
31908             <enum name="GL_SYNC_CONDITION"/>
31909             <enum name="GL_SYNC_STATUS"/>
31910             <enum name="GL_SYNC_FLAGS"/>
31911             <enum name="GL_SYNC_FENCE"/>
31912             <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
31913             <enum name="GL_UNSIGNALED"/>
31914             <enum name="GL_SIGNALED"/>
31915             <enum name="GL_ALREADY_SIGNALED"/>
31916             <enum name="GL_TIMEOUT_EXPIRED"/>
31917             <enum name="GL_CONDITION_SATISFIED"/>
31918             <enum name="GL_WAIT_FAILED"/>
31919             <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
31920             <enum name="GL_TIMEOUT_IGNORED"/>
31921             <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
31922             <enum name="GL_ANY_SAMPLES_PASSED"/>
31923             <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
31924             <enum name="GL_SAMPLER_BINDING"/>
31925             <enum name="GL_RGB10_A2UI"/>
31926             <enum name="GL_TEXTURE_SWIZZLE_R"/>
31927             <enum name="GL_TEXTURE_SWIZZLE_G"/>
31928             <enum name="GL_TEXTURE_SWIZZLE_B"/>
31929             <enum name="GL_TEXTURE_SWIZZLE_A"/>
31930             <enum name="GL_GREEN"/>
31931             <enum name="GL_BLUE"/>
31932             <enum name="GL_INT_2_10_10_10_REV"/>
31933             <enum name="GL_TRANSFORM_FEEDBACK"/>
31934             <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
31935             <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
31936             <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
31937             <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
31938             <enum name="GL_PROGRAM_BINARY_LENGTH"/>
31939             <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
31940             <enum name="GL_PROGRAM_BINARY_FORMATS"/>
31941             <enum name="GL_COMPRESSED_R11_EAC"/>
31942             <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
31943             <enum name="GL_COMPRESSED_RG11_EAC"/>
31944             <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
31945             <enum name="GL_COMPRESSED_RGB8_ETC2"/>
31946             <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
31947             <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
31948             <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
31949             <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
31950             <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
31951             <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
31952             <enum name="GL_MAX_ELEMENT_INDEX"/>
31953             <enum name="GL_NUM_SAMPLE_COUNTS"/>
31954             <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
31955             <command name="glReadBuffer"/>
31956             <command name="glDrawRangeElements"/>
31957             <command name="glTexImage3D"/>
31958             <command name="glTexSubImage3D"/>
31959             <command name="glCopyTexSubImage3D"/>
31960             <command name="glCompressedTexImage3D"/>
31961             <command name="glCompressedTexSubImage3D"/>
31962             <command name="glGenQueries"/>
31963             <command name="glDeleteQueries"/>
31964             <command name="glIsQuery"/>
31965             <command name="glBeginQuery"/>
31966             <command name="glEndQuery"/>
31967             <command name="glGetQueryiv"/>
31968             <command name="glGetQueryObjectuiv"/>
31969             <command name="glUnmapBuffer"/>
31970             <command name="glGetBufferPointerv"/>
31971             <command name="glDrawBuffers"/>
31972             <command name="glUniformMatrix2x3fv"/>
31973             <command name="glUniformMatrix3x2fv"/>
31974             <command name="glUniformMatrix2x4fv"/>
31975             <command name="glUniformMatrix4x2fv"/>
31976             <command name="glUniformMatrix3x4fv"/>
31977             <command name="glUniformMatrix4x3fv"/>
31978             <command name="glBlitFramebuffer"/>
31979             <command name="glRenderbufferStorageMultisample"/>
31980             <command name="glFramebufferTextureLayer"/>
31981             <command name="glMapBufferRange"/>
31982             <command name="glFlushMappedBufferRange"/>
31983             <command name="glBindVertexArray"/>
31984             <command name="glDeleteVertexArrays"/>
31985             <command name="glGenVertexArrays"/>
31986             <command name="glIsVertexArray"/>
31987             <command name="glGetIntegeri_v"/>
31988             <command name="glBeginTransformFeedback"/>
31989             <command name="glEndTransformFeedback"/>
31990             <command name="glBindBufferRange"/>
31991             <command name="glBindBufferBase"/>
31992             <command name="glTransformFeedbackVaryings"/>
31993             <command name="glGetTransformFeedbackVarying"/>
31994             <command name="glVertexAttribIPointer"/>
31995             <command name="glGetVertexAttribIiv"/>
31996             <command name="glGetVertexAttribIuiv"/>
31997             <command name="glVertexAttribI4i"/>
31998             <command name="glVertexAttribI4ui"/>
31999             <command name="glVertexAttribI4iv"/>
32000             <command name="glVertexAttribI4uiv"/>
32001             <command name="glGetUniformuiv"/>
32002             <command name="glGetFragDataLocation"/>
32003             <command name="glUniform1ui"/>
32004             <command name="glUniform2ui"/>
32005             <command name="glUniform3ui"/>
32006             <command name="glUniform4ui"/>
32007             <command name="glUniform1uiv"/>
32008             <command name="glUniform2uiv"/>
32009             <command name="glUniform3uiv"/>
32010             <command name="glUniform4uiv"/>
32011             <command name="glClearBufferiv"/>
32012             <command name="glClearBufferuiv"/>
32013             <command name="glClearBufferfv"/>
32014             <command name="glClearBufferfi"/>
32015             <command name="glGetStringi"/>
32016             <command name="glCopyBufferSubData"/>
32017             <command name="glGetUniformIndices"/>
32018             <command name="glGetActiveUniformsiv"/>
32019             <command name="glGetUniformBlockIndex"/>
32020             <command name="glGetActiveUniformBlockiv"/>
32021             <command name="glGetActiveUniformBlockName"/>
32022             <command name="glUniformBlockBinding"/>
32023             <command name="glDrawArraysInstanced"/>
32024             <command name="glDrawElementsInstanced"/>
32025             <command name="glFenceSync"/>
32026             <command name="glIsSync"/>
32027             <command name="glDeleteSync"/>
32028             <command name="glClientWaitSync"/>
32029             <command name="glWaitSync"/>
32030             <command name="glGetInteger64v"/>
32031             <command name="glGetSynciv"/>
32032             <command name="glGetInteger64i_v"/>
32033             <command name="glGetBufferParameteri64v"/>
32034             <command name="glGenSamplers"/>
32035             <command name="glDeleteSamplers"/>
32036             <command name="glIsSampler"/>
32037             <command name="glBindSampler"/>
32038             <command name="glSamplerParameteri"/>
32039             <command name="glSamplerParameteriv"/>
32040             <command name="glSamplerParameterf"/>
32041             <command name="glSamplerParameterfv"/>
32042             <command name="glGetSamplerParameteriv"/>
32043             <command name="glGetSamplerParameterfv"/>
32044             <command name="glVertexAttribDivisor"/>
32045             <command name="glBindTransformFeedback"/>
32046             <command name="glDeleteTransformFeedbacks"/>
32047             <command name="glGenTransformFeedbacks"/>
32048             <command name="glIsTransformFeedback"/>
32049             <command name="glPauseTransformFeedback"/>
32050             <command name="glResumeTransformFeedback"/>
32051             <command name="glGetProgramBinary"/>
32052             <command name="glProgramBinary"/>
32053             <command name="glProgramParameteri"/>
32054             <command name="glInvalidateFramebuffer"/>
32055             <command name="glInvalidateSubFramebuffer"/>
32056             <command name="glTexStorage2D"/>
32057             <command name="glTexStorage3D"/>
32058             <command name="glGetInternalformativ"/>
32059         </require>
32060     </feature>
32061
32062     <!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
32063     <extensions>
32064         <extension name="GL_3DFX_multisample" supported="gl">
32065             <require>
32066                 <enum name="GL_MULTISAMPLE_3DFX"/>
32067                 <enum name="GL_SAMPLE_BUFFERS_3DFX"/>
32068                 <enum name="GL_SAMPLES_3DFX"/>
32069                 <enum name="GL_MULTISAMPLE_BIT_3DFX"/>
32070             </require>
32071         </extension>
32072         <extension name="GL_3DFX_tbuffer" supported="gl">
32073             <require>
32074                 <command name="glTbufferMask3DFX"/>
32075             </require>
32076         </extension>
32077         <extension name="GL_3DFX_texture_compression_FXT1" supported="gl">
32078             <require>
32079                 <enum name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
32080                 <enum name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
32081             </require>
32082         </extension>
32083         <extension name="GL_AMD_blend_minmax_factor" supported="gl">
32084             <require>
32085                 <enum name="GL_FACTOR_MIN_AMD"/>
32086                 <enum name="GL_FACTOR_MAX_AMD"/>
32087             </require>
32088         </extension>
32089         <extension name="GL_AMD_compressed_3DC_texture" supported="gles1|gles2">
32090             <require>
32091                 <enum name="GL_3DC_X_AMD"/>
32092                 <enum name="GL_3DC_XY_AMD"/>
32093             </require>
32094         </extension>
32095         <extension name="GL_AMD_compressed_ATC_texture" supported="gles1|gles2">
32096             <require>
32097                 <enum name="GL_ATC_RGB_AMD"/>
32098                 <enum name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
32099                 <enum name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
32100             </require>
32101         </extension>
32102         <extension name="GL_AMD_conservative_depth" supported="gl">
32103             <require>
32104             </require>
32105         </extension>
32106         <extension name="GL_AMD_debug_output" supported="gl">
32107             <require>
32108                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
32109                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
32110                 <enum name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
32111                 <enum name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
32112                 <enum name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
32113                 <enum name="GL_DEBUG_SEVERITY_LOW_AMD"/>
32114                 <enum name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
32115                 <enum name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
32116                 <enum name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
32117                 <enum name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
32118                 <enum name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
32119                 <enum name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
32120                 <enum name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
32121                 <enum name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
32122                 <command name="glDebugMessageEnableAMD"/>
32123                 <command name="glDebugMessageInsertAMD"/>
32124                 <command name="glDebugMessageCallbackAMD"/>
32125                 <command name="glGetDebugMessageLogAMD"/>
32126             </require>
32127         </extension>
32128         <extension name="GL_AMD_depth_clamp_separate" supported="gl">
32129             <require>
32130                 <enum name="GL_DEPTH_CLAMP_NEAR_AMD"/>
32131                 <enum name="GL_DEPTH_CLAMP_FAR_AMD"/>
32132             </require>
32133         </extension>
32134         <extension name="GL_AMD_draw_buffers_blend" supported="gl">
32135             <require>
32136                 <command name="glBlendFuncIndexedAMD"/>
32137                 <command name="glBlendFuncSeparateIndexedAMD"/>
32138                 <command name="glBlendEquationIndexedAMD"/>
32139                 <command name="glBlendEquationSeparateIndexedAMD"/>
32140             </require>
32141         </extension>
32142         <extension name="GL_AMD_interleaved_elements" supported="gl">
32143             <require>
32144                 <enum name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
32145                 <enum name="GL_VERTEX_ID_SWIZZLE_AMD"/>
32146                 <enum name="GL_RED"/>
32147                 <enum name="GL_GREEN"/>
32148                 <enum name="GL_BLUE"/>
32149                 <enum name="GL_ALPHA"/>
32150                 <enum name="GL_RG8UI"/>
32151                 <enum name="GL_RG16UI"/>
32152                 <enum name="GL_RGBA8UI"/>
32153                 <command name="glVertexAttribParameteriAMD"/>
32154             </require>
32155         </extension>
32156         <extension name="GL_AMD_multi_draw_indirect" supported="gl">
32157             <require>
32158                 <command name="glMultiDrawArraysIndirectAMD"/>
32159                 <command name="glMultiDrawElementsIndirectAMD"/>
32160             </require>
32161         </extension>
32162         <extension name="GL_AMD_name_gen_delete" supported="gl">
32163             <require>
32164                 <enum name="GL_DATA_BUFFER_AMD"/>
32165                 <enum name="GL_PERFORMANCE_MONITOR_AMD"/>
32166                 <enum name="GL_QUERY_OBJECT_AMD"/>
32167                 <enum name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
32168                 <enum name="GL_SAMPLER_OBJECT_AMD"/>
32169                 <command name="glGenNamesAMD"/>
32170                 <command name="glDeleteNamesAMD"/>
32171                 <command name="glIsNameAMD"/>
32172             </require>
32173         </extension>
32174         <extension name="GL_AMD_performance_monitor" supported="gl|gles2">
32175             <require>
32176                 <enum name="GL_COUNTER_TYPE_AMD"/>
32177                 <enum name="GL_COUNTER_RANGE_AMD"/>
32178                 <enum name="GL_UNSIGNED_INT64_AMD"/>
32179                 <enum name="GL_PERCENTAGE_AMD"/>
32180                 <enum name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
32181                 <enum name="GL_PERFMON_RESULT_SIZE_AMD"/>
32182                 <enum name="GL_PERFMON_RESULT_AMD"/>
32183                 <command name="glGetPerfMonitorGroupsAMD"/>
32184                 <command name="glGetPerfMonitorCountersAMD"/>
32185                 <command name="glGetPerfMonitorGroupStringAMD"/>
32186                 <command name="glGetPerfMonitorCounterStringAMD"/>
32187                 <command name="glGetPerfMonitorCounterInfoAMD"/>
32188                 <command name="glGenPerfMonitorsAMD"/>
32189                 <command name="glDeletePerfMonitorsAMD"/>
32190                 <command name="glSelectPerfMonitorCountersAMD"/>
32191                 <command name="glBeginPerfMonitorAMD"/>
32192                 <command name="glEndPerfMonitorAMD"/>
32193                 <command name="glGetPerfMonitorCounterDataAMD"/>
32194             </require>
32195         </extension>
32196         <extension name="GL_AMD_pinned_memory" supported="gl">
32197             <require>
32198                 <enum name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
32199             </require>
32200         </extension>
32201         <extension name="GL_AMD_program_binary_Z400" supported="gles2">
32202             <require>
32203                 <enum name="GL_Z400_BINARY_AMD"/>
32204             </require>
32205         </extension>
32206         <extension name="GL_AMD_query_buffer_object" supported="gl">
32207             <require>
32208                 <enum name="GL_QUERY_BUFFER_AMD"/>
32209                 <enum name="GL_QUERY_BUFFER_BINDING_AMD"/>
32210                 <enum name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
32211             </require>
32212         </extension>
32213         <extension name="GL_AMD_sample_positions" supported="gl">
32214             <require>
32215                 <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
32216                 <command name="glSetMultisamplefvAMD"/>
32217             </require>
32218         </extension>
32219         <extension name="GL_AMD_seamless_cubemap_per_texture" supported="gl">
32220             <require>
32221                 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
32222             </require>
32223         </extension>
32224         <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl">
32225             <require>
32226             </require>
32227         </extension>
32228         <extension name="GL_AMD_shader_stencil_export" supported="gl">
32229             <require>
32230             </require>
32231         </extension>
32232         <extension name="GL_AMD_shader_trinary_minmax" supported="gl">
32233             <require>
32234             </require>
32235         </extension>
32236         <extension name="GL_AMD_sparse_texture" supported="gl">
32237             <require>
32238                 <enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
32239                 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
32240                 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
32241                 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
32242                 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
32243                 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
32244                 <enum name="GL_MIN_SPARSE_LEVEL_AMD"/>
32245                 <enum name="GL_MIN_LOD_WARNING_AMD"/>
32246                 <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
32247                 <command name="glTexStorageSparseAMD"/>
32248                 <command name="glTextureStorageSparseAMD"/>
32249             </require>
32250         </extension>
32251         <extension name="GL_AMD_stencil_operation_extended" supported="gl">
32252             <require>
32253                 <enum name="GL_SET_AMD"/>
32254                 <enum name="GL_REPLACE_VALUE_AMD"/>
32255                 <enum name="GL_STENCIL_OP_VALUE_AMD"/>
32256                 <enum name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
32257                 <command name="glStencilOpValueAMD"/>
32258             </require>
32259         </extension>
32260         <extension name="GL_AMD_texture_texture4" supported="gl">
32261             <require>
32262             </require>
32263         </extension>
32264         <extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl">
32265             <require>
32266             </require>
32267         </extension>
32268         <extension name="GL_AMD_vertex_shader_layer" supported="gl">
32269             <require>
32270             </require>
32271         </extension>
32272         <extension name="GL_AMD_vertex_shader_tessellator" supported="gl">
32273             <require>
32274                 <enum name="GL_SAMPLER_BUFFER_AMD"/>
32275                 <enum name="GL_INT_SAMPLER_BUFFER_AMD"/>
32276                 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
32277                 <enum name="GL_TESSELLATION_MODE_AMD"/>
32278                 <enum name="GL_TESSELLATION_FACTOR_AMD"/>
32279                 <enum name="GL_DISCRETE_AMD"/>
32280                 <enum name="GL_CONTINUOUS_AMD"/>
32281                 <command name="glTessellationFactorAMD"/>
32282                 <command name="glTessellationModeAMD"/>
32283             </require>
32284         </extension>
32285         <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl">
32286             <require>
32287             </require>
32288         </extension>
32289         <extension name="GL_ANGLE_depth_texture" supported="gles2">
32290             <require>
32291                 <enum name="GL_DEPTH_COMPONENT"/>
32292                 <enum name="GL_DEPTH_STENCIL_OES"/>
32293                 <enum name="GL_UNSIGNED_SHORT"/>
32294                 <enum name="GL_UNSIGNED_INT"/>
32295                 <enum name="GL_UNSIGNED_INT_24_8_OES"/>
32296                 <enum name="GL_DEPTH_COMPONENT16"/>
32297                 <enum name="GL_DEPTH_COMPONENT32_OES"/>
32298                 <enum name="GL_DEPTH24_STENCIL8_OES"/>
32299             </require>
32300         </extension>
32301         <extension name="GL_ANGLE_framebuffer_blit" supported="gles2">
32302             <require>
32303                 <enum name="GL_READ_FRAMEBUFFER_ANGLE"/>
32304                 <enum name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
32305                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
32306                 <enum name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
32307                 <command name="glBlitFramebufferANGLE"/>
32308             </require>
32309         </extension>
32310         <extension name="GL_ANGLE_framebuffer_multisample" supported="gles2">
32311             <require>
32312                 <enum name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
32313                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
32314                 <enum name="GL_MAX_SAMPLES_ANGLE"/>
32315                 <command name="glRenderbufferStorageMultisampleANGLE"/>
32316             </require>
32317         </extension>
32318         <extension name="GL_ANGLE_instanced_arrays" supported="gles2">
32319             <require>
32320                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
32321                 <command name="glDrawArraysInstancedANGLE"/>
32322                 <command name="glDrawElementsInstancedANGLE"/>
32323                 <command name="glVertexAttribDivisorANGLE"/>
32324             </require>
32325         </extension>
32326         <extension name="GL_ANGLE_pack_reverse_row_order" supported="gles2">
32327             <require>
32328                 <enum name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
32329             </require>
32330         </extension>
32331         <extension name="GL_ANGLE_program_binary" supported="gles2">
32332             <require>
32333                 <enum name="GL_PROGRAM_BINARY_ANGLE"/>
32334             </require>
32335         </extension>
32336         <extension name="GL_ANGLE_texture_compression_dxt3" supported="gles2">
32337             <require>
32338                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
32339             </require>
32340         </extension>
32341         <extension name="GL_ANGLE_texture_compression_dxt5" supported="gles2">
32342             <require>
32343                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
32344             </require>
32345         </extension>
32346         <extension name="GL_ANGLE_texture_usage" supported="gles2">
32347             <require>
32348                 <enum name="GL_TEXTURE_USAGE_ANGLE"/>
32349                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
32350             </require>
32351         </extension>
32352         <extension name="GL_ANGLE_translated_shader_source" supported="gles2">
32353             <require>
32354                 <enum name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
32355                 <command name="glGetTranslatedShaderSourceANGLE"/>
32356             </require>
32357         </extension>
32358         <extension name="GL_APPLE_aux_depth_stencil" supported="gl">
32359             <require>
32360                 <enum name="GL_AUX_DEPTH_STENCIL_APPLE"/>
32361             </require>
32362         </extension>
32363         <extension name="GL_APPLE_client_storage" supported="gl">
32364             <require>
32365                 <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
32366             </require>
32367         </extension>
32368         <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2">
32369             <require>
32370                 <command name="glCopyTextureLevelsAPPLE"/>
32371             </require>
32372         </extension>
32373         <extension name="GL_APPLE_element_array" supported="gl">
32374             <require>
32375                 <enum name="GL_ELEMENT_ARRAY_APPLE"/>
32376                 <enum name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
32377                 <enum name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
32378                 <command name="glElementPointerAPPLE"/>
32379                 <command name="glDrawElementArrayAPPLE"/>
32380                 <command name="glDrawRangeElementArrayAPPLE"/>
32381                 <command name="glMultiDrawElementArrayAPPLE"/>
32382                 <command name="glMultiDrawRangeElementArrayAPPLE"/>
32383             </require>
32384         </extension>
32385         <extension name="GL_APPLE_fence" supported="gl">
32386             <require>
32387                 <enum name="GL_DRAW_PIXELS_APPLE"/>
32388                 <enum name="GL_FENCE_APPLE"/>
32389                 <command name="glGenFencesAPPLE"/>
32390                 <command name="glDeleteFencesAPPLE"/>
32391                 <command name="glSetFenceAPPLE"/>
32392                 <command name="glIsFenceAPPLE"/>
32393                 <command name="glTestFenceAPPLE"/>
32394                 <command name="glFinishFenceAPPLE"/>
32395                 <command name="glTestObjectAPPLE"/>
32396                 <command name="glFinishObjectAPPLE"/>
32397             </require>
32398         </extension>
32399         <extension name="GL_APPLE_float_pixels" supported="gl">
32400             <require>
32401                 <enum name="GL_HALF_APPLE"/>
32402                 <enum name="GL_RGBA_FLOAT32_APPLE"/>
32403                 <enum name="GL_RGB_FLOAT32_APPLE"/>
32404                 <enum name="GL_ALPHA_FLOAT32_APPLE"/>
32405                 <enum name="GL_INTENSITY_FLOAT32_APPLE"/>
32406                 <enum name="GL_LUMINANCE_FLOAT32_APPLE"/>
32407                 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
32408                 <enum name="GL_RGBA_FLOAT16_APPLE"/>
32409                 <enum name="GL_RGB_FLOAT16_APPLE"/>
32410                 <enum name="GL_ALPHA_FLOAT16_APPLE"/>
32411                 <enum name="GL_INTENSITY_FLOAT16_APPLE"/>
32412                 <enum name="GL_LUMINANCE_FLOAT16_APPLE"/>
32413                 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
32414                 <enum name="GL_COLOR_FLOAT_APPLE"/>
32415             </require>
32416         </extension>
32417         <extension name="GL_APPLE_flush_buffer_range" supported="gl">
32418             <require>
32419                 <enum name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
32420                 <enum name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
32421                 <command name="glBufferParameteriAPPLE"/>
32422                 <command name="glFlushMappedBufferRangeAPPLE"/>
32423             </require>
32424         </extension>
32425         <extension name="GL_APPLE_framebuffer_multisample" supported="gles1|gles2">
32426             <require>
32427                 <enum name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
32428                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
32429                 <enum name="GL_MAX_SAMPLES_APPLE"/>
32430                 <enum name="GL_READ_FRAMEBUFFER_APPLE"/>
32431                 <enum name="GL_DRAW_FRAMEBUFFER_APPLE"/>
32432                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
32433                 <enum name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
32434                 <command name="glRenderbufferStorageMultisampleAPPLE"/>
32435                 <command name="glResolveMultisampleFramebufferAPPLE"/>
32436             </require>
32437         </extension>
32438         <extension name="GL_APPLE_object_purgeable" supported="gl">
32439             <require>
32440                 <enum name="GL_BUFFER_OBJECT_APPLE"/>
32441                 <enum name="GL_RELEASED_APPLE"/>
32442                 <enum name="GL_VOLATILE_APPLE"/>
32443                 <enum name="GL_RETAINED_APPLE"/>
32444                 <enum name="GL_UNDEFINED_APPLE"/>
32445                 <enum name="GL_PURGEABLE_APPLE"/>
32446                 <command name="glObjectPurgeableAPPLE"/>
32447                 <command name="glObjectUnpurgeableAPPLE"/>
32448                 <command name="glGetObjectParameterivAPPLE"/>
32449             </require>
32450         </extension>
32451         <extension name="GL_APPLE_rgb_422" supported="gl|gles2">
32452             <require>
32453                 <enum name="GL_RGB_422_APPLE"/>
32454                 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
32455                 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
32456             </require>
32457             <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
32458                 <enum name="GL_RGB_RAW_422_APPLE"/>
32459             </require>
32460         </extension>
32461         <extension name="GL_APPLE_row_bytes" supported="gl">
32462             <require>
32463                 <enum name="GL_PACK_ROW_BYTES_APPLE"/>
32464                 <enum name="GL_UNPACK_ROW_BYTES_APPLE"/>
32465             </require>
32466         </extension>
32467         <extension name="GL_APPLE_specular_vector" supported="gl">
32468             <require>
32469                 <enum name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
32470             </require>
32471         </extension>
32472         <extension name="GL_APPLE_sync" supported="gles1|gles2">
32473             <require>
32474                 <enum name="GL_SYNC_OBJECT_APPLE"/>
32475                 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
32476                 <enum name="GL_OBJECT_TYPE_APPLE"/>
32477                 <enum name="GL_SYNC_CONDITION_APPLE"/>
32478                 <enum name="GL_SYNC_STATUS_APPLE"/>
32479                 <enum name="GL_SYNC_FLAGS_APPLE"/>
32480                 <enum name="GL_SYNC_FENCE_APPLE"/>
32481                 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
32482                 <enum name="GL_UNSIGNALED_APPLE"/>
32483                 <enum name="GL_SIGNALED_APPLE"/>
32484                 <enum name="GL_ALREADY_SIGNALED_APPLE"/>
32485                 <enum name="GL_TIMEOUT_EXPIRED_APPLE"/>
32486                 <enum name="GL_CONDITION_SATISFIED_APPLE"/>
32487                 <enum name="GL_WAIT_FAILED_APPLE"/>
32488                 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
32489                 <enum name="GL_TIMEOUT_IGNORED_APPLE"/>
32490                 <command name="glFenceSyncAPPLE"/>
32491                 <command name="glIsSyncAPPLE"/>
32492                 <command name="glDeleteSyncAPPLE"/>
32493                 <command name="glClientWaitSyncAPPLE"/>
32494                 <command name="glWaitSyncAPPLE"/>
32495                 <command name="glGetInteger64vAPPLE"/>
32496                 <command name="glGetSyncivAPPLE"/>
32497             </require>
32498         </extension>
32499         <extension name="GL_APPLE_texture_2D_limited_npot" supported="gles1">
32500             <require>
32501             </require>
32502         </extension>
32503         <extension name="GL_APPLE_texture_format_BGRA8888" supported="gles1|gles2">
32504             <require>
32505                 <enum name="GL_BGRA_EXT"/>
32506             </require>
32507             <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
32508                 <enum name="GL_BGRA8_EXT"/>
32509             </require>
32510         </extension>
32511         <extension name="GL_APPLE_texture_max_level" supported="gles1|gles2">
32512             <require>
32513                 <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
32514             </require>
32515         </extension>
32516         <extension name="GL_APPLE_texture_range" supported="gl">
32517             <require>
32518                 <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
32519                 <enum name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
32520                 <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
32521                 <enum name="GL_STORAGE_PRIVATE_APPLE"/>
32522                 <enum name="GL_STORAGE_CACHED_APPLE"/>
32523                 <enum name="GL_STORAGE_SHARED_APPLE"/>
32524                 <command name="glTextureRangeAPPLE"/>
32525                 <command name="glGetTexParameterPointervAPPLE"/>
32526             </require>
32527         </extension>
32528         <extension name="GL_APPLE_transform_hint" supported="gl">
32529             <require>
32530                 <enum name="GL_TRANSFORM_HINT_APPLE"/>
32531             </require>
32532         </extension>
32533         <extension name="GL_APPLE_vertex_array_object" supported="gl">
32534             <require>
32535                 <enum name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
32536                 <command name="glBindVertexArrayAPPLE"/>
32537                 <command name="glDeleteVertexArraysAPPLE"/>
32538                 <command name="glGenVertexArraysAPPLE"/>
32539                 <command name="glIsVertexArrayAPPLE"/>
32540             </require>
32541         </extension>
32542         <extension name="GL_APPLE_vertex_array_range" supported="gl">
32543             <require>
32544                 <enum name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
32545                 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
32546                 <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
32547                 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
32548                 <enum name="GL_STORAGE_CLIENT_APPLE"/>
32549                 <enum name="GL_STORAGE_CACHED_APPLE"/>
32550                 <enum name="GL_STORAGE_SHARED_APPLE"/>
32551                 <command name="glVertexArrayRangeAPPLE"/>
32552                 <command name="glFlushVertexArrayRangeAPPLE"/>
32553                 <command name="glVertexArrayParameteriAPPLE"/>
32554             </require>
32555         </extension>
32556         <extension name="GL_APPLE_vertex_program_evaluators" supported="gl">
32557             <require>
32558                 <enum name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
32559                 <enum name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
32560                 <enum name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
32561                 <enum name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
32562                 <enum name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
32563                 <enum name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
32564                 <enum name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
32565                 <enum name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
32566                 <enum name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
32567                 <enum name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
32568                 <command name="glEnableVertexAttribAPPLE"/>
32569                 <command name="glDisableVertexAttribAPPLE"/>
32570                 <command name="glIsVertexAttribEnabledAPPLE"/>
32571                 <command name="glMapVertexAttrib1dAPPLE"/>
32572                 <command name="glMapVertexAttrib1fAPPLE"/>
32573                 <command name="glMapVertexAttrib2dAPPLE"/>
32574                 <command name="glMapVertexAttrib2fAPPLE"/>
32575             </require>
32576         </extension>
32577         <extension name="GL_APPLE_ycbcr_422" supported="gl">
32578             <require>
32579                 <enum name="GL_YCBCR_422_APPLE"/>
32580                 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
32581                 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
32582             </require>
32583         </extension>
32584         <extension name="GL_ARB_ES2_compatibility" supported="gl|glcore">
32585             <require>
32586                 <enum name="GL_FIXED"/>
32587                 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
32588                 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
32589                 <enum name="GL_LOW_FLOAT"/>
32590                 <enum name="GL_MEDIUM_FLOAT"/>
32591                 <enum name="GL_HIGH_FLOAT"/>
32592                 <enum name="GL_LOW_INT"/>
32593                 <enum name="GL_MEDIUM_INT"/>
32594                 <enum name="GL_HIGH_INT"/>
32595                 <enum name="GL_SHADER_COMPILER"/>
32596                 <enum name="GL_SHADER_BINARY_FORMATS"/>
32597                 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
32598                 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
32599                 <enum name="GL_MAX_VARYING_VECTORS"/>
32600                 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
32601                 <enum name="GL_RGB565"/>
32602                 <command name="glReleaseShaderCompiler"/>
32603                 <command name="glShaderBinary"/>
32604                 <command name="glGetShaderPrecisionFormat"/>
32605                 <command name="glDepthRangef"/>
32606                 <command name="glClearDepthf"/>
32607             </require>
32608         </extension>
32609         <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
32610             <require>
32611                 <enum name="GL_COMPRESSED_RGB8_ETC2"/>
32612                 <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
32613                 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
32614                 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
32615                 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
32616                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
32617                 <enum name="GL_COMPRESSED_R11_EAC"/>
32618                 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
32619                 <enum name="GL_COMPRESSED_RG11_EAC"/>
32620                 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
32621                 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
32622                 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
32623                 <enum name="GL_MAX_ELEMENT_INDEX"/>
32624             </require>
32625         </extension>
32626         <extension name="GL_ARB_arrays_of_arrays" supported="gl|glcore">
32627             <require>
32628             </require>
32629         </extension>
32630         <extension name="GL_ARB_base_instance" supported="gl|glcore">
32631             <require>
32632                 <command name="glDrawArraysInstancedBaseInstance"/>
32633                 <command name="glDrawElementsInstancedBaseInstance"/>
32634                 <command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
32635             </require>
32636         </extension>
32637         <extension name="GL_ARB_bindless_texture" supported="gl|glcore">
32638             <require>
32639                 <enum name="GL_UNSIGNED_INT64_ARB"/>
32640                 <command name="glGetTextureHandleARB"/>
32641                 <command name="glGetTextureSamplerHandleARB"/>
32642                 <command name="glMakeTextureHandleResidentARB"/>
32643                 <command name="glMakeTextureHandleNonResidentARB"/>
32644                 <command name="glGetImageHandleARB"/>
32645                 <command name="glMakeImageHandleResidentARB"/>
32646                 <command name="glMakeImageHandleNonResidentARB"/>
32647                 <command name="glUniformHandleui64ARB"/>
32648                 <command name="glUniformHandleui64vARB"/>
32649                 <command name="glProgramUniformHandleui64ARB"/>
32650                 <command name="glProgramUniformHandleui64vARB"/>
32651                 <command name="glIsTextureHandleResidentARB"/>
32652                 <command name="glIsImageHandleResidentARB"/>
32653                 <command name="glVertexAttribL1ui64ARB"/>
32654                 <command name="glVertexAttribL1ui64vARB"/>
32655                 <command name="glGetVertexAttribLui64vARB"/>
32656             </require>
32657         </extension>
32658         <extension name="GL_ARB_blend_func_extended" supported="gl|glcore">
32659             <require>
32660                 <enum name="GL_SRC1_COLOR"/>
32661                 <enum name="GL_SRC1_ALPHA"/>
32662                 <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
32663                 <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
32664                 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
32665                 <command name="glBindFragDataLocationIndexed"/>
32666                 <command name="glGetFragDataIndex"/>
32667             </require>
32668         </extension>
32669         <extension name="GL_ARB_buffer_storage" supported="gl|glcore">
32670             <require>
32671                 <enum name="GL_MAP_READ_BIT"/>
32672                 <enum name="GL_MAP_WRITE_BIT"/>
32673                 <enum name="GL_MAP_PERSISTENT_BIT"/>
32674                 <enum name="GL_MAP_COHERENT_BIT"/>
32675                 <enum name="GL_DYNAMIC_STORAGE_BIT"/>
32676                 <enum name="GL_CLIENT_STORAGE_BIT"/>
32677                 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
32678                 <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
32679                 <enum name="GL_BUFFER_STORAGE_FLAGS"/>
32680                 <command name="glBufferStorage"/>
32681             </require>
32682         </extension>
32683         <extension name="GL_ARB_cl_event" supported="gl|glcore">
32684             <require>
32685                 <enum name="GL_SYNC_CL_EVENT_ARB"/>
32686                 <enum name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
32687                 <command name="glCreateSyncFromCLeventARB"/>
32688             </require>
32689         </extension>
32690         <extension name="GL_ARB_clear_buffer_object" supported="gl|glcore">
32691             <require>
32692                 <command name="glClearBufferData"/>
32693                 <command name="glClearBufferSubData"/>
32694             </require>
32695         </extension>
32696         <extension name="GL_ARB_clear_texture" supported="gl|glcore">
32697             <require>
32698                 <enum name="GL_CLEAR_TEXTURE"/>
32699                 <command name="glClearTexImage"/>
32700                 <command name="glClearTexSubImage"/>
32701             </require>
32702         </extension>
32703         <extension name="GL_ARB_color_buffer_float" supported="gl">
32704             <require>
32705                 <enum name="GL_RGBA_FLOAT_MODE_ARB"/>
32706                 <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/>
32707                 <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
32708                 <enum name="GL_CLAMP_READ_COLOR_ARB"/>
32709                 <enum name="GL_FIXED_ONLY_ARB"/>
32710                 <command name="glClampColorARB"/>
32711             </require>
32712         </extension>
32713         <extension name="GL_ARB_compatibility" supported="gl">
32714             <require comment="Defines features from OpenGL 3.0 that were removed in OpenGL 3.1 - not enumerated here yet">
32715             </require>
32716         </extension>
32717         <extension name="GL_ARB_compressed_texture_pixel_storage" supported="gl|glcore">
32718             <require>
32719                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
32720                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
32721                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
32722                 <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
32723                 <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
32724                 <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
32725                 <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
32726                 <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
32727             </require>
32728         </extension>
32729         <extension name="GL_ARB_compute_shader" supported="gl|glcore">
32730             <require>
32731                 <enum name="GL_COMPUTE_SHADER"/>
32732                 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
32733                 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
32734                 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
32735                 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
32736                 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
32737                 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
32738                 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
32739                 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
32740                 <enum name="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
32741                 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
32742                 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
32743                 <enum name="GL_COMPUTE_LOCAL_WORK_SIZE"/>
32744                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
32745                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
32746                 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
32747                 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
32748                 <enum name="GL_COMPUTE_SHADER_BIT"/>
32749                 <command name="glDispatchCompute"/>
32750                 <command name="glDispatchComputeIndirect"/>
32751             </require>
32752         </extension>
32753         <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore">
32754             <require>
32755                 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
32756                 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/>
32757                 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
32758                 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/>
32759                 <command name="glDispatchComputeGroupSizeARB"/>
32760             </require>
32761         </extension>
32762         <extension name="GL_ARB_conservative_depth" supported="gl|glcore">
32763             <require>
32764             </require>
32765         </extension>
32766         <extension name="GL_ARB_copy_buffer" supported="gl|glcore">
32767             <require>
32768                 <enum name="GL_COPY_READ_BUFFER_BINDING"/>
32769                 <enum name="GL_COPY_READ_BUFFER"/>
32770                 <enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
32771                 <enum name="GL_COPY_WRITE_BUFFER"/>
32772                 <command name="glCopyBufferSubData"/>
32773             </require>
32774         </extension>
32775         <extension name="GL_ARB_copy_image" supported="gl|glcore">
32776             <require>
32777                 <command name="glCopyImageSubData"/>
32778             </require>
32779         </extension>
32780         <extension name="GL_ARB_debug_output" supported="gl|glcore">
32781             <require>
32782                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
32783                 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
32784                 <enum name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
32785                 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
32786                 <enum name="GL_DEBUG_SOURCE_API_ARB"/>
32787                 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
32788                 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
32789                 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
32790                 <enum name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
32791                 <enum name="GL_DEBUG_SOURCE_OTHER_ARB"/>
32792                 <enum name="GL_DEBUG_TYPE_ERROR_ARB"/>
32793                 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
32794                 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
32795                 <enum name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
32796                 <enum name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
32797                 <enum name="GL_DEBUG_TYPE_OTHER_ARB"/>
32798                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
32799                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
32800                 <enum name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
32801                 <enum name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
32802                 <enum name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
32803                 <enum name="GL_DEBUG_SEVERITY_LOW_ARB"/>
32804                 <command name="glDebugMessageControlARB"/>
32805                 <command name="glDebugMessageInsertARB"/>
32806                 <command name="glDebugMessageCallbackARB"/>
32807                 <command name="glGetDebugMessageLogARB"/>
32808             </require>
32809         </extension>
32810         <extension name="GL_ARB_depth_buffer_float" supported="gl|glcore">
32811             <require>
32812                 <enum name="GL_DEPTH_COMPONENT32F"/>
32813                 <enum name="GL_DEPTH32F_STENCIL8"/>
32814                 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
32815             </require>
32816         </extension>
32817         <extension name="GL_ARB_depth_clamp" supported="gl|glcore">
32818             <require>
32819                 <enum name="GL_DEPTH_CLAMP"/>
32820             </require>
32821         </extension>
32822         <extension name="GL_ARB_depth_texture" supported="gl">
32823             <require>
32824                 <enum name="GL_DEPTH_COMPONENT16_ARB"/>
32825                 <enum name="GL_DEPTH_COMPONENT24_ARB"/>
32826                 <enum name="GL_DEPTH_COMPONENT32_ARB"/>
32827                 <enum name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
32828                 <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/>
32829             </require>
32830         </extension>
32831         <extension name="GL_ARB_draw_buffers" supported="gl">
32832             <require>
32833                 <enum name="GL_MAX_DRAW_BUFFERS_ARB"/>
32834                 <enum name="GL_DRAW_BUFFER0_ARB"/>
32835                 <enum name="GL_DRAW_BUFFER1_ARB"/>
32836                 <enum name="GL_DRAW_BUFFER2_ARB"/>
32837                 <enum name="GL_DRAW_BUFFER3_ARB"/>
32838                 <enum name="GL_DRAW_BUFFER4_ARB"/>
32839                 <enum name="GL_DRAW_BUFFER5_ARB"/>
32840                 <enum name="GL_DRAW_BUFFER6_ARB"/>
32841                 <enum name="GL_DRAW_BUFFER7_ARB"/>
32842                 <enum name="GL_DRAW_BUFFER8_ARB"/>
32843                 <enum name="GL_DRAW_BUFFER9_ARB"/>
32844                 <enum name="GL_DRAW_BUFFER10_ARB"/>
32845                 <enum name="GL_DRAW_BUFFER11_ARB"/>
32846                 <enum name="GL_DRAW_BUFFER12_ARB"/>
32847                 <enum name="GL_DRAW_BUFFER13_ARB"/>
32848                 <enum name="GL_DRAW_BUFFER14_ARB"/>
32849                 <enum name="GL_DRAW_BUFFER15_ARB"/>
32850                 <command name="glDrawBuffersARB"/>
32851             </require>
32852         </extension>
32853         <extension name="GL_ARB_draw_buffers_blend" supported="gl|glcore">
32854             <require>
32855                 <command name="glBlendEquationiARB"/>
32856                 <command name="glBlendEquationSeparateiARB"/>
32857                 <command name="glBlendFunciARB"/>
32858                 <command name="glBlendFuncSeparateiARB"/>
32859             </require>
32860         </extension>
32861         <extension name="GL_ARB_draw_elements_base_vertex" supported="gl|glcore">
32862             <require>
32863                 <command name="glDrawElementsBaseVertex"/>
32864                 <command name="glDrawRangeElementsBaseVertex"/>
32865                 <command name="glDrawElementsInstancedBaseVertex"/>
32866                 <command name="glMultiDrawElementsBaseVertex"/>
32867             </require>
32868         </extension>
32869         <extension name="GL_ARB_draw_indirect" supported="gl|glcore">
32870             <require>
32871                 <enum name="GL_DRAW_INDIRECT_BUFFER"/>
32872                 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
32873                 <command name="glDrawArraysIndirect"/>
32874                 <command name="glDrawElementsIndirect"/>
32875             </require>
32876         </extension>
32877         <extension name="GL_ARB_draw_instanced" supported="gl">
32878             <require>
32879                 <command name="glDrawArraysInstancedARB"/>
32880                 <command name="glDrawElementsInstancedARB"/>
32881             </require>
32882         </extension>
32883         <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore">
32884             <require>
32885                 <enum name="GL_LOCATION_COMPONENT"/>
32886                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
32887                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
32888                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
32889             </require>
32890         </extension>
32891         <extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore">
32892             <require>
32893             </require>
32894         </extension>
32895         <extension name="GL_ARB_explicit_uniform_location" supported="gl|glcore">
32896             <require>
32897                 <enum name="GL_MAX_UNIFORM_LOCATIONS"/>
32898             </require>
32899         </extension>
32900         <extension name="GL_ARB_fragment_coord_conventions" supported="gl|glcore">
32901             <require>
32902             </require>
32903         </extension>
32904         <extension name="GL_ARB_fragment_layer_viewport" supported="gl|glcore">
32905             <require>
32906             </require>
32907         </extension>
32908         <extension name="GL_ARB_fragment_program" supported="gl">
32909             <require>
32910                 <enum name="GL_FRAGMENT_PROGRAM_ARB"/>
32911                 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
32912                 <enum name="GL_PROGRAM_LENGTH_ARB"/>
32913                 <enum name="GL_PROGRAM_FORMAT_ARB"/>
32914                 <enum name="GL_PROGRAM_BINDING_ARB"/>
32915                 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
32916                 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
32917                 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
32918                 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
32919                 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
32920                 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
32921                 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
32922                 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
32923                 <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
32924                 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
32925                 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
32926                 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
32927                 <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
32928                 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
32929                 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
32930                 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
32931                 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
32932                 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
32933                 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
32934                 <enum name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
32935                 <enum name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
32936                 <enum name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
32937                 <enum name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
32938                 <enum name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
32939                 <enum name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
32940                 <enum name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
32941                 <enum name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
32942                 <enum name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
32943                 <enum name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
32944                 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
32945                 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
32946                 <enum name="GL_PROGRAM_STRING_ARB"/>
32947                 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
32948                 <enum name="GL_CURRENT_MATRIX_ARB"/>
32949                 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
32950                 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
32951                 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
32952                 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
32953                 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
32954                 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
32955                 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
32956                 <enum name="GL_MATRIX0_ARB"/>
32957                 <enum name="GL_MATRIX1_ARB"/>
32958                 <enum name="GL_MATRIX2_ARB"/>
32959                 <enum name="GL_MATRIX3_ARB"/>
32960                 <enum name="GL_MATRIX4_ARB"/>
32961                 <enum name="GL_MATRIX5_ARB"/>
32962                 <enum name="GL_MATRIX6_ARB"/>
32963                 <enum name="GL_MATRIX7_ARB"/>
32964                 <enum name="GL_MATRIX8_ARB"/>
32965                 <enum name="GL_MATRIX9_ARB"/>
32966                 <enum name="GL_MATRIX10_ARB"/>
32967                 <enum name="GL_MATRIX11_ARB"/>
32968                 <enum name="GL_MATRIX12_ARB"/>
32969                 <enum name="GL_MATRIX13_ARB"/>
32970                 <enum name="GL_MATRIX14_ARB"/>
32971                 <enum name="GL_MATRIX15_ARB"/>
32972                 <enum name="GL_MATRIX16_ARB"/>
32973                 <enum name="GL_MATRIX17_ARB"/>
32974                 <enum name="GL_MATRIX18_ARB"/>
32975                 <enum name="GL_MATRIX19_ARB"/>
32976                 <enum name="GL_MATRIX20_ARB"/>
32977                 <enum name="GL_MATRIX21_ARB"/>
32978                 <enum name="GL_MATRIX22_ARB"/>
32979                 <enum name="GL_MATRIX23_ARB"/>
32980                 <enum name="GL_MATRIX24_ARB"/>
32981                 <enum name="GL_MATRIX25_ARB"/>
32982                 <enum name="GL_MATRIX26_ARB"/>
32983                 <enum name="GL_MATRIX27_ARB"/>
32984                 <enum name="GL_MATRIX28_ARB"/>
32985                 <enum name="GL_MATRIX29_ARB"/>
32986                 <enum name="GL_MATRIX30_ARB"/>
32987                 <enum name="GL_MATRIX31_ARB"/>
32988             </require>
32989             <require comment="Shared with ARB_vertex_program">
32990                 <command name="glProgramStringARB"/>
32991                 <command name="glBindProgramARB"/>
32992                 <command name="glDeleteProgramsARB"/>
32993                 <command name="glGenProgramsARB"/>
32994                 <command name="glProgramEnvParameter4dARB"/>
32995                 <command name="glProgramEnvParameter4dvARB"/>
32996                 <command name="glProgramEnvParameter4fARB"/>
32997                 <command name="glProgramEnvParameter4fvARB"/>
32998                 <command name="glProgramLocalParameter4dARB"/>
32999                 <command name="glProgramLocalParameter4dvARB"/>
33000                 <command name="glProgramLocalParameter4fARB"/>
33001                 <command name="glProgramLocalParameter4fvARB"/>
33002                 <command name="glGetProgramEnvParameterdvARB"/>
33003                 <command name="glGetProgramEnvParameterfvARB"/>
33004                 <command name="glGetProgramLocalParameterdvARB"/>
33005                 <command name="glGetProgramLocalParameterfvARB"/>
33006                 <command name="glGetProgramivARB"/>
33007                 <command name="glGetProgramStringARB"/>
33008                 <command name="glIsProgramARB"/>
33009             </require>
33010         </extension>
33011         <extension name="GL_ARB_fragment_program_shadow" supported="gl">
33012             <require>
33013             </require>
33014         </extension>
33015         <extension name="GL_ARB_fragment_shader" supported="gl">
33016             <require>
33017                 <enum name="GL_FRAGMENT_SHADER_ARB"/>
33018                 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
33019                 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
33020             </require>
33021         </extension>
33022         <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
33023             <require>
33024                 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
33025                 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
33026                 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
33027                 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
33028                 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
33029                 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
33030                 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
33031                 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
33032                 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
33033                 <command name="glFramebufferParameteri"/>
33034                 <command name="glGetFramebufferParameteriv"/>
33035             </require>
33036         </extension>
33037         <extension name="GL_ARB_framebuffer_object" supported="gl|glcore">
33038             <require>
33039                 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
33040                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
33041                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
33042                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
33043                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
33044                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
33045                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
33046                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
33047                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
33048                 <enum name="GL_FRAMEBUFFER_DEFAULT"/>
33049                 <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
33050                 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
33051                 <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
33052                 <enum name="GL_DEPTH_STENCIL"/>
33053                 <enum name="GL_UNSIGNED_INT_24_8"/>
33054                 <enum name="GL_DEPTH24_STENCIL8"/>
33055                 <enum name="GL_TEXTURE_STENCIL_SIZE"/>
33056                 <enum name="GL_TEXTURE_RED_TYPE"/>
33057                 <enum name="GL_TEXTURE_GREEN_TYPE"/>
33058                 <enum name="GL_TEXTURE_BLUE_TYPE"/>
33059                 <enum name="GL_TEXTURE_ALPHA_TYPE"/>
33060                 <enum name="GL_TEXTURE_DEPTH_TYPE"/>
33061                 <enum name="GL_UNSIGNED_NORMALIZED"/>
33062                 <enum name="GL_FRAMEBUFFER_BINDING"/>
33063                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
33064                 <enum name="GL_RENDERBUFFER_BINDING"/>
33065                 <enum name="GL_READ_FRAMEBUFFER"/>
33066                 <enum name="GL_DRAW_FRAMEBUFFER"/>
33067                 <enum name="GL_READ_FRAMEBUFFER_BINDING"/>
33068                 <enum name="GL_RENDERBUFFER_SAMPLES"/>
33069                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
33070                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
33071                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
33072                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
33073                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
33074                 <enum name="GL_FRAMEBUFFER_COMPLETE"/>
33075                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
33076                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
33077                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
33078                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
33079                 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
33080                 <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
33081                 <enum name="GL_COLOR_ATTACHMENT0"/>
33082                 <enum name="GL_COLOR_ATTACHMENT1"/>
33083                 <enum name="GL_COLOR_ATTACHMENT2"/>
33084                 <enum name="GL_COLOR_ATTACHMENT3"/>
33085                 <enum name="GL_COLOR_ATTACHMENT4"/>
33086                 <enum name="GL_COLOR_ATTACHMENT5"/>
33087                 <enum name="GL_COLOR_ATTACHMENT6"/>
33088                 <enum name="GL_COLOR_ATTACHMENT7"/>
33089                 <enum name="GL_COLOR_ATTACHMENT8"/>
33090                 <enum name="GL_COLOR_ATTACHMENT9"/>
33091                 <enum name="GL_COLOR_ATTACHMENT10"/>
33092                 <enum name="GL_COLOR_ATTACHMENT11"/>
33093                 <enum name="GL_COLOR_ATTACHMENT12"/>
33094                 <enum name="GL_COLOR_ATTACHMENT13"/>
33095                 <enum name="GL_COLOR_ATTACHMENT14"/>
33096                 <enum name="GL_COLOR_ATTACHMENT15"/>
33097                 <enum name="GL_DEPTH_ATTACHMENT"/>
33098                 <enum name="GL_STENCIL_ATTACHMENT"/>
33099                 <enum name="GL_FRAMEBUFFER"/>
33100                 <enum name="GL_RENDERBUFFER"/>
33101                 <enum name="GL_RENDERBUFFER_WIDTH"/>
33102                 <enum name="GL_RENDERBUFFER_HEIGHT"/>
33103                 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
33104                 <enum name="GL_STENCIL_INDEX1"/>
33105                 <enum name="GL_STENCIL_INDEX4"/>
33106                 <enum name="GL_STENCIL_INDEX8"/>
33107                 <enum name="GL_STENCIL_INDEX16"/>
33108                 <enum name="GL_RENDERBUFFER_RED_SIZE"/>
33109                 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
33110                 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
33111                 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
33112                 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
33113                 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
33114                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
33115                 <enum name="GL_MAX_SAMPLES"/>
33116                 <command name="glIsRenderbuffer"/>
33117                 <command name="glBindRenderbuffer"/>
33118                 <command name="glDeleteRenderbuffers"/>
33119                 <command name="glGenRenderbuffers"/>
33120                 <command name="glRenderbufferStorage"/>
33121                 <command name="glGetRenderbufferParameteriv"/>
33122                 <command name="glIsFramebuffer"/>
33123                 <command name="glBindFramebuffer"/>
33124                 <command name="glDeleteFramebuffers"/>
33125                 <command name="glGenFramebuffers"/>
33126                 <command name="glCheckFramebufferStatus"/>
33127                 <command name="glFramebufferTexture1D"/>
33128                 <command name="glFramebufferTexture2D"/>
33129                 <command name="glFramebufferTexture3D"/>
33130                 <command name="glFramebufferRenderbuffer"/>
33131                 <command name="glGetFramebufferAttachmentParameteriv"/>
33132                 <command name="glGenerateMipmap"/>
33133                 <command name="glBlitFramebuffer"/>
33134                 <command name="glRenderbufferStorageMultisample"/>
33135                 <command name="glFramebufferTextureLayer"/>
33136             </require>
33137             <require api="gl" profile="compatibility">
33138                 <enum name="GL_INDEX"/>
33139                 <enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
33140                 <enum name="GL_TEXTURE_INTENSITY_TYPE"/>
33141             </require>
33142         </extension>
33143         <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore">
33144             <require>
33145                 <enum name="GL_FRAMEBUFFER_SRGB"/>
33146             </require>
33147         </extension>
33148         <extension name="GL_ARB_geometry_shader4" supported="gl">
33149             <require>
33150                 <enum name="GL_LINES_ADJACENCY_ARB"/>
33151                 <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
33152                 <enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
33153                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
33154                 <enum name="GL_PROGRAM_POINT_SIZE_ARB"/>
33155                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
33156                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
33157                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
33158                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
33159                 <enum name="GL_GEOMETRY_SHADER_ARB"/>
33160                 <enum name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
33161                 <enum name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
33162                 <enum name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
33163                 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
33164                 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
33165                 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
33166                 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
33167                 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
33168                 <enum name="GL_MAX_VARYING_COMPONENTS"/>
33169                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
33170                 <command name="glProgramParameteriARB"/>
33171                 <command name="glFramebufferTextureARB"/>
33172                 <command name="glFramebufferTextureLayerARB"/>
33173                 <command name="glFramebufferTextureFaceARB"/>
33174             </require>
33175         </extension>
33176         <extension name="GL_ARB_get_program_binary" supported="gl|glcore">
33177             <require>
33178                 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
33179                 <enum name="GL_PROGRAM_BINARY_LENGTH"/>
33180                 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
33181                 <enum name="GL_PROGRAM_BINARY_FORMATS"/>
33182                 <command name="glGetProgramBinary"/>
33183                 <command name="glProgramBinary"/>
33184                 <command name="glProgramParameteri"/>
33185             </require>
33186         </extension>
33187         <extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
33188             <require>
33189                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
33190                 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
33191                 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
33192                 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
33193                 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
33194                 <enum name="GL_MAX_VERTEX_STREAMS"/>
33195             </require>
33196         </extension>
33197         <extension name="GL_ARB_gpu_shader_fp64" supported="gl|glcore">
33198             <require>
33199                 <enum name="GL_DOUBLE"/>
33200                 <enum name="GL_DOUBLE_VEC2"/>
33201                 <enum name="GL_DOUBLE_VEC3"/>
33202                 <enum name="GL_DOUBLE_VEC4"/>
33203                 <enum name="GL_DOUBLE_MAT2"/>
33204                 <enum name="GL_DOUBLE_MAT3"/>
33205                 <enum name="GL_DOUBLE_MAT4"/>
33206                 <enum name="GL_DOUBLE_MAT2x3"/>
33207                 <enum name="GL_DOUBLE_MAT2x4"/>
33208                 <enum name="GL_DOUBLE_MAT3x2"/>
33209                 <enum name="GL_DOUBLE_MAT3x4"/>
33210                 <enum name="GL_DOUBLE_MAT4x2"/>
33211                 <enum name="GL_DOUBLE_MAT4x3"/>
33212                 <command name="glUniform1d"/>
33213                 <command name="glUniform2d"/>
33214                 <command name="glUniform3d"/>
33215                 <command name="glUniform4d"/>
33216                 <command name="glUniform1dv"/>
33217                 <command name="glUniform2dv"/>
33218                 <command name="glUniform3dv"/>
33219                 <command name="glUniform4dv"/>
33220                 <command name="glUniformMatrix2dv"/>
33221                 <command name="glUniformMatrix3dv"/>
33222                 <command name="glUniformMatrix4dv"/>
33223                 <command name="glUniformMatrix2x3dv"/>
33224                 <command name="glUniformMatrix2x4dv"/>
33225                 <command name="glUniformMatrix3x2dv"/>
33226                 <command name="glUniformMatrix3x4dv"/>
33227                 <command name="glUniformMatrix4x2dv"/>
33228                 <command name="glUniformMatrix4x3dv"/>
33229                 <command name="glGetUniformdv"/>
33230             </require>
33231         </extension>
33232         <extension name="GL_ARB_half_float_pixel" supported="gl">
33233             <require>
33234                 <type name="GLhalfARB"/>
33235                 <enum name="GL_HALF_FLOAT_ARB"/>
33236             </require>
33237         </extension>
33238         <extension name="GL_ARB_half_float_vertex" supported="gl|glcore">
33239             <require>
33240                 <type name="GLhalf"/>
33241                 <enum name="GL_HALF_FLOAT"/>
33242             </require>
33243         </extension>
33244         <extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version">
33245             <require>
33246                 <enum name="GL_CONSTANT_COLOR"/>
33247                 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
33248                 <enum name="GL_CONSTANT_ALPHA"/>
33249                 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
33250                 <enum name="GL_BLEND_COLOR"/>
33251                 <enum name="GL_FUNC_ADD"/>
33252                 <enum name="GL_MIN"/>
33253                 <enum name="GL_MAX"/>
33254                 <enum name="GL_BLEND_EQUATION"/>
33255                 <enum name="GL_FUNC_SUBTRACT"/>
33256                 <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
33257                 <command name="glBlendColor"/>
33258                 <command name="glBlendEquation"/>
33259             </require>
33260             <require api="gl" profile="compatibility">
33261                 <enum name="GL_CONVOLUTION_1D"/>
33262                 <enum name="GL_CONVOLUTION_2D"/>
33263                 <enum name="GL_SEPARABLE_2D"/>
33264                 <enum name="GL_CONVOLUTION_BORDER_MODE"/>
33265                 <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
33266                 <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
33267                 <enum name="GL_REDUCE"/>
33268                 <enum name="GL_CONVOLUTION_FORMAT"/>
33269                 <enum name="GL_CONVOLUTION_WIDTH"/>
33270                 <enum name="GL_CONVOLUTION_HEIGHT"/>
33271                 <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
33272                 <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
33273                 <enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
33274                 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
33275                 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
33276                 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
33277                 <enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
33278                 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
33279                 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
33280                 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
33281                 <enum name="GL_HISTOGRAM"/>
33282                 <enum name="GL_PROXY_HISTOGRAM"/>
33283                 <enum name="GL_HISTOGRAM_WIDTH"/>
33284                 <enum name="GL_HISTOGRAM_FORMAT"/>
33285                 <enum name="GL_HISTOGRAM_RED_SIZE"/>
33286                 <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
33287                 <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
33288                 <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
33289                 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
33290                 <enum name="GL_HISTOGRAM_SINK"/>
33291                 <enum name="GL_MINMAX"/>
33292                 <enum name="GL_MINMAX_FORMAT"/>
33293                 <enum name="GL_MINMAX_SINK"/>
33294                 <enum name="GL_TABLE_TOO_LARGE"/>
33295                 <enum name="GL_COLOR_MATRIX"/>
33296                 <enum name="GL_COLOR_MATRIX_STACK_DEPTH"/>
33297                 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
33298                 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
33299                 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
33300                 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
33301                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
33302                 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
33303                 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
33304                 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
33305                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
33306                 <enum name="GL_COLOR_TABLE"/>
33307                 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
33308                 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
33309                 <enum name="GL_PROXY_COLOR_TABLE"/>
33310                 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
33311                 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
33312                 <enum name="GL_COLOR_TABLE_SCALE"/>
33313                 <enum name="GL_COLOR_TABLE_BIAS"/>
33314                 <enum name="GL_COLOR_TABLE_FORMAT"/>
33315                 <enum name="GL_COLOR_TABLE_WIDTH"/>
33316                 <enum name="GL_COLOR_TABLE_RED_SIZE"/>
33317                 <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
33318                 <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
33319                 <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
33320                 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
33321                 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
33322                 <enum name="GL_CONSTANT_BORDER"/>
33323                 <enum name="GL_REPLICATE_BORDER"/>
33324                 <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
33325                 <command name="glColorTable"/>
33326                 <command name="glColorTableParameterfv"/>
33327                 <command name="glColorTableParameteriv"/>
33328                 <command name="glCopyColorTable"/>
33329                 <command name="glGetColorTable"/>
33330                 <command name="glGetColorTableParameterfv"/>
33331                 <command name="glGetColorTableParameteriv"/>
33332                 <command name="glColorSubTable"/>
33333                 <command name="glCopyColorSubTable"/>
33334                 <command name="glConvolutionFilter1D"/>
33335                 <command name="glConvolutionFilter2D"/>
33336                 <command name="glConvolutionParameterf"/>
33337                 <command name="glConvolutionParameterfv"/>
33338                 <command name="glConvolutionParameteri"/>
33339                 <command name="glConvolutionParameteriv"/>
33340                 <command name="glCopyConvolutionFilter1D"/>
33341                 <command name="glCopyConvolutionFilter2D"/>
33342                 <command name="glGetConvolutionFilter"/>
33343                 <command name="glGetConvolutionParameterfv"/>
33344                 <command name="glGetConvolutionParameteriv"/>
33345                 <command name="glGetSeparableFilter"/>
33346                 <command name="glSeparableFilter2D"/>
33347                 <command name="glGetHistogram"/>
33348                 <command name="glGetHistogramParameterfv"/>
33349                 <command name="glGetHistogramParameteriv"/>
33350                 <command name="glGetMinmax"/>
33351                 <command name="glGetMinmaxParameterfv"/>
33352                 <command name="glGetMinmaxParameteriv"/>
33353                 <command name="glHistogram"/>
33354                 <command name="glMinmax"/>
33355                 <command name="glResetHistogram"/>
33356                 <command name="glResetMinmax"/>
33357             </require>
33358         </extension>
33359         <extension name="GL_ARB_indirect_parameters" supported="gl|glcore">
33360             <require>
33361                 <enum name="GL_PARAMETER_BUFFER_ARB"/>
33362                 <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
33363                 <command name="glMultiDrawArraysIndirectCountARB"/>
33364                 <command name="glMultiDrawElementsIndirectCountARB"/>
33365             </require>
33366         </extension>
33367         <extension name="GL_ARB_instanced_arrays" supported="gl">
33368             <require>
33369                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
33370                 <command name="glVertexAttribDivisorARB"/>
33371             </require>
33372         </extension>
33373         <extension name="GL_ARB_internalformat_query" supported="gl|glcore">
33374             <require>
33375                 <enum name="GL_NUM_SAMPLE_COUNTS"/>
33376                 <command name="glGetInternalformativ"/>
33377             </require>
33378         </extension>
33379         <extension name="GL_ARB_internalformat_query2" supported="gl|glcore">
33380             <require>
33381                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
33382                 <enum name="GL_NUM_SAMPLE_COUNTS"/>
33383                 <enum name="GL_RENDERBUFFER"/>
33384                 <enum name="GL_SAMPLES"/>
33385                 <enum name="GL_TEXTURE_1D"/>
33386                 <enum name="GL_TEXTURE_1D_ARRAY"/>
33387                 <enum name="GL_TEXTURE_2D"/>
33388                 <enum name="GL_TEXTURE_2D_ARRAY"/>
33389                 <enum name="GL_TEXTURE_3D"/>
33390                 <enum name="GL_TEXTURE_CUBE_MAP"/>
33391                 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
33392                 <enum name="GL_TEXTURE_RECTANGLE"/>
33393                 <enum name="GL_TEXTURE_BUFFER"/>
33394                 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
33395                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
33396                 <enum name="GL_TEXTURE_COMPRESSED"/>
33397                 <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
33398                 <enum name="GL_INTERNALFORMAT_PREFERRED"/>
33399                 <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
33400                 <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
33401                 <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
33402                 <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
33403                 <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
33404                 <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
33405                 <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
33406                 <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
33407                 <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
33408                 <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
33409                 <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
33410                 <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
33411                 <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
33412                 <enum name="GL_MAX_WIDTH"/>
33413                 <enum name="GL_MAX_HEIGHT"/>
33414                 <enum name="GL_MAX_DEPTH"/>
33415                 <enum name="GL_MAX_LAYERS"/>
33416                 <enum name="GL_MAX_COMBINED_DIMENSIONS"/>
33417                 <enum name="GL_COLOR_COMPONENTS"/>
33418                 <enum name="GL_DEPTH_COMPONENTS"/>
33419                 <enum name="GL_STENCIL_COMPONENTS"/>
33420                 <enum name="GL_COLOR_RENDERABLE"/>
33421                 <enum name="GL_DEPTH_RENDERABLE"/>
33422                 <enum name="GL_STENCIL_RENDERABLE"/>
33423                 <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
33424                 <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
33425                 <enum name="GL_FRAMEBUFFER_BLEND"/>
33426                 <enum name="GL_READ_PIXELS"/>
33427                 <enum name="GL_READ_PIXELS_FORMAT"/>
33428                 <enum name="GL_READ_PIXELS_TYPE"/>
33429                 <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
33430                 <enum name="GL_TEXTURE_IMAGE_TYPE"/>
33431                 <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
33432                 <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
33433                 <enum name="GL_MIPMAP"/>
33434                 <enum name="GL_MANUAL_GENERATE_MIPMAP"/>
33435                 <enum name="GL_AUTO_GENERATE_MIPMAP"/>
33436                 <enum name="GL_COLOR_ENCODING"/>
33437                 <enum name="GL_SRGB_READ"/>
33438                 <enum name="GL_SRGB_WRITE"/>
33439                 <enum name="GL_SRGB_DECODE_ARB"/>
33440                 <enum name="GL_FILTER"/>
33441                 <enum name="GL_VERTEX_TEXTURE"/>
33442                 <enum name="GL_TESS_CONTROL_TEXTURE"/>
33443                 <enum name="GL_TESS_EVALUATION_TEXTURE"/>
33444                 <enum name="GL_GEOMETRY_TEXTURE"/>
33445                 <enum name="GL_FRAGMENT_TEXTURE"/>
33446                 <enum name="GL_COMPUTE_TEXTURE"/>
33447                 <enum name="GL_TEXTURE_SHADOW"/>
33448                 <enum name="GL_TEXTURE_GATHER"/>
33449                 <enum name="GL_TEXTURE_GATHER_SHADOW"/>
33450                 <enum name="GL_SHADER_IMAGE_LOAD"/>
33451                 <enum name="GL_SHADER_IMAGE_STORE"/>
33452                 <enum name="GL_SHADER_IMAGE_ATOMIC"/>
33453                 <enum name="GL_IMAGE_TEXEL_SIZE"/>
33454                 <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
33455                 <enum name="GL_IMAGE_PIXEL_FORMAT"/>
33456                 <enum name="GL_IMAGE_PIXEL_TYPE"/>
33457                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
33458                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
33459                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
33460                 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
33461                 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
33462                 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
33463                 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
33464                 <enum name="GL_CLEAR_BUFFER"/>
33465                 <enum name="GL_TEXTURE_VIEW"/>
33466                 <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
33467                 <enum name="GL_FULL_SUPPORT"/>
33468                 <enum name="GL_CAVEAT_SUPPORT"/>
33469                 <enum name="GL_IMAGE_CLASS_4_X_32"/>
33470                 <enum name="GL_IMAGE_CLASS_2_X_32"/>
33471                 <enum name="GL_IMAGE_CLASS_1_X_32"/>
33472                 <enum name="GL_IMAGE_CLASS_4_X_16"/>
33473                 <enum name="GL_IMAGE_CLASS_2_X_16"/>
33474                 <enum name="GL_IMAGE_CLASS_1_X_16"/>
33475                 <enum name="GL_IMAGE_CLASS_4_X_8"/>
33476                 <enum name="GL_IMAGE_CLASS_2_X_8"/>
33477                 <enum name="GL_IMAGE_CLASS_1_X_8"/>
33478                 <enum name="GL_IMAGE_CLASS_11_11_10"/>
33479                 <enum name="GL_IMAGE_CLASS_10_10_10_2"/>
33480                 <enum name="GL_VIEW_CLASS_128_BITS"/>
33481                 <enum name="GL_VIEW_CLASS_96_BITS"/>
33482                 <enum name="GL_VIEW_CLASS_64_BITS"/>
33483                 <enum name="GL_VIEW_CLASS_48_BITS"/>
33484                 <enum name="GL_VIEW_CLASS_32_BITS"/>
33485                 <enum name="GL_VIEW_CLASS_24_BITS"/>
33486                 <enum name="GL_VIEW_CLASS_16_BITS"/>
33487                 <enum name="GL_VIEW_CLASS_8_BITS"/>
33488                 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
33489                 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
33490                 <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
33491                 <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
33492                 <enum name="GL_VIEW_CLASS_RGTC1_RED"/>
33493                 <enum name="GL_VIEW_CLASS_RGTC2_RG"/>
33494                 <enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
33495                 <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
33496                 <command name="glGetInternalformati64v"/>
33497             </require>
33498         </extension>
33499         <extension name="GL_ARB_invalidate_subdata" supported="gl|glcore">
33500             <require>
33501                 <command name="glInvalidateTexSubImage"/>
33502                 <command name="glInvalidateTexImage"/>
33503                 <command name="glInvalidateBufferSubData"/>
33504                 <command name="glInvalidateBufferData"/>
33505                 <command name="glInvalidateFramebuffer"/>
33506                 <command name="glInvalidateSubFramebuffer"/>
33507             </require>
33508         </extension>
33509         <extension name="GL_ARB_map_buffer_alignment" supported="gl|glcore">
33510             <require>
33511                 <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
33512             </require>
33513         </extension>
33514         <extension name="GL_ARB_map_buffer_range" supported="gl|glcore">
33515             <require>
33516                 <enum name="GL_MAP_READ_BIT"/>
33517                 <enum name="GL_MAP_WRITE_BIT"/>
33518                 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
33519                 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
33520                 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
33521                 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
33522                 <command name="glMapBufferRange"/>
33523                 <command name="glFlushMappedBufferRange"/>
33524             </require>
33525         </extension>
33526         <extension name="GL_ARB_matrix_palette" supported="gl">
33527             <require>
33528                 <enum name="GL_MATRIX_PALETTE_ARB"/>
33529                 <enum name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
33530                 <enum name="GL_MAX_PALETTE_MATRICES_ARB"/>
33531                 <enum name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
33532                 <enum name="GL_MATRIX_INDEX_ARRAY_ARB"/>
33533                 <enum name="GL_CURRENT_MATRIX_INDEX_ARB"/>
33534                 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
33535                 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
33536                 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
33537                 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
33538                 <command name="glCurrentPaletteMatrixARB"/>
33539                 <command name="glMatrixIndexubvARB"/>
33540                 <command name="glMatrixIndexusvARB"/>
33541                 <command name="glMatrixIndexuivARB"/>
33542                 <command name="glMatrixIndexPointerARB"/>
33543             </require>
33544         </extension>
33545         <extension name="GL_ARB_multi_bind" supported="gl|glcore">
33546             <require>
33547                 <command name="glBindBuffersBase"/>
33548                 <command name="glBindBuffersRange"/>
33549                 <command name="glBindTextures"/>
33550                 <command name="glBindSamplers"/>
33551                 <command name="glBindImageTextures"/>
33552                 <command name="glBindVertexBuffers"/>
33553             </require>
33554         </extension>
33555         <extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore">
33556             <require>
33557                 <command name="glMultiDrawArraysIndirect"/>
33558                 <command name="glMultiDrawElementsIndirect"/>
33559             </require>
33560         </extension>
33561         <extension name="GL_ARB_multisample" supported="gl">
33562             <require>
33563                 <enum name="GL_MULTISAMPLE_ARB"/>
33564                 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
33565                 <enum name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
33566                 <enum name="GL_SAMPLE_COVERAGE_ARB"/>
33567                 <enum name="GL_SAMPLE_BUFFERS_ARB"/>
33568                 <enum name="GL_SAMPLES_ARB"/>
33569                 <enum name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
33570                 <enum name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
33571                 <enum name="GL_MULTISAMPLE_BIT_ARB"/>
33572                 <command name="glSampleCoverageARB"/>
33573             </require>
33574         </extension>
33575         <extension name="GL_ARB_multitexture" supported="gl">
33576             <require>
33577                 <enum name="GL_TEXTURE0_ARB"/>
33578                 <enum name="GL_TEXTURE1_ARB"/>
33579                 <enum name="GL_TEXTURE2_ARB"/>
33580                 <enum name="GL_TEXTURE3_ARB"/>
33581                 <enum name="GL_TEXTURE4_ARB"/>
33582                 <enum name="GL_TEXTURE5_ARB"/>
33583                 <enum name="GL_TEXTURE6_ARB"/>
33584                 <enum name="GL_TEXTURE7_ARB"/>
33585                 <enum name="GL_TEXTURE8_ARB"/>
33586                 <enum name="GL_TEXTURE9_ARB"/>
33587                 <enum name="GL_TEXTURE10_ARB"/>
33588                 <enum name="GL_TEXTURE11_ARB"/>
33589                 <enum name="GL_TEXTURE12_ARB"/>
33590                 <enum name="GL_TEXTURE13_ARB"/>
33591                 <enum name="GL_TEXTURE14_ARB"/>
33592                 <enum name="GL_TEXTURE15_ARB"/>
33593                 <enum name="GL_TEXTURE16_ARB"/>
33594                 <enum name="GL_TEXTURE17_ARB"/>
33595                 <enum name="GL_TEXTURE18_ARB"/>
33596                 <enum name="GL_TEXTURE19_ARB"/>
33597                 <enum name="GL_TEXTURE20_ARB"/>
33598                 <enum name="GL_TEXTURE21_ARB"/>
33599                 <enum name="GL_TEXTURE22_ARB"/>
33600                 <enum name="GL_TEXTURE23_ARB"/>
33601                 <enum name="GL_TEXTURE24_ARB"/>
33602                 <enum name="GL_TEXTURE25_ARB"/>
33603                 <enum name="GL_TEXTURE26_ARB"/>
33604                 <enum name="GL_TEXTURE27_ARB"/>
33605                 <enum name="GL_TEXTURE28_ARB"/>
33606                 <enum name="GL_TEXTURE29_ARB"/>
33607                 <enum name="GL_TEXTURE30_ARB"/>
33608                 <enum name="GL_TEXTURE31_ARB"/>
33609                 <enum name="GL_ACTIVE_TEXTURE_ARB"/>
33610                 <enum name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
33611                 <enum name="GL_MAX_TEXTURE_UNITS_ARB"/>
33612                 <command name="glActiveTextureARB"/>
33613                 <command name="glClientActiveTextureARB"/>
33614                 <command name="glMultiTexCoord1dARB"/>
33615                 <command name="glMultiTexCoord1dvARB"/>
33616                 <command name="glMultiTexCoord1fARB"/>
33617                 <command name="glMultiTexCoord1fvARB"/>
33618                 <command name="glMultiTexCoord1iARB"/>
33619                 <command name="glMultiTexCoord1ivARB"/>
33620                 <command name="glMultiTexCoord1sARB"/>
33621                 <command name="glMultiTexCoord1svARB"/>
33622                 <command name="glMultiTexCoord2dARB"/>
33623                 <command name="glMultiTexCoord2dvARB"/>
33624                 <command name="glMultiTexCoord2fARB"/>
33625                 <command name="glMultiTexCoord2fvARB"/>
33626                 <command name="glMultiTexCoord2iARB"/>
33627                 <command name="glMultiTexCoord2ivARB"/>
33628                 <command name="glMultiTexCoord2sARB"/>
33629                 <command name="glMultiTexCoord2svARB"/>
33630                 <command name="glMultiTexCoord3dARB"/>
33631                 <command name="glMultiTexCoord3dvARB"/>
33632                 <command name="glMultiTexCoord3fARB"/>
33633                 <command name="glMultiTexCoord3fvARB"/>
33634                 <command name="glMultiTexCoord3iARB"/>
33635                 <command name="glMultiTexCoord3ivARB"/>
33636                 <command name="glMultiTexCoord3sARB"/>
33637                 <command name="glMultiTexCoord3svARB"/>
33638                 <command name="glMultiTexCoord4dARB"/>
33639                 <command name="glMultiTexCoord4dvARB"/>
33640                 <command name="glMultiTexCoord4fARB"/>
33641                 <command name="glMultiTexCoord4fvARB"/>
33642                 <command name="glMultiTexCoord4iARB"/>
33643                 <command name="glMultiTexCoord4ivARB"/>
33644                 <command name="glMultiTexCoord4sARB"/>
33645                 <command name="glMultiTexCoord4svARB"/>
33646             </require>
33647         </extension>
33648         <extension name="GL_ARB_occlusion_query" supported="gl">
33649             <require>
33650                 <enum name="GL_QUERY_COUNTER_BITS_ARB"/>
33651                 <enum name="GL_CURRENT_QUERY_ARB"/>
33652                 <enum name="GL_QUERY_RESULT_ARB"/>
33653                 <enum name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
33654                 <enum name="GL_SAMPLES_PASSED_ARB"/>
33655                 <command name="glGenQueriesARB"/>
33656                 <command name="glDeleteQueriesARB"/>
33657                 <command name="glIsQueryARB"/>
33658                 <command name="glBeginQueryARB"/>
33659                 <command name="glEndQueryARB"/>
33660                 <command name="glGetQueryivARB"/>
33661                 <command name="glGetQueryObjectivARB"/>
33662                 <command name="glGetQueryObjectuivARB"/>
33663             </require>
33664         </extension>
33665         <extension name="GL_ARB_occlusion_query2" supported="gl|glcore">
33666             <require>
33667                 <enum name="GL_ANY_SAMPLES_PASSED"/>
33668             </require>
33669         </extension>
33670         <extension name="GL_ARB_pixel_buffer_object" supported="gl">
33671             <require>
33672                 <enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
33673                 <enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
33674                 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
33675                 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
33676             </require>
33677         </extension>
33678         <extension name="GL_ARB_point_parameters" supported="gl">
33679             <require>
33680                 <enum name="GL_POINT_SIZE_MIN_ARB"/>
33681                 <enum name="GL_POINT_SIZE_MAX_ARB"/>
33682                 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
33683                 <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
33684                 <command name="glPointParameterfARB"/>
33685                 <command name="glPointParameterfvARB"/>
33686             </require>
33687         </extension>
33688         <extension name="GL_ARB_point_sprite" supported="gl">
33689             <require>
33690                 <enum name="GL_POINT_SPRITE_ARB"/>
33691                 <enum name="GL_COORD_REPLACE_ARB"/>
33692             </require>
33693         </extension>
33694         <extension name="GL_ARB_program_interface_query" supported="gl|glcore">
33695             <require>
33696                 <enum name="GL_UNIFORM"/>
33697                 <enum name="GL_UNIFORM_BLOCK"/>
33698                 <enum name="GL_PROGRAM_INPUT"/>
33699                 <enum name="GL_PROGRAM_OUTPUT"/>
33700                 <enum name="GL_BUFFER_VARIABLE"/>
33701                 <enum name="GL_SHADER_STORAGE_BLOCK"/>
33702                 <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
33703                 <enum name="GL_VERTEX_SUBROUTINE"/>
33704                 <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
33705                 <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
33706                 <enum name="GL_GEOMETRY_SUBROUTINE"/>
33707                 <enum name="GL_FRAGMENT_SUBROUTINE"/>
33708                 <enum name="GL_COMPUTE_SUBROUTINE"/>
33709                 <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
33710                 <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
33711                 <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
33712                 <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
33713                 <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
33714                 <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
33715                 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
33716                 <enum name="GL_ACTIVE_RESOURCES"/>
33717                 <enum name="GL_MAX_NAME_LENGTH"/>
33718                 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
33719                 <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
33720                 <enum name="GL_NAME_LENGTH"/>
33721                 <enum name="GL_TYPE"/>
33722                 <enum name="GL_ARRAY_SIZE"/>
33723                 <enum name="GL_OFFSET"/>
33724                 <enum name="GL_BLOCK_INDEX"/>
33725                 <enum name="GL_ARRAY_STRIDE"/>
33726                 <enum name="GL_MATRIX_STRIDE"/>
33727                 <enum name="GL_IS_ROW_MAJOR"/>
33728                 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
33729                 <enum name="GL_BUFFER_BINDING"/>
33730                 <enum name="GL_BUFFER_DATA_SIZE"/>
33731                 <enum name="GL_NUM_ACTIVE_VARIABLES"/>
33732                 <enum name="GL_ACTIVE_VARIABLES"/>
33733                 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
33734                 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
33735                 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
33736                 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
33737                 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
33738                 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
33739                 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
33740                 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
33741                 <enum name="GL_LOCATION"/>
33742                 <enum name="GL_LOCATION_INDEX"/>
33743                 <enum name="GL_IS_PER_PATCH"/>
33744                 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
33745                 <enum name="GL_COMPATIBLE_SUBROUTINES"/>
33746                 <command name="glGetProgramInterfaceiv"/>
33747                 <command name="glGetProgramResourceIndex"/>
33748                 <command name="glGetProgramResourceName"/>
33749                 <command name="glGetProgramResourceiv"/>
33750                 <command name="glGetProgramResourceLocation"/>
33751                 <command name="glGetProgramResourceLocationIndex"/>
33752             </require>
33753         </extension>
33754         <extension name="GL_ARB_provoking_vertex" supported="gl|glcore">
33755             <require>
33756                 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
33757                 <enum name="GL_FIRST_VERTEX_CONVENTION"/>
33758                 <enum name="GL_LAST_VERTEX_CONVENTION"/>
33759                 <enum name="GL_PROVOKING_VERTEX"/>
33760                 <command name="glProvokingVertex"/>
33761             </require>
33762         </extension>
33763         <extension name="GL_ARB_query_buffer_object" supported="gl|glcore">
33764             <require>
33765                 <enum name="GL_QUERY_BUFFER"/>
33766                 <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
33767                 <enum name="GL_QUERY_BUFFER_BINDING"/>
33768                 <enum name="GL_QUERY_RESULT_NO_WAIT"/>
33769             </require>
33770         </extension>
33771         <extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore">
33772             <require>
33773             </require>
33774         </extension>
33775         <extension name="GL_ARB_robustness" supported="gl|glcore">
33776             <require>
33777                 <enum name="GL_NO_ERROR"/>
33778                 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
33779                 <enum name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
33780                 <enum name="GL_GUILTY_CONTEXT_RESET_ARB"/>
33781                 <enum name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
33782                 <enum name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
33783                 <enum name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
33784                 <enum name="GL_NO_RESET_NOTIFICATION_ARB"/>
33785                 <command name="glGetGraphicsResetStatusARB"/>
33786                 <command name="glGetnTexImageARB"/>
33787                 <command name="glReadnPixelsARB"/>
33788                 <command name="glGetnCompressedTexImageARB"/>
33789                 <command name="glGetnUniformfvARB"/>
33790                 <command name="glGetnUniformivARB"/>
33791                 <command name="glGetnUniformuivARB"/>
33792                 <command name="glGetnUniformdvARB"/>
33793             </require>
33794             <require api="gl" profile="compatibility">
33795                 <command name="glGetnMapdvARB"/>
33796                 <command name="glGetnMapfvARB"/>
33797                 <command name="glGetnMapivARB"/>
33798                 <command name="glGetnPixelMapfvARB"/>
33799                 <command name="glGetnPixelMapuivARB"/>
33800                 <command name="glGetnPixelMapusvARB"/>
33801                 <command name="glGetnPolygonStippleARB"/>
33802                 <command name="glGetnColorTableARB"/>
33803                 <command name="glGetnConvolutionFilterARB"/>
33804                 <command name="glGetnSeparableFilterARB"/>
33805                 <command name="glGetnHistogramARB"/>
33806                 <command name="glGetnMinmaxARB"/>
33807             </require>
33808         </extension>
33809         <extension name="GL_ARB_robustness_isolation" supported="gl|glcore">
33810             <require>
33811             </require>
33812         </extension>
33813         <extension name="GL_ARB_sample_shading" supported="gl|glcore">
33814             <require>
33815                 <enum name="GL_SAMPLE_SHADING_ARB"/>
33816                 <enum name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
33817                 <command name="glMinSampleShadingARB"/>
33818             </require>
33819         </extension>
33820         <extension name="GL_ARB_sampler_objects" supported="gl|glcore">
33821             <require>
33822                 <enum name="GL_SAMPLER_BINDING"/>
33823                 <command name="glGenSamplers"/>
33824                 <command name="glDeleteSamplers"/>
33825                 <command name="glIsSampler"/>
33826                 <command name="glBindSampler"/>
33827                 <command name="glSamplerParameteri"/>
33828                 <command name="glSamplerParameteriv"/>
33829                 <command name="glSamplerParameterf"/>
33830                 <command name="glSamplerParameterfv"/>
33831                 <command name="glSamplerParameterIiv"/>
33832                 <command name="glSamplerParameterIuiv"/>
33833                 <command name="glGetSamplerParameteriv"/>
33834                 <command name="glGetSamplerParameterIiv"/>
33835                 <command name="glGetSamplerParameterfv"/>
33836                 <command name="glGetSamplerParameterIuiv"/>
33837             </require>
33838         </extension>
33839         <extension name="GL_ARB_seamless_cube_map" supported="gl|glcore">
33840             <require>
33841                 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
33842             </require>
33843         </extension>
33844         <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore">
33845             <require>
33846                 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
33847             </require>
33848         </extension>
33849         <extension name="GL_ARB_separate_shader_objects" supported="gl|glcore">
33850             <require>
33851                 <enum name="GL_VERTEX_SHADER_BIT"/>
33852                 <enum name="GL_FRAGMENT_SHADER_BIT"/>
33853                 <enum name="GL_GEOMETRY_SHADER_BIT"/>
33854                 <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
33855                 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
33856                 <enum name="GL_ALL_SHADER_BITS"/>
33857                 <enum name="GL_PROGRAM_SEPARABLE"/>
33858                 <enum name="GL_ACTIVE_PROGRAM"/>
33859                 <enum name="GL_PROGRAM_PIPELINE_BINDING"/>
33860                 <command name="glUseProgramStages"/>
33861                 <command name="glActiveShaderProgram"/>
33862                 <command name="glCreateShaderProgramv"/>
33863                 <command name="glBindProgramPipeline"/>
33864                 <command name="glDeleteProgramPipelines"/>
33865                 <command name="glGenProgramPipelines"/>
33866                 <command name="glIsProgramPipeline"/>
33867                 <command name="glGetProgramPipelineiv"/>
33868                 <command name="glProgramUniform1i"/>
33869                 <command name="glProgramUniform1iv"/>
33870                 <command name="glProgramUniform1f"/>
33871                 <command name="glProgramUniform1fv"/>
33872                 <command name="glProgramUniform1d"/>
33873                 <command name="glProgramUniform1dv"/>
33874                 <command name="glProgramUniform1ui"/>
33875                 <command name="glProgramUniform1uiv"/>
33876                 <command name="glProgramUniform2i"/>
33877                 <command name="glProgramUniform2iv"/>
33878                 <command name="glProgramUniform2f"/>
33879                 <command name="glProgramUniform2fv"/>
33880                 <command name="glProgramUniform2d"/>
33881                 <command name="glProgramUniform2dv"/>
33882                 <command name="glProgramUniform2ui"/>
33883                 <command name="glProgramUniform2uiv"/>
33884                 <command name="glProgramUniform3i"/>
33885                 <command name="glProgramUniform3iv"/>
33886                 <command name="glProgramUniform3f"/>
33887                 <command name="glProgramUniform3fv"/>
33888                 <command name="glProgramUniform3d"/>
33889                 <command name="glProgramUniform3dv"/>
33890                 <command name="glProgramUniform3ui"/>
33891                 <command name="glProgramUniform3uiv"/>
33892                 <command name="glProgramUniform4i"/>
33893                 <command name="glProgramUniform4iv"/>
33894                 <command name="glProgramUniform4f"/>
33895                 <command name="glProgramUniform4fv"/>
33896                 <command name="glProgramUniform4d"/>
33897                 <command name="glProgramUniform4dv"/>
33898                 <command name="glProgramUniform4ui"/>
33899                 <command name="glProgramUniform4uiv"/>
33900                 <command name="glProgramUniformMatrix2fv"/>
33901                 <command name="glProgramUniformMatrix3fv"/>
33902                 <command name="glProgramUniformMatrix4fv"/>
33903                 <command name="glProgramUniformMatrix2dv"/>
33904                 <command name="glProgramUniformMatrix3dv"/>
33905                 <command name="glProgramUniformMatrix4dv"/>
33906                 <command name="glProgramUniformMatrix2x3fv"/>
33907                 <command name="glProgramUniformMatrix3x2fv"/>
33908                 <command name="glProgramUniformMatrix2x4fv"/>
33909                 <command name="glProgramUniformMatrix4x2fv"/>
33910                 <command name="glProgramUniformMatrix3x4fv"/>
33911                 <command name="glProgramUniformMatrix4x3fv"/>
33912                 <command name="glProgramUniformMatrix2x3dv"/>
33913                 <command name="glProgramUniformMatrix3x2dv"/>
33914                 <command name="glProgramUniformMatrix2x4dv"/>
33915                 <command name="glProgramUniformMatrix4x2dv"/>
33916                 <command name="glProgramUniformMatrix3x4dv"/>
33917                 <command name="glProgramUniformMatrix4x3dv"/>
33918                 <command name="glValidateProgramPipeline"/>
33919                 <command name="glGetProgramPipelineInfoLog"/>
33920             </require>
33921         </extension>
33922         <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
33923             <require>
33924                 <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
33925                 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
33926                 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
33927                 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
33928                 <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
33929                 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
33930                 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
33931                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
33932                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
33933                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
33934                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
33935                 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
33936                 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
33937                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
33938                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
33939                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
33940                 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
33941                 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
33942                 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
33943                 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
33944                 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
33945                 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
33946                 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
33947                 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
33948                 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
33949                 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
33950                 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
33951                 <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
33952                 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
33953                 <command name="glGetActiveAtomicCounterBufferiv"/>
33954             </require>
33955         </extension>
33956         <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore">
33957             <require>
33958             </require>
33959         </extension>
33960         <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore">
33961         </extension>
33962         <extension name="GL_ARB_shader_group_vote" supported="gl|glcore">
33963         </extension>
33964         <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
33965             <require>
33966                 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
33967                 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
33968                 <enum name="GL_UNIFORM_BARRIER_BIT"/>
33969                 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
33970                 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
33971                 <enum name="GL_COMMAND_BARRIER_BIT"/>
33972                 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
33973                 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
33974                 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
33975                 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
33976                 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
33977                 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
33978                 <enum name="GL_ALL_BARRIER_BITS"/>
33979                 <enum name="GL_MAX_IMAGE_UNITS"/>
33980                 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
33981                 <enum name="GL_IMAGE_BINDING_NAME"/>
33982                 <enum name="GL_IMAGE_BINDING_LEVEL"/>
33983                 <enum name="GL_IMAGE_BINDING_LAYERED"/>
33984                 <enum name="GL_IMAGE_BINDING_LAYER"/>
33985                 <enum name="GL_IMAGE_BINDING_ACCESS"/>
33986                 <enum name="GL_IMAGE_1D"/>
33987                 <enum name="GL_IMAGE_2D"/>
33988                 <enum name="GL_IMAGE_3D"/>
33989                 <enum name="GL_IMAGE_2D_RECT"/>
33990                 <enum name="GL_IMAGE_CUBE"/>
33991                 <enum name="GL_IMAGE_BUFFER"/>
33992                 <enum name="GL_IMAGE_1D_ARRAY"/>
33993                 <enum name="GL_IMAGE_2D_ARRAY"/>
33994                 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
33995                 <enum name="GL_IMAGE_2D_MULTISAMPLE"/>
33996                 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
33997                 <enum name="GL_INT_IMAGE_1D"/>
33998                 <enum name="GL_INT_IMAGE_2D"/>
33999                 <enum name="GL_INT_IMAGE_3D"/>
34000                 <enum name="GL_INT_IMAGE_2D_RECT"/>
34001                 <enum name="GL_INT_IMAGE_CUBE"/>
34002                 <enum name="GL_INT_IMAGE_BUFFER"/>
34003                 <enum name="GL_INT_IMAGE_1D_ARRAY"/>
34004                 <enum name="GL_INT_IMAGE_2D_ARRAY"/>
34005                 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
34006                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
34007                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
34008                 <enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
34009                 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
34010                 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
34011                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
34012                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
34013                 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
34014                 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
34015                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
34016                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
34017                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
34018                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
34019                 <enum name="GL_MAX_IMAGE_SAMPLES"/>
34020                 <enum name="GL_IMAGE_BINDING_FORMAT"/>
34021                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
34022                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
34023                 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
34024                 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
34025                 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
34026                 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
34027                 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
34028                 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
34029                 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
34030                 <command name="glBindImageTexture"/>
34031                 <command name="glMemoryBarrier"/>
34032             </require>
34033         </extension>
34034         <extension name="GL_ARB_shader_image_size" supported="gl|glcore">
34035             <require>
34036             </require>
34037         </extension>
34038         <extension name="GL_ARB_shader_objects" supported="gl">
34039             <require>
34040                 <enum name="GL_PROGRAM_OBJECT_ARB"/>
34041                 <enum name="GL_SHADER_OBJECT_ARB"/>
34042                 <enum name="GL_OBJECT_TYPE_ARB"/>
34043                 <enum name="GL_OBJECT_SUBTYPE_ARB"/>
34044                 <enum name="GL_FLOAT_VEC2_ARB"/>
34045                 <enum name="GL_FLOAT_VEC3_ARB"/>
34046                 <enum name="GL_FLOAT_VEC4_ARB"/>
34047                 <enum name="GL_INT_VEC2_ARB"/>
34048                 <enum name="GL_INT_VEC3_ARB"/>
34049                 <enum name="GL_INT_VEC4_ARB"/>
34050                 <enum name="GL_BOOL_ARB"/>
34051                 <enum name="GL_BOOL_VEC2_ARB"/>
34052                 <enum name="GL_BOOL_VEC3_ARB"/>
34053                 <enum name="GL_BOOL_VEC4_ARB"/>
34054                 <enum name="GL_FLOAT_MAT2_ARB"/>
34055                 <enum name="GL_FLOAT_MAT3_ARB"/>
34056                 <enum name="GL_FLOAT_MAT4_ARB"/>
34057                 <enum name="GL_SAMPLER_1D_ARB"/>
34058                 <enum name="GL_SAMPLER_2D_ARB"/>
34059                 <enum name="GL_SAMPLER_3D_ARB"/>
34060                 <enum name="GL_SAMPLER_CUBE_ARB"/>
34061                 <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
34062                 <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
34063                 <enum name="GL_SAMPLER_2D_RECT_ARB"/>
34064                 <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
34065                 <enum name="GL_OBJECT_DELETE_STATUS_ARB"/>
34066                 <enum name="GL_OBJECT_COMPILE_STATUS_ARB"/>
34067                 <enum name="GL_OBJECT_LINK_STATUS_ARB"/>
34068                 <enum name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
34069                 <enum name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
34070                 <enum name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
34071                 <enum name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
34072                 <enum name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
34073                 <enum name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
34074                 <command name="glDeleteObjectARB"/>
34075                 <command name="glGetHandleARB"/>
34076                 <command name="glDetachObjectARB"/>
34077                 <command name="glCreateShaderObjectARB"/>
34078                 <command name="glShaderSourceARB"/>
34079                 <command name="glCompileShaderARB"/>
34080                 <command name="glCreateProgramObjectARB"/>
34081                 <command name="glAttachObjectARB"/>
34082                 <command name="glLinkProgramARB"/>
34083                 <command name="glUseProgramObjectARB"/>
34084                 <command name="glValidateProgramARB"/>
34085                 <command name="glUniform1fARB"/>
34086                 <command name="glUniform2fARB"/>
34087                 <command name="glUniform3fARB"/>
34088                 <command name="glUniform4fARB"/>
34089                 <command name="glUniform1iARB"/>
34090                 <command name="glUniform2iARB"/>
34091                 <command name="glUniform3iARB"/>
34092                 <command name="glUniform4iARB"/>
34093                 <command name="glUniform1fvARB"/>
34094                 <command name="glUniform2fvARB"/>
34095                 <command name="glUniform3fvARB"/>
34096                 <command name="glUniform4fvARB"/>
34097                 <command name="glUniform1ivARB"/>
34098                 <command name="glUniform2ivARB"/>
34099                 <command name="glUniform3ivARB"/>
34100                 <command name="glUniform4ivARB"/>
34101                 <command name="glUniformMatrix2fvARB"/>
34102                 <command name="glUniformMatrix3fvARB"/>
34103                 <command name="glUniformMatrix4fvARB"/>
34104                 <command name="glGetObjectParameterfvARB"/>
34105                 <command name="glGetObjectParameterivARB"/>
34106                 <command name="glGetInfoLogARB"/>
34107                 <command name="glGetAttachedObjectsARB"/>
34108                 <command name="glGetUniformLocationARB"/>
34109                 <command name="glGetActiveUniformARB"/>
34110                 <command name="glGetUniformfvARB"/>
34111                 <command name="glGetUniformivARB"/>
34112                 <command name="glGetShaderSourceARB"/>
34113             </require>
34114         </extension>
34115         <extension name="GL_ARB_shader_precision" supported="gl|glcore">
34116             <require>
34117             </require>
34118         </extension>
34119         <extension name="GL_ARB_shader_stencil_export" supported="gl|glcore">
34120             <require>
34121             </require>
34122         </extension>
34123         <extension name="GL_ARB_shader_storage_buffer_object" supported="gl|glcore">
34124             <require>
34125                 <enum name="GL_SHADER_STORAGE_BUFFER"/>
34126                 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
34127                 <enum name="GL_SHADER_STORAGE_BUFFER_START"/>
34128                 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
34129                 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
34130                 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
34131                 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
34132                 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
34133                 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
34134                 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
34135                 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
34136                 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
34137                 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
34138                 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
34139                 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
34140                 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
34141                 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
34142                 <command name="glShaderStorageBlockBinding"/>
34143             </require>
34144         </extension>
34145         <extension name="GL_ARB_shader_subroutine" supported="gl|glcore">
34146             <require>
34147                 <enum name="GL_ACTIVE_SUBROUTINES"/>
34148                 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
34149                 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
34150                 <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
34151                 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
34152                 <enum name="GL_MAX_SUBROUTINES"/>
34153                 <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
34154                 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
34155                 <enum name="GL_COMPATIBLE_SUBROUTINES"/>
34156                 <enum name="GL_UNIFORM_SIZE"/>
34157                 <enum name="GL_UNIFORM_NAME_LENGTH"/>
34158                 <command name="glGetSubroutineUniformLocation"/>
34159                 <command name="glGetSubroutineIndex"/>
34160                 <command name="glGetActiveSubroutineUniformiv"/>
34161                 <command name="glGetActiveSubroutineUniformName"/>
34162                 <command name="glGetActiveSubroutineName"/>
34163                 <command name="glUniformSubroutinesuiv"/>
34164                 <command name="glGetUniformSubroutineuiv"/>
34165                 <command name="glGetProgramStageiv"/>
34166             </require>
34167         </extension>
34168         <extension name="GL_ARB_shader_texture_lod" supported="gl">
34169             <require>
34170             </require>
34171         </extension>
34172         <extension name="GL_ARB_shading_language_100" supported="gl">
34173             <require>
34174                 <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
34175             </require>
34176         </extension>
34177         <extension name="GL_ARB_shading_language_420pack" supported="gl|glcore">
34178             <require>
34179             </require>
34180         </extension>
34181         <extension name="GL_ARB_shading_language_include" supported="gl|glcore">
34182             <require>
34183                 <enum name="GL_SHADER_INCLUDE_ARB"/>
34184                 <enum name="GL_NAMED_STRING_LENGTH_ARB"/>
34185                 <enum name="GL_NAMED_STRING_TYPE_ARB"/>
34186                 <command name="glNamedStringARB"/>
34187                 <command name="glDeleteNamedStringARB"/>
34188                 <command name="glCompileShaderIncludeARB"/>
34189                 <command name="glIsNamedStringARB"/>
34190                 <command name="glGetNamedStringARB"/>
34191                 <command name="glGetNamedStringivARB"/>
34192             </require>
34193         </extension>
34194         <extension name="GL_ARB_shading_language_packing" supported="gl|glcore">
34195             <require>
34196             </require>
34197         </extension>
34198         <extension name="GL_ARB_shadow" supported="gl">
34199             <require>
34200                 <enum name="GL_TEXTURE_COMPARE_MODE_ARB"/>
34201                 <enum name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
34202                 <enum name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
34203             </require>
34204         </extension>
34205         <extension name="GL_ARB_shadow_ambient" supported="gl">
34206             <require>
34207                 <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
34208             </require>
34209         </extension>
34210         <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
34211             <require>
34212                 <enum name="GL_TEXTURE_SPARSE_ARB"/>
34213                 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
34214                 <enum name="GL_MIN_SPARSE_LEVEL_ARB"/>
34215                 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
34216                 <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
34217                 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
34218                 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
34219                 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
34220                 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
34221                 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
34222                 <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
34223                 <command name="glTexPageCommitmentARB"/>
34224             </require>
34225         </extension>
34226         <extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
34227             <require>
34228                 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
34229             </require>
34230         </extension>
34231         <extension name="GL_ARB_sync" supported="gl|glcore">
34232             <require>
34233                 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
34234                 <enum name="GL_OBJECT_TYPE"/>
34235                 <enum name="GL_SYNC_CONDITION"/>
34236                 <enum name="GL_SYNC_STATUS"/>
34237                 <enum name="GL_SYNC_FLAGS"/>
34238                 <enum name="GL_SYNC_FENCE"/>
34239                 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
34240                 <enum name="GL_UNSIGNALED"/>
34241                 <enum name="GL_SIGNALED"/>
34242                 <enum name="GL_ALREADY_SIGNALED"/>
34243                 <enum name="GL_TIMEOUT_EXPIRED"/>
34244                 <enum name="GL_CONDITION_SATISFIED"/>
34245                 <enum name="GL_WAIT_FAILED"/>
34246                 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
34247                 <enum name="GL_TIMEOUT_IGNORED"/>
34248                 <command name="glFenceSync"/>
34249                 <command name="glIsSync"/>
34250                 <command name="glDeleteSync"/>
34251                 <command name="glClientWaitSync"/>
34252                 <command name="glWaitSync"/>
34253                 <command name="glGetInteger64v"/>
34254                 <command name="glGetSynciv"/>
34255             </require>
34256         </extension>
34257         <extension name="GL_ARB_tessellation_shader" supported="gl|glcore">
34258             <require>
34259                 <enum name="GL_PATCHES"/>
34260                 <enum name="GL_PATCH_VERTICES"/>
34261                 <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
34262                 <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
34263                 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
34264                 <enum name="GL_TESS_GEN_MODE"/>
34265                 <enum name="GL_TESS_GEN_SPACING"/>
34266                 <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
34267                 <enum name="GL_TESS_GEN_POINT_MODE"/>
34268                 <enum name="GL_TRIANGLES"/>
34269                 <enum name="GL_ISOLINES"/>
34270                 <enum name="GL_QUADS"/>
34271                 <enum name="GL_EQUAL"/>
34272                 <enum name="GL_FRACTIONAL_ODD"/>
34273                 <enum name="GL_FRACTIONAL_EVEN"/>
34274                 <enum name="GL_CCW"/>
34275                 <enum name="GL_CW"/>
34276                 <enum name="GL_MAX_PATCH_VERTICES"/>
34277                 <enum name="GL_MAX_TESS_GEN_LEVEL"/>
34278                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
34279                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
34280                 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
34281                 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
34282                 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
34283                 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
34284                 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
34285                 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
34286                 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
34287                 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
34288                 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
34289                 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
34290                 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
34291                 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
34292                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
34293                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
34294                 <enum name="GL_TESS_EVALUATION_SHADER"/>
34295                 <enum name="GL_TESS_CONTROL_SHADER"/>
34296                 <command name="glPatchParameteri"/>
34297                 <command name="glPatchParameterfv"/>
34298             </require>
34299         </extension>
34300         <extension name="GL_ARB_texture_border_clamp" supported="gl">
34301             <require>
34302                 <enum name="GL_CLAMP_TO_BORDER_ARB"/>
34303             </require>
34304         </extension>
34305         <extension name="GL_ARB_texture_buffer_object" supported="gl">
34306             <require>
34307                 <enum name="GL_TEXTURE_BUFFER_ARB"/>
34308                 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
34309                 <enum name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
34310                 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
34311                 <enum name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
34312                 <command name="glTexBufferARB"/>
34313             </require>
34314         </extension>
34315         <extension name="GL_ARB_texture_buffer_object_rgb32" supported="gl|glcore">
34316             <require>
34317                 <enum name="GL_RGB32F"/>
34318                 <enum name="GL_RGB32UI"/>
34319                 <enum name="GL_RGB32I"/>
34320             </require>
34321         </extension>
34322         <extension name="GL_ARB_texture_buffer_range" supported="gl|glcore">
34323             <require>
34324                 <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
34325                 <enum name="GL_TEXTURE_BUFFER_SIZE"/>
34326                 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
34327                 <command name="glTexBufferRange"/>
34328             </require>
34329         </extension>
34330         <extension name="GL_ARB_texture_compression" supported="gl">
34331             <require>
34332                 <enum name="GL_COMPRESSED_ALPHA_ARB"/>
34333                 <enum name="GL_COMPRESSED_LUMINANCE_ARB"/>
34334                 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
34335                 <enum name="GL_COMPRESSED_INTENSITY_ARB"/>
34336                 <enum name="GL_COMPRESSED_RGB_ARB"/>
34337                 <enum name="GL_COMPRESSED_RGBA_ARB"/>
34338                 <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
34339                 <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
34340                 <enum name="GL_TEXTURE_COMPRESSED_ARB"/>
34341                 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
34342                 <enum name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
34343                 <command name="glCompressedTexImage3DARB"/>
34344                 <command name="glCompressedTexImage2DARB"/>
34345                 <command name="glCompressedTexImage1DARB"/>
34346                 <command name="glCompressedTexSubImage3DARB"/>
34347                 <command name="glCompressedTexSubImage2DARB"/>
34348                 <command name="glCompressedTexSubImage1DARB"/>
34349                 <command name="glGetCompressedTexImageARB"/>
34350             </require>
34351         </extension>
34352         <extension name="GL_ARB_texture_compression_bptc" supported="gl|glcore">
34353             <require>
34354                 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
34355                 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
34356                 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
34357                 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
34358             </require>
34359         </extension>
34360         <extension name="GL_ARB_texture_compression_rgtc" supported="gl|glcore">
34361             <require>
34362                 <enum name="GL_COMPRESSED_RED_RGTC1"/>
34363                 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
34364                 <enum name="GL_COMPRESSED_RG_RGTC2"/>
34365                 <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
34366             </require>
34367         </extension>
34368         <extension name="GL_ARB_texture_cube_map" supported="gl">
34369             <require>
34370                 <enum name="GL_NORMAL_MAP_ARB"/>
34371                 <enum name="GL_REFLECTION_MAP_ARB"/>
34372                 <enum name="GL_TEXTURE_CUBE_MAP_ARB"/>
34373                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
34374                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
34375                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
34376                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
34377                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
34378                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
34379                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
34380                 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
34381                 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
34382             </require>
34383         </extension>
34384         <extension name="GL_ARB_texture_cube_map_array" supported="gl|glcore">
34385             <require>
34386                 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
34387                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
34388                 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
34389                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
34390                 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
34391                 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
34392                 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
34393             </require>
34394         </extension>
34395         <extension name="GL_ARB_texture_env_add" supported="gl">
34396             <require>
34397             </require>
34398         </extension>
34399         <extension name="GL_ARB_texture_env_combine" supported="gl">
34400             <require>
34401                 <enum name="GL_COMBINE_ARB"/>
34402                 <enum name="GL_COMBINE_RGB_ARB"/>
34403                 <enum name="GL_COMBINE_ALPHA_ARB"/>
34404                 <enum name="GL_SOURCE0_RGB_ARB"/>
34405                 <enum name="GL_SOURCE1_RGB_ARB"/>
34406                 <enum name="GL_SOURCE2_RGB_ARB"/>
34407                 <enum name="GL_SOURCE0_ALPHA_ARB"/>
34408                 <enum name="GL_SOURCE1_ALPHA_ARB"/>
34409                 <enum name="GL_SOURCE2_ALPHA_ARB"/>
34410                 <enum name="GL_OPERAND0_RGB_ARB"/>
34411                 <enum name="GL_OPERAND1_RGB_ARB"/>
34412                 <enum name="GL_OPERAND2_RGB_ARB"/>
34413                 <enum name="GL_OPERAND0_ALPHA_ARB"/>
34414                 <enum name="GL_OPERAND1_ALPHA_ARB"/>
34415                 <enum name="GL_OPERAND2_ALPHA_ARB"/>
34416                 <enum name="GL_RGB_SCALE_ARB"/>
34417                 <enum name="GL_ADD_SIGNED_ARB"/>
34418                 <enum name="GL_INTERPOLATE_ARB"/>
34419                 <enum name="GL_SUBTRACT_ARB"/>
34420                 <enum name="GL_CONSTANT_ARB"/>
34421                 <enum name="GL_PRIMARY_COLOR_ARB"/>
34422                 <enum name="GL_PREVIOUS_ARB"/>
34423             </require>
34424         </extension>
34425         <extension name="GL_ARB_texture_env_crossbar" supported="gl">
34426             <require>
34427             </require>
34428         </extension>
34429         <extension name="GL_ARB_texture_env_dot3" supported="gl">
34430             <require>
34431                 <enum name="GL_DOT3_RGB_ARB"/>
34432                 <enum name="GL_DOT3_RGBA_ARB"/>
34433             </require>
34434         </extension>
34435         <extension name="GL_ARB_texture_float" supported="gl">
34436             <require>
34437                 <enum name="GL_TEXTURE_RED_TYPE_ARB"/>
34438                 <enum name="GL_TEXTURE_GREEN_TYPE_ARB"/>
34439                 <enum name="GL_TEXTURE_BLUE_TYPE_ARB"/>
34440                 <enum name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
34441                 <enum name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
34442                 <enum name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
34443                 <enum name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
34444                 <enum name="GL_UNSIGNED_NORMALIZED_ARB"/>
34445                 <enum name="GL_RGBA32F_ARB"/>
34446                 <enum name="GL_RGB32F_ARB"/>
34447                 <enum name="GL_ALPHA32F_ARB"/>
34448                 <enum name="GL_INTENSITY32F_ARB"/>
34449                 <enum name="GL_LUMINANCE32F_ARB"/>
34450                 <enum name="GL_LUMINANCE_ALPHA32F_ARB"/>
34451                 <enum name="GL_RGBA16F_ARB"/>
34452                 <enum name="GL_RGB16F_ARB"/>
34453                 <enum name="GL_ALPHA16F_ARB"/>
34454                 <enum name="GL_INTENSITY16F_ARB"/>
34455                 <enum name="GL_LUMINANCE16F_ARB"/>
34456                 <enum name="GL_LUMINANCE_ALPHA16F_ARB"/>
34457             </require>
34458         </extension>
34459         <extension name="GL_ARB_texture_gather" supported="gl|glcore">
34460             <require>
34461                 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
34462                 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
34463                 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
34464             </require>
34465         </extension>
34466         <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore">
34467             <require>
34468                 <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
34469             </require>
34470         </extension>
34471         <extension name="GL_ARB_texture_mirrored_repeat" supported="gl">
34472             <require>
34473                 <enum name="GL_MIRRORED_REPEAT_ARB"/>
34474             </require>
34475         </extension>
34476         <extension name="GL_ARB_texture_multisample" supported="gl|glcore">
34477             <require>
34478                 <enum name="GL_SAMPLE_POSITION"/>
34479                 <enum name="GL_SAMPLE_MASK"/>
34480                 <enum name="GL_SAMPLE_MASK_VALUE"/>
34481                 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
34482                 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
34483                 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
34484                 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
34485                 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
34486                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
34487                 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
34488                 <enum name="GL_TEXTURE_SAMPLES"/>
34489                 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
34490                 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
34491                 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
34492                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
34493                 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
34494                 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
34495                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
34496                 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
34497                 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
34498                 <enum name="GL_MAX_INTEGER_SAMPLES"/>
34499                 <command name="glTexImage2DMultisample"/>
34500                 <command name="glTexImage3DMultisample"/>
34501                 <command name="glGetMultisamplefv"/>
34502                 <command name="glSampleMaski"/>
34503             </require>
34504         </extension>
34505         <extension name="GL_ARB_texture_non_power_of_two" supported="gl">
34506             <require>
34507             </require>
34508         </extension>
34509         <extension name="GL_ARB_texture_query_levels" supported="gl|glcore">
34510             <require>
34511             </require>
34512         </extension>
34513         <extension name="GL_ARB_texture_query_lod" supported="gl|glcore">
34514             <require>
34515             </require>
34516         </extension>
34517         <extension name="GL_ARB_texture_rectangle" supported="gl">
34518             <require>
34519                 <enum name="GL_TEXTURE_RECTANGLE_ARB"/>
34520                 <enum name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
34521                 <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
34522                 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
34523             </require>
34524         </extension>
34525         <extension name="GL_ARB_texture_rg" supported="gl|glcore">
34526             <require>
34527                 <enum name="GL_RG"/>
34528                 <enum name="GL_RG_INTEGER"/>
34529                 <enum name="GL_R8"/>
34530                 <enum name="GL_R16"/>
34531                 <enum name="GL_RG8"/>
34532                 <enum name="GL_RG16"/>
34533                 <enum name="GL_R16F"/>
34534                 <enum name="GL_R32F"/>
34535                 <enum name="GL_RG16F"/>
34536                 <enum name="GL_RG32F"/>
34537                 <enum name="GL_R8I"/>
34538                 <enum name="GL_R8UI"/>
34539                 <enum name="GL_R16I"/>
34540                 <enum name="GL_R16UI"/>
34541                 <enum name="GL_R32I"/>
34542                 <enum name="GL_R32UI"/>
34543                 <enum name="GL_RG8I"/>
34544                 <enum name="GL_RG8UI"/>
34545                 <enum name="GL_RG16I"/>
34546                 <enum name="GL_RG16UI"/>
34547                 <enum name="GL_RG32I"/>
34548                 <enum name="GL_RG32UI"/>
34549             </require>
34550         </extension>
34551         <extension name="GL_ARB_texture_rgb10_a2ui" supported="gl|glcore">
34552             <require>
34553                 <enum name="GL_RGB10_A2UI"/>
34554             </require>
34555         </extension>
34556         <extension name="GL_ARB_texture_stencil8" supported="gl|glcore">
34557             <require>
34558                 <enum name="GL_STENCIL_INDEX"/>
34559                 <enum name="GL_STENCIL_INDEX8"/>
34560             </require>
34561         </extension>
34562         <extension name="GL_ARB_texture_storage" supported="gl|glcore">
34563             <require>
34564                 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
34565                 <command name="glTexStorage1D"/>
34566                 <command name="glTexStorage2D"/>
34567                 <command name="glTexStorage3D"/>
34568             </require>
34569         </extension>
34570         <extension name="GL_ARB_texture_storage_multisample" supported="gl|glcore">
34571             <require>
34572                 <command name="glTexStorage2DMultisample"/>
34573                 <command name="glTexStorage3DMultisample"/>
34574             </require>
34575         </extension>
34576         <extension name="GL_ARB_texture_swizzle" supported="gl|glcore">
34577             <require>
34578                 <enum name="GL_TEXTURE_SWIZZLE_R"/>
34579                 <enum name="GL_TEXTURE_SWIZZLE_G"/>
34580                 <enum name="GL_TEXTURE_SWIZZLE_B"/>
34581                 <enum name="GL_TEXTURE_SWIZZLE_A"/>
34582                 <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
34583             </require>
34584         </extension>
34585         <extension name="GL_ARB_texture_view" supported="gl|glcore">
34586             <require>
34587                 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
34588                 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
34589                 <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
34590                 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
34591                 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
34592                 <command name="glTextureView"/>
34593             </require>
34594         </extension>
34595         <extension name="GL_ARB_timer_query" supported="gl|glcore">
34596             <require>
34597                 <enum name="GL_TIME_ELAPSED"/>
34598                 <enum name="GL_TIMESTAMP"/>
34599                 <command name="glQueryCounter"/>
34600                 <command name="glGetQueryObjecti64v"/>
34601                 <command name="glGetQueryObjectui64v"/>
34602             </require>
34603         </extension>
34604         <extension name="GL_ARB_transform_feedback2" supported="gl|glcore">
34605             <require>
34606                 <enum name="GL_TRANSFORM_FEEDBACK"/>
34607                 <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
34608                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
34609                 <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
34610                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
34611                 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
34612                 <command name="glBindTransformFeedback"/>
34613                 <command name="glDeleteTransformFeedbacks"/>
34614                 <command name="glGenTransformFeedbacks"/>
34615                 <command name="glIsTransformFeedback"/>
34616                 <command name="glPauseTransformFeedback"/>
34617                 <command name="glResumeTransformFeedback"/>
34618                 <command name="glDrawTransformFeedback"/>
34619             </require>
34620         </extension>
34621         <extension name="GL_ARB_transform_feedback3" supported="gl|glcore">
34622             <require>
34623                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
34624                 <enum name="GL_MAX_VERTEX_STREAMS"/>
34625                 <command name="glDrawTransformFeedbackStream"/>
34626                 <command name="glBeginQueryIndexed"/>
34627                 <command name="glEndQueryIndexed"/>
34628                 <command name="glGetQueryIndexediv"/>
34629             </require>
34630         </extension>
34631         <extension name="GL_ARB_transform_feedback_instanced" supported="gl|glcore">
34632             <require>
34633                 <command name="glDrawTransformFeedbackInstanced"/>
34634                 <command name="glDrawTransformFeedbackStreamInstanced"/>
34635             </require>
34636         </extension>
34637         <extension name="GL_ARB_transpose_matrix" supported="gl">
34638             <require>
34639                 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
34640                 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
34641                 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
34642                 <enum name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
34643                 <command name="glLoadTransposeMatrixfARB"/>
34644                 <command name="glLoadTransposeMatrixdARB"/>
34645                 <command name="glMultTransposeMatrixfARB"/>
34646                 <command name="glMultTransposeMatrixdARB"/>
34647             </require>
34648         </extension>
34649         <extension name="GL_ARB_uniform_buffer_object" supported="gl|glcore">
34650             <require>
34651                 <enum name="GL_UNIFORM_BUFFER"/>
34652                 <enum name="GL_UNIFORM_BUFFER_BINDING"/>
34653                 <enum name="GL_UNIFORM_BUFFER_START"/>
34654                 <enum name="GL_UNIFORM_BUFFER_SIZE"/>
34655                 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
34656                 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
34657                 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
34658                 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
34659                 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
34660                 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
34661                 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
34662                 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
34663                 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
34664                 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
34665                 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
34666                 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
34667                 <enum name="GL_UNIFORM_TYPE"/>
34668                 <enum name="GL_UNIFORM_SIZE"/>
34669                 <enum name="GL_UNIFORM_NAME_LENGTH"/>
34670                 <enum name="GL_UNIFORM_BLOCK_INDEX"/>
34671                 <enum name="GL_UNIFORM_OFFSET"/>
34672                 <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
34673                 <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
34674                 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
34675                 <enum name="GL_UNIFORM_BLOCK_BINDING"/>
34676                 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
34677                 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
34678                 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
34679                 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
34680                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
34681                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
34682                 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
34683                 <enum name="GL_INVALID_INDEX"/>
34684                 <command name="glGetUniformIndices"/>
34685                 <command name="glGetActiveUniformsiv"/>
34686                 <command name="glGetActiveUniformName"/>
34687                 <command name="glGetUniformBlockIndex"/>
34688                 <command name="glGetActiveUniformBlockiv"/>
34689                 <command name="glGetActiveUniformBlockName"/>
34690                 <command name="glUniformBlockBinding"/>
34691             </require>
34692         </extension>
34693         <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore">
34694             <require>
34695                 <enum name="GL_BGRA"/>
34696             </require>
34697         </extension>
34698         <extension name="GL_ARB_vertex_array_object" supported="gl|glcore">
34699             <require>
34700                 <enum name="GL_VERTEX_ARRAY_BINDING"/>
34701                 <command name="glBindVertexArray"/>
34702                 <command name="glDeleteVertexArrays"/>
34703                 <command name="glGenVertexArrays"/>
34704                 <command name="glIsVertexArray"/>
34705             </require>
34706         </extension>
34707         <extension name="GL_ARB_vertex_attrib_64bit" supported="gl|glcore">
34708             <require>
34709                 <enum name="GL_RGB32I"/>
34710                 <enum name="GL_DOUBLE_VEC2"/>
34711                 <enum name="GL_DOUBLE_VEC3"/>
34712                 <enum name="GL_DOUBLE_VEC4"/>
34713                 <enum name="GL_DOUBLE_MAT2"/>
34714                 <enum name="GL_DOUBLE_MAT3"/>
34715                 <enum name="GL_DOUBLE_MAT4"/>
34716                 <enum name="GL_DOUBLE_MAT2x3"/>
34717                 <enum name="GL_DOUBLE_MAT2x4"/>
34718                 <enum name="GL_DOUBLE_MAT3x2"/>
34719                 <enum name="GL_DOUBLE_MAT3x4"/>
34720                 <enum name="GL_DOUBLE_MAT4x2"/>
34721                 <enum name="GL_DOUBLE_MAT4x3"/>
34722                 <command name="glVertexAttribL1d"/>
34723                 <command name="glVertexAttribL2d"/>
34724                 <command name="glVertexAttribL3d"/>
34725                 <command name="glVertexAttribL4d"/>
34726                 <command name="glVertexAttribL1dv"/>
34727                 <command name="glVertexAttribL2dv"/>
34728                 <command name="glVertexAttribL3dv"/>
34729                 <command name="glVertexAttribL4dv"/>
34730                 <command name="glVertexAttribLPointer"/>
34731                 <command name="glGetVertexAttribLdv"/>
34732             </require>
34733         </extension>
34734         <extension name="GL_ARB_vertex_attrib_binding" supported="gl|glcore">
34735             <require>
34736                 <enum name="GL_VERTEX_ATTRIB_BINDING"/>
34737                 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
34738                 <enum name="GL_VERTEX_BINDING_DIVISOR"/>
34739                 <enum name="GL_VERTEX_BINDING_OFFSET"/>
34740                 <enum name="GL_VERTEX_BINDING_STRIDE"/>
34741                 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
34742                 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
34743                 <command name="glBindVertexBuffer"/>
34744                 <command name="glVertexAttribFormat"/>
34745                 <command name="glVertexAttribIFormat"/>
34746                 <command name="glVertexAttribLFormat"/>
34747                 <command name="glVertexAttribBinding"/>
34748                 <command name="glVertexBindingDivisor"/>
34749             </require>
34750         </extension>
34751         <extension name="GL_ARB_vertex_blend" supported="gl">
34752             <require>
34753                 <enum name="GL_MAX_VERTEX_UNITS_ARB"/>
34754                 <enum name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
34755                 <enum name="GL_WEIGHT_SUM_UNITY_ARB"/>
34756                 <enum name="GL_VERTEX_BLEND_ARB"/>
34757                 <enum name="GL_CURRENT_WEIGHT_ARB"/>
34758                 <enum name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
34759                 <enum name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
34760                 <enum name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
34761                 <enum name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
34762                 <enum name="GL_WEIGHT_ARRAY_ARB"/>
34763                 <enum name="GL_MODELVIEW0_ARB"/>
34764                 <enum name="GL_MODELVIEW1_ARB"/>
34765                 <enum name="GL_MODELVIEW2_ARB"/>
34766                 <enum name="GL_MODELVIEW3_ARB"/>
34767                 <enum name="GL_MODELVIEW4_ARB"/>
34768                 <enum name="GL_MODELVIEW5_ARB"/>
34769                 <enum name="GL_MODELVIEW6_ARB"/>
34770                 <enum name="GL_MODELVIEW7_ARB"/>
34771                 <enum name="GL_MODELVIEW8_ARB"/>
34772                 <enum name="GL_MODELVIEW9_ARB"/>
34773                 <enum name="GL_MODELVIEW10_ARB"/>
34774                 <enum name="GL_MODELVIEW11_ARB"/>
34775                 <enum name="GL_MODELVIEW12_ARB"/>
34776                 <enum name="GL_MODELVIEW13_ARB"/>
34777                 <enum name="GL_MODELVIEW14_ARB"/>
34778                 <enum name="GL_MODELVIEW15_ARB"/>
34779                 <enum name="GL_MODELVIEW16_ARB"/>
34780                 <enum name="GL_MODELVIEW17_ARB"/>
34781                 <enum name="GL_MODELVIEW18_ARB"/>
34782                 <enum name="GL_MODELVIEW19_ARB"/>
34783                 <enum name="GL_MODELVIEW20_ARB"/>
34784                 <enum name="GL_MODELVIEW21_ARB"/>
34785                 <enum name="GL_MODELVIEW22_ARB"/>
34786                 <enum name="GL_MODELVIEW23_ARB"/>
34787                 <enum name="GL_MODELVIEW24_ARB"/>
34788                 <enum name="GL_MODELVIEW25_ARB"/>
34789                 <enum name="GL_MODELVIEW26_ARB"/>
34790                 <enum name="GL_MODELVIEW27_ARB"/>
34791                 <enum name="GL_MODELVIEW28_ARB"/>
34792                 <enum name="GL_MODELVIEW29_ARB"/>
34793                 <enum name="GL_MODELVIEW30_ARB"/>
34794                 <enum name="GL_MODELVIEW31_ARB"/>
34795                 <command name="glWeightbvARB"/>
34796                 <command name="glWeightsvARB"/>
34797                 <command name="glWeightivARB"/>
34798                 <command name="glWeightfvARB"/>
34799                 <command name="glWeightdvARB"/>
34800                 <command name="glWeightubvARB"/>
34801                 <command name="glWeightusvARB"/>
34802                 <command name="glWeightuivARB"/>
34803                 <command name="glWeightPointerARB"/>
34804                 <command name="glVertexBlendARB"/>
34805             </require>
34806         </extension>
34807         <extension name="GL_ARB_vertex_buffer_object" supported="gl">
34808             <require>
34809                 <enum name="GL_BUFFER_SIZE_ARB"/>
34810                 <enum name="GL_BUFFER_USAGE_ARB"/>
34811                 <enum name="GL_ARRAY_BUFFER_ARB"/>
34812                 <enum name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
34813                 <enum name="GL_ARRAY_BUFFER_BINDING_ARB"/>
34814                 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
34815                 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
34816                 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
34817                 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
34818                 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
34819                 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
34820                 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
34821                 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
34822                 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
34823                 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
34824                 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
34825                 <enum name="GL_READ_ONLY_ARB"/>
34826                 <enum name="GL_WRITE_ONLY_ARB"/>
34827                 <enum name="GL_READ_WRITE_ARB"/>
34828                 <enum name="GL_BUFFER_ACCESS_ARB"/>
34829                 <enum name="GL_BUFFER_MAPPED_ARB"/>
34830                 <enum name="GL_BUFFER_MAP_POINTER_ARB"/>
34831                 <enum name="GL_STREAM_DRAW_ARB"/>
34832                 <enum name="GL_STREAM_READ_ARB"/>
34833                 <enum name="GL_STREAM_COPY_ARB"/>
34834                 <enum name="GL_STATIC_DRAW_ARB"/>
34835                 <enum name="GL_STATIC_READ_ARB"/>
34836                 <enum name="GL_STATIC_COPY_ARB"/>
34837                 <enum name="GL_DYNAMIC_DRAW_ARB"/>
34838                 <enum name="GL_DYNAMIC_READ_ARB"/>
34839                 <enum name="GL_DYNAMIC_COPY_ARB"/>
34840                 <command name="glBindBufferARB"/>
34841                 <command name="glDeleteBuffersARB"/>
34842                 <command name="glGenBuffersARB"/>
34843                 <command name="glIsBufferARB"/>
34844                 <command name="glBufferDataARB"/>
34845                 <command name="glBufferSubDataARB"/>
34846                 <command name="glGetBufferSubDataARB"/>
34847                 <command name="glMapBufferARB"/>
34848                 <command name="glUnmapBufferARB"/>
34849                 <command name="glGetBufferParameterivARB"/>
34850                 <command name="glGetBufferPointervARB"/>
34851             </require>
34852         </extension>
34853         <extension name="GL_ARB_vertex_program" supported="gl">
34854             <require>
34855                 <enum name="GL_COLOR_SUM_ARB"/>
34856                 <enum name="GL_VERTEX_PROGRAM_ARB"/>
34857                 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
34858                 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
34859                 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
34860                 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
34861                 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
34862                 <enum name="GL_PROGRAM_LENGTH_ARB"/>
34863                 <enum name="GL_PROGRAM_STRING_ARB"/>
34864                 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
34865                 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
34866                 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
34867                 <enum name="GL_CURRENT_MATRIX_ARB"/>
34868                 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
34869                 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
34870                 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
34871                 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
34872                 <enum name="GL_PROGRAM_BINDING_ARB"/>
34873                 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
34874                 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
34875                 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
34876                 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
34877                 <enum name="GL_PROGRAM_FORMAT_ARB"/>
34878                 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
34879                 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
34880                 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
34881                 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
34882                 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
34883                 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
34884                 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
34885                 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
34886                 <enum name="GL_PROGRAM_PARAMETERS_ARB"/>
34887                 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
34888                 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
34889                 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
34890                 <enum name="GL_PROGRAM_ATTRIBS_ARB"/>
34891                 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
34892                 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
34893                 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
34894                 <enum name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
34895                 <enum name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
34896                 <enum name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
34897                 <enum name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
34898                 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
34899                 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
34900                 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
34901                 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
34902                 <enum name="GL_MATRIX0_ARB"/>
34903                 <enum name="GL_MATRIX1_ARB"/>
34904                 <enum name="GL_MATRIX2_ARB"/>
34905                 <enum name="GL_MATRIX3_ARB"/>
34906                 <enum name="GL_MATRIX4_ARB"/>
34907                 <enum name="GL_MATRIX5_ARB"/>
34908                 <enum name="GL_MATRIX6_ARB"/>
34909                 <enum name="GL_MATRIX7_ARB"/>
34910                 <enum name="GL_MATRIX8_ARB"/>
34911                 <enum name="GL_MATRIX9_ARB"/>
34912                 <enum name="GL_MATRIX10_ARB"/>
34913                 <enum name="GL_MATRIX11_ARB"/>
34914                 <enum name="GL_MATRIX12_ARB"/>
34915                 <enum name="GL_MATRIX13_ARB"/>
34916                 <enum name="GL_MATRIX14_ARB"/>
34917                 <enum name="GL_MATRIX15_ARB"/>
34918                 <enum name="GL_MATRIX16_ARB"/>
34919                 <enum name="GL_MATRIX17_ARB"/>
34920                 <enum name="GL_MATRIX18_ARB"/>
34921                 <enum name="GL_MATRIX19_ARB"/>
34922                 <enum name="GL_MATRIX20_ARB"/>
34923                 <enum name="GL_MATRIX21_ARB"/>
34924                 <enum name="GL_MATRIX22_ARB"/>
34925                 <enum name="GL_MATRIX23_ARB"/>
34926                 <enum name="GL_MATRIX24_ARB"/>
34927                 <enum name="GL_MATRIX25_ARB"/>
34928                 <enum name="GL_MATRIX26_ARB"/>
34929                 <enum name="GL_MATRIX27_ARB"/>
34930                 <enum name="GL_MATRIX28_ARB"/>
34931                 <enum name="GL_MATRIX29_ARB"/>
34932                 <enum name="GL_MATRIX30_ARB"/>
34933                 <enum name="GL_MATRIX31_ARB"/>
34934                 <command name="glVertexAttrib1dARB"/>
34935                 <command name="glVertexAttrib1dvARB"/>
34936                 <command name="glVertexAttrib1fARB"/>
34937                 <command name="glVertexAttrib1fvARB"/>
34938                 <command name="glVertexAttrib1sARB"/>
34939                 <command name="glVertexAttrib1svARB"/>
34940                 <command name="glVertexAttrib2dARB"/>
34941                 <command name="glVertexAttrib2dvARB"/>
34942                 <command name="glVertexAttrib2fARB"/>
34943                 <command name="glVertexAttrib2fvARB"/>
34944                 <command name="glVertexAttrib2sARB"/>
34945                 <command name="glVertexAttrib2svARB"/>
34946                 <command name="glVertexAttrib3dARB"/>
34947                 <command name="glVertexAttrib3dvARB"/>
34948                 <command name="glVertexAttrib3fARB"/>
34949                 <command name="glVertexAttrib3fvARB"/>
34950                 <command name="glVertexAttrib3sARB"/>
34951                 <command name="glVertexAttrib3svARB"/>
34952                 <command name="glVertexAttrib4NbvARB"/>
34953                 <command name="glVertexAttrib4NivARB"/>
34954                 <command name="glVertexAttrib4NsvARB"/>
34955                 <command name="glVertexAttrib4NubARB"/>
34956                 <command name="glVertexAttrib4NubvARB"/>
34957                 <command name="glVertexAttrib4NuivARB"/>
34958                 <command name="glVertexAttrib4NusvARB"/>
34959                 <command name="glVertexAttrib4bvARB"/>
34960                 <command name="glVertexAttrib4dARB"/>
34961                 <command name="glVertexAttrib4dvARB"/>
34962                 <command name="glVertexAttrib4fARB"/>
34963                 <command name="glVertexAttrib4fvARB"/>
34964                 <command name="glVertexAttrib4ivARB"/>
34965                 <command name="glVertexAttrib4sARB"/>
34966                 <command name="glVertexAttrib4svARB"/>
34967                 <command name="glVertexAttrib4ubvARB"/>
34968                 <command name="glVertexAttrib4uivARB"/>
34969                 <command name="glVertexAttrib4usvARB"/>
34970                 <command name="glVertexAttribPointerARB"/>
34971                 <command name="glEnableVertexAttribArrayARB"/>
34972                 <command name="glDisableVertexAttribArrayARB"/>
34973                 <command name="glProgramStringARB"/>
34974                 <command name="glBindProgramARB"/>
34975                 <command name="glDeleteProgramsARB"/>
34976                 <command name="glGenProgramsARB"/>
34977                 <command name="glProgramEnvParameter4dARB"/>
34978                 <command name="glProgramEnvParameter4dvARB"/>
34979                 <command name="glProgramEnvParameter4fARB"/>
34980                 <command name="glProgramEnvParameter4fvARB"/>
34981                 <command name="glProgramLocalParameter4dARB"/>
34982                 <command name="glProgramLocalParameter4dvARB"/>
34983                 <command name="glProgramLocalParameter4fARB"/>
34984                 <command name="glProgramLocalParameter4fvARB"/>
34985                 <command name="glGetProgramEnvParameterdvARB"/>
34986                 <command name="glGetProgramEnvParameterfvARB"/>
34987                 <command name="glGetProgramLocalParameterdvARB"/>
34988                 <command name="glGetProgramLocalParameterfvARB"/>
34989                 <command name="glGetProgramivARB"/>
34990                 <command name="glGetProgramStringARB"/>
34991                 <command name="glGetVertexAttribdvARB"/>
34992                 <command name="glGetVertexAttribfvARB"/>
34993                 <command name="glGetVertexAttribivARB"/>
34994                 <command name="glGetVertexAttribPointervARB"/>
34995                 <command name="glIsProgramARB"/>
34996             </require>
34997         </extension>
34998         <extension name="GL_ARB_vertex_shader" supported="gl">
34999             <require>
35000                 <enum name="GL_VERTEX_SHADER_ARB"/>
35001                 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
35002                 <enum name="GL_MAX_VARYING_FLOATS_ARB"/>
35003                 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
35004                 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
35005                 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
35006                 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
35007                 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
35008                 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
35009                 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
35010                 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
35011                 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
35012                 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
35013                 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
35014                 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
35015                 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
35016                 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
35017                 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
35018                 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
35019                 <enum name="GL_FLOAT"/>
35020                 <enum name="GL_FLOAT_VEC2_ARB"/>
35021                 <enum name="GL_FLOAT_VEC3_ARB"/>
35022                 <enum name="GL_FLOAT_VEC4_ARB"/>
35023                 <enum name="GL_FLOAT_MAT2_ARB"/>
35024                 <enum name="GL_FLOAT_MAT3_ARB"/>
35025                 <enum name="GL_FLOAT_MAT4_ARB"/>
35026                 <command name="glVertexAttrib1fARB"/>
35027                 <command name="glVertexAttrib1sARB"/>
35028                 <command name="glVertexAttrib1dARB"/>
35029                 <command name="glVertexAttrib2fARB"/>
35030                 <command name="glVertexAttrib2sARB"/>
35031                 <command name="glVertexAttrib2dARB"/>
35032                 <command name="glVertexAttrib3fARB"/>
35033                 <command name="glVertexAttrib3sARB"/>
35034                 <command name="glVertexAttrib3dARB"/>
35035                 <command name="glVertexAttrib4fARB"/>
35036                 <command name="glVertexAttrib4sARB"/>
35037                 <command name="glVertexAttrib4dARB"/>
35038                 <command name="glVertexAttrib4NubARB"/>
35039                 <command name="glVertexAttrib1fvARB"/>
35040                 <command name="glVertexAttrib1svARB"/>
35041                 <command name="glVertexAttrib1dvARB"/>
35042                 <command name="glVertexAttrib2fvARB"/>
35043                 <command name="glVertexAttrib2svARB"/>
35044                 <command name="glVertexAttrib2dvARB"/>
35045                 <command name="glVertexAttrib3fvARB"/>
35046                 <command name="glVertexAttrib3svARB"/>
35047                 <command name="glVertexAttrib3dvARB"/>
35048                 <command name="glVertexAttrib4fvARB"/>
35049                 <command name="glVertexAttrib4svARB"/>
35050                 <command name="glVertexAttrib4dvARB"/>
35051                 <command name="glVertexAttrib4ivARB"/>
35052                 <command name="glVertexAttrib4bvARB"/>
35053                 <command name="glVertexAttrib4ubvARB"/>
35054                 <command name="glVertexAttrib4usvARB"/>
35055                 <command name="glVertexAttrib4uivARB"/>
35056                 <command name="glVertexAttrib4NbvARB"/>
35057                 <command name="glVertexAttrib4NsvARB"/>
35058                 <command name="glVertexAttrib4NivARB"/>
35059                 <command name="glVertexAttrib4NubvARB"/>
35060                 <command name="glVertexAttrib4NusvARB"/>
35061                 <command name="glVertexAttrib4NuivARB"/>
35062                 <command name="glVertexAttribPointerARB"/>
35063                 <command name="glEnableVertexAttribArrayARB"/>
35064                 <command name="glDisableVertexAttribArrayARB"/>
35065                 <command name="glBindAttribLocationARB"/>
35066                 <command name="glGetActiveAttribARB"/>
35067                 <command name="glGetAttribLocationARB"/>
35068                 <command name="glGetVertexAttribdvARB"/>
35069                 <command name="glGetVertexAttribfvARB"/>
35070                 <command name="glGetVertexAttribivARB"/>
35071                 <command name="glGetVertexAttribPointervARB"/>
35072             </require>
35073         </extension>
35074         <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore">
35075             <require>
35076                 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
35077             </require>
35078         </extension>
35079         <extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore">
35080             <require>
35081                 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
35082                 <enum name="GL_INT_2_10_10_10_REV"/>
35083                 <command name="glVertexAttribP1ui"/>
35084                 <command name="glVertexAttribP1uiv"/>
35085                 <command name="glVertexAttribP2ui"/>
35086                 <command name="glVertexAttribP2uiv"/>
35087                 <command name="glVertexAttribP3ui"/>
35088                 <command name="glVertexAttribP3uiv"/>
35089                 <command name="glVertexAttribP4ui"/>
35090                 <command name="glVertexAttribP4uiv"/>
35091             </require>
35092             <require api="gl" profile="compatibility">
35093                 <command name="glVertexP2ui"/>
35094                 <command name="glVertexP2uiv"/>
35095                 <command name="glVertexP3ui"/>
35096                 <command name="glVertexP3uiv"/>
35097                 <command name="glVertexP4ui"/>
35098                 <command name="glVertexP4uiv"/>
35099                 <command name="glTexCoordP1ui"/>
35100                 <command name="glTexCoordP1uiv"/>
35101                 <command name="glTexCoordP2ui"/>
35102                 <command name="glTexCoordP2uiv"/>
35103                 <command name="glTexCoordP3ui"/>
35104                 <command name="glTexCoordP3uiv"/>
35105                 <command name="glTexCoordP4ui"/>
35106                 <command name="glTexCoordP4uiv"/>
35107                 <command name="glMultiTexCoordP1ui"/>
35108                 <command name="glMultiTexCoordP1uiv"/>
35109                 <command name="glMultiTexCoordP2ui"/>
35110                 <command name="glMultiTexCoordP2uiv"/>
35111                 <command name="glMultiTexCoordP3ui"/>
35112                 <command name="glMultiTexCoordP3uiv"/>
35113                 <command name="glMultiTexCoordP4ui"/>
35114                 <command name="glMultiTexCoordP4uiv"/>
35115                 <command name="glNormalP3ui"/>
35116                 <command name="glNormalP3uiv"/>
35117                 <command name="glColorP3ui"/>
35118                 <command name="glColorP3uiv"/>
35119                 <command name="glColorP4ui"/>
35120                 <command name="glColorP4uiv"/>
35121                 <command name="glSecondaryColorP3ui"/>
35122                 <command name="glSecondaryColorP3uiv"/>
35123             </require>
35124         </extension>
35125         <extension name="GL_ARB_viewport_array" supported="gl|glcore">
35126             <require>
35127                 <enum name="GL_SCISSOR_BOX"/>
35128                 <enum name="GL_VIEWPORT"/>
35129                 <enum name="GL_DEPTH_RANGE"/>
35130                 <enum name="GL_SCISSOR_TEST"/>
35131                 <enum name="GL_MAX_VIEWPORTS"/>
35132                 <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
35133                 <enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
35134                 <enum name="GL_LAYER_PROVOKING_VERTEX"/>
35135                 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
35136                 <enum name="GL_UNDEFINED_VERTEX"/>
35137                 <enum name="GL_FIRST_VERTEX_CONVENTION"/>
35138                 <enum name="GL_LAST_VERTEX_CONVENTION"/>
35139                 <enum name="GL_PROVOKING_VERTEX"/>
35140                 <command name="glViewportArrayv"/>
35141                 <command name="glViewportIndexedf"/>
35142                 <command name="glViewportIndexedfv"/>
35143                 <command name="glScissorArrayv"/>
35144                 <command name="glScissorIndexed"/>
35145                 <command name="glScissorIndexedv"/>
35146                 <command name="glDepthRangeArrayv"/>
35147                 <command name="glDepthRangeIndexed"/>
35148                 <command name="glGetFloati_v"/>
35149                 <command name="glGetDoublei_v"/>
35150             </require>
35151         </extension>
35152         <extension name="GL_ARB_window_pos" supported="gl">
35153             <require>
35154                 <command name="glWindowPos2dARB"/>
35155                 <command name="glWindowPos2dvARB"/>
35156                 <command name="glWindowPos2fARB"/>
35157                 <command name="glWindowPos2fvARB"/>
35158                 <command name="glWindowPos2iARB"/>
35159                 <command name="glWindowPos2ivARB"/>
35160                 <command name="glWindowPos2sARB"/>
35161                 <command name="glWindowPos2svARB"/>
35162                 <command name="glWindowPos3dARB"/>
35163                 <command name="glWindowPos3dvARB"/>
35164                 <command name="glWindowPos3fARB"/>
35165                 <command name="glWindowPos3fvARB"/>
35166                 <command name="glWindowPos3iARB"/>
35167                 <command name="glWindowPos3ivARB"/>
35168                 <command name="glWindowPos3sARB"/>
35169                 <command name="glWindowPos3svARB"/>
35170             </require>
35171         </extension>
35172         <extension name="GL_ARM_mali_program_binary" supported="gles2">
35173             <require>
35174                 <enum name="GL_MALI_PROGRAM_BINARY_ARM"/>
35175             </require>
35176         </extension>
35177         <extension name="GL_ARM_mali_shader_binary" supported="gles2">
35178             <require>
35179                 <enum name="GL_MALI_SHADER_BINARY_ARM"/>
35180             </require>
35181         </extension>
35182         <extension name="GL_ARM_rgba8" supported="gles1|gles2">
35183             <require>
35184             </require>
35185         </extension>
35186         <extension name="GL_ATI_draw_buffers" supported="gl">
35187             <require>
35188                 <enum name="GL_MAX_DRAW_BUFFERS_ATI"/>
35189                 <enum name="GL_DRAW_BUFFER0_ATI"/>
35190                 <enum name="GL_DRAW_BUFFER1_ATI"/>
35191                 <enum name="GL_DRAW_BUFFER2_ATI"/>
35192                 <enum name="GL_DRAW_BUFFER3_ATI"/>
35193                 <enum name="GL_DRAW_BUFFER4_ATI"/>
35194                 <enum name="GL_DRAW_BUFFER5_ATI"/>
35195                 <enum name="GL_DRAW_BUFFER6_ATI"/>
35196                 <enum name="GL_DRAW_BUFFER7_ATI"/>
35197                 <enum name="GL_DRAW_BUFFER8_ATI"/>
35198                 <enum name="GL_DRAW_BUFFER9_ATI"/>
35199                 <enum name="GL_DRAW_BUFFER10_ATI"/>
35200                 <enum name="GL_DRAW_BUFFER11_ATI"/>
35201                 <enum name="GL_DRAW_BUFFER12_ATI"/>
35202                 <enum name="GL_DRAW_BUFFER13_ATI"/>
35203                 <enum name="GL_DRAW_BUFFER14_ATI"/>
35204                 <enum name="GL_DRAW_BUFFER15_ATI"/>
35205                 <command name="glDrawBuffersATI"/>
35206             </require>
35207         </extension>
35208         <extension name="GL_ATI_element_array" supported="gl">
35209             <require>
35210                 <enum name="GL_ELEMENT_ARRAY_ATI"/>
35211                 <enum name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
35212                 <enum name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
35213                 <command name="glElementPointerATI"/>
35214                 <command name="glDrawElementArrayATI"/>
35215                 <command name="glDrawRangeElementArrayATI"/>
35216             </require>
35217         </extension>
35218         <extension name="GL_ATI_envmap_bumpmap" supported="gl">
35219             <require>
35220                 <enum name="GL_BUMP_ROT_MATRIX_ATI"/>
35221                 <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
35222                 <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
35223                 <enum name="GL_BUMP_TEX_UNITS_ATI"/>
35224                 <enum name="GL_DUDV_ATI"/>
35225                 <enum name="GL_DU8DV8_ATI"/>
35226                 <enum name="GL_BUMP_ENVMAP_ATI"/>
35227                 <enum name="GL_BUMP_TARGET_ATI"/>
35228                 <command name="glTexBumpParameterivATI"/>
35229                 <command name="glTexBumpParameterfvATI"/>
35230                 <command name="glGetTexBumpParameterivATI"/>
35231                 <command name="glGetTexBumpParameterfvATI"/>
35232             </require>
35233         </extension>
35234         <extension name="GL_ATI_fragment_shader" supported="gl">
35235             <require>
35236                 <enum name="GL_FRAGMENT_SHADER_ATI"/>
35237                 <enum name="GL_REG_0_ATI"/>
35238                 <enum name="GL_REG_1_ATI"/>
35239                 <enum name="GL_REG_2_ATI"/>
35240                 <enum name="GL_REG_3_ATI"/>
35241                 <enum name="GL_REG_4_ATI"/>
35242                 <enum name="GL_REG_5_ATI"/>
35243                 <enum name="GL_REG_6_ATI"/>
35244                 <enum name="GL_REG_7_ATI"/>
35245                 <enum name="GL_REG_8_ATI"/>
35246                 <enum name="GL_REG_9_ATI"/>
35247                 <enum name="GL_REG_10_ATI"/>
35248                 <enum name="GL_REG_11_ATI"/>
35249                 <enum name="GL_REG_12_ATI"/>
35250                 <enum name="GL_REG_13_ATI"/>
35251                 <enum name="GL_REG_14_ATI"/>
35252                 <enum name="GL_REG_15_ATI"/>
35253                 <enum name="GL_REG_16_ATI"/>
35254                 <enum name="GL_REG_17_ATI"/>
35255                 <enum name="GL_REG_18_ATI"/>
35256                 <enum name="GL_REG_19_ATI"/>
35257                 <enum name="GL_REG_20_ATI"/>
35258                 <enum name="GL_REG_21_ATI"/>
35259                 <enum name="GL_REG_22_ATI"/>
35260                 <enum name="GL_REG_23_ATI"/>
35261                 <enum name="GL_REG_24_ATI"/>
35262                 <enum name="GL_REG_25_ATI"/>
35263                 <enum name="GL_REG_26_ATI"/>
35264                 <enum name="GL_REG_27_ATI"/>
35265                 <enum name="GL_REG_28_ATI"/>
35266                 <enum name="GL_REG_29_ATI"/>
35267                 <enum name="GL_REG_30_ATI"/>
35268                 <enum name="GL_REG_31_ATI"/>
35269                 <enum name="GL_CON_0_ATI"/>
35270                 <enum name="GL_CON_1_ATI"/>
35271                 <enum name="GL_CON_2_ATI"/>
35272                 <enum name="GL_CON_3_ATI"/>
35273                 <enum name="GL_CON_4_ATI"/>
35274                 <enum name="GL_CON_5_ATI"/>
35275                 <enum name="GL_CON_6_ATI"/>
35276                 <enum name="GL_CON_7_ATI"/>
35277                 <enum name="GL_CON_8_ATI"/>
35278                 <enum name="GL_CON_9_ATI"/>
35279                 <enum name="GL_CON_10_ATI"/>
35280                 <enum name="GL_CON_11_ATI"/>
35281                 <enum name="GL_CON_12_ATI"/>
35282                 <enum name="GL_CON_13_ATI"/>
35283                 <enum name="GL_CON_14_ATI"/>
35284                 <enum name="GL_CON_15_ATI"/>
35285                 <enum name="GL_CON_16_ATI"/>
35286                 <enum name="GL_CON_17_ATI"/>
35287                 <enum name="GL_CON_18_ATI"/>
35288                 <enum name="GL_CON_19_ATI"/>
35289                 <enum name="GL_CON_20_ATI"/>
35290                 <enum name="GL_CON_21_ATI"/>
35291                 <enum name="GL_CON_22_ATI"/>
35292                 <enum name="GL_CON_23_ATI"/>
35293                 <enum name="GL_CON_24_ATI"/>
35294                 <enum name="GL_CON_25_ATI"/>
35295                 <enum name="GL_CON_26_ATI"/>
35296                 <enum name="GL_CON_27_ATI"/>
35297                 <enum name="GL_CON_28_ATI"/>
35298                 <enum name="GL_CON_29_ATI"/>
35299                 <enum name="GL_CON_30_ATI"/>
35300                 <enum name="GL_CON_31_ATI"/>
35301                 <enum name="GL_MOV_ATI"/>
35302                 <enum name="GL_ADD_ATI"/>
35303                 <enum name="GL_MUL_ATI"/>
35304                 <enum name="GL_SUB_ATI"/>
35305                 <enum name="GL_DOT3_ATI"/>
35306                 <enum name="GL_DOT4_ATI"/>
35307                 <enum name="GL_MAD_ATI"/>
35308                 <enum name="GL_LERP_ATI"/>
35309                 <enum name="GL_CND_ATI"/>
35310                 <enum name="GL_CND0_ATI"/>
35311                 <enum name="GL_DOT2_ADD_ATI"/>
35312                 <enum name="GL_SECONDARY_INTERPOLATOR_ATI"/>
35313                 <enum name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
35314                 <enum name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
35315                 <enum name="GL_NUM_PASSES_ATI"/>
35316                 <enum name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
35317                 <enum name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
35318                 <enum name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
35319                 <enum name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
35320                 <enum name="GL_COLOR_ALPHA_PAIRING_ATI"/>
35321                 <enum name="GL_SWIZZLE_STR_ATI"/>
35322                 <enum name="GL_SWIZZLE_STQ_ATI"/>
35323                 <enum name="GL_SWIZZLE_STR_DR_ATI"/>
35324                 <enum name="GL_SWIZZLE_STQ_DQ_ATI"/>
35325                 <enum name="GL_SWIZZLE_STRQ_ATI"/>
35326                 <enum name="GL_SWIZZLE_STRQ_DQ_ATI"/>
35327                 <enum name="GL_RED_BIT_ATI"/>
35328                 <enum name="GL_GREEN_BIT_ATI"/>
35329                 <enum name="GL_BLUE_BIT_ATI"/>
35330                 <enum name="GL_2X_BIT_ATI"/>
35331                 <enum name="GL_4X_BIT_ATI"/>
35332                 <enum name="GL_8X_BIT_ATI"/>
35333                 <enum name="GL_HALF_BIT_ATI"/>
35334                 <enum name="GL_QUARTER_BIT_ATI"/>
35335                 <enum name="GL_EIGHTH_BIT_ATI"/>
35336                 <enum name="GL_SATURATE_BIT_ATI"/>
35337                 <enum name="GL_COMP_BIT_ATI"/>
35338                 <enum name="GL_NEGATE_BIT_ATI"/>
35339                 <enum name="GL_BIAS_BIT_ATI"/>
35340                 <command name="glGenFragmentShadersATI"/>
35341                 <command name="glBindFragmentShaderATI"/>
35342                 <command name="glDeleteFragmentShaderATI"/>
35343                 <command name="glBeginFragmentShaderATI"/>
35344                 <command name="glEndFragmentShaderATI"/>
35345                 <command name="glPassTexCoordATI"/>
35346                 <command name="glSampleMapATI"/>
35347                 <command name="glColorFragmentOp1ATI"/>
35348                 <command name="glColorFragmentOp2ATI"/>
35349                 <command name="glColorFragmentOp3ATI"/>
35350                 <command name="glAlphaFragmentOp1ATI"/>
35351                 <command name="glAlphaFragmentOp2ATI"/>
35352                 <command name="glAlphaFragmentOp3ATI"/>
35353                 <command name="glSetFragmentShaderConstantATI"/>
35354             </require>
35355         </extension>
35356         <extension name="GL_ATI_map_object_buffer" supported="gl">
35357             <require>
35358                 <command name="glMapObjectBufferATI"/>
35359                 <command name="glUnmapObjectBufferATI"/>
35360             </require>
35361         </extension>
35362         <extension name="GL_ATI_meminfo" supported="gl">
35363             <require>
35364                 <enum name="GL_VBO_FREE_MEMORY_ATI"/>
35365                 <enum name="GL_TEXTURE_FREE_MEMORY_ATI"/>
35366                 <enum name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
35367             </require>
35368         </extension>
35369         <extension name="GL_ATI_pixel_format_float" supported="gl" comment="WGL extension defining some associated GL enums. ATI does not export this extension.">
35370             <require>
35371                 <enum name="GL_RGBA_FLOAT_MODE_ATI"/>
35372                 <enum name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
35373             </require>
35374         </extension>
35375         <extension name="GL_ATI_pn_triangles" supported="gl">
35376             <require>
35377                 <enum name="GL_PN_TRIANGLES_ATI"/>
35378                 <enum name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
35379                 <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
35380                 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
35381                 <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
35382                 <enum name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
35383                 <enum name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
35384                 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
35385                 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
35386                 <command name="glPNTrianglesiATI"/>
35387                 <command name="glPNTrianglesfATI"/>
35388             </require>
35389         </extension>
35390         <extension name="GL_ATI_separate_stencil" supported="gl">
35391             <require>
35392                 <enum name="GL_STENCIL_BACK_FUNC_ATI"/>
35393                 <enum name="GL_STENCIL_BACK_FAIL_ATI"/>
35394                 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
35395                 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
35396                 <command name="glStencilOpSeparateATI"/>
35397                 <command name="glStencilFuncSeparateATI"/>
35398             </require>
35399         </extension>
35400         <extension name="GL_ATI_text_fragment_shader" supported="gl">
35401             <require>
35402                 <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
35403             </require>
35404         </extension>
35405         <extension name="GL_ATI_texture_env_combine3" supported="gl">
35406             <require>
35407                 <enum name="GL_MODULATE_ADD_ATI"/>
35408                 <enum name="GL_MODULATE_SIGNED_ADD_ATI"/>
35409                 <enum name="GL_MODULATE_SUBTRACT_ATI"/>
35410             </require>
35411         </extension>
35412         <extension name="GL_ATI_texture_float" supported="gl">
35413             <require>
35414                 <enum name="GL_RGBA_FLOAT32_ATI"/>
35415                 <enum name="GL_RGB_FLOAT32_ATI"/>
35416                 <enum name="GL_ALPHA_FLOAT32_ATI"/>
35417                 <enum name="GL_INTENSITY_FLOAT32_ATI"/>
35418                 <enum name="GL_LUMINANCE_FLOAT32_ATI"/>
35419                 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
35420                 <enum name="GL_RGBA_FLOAT16_ATI"/>
35421                 <enum name="GL_RGB_FLOAT16_ATI"/>
35422                 <enum name="GL_ALPHA_FLOAT16_ATI"/>
35423                 <enum name="GL_INTENSITY_FLOAT16_ATI"/>
35424                 <enum name="GL_LUMINANCE_FLOAT16_ATI"/>
35425                 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
35426             </require>
35427         </extension>
35428         <extension name="GL_ATI_texture_mirror_once" supported="gl">
35429             <require>
35430                 <enum name="GL_MIRROR_CLAMP_ATI"/>
35431                 <enum name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
35432             </require>
35433         </extension>
35434         <extension name="GL_ATI_vertex_array_object" supported="gl">
35435             <require>
35436                 <enum name="GL_STATIC_ATI"/>
35437                 <enum name="GL_DYNAMIC_ATI"/>
35438                 <enum name="GL_PRESERVE_ATI"/>
35439                 <enum name="GL_DISCARD_ATI"/>
35440                 <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/>
35441                 <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/>
35442                 <enum name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
35443                 <enum name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
35444                 <command name="glNewObjectBufferATI"/>
35445                 <command name="glIsObjectBufferATI"/>
35446                 <command name="glUpdateObjectBufferATI"/>
35447                 <command name="glGetObjectBufferfvATI"/>
35448                 <command name="glGetObjectBufferivATI"/>
35449                 <command name="glFreeObjectBufferATI"/>
35450                 <command name="glArrayObjectATI"/>
35451                 <command name="glGetArrayObjectfvATI"/>
35452                 <command name="glGetArrayObjectivATI"/>
35453                 <command name="glVariantArrayObjectATI"/>
35454                 <command name="glGetVariantArrayObjectfvATI"/>
35455                 <command name="glGetVariantArrayObjectivATI"/>
35456             </require>
35457         </extension>
35458         <extension name="GL_ATI_vertex_attrib_array_object" supported="gl">
35459             <require>
35460                 <command name="glVertexAttribArrayObjectATI"/>
35461                 <command name="glGetVertexAttribArrayObjectfvATI"/>
35462                 <command name="glGetVertexAttribArrayObjectivATI"/>
35463             </require>
35464         </extension>
35465         <extension name="GL_ATI_vertex_streams" supported="gl">
35466             <require>
35467                 <enum name="GL_MAX_VERTEX_STREAMS_ATI"/>
35468                 <enum name="GL_VERTEX_STREAM0_ATI"/>
35469                 <enum name="GL_VERTEX_STREAM1_ATI"/>
35470                 <enum name="GL_VERTEX_STREAM2_ATI"/>
35471                 <enum name="GL_VERTEX_STREAM3_ATI"/>
35472                 <enum name="GL_VERTEX_STREAM4_ATI"/>
35473                 <enum name="GL_VERTEX_STREAM5_ATI"/>
35474                 <enum name="GL_VERTEX_STREAM6_ATI"/>
35475                 <enum name="GL_VERTEX_STREAM7_ATI"/>
35476                 <enum name="GL_VERTEX_SOURCE_ATI"/>
35477                 <command name="glVertexStream1sATI"/>
35478                 <command name="glVertexStream1svATI"/>
35479                 <command name="glVertexStream1iATI"/>
35480                 <command name="glVertexStream1ivATI"/>
35481                 <command name="glVertexStream1fATI"/>
35482                 <command name="glVertexStream1fvATI"/>
35483                 <command name="glVertexStream1dATI"/>
35484                 <command name="glVertexStream1dvATI"/>
35485                 <command name="glVertexStream2sATI"/>
35486                 <command name="glVertexStream2svATI"/>
35487                 <command name="glVertexStream2iATI"/>
35488                 <command name="glVertexStream2ivATI"/>
35489                 <command name="glVertexStream2fATI"/>
35490                 <command name="glVertexStream2fvATI"/>
35491                 <command name="glVertexStream2dATI"/>
35492                 <command name="glVertexStream2dvATI"/>
35493                 <command name="glVertexStream3sATI"/>
35494                 <command name="glVertexStream3svATI"/>
35495                 <command name="glVertexStream3iATI"/>
35496                 <command name="glVertexStream3ivATI"/>
35497                 <command name="glVertexStream3fATI"/>
35498                 <command name="glVertexStream3fvATI"/>
35499                 <command name="glVertexStream3dATI"/>
35500                 <command name="glVertexStream3dvATI"/>
35501                 <command name="glVertexStream4sATI"/>
35502                 <command name="glVertexStream4svATI"/>
35503                 <command name="glVertexStream4iATI"/>
35504                 <command name="glVertexStream4ivATI"/>
35505                 <command name="glVertexStream4fATI"/>
35506                 <command name="glVertexStream4fvATI"/>
35507                 <command name="glVertexStream4dATI"/>
35508                 <command name="glVertexStream4dvATI"/>
35509                 <command name="glNormalStream3bATI"/>
35510                 <command name="glNormalStream3bvATI"/>
35511                 <command name="glNormalStream3sATI"/>
35512                 <command name="glNormalStream3svATI"/>
35513                 <command name="glNormalStream3iATI"/>
35514                 <command name="glNormalStream3ivATI"/>
35515                 <command name="glNormalStream3fATI"/>
35516                 <command name="glNormalStream3fvATI"/>
35517                 <command name="glNormalStream3dATI"/>
35518                 <command name="glNormalStream3dvATI"/>
35519                 <command name="glClientActiveVertexStreamATI"/>
35520                 <command name="glVertexBlendEnviATI"/>
35521                 <command name="glVertexBlendEnvfATI"/>
35522             </require>
35523         </extension>
35524         <extension name="GL_DMP_shader_binary" supported="gles2">
35525             <require>
35526                 <enum name="GL_SHADER_BINARY_DMP"/>
35527             </require>
35528         </extension>
35529         <extension name="GL_EXT_422_pixels" supported="gl">
35530             <require>
35531                 <enum name="GL_422_EXT"/>
35532                 <enum name="GL_422_REV_EXT"/>
35533                 <enum name="GL_422_AVERAGE_EXT"/>
35534                 <enum name="GL_422_REV_AVERAGE_EXT"/>
35535             </require>
35536         </extension>
35537         <extension name="GL_EXT_abgr" supported="gl">
35538             <require>
35539                 <enum name="GL_ABGR_EXT"/>
35540             </require>
35541         </extension>
35542         <extension name="GL_EXT_bgra" supported="gl">
35543             <require>
35544                 <enum name="GL_BGR_EXT"/>
35545                 <enum name="GL_BGRA_EXT"/>
35546             </require>
35547         </extension>
35548         <extension name="GL_EXT_bindable_uniform" supported="gl">
35549             <require>
35550                 <enum name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
35551                 <enum name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
35552                 <enum name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
35553                 <enum name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
35554                 <enum name="GL_UNIFORM_BUFFER_EXT"/>
35555                 <enum name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
35556                 <command name="glUniformBufferEXT"/>
35557                 <command name="glGetUniformBufferSizeEXT"/>
35558                 <command name="glGetUniformOffsetEXT"/>
35559             </require>
35560         </extension>
35561         <extension name="GL_EXT_blend_color" supported="gl">
35562             <require>
35563                 <enum name="GL_CONSTANT_COLOR_EXT"/>
35564                 <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
35565                 <enum name="GL_CONSTANT_ALPHA_EXT"/>
35566                 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
35567                 <enum name="GL_BLEND_COLOR_EXT"/>
35568                 <command name="glBlendColorEXT"/>
35569             </require>
35570         </extension>
35571         <extension name="GL_EXT_blend_equation_separate" supported="gl">
35572             <require>
35573                 <enum name="GL_BLEND_EQUATION_RGB_EXT"/>
35574                 <enum name="GL_BLEND_EQUATION_ALPHA_EXT"/>
35575                 <command name="glBlendEquationSeparateEXT"/>
35576             </require>
35577         </extension>
35578         <extension name="GL_EXT_blend_func_separate" supported="gl">
35579             <require>
35580                 <enum name="GL_BLEND_DST_RGB_EXT"/>
35581                 <enum name="GL_BLEND_SRC_RGB_EXT"/>
35582                 <enum name="GL_BLEND_DST_ALPHA_EXT"/>
35583                 <enum name="GL_BLEND_SRC_ALPHA_EXT"/>
35584                 <command name="glBlendFuncSeparateEXT"/>
35585             </require>
35586         </extension>
35587         <extension name="GL_EXT_blend_logic_op" supported="gl">
35588             <require>
35589             </require>
35590         </extension>
35591         <extension name="GL_EXT_blend_minmax" supported="gl|gles1|gles2">
35592             <require>
35593                 <enum name="GL_MIN_EXT"/>
35594                 <enum name="GL_MAX_EXT"/>
35595             </require>
35596             <require api="gl">
35597                 <enum name="GL_FUNC_ADD_EXT"/>
35598                 <enum name="GL_BLEND_EQUATION_EXT"/>
35599                 <command name="glBlendEquationEXT"/>
35600             </require>
35601         </extension>
35602         <extension name="GL_EXT_blend_subtract" supported="gl">
35603             <require>
35604                 <enum name="GL_FUNC_SUBTRACT_EXT"/>
35605                 <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
35606             </require>
35607         </extension>
35608         <extension name="GL_EXT_clip_volume_hint" supported="gl">
35609             <require>
35610                 <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
35611             </require>
35612         </extension>
35613         <extension name="GL_EXT_cmyka" supported="gl">
35614             <require>
35615                 <enum name="GL_CMYK_EXT"/>
35616                 <enum name="GL_CMYKA_EXT"/>
35617                 <enum name="GL_PACK_CMYK_HINT_EXT"/>
35618                 <enum name="GL_UNPACK_CMYK_HINT_EXT"/>
35619             </require>
35620         </extension>
35621         <extension name="GL_EXT_color_buffer_half_float" supported="gles2">
35622             <require>
35623                 <enum name="GL_RGBA16F_EXT"/>
35624                 <enum name="GL_RGB16F_EXT"/>
35625                 <enum name="GL_RG16F_EXT"/>
35626                 <enum name="GL_R16F_EXT"/>
35627                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
35628                 <enum name="GL_UNSIGNED_NORMALIZED_EXT"/>
35629             </require>
35630         </extension>
35631         <extension name="GL_EXT_color_subtable" supported="gl">
35632             <require>
35633                 <command name="glColorSubTableEXT"/>
35634                 <command name="glCopyColorSubTableEXT"/>
35635             </require>
35636         </extension>
35637         <extension name="GL_EXT_compiled_vertex_array" supported="gl">
35638             <require>
35639                 <enum name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
35640                 <enum name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
35641                 <command name="glLockArraysEXT"/>
35642                 <command name="glUnlockArraysEXT"/>
35643             </require>
35644         </extension>
35645         <extension name="GL_EXT_convolution" supported="gl">
35646             <require>
35647                 <enum name="GL_CONVOLUTION_1D_EXT"/>
35648                 <enum name="GL_CONVOLUTION_2D_EXT"/>
35649                 <enum name="GL_SEPARABLE_2D_EXT"/>
35650                 <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
35651                 <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
35652                 <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
35653                 <enum name="GL_REDUCE_EXT"/>
35654                 <enum name="GL_CONVOLUTION_FORMAT_EXT"/>
35655                 <enum name="GL_CONVOLUTION_WIDTH_EXT"/>
35656                 <enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
35657                 <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
35658                 <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
35659                 <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
35660                 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
35661                 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
35662                 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
35663                 <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
35664                 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
35665                 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
35666                 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
35667                 <command name="glConvolutionFilter1DEXT"/>
35668                 <command name="glConvolutionFilter2DEXT"/>
35669                 <command name="glConvolutionParameterfEXT"/>
35670                 <command name="glConvolutionParameterfvEXT"/>
35671                 <command name="glConvolutionParameteriEXT"/>
35672                 <command name="glConvolutionParameterivEXT"/>
35673                 <command name="glCopyConvolutionFilter1DEXT"/>
35674                 <command name="glCopyConvolutionFilter2DEXT"/>
35675                 <command name="glGetConvolutionFilterEXT"/>
35676                 <command name="glGetConvolutionParameterfvEXT"/>
35677                 <command name="glGetConvolutionParameterivEXT"/>
35678                 <command name="glGetSeparableFilterEXT"/>
35679                 <command name="glSeparableFilter2DEXT"/>
35680             </require>
35681         </extension>
35682         <extension name="GL_EXT_coordinate_frame" supported="gl">
35683             <require>
35684                 <enum name="GL_TANGENT_ARRAY_EXT"/>
35685                 <enum name="GL_BINORMAL_ARRAY_EXT"/>
35686                 <enum name="GL_CURRENT_TANGENT_EXT"/>
35687                 <enum name="GL_CURRENT_BINORMAL_EXT"/>
35688                 <enum name="GL_TANGENT_ARRAY_TYPE_EXT"/>
35689                 <enum name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
35690                 <enum name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
35691                 <enum name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
35692                 <enum name="GL_TANGENT_ARRAY_POINTER_EXT"/>
35693                 <enum name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
35694                 <enum name="GL_MAP1_TANGENT_EXT"/>
35695                 <enum name="GL_MAP2_TANGENT_EXT"/>
35696                 <enum name="GL_MAP1_BINORMAL_EXT"/>
35697                 <enum name="GL_MAP2_BINORMAL_EXT"/>
35698                 <command name="glTangent3bEXT"/>
35699                 <command name="glTangent3bvEXT"/>
35700                 <command name="glTangent3dEXT"/>
35701                 <command name="glTangent3dvEXT"/>
35702                 <command name="glTangent3fEXT"/>
35703                 <command name="glTangent3fvEXT"/>
35704                 <command name="glTangent3iEXT"/>
35705                 <command name="glTangent3ivEXT"/>
35706                 <command name="glTangent3sEXT"/>
35707                 <command name="glTangent3svEXT"/>
35708                 <command name="glBinormal3bEXT"/>
35709                 <command name="glBinormal3bvEXT"/>
35710                 <command name="glBinormal3dEXT"/>
35711                 <command name="glBinormal3dvEXT"/>
35712                 <command name="glBinormal3fEXT"/>
35713                 <command name="glBinormal3fvEXT"/>
35714                 <command name="glBinormal3iEXT"/>
35715                 <command name="glBinormal3ivEXT"/>
35716                 <command name="glBinormal3sEXT"/>
35717                 <command name="glBinormal3svEXT"/>
35718                 <command name="glTangentPointerEXT"/>
35719                 <command name="glBinormalPointerEXT"/>
35720             </require>
35721         </extension>
35722         <extension name="GL_EXT_copy_texture" supported="gl">
35723             <require>
35724                 <command name="glCopyTexImage1DEXT"/>
35725                 <command name="glCopyTexImage2DEXT"/>
35726                 <command name="glCopyTexSubImage1DEXT"/>
35727                 <command name="glCopyTexSubImage2DEXT"/>
35728                 <command name="glCopyTexSubImage3DEXT"/>
35729             </require>
35730         </extension>
35731         <extension name="GL_EXT_cull_vertex" supported="gl">
35732             <require>
35733                 <enum name="GL_CULL_VERTEX_EXT"/>
35734                 <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
35735                 <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
35736                 <command name="glCullParameterdvEXT"/>
35737                 <command name="glCullParameterfvEXT"/>
35738             </require>
35739         </extension>
35740         <extension name="GL_EXT_debug_label" supported="gles2">
35741             <require>
35742                 <enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
35743                 <enum name="GL_PROGRAM_OBJECT_EXT"/>
35744                 <enum name="GL_SHADER_OBJECT_EXT"/>
35745                 <enum name="GL_BUFFER_OBJECT_EXT"/>
35746                 <enum name="GL_QUERY_OBJECT_EXT"/>
35747                 <enum name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
35748                 <command name="glLabelObjectEXT"/>
35749                 <command name="glGetObjectLabelEXT"/>
35750             </require>
35751             <require comment="Depends on OpenGL ES 3.0">
35752                 <enum name="GL_SAMPLER"/>
35753                 <enum name="GL_TRANSFORM_FEEDBACK"/>
35754             </require>
35755         </extension>
35756         <extension name="GL_EXT_debug_marker" supported="gles2">
35757             <require>
35758                 <command name="glInsertEventMarkerEXT"/>
35759                 <command name="glPushGroupMarkerEXT"/>
35760                 <command name="glPopGroupMarkerEXT"/>
35761             </require>
35762         </extension>
35763         <extension name="GL_EXT_depth_bounds_test" supported="gl">
35764             <require>
35765                 <enum name="GL_DEPTH_BOUNDS_TEST_EXT"/>
35766                 <enum name="GL_DEPTH_BOUNDS_EXT"/>
35767                 <command name="glDepthBoundsEXT"/>
35768             </require>
35769         </extension>
35770         <extension name="GL_EXT_direct_state_access" supported="gl" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
35771             <require>
35772                 <enum name="GL_PROGRAM_MATRIX_EXT"/>
35773                 <enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
35774                 <enum name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
35775             </require>
35776             <require comment="OpenGL 1.0: New matrix commands">
35777                 <command name="glMatrixLoadfEXT"/>
35778                 <command name="glMatrixLoaddEXT"/>
35779                 <command name="glMatrixMultfEXT"/>
35780                 <command name="glMatrixMultdEXT"/>
35781                 <command name="glMatrixLoadIdentityEXT"/>
35782                 <command name="glMatrixRotatefEXT"/>
35783                 <command name="glMatrixRotatedEXT"/>
35784                 <command name="glMatrixScalefEXT"/>
35785                 <command name="glMatrixScaledEXT"/>
35786                 <command name="glMatrixTranslatefEXT"/>
35787                 <command name="glMatrixTranslatedEXT"/>
35788                 <command name="glMatrixFrustumEXT"/>
35789                 <command name="glMatrixOrthoEXT"/>
35790                 <command name="glMatrixPopEXT"/>
35791                 <command name="glMatrixPushEXT"/>
35792             </require>
35793             <require comment="OpenGL 1.1: New client commands">
35794                 <command name="glClientAttribDefaultEXT"/>
35795                 <command name="glPushClientAttribDefaultEXT"/>
35796             </require>
35797             <require comment="OpenGL 1.1: New texture object commands">
35798                 <command name="glTextureParameterfEXT"/>
35799                 <command name="glTextureParameterfvEXT"/>
35800                 <command name="glTextureParameteriEXT"/>
35801                 <command name="glTextureParameterivEXT"/>
35802                 <command name="glTextureImage1DEXT"/>
35803                 <command name="glTextureImage2DEXT"/>
35804                 <command name="glTextureSubImage1DEXT"/>
35805                 <command name="glTextureSubImage2DEXT"/>
35806                 <command name="glCopyTextureImage1DEXT"/>
35807                 <command name="glCopyTextureImage2DEXT"/>
35808                 <command name="glCopyTextureSubImage1DEXT"/>
35809                 <command name="glCopyTextureSubImage2DEXT"/>
35810                 <command name="glGetTextureImageEXT"/>
35811                 <command name="glGetTextureParameterfvEXT"/>
35812                 <command name="glGetTextureParameterivEXT"/>
35813                 <command name="glGetTextureLevelParameterfvEXT"/>
35814                 <command name="glGetTextureLevelParameterivEXT"/>
35815             </require>
35816             <require comment="OpenGL 1.2: New 3D texture object commands">
35817                 <command name="glTextureImage3DEXT"/>
35818                 <command name="glTextureSubImage3DEXT"/>
35819                 <command name="glCopyTextureSubImage3DEXT"/>
35820             </require>
35821             <require comment="OpenGL 1.2.1: New multitexture commands">
35822                 <command name="glBindMultiTextureEXT"/>
35823                 <command name="glMultiTexCoordPointerEXT"/>
35824                 <command name="glMultiTexEnvfEXT"/>
35825                 <command name="glMultiTexEnvfvEXT"/>
35826                 <command name="glMultiTexEnviEXT"/>
35827                 <command name="glMultiTexEnvivEXT"/>
35828                 <command name="glMultiTexGendEXT"/>
35829                 <command name="glMultiTexGendvEXT"/>
35830                 <command name="glMultiTexGenfEXT"/>
35831                 <command name="glMultiTexGenfvEXT"/>
35832                 <command name="glMultiTexGeniEXT"/>
35833                 <command name="glMultiTexGenivEXT"/>
35834                 <command name="glGetMultiTexEnvfvEXT"/>
35835                 <command name="glGetMultiTexEnvivEXT"/>
35836                 <command name="glGetMultiTexGendvEXT"/>
35837                 <command name="glGetMultiTexGenfvEXT"/>
35838                 <command name="glGetMultiTexGenivEXT"/>
35839                 <command name="glMultiTexParameteriEXT"/>
35840                 <command name="glMultiTexParameterivEXT"/>
35841                 <command name="glMultiTexParameterfEXT"/>
35842                 <command name="glMultiTexParameterfvEXT"/>
35843                 <command name="glMultiTexImage1DEXT"/>
35844                 <command name="glMultiTexImage2DEXT"/>
35845                 <command name="glMultiTexSubImage1DEXT"/>
35846                 <command name="glMultiTexSubImage2DEXT"/>
35847                 <command name="glCopyMultiTexImage1DEXT"/>
35848                 <command name="glCopyMultiTexImage2DEXT"/>
35849                 <command name="glCopyMultiTexSubImage1DEXT"/>
35850                 <command name="glCopyMultiTexSubImage2DEXT"/>
35851                 <command name="glGetMultiTexImageEXT"/>
35852                 <command name="glGetMultiTexParameterfvEXT"/>
35853                 <command name="glGetMultiTexParameterivEXT"/>
35854                 <command name="glGetMultiTexLevelParameterfvEXT"/>
35855                 <command name="glGetMultiTexLevelParameterivEXT"/>
35856                 <command name="glMultiTexImage3DEXT"/>
35857                 <command name="glMultiTexSubImage3DEXT"/>
35858                 <command name="glCopyMultiTexSubImage3DEXT"/>
35859             </require>
35860             <require comment="OpenGL 1.2.1: New indexed texture commands">
35861                 <command name="glEnableClientStateIndexedEXT"/>
35862                 <command name="glDisableClientStateIndexedEXT"/>
35863             </require>
35864             <require comment="OpenGL 1.2.1: New indexed generic queries">
35865                 <command name="glGetFloatIndexedvEXT"/>
35866                 <command name="glGetDoubleIndexedvEXT"/>
35867                 <command name="glGetPointerIndexedvEXT"/>
35868             </require>
35869             <require comment="OpenGL 1.2.1: Extend EXT_draw_buffers2 commands">
35870                 <command name="glEnableIndexedEXT"/>
35871                 <command name="glDisableIndexedEXT"/>
35872                 <command name="glIsEnabledIndexedEXT"/>
35873                 <command name="glGetIntegerIndexedvEXT"/>
35874                 <command name="glGetBooleanIndexedvEXT"/>
35875             </require>
35876             <require comment="OpenGL 1.3: New compressed texture object commands">
35877                 <command name="glCompressedTextureImage3DEXT"/>
35878                 <command name="glCompressedTextureImage2DEXT"/>
35879                 <command name="glCompressedTextureImage1DEXT"/>
35880                 <command name="glCompressedTextureSubImage3DEXT"/>
35881                 <command name="glCompressedTextureSubImage2DEXT"/>
35882                 <command name="glCompressedTextureSubImage1DEXT"/>
35883                 <command name="glGetCompressedTextureImageEXT"/>
35884             </require>
35885             <require comment="OpenGL 1.3: New multitexture compressed texture commands">
35886                 <command name="glCompressedMultiTexImage3DEXT"/>
35887                 <command name="glCompressedMultiTexImage2DEXT"/>
35888                 <command name="glCompressedMultiTexImage1DEXT"/>
35889                 <command name="glCompressedMultiTexSubImage3DEXT"/>
35890                 <command name="glCompressedMultiTexSubImage2DEXT"/>
35891                 <command name="glCompressedMultiTexSubImage1DEXT"/>
35892                 <command name="glGetCompressedMultiTexImageEXT"/>
35893             </require>
35894             <require comment="OpenGL 1.3: New transpose matrix commands">
35895                 <command name="glMatrixLoadTransposefEXT"/>
35896                 <command name="glMatrixLoadTransposedEXT"/>
35897                 <command name="glMatrixMultTransposefEXT"/>
35898                 <command name="glMatrixMultTransposedEXT"/>
35899             </require>
35900             <require comment="OpenGL 1.5: New buffer commands">
35901                 <command name="glNamedBufferDataEXT"/>
35902                 <command name="glNamedBufferSubDataEXT"/>
35903                 <command name="glMapNamedBufferEXT"/>
35904                 <command name="glUnmapNamedBufferEXT"/>
35905                 <command name="glGetNamedBufferParameterivEXT"/>
35906                 <command name="glGetNamedBufferPointervEXT"/>
35907                 <command name="glGetNamedBufferSubDataEXT"/>
35908             </require>
35909             <require comment="OpenGL 2.0: New uniform commands">
35910                 <command name="glProgramUniform1fEXT"/>
35911                 <command name="glProgramUniform2fEXT"/>
35912                 <command name="glProgramUniform3fEXT"/>
35913                 <command name="glProgramUniform4fEXT"/>
35914                 <command name="glProgramUniform1iEXT"/>
35915                 <command name="glProgramUniform2iEXT"/>
35916                 <command name="glProgramUniform3iEXT"/>
35917                 <command name="glProgramUniform4iEXT"/>
35918                 <command name="glProgramUniform1fvEXT"/>
35919                 <command name="glProgramUniform2fvEXT"/>
35920                 <command name="glProgramUniform3fvEXT"/>
35921                 <command name="glProgramUniform4fvEXT"/>
35922                 <command name="glProgramUniform1ivEXT"/>
35923                 <command name="glProgramUniform2ivEXT"/>
35924                 <command name="glProgramUniform3ivEXT"/>
35925                 <command name="glProgramUniform4ivEXT"/>
35926                 <command name="glProgramUniformMatrix2fvEXT"/>
35927                 <command name="glProgramUniformMatrix3fvEXT"/>
35928                 <command name="glProgramUniformMatrix4fvEXT"/>
35929             </require>
35930             <require comment="OpenGL 2.1: New uniform matrix commands">
35931                 <command name="glProgramUniformMatrix2x3fvEXT"/>
35932                 <command name="glProgramUniformMatrix3x2fvEXT"/>
35933                 <command name="glProgramUniformMatrix2x4fvEXT"/>
35934                 <command name="glProgramUniformMatrix4x2fvEXT"/>
35935                 <command name="glProgramUniformMatrix3x4fvEXT"/>
35936                 <command name="glProgramUniformMatrix4x3fvEXT"/>
35937             </require>
35938             <require comment="Extend EXT_texture_buffer_object commands">
35939                 <command name="glTextureBufferEXT"/>
35940                 <command name="glMultiTexBufferEXT"/>
35941             </require>
35942             <require comment="Extend EXT_texture_integer commands">
35943                 <command name="glTextureParameterIivEXT"/>
35944                 <command name="glTextureParameterIuivEXT"/>
35945                 <command name="glGetTextureParameterIivEXT"/>
35946                 <command name="glGetTextureParameterIuivEXT"/>
35947                 <command name="glMultiTexParameterIivEXT"/>
35948                 <command name="glMultiTexParameterIuivEXT"/>
35949                 <command name="glGetMultiTexParameterIivEXT"/>
35950                 <command name="glGetMultiTexParameterIuivEXT"/>
35951             </require>
35952             <require comment="Extend EXT_gpu_shader4 commands">
35953                 <command name="glProgramUniform1uiEXT"/>
35954                 <command name="glProgramUniform2uiEXT"/>
35955                 <command name="glProgramUniform3uiEXT"/>
35956                 <command name="glProgramUniform4uiEXT"/>
35957                 <command name="glProgramUniform1uivEXT"/>
35958                 <command name="glProgramUniform2uivEXT"/>
35959                 <command name="glProgramUniform3uivEXT"/>
35960                 <command name="glProgramUniform4uivEXT"/>
35961             </require>
35962             <require comment="Extend EXT_gpu_program_parameters commands">
35963                 <command name="glNamedProgramLocalParameters4fvEXT"/>
35964             </require>
35965             <require comment="Extend NV_gpu_program4 commands">
35966                 <command name="glNamedProgramLocalParameterI4iEXT"/>
35967                 <command name="glNamedProgramLocalParameterI4ivEXT"/>
35968                 <command name="glNamedProgramLocalParametersI4ivEXT"/>
35969                 <command name="glNamedProgramLocalParameterI4uiEXT"/>
35970                 <command name="glNamedProgramLocalParameterI4uivEXT"/>
35971                 <command name="glNamedProgramLocalParametersI4uivEXT"/>
35972                 <command name="glGetNamedProgramLocalParameterIivEXT"/>
35973                 <command name="glGetNamedProgramLocalParameterIuivEXT"/>
35974             </require>
35975             <require comment="OpenGL 3.0: New indexed texture commands">
35976                 <command name="glEnableClientStateiEXT"/>
35977                 <command name="glDisableClientStateiEXT"/>
35978             </require>
35979             <require comment="OpenGL 3.0: New indexed generic queries">
35980                 <command name="glGetFloati_vEXT"/>
35981                 <command name="glGetDoublei_vEXT"/>
35982                 <command name="glGetPointeri_vEXT"/>
35983             </require>
35984             <require comment="Extend GL_ARB_vertex_program commands">
35985                 <command name="glNamedProgramStringEXT"/>
35986                 <command name="glNamedProgramLocalParameter4dEXT"/>
35987                 <command name="glNamedProgramLocalParameter4dvEXT"/>
35988                 <command name="glNamedProgramLocalParameter4fEXT"/>
35989                 <command name="glNamedProgramLocalParameter4fvEXT"/>
35990                 <command name="glGetNamedProgramLocalParameterdvEXT"/>
35991                 <command name="glGetNamedProgramLocalParameterfvEXT"/>
35992                 <command name="glGetNamedProgramivEXT"/>
35993                 <command name="glGetNamedProgramStringEXT"/>
35994             </require>
35995             <require comment="OpenGL 3.0: New renderbuffer commands">
35996                 <command name="glNamedRenderbufferStorageEXT"/>
35997                 <command name="glGetNamedRenderbufferParameterivEXT"/>
35998                 <command name="glNamedRenderbufferStorageMultisampleEXT"/>
35999             </require>
36000             <require comment="Extend NV_framebuffer_multisample_coverage">
36001                 <command name="glNamedRenderbufferStorageMultisampleCoverageEXT"/>
36002             </require>
36003             <require comment="OpenGL 3.0: New framebuffer commands">
36004                 <command name="glCheckNamedFramebufferStatusEXT"/>
36005                 <command name="glNamedFramebufferTexture1DEXT"/>
36006                 <command name="glNamedFramebufferTexture2DEXT"/>
36007                 <command name="glNamedFramebufferTexture3DEXT"/>
36008                 <command name="glNamedFramebufferRenderbufferEXT"/>
36009                 <command name="glGetNamedFramebufferAttachmentParameterivEXT"/>
36010             </require>
36011             <require comment="OpenGL 3.0: New texture commands">
36012                 <command name="glGenerateTextureMipmapEXT"/>
36013                 <command name="glGenerateMultiTexMipmapEXT"/>
36014             </require>
36015             <require comment="OpenGL 3.0: New framebuffer commands">
36016                 <command name="glFramebufferDrawBufferEXT"/>
36017                 <command name="glFramebufferDrawBuffersEXT"/>
36018                 <command name="glFramebufferReadBufferEXT"/>
36019                 <command name="glGetFramebufferParameterivEXT"/>
36020             </require>
36021             <require comment="OpenGL 3.0: New buffer data copy command">
36022                 <command name="glNamedCopyBufferSubDataEXT"/>
36023             </require>
36024             <require comment="Extend EXT_geometry_shader4 or NV_gpu_program4">
36025                 <command name="glNamedFramebufferTextureEXT"/>
36026                 <command name="glNamedFramebufferTextureLayerEXT"/>
36027                 <command name="glNamedFramebufferTextureFaceEXT"/>
36028             </require>
36029             <require comment="Extend NV_explicit_multisample">
36030                 <command name="glTextureRenderbufferEXT"/>
36031                 <command name="glMultiTexRenderbufferEXT"/>
36032             </require>
36033             <require comment="OpenGL 3.0: New vertex array specification commands for VAO">
36034                 <command name="glVertexArrayVertexOffsetEXT"/>
36035                 <command name="glVertexArrayColorOffsetEXT"/>
36036                 <command name="glVertexArrayEdgeFlagOffsetEXT"/>
36037                 <command name="glVertexArrayIndexOffsetEXT"/>
36038                 <command name="glVertexArrayNormalOffsetEXT"/>
36039                 <command name="glVertexArrayTexCoordOffsetEXT"/>
36040                 <command name="glVertexArrayMultiTexCoordOffsetEXT"/>
36041                 <command name="glVertexArrayFogCoordOffsetEXT"/>
36042                 <command name="glVertexArraySecondaryColorOffsetEXT"/>
36043                 <command name="glVertexArrayVertexAttribOffsetEXT"/>
36044                 <command name="glVertexArrayVertexAttribIOffsetEXT"/>
36045             </require>
36046             <require comment="OpenGL 3.0: New vertex array enable commands for VAO">
36047                 <command name="glEnableVertexArrayEXT"/>
36048                 <command name="glDisableVertexArrayEXT"/>
36049             </require>
36050             <require comment="OpenGL 3.0: New vertex attrib array enable commands for VAO">
36051                 <command name="glEnableVertexArrayAttribEXT"/>
36052                 <command name="glDisableVertexArrayAttribEXT"/>
36053             </require>
36054             <require comment="OpenGL 3.0: New queries for VAO">
36055                 <command name="glGetVertexArrayIntegervEXT"/>
36056                 <command name="glGetVertexArrayPointervEXT"/>
36057                 <command name="glGetVertexArrayIntegeri_vEXT"/>
36058                 <command name="glGetVertexArrayPointeri_vEXT"/>
36059             </require>
36060             <require comment="OpenGL 3.0: New buffer commands">
36061                 <command name="glMapNamedBufferRangeEXT"/>
36062                 <command name="glFlushMappedNamedBufferRangeEXT"/>
36063             </require>
36064             <require comment="Extended by GL_ARB_buffer_storage">
36065                 <command name="glNamedBufferStorageEXT"/>
36066             </require>
36067             <require comment="Extended by GL_ARB_clear_buffer_object">
36068                 <command name="glClearNamedBufferDataEXT"/>
36069                 <command name="glClearNamedBufferSubDataEXT"/>
36070             </require>
36071             <require comment="Extended by GL_ARB_framebuffer_no_attachments">
36072                 <command name="glNamedFramebufferParameteriEXT"/>
36073                 <command name="glGetNamedFramebufferParameterivEXT"/>
36074             </require>
36075             <require comment="Extended by GL_ARB_gpu_shader_fp64">
36076                 <command name="glProgramUniform1dEXT"/>
36077                 <command name="glProgramUniform2dEXT"/>
36078                 <command name="glProgramUniform3dEXT"/>
36079                 <command name="glProgramUniform4dEXT"/>
36080                 <command name="glProgramUniform1dvEXT"/>
36081                 <command name="glProgramUniform2dvEXT"/>
36082                 <command name="glProgramUniform3dvEXT"/>
36083                 <command name="glProgramUniform4dvEXT"/>
36084                 <command name="glProgramUniformMatrix2dvEXT"/>
36085                 <command name="glProgramUniformMatrix3dvEXT"/>
36086                 <command name="glProgramUniformMatrix4dvEXT"/>
36087                 <command name="glProgramUniformMatrix2x3dvEXT"/>
36088                 <command name="glProgramUniformMatrix2x4dvEXT"/>
36089                 <command name="glProgramUniformMatrix3x2dvEXT"/>
36090                 <command name="glProgramUniformMatrix3x4dvEXT"/>
36091                 <command name="glProgramUniformMatrix4x2dvEXT"/>
36092                 <command name="glProgramUniformMatrix4x3dvEXT"/>
36093             </require>
36094             <require comment="Extended by GL_ARB_texture_buffer_range">
36095                 <command name="glTextureBufferRangeEXT"/>
36096             </require>
36097             <require comment="Extended by GL_ARB_texture_storage">
36098                 <command name="glTextureStorage1DEXT"/>
36099                 <command name="glTextureStorage2DEXT"/>
36100                 <command name="glTextureStorage3DEXT"/>
36101             </require>
36102             <require comment="Extended by GL_ARB_texture_storage_multisample">
36103                 <command name="glTextureStorage2DMultisampleEXT"/>
36104                 <command name="glTextureStorage3DMultisampleEXT"/>
36105             </require>
36106             <require comment="Extended by GL_ARB_vertex_attrib_binding">
36107                 <command name="glVertexArrayBindVertexBufferEXT"/>
36108                 <command name="glVertexArrayVertexAttribFormatEXT"/>
36109                 <command name="glVertexArrayVertexAttribIFormatEXT"/>
36110                 <command name="glVertexArrayVertexAttribLFormatEXT"/>
36111                 <command name="glVertexArrayVertexAttribBindingEXT"/>
36112                 <command name="glVertexArrayVertexBindingDivisorEXT"/>
36113             </require>
36114             <require comment="Extended by GL_EXT_vertex_attrib_64bit">
36115                 <command name="glVertexArrayVertexAttribLOffsetEXT"/>
36116             </require>
36117             <require comment="Extended by GL_ARB_sparse_texture">
36118                 <command name="glTexturePageCommitmentEXT"/>
36119             </require>
36120             <require comment="Extended by GL_ARB_instanced_arrays">
36121                 <command name="glVertexArrayVertexAttribDivisorEXT"/>
36122             </require>
36123         </extension>
36124         <extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2">
36125             <require>
36126                 <enum name="GL_COLOR_EXT"/>
36127                 <enum name="GL_DEPTH_EXT"/>
36128                 <enum name="GL_STENCIL_EXT"/>
36129                 <command name="glDiscardFramebufferEXT"/>
36130             </require>
36131         </extension>
36132         <extension name="GL_EXT_disjoint_timer_query" supported="gles2">
36133             <require>
36134                 <enum name="GL_QUERY_COUNTER_BITS_EXT"/>
36135                 <enum name="GL_CURRENT_QUERY_EXT"/>
36136                 <enum name="GL_QUERY_RESULT_EXT"/>
36137                 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
36138                 <enum name="GL_TIME_ELAPSED_EXT"/>
36139                 <enum name="GL_TIMESTAMP_EXT"/>
36140                 <enum name="GL_GPU_DISJOINT_EXT"/>
36141                 <command name="glGenQueriesEXT"/>
36142                 <command name="glDeleteQueriesEXT"/>
36143                 <command name="glIsQueryEXT"/>
36144                 <command name="glBeginQueryEXT"/>
36145                 <command name="glEndQueryEXT"/>
36146                 <command name="glQueryCounterEXT"/>
36147                 <command name="glGetQueryivEXT"/>
36148                 <command name="glGetQueryObjectivEXT"/>
36149                 <command name="glGetQueryObjectuivEXT"/>
36150                 <command name="glGetQueryObjecti64vEXT"/>
36151                 <command name="glGetQueryObjectui64vEXT"/>
36152             </require>
36153         </extension>
36154         <extension name="GL_EXT_draw_buffers" supported="gles2">
36155             <require>
36156                 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
36157                 <enum name="GL_MAX_DRAW_BUFFERS_EXT"/>
36158                 <enum name="GL_DRAW_BUFFER0_EXT"/>
36159                 <enum name="GL_DRAW_BUFFER1_EXT"/>
36160                 <enum name="GL_DRAW_BUFFER2_EXT"/>
36161                 <enum name="GL_DRAW_BUFFER3_EXT"/>
36162                 <enum name="GL_DRAW_BUFFER4_EXT"/>
36163                 <enum name="GL_DRAW_BUFFER5_EXT"/>
36164                 <enum name="GL_DRAW_BUFFER6_EXT"/>
36165                 <enum name="GL_DRAW_BUFFER7_EXT"/>
36166                 <enum name="GL_DRAW_BUFFER8_EXT"/>
36167                 <enum name="GL_DRAW_BUFFER9_EXT"/>
36168                 <enum name="GL_DRAW_BUFFER10_EXT"/>
36169                 <enum name="GL_DRAW_BUFFER11_EXT"/>
36170                 <enum name="GL_DRAW_BUFFER12_EXT"/>
36171                 <enum name="GL_DRAW_BUFFER13_EXT"/>
36172                 <enum name="GL_DRAW_BUFFER14_EXT"/>
36173                 <enum name="GL_DRAW_BUFFER15_EXT"/>
36174                 <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
36175                 <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
36176                 <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
36177                 <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
36178                 <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
36179                 <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
36180                 <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
36181                 <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
36182                 <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
36183                 <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
36184                 <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
36185                 <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
36186                 <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
36187                 <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
36188                 <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
36189                 <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
36190                 <command name="glDrawBuffersEXT"/>
36191             </require>
36192         </extension>
36193         <extension name="GL_EXT_draw_buffers2" supported="gl">
36194             <require>
36195                 <command name="glColorMaskIndexedEXT"/>
36196                 <command name="glGetBooleanIndexedvEXT"/>
36197                 <command name="glGetIntegerIndexedvEXT"/>
36198                 <command name="glEnableIndexedEXT"/>
36199                 <command name="glDisableIndexedEXT"/>
36200                 <command name="glIsEnabledIndexedEXT"/>
36201             </require>
36202         </extension>
36203         <extension name="GL_EXT_draw_instanced" supported="gl|gles2">
36204             <require>
36205                 <command name="glDrawArraysInstancedEXT"/>
36206                 <command name="glDrawElementsInstancedEXT"/>
36207             </require>
36208         </extension>
36209         <extension name="GL_EXT_draw_range_elements" supported="gl">
36210             <require>
36211                 <enum name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
36212                 <enum name="GL_MAX_ELEMENTS_INDICES_EXT"/>
36213                 <command name="glDrawRangeElementsEXT"/>
36214             </require>
36215         </extension>
36216         <extension name="GL_EXT_fog_coord" supported="gl">
36217             <require>
36218                 <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/>
36219                 <enum name="GL_FOG_COORDINATE_EXT"/>
36220                 <enum name="GL_FRAGMENT_DEPTH_EXT"/>
36221                 <enum name="GL_CURRENT_FOG_COORDINATE_EXT"/>
36222                 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
36223                 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
36224                 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
36225                 <enum name="GL_FOG_COORDINATE_ARRAY_EXT"/>
36226                 <command name="glFogCoordfEXT"/>
36227                 <command name="glFogCoordfvEXT"/>
36228                 <command name="glFogCoorddEXT"/>
36229                 <command name="glFogCoorddvEXT"/>
36230                 <command name="glFogCoordPointerEXT"/>
36231             </require>
36232         </extension>
36233         <extension name="GL_EXT_framebuffer_blit" supported="gl">
36234             <require>
36235                 <enum name="GL_READ_FRAMEBUFFER_EXT"/>
36236                 <enum name="GL_DRAW_FRAMEBUFFER_EXT"/>
36237                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
36238                 <enum name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
36239                 <command name="glBlitFramebufferEXT"/>
36240             </require>
36241         </extension>
36242         <extension name="GL_EXT_framebuffer_multisample" supported="gl">
36243             <require>
36244                 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
36245                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
36246                 <enum name="GL_MAX_SAMPLES_EXT"/>
36247                 <command name="glRenderbufferStorageMultisampleEXT"/>
36248             </require>
36249         </extension>
36250         <extension name="GL_EXT_framebuffer_multisample_blit_scaled" supported="gl">
36251             <require>
36252                 <enum name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
36253                 <enum name="GL_SCALED_RESOLVE_NICEST_EXT"/>
36254             </require>
36255         </extension>
36256         <extension name="GL_EXT_framebuffer_object" supported="gl">
36257             <require>
36258                 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
36259                 <enum name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
36260                 <enum name="GL_FRAMEBUFFER_BINDING_EXT"/>
36261                 <enum name="GL_RENDERBUFFER_BINDING_EXT"/>
36262                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
36263                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
36264                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
36265                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
36266                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
36267                 <enum name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
36268                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
36269                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
36270                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
36271                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
36272                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
36273                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
36274                 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
36275                 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
36276                 <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
36277                 <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
36278                 <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
36279                 <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
36280                 <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
36281                 <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
36282                 <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
36283                 <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
36284                 <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
36285                 <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
36286                 <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
36287                 <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
36288                 <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
36289                 <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
36290                 <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
36291                 <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
36292                 <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
36293                 <enum name="GL_STENCIL_ATTACHMENT_EXT"/>
36294                 <enum name="GL_FRAMEBUFFER_EXT"/>
36295                 <enum name="GL_RENDERBUFFER_EXT"/>
36296                 <enum name="GL_RENDERBUFFER_WIDTH_EXT"/>
36297                 <enum name="GL_RENDERBUFFER_HEIGHT_EXT"/>
36298                 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
36299                 <enum name="GL_STENCIL_INDEX1_EXT"/>
36300                 <enum name="GL_STENCIL_INDEX4_EXT"/>
36301                 <enum name="GL_STENCIL_INDEX8_EXT"/>
36302                 <enum name="GL_STENCIL_INDEX16_EXT"/>
36303                 <enum name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
36304                 <enum name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
36305                 <enum name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
36306                 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
36307                 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
36308                 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
36309                 <command name="glIsRenderbufferEXT"/>
36310                 <command name="glBindRenderbufferEXT"/>
36311                 <command name="glDeleteRenderbuffersEXT"/>
36312                 <command name="glGenRenderbuffersEXT"/>
36313                 <command name="glRenderbufferStorageEXT"/>
36314                 <command name="glGetRenderbufferParameterivEXT"/>
36315                 <command name="glIsFramebufferEXT"/>
36316                 <command name="glBindFramebufferEXT"/>
36317                 <command name="glDeleteFramebuffersEXT"/>
36318                 <command name="glGenFramebuffersEXT"/>
36319                 <command name="glCheckFramebufferStatusEXT"/>
36320                 <command name="glFramebufferTexture1DEXT"/>
36321                 <command name="glFramebufferTexture2DEXT"/>
36322                 <command name="glFramebufferTexture3DEXT"/>
36323                 <command name="glFramebufferRenderbufferEXT"/>
36324                 <command name="glGetFramebufferAttachmentParameterivEXT"/>
36325                 <command name="glGenerateMipmapEXT"/>
36326             </require>
36327         </extension>
36328         <extension name="GL_EXT_framebuffer_sRGB" supported="gl">
36329             <require>
36330                 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
36331                 <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
36332             </require>
36333         </extension>
36334         <extension name="GL_EXT_geometry_shader4" supported="gl">
36335             <require>
36336                 <enum name="GL_GEOMETRY_SHADER_EXT"/>
36337                 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
36338                 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
36339                 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
36340                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
36341                 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
36342                 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
36343                 <enum name="GL_MAX_VARYING_COMPONENTS_EXT"/>
36344                 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
36345                 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
36346                 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
36347                 <enum name="GL_LINES_ADJACENCY_EXT"/>
36348                 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
36349                 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
36350                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
36351                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
36352                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
36353                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
36354                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
36355                 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
36356                 <command name="glProgramParameteriEXT"/>
36357             </require>
36358         </extension>
36359         <extension name="GL_EXT_gpu_program_parameters" supported="gl">
36360             <require>
36361                 <command name="glProgramEnvParameters4fvEXT"/>
36362                 <command name="glProgramLocalParameters4fvEXT"/>
36363             </require>
36364         </extension>
36365         <extension name="GL_EXT_gpu_shader4" supported="gl">
36366             <require>
36367                 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
36368                 <enum name="GL_SAMPLER_1D_ARRAY_EXT"/>
36369                 <enum name="GL_SAMPLER_2D_ARRAY_EXT"/>
36370                 <enum name="GL_SAMPLER_BUFFER_EXT"/>
36371                 <enum name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
36372                 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
36373                 <enum name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
36374                 <enum name="GL_UNSIGNED_INT_VEC2_EXT"/>
36375                 <enum name="GL_UNSIGNED_INT_VEC3_EXT"/>
36376                 <enum name="GL_UNSIGNED_INT_VEC4_EXT"/>
36377                 <enum name="GL_INT_SAMPLER_1D_EXT"/>
36378                 <enum name="GL_INT_SAMPLER_2D_EXT"/>
36379                 <enum name="GL_INT_SAMPLER_3D_EXT"/>
36380                 <enum name="GL_INT_SAMPLER_CUBE_EXT"/>
36381                 <enum name="GL_INT_SAMPLER_2D_RECT_EXT"/>
36382                 <enum name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
36383                 <enum name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
36384                 <enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
36385                 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
36386                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
36387                 <enum name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
36388                 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
36389                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
36390                 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
36391                 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
36392                 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
36393                 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
36394                 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
36395                 <command name="glGetUniformuivEXT"/>
36396                 <command name="glBindFragDataLocationEXT"/>
36397                 <command name="glGetFragDataLocationEXT"/>
36398                 <command name="glUniform1uiEXT"/>
36399                 <command name="glUniform2uiEXT"/>
36400                 <command name="glUniform3uiEXT"/>
36401                 <command name="glUniform4uiEXT"/>
36402                 <command name="glUniform1uivEXT"/>
36403                 <command name="glUniform2uivEXT"/>
36404                 <command name="glUniform3uivEXT"/>
36405                 <command name="glUniform4uivEXT"/>
36406             </require>
36407         </extension>
36408         <extension name="GL_EXT_histogram" supported="gl">
36409             <require>
36410                 <enum name="GL_HISTOGRAM_EXT"/>
36411                 <enum name="GL_PROXY_HISTOGRAM_EXT"/>
36412                 <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
36413                 <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
36414                 <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
36415                 <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
36416                 <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
36417                 <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
36418                 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
36419                 <enum name="GL_HISTOGRAM_SINK_EXT"/>
36420                 <enum name="GL_MINMAX_EXT"/>
36421                 <enum name="GL_MINMAX_FORMAT_EXT"/>
36422                 <enum name="GL_MINMAX_SINK_EXT"/>
36423                 <enum name="GL_TABLE_TOO_LARGE_EXT"/>
36424                 <command name="glGetHistogramEXT"/>
36425                 <command name="glGetHistogramParameterfvEXT"/>
36426                 <command name="glGetHistogramParameterivEXT"/>
36427                 <command name="glGetMinmaxEXT"/>
36428                 <command name="glGetMinmaxParameterfvEXT"/>
36429                 <command name="glGetMinmaxParameterivEXT"/>
36430                 <command name="glHistogramEXT"/>
36431                 <command name="glMinmaxEXT"/>
36432                 <command name="glResetHistogramEXT"/>
36433                 <command name="glResetMinmaxEXT"/>
36434             </require>
36435         </extension>
36436         <extension name="GL_EXT_index_array_formats" supported="gl">
36437             <require>
36438                 <enum name="GL_IUI_V2F_EXT"/>
36439                 <enum name="GL_IUI_V3F_EXT"/>
36440                 <enum name="GL_IUI_N3F_V2F_EXT"/>
36441                 <enum name="GL_IUI_N3F_V3F_EXT"/>
36442                 <enum name="GL_T2F_IUI_V2F_EXT"/>
36443                 <enum name="GL_T2F_IUI_V3F_EXT"/>
36444                 <enum name="GL_T2F_IUI_N3F_V2F_EXT"/>
36445                 <enum name="GL_T2F_IUI_N3F_V3F_EXT"/>
36446             </require>
36447         </extension>
36448         <extension name="GL_EXT_index_func" supported="gl">
36449             <require>
36450                 <enum name="GL_INDEX_TEST_EXT"/>
36451                 <enum name="GL_INDEX_TEST_FUNC_EXT"/>
36452                 <enum name="GL_INDEX_TEST_REF_EXT"/>
36453                 <command name="glIndexFuncEXT"/>
36454             </require>
36455         </extension>
36456         <extension name="GL_EXT_index_material" supported="gl">
36457             <require>
36458                 <enum name="GL_INDEX_MATERIAL_EXT"/>
36459                 <enum name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
36460                 <enum name="GL_INDEX_MATERIAL_FACE_EXT"/>
36461                 <command name="glIndexMaterialEXT"/>
36462             </require>
36463         </extension>
36464         <extension name="GL_EXT_index_texture" supported="gl">
36465             <require>
36466             </require>
36467         </extension>
36468         <extension name="GL_EXT_instanced_arrays" supported="gles2">
36469             <require>
36470                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
36471                 <command name="glDrawArraysInstancedEXT"/>
36472                 <command name="glDrawElementsInstancedEXT"/>
36473                 <command name="glVertexAttribDivisorEXT"/>
36474             </require>
36475         </extension>
36476         <extension name="GL_EXT_light_texture" supported="gl">
36477             <require>
36478                 <enum name="GL_FRAGMENT_MATERIAL_EXT"/>
36479                 <enum name="GL_FRAGMENT_NORMAL_EXT"/>
36480                 <enum name="GL_FRAGMENT_COLOR_EXT"/>
36481                 <enum name="GL_ATTENUATION_EXT"/>
36482                 <enum name="GL_SHADOW_ATTENUATION_EXT"/>
36483                 <enum name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
36484                 <enum name="GL_TEXTURE_LIGHT_EXT"/>
36485                 <enum name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
36486                 <enum name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
36487                 <enum name="GL_FRAGMENT_DEPTH_EXT"/>
36488                 <command name="glApplyTextureEXT"/>
36489                 <command name="glTextureLightEXT"/>
36490                 <command name="glTextureMaterialEXT"/>
36491             </require>
36492         </extension>
36493         <extension name="GL_EXT_map_buffer_range" supported="gles1|gles2">
36494             <require>
36495                 <enum name="GL_MAP_READ_BIT_EXT"/>
36496                 <enum name="GL_MAP_WRITE_BIT_EXT"/>
36497                 <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
36498                 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
36499                 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
36500                 <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
36501                 <command name="glMapBufferRangeEXT"/>
36502                 <command name="glFlushMappedBufferRangeEXT"/>
36503             </require>
36504         </extension>
36505         <extension name="GL_EXT_misc_attribute" supported="gl">
36506             <require>
36507             </require>
36508         </extension>
36509         <extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2">
36510             <require>
36511                 <command name="glMultiDrawArraysEXT"/>
36512                 <command name="glMultiDrawElementsEXT"/>
36513             </require>
36514         </extension>
36515         <extension name="GL_EXT_multisample" supported="gl">
36516             <require>
36517                 <enum name="GL_MULTISAMPLE_EXT"/>
36518                 <enum name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
36519                 <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
36520                 <enum name="GL_SAMPLE_MASK_EXT"/>
36521                 <enum name="GL_1PASS_EXT"/>
36522                 <enum name="GL_2PASS_0_EXT"/>
36523                 <enum name="GL_2PASS_1_EXT"/>
36524                 <enum name="GL_4PASS_0_EXT"/>
36525                 <enum name="GL_4PASS_1_EXT"/>
36526                 <enum name="GL_4PASS_2_EXT"/>
36527                 <enum name="GL_4PASS_3_EXT"/>
36528                 <enum name="GL_SAMPLE_BUFFERS_EXT"/>
36529                 <enum name="GL_SAMPLES_EXT"/>
36530                 <enum name="GL_SAMPLE_MASK_VALUE_EXT"/>
36531                 <enum name="GL_SAMPLE_MASK_INVERT_EXT"/>
36532                 <enum name="GL_SAMPLE_PATTERN_EXT"/>
36533                 <enum name="GL_MULTISAMPLE_BIT_EXT"/>
36534                 <command name="glSampleMaskEXT"/>
36535                 <command name="glSamplePatternEXT"/>
36536             </require>
36537         </extension>
36538         <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
36539             <require>
36540                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
36541                 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
36542                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
36543                 <enum name="GL_MAX_SAMPLES_EXT"/>
36544                 <command name="glRenderbufferStorageMultisampleEXT"/>
36545                 <command name="glFramebufferTexture2DMultisampleEXT"/>
36546             </require>
36547         </extension>
36548         <extension name="GL_EXT_multiview_draw_buffers" supported="gles2">
36549             <require>
36550                 <enum name="GL_COLOR_ATTACHMENT_EXT"/>
36551                 <enum name="GL_MULTIVIEW_EXT"/>
36552                 <enum name="GL_DRAW_BUFFER_EXT"/>
36553                 <enum name="GL_READ_BUFFER_EXT"/>
36554                 <enum name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
36555                 <command name="glReadBufferIndexedEXT"/>
36556                 <command name="glDrawBuffersIndexedEXT"/>
36557                 <command name="glGetIntegeri_vEXT"/>
36558             </require>
36559         </extension>
36560         <extension name="GL_EXT_occlusion_query_boolean" supported="gles2">
36561             <require>
36562                 <enum name="GL_ANY_SAMPLES_PASSED_EXT"/>
36563                 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
36564                 <enum name="GL_CURRENT_QUERY_EXT"/>
36565                 <enum name="GL_QUERY_RESULT_EXT"/>
36566                 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
36567                 <command name="glGenQueriesEXT"/>
36568                 <command name="glDeleteQueriesEXT"/>
36569                 <command name="glIsQueryEXT"/>
36570                 <command name="glBeginQueryEXT"/>
36571                 <command name="glEndQueryEXT"/>
36572                 <command name="glGetQueryivEXT"/>
36573                 <command name="glGetQueryObjectuivEXT"/>
36574             </require>
36575         </extension>
36576         <extension name="GL_EXT_packed_depth_stencil" supported="gl">
36577             <require>
36578                 <enum name="GL_DEPTH_STENCIL_EXT"/>
36579                 <enum name="GL_UNSIGNED_INT_24_8_EXT"/>
36580                 <enum name="GL_DEPTH24_STENCIL8_EXT"/>
36581                 <enum name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
36582             </require>
36583         </extension>
36584         <extension name="GL_EXT_packed_float" supported="gl">
36585             <require>
36586                 <enum name="GL_R11F_G11F_B10F_EXT"/>
36587                 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
36588                 <enum name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
36589             </require>
36590         </extension>
36591         <extension name="GL_EXT_packed_pixels" supported="gl">
36592             <require>
36593                 <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
36594                 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
36595                 <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
36596                 <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
36597                 <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
36598             </require>
36599         </extension>
36600         <extension name="GL_EXT_paletted_texture" supported="gl">
36601             <require>
36602                 <enum name="GL_COLOR_INDEX1_EXT"/>
36603                 <enum name="GL_COLOR_INDEX2_EXT"/>
36604                 <enum name="GL_COLOR_INDEX4_EXT"/>
36605                 <enum name="GL_COLOR_INDEX8_EXT"/>
36606                 <enum name="GL_COLOR_INDEX12_EXT"/>
36607                 <enum name="GL_COLOR_INDEX16_EXT"/>
36608                 <enum name="GL_TEXTURE_INDEX_SIZE_EXT"/>
36609                 <command name="glColorTableEXT"/>
36610                 <command name="glGetColorTableEXT"/>
36611                 <command name="glGetColorTableParameterivEXT"/>
36612                 <command name="glGetColorTableParameterfvEXT"/>
36613             </require>
36614         </extension>
36615         <extension name="GL_EXT_pixel_buffer_object" supported="gl">
36616             <require>
36617                 <enum name="GL_PIXEL_PACK_BUFFER_EXT"/>
36618                 <enum name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
36619                 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
36620                 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
36621             </require>
36622         </extension>
36623         <extension name="GL_EXT_pixel_transform" supported="gl">
36624             <require>
36625                 <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/>
36626                 <enum name="GL_PIXEL_MAG_FILTER_EXT"/>
36627                 <enum name="GL_PIXEL_MIN_FILTER_EXT"/>
36628                 <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
36629                 <enum name="GL_CUBIC_EXT"/>
36630                 <enum name="GL_AVERAGE_EXT"/>
36631                 <enum name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
36632                 <enum name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
36633                 <enum name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
36634                 <command name="glPixelTransformParameteriEXT"/>
36635                 <command name="glPixelTransformParameterfEXT"/>
36636                 <command name="glPixelTransformParameterivEXT"/>
36637                 <command name="glPixelTransformParameterfvEXT"/>
36638                 <command name="glGetPixelTransformParameterivEXT"/>
36639                 <command name="glGetPixelTransformParameterfvEXT"/>
36640             </require>
36641         </extension>
36642         <extension name="GL_EXT_pixel_transform_color_table" supported="gl">
36643             <require>
36644             </require>
36645         </extension>
36646         <extension name="GL_EXT_point_parameters" supported="gl">
36647             <require>
36648                 <enum name="GL_POINT_SIZE_MIN_EXT"/>
36649                 <enum name="GL_POINT_SIZE_MAX_EXT"/>
36650                 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
36651                 <enum name="GL_DISTANCE_ATTENUATION_EXT"/>
36652                 <command name="glPointParameterfEXT"/>
36653                 <command name="glPointParameterfvEXT"/>
36654             </require>
36655         </extension>
36656         <extension name="GL_EXT_polygon_offset" supported="gl">
36657             <require>
36658                 <enum name="GL_POLYGON_OFFSET_EXT"/>
36659                 <enum name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
36660                 <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
36661                 <command name="glPolygonOffsetEXT"/>
36662             </require>
36663         </extension>
36664         <extension name="GL_EXT_provoking_vertex" supported="gl">
36665             <require>
36666                 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
36667                 <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
36668                 <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
36669                 <enum name="GL_PROVOKING_VERTEX_EXT"/>
36670                 <command name="glProvokingVertexEXT"/>
36671             </require>
36672         </extension>
36673         <extension name="GL_EXT_pvrtc_sRGB" supported="gles2">
36674             <require>
36675                 <enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
36676                 <enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
36677                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
36678                 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
36679             </require>
36680         </extension>
36681         <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2">
36682             <require>
36683                 <enum name="GL_BGRA_EXT"/>
36684                 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
36685                 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
36686             </require>
36687         </extension>
36688         <extension name="GL_EXT_rescale_normal" supported="gl">
36689             <require>
36690                 <enum name="GL_RESCALE_NORMAL_EXT"/>
36691             </require>
36692         </extension>
36693         <extension name="GL_EXT_robustness" supported="gles1|gles2">
36694             <require>
36695                 <enum name="GL_NO_ERROR"/>
36696                 <enum name="GL_GUILTY_CONTEXT_RESET_EXT"/>
36697                 <enum name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
36698                 <enum name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
36699                 <enum name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
36700                 <enum name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
36701                 <enum name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
36702                 <enum name="GL_NO_RESET_NOTIFICATION_EXT"/>
36703                 <command name="glGetGraphicsResetStatusEXT"/>
36704                 <command name="glReadnPixelsEXT"/>
36705                 <command name="glGetnUniformfvEXT"/>
36706                 <command name="glGetnUniformivEXT"/>
36707             </require>
36708         </extension>
36709         <extension name="GL_EXT_sRGB" supported="gles1|gles2">
36710             <require>
36711                 <enum name="GL_SRGB_EXT"/>
36712                 <enum name="GL_SRGB_ALPHA_EXT"/>
36713                 <enum name="GL_SRGB8_ALPHA8_EXT"/>
36714                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
36715             </require>
36716         </extension>
36717         <extension name="GL_EXT_sRGB_write_control" supported="gles2">
36718             <require>
36719                 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
36720             </require>
36721         </extension>
36722         <extension name="GL_EXT_secondary_color" supported="gl">
36723             <require>
36724                 <enum name="GL_COLOR_SUM_EXT"/>
36725                 <enum name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
36726                 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
36727                 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
36728                 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
36729                 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
36730                 <enum name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
36731                 <command name="glSecondaryColor3bEXT"/>
36732                 <command name="glSecondaryColor3bvEXT"/>
36733                 <command name="glSecondaryColor3dEXT"/>
36734                 <command name="glSecondaryColor3dvEXT"/>
36735                 <command name="glSecondaryColor3fEXT"/>
36736                 <command name="glSecondaryColor3fvEXT"/>
36737                 <command name="glSecondaryColor3iEXT"/>
36738                 <command name="glSecondaryColor3ivEXT"/>
36739                 <command name="glSecondaryColor3sEXT"/>
36740                 <command name="glSecondaryColor3svEXT"/>
36741                 <command name="glSecondaryColor3ubEXT"/>
36742                 <command name="glSecondaryColor3ubvEXT"/>
36743                 <command name="glSecondaryColor3uiEXT"/>
36744                 <command name="glSecondaryColor3uivEXT"/>
36745                 <command name="glSecondaryColor3usEXT"/>
36746                 <command name="glSecondaryColor3usvEXT"/>
36747                 <command name="glSecondaryColorPointerEXT"/>
36748             </require>
36749         </extension>
36750         <extension name="GL_EXT_separate_shader_objects" supported="gl|gles2">
36751             <require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version">
36752                 <enum name="GL_ACTIVE_PROGRAM_EXT"/>
36753                 <command name="glUseShaderProgramEXT"/>
36754                 <command name="glActiveProgramEXT"/>
36755                 <command name="glCreateShaderProgramEXT"/>
36756             </require>
36757             <require api="gles2" comment="The OpenGL ES version of this extension is completely unrelated to the OpenGL version">
36758                 <enum name="GL_VERTEX_SHADER_BIT_EXT"/>
36759                 <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
36760                 <enum name="GL_ALL_SHADER_BITS_EXT"/>
36761                 <enum name="GL_PROGRAM_SEPARABLE_EXT"/>
36762                 <enum name="GL_ACTIVE_PROGRAM_EXT"/>
36763                 <enum name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
36764                 <command name="glActiveShaderProgramEXT"/>
36765                 <command name="glBindProgramPipelineEXT"/>
36766                 <command name="glCreateShaderProgramvEXT"/>
36767                 <command name="glDeleteProgramPipelinesEXT"/>
36768                 <command name="glGenProgramPipelinesEXT"/>
36769                 <command name="glGetProgramPipelineInfoLogEXT"/>
36770                 <command name="glGetProgramPipelineivEXT"/>
36771                 <command name="glIsProgramPipelineEXT"/>
36772                 <command name="glProgramParameteriEXT"/>
36773                 <command name="glProgramUniform1fEXT"/>
36774                 <command name="glProgramUniform1fvEXT"/>
36775                 <command name="glProgramUniform1iEXT"/>
36776                 <command name="glProgramUniform1ivEXT"/>
36777                 <command name="glProgramUniform2fEXT"/>
36778                 <command name="glProgramUniform2fvEXT"/>
36779                 <command name="glProgramUniform2iEXT"/>
36780                 <command name="glProgramUniform2ivEXT"/>
36781                 <command name="glProgramUniform3fEXT"/>
36782                 <command name="glProgramUniform3fvEXT"/>
36783                 <command name="glProgramUniform3iEXT"/>
36784                 <command name="glProgramUniform3ivEXT"/>
36785                 <command name="glProgramUniform4fEXT"/>
36786                 <command name="glProgramUniform4fvEXT"/>
36787                 <command name="glProgramUniform4iEXT"/>
36788                 <command name="glProgramUniform4ivEXT"/>
36789                 <command name="glProgramUniformMatrix2fvEXT"/>
36790                 <command name="glProgramUniformMatrix3fvEXT"/>
36791                 <command name="glProgramUniformMatrix4fvEXT"/>
36792                 <command name="glUseProgramStagesEXT"/>
36793                 <command name="glValidateProgramPipelineEXT"/>
36794             </require>
36795             <require api="gles2" comment="Depends on OpenGL ES 3.0">
36796                 <command name="glProgramUniform1uiEXT"/>
36797                 <command name="glProgramUniform2uiEXT"/>
36798                 <command name="glProgramUniform3uiEXT"/>
36799                 <command name="glProgramUniform4uiEXT"/>
36800                 <command name="glProgramUniform1uivEXT"/>
36801                 <command name="glProgramUniform2uivEXT"/>
36802                 <command name="glProgramUniform3uivEXT"/>
36803                 <command name="glProgramUniform4uivEXT"/>
36804                 <command name="glProgramUniformMatrix4fvEXT"/>
36805                 <command name="glProgramUniformMatrix2x3fvEXT"/>
36806                 <command name="glProgramUniformMatrix3x2fvEXT"/>
36807                 <command name="glProgramUniformMatrix2x4fvEXT"/>
36808                 <command name="glProgramUniformMatrix4x2fvEXT"/>
36809                 <command name="glProgramUniformMatrix3x4fvEXT"/>
36810                 <command name="glProgramUniformMatrix4x3fvEXT"/>
36811             </require>
36812         </extension>
36813         <extension name="GL_EXT_separate_specular_color" supported="gl">
36814             <require>
36815                 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
36816                 <enum name="GL_SINGLE_COLOR_EXT"/>
36817                 <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
36818             </require>
36819         </extension>
36820         <extension name="GL_EXT_shader_framebuffer_fetch" supported="gles2">
36821             <require>
36822                 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
36823             </require>
36824         </extension>
36825         <extension name="GL_EXT_shader_image_load_store" supported="gl">
36826             <require>
36827                 <enum name="GL_MAX_IMAGE_UNITS_EXT"/>
36828                 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
36829                 <enum name="GL_IMAGE_BINDING_NAME_EXT"/>
36830                 <enum name="GL_IMAGE_BINDING_LEVEL_EXT"/>
36831                 <enum name="GL_IMAGE_BINDING_LAYERED_EXT"/>
36832                 <enum name="GL_IMAGE_BINDING_LAYER_EXT"/>
36833                 <enum name="GL_IMAGE_BINDING_ACCESS_EXT"/>
36834                 <enum name="GL_IMAGE_1D_EXT"/>
36835                 <enum name="GL_IMAGE_2D_EXT"/>
36836                 <enum name="GL_IMAGE_3D_EXT"/>
36837                 <enum name="GL_IMAGE_2D_RECT_EXT"/>
36838                 <enum name="GL_IMAGE_CUBE_EXT"/>
36839                 <enum name="GL_IMAGE_BUFFER_EXT"/>
36840                 <enum name="GL_IMAGE_1D_ARRAY_EXT"/>
36841                 <enum name="GL_IMAGE_2D_ARRAY_EXT"/>
36842                 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
36843                 <enum name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
36844                 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
36845                 <enum name="GL_INT_IMAGE_1D_EXT"/>
36846                 <enum name="GL_INT_IMAGE_2D_EXT"/>
36847                 <enum name="GL_INT_IMAGE_3D_EXT"/>
36848                 <enum name="GL_INT_IMAGE_2D_RECT_EXT"/>
36849                 <enum name="GL_INT_IMAGE_CUBE_EXT"/>
36850                 <enum name="GL_INT_IMAGE_BUFFER_EXT"/>
36851                 <enum name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
36852                 <enum name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
36853                 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
36854                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
36855                 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
36856                 <enum name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
36857                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
36858                 <enum name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
36859                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
36860                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
36861                 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
36862                 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
36863                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
36864                 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
36865                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
36866                 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
36867                 <enum name="GL_MAX_IMAGE_SAMPLES_EXT"/>
36868                 <enum name="GL_IMAGE_BINDING_FORMAT_EXT"/>
36869                 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
36870                 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
36871                 <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
36872                 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
36873                 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
36874                 <enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
36875                 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
36876                 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
36877                 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
36878                 <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
36879                 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
36880                 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
36881                 <enum name="GL_ALL_BARRIER_BITS_EXT"/>
36882                 <command name="glBindImageTextureEXT"/>
36883                 <command name="glMemoryBarrierEXT"/>
36884             </require>
36885         </extension>
36886         <extension name="GL_EXT_shader_integer_mix" supported="gl|gles2">
36887             <require>
36888             </require>
36889         </extension>
36890         <extension name="GL_EXT_shader_texture_lod" supported="gles2">
36891             <require>
36892             </require>
36893         </extension>
36894         <extension name="GL_EXT_shadow_funcs" supported="gl">
36895             <require>
36896             </require>
36897         </extension>
36898         <extension name="GL_EXT_shadow_samplers" supported="gles2">
36899             <require>
36900                 <enum name="GL_TEXTURE_COMPARE_MODE_EXT"/>
36901                 <enum name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
36902                 <enum name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
36903                 <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
36904             </require>
36905         </extension>
36906         <extension name="GL_EXT_shared_texture_palette" supported="gl">
36907             <require>
36908                 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
36909             </require>
36910         </extension>
36911         <extension name="GL_EXT_stencil_clear_tag" supported="gl">
36912             <require>
36913                 <enum name="GL_STENCIL_TAG_BITS_EXT"/>
36914                 <enum name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
36915                 <command name="glStencilClearTagEXT"/>
36916             </require>
36917         </extension>
36918         <extension name="GL_EXT_stencil_two_side" supported="gl">
36919             <require>
36920                 <enum name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
36921                 <enum name="GL_ACTIVE_STENCIL_FACE_EXT"/>
36922                 <command name="glActiveStencilFaceEXT"/>
36923             </require>
36924         </extension>
36925         <extension name="GL_EXT_stencil_wrap" supported="gl">
36926             <require>
36927                 <enum name="GL_INCR_WRAP_EXT"/>
36928                 <enum name="GL_DECR_WRAP_EXT"/>
36929             </require>
36930         </extension>
36931         <extension name="GL_EXT_subtexture" supported="gl">
36932             <require>
36933                 <command name="glTexSubImage1DEXT"/>
36934                 <command name="glTexSubImage2DEXT"/>
36935             </require>
36936         </extension>
36937         <extension name="GL_EXT_texture" supported="gl">
36938             <require>
36939                 <enum name="GL_ALPHA4_EXT"/>
36940                 <enum name="GL_ALPHA8_EXT"/>
36941                 <enum name="GL_ALPHA12_EXT"/>
36942                 <enum name="GL_ALPHA16_EXT"/>
36943                 <enum name="GL_LUMINANCE4_EXT"/>
36944                 <enum name="GL_LUMINANCE8_EXT"/>
36945                 <enum name="GL_LUMINANCE12_EXT"/>
36946                 <enum name="GL_LUMINANCE16_EXT"/>
36947                 <enum name="GL_LUMINANCE4_ALPHA4_EXT"/>
36948                 <enum name="GL_LUMINANCE6_ALPHA2_EXT"/>
36949                 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
36950                 <enum name="GL_LUMINANCE12_ALPHA4_EXT"/>
36951                 <enum name="GL_LUMINANCE12_ALPHA12_EXT"/>
36952                 <enum name="GL_LUMINANCE16_ALPHA16_EXT"/>
36953                 <enum name="GL_INTENSITY_EXT"/>
36954                 <enum name="GL_INTENSITY4_EXT"/>
36955                 <enum name="GL_INTENSITY8_EXT"/>
36956                 <enum name="GL_INTENSITY12_EXT"/>
36957                 <enum name="GL_INTENSITY16_EXT"/>
36958                 <enum name="GL_RGB2_EXT"/>
36959                 <enum name="GL_RGB4_EXT"/>
36960                 <enum name="GL_RGB5_EXT"/>
36961                 <enum name="GL_RGB8_EXT"/>
36962                 <enum name="GL_RGB10_EXT"/>
36963                 <enum name="GL_RGB12_EXT"/>
36964                 <enum name="GL_RGB16_EXT"/>
36965                 <enum name="GL_RGBA2_EXT"/>
36966                 <enum name="GL_RGBA4_EXT"/>
36967                 <enum name="GL_RGB5_A1_EXT"/>
36968                 <enum name="GL_RGBA8_EXT"/>
36969                 <enum name="GL_RGB10_A2_EXT"/>
36970                 <enum name="GL_RGBA12_EXT"/>
36971                 <enum name="GL_RGBA16_EXT"/>
36972                 <enum name="GL_TEXTURE_RED_SIZE_EXT"/>
36973                 <enum name="GL_TEXTURE_GREEN_SIZE_EXT"/>
36974                 <enum name="GL_TEXTURE_BLUE_SIZE_EXT"/>
36975                 <enum name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
36976                 <enum name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
36977                 <enum name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
36978                 <enum name="GL_REPLACE_EXT"/>
36979                 <enum name="GL_PROXY_TEXTURE_1D_EXT"/>
36980                 <enum name="GL_PROXY_TEXTURE_2D_EXT"/>
36981                 <enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
36982             </require>
36983         </extension>
36984         <extension name="GL_EXT_texture3D" supported="gl">
36985             <require>
36986                 <enum name="GL_PACK_SKIP_IMAGES_EXT"/>
36987                 <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
36988                 <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
36989                 <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
36990                 <enum name="GL_TEXTURE_3D_EXT"/>
36991                 <enum name="GL_PROXY_TEXTURE_3D_EXT"/>
36992                 <enum name="GL_TEXTURE_DEPTH_EXT"/>
36993                 <enum name="GL_TEXTURE_WRAP_R_EXT"/>
36994                 <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
36995                 <command name="glTexImage3DEXT"/>
36996                 <command name="glTexSubImage3DEXT"/>
36997             </require>
36998         </extension>
36999         <extension name="GL_EXT_texture_array" supported="gl">
37000             <require>
37001                 <enum name="GL_TEXTURE_1D_ARRAY_EXT"/>
37002                 <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
37003                 <enum name="GL_TEXTURE_2D_ARRAY_EXT"/>
37004                 <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
37005                 <enum name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
37006                 <enum name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
37007                 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
37008                 <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
37009                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
37010             </require>
37011         </extension>
37012         <extension name="GL_EXT_texture_buffer_object" supported="gl">
37013             <require>
37014                 <enum name="GL_TEXTURE_BUFFER_EXT"/>
37015                 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
37016                 <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
37017                 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
37018                 <enum name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
37019                 <command name="glTexBufferEXT"/>
37020             </require>
37021         </extension>
37022         <extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
37023             <require>
37024                 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
37025                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
37026             </require>
37027         </extension>
37028         <extension name="GL_EXT_texture_compression_latc" supported="gl">
37029             <require>
37030                 <enum name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
37031                 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
37032                 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
37033                 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
37034             </require>
37035         </extension>
37036         <extension name="GL_EXT_texture_compression_rgtc" supported="gl">
37037             <require>
37038                 <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
37039                 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
37040                 <enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
37041                 <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
37042             </require>
37043         </extension>
37044         <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2">
37045             <require>
37046                 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
37047                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
37048                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
37049                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
37050             </require>
37051         </extension>
37052         <extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?">
37053             <require>
37054                 <enum name="GL_NORMAL_MAP_EXT"/>
37055                 <enum name="GL_REFLECTION_MAP_EXT"/>
37056                 <enum name="GL_TEXTURE_CUBE_MAP_EXT"/>
37057                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
37058                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
37059                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
37060                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
37061                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
37062                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
37063                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
37064                 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
37065                 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
37066             </require>
37067         </extension>
37068         <extension name="GL_EXT_texture_env_add" supported="gl">
37069             <require>
37070             </require>
37071         </extension>
37072         <extension name="GL_EXT_texture_env_combine" supported="gl">
37073             <require>
37074                 <enum name="GL_COMBINE_EXT"/>
37075                 <enum name="GL_COMBINE_RGB_EXT"/>
37076                 <enum name="GL_COMBINE_ALPHA_EXT"/>
37077                 <enum name="GL_RGB_SCALE_EXT"/>
37078                 <enum name="GL_ADD_SIGNED_EXT"/>
37079                 <enum name="GL_INTERPOLATE_EXT"/>
37080                 <enum name="GL_CONSTANT_EXT"/>
37081                 <enum name="GL_PRIMARY_COLOR_EXT"/>
37082                 <enum name="GL_PREVIOUS_EXT"/>
37083                 <enum name="GL_SOURCE0_RGB_EXT"/>
37084                 <enum name="GL_SOURCE1_RGB_EXT"/>
37085                 <enum name="GL_SOURCE2_RGB_EXT"/>
37086                 <enum name="GL_SOURCE0_ALPHA_EXT"/>
37087                 <enum name="GL_SOURCE1_ALPHA_EXT"/>
37088                 <enum name="GL_SOURCE2_ALPHA_EXT"/>
37089                 <enum name="GL_OPERAND0_RGB_EXT"/>
37090                 <enum name="GL_OPERAND1_RGB_EXT"/>
37091                 <enum name="GL_OPERAND2_RGB_EXT"/>
37092                 <enum name="GL_OPERAND0_ALPHA_EXT"/>
37093                 <enum name="GL_OPERAND1_ALPHA_EXT"/>
37094                 <enum name="GL_OPERAND2_ALPHA_EXT"/>
37095             </require>
37096         </extension>
37097         <extension name="GL_EXT_texture_env_dot3" supported="gl">
37098             <require>
37099                 <enum name="GL_DOT3_RGB_EXT"/>
37100                 <enum name="GL_DOT3_RGBA_EXT"/>
37101             </require>
37102         </extension>
37103         <extension name="GL_EXT_texture_filter_anisotropic" supported="gl|gles1|gles2">
37104             <require>
37105                 <enum name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
37106                 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
37107             </require>
37108         </extension>
37109         <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
37110             <require>
37111                 <enum name="GL_BGRA_EXT"/>
37112             </require>
37113         </extension>
37114         <extension name="GL_EXT_texture_integer" supported="gl">
37115             <require>
37116                 <enum name="GL_RGBA32UI_EXT"/>
37117                 <enum name="GL_RGB32UI_EXT"/>
37118                 <enum name="GL_ALPHA32UI_EXT"/>
37119                 <enum name="GL_INTENSITY32UI_EXT"/>
37120                 <enum name="GL_LUMINANCE32UI_EXT"/>
37121                 <enum name="GL_LUMINANCE_ALPHA32UI_EXT"/>
37122                 <enum name="GL_RGBA16UI_EXT"/>
37123                 <enum name="GL_RGB16UI_EXT"/>
37124                 <enum name="GL_ALPHA16UI_EXT"/>
37125                 <enum name="GL_INTENSITY16UI_EXT"/>
37126                 <enum name="GL_LUMINANCE16UI_EXT"/>
37127                 <enum name="GL_LUMINANCE_ALPHA16UI_EXT"/>
37128                 <enum name="GL_RGBA8UI_EXT"/>
37129                 <enum name="GL_RGB8UI_EXT"/>
37130                 <enum name="GL_ALPHA8UI_EXT"/>
37131                 <enum name="GL_INTENSITY8UI_EXT"/>
37132                 <enum name="GL_LUMINANCE8UI_EXT"/>
37133                 <enum name="GL_LUMINANCE_ALPHA8UI_EXT"/>
37134                 <enum name="GL_RGBA32I_EXT"/>
37135                 <enum name="GL_RGB32I_EXT"/>
37136                 <enum name="GL_ALPHA32I_EXT"/>
37137                 <enum name="GL_INTENSITY32I_EXT"/>
37138                 <enum name="GL_LUMINANCE32I_EXT"/>
37139                 <enum name="GL_LUMINANCE_ALPHA32I_EXT"/>
37140                 <enum name="GL_RGBA16I_EXT"/>
37141                 <enum name="GL_RGB16I_EXT"/>
37142                 <enum name="GL_ALPHA16I_EXT"/>
37143                 <enum name="GL_INTENSITY16I_EXT"/>
37144                 <enum name="GL_LUMINANCE16I_EXT"/>
37145                 <enum name="GL_LUMINANCE_ALPHA16I_EXT"/>
37146                 <enum name="GL_RGBA8I_EXT"/>
37147                 <enum name="GL_RGB8I_EXT"/>
37148                 <enum name="GL_ALPHA8I_EXT"/>
37149                 <enum name="GL_INTENSITY8I_EXT"/>
37150                 <enum name="GL_LUMINANCE8I_EXT"/>
37151                 <enum name="GL_LUMINANCE_ALPHA8I_EXT"/>
37152                 <enum name="GL_RED_INTEGER_EXT"/>
37153                 <enum name="GL_GREEN_INTEGER_EXT"/>
37154                 <enum name="GL_BLUE_INTEGER_EXT"/>
37155                 <enum name="GL_ALPHA_INTEGER_EXT"/>
37156                 <enum name="GL_RGB_INTEGER_EXT"/>
37157                 <enum name="GL_RGBA_INTEGER_EXT"/>
37158                 <enum name="GL_BGR_INTEGER_EXT"/>
37159                 <enum name="GL_BGRA_INTEGER_EXT"/>
37160                 <enum name="GL_LUMINANCE_INTEGER_EXT"/>
37161                 <enum name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
37162                 <enum name="GL_RGBA_INTEGER_MODE_EXT"/>
37163                 <command name="glTexParameterIivEXT"/>
37164                 <command name="glTexParameterIuivEXT"/>
37165                 <command name="glGetTexParameterIivEXT"/>
37166                 <command name="glGetTexParameterIuivEXT"/>
37167                 <command name="glClearColorIiEXT"/>
37168                 <command name="glClearColorIuiEXT"/>
37169             </require>
37170         </extension>
37171         <extension name="GL_EXT_texture_lod_bias" supported="gl|gles1">
37172             <require>
37173                 <enum name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
37174                 <enum name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
37175                 <enum name="GL_TEXTURE_LOD_BIAS_EXT"/>
37176             </require>
37177         </extension>
37178         <extension name="GL_EXT_texture_mirror_clamp" supported="gl">
37179             <require>
37180                 <enum name="GL_MIRROR_CLAMP_EXT"/>
37181                 <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
37182                 <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
37183             </require>
37184         </extension>
37185         <extension name="GL_EXT_texture_object" supported="gl">
37186             <require>
37187                 <enum name="GL_TEXTURE_PRIORITY_EXT"/>
37188                 <enum name="GL_TEXTURE_RESIDENT_EXT"/>
37189                 <enum name="GL_TEXTURE_1D_BINDING_EXT"/>
37190                 <enum name="GL_TEXTURE_2D_BINDING_EXT"/>
37191                 <enum name="GL_TEXTURE_3D_BINDING_EXT"/>
37192                 <command name="glAreTexturesResidentEXT"/>
37193                 <command name="glBindTextureEXT"/>
37194                 <command name="glDeleteTexturesEXT"/>
37195                 <command name="glGenTexturesEXT"/>
37196                 <command name="glIsTextureEXT"/>
37197                 <command name="glPrioritizeTexturesEXT"/>
37198             </require>
37199         </extension>
37200         <extension name="GL_EXT_texture_perturb_normal" supported="gl">
37201             <require>
37202                 <enum name="GL_PERTURB_EXT"/>
37203                 <enum name="GL_TEXTURE_NORMAL_EXT"/>
37204                 <command name="glTextureNormalEXT"/>
37205             </require>
37206         </extension>
37207         <extension name="GL_EXT_texture_rg" supported="gles2">
37208             <require>
37209                 <enum name="GL_RED_EXT"/>
37210                 <enum name="GL_RG_EXT"/>
37211                 <enum name="GL_R8_EXT"/>
37212                 <enum name="GL_RG8_EXT"/>
37213             </require>
37214         </extension>
37215         <extension name="GL_EXT_texture_sRGB" supported="gl">
37216             <require>
37217                 <enum name="GL_SRGB_EXT"/>
37218                 <enum name="GL_SRGB8_EXT"/>
37219                 <enum name="GL_SRGB_ALPHA_EXT"/>
37220                 <enum name="GL_SRGB8_ALPHA8_EXT"/>
37221                 <enum name="GL_SLUMINANCE_ALPHA_EXT"/>
37222                 <enum name="GL_SLUMINANCE8_ALPHA8_EXT"/>
37223                 <enum name="GL_SLUMINANCE_EXT"/>
37224                 <enum name="GL_SLUMINANCE8_EXT"/>
37225                 <enum name="GL_COMPRESSED_SRGB_EXT"/>
37226                 <enum name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
37227                 <enum name="GL_COMPRESSED_SLUMINANCE_EXT"/>
37228                 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
37229                 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
37230                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
37231                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
37232                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
37233             </require>
37234         </extension>
37235         <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
37236             <require>
37237                 <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
37238                 <enum name="GL_DECODE_EXT"/>
37239                 <enum name="GL_SKIP_DECODE_EXT"/>
37240             </require>
37241         </extension>
37242         <extension name="GL_EXT_texture_shared_exponent" supported="gl">
37243             <require>
37244                 <enum name="GL_RGB9_E5_EXT"/>
37245                 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
37246                 <enum name="GL_TEXTURE_SHARED_SIZE_EXT"/>
37247             </require>
37248         </extension>
37249         <extension name="GL_EXT_texture_snorm" supported="gl">
37250             <require>
37251                 <enum name="GL_ALPHA_SNORM"/>
37252                 <enum name="GL_LUMINANCE_SNORM"/>
37253                 <enum name="GL_LUMINANCE_ALPHA_SNORM"/>
37254                 <enum name="GL_INTENSITY_SNORM"/>
37255                 <enum name="GL_ALPHA8_SNORM"/>
37256                 <enum name="GL_LUMINANCE8_SNORM"/>
37257                 <enum name="GL_LUMINANCE8_ALPHA8_SNORM"/>
37258                 <enum name="GL_INTENSITY8_SNORM"/>
37259                 <enum name="GL_ALPHA16_SNORM"/>
37260                 <enum name="GL_LUMINANCE16_SNORM"/>
37261                 <enum name="GL_LUMINANCE16_ALPHA16_SNORM"/>
37262                 <enum name="GL_INTENSITY16_SNORM"/>
37263                 <enum name="GL_RED_SNORM"/>
37264                 <enum name="GL_RG_SNORM"/>
37265                 <enum name="GL_RGB_SNORM"/>
37266                 <enum name="GL_RGBA_SNORM"/>
37267                 <enum name="GL_R8_SNORM"/>
37268                 <enum name="GL_RG8_SNORM"/>
37269                 <enum name="GL_RGB8_SNORM"/>
37270                 <enum name="GL_RGBA8_SNORM"/>
37271                 <enum name="GL_R16_SNORM"/>
37272                 <enum name="GL_RG16_SNORM"/>
37273                 <enum name="GL_RGB16_SNORM"/>
37274                 <enum name="GL_RGBA16_SNORM"/>
37275                 <enum name="GL_SIGNED_NORMALIZED"/>
37276             </require>
37277         </extension>
37278         <extension name="GL_EXT_texture_storage" supported="gles1|gles2">
37279             <require comment="Not clear all of these enums should be here for OpenGL ES. Many are only defined if other extensions also requiring them are supported">
37280                 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
37281                 <enum name="GL_ALPHA8_EXT"/>
37282                 <enum name="GL_LUMINANCE8_EXT"/>
37283                 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
37284                 <enum name="GL_RGBA32F_EXT"/>
37285                 <enum name="GL_RGB32F_EXT"/>
37286                 <enum name="GL_ALPHA32F_EXT"/>
37287                 <enum name="GL_LUMINANCE32F_EXT"/>
37288                 <enum name="GL_LUMINANCE_ALPHA32F_EXT"/>
37289                 <enum name="GL_RGBA16F_EXT"/>
37290                 <enum name="GL_RGB16F_EXT"/>
37291                 <enum name="GL_ALPHA16F_EXT"/>
37292                 <enum name="GL_LUMINANCE16F_EXT"/>
37293                 <enum name="GL_LUMINANCE_ALPHA16F_EXT"/>
37294                 <enum name="GL_RGB10_A2_EXT"/>
37295                 <enum name="GL_RGB10_EXT"/>
37296                 <enum name="GL_BGRA8_EXT"/>
37297                 <enum name="GL_R8_EXT"/>
37298                 <enum name="GL_RG8_EXT"/>
37299                 <enum name="GL_R32F_EXT"/>
37300                 <enum name="GL_RG32F_EXT"/>
37301                 <enum name="GL_R16F_EXT"/>
37302                 <enum name="GL_RG16F_EXT"/>
37303                 <command name="glTexStorage1DEXT"/>
37304                 <command name="glTexStorage2DEXT"/>
37305                 <command name="glTexStorage3DEXT"/>
37306             </require>
37307             <require comment="Supported only if GL_EXT_direct_state_access is supported">
37308                 <command name="glTextureStorage1DEXT"/>
37309                 <command name="glTextureStorage2DEXT"/>
37310                 <command name="glTextureStorage3DEXT"/>
37311             </require>
37312         </extension>
37313         <extension name="GL_EXT_texture_swizzle" supported="gl">
37314             <require>
37315                 <enum name="GL_TEXTURE_SWIZZLE_R_EXT"/>
37316                 <enum name="GL_TEXTURE_SWIZZLE_G_EXT"/>
37317                 <enum name="GL_TEXTURE_SWIZZLE_B_EXT"/>
37318                 <enum name="GL_TEXTURE_SWIZZLE_A_EXT"/>
37319                 <enum name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
37320             </require>
37321         </extension>
37322         <extension name="GL_EXT_texture_type_2_10_10_10_REV" supported="gles2">
37323             <require>
37324                 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
37325             </require>
37326         </extension>
37327         <extension name="GL_EXT_timer_query" supported="gl">
37328             <require>
37329                 <enum name="GL_TIME_ELAPSED_EXT"/>
37330                 <command name="glGetQueryObjecti64vEXT"/>
37331                 <command name="glGetQueryObjectui64vEXT"/>
37332             </require>
37333         </extension>
37334         <extension name="GL_EXT_transform_feedback" supported="gl">
37335             <require>
37336                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
37337                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
37338                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
37339                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
37340                 <enum name="GL_INTERLEAVED_ATTRIBS_EXT"/>
37341                 <enum name="GL_SEPARATE_ATTRIBS_EXT"/>
37342                 <enum name="GL_PRIMITIVES_GENERATED_EXT"/>
37343                 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
37344                 <enum name="GL_RASTERIZER_DISCARD_EXT"/>
37345                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
37346                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
37347                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
37348                 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
37349                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
37350                 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
37351                 <command name="glBeginTransformFeedbackEXT"/>
37352                 <command name="glEndTransformFeedbackEXT"/>
37353                 <command name="glBindBufferRangeEXT"/>
37354                 <command name="glBindBufferOffsetEXT"/>
37355                 <command name="glBindBufferBaseEXT"/>
37356                 <command name="glTransformFeedbackVaryingsEXT"/>
37357                 <command name="glGetTransformFeedbackVaryingEXT"/>
37358             </require>
37359         </extension>
37360         <extension name="GL_EXT_unpack_subimage" supported="gles2">
37361             <require>
37362                 <enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
37363                 <enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
37364                 <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
37365             </require>
37366         </extension>
37367         <extension name="GL_EXT_vertex_array" supported="gl">
37368             <require>
37369                 <enum name="GL_VERTEX_ARRAY_EXT"/>
37370                 <enum name="GL_NORMAL_ARRAY_EXT"/>
37371                 <enum name="GL_COLOR_ARRAY_EXT"/>
37372                 <enum name="GL_INDEX_ARRAY_EXT"/>
37373                 <enum name="GL_TEXTURE_COORD_ARRAY_EXT"/>
37374                 <enum name="GL_EDGE_FLAG_ARRAY_EXT"/>
37375                 <enum name="GL_VERTEX_ARRAY_SIZE_EXT"/>
37376                 <enum name="GL_VERTEX_ARRAY_TYPE_EXT"/>
37377                 <enum name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
37378                 <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
37379                 <enum name="GL_NORMAL_ARRAY_TYPE_EXT"/>
37380                 <enum name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
37381                 <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
37382                 <enum name="GL_COLOR_ARRAY_SIZE_EXT"/>
37383                 <enum name="GL_COLOR_ARRAY_TYPE_EXT"/>
37384                 <enum name="GL_COLOR_ARRAY_STRIDE_EXT"/>
37385                 <enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
37386                 <enum name="GL_INDEX_ARRAY_TYPE_EXT"/>
37387                 <enum name="GL_INDEX_ARRAY_STRIDE_EXT"/>
37388                 <enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
37389                 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
37390                 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
37391                 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
37392                 <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
37393                 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
37394                 <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
37395                 <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
37396                 <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
37397                 <enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
37398                 <enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
37399                 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
37400                 <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
37401                 <command name="glArrayElementEXT"/>
37402                 <command name="glColorPointerEXT"/>
37403                 <command name="glDrawArraysEXT"/>
37404                 <command name="glEdgeFlagPointerEXT"/>
37405                 <command name="glGetPointervEXT"/>
37406                 <command name="glIndexPointerEXT"/>
37407                 <command name="glNormalPointerEXT"/>
37408                 <command name="glTexCoordPointerEXT"/>
37409                 <command name="glVertexPointerEXT"/>
37410             </require>
37411         </extension>
37412         <extension name="GL_EXT_vertex_array_bgra" supported="gl">
37413             <require>
37414                 <enum name="GL_BGRA"/>
37415             </require>
37416         </extension>
37417         <extension name="GL_EXT_vertex_attrib_64bit" supported="gl">
37418             <require>
37419                 <enum name="GL_DOUBLE"/>
37420                 <enum name="GL_DOUBLE_VEC2_EXT"/>
37421                 <enum name="GL_DOUBLE_VEC3_EXT"/>
37422                 <enum name="GL_DOUBLE_VEC4_EXT"/>
37423                 <enum name="GL_DOUBLE_MAT2_EXT"/>
37424                 <enum name="GL_DOUBLE_MAT3_EXT"/>
37425                 <enum name="GL_DOUBLE_MAT4_EXT"/>
37426                 <enum name="GL_DOUBLE_MAT2x3_EXT"/>
37427                 <enum name="GL_DOUBLE_MAT2x4_EXT"/>
37428                 <enum name="GL_DOUBLE_MAT3x2_EXT"/>
37429                 <enum name="GL_DOUBLE_MAT3x4_EXT"/>
37430                 <enum name="GL_DOUBLE_MAT4x2_EXT"/>
37431                 <enum name="GL_DOUBLE_MAT4x3_EXT"/>
37432                 <command name="glVertexAttribL1dEXT"/>
37433                 <command name="glVertexAttribL2dEXT"/>
37434                 <command name="glVertexAttribL3dEXT"/>
37435                 <command name="glVertexAttribL4dEXT"/>
37436                 <command name="glVertexAttribL1dvEXT"/>
37437                 <command name="glVertexAttribL2dvEXT"/>
37438                 <command name="glVertexAttribL3dvEXT"/>
37439                 <command name="glVertexAttribL4dvEXT"/>
37440                 <command name="glVertexAttribLPointerEXT"/>
37441                 <command name="glGetVertexAttribLdvEXT"/>
37442             </require>
37443         </extension>
37444         <extension name="GL_EXT_vertex_shader" supported="gl">
37445             <require>
37446                 <enum name="GL_VERTEX_SHADER_EXT"/>
37447                 <enum name="GL_VERTEX_SHADER_BINDING_EXT"/>
37448                 <enum name="GL_OP_INDEX_EXT"/>
37449                 <enum name="GL_OP_NEGATE_EXT"/>
37450                 <enum name="GL_OP_DOT3_EXT"/>
37451                 <enum name="GL_OP_DOT4_EXT"/>
37452                 <enum name="GL_OP_MUL_EXT"/>
37453                 <enum name="GL_OP_ADD_EXT"/>
37454                 <enum name="GL_OP_MADD_EXT"/>
37455                 <enum name="GL_OP_FRAC_EXT"/>
37456                 <enum name="GL_OP_MAX_EXT"/>
37457                 <enum name="GL_OP_MIN_EXT"/>
37458                 <enum name="GL_OP_SET_GE_EXT"/>
37459                 <enum name="GL_OP_SET_LT_EXT"/>
37460                 <enum name="GL_OP_CLAMP_EXT"/>
37461                 <enum name="GL_OP_FLOOR_EXT"/>
37462                 <enum name="GL_OP_ROUND_EXT"/>
37463                 <enum name="GL_OP_EXP_BASE_2_EXT"/>
37464                 <enum name="GL_OP_LOG_BASE_2_EXT"/>
37465                 <enum name="GL_OP_POWER_EXT"/>
37466                 <enum name="GL_OP_RECIP_EXT"/>
37467                 <enum name="GL_OP_RECIP_SQRT_EXT"/>
37468                 <enum name="GL_OP_SUB_EXT"/>
37469                 <enum name="GL_OP_CROSS_PRODUCT_EXT"/>
37470                 <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/>
37471                 <enum name="GL_OP_MOV_EXT"/>
37472                 <enum name="GL_OUTPUT_VERTEX_EXT"/>
37473                 <enum name="GL_OUTPUT_COLOR0_EXT"/>
37474                 <enum name="GL_OUTPUT_COLOR1_EXT"/>
37475                 <enum name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
37476                 <enum name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
37477                 <enum name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
37478                 <enum name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
37479                 <enum name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
37480                 <enum name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
37481                 <enum name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
37482                 <enum name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
37483                 <enum name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
37484                 <enum name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
37485                 <enum name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
37486                 <enum name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
37487                 <enum name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
37488                 <enum name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
37489                 <enum name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
37490                 <enum name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
37491                 <enum name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
37492                 <enum name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
37493                 <enum name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
37494                 <enum name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
37495                 <enum name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
37496                 <enum name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
37497                 <enum name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
37498                 <enum name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
37499                 <enum name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
37500                 <enum name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
37501                 <enum name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
37502                 <enum name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
37503                 <enum name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
37504                 <enum name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
37505                 <enum name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
37506                 <enum name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
37507                 <enum name="GL_OUTPUT_FOG_EXT"/>
37508                 <enum name="GL_SCALAR_EXT"/>
37509                 <enum name="GL_VECTOR_EXT"/>
37510                 <enum name="GL_MATRIX_EXT"/>
37511                 <enum name="GL_VARIANT_EXT"/>
37512                 <enum name="GL_INVARIANT_EXT"/>
37513                 <enum name="GL_LOCAL_CONSTANT_EXT"/>
37514                 <enum name="GL_LOCAL_EXT"/>
37515                 <enum name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
37516                 <enum name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
37517                 <enum name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
37518                 <enum name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
37519                 <enum name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
37520                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
37521                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
37522                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
37523                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
37524                 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
37525                 <enum name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
37526                 <enum name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
37527                 <enum name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
37528                 <enum name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
37529                 <enum name="GL_VERTEX_SHADER_LOCALS_EXT"/>
37530                 <enum name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
37531                 <enum name="GL_X_EXT"/>
37532                 <enum name="GL_Y_EXT"/>
37533                 <enum name="GL_Z_EXT"/>
37534                 <enum name="GL_W_EXT"/>
37535                 <enum name="GL_NEGATIVE_X_EXT"/>
37536                 <enum name="GL_NEGATIVE_Y_EXT"/>
37537                 <enum name="GL_NEGATIVE_Z_EXT"/>
37538                 <enum name="GL_NEGATIVE_W_EXT"/>
37539                 <enum name="GL_ZERO_EXT"/>
37540                 <enum name="GL_ONE_EXT"/>
37541                 <enum name="GL_NEGATIVE_ONE_EXT"/>
37542                 <enum name="GL_NORMALIZED_RANGE_EXT"/>
37543                 <enum name="GL_FULL_RANGE_EXT"/>
37544                 <enum name="GL_CURRENT_VERTEX_EXT"/>
37545                 <enum name="GL_MVP_MATRIX_EXT"/>
37546                 <enum name="GL_VARIANT_VALUE_EXT"/>
37547                 <enum name="GL_VARIANT_DATATYPE_EXT"/>
37548                 <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
37549                 <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/>
37550                 <enum name="GL_VARIANT_ARRAY_EXT"/>
37551                 <enum name="GL_VARIANT_ARRAY_POINTER_EXT"/>
37552                 <enum name="GL_INVARIANT_VALUE_EXT"/>
37553                 <enum name="GL_INVARIANT_DATATYPE_EXT"/>
37554                 <enum name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
37555                 <enum name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
37556                 <command name="glBeginVertexShaderEXT"/>
37557                 <command name="glEndVertexShaderEXT"/>
37558                 <command name="glBindVertexShaderEXT"/>
37559                 <command name="glGenVertexShadersEXT"/>
37560                 <command name="glDeleteVertexShaderEXT"/>
37561                 <command name="glShaderOp1EXT"/>
37562                 <command name="glShaderOp2EXT"/>
37563                 <command name="glShaderOp3EXT"/>
37564                 <command name="glSwizzleEXT"/>
37565                 <command name="glWriteMaskEXT"/>
37566                 <command name="glInsertComponentEXT"/>
37567                 <command name="glExtractComponentEXT"/>
37568                 <command name="glGenSymbolsEXT"/>
37569                 <command name="glSetInvariantEXT"/>
37570                 <command name="glSetLocalConstantEXT"/>
37571                 <command name="glVariantbvEXT"/>
37572                 <command name="glVariantsvEXT"/>
37573                 <command name="glVariantivEXT"/>
37574                 <command name="glVariantfvEXT"/>
37575                 <command name="glVariantdvEXT"/>
37576                 <command name="glVariantubvEXT"/>
37577                 <command name="glVariantusvEXT"/>
37578                 <command name="glVariantuivEXT"/>
37579                 <command name="glVariantPointerEXT"/>
37580                 <command name="glEnableVariantClientStateEXT"/>
37581                 <command name="glDisableVariantClientStateEXT"/>
37582                 <command name="glBindLightParameterEXT"/>
37583                 <command name="glBindMaterialParameterEXT"/>
37584                 <command name="glBindTexGenParameterEXT"/>
37585                 <command name="glBindTextureUnitParameterEXT"/>
37586                 <command name="glBindParameterEXT"/>
37587                 <command name="glIsVariantEnabledEXT"/>
37588                 <command name="glGetVariantBooleanvEXT"/>
37589                 <command name="glGetVariantIntegervEXT"/>
37590                 <command name="glGetVariantFloatvEXT"/>
37591                 <command name="glGetVariantPointervEXT"/>
37592                 <command name="glGetInvariantBooleanvEXT"/>
37593                 <command name="glGetInvariantIntegervEXT"/>
37594                 <command name="glGetInvariantFloatvEXT"/>
37595                 <command name="glGetLocalConstantBooleanvEXT"/>
37596                 <command name="glGetLocalConstantIntegervEXT"/>
37597                 <command name="glGetLocalConstantFloatvEXT"/>
37598             </require>
37599         </extension>
37600         <extension name="GL_EXT_vertex_weighting" supported="gl">
37601             <require>
37602                 <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
37603                 <enum name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
37604                 <enum name="GL_MODELVIEW0_MATRIX_EXT"/>
37605                 <enum name="GL_MODELVIEW1_MATRIX_EXT"/>
37606                 <enum name="GL_VERTEX_WEIGHTING_EXT"/>
37607                 <enum name="GL_MODELVIEW0_EXT"/>
37608                 <enum name="GL_MODELVIEW1_EXT"/>
37609                 <enum name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
37610                 <enum name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
37611                 <enum name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
37612                 <enum name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
37613                 <enum name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
37614                 <enum name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
37615                 <command name="glVertexWeightfEXT"/>
37616                 <command name="glVertexWeightfvEXT"/>
37617                 <command name="glVertexWeightPointerEXT"/>
37618             </require>
37619         </extension>
37620         <extension name="GL_EXT_x11_sync_object" supported="gl">
37621             <require>
37622                 <enum name="GL_SYNC_X11_FENCE_EXT"/>
37623                 <command name="glImportSyncEXT"/>
37624             </require>
37625         </extension>
37626         <extension name="GL_FJ_shader_binary_GCCSO" supported="gles2">
37627             <require>
37628                 <enum name="GL_GCCSO_SHADER_BINARY_FJ"/>
37629             </require>
37630         </extension>
37631         <extension name="GL_GREMEDY_frame_terminator" supported="gl">
37632             <require>
37633                 <command name="glFrameTerminatorGREMEDY"/>
37634             </require>
37635         </extension>
37636         <extension name="GL_GREMEDY_string_marker" supported="gl">
37637             <require>
37638                 <command name="glStringMarkerGREMEDY"/>
37639             </require>
37640         </extension>
37641         <extension name="GL_HP_convolution_border_modes" supported="gl">
37642             <require>
37643                 <enum name="GL_IGNORE_BORDER_HP"/>
37644                 <enum name="GL_CONSTANT_BORDER_HP"/>
37645                 <enum name="GL_REPLICATE_BORDER_HP"/>
37646                 <enum name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
37647             </require>
37648         </extension>
37649         <extension name="GL_HP_image_transform" supported="gl">
37650             <require>
37651                 <enum name="GL_IMAGE_SCALE_X_HP"/>
37652                 <enum name="GL_IMAGE_SCALE_Y_HP"/>
37653                 <enum name="GL_IMAGE_TRANSLATE_X_HP"/>
37654                 <enum name="GL_IMAGE_TRANSLATE_Y_HP"/>
37655                 <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/>
37656                 <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
37657                 <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
37658                 <enum name="GL_IMAGE_MAG_FILTER_HP"/>
37659                 <enum name="GL_IMAGE_MIN_FILTER_HP"/>
37660                 <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
37661                 <enum name="GL_CUBIC_HP"/>
37662                 <enum name="GL_AVERAGE_HP"/>
37663                 <enum name="GL_IMAGE_TRANSFORM_2D_HP"/>
37664                 <enum name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
37665                 <enum name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
37666                 <command name="glImageTransformParameteriHP"/>
37667                 <command name="glImageTransformParameterfHP"/>
37668                 <command name="glImageTransformParameterivHP"/>
37669                 <command name="glImageTransformParameterfvHP"/>
37670                 <command name="glGetImageTransformParameterivHP"/>
37671                 <command name="glGetImageTransformParameterfvHP"/>
37672             </require>
37673         </extension>
37674         <extension name="GL_HP_occlusion_test" supported="gl">
37675             <require>
37676                 <enum name="GL_OCCLUSION_TEST_HP"/>
37677                 <enum name="GL_OCCLUSION_TEST_RESULT_HP"/>
37678             </require>
37679         </extension>
37680         <extension name="GL_HP_texture_lighting" supported="gl">
37681             <require>
37682                 <enum name="GL_TEXTURE_LIGHTING_MODE_HP"/>
37683                 <enum name="GL_TEXTURE_POST_SPECULAR_HP"/>
37684                 <enum name="GL_TEXTURE_PRE_SPECULAR_HP"/>
37685             </require>
37686         </extension>
37687         <extension name="GL_IBM_cull_vertex" supported="gl">
37688             <require>
37689                 <enum name="GL_CULL_VERTEX_IBM"/>
37690             </require>
37691         </extension>
37692         <extension name="GL_IBM_multimode_draw_arrays" supported="gl">
37693             <require>
37694                 <command name="glMultiModeDrawArraysIBM"/>
37695                 <command name="glMultiModeDrawElementsIBM"/>
37696             </require>
37697         </extension>
37698         <extension name="GL_IBM_rasterpos_clip" supported="gl">
37699             <require>
37700                 <enum name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
37701             </require>
37702         </extension>
37703         <extension name="GL_IBM_static_data" supported="gl">
37704             <require>
37705                 <enum name="GL_ALL_STATIC_DATA_IBM"/>
37706                 <enum name="GL_STATIC_VERTEX_ARRAY_IBM"/>
37707                 <command name="glFlushStaticDataIBM"/>
37708             </require>
37709         </extension>
37710         <extension name="GL_IBM_texture_mirrored_repeat" supported="gl">
37711             <require>
37712                 <enum name="GL_MIRRORED_REPEAT_IBM"/>
37713             </require>
37714         </extension>
37715         <extension name="GL_IBM_vertex_array_lists" supported="gl">
37716             <require>
37717                 <enum name="GL_VERTEX_ARRAY_LIST_IBM"/>
37718                 <enum name="GL_NORMAL_ARRAY_LIST_IBM"/>
37719                 <enum name="GL_COLOR_ARRAY_LIST_IBM"/>
37720                 <enum name="GL_INDEX_ARRAY_LIST_IBM"/>
37721                 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
37722                 <enum name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
37723                 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
37724                 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
37725                 <enum name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
37726                 <enum name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
37727                 <enum name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
37728                 <enum name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
37729                 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
37730                 <enum name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
37731                 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
37732                 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
37733                 <command name="glColorPointerListIBM"/>
37734                 <command name="glSecondaryColorPointerListIBM"/>
37735                 <command name="glEdgeFlagPointerListIBM"/>
37736                 <command name="glFogCoordPointerListIBM"/>
37737                 <command name="glIndexPointerListIBM"/>
37738                 <command name="glNormalPointerListIBM"/>
37739                 <command name="glTexCoordPointerListIBM"/>
37740                 <command name="glVertexPointerListIBM"/>
37741             </require>
37742         </extension>
37743         <extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2">
37744             <require>
37745                 <enum name="GL_RENDERBUFFER_SAMPLES_IMG"/>
37746                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
37747                 <enum name="GL_MAX_SAMPLES_IMG"/>
37748                 <enum name="GL_TEXTURE_SAMPLES_IMG"/>
37749                 <command name="glRenderbufferStorageMultisampleIMG"/>
37750                 <command name="glFramebufferTexture2DMultisampleIMG"/>
37751             </require>
37752         </extension>
37753         <extension name="GL_IMG_program_binary" supported="gles2">
37754             <require>
37755                 <enum name="GL_SGX_PROGRAM_BINARY_IMG"/>
37756             </require>
37757         </extension>
37758         <extension name="GL_IMG_read_format" supported="gles1|gles2">
37759             <require>
37760                 <enum name="GL_BGRA_IMG"/>
37761                 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
37762             </require>
37763         </extension>
37764         <extension name="GL_IMG_shader_binary" supported="gles2">
37765             <require>
37766                 <enum name="GL_SGX_BINARY_IMG"/>
37767             </require>
37768         </extension>
37769         <extension name="GL_IMG_texture_compression_pvrtc" supported="gles1|gles2">
37770             <require>
37771                 <enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
37772                 <enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
37773                 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
37774                 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
37775             </require>
37776         </extension>
37777         <extension name="GL_IMG_texture_compression_pvrtc2" supported="gles2">
37778             <require>
37779                 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
37780                 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
37781             </require>
37782         </extension>
37783         <extension name="GL_IMG_texture_env_enhanced_fixed_function" supported="gles1">
37784             <require>
37785                 <enum name="GL_MODULATE_COLOR_IMG"/>
37786                 <enum name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
37787                 <enum name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
37788                 <enum name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
37789                 <enum name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
37790                 <enum name="GL_ADD_BLEND_IMG"/>
37791                 <enum name="GL_DOT3_RGBA_IMG"/>
37792             </require>
37793         </extension>
37794         <extension name="GL_IMG_user_clip_plane" supported="gles1">
37795             <require>
37796                 <enum name="GL_CLIP_PLANE0_IMG"/>
37797                 <enum name="GL_CLIP_PLANE1_IMG"/>
37798                 <enum name="GL_CLIP_PLANE2_IMG"/>
37799                 <enum name="GL_CLIP_PLANE3_IMG"/>
37800                 <enum name="GL_CLIP_PLANE4_IMG"/>
37801                 <enum name="GL_CLIP_PLANE5_IMG"/>
37802                 <enum name="GL_MAX_CLIP_PLANES_IMG"/>
37803                 <command name="glClipPlanefIMG"/>
37804                 <command name="glClipPlanexIMG"/>
37805             </require>
37806         </extension>
37807         <extension name="GL_INGR_blend_func_separate" supported="gl">
37808             <require>
37809                 <command name="glBlendFuncSeparateINGR"/>
37810             </require>
37811         </extension>
37812         <extension name="GL_INGR_color_clamp" supported="gl">
37813             <require>
37814                 <enum name="GL_RED_MIN_CLAMP_INGR"/>
37815                 <enum name="GL_GREEN_MIN_CLAMP_INGR"/>
37816                 <enum name="GL_BLUE_MIN_CLAMP_INGR"/>
37817                 <enum name="GL_ALPHA_MIN_CLAMP_INGR"/>
37818                 <enum name="GL_RED_MAX_CLAMP_INGR"/>
37819                 <enum name="GL_GREEN_MAX_CLAMP_INGR"/>
37820                 <enum name="GL_BLUE_MAX_CLAMP_INGR"/>
37821                 <enum name="GL_ALPHA_MAX_CLAMP_INGR"/>
37822             </require>
37823         </extension>
37824         <extension name="GL_INGR_interlace_read" supported="gl">
37825             <require>
37826                 <enum name="GL_INTERLACE_READ_INGR"/>
37827             </require>
37828         </extension>
37829         <extension name="GL_INTEL_map_texture" supported="gl">
37830             <require>
37831                 <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
37832                 <enum name="GL_LAYOUT_DEFAULT_INTEL"/>
37833                 <enum name="GL_LAYOUT_LINEAR_INTEL"/>
37834                 <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
37835                 <command name="glSyncTextureINTEL"/>
37836                 <command name="glUnmapTexture2DINTEL"/>
37837                 <command name="glMapTexture2DINTEL"/>
37838             </require>
37839         </extension>
37840         <extension name="GL_INTEL_parallel_arrays" supported="gl">
37841             <require>
37842                 <enum name="GL_PARALLEL_ARRAYS_INTEL"/>
37843                 <enum name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
37844                 <enum name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
37845                 <enum name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
37846                 <enum name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
37847                 <command name="glVertexPointervINTEL"/>
37848                 <command name="glNormalPointervINTEL"/>
37849                 <command name="glColorPointervINTEL"/>
37850                 <command name="glTexCoordPointervINTEL"/>
37851             </require>
37852         </extension>
37853         <extension name="GL_KHR_debug" supported="gl|glcore|gles2">
37854             <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
37855                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
37856                 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
37857                 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
37858                 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
37859                 <enum name="GL_DEBUG_SOURCE_API"/>
37860                 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
37861                 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
37862                 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
37863                 <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
37864                 <enum name="GL_DEBUG_SOURCE_OTHER"/>
37865                 <enum name="GL_DEBUG_TYPE_ERROR"/>
37866                 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
37867                 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
37868                 <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
37869                 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
37870                 <enum name="GL_DEBUG_TYPE_OTHER"/>
37871                 <enum name="GL_DEBUG_TYPE_MARKER"/>
37872                 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
37873                 <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
37874                 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
37875                 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
37876                 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
37877                 <enum name="GL_BUFFER"/>
37878                 <enum name="GL_SHADER"/>
37879                 <enum name="GL_PROGRAM"/>
37880                 <enum name="GL_VERTEX_ARRAY"/>
37881                 <enum name="GL_QUERY"/>
37882                 <enum name="GL_SAMPLER"/>
37883                 <enum name="GL_MAX_LABEL_LENGTH"/>
37884                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
37885                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
37886                 <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
37887                 <enum name="GL_DEBUG_SEVERITY_HIGH"/>
37888                 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
37889                 <enum name="GL_DEBUG_SEVERITY_LOW"/>
37890                 <enum name="GL_DEBUG_OUTPUT"/>
37891                 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
37892                 <enum name="GL_STACK_OVERFLOW"/>
37893                 <enum name="GL_STACK_UNDERFLOW"/>
37894                 <command name="glDebugMessageControl"/>
37895                 <command name="glDebugMessageInsert"/>
37896                 <command name="glDebugMessageCallback"/>
37897                 <command name="glGetDebugMessageLog"/>
37898                 <command name="glPushDebugGroup"/>
37899                 <command name="glPopDebugGroup"/>
37900                 <command name="glObjectLabel"/>
37901                 <command name="glGetObjectLabel"/>
37902                 <command name="glObjectPtrLabel"/>
37903                 <command name="glGetObjectPtrLabel"/>
37904                 <command name="glGetPointerv"/>
37905             </require>
37906             <require api="gles2">
37907                 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
37908                 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
37909                 <enum name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
37910                 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
37911                 <enum name="GL_DEBUG_SOURCE_API_KHR"/>
37912                 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
37913                 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
37914                 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
37915                 <enum name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
37916                 <enum name="GL_DEBUG_SOURCE_OTHER_KHR"/>
37917                 <enum name="GL_DEBUG_TYPE_ERROR_KHR"/>
37918                 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
37919                 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
37920                 <enum name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
37921                 <enum name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
37922                 <enum name="GL_DEBUG_TYPE_OTHER_KHR"/>
37923                 <enum name="GL_DEBUG_TYPE_MARKER_KHR"/>
37924                 <enum name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
37925                 <enum name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
37926                 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
37927                 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
37928                 <enum name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
37929                 <enum name="GL_BUFFER_KHR"/>
37930                 <enum name="GL_SHADER_KHR"/>
37931                 <enum name="GL_PROGRAM_KHR"/>
37932                 <enum name="GL_VERTEX_ARRAY_KHR"/>
37933                 <enum name="GL_QUERY_KHR"/>
37934                 <enum name="GL_SAMPLER_KHR"/>
37935                 <enum name="GL_MAX_LABEL_LENGTH_KHR"/>
37936                 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
37937                 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
37938                 <enum name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
37939                 <enum name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
37940                 <enum name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
37941                 <enum name="GL_DEBUG_SEVERITY_LOW_KHR"/>
37942                 <enum name="GL_DEBUG_OUTPUT_KHR"/>
37943                 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
37944                 <enum name="GL_STACK_OVERFLOW_KHR"/>
37945                 <enum name="GL_STACK_UNDERFLOW_KHR"/>
37946                 <command name="glDebugMessageControlKHR"/>
37947                 <command name="glDebugMessageInsertKHR"/>
37948                 <command name="glDebugMessageCallbackKHR"/>
37949                 <command name="glGetDebugMessageLogKHR"/>
37950                 <command name="glPushDebugGroupKHR"/>
37951                 <command name="glPopDebugGroupKHR"/>
37952                 <command name="glObjectLabelKHR"/>
37953                 <command name="glGetObjectLabelKHR"/>
37954                 <command name="glObjectPtrLabelKHR"/>
37955                 <command name="glGetObjectPtrLabelKHR"/>
37956                 <command name="glGetPointervKHR"/>
37957             </require>
37958             <require api="gl" comment="Could benefit from api/profile attributes at enum tag level">
37959                 <enum name="GL_PROGRAM_PIPELINE"/>
37960             </require>
37961             <require api="gl" profile="compatibility">
37962                 <enum name="GL_DISPLAY_LIST"/>
37963             </require>
37964         </extension>
37965         <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
37966             <require>
37967                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
37968                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
37969                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
37970                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
37971                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
37972                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
37973                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
37974                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
37975                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
37976                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
37977                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
37978                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
37979                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
37980                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
37981                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
37982                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
37983                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
37984                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
37985                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
37986                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
37987                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
37988                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
37989                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
37990                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
37991                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
37992                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
37993                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
37994                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
37995             </require>
37996         </extension>
37997         <extension name="GL_KHR_texture_compression_astc_ldr" supported="gl|glcore|gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
37998             <require>
37999                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
38000                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
38001                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
38002                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
38003                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
38004                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
38005                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
38006                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
38007                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
38008                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
38009                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
38010                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
38011                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
38012                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
38013                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
38014                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
38015                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
38016                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
38017                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
38018                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
38019                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
38020                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
38021                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
38022                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
38023                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
38024                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
38025                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
38026                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
38027             </require>
38028         </extension>
38029         <extension name="GL_MESAX_texture_stack" supported="gl">
38030             <require>
38031                 <enum name="GL_TEXTURE_1D_STACK_MESAX"/>
38032                 <enum name="GL_TEXTURE_2D_STACK_MESAX"/>
38033                 <enum name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
38034                 <enum name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
38035                 <enum name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
38036                 <enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
38037             </require>
38038         </extension>
38039         <extension name="GL_MESA_pack_invert" supported="gl">
38040             <require>
38041                 <enum name="GL_PACK_INVERT_MESA"/>
38042             </require>
38043         </extension>
38044         <extension name="GL_MESA_resize_buffers" supported="gl">
38045             <require>
38046                 <command name="glResizeBuffersMESA"/>
38047             </require>
38048         </extension>
38049         <extension name="GL_MESA_window_pos" supported="gl">
38050             <require>
38051                 <command name="glWindowPos2dMESA"/>
38052                 <command name="glWindowPos2dvMESA"/>
38053                 <command name="glWindowPos2fMESA"/>
38054                 <command name="glWindowPos2fvMESA"/>
38055                 <command name="glWindowPos2iMESA"/>
38056                 <command name="glWindowPos2ivMESA"/>
38057                 <command name="glWindowPos2sMESA"/>
38058                 <command name="glWindowPos2svMESA"/>
38059                 <command name="glWindowPos3dMESA"/>
38060                 <command name="glWindowPos3dvMESA"/>
38061                 <command name="glWindowPos3fMESA"/>
38062                 <command name="glWindowPos3fvMESA"/>
38063                 <command name="glWindowPos3iMESA"/>
38064                 <command name="glWindowPos3ivMESA"/>
38065                 <command name="glWindowPos3sMESA"/>
38066                 <command name="glWindowPos3svMESA"/>
38067                 <command name="glWindowPos4dMESA"/>
38068                 <command name="glWindowPos4dvMESA"/>
38069                 <command name="glWindowPos4fMESA"/>
38070                 <command name="glWindowPos4fvMESA"/>
38071                 <command name="glWindowPos4iMESA"/>
38072                 <command name="glWindowPos4ivMESA"/>
38073                 <command name="glWindowPos4sMESA"/>
38074                 <command name="glWindowPos4svMESA"/>
38075             </require>
38076         </extension>
38077         <extension name="GL_MESA_ycbcr_texture" supported="gl">
38078             <require>
38079                 <enum name="GL_UNSIGNED_SHORT_8_8_MESA"/>
38080                 <enum name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
38081                 <enum name="GL_YCBCR_MESA"/>
38082             </require>
38083         </extension>
38084         <extension name="GL_NVX_conditional_render" supported="gl">
38085             <require>
38086                 <command name="glBeginConditionalRenderNVX"/>
38087                 <command name="glEndConditionalRenderNVX"/>
38088             </require>
38089         </extension>
38090         <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl">
38091             <require>
38092                 <command name="glMultiDrawArraysIndirectBindlessNV"/>
38093                 <command name="glMultiDrawElementsIndirectBindlessNV"/>
38094             </require>
38095         </extension>
38096         <extension name="GL_NV_bindless_texture" supported="gl">
38097             <require>
38098                 <command name="glGetTextureHandleNV"/>
38099                 <command name="glGetTextureSamplerHandleNV"/>
38100                 <command name="glMakeTextureHandleResidentNV"/>
38101                 <command name="glMakeTextureHandleNonResidentNV"/>
38102                 <command name="glGetImageHandleNV"/>
38103                 <command name="glMakeImageHandleResidentNV"/>
38104                 <command name="glMakeImageHandleNonResidentNV"/>
38105                 <command name="glUniformHandleui64NV"/>
38106                 <command name="glUniformHandleui64vNV"/>
38107                 <command name="glProgramUniformHandleui64NV"/>
38108                 <command name="glProgramUniformHandleui64vNV"/>
38109                 <command name="glIsTextureHandleResidentNV"/>
38110                 <command name="glIsImageHandleResidentNV"/>
38111             </require>
38112         </extension>
38113         <extension name="GL_NV_blend_equation_advanced" supported="gl">
38114             <require>
38115                 <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
38116                 <enum name="GL_BLEND_OVERLAP_NV"/>
38117                 <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
38118                 <enum name="GL_BLUE"/>
38119                 <enum name="GL_COLORBURN_NV"/>
38120                 <enum name="GL_COLORDODGE_NV"/>
38121                 <enum name="GL_CONJOINT_NV"/>
38122                 <enum name="GL_CONTRAST_NV"/>
38123                 <enum name="GL_DARKEN_NV"/>
38124                 <enum name="GL_DIFFERENCE_NV"/>
38125                 <enum name="GL_DISJOINT_NV"/>
38126                 <enum name="GL_DST_ATOP_NV"/>
38127                 <enum name="GL_DST_IN_NV"/>
38128                 <enum name="GL_DST_NV"/>
38129                 <enum name="GL_DST_OUT_NV"/>
38130                 <enum name="GL_DST_OVER_NV"/>
38131                 <enum name="GL_EXCLUSION_NV"/>
38132                 <enum name="GL_GREEN"/>
38133                 <enum name="GL_HARDLIGHT_NV"/>
38134                 <enum name="GL_HARDMIX_NV"/>
38135                 <enum name="GL_HSL_COLOR_NV"/>
38136                 <enum name="GL_HSL_HUE_NV"/>
38137                 <enum name="GL_HSL_LUMINOSITY_NV"/>
38138                 <enum name="GL_HSL_SATURATION_NV"/>
38139                 <enum name="GL_INVERT"/>
38140                 <enum name="GL_INVERT_OVG_NV"/>
38141                 <enum name="GL_INVERT_RGB_NV"/>
38142                 <enum name="GL_LIGHTEN_NV"/>
38143                 <enum name="GL_LINEARBURN_NV"/>
38144                 <enum name="GL_LINEARDODGE_NV"/>
38145                 <enum name="GL_LINEARLIGHT_NV"/>
38146                 <enum name="GL_MINUS_CLAMPED_NV"/>
38147                 <enum name="GL_MINUS_NV"/>
38148                 <enum name="GL_MULTIPLY_NV"/>
38149                 <enum name="GL_OVERLAY_NV"/>
38150                 <enum name="GL_PINLIGHT_NV"/>
38151                 <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/>
38152                 <enum name="GL_PLUS_CLAMPED_NV"/>
38153                 <enum name="GL_PLUS_DARKER_NV"/>
38154                 <enum name="GL_PLUS_NV"/>
38155                 <enum name="GL_RED"/>
38156                 <enum name="GL_SCREEN_NV"/>
38157                 <enum name="GL_SOFTLIGHT_NV"/>
38158                 <enum name="GL_SRC_ATOP_NV"/>
38159                 <enum name="GL_SRC_IN_NV"/>
38160                 <enum name="GL_SRC_NV"/>
38161                 <enum name="GL_SRC_OUT_NV"/>
38162                 <enum name="GL_SRC_OVER_NV"/>
38163                 <enum name="GL_UNCORRELATED_NV"/>
38164                 <enum name="GL_VIVIDLIGHT_NV"/>
38165                 <enum name="GL_XOR"/>
38166                 <enum name="GL_ZERO"/>
38167                 <command name="glBlendParameteriNV"/>
38168                 <command name="glBlendBarrierNV"/>
38169             </require>
38170         </extension>
38171         <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl">
38172             <require comment="Identical to GL_NV_blend_equation_advanced, just different semantic behavior">
38173             </require>
38174         </extension>
38175         <extension name="GL_NV_blend_square" supported="gl">
38176             <require>
38177             </require>
38178         </extension>
38179         <extension name="GL_NV_compute_program5" supported="gl">
38180             <require>
38181                 <enum name="GL_COMPUTE_PROGRAM_NV"/>
38182                 <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
38183             </require>
38184         </extension>
38185         <extension name="GL_NV_conditional_render" supported="gl">
38186             <require>
38187                 <enum name="GL_QUERY_WAIT_NV"/>
38188                 <enum name="GL_QUERY_NO_WAIT_NV"/>
38189                 <enum name="GL_QUERY_BY_REGION_WAIT_NV"/>
38190                 <enum name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
38191                 <command name="glBeginConditionalRenderNV"/>
38192                 <command name="glEndConditionalRenderNV"/>
38193             </require>
38194         </extension>
38195         <extension name="GL_NV_copy_buffer" supported="gles2">
38196             <require>
38197                 <enum name="GL_COPY_READ_BUFFER_NV"/>
38198                 <enum name="GL_COPY_WRITE_BUFFER_NV"/>
38199                 <command name="glCopyBufferSubDataNV"/>
38200             </require>
38201         </extension>
38202         <extension name="GL_NV_copy_depth_to_color" supported="gl">
38203             <require>
38204                 <enum name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
38205                 <enum name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
38206             </require>
38207         </extension>
38208         <extension name="GL_NV_copy_image" supported="gl">
38209             <require>
38210                 <command name="glCopyImageSubDataNV"/>
38211             </require>
38212         </extension>
38213         <extension name="GL_NV_coverage_sample" supported="gles2">
38214             <require>
38215                 <enum name="GL_COVERAGE_COMPONENT_NV"/>
38216                 <enum name="GL_COVERAGE_COMPONENT4_NV"/>
38217                 <enum name="GL_COVERAGE_ATTACHMENT_NV"/>
38218                 <enum name="GL_COVERAGE_BUFFERS_NV"/>
38219                 <enum name="GL_COVERAGE_SAMPLES_NV"/>
38220                 <enum name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
38221                 <enum name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
38222                 <enum name="GL_COVERAGE_AUTOMATIC_NV"/>
38223                 <enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
38224                 <command name="glCoverageMaskNV"/>
38225                 <command name="glCoverageOperationNV"/>
38226             </require>
38227         </extension>
38228         <extension name="GL_NV_deep_texture3D" supported="gl">
38229             <require>
38230                 <enum name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
38231                 <enum name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
38232             </require>
38233         </extension>
38234         <extension name="GL_NV_depth_buffer_float" supported="gl">
38235             <require>
38236                 <enum name="GL_DEPTH_COMPONENT32F_NV"/>
38237                 <enum name="GL_DEPTH32F_STENCIL8_NV"/>
38238                 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
38239                 <enum name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
38240                 <command name="glDepthRangedNV"/>
38241                 <command name="glClearDepthdNV"/>
38242                 <command name="glDepthBoundsdNV"/>
38243             </require>
38244         </extension>
38245         <extension name="GL_NV_depth_clamp" supported="gl">
38246             <require>
38247                 <enum name="GL_DEPTH_CLAMP_NV"/>
38248             </require>
38249         </extension>
38250         <extension name="GL_NV_depth_nonlinear" supported="gles2">
38251             <require>
38252                 <enum name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
38253             </require>
38254         </extension>
38255         <extension name="GL_NV_draw_buffers" supported="gles2">
38256             <require>
38257                 <enum name="GL_MAX_DRAW_BUFFERS_NV"/>
38258                 <enum name="GL_DRAW_BUFFER0_NV"/>
38259                 <enum name="GL_DRAW_BUFFER1_NV"/>
38260                 <enum name="GL_DRAW_BUFFER2_NV"/>
38261                 <enum name="GL_DRAW_BUFFER3_NV"/>
38262                 <enum name="GL_DRAW_BUFFER4_NV"/>
38263                 <enum name="GL_DRAW_BUFFER5_NV"/>
38264                 <enum name="GL_DRAW_BUFFER6_NV"/>
38265                 <enum name="GL_DRAW_BUFFER7_NV"/>
38266                 <enum name="GL_DRAW_BUFFER8_NV"/>
38267                 <enum name="GL_DRAW_BUFFER9_NV"/>
38268                 <enum name="GL_DRAW_BUFFER10_NV"/>
38269                 <enum name="GL_DRAW_BUFFER11_NV"/>
38270                 <enum name="GL_DRAW_BUFFER12_NV"/>
38271                 <enum name="GL_DRAW_BUFFER13_NV"/>
38272                 <enum name="GL_DRAW_BUFFER14_NV"/>
38273                 <enum name="GL_DRAW_BUFFER15_NV"/>
38274                 <enum name="GL_COLOR_ATTACHMENT0_NV"/>
38275                 <enum name="GL_COLOR_ATTACHMENT1_NV"/>
38276                 <enum name="GL_COLOR_ATTACHMENT2_NV"/>
38277                 <enum name="GL_COLOR_ATTACHMENT3_NV"/>
38278                 <enum name="GL_COLOR_ATTACHMENT4_NV"/>
38279                 <enum name="GL_COLOR_ATTACHMENT5_NV"/>
38280                 <enum name="GL_COLOR_ATTACHMENT6_NV"/>
38281                 <enum name="GL_COLOR_ATTACHMENT7_NV"/>
38282                 <enum name="GL_COLOR_ATTACHMENT8_NV"/>
38283                 <enum name="GL_COLOR_ATTACHMENT9_NV"/>
38284                 <enum name="GL_COLOR_ATTACHMENT10_NV"/>
38285                 <enum name="GL_COLOR_ATTACHMENT11_NV"/>
38286                 <enum name="GL_COLOR_ATTACHMENT12_NV"/>
38287                 <enum name="GL_COLOR_ATTACHMENT13_NV"/>
38288                 <enum name="GL_COLOR_ATTACHMENT14_NV"/>
38289                 <enum name="GL_COLOR_ATTACHMENT15_NV"/>
38290                 <command name="glDrawBuffersNV"/>
38291             </require>
38292         </extension>
38293         <extension name="GL_NV_draw_instanced" supported="gles2">
38294             <require>
38295                 <command name="glDrawArraysInstancedNV"/>
38296                 <command name="glDrawElementsInstancedNV"/>
38297             </require>
38298         </extension>
38299         <extension name="GL_NV_draw_texture" supported="gl">
38300             <require>
38301                 <command name="glDrawTextureNV"/>
38302             </require>
38303         </extension>
38304         <extension name="GL_NV_evaluators" supported="gl">
38305             <require>
38306                 <enum name="GL_EVAL_2D_NV"/>
38307                 <enum name="GL_EVAL_TRIANGULAR_2D_NV"/>
38308                 <enum name="GL_MAP_TESSELLATION_NV"/>
38309                 <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/>
38310                 <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/>
38311                 <enum name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
38312                 <enum name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
38313                 <enum name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
38314                 <enum name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
38315                 <enum name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
38316                 <enum name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
38317                 <enum name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
38318                 <enum name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
38319                 <enum name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
38320                 <enum name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
38321                 <enum name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
38322                 <enum name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
38323                 <enum name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
38324                 <enum name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
38325                 <enum name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
38326                 <enum name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
38327                 <enum name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
38328                 <enum name="GL_MAX_MAP_TESSELLATION_NV"/>
38329                 <enum name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
38330                 <command name="glMapControlPointsNV"/>
38331                 <command name="glMapParameterivNV"/>
38332                 <command name="glMapParameterfvNV"/>
38333                 <command name="glGetMapControlPointsNV"/>
38334                 <command name="glGetMapParameterivNV"/>
38335                 <command name="glGetMapParameterfvNV"/>
38336                 <command name="glGetMapAttribParameterivNV"/>
38337                 <command name="glGetMapAttribParameterfvNV"/>
38338                 <command name="glEvalMapsNV"/>
38339             </require>
38340         </extension>
38341         <extension name="GL_NV_explicit_attrib_location" supported="gles2">
38342             <require>
38343             </require>
38344         </extension>
38345         <extension name="GL_NV_explicit_multisample" supported="gl">
38346             <require>
38347                 <enum name="GL_SAMPLE_POSITION_NV"/>
38348                 <enum name="GL_SAMPLE_MASK_NV"/>
38349                 <enum name="GL_SAMPLE_MASK_VALUE_NV"/>
38350                 <enum name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
38351                 <enum name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
38352                 <enum name="GL_TEXTURE_RENDERBUFFER_NV"/>
38353                 <enum name="GL_SAMPLER_RENDERBUFFER_NV"/>
38354                 <enum name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
38355                 <enum name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
38356                 <enum name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
38357                 <command name="glGetMultisamplefvNV"/>
38358                 <command name="glSampleMaskIndexedNV"/>
38359                 <command name="glTexRenderbufferNV"/>
38360             </require>
38361         </extension>
38362         <extension name="GL_NV_fbo_color_attachments" supported="gles2">
38363             <require>
38364                 <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
38365                 <enum name="GL_COLOR_ATTACHMENT0_NV"/>
38366                 <enum name="GL_COLOR_ATTACHMENT1_NV"/>
38367                 <enum name="GL_COLOR_ATTACHMENT2_NV"/>
38368                 <enum name="GL_COLOR_ATTACHMENT3_NV"/>
38369                 <enum name="GL_COLOR_ATTACHMENT4_NV"/>
38370                 <enum name="GL_COLOR_ATTACHMENT5_NV"/>
38371                 <enum name="GL_COLOR_ATTACHMENT6_NV"/>
38372                 <enum name="GL_COLOR_ATTACHMENT7_NV"/>
38373                 <enum name="GL_COLOR_ATTACHMENT8_NV"/>
38374                 <enum name="GL_COLOR_ATTACHMENT9_NV"/>
38375                 <enum name="GL_COLOR_ATTACHMENT10_NV"/>
38376                 <enum name="GL_COLOR_ATTACHMENT11_NV"/>
38377                 <enum name="GL_COLOR_ATTACHMENT12_NV"/>
38378                 <enum name="GL_COLOR_ATTACHMENT13_NV"/>
38379                 <enum name="GL_COLOR_ATTACHMENT14_NV"/>
38380                 <enum name="GL_COLOR_ATTACHMENT15_NV"/>
38381             </require>
38382         </extension>
38383         <extension name="GL_NV_fence" supported="gl|gles1|gles2">
38384             <require>
38385                 <enum name="GL_ALL_COMPLETED_NV"/>
38386                 <enum name="GL_FENCE_STATUS_NV"/>
38387                 <enum name="GL_FENCE_CONDITION_NV"/>
38388                 <command name="glDeleteFencesNV"/>
38389                 <command name="glGenFencesNV"/>
38390                 <command name="glIsFenceNV"/>
38391                 <command name="glTestFenceNV"/>
38392                 <command name="glGetFenceivNV"/>
38393                 <command name="glFinishFenceNV"/>
38394                 <command name="glSetFenceNV"/>
38395             </require>
38396         </extension>
38397         <extension name="GL_NV_float_buffer" supported="gl">
38398             <require>
38399                 <enum name="GL_FLOAT_R_NV"/>
38400                 <enum name="GL_FLOAT_RG_NV"/>
38401                 <enum name="GL_FLOAT_RGB_NV"/>
38402                 <enum name="GL_FLOAT_RGBA_NV"/>
38403                 <enum name="GL_FLOAT_R16_NV"/>
38404                 <enum name="GL_FLOAT_R32_NV"/>
38405                 <enum name="GL_FLOAT_RG16_NV"/>
38406                 <enum name="GL_FLOAT_RG32_NV"/>
38407                 <enum name="GL_FLOAT_RGB16_NV"/>
38408                 <enum name="GL_FLOAT_RGB32_NV"/>
38409                 <enum name="GL_FLOAT_RGBA16_NV"/>
38410                 <enum name="GL_FLOAT_RGBA32_NV"/>
38411                 <enum name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
38412                 <enum name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
38413                 <enum name="GL_FLOAT_RGBA_MODE_NV"/>
38414             </require>
38415         </extension>
38416         <extension name="GL_NV_fog_distance" supported="gl">
38417             <require>
38418                 <enum name="GL_FOG_DISTANCE_MODE_NV"/>
38419                 <enum name="GL_EYE_RADIAL_NV"/>
38420                 <enum name="GL_EYE_PLANE_ABSOLUTE_NV"/>
38421                 <enum name="GL_EYE_PLANE"/>
38422             </require>
38423         </extension>
38424         <extension name="GL_NV_fragment_program" supported="gl">
38425             <require>
38426                 <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
38427                 <enum name="GL_FRAGMENT_PROGRAM_NV"/>
38428                 <enum name="GL_MAX_TEXTURE_COORDS_NV"/>
38429                 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
38430                 <enum name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
38431                 <enum name="GL_PROGRAM_ERROR_STRING_NV"/>
38432             </require>
38433             <require comment="Some NV_fragment_program entry points are shared with ARB_vertex_program">
38434                 <command name="glProgramNamedParameter4fNV"/>
38435                 <command name="glProgramNamedParameter4fvNV"/>
38436                 <command name="glProgramNamedParameter4dNV"/>
38437                 <command name="glProgramNamedParameter4dvNV"/>
38438                 <command name="glGetProgramNamedParameterfvNV"/>
38439                 <command name="glGetProgramNamedParameterdvNV"/>
38440             </require>
38441         </extension>
38442         <extension name="GL_NV_fragment_program2" supported="gl">
38443             <require>
38444                 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
38445                 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
38446                 <enum name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
38447                 <enum name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
38448                 <enum name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
38449             </require>
38450         </extension>
38451         <extension name="GL_NV_fragment_program4" supported="gl">
38452             <require>
38453             </require>
38454         </extension>
38455         <extension name="GL_NV_fragment_program_option" supported="gl">
38456             <require>
38457             </require>
38458         </extension>
38459         <extension name="GL_NV_framebuffer_blit" supported="gles2">
38460             <require>
38461                 <enum name="GL_READ_FRAMEBUFFER_NV"/>
38462                 <enum name="GL_DRAW_FRAMEBUFFER_NV"/>
38463                 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
38464                 <enum name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
38465                 <command name="glBlitFramebufferNV"/>
38466             </require>
38467         </extension>
38468         <extension name="GL_NV_framebuffer_multisample" supported="gles2">
38469             <require>
38470                 <enum name="GL_RENDERBUFFER_SAMPLES_NV"/>
38471                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
38472                 <enum name="GL_MAX_SAMPLES_NV"/>
38473                 <command name="glRenderbufferStorageMultisampleNV"/>
38474             </require>
38475         </extension>
38476         <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl">
38477             <require>
38478                 <enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
38479                 <enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
38480                 <enum name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
38481                 <enum name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
38482                 <command name="glRenderbufferStorageMultisampleCoverageNV"/>
38483             </require>
38484         </extension>
38485         <extension name="GL_NV_generate_mipmap_sRGB" supported="gles2">
38486             <require>
38487             </require>
38488         </extension>
38489         <extension name="GL_NV_geometry_program4" supported="gl">
38490             <require>
38491                 <enum name="GL_LINES_ADJACENCY_EXT"/>
38492                 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
38493                 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
38494                 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
38495                 <enum name="GL_GEOMETRY_PROGRAM_NV"/>
38496                 <enum name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
38497                 <enum name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
38498                 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
38499                 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
38500                 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
38501                 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
38502                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
38503                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
38504                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
38505                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
38506                 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
38507                 <command name="glProgramVertexLimitNV"/>
38508                 <command name="glFramebufferTextureEXT"/>
38509                 <command name="glFramebufferTextureLayerEXT"/>
38510                 <command name="glFramebufferTextureFaceEXT"/>
38511             </require>
38512         </extension>
38513         <extension name="GL_NV_geometry_shader4" supported="gl">
38514             <require>
38515             </require>
38516         </extension>
38517         <extension name="GL_NV_gpu_program4" supported="gl">
38518             <require>
38519                 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
38520                 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
38521                 <enum name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
38522                 <enum name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
38523                 <enum name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
38524                 <enum name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
38525                 <enum name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
38526                 <enum name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
38527                 <command name="glProgramLocalParameterI4iNV"/>
38528                 <command name="glProgramLocalParameterI4ivNV"/>
38529                 <command name="glProgramLocalParametersI4ivNV"/>
38530                 <command name="glProgramLocalParameterI4uiNV"/>
38531                 <command name="glProgramLocalParameterI4uivNV"/>
38532                 <command name="glProgramLocalParametersI4uivNV"/>
38533                 <command name="glProgramEnvParameterI4iNV"/>
38534                 <command name="glProgramEnvParameterI4ivNV"/>
38535                 <command name="glProgramEnvParametersI4ivNV"/>
38536                 <command name="glProgramEnvParameterI4uiNV"/>
38537                 <command name="glProgramEnvParameterI4uivNV"/>
38538                 <command name="glProgramEnvParametersI4uivNV"/>
38539                 <command name="glGetProgramLocalParameterIivNV"/>
38540                 <command name="glGetProgramLocalParameterIuivNV"/>
38541                 <command name="glGetProgramEnvParameterIivNV"/>
38542                 <command name="glGetProgramEnvParameterIuivNV"/>
38543             </require>
38544         </extension>
38545         <extension name="GL_NV_gpu_program5" supported="gl">
38546             <require>
38547                 <enum name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
38548                 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
38549                 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
38550                 <enum name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
38551                 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
38552                 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
38553                 <enum name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
38554                 <enum name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
38555                 <command name="glProgramSubroutineParametersuivNV"/>
38556                 <command name="glGetProgramSubroutineParameteruivNV"/>
38557             </require>
38558         </extension>
38559         <extension name="GL_NV_gpu_program5_mem_extended" supported="gl">
38560             <require>
38561             </require>
38562         </extension>
38563         <extension name="GL_NV_gpu_shader5" supported="gl">
38564             <require>
38565                 <enum name="GL_INT64_NV"/>
38566                 <enum name="GL_UNSIGNED_INT64_NV"/>
38567                 <enum name="GL_INT8_NV"/>
38568                 <enum name="GL_INT8_VEC2_NV"/>
38569                 <enum name="GL_INT8_VEC3_NV"/>
38570                 <enum name="GL_INT8_VEC4_NV"/>
38571                 <enum name="GL_INT16_NV"/>
38572                 <enum name="GL_INT16_VEC2_NV"/>
38573                 <enum name="GL_INT16_VEC3_NV"/>
38574                 <enum name="GL_INT16_VEC4_NV"/>
38575                 <enum name="GL_INT64_VEC2_NV"/>
38576                 <enum name="GL_INT64_VEC3_NV"/>
38577                 <enum name="GL_INT64_VEC4_NV"/>
38578                 <enum name="GL_UNSIGNED_INT8_NV"/>
38579                 <enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
38580                 <enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
38581                 <enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
38582                 <enum name="GL_UNSIGNED_INT16_NV"/>
38583                 <enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
38584                 <enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
38585                 <enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
38586                 <enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
38587                 <enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
38588                 <enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
38589                 <enum name="GL_FLOAT16_NV"/>
38590                 <enum name="GL_FLOAT16_VEC2_NV"/>
38591                 <enum name="GL_FLOAT16_VEC3_NV"/>
38592                 <enum name="GL_FLOAT16_VEC4_NV"/>
38593                 <enum name="GL_PATCHES"/>
38594                 <command name="glUniform1i64NV"/>
38595                 <command name="glUniform2i64NV"/>
38596                 <command name="glUniform3i64NV"/>
38597                 <command name="glUniform4i64NV"/>
38598                 <command name="glUniform1i64vNV"/>
38599                 <command name="glUniform2i64vNV"/>
38600                 <command name="glUniform3i64vNV"/>
38601                 <command name="glUniform4i64vNV"/>
38602                 <command name="glUniform1ui64NV"/>
38603                 <command name="glUniform2ui64NV"/>
38604                 <command name="glUniform3ui64NV"/>
38605                 <command name="glUniform4ui64NV"/>
38606                 <command name="glUniform1ui64vNV"/>
38607                 <command name="glUniform2ui64vNV"/>
38608                 <command name="glUniform3ui64vNV"/>
38609                 <command name="glUniform4ui64vNV"/>
38610                 <command name="glGetUniformi64vNV"/>
38611             </require>
38612             <require comment="Supported only if GL_EXT_direct_state_access is supported">
38613                 <command name="glProgramUniform1i64NV"/>
38614                 <command name="glProgramUniform2i64NV"/>
38615                 <command name="glProgramUniform3i64NV"/>
38616                 <command name="glProgramUniform4i64NV"/>
38617                 <command name="glProgramUniform1i64vNV"/>
38618                 <command name="glProgramUniform2i64vNV"/>
38619                 <command name="glProgramUniform3i64vNV"/>
38620                 <command name="glProgramUniform4i64vNV"/>
38621                 <command name="glProgramUniform1ui64NV"/>
38622                 <command name="glProgramUniform2ui64NV"/>
38623                 <command name="glProgramUniform3ui64NV"/>
38624                 <command name="glProgramUniform4ui64NV"/>
38625                 <command name="glProgramUniform1ui64vNV"/>
38626                 <command name="glProgramUniform2ui64vNV"/>
38627                 <command name="glProgramUniform3ui64vNV"/>
38628                 <command name="glProgramUniform4ui64vNV"/>
38629             </require>
38630         </extension>
38631         <extension name="GL_NV_half_float" supported="gl">
38632             <require>
38633                 <enum name="GL_HALF_FLOAT_NV"/>
38634                 <command name="glVertex2hNV"/>
38635                 <command name="glVertex2hvNV"/>
38636                 <command name="glVertex3hNV"/>
38637                 <command name="glVertex3hvNV"/>
38638                 <command name="glVertex4hNV"/>
38639                 <command name="glVertex4hvNV"/>
38640                 <command name="glNormal3hNV"/>
38641                 <command name="glNormal3hvNV"/>
38642                 <command name="glColor3hNV"/>
38643                 <command name="glColor3hvNV"/>
38644                 <command name="glColor4hNV"/>
38645                 <command name="glColor4hvNV"/>
38646                 <command name="glTexCoord1hNV"/>
38647                 <command name="glTexCoord1hvNV"/>
38648                 <command name="glTexCoord2hNV"/>
38649                 <command name="glTexCoord2hvNV"/>
38650                 <command name="glTexCoord3hNV"/>
38651                 <command name="glTexCoord3hvNV"/>
38652                 <command name="glTexCoord4hNV"/>
38653                 <command name="glTexCoord4hvNV"/>
38654                 <command name="glMultiTexCoord1hNV"/>
38655                 <command name="glMultiTexCoord1hvNV"/>
38656                 <command name="glMultiTexCoord2hNV"/>
38657                 <command name="glMultiTexCoord2hvNV"/>
38658                 <command name="glMultiTexCoord3hNV"/>
38659                 <command name="glMultiTexCoord3hvNV"/>
38660                 <command name="glMultiTexCoord4hNV"/>
38661                 <command name="glMultiTexCoord4hvNV"/>
38662                 <command name="glFogCoordhNV"/>
38663                 <command name="glFogCoordhvNV"/>
38664                 <command name="glSecondaryColor3hNV"/>
38665                 <command name="glSecondaryColor3hvNV"/>
38666                 <command name="glVertexWeighthNV"/>
38667                 <command name="glVertexWeighthvNV"/>
38668                 <command name="glVertexAttrib1hNV"/>
38669                 <command name="glVertexAttrib1hvNV"/>
38670                 <command name="glVertexAttrib2hNV"/>
38671                 <command name="glVertexAttrib2hvNV"/>
38672                 <command name="glVertexAttrib3hNV"/>
38673                 <command name="glVertexAttrib3hvNV"/>
38674                 <command name="glVertexAttrib4hNV"/>
38675                 <command name="glVertexAttrib4hvNV"/>
38676                 <command name="glVertexAttribs1hvNV"/>
38677                 <command name="glVertexAttribs2hvNV"/>
38678                 <command name="glVertexAttribs3hvNV"/>
38679                 <command name="glVertexAttribs4hvNV"/>
38680             </require>
38681         </extension>
38682         <extension name="GL_NV_instanced_arrays" supported="gles2">
38683             <require>
38684                 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
38685                 <command name="glVertexAttribDivisorNV"/>
38686             </require>
38687         </extension>
38688         <extension name="GL_NV_light_max_exponent" supported="gl">
38689             <require>
38690                 <enum name="GL_MAX_SHININESS_NV"/>
38691                 <enum name="GL_MAX_SPOT_EXPONENT_NV"/>
38692             </require>
38693         </extension>
38694         <extension name="GL_NV_multisample_coverage" supported="gl">
38695             <require>
38696                 <enum name="GL_SAMPLES_ARB"/>
38697                 <enum name="GL_COLOR_SAMPLES_NV"/>
38698             </require>
38699         </extension>
38700         <extension name="GL_NV_multisample_filter_hint" supported="gl">
38701             <require>
38702                 <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
38703             </require>
38704         </extension>
38705         <extension name="GL_NV_non_square_matrices" supported="gles2">
38706             <require>
38707                 <enum name="GL_FLOAT_MAT2x3_NV"/>
38708                 <enum name="GL_FLOAT_MAT2x4_NV"/>
38709                 <enum name="GL_FLOAT_MAT3x2_NV"/>
38710                 <enum name="GL_FLOAT_MAT3x4_NV"/>
38711                 <enum name="GL_FLOAT_MAT4x2_NV"/>
38712                 <enum name="GL_FLOAT_MAT4x3_NV"/>
38713                 <command name="glUniformMatrix2x3fvNV"/>
38714                 <command name="glUniformMatrix3x2fvNV"/>
38715                 <command name="glUniformMatrix2x4fvNV"/>
38716                 <command name="glUniformMatrix4x2fvNV"/>
38717                 <command name="glUniformMatrix3x4fvNV"/>
38718                 <command name="glUniformMatrix4x3fvNV"/>
38719             </require>
38720         </extension>
38721         <extension name="GL_NV_occlusion_query" supported="gl">
38722             <require>
38723                 <enum name="GL_PIXEL_COUNTER_BITS_NV"/>
38724                 <enum name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
38725                 <enum name="GL_PIXEL_COUNT_NV"/>
38726                 <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
38727                 <command name="glGenOcclusionQueriesNV"/>
38728                 <command name="glDeleteOcclusionQueriesNV"/>
38729                 <command name="glIsOcclusionQueryNV"/>
38730                 <command name="glBeginOcclusionQueryNV"/>
38731                 <command name="glEndOcclusionQueryNV"/>
38732                 <command name="glGetOcclusionQueryivNV"/>
38733                 <command name="glGetOcclusionQueryuivNV"/>
38734             </require>
38735         </extension>
38736         <extension name="GL_NV_packed_depth_stencil" supported="gl">
38737             <require>
38738                 <enum name="GL_DEPTH_STENCIL_NV"/>
38739                 <enum name="GL_UNSIGNED_INT_24_8_NV"/>
38740             </require>
38741         </extension>
38742         <extension name="GL_NV_parameter_buffer_object" supported="gl">
38743             <require>
38744                 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
38745                 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
38746                 <enum name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
38747                 <enum name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
38748                 <enum name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
38749                 <command name="glProgramBufferParametersfvNV"/>
38750                 <command name="glProgramBufferParametersIivNV"/>
38751                 <command name="glProgramBufferParametersIuivNV"/>
38752             </require>
38753         </extension>
38754         <extension name="GL_NV_parameter_buffer_object2" supported="gl">
38755             <require>
38756             </require>
38757         </extension>
38758         <extension name="GL_NV_path_rendering" supported="gl">
38759             <require>
38760                 <enum name="GL_PATH_FORMAT_SVG_NV"/>
38761                 <enum name="GL_PATH_FORMAT_PS_NV"/>
38762                 <enum name="GL_STANDARD_FONT_NAME_NV"/>
38763                 <enum name="GL_SYSTEM_FONT_NAME_NV"/>
38764                 <enum name="GL_FILE_NAME_NV"/>
38765                 <enum name="GL_PATH_STROKE_WIDTH_NV"/>
38766                 <enum name="GL_PATH_END_CAPS_NV"/>
38767                 <enum name="GL_PATH_INITIAL_END_CAP_NV"/>
38768                 <enum name="GL_PATH_TERMINAL_END_CAP_NV"/>
38769                 <enum name="GL_PATH_JOIN_STYLE_NV"/>
38770                 <enum name="GL_PATH_MITER_LIMIT_NV"/>
38771                 <enum name="GL_PATH_DASH_CAPS_NV"/>
38772                 <enum name="GL_PATH_INITIAL_DASH_CAP_NV"/>
38773                 <enum name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
38774                 <enum name="GL_PATH_DASH_OFFSET_NV"/>
38775                 <enum name="GL_PATH_CLIENT_LENGTH_NV"/>
38776                 <enum name="GL_PATH_FILL_MODE_NV"/>
38777                 <enum name="GL_PATH_FILL_MASK_NV"/>
38778                 <enum name="GL_PATH_FILL_COVER_MODE_NV"/>
38779                 <enum name="GL_PATH_STROKE_COVER_MODE_NV"/>
38780                 <enum name="GL_PATH_STROKE_MASK_NV"/>
38781                 <enum name="GL_COUNT_UP_NV"/>
38782                 <enum name="GL_COUNT_DOWN_NV"/>
38783                 <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
38784                 <enum name="GL_CONVEX_HULL_NV"/>
38785                 <enum name="GL_BOUNDING_BOX_NV"/>
38786                 <enum name="GL_TRANSLATE_X_NV"/>
38787                 <enum name="GL_TRANSLATE_Y_NV"/>
38788                 <enum name="GL_TRANSLATE_2D_NV"/>
38789                 <enum name="GL_TRANSLATE_3D_NV"/>
38790                 <enum name="GL_AFFINE_2D_NV"/>
38791                 <enum name="GL_AFFINE_3D_NV"/>
38792                 <enum name="GL_TRANSPOSE_AFFINE_2D_NV"/>
38793                 <enum name="GL_TRANSPOSE_AFFINE_3D_NV"/>
38794                 <enum name="GL_UTF8_NV"/>
38795                 <enum name="GL_UTF16_NV"/>
38796                 <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
38797                 <enum name="GL_PATH_COMMAND_COUNT_NV"/>
38798                 <enum name="GL_PATH_COORD_COUNT_NV"/>
38799                 <enum name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
38800                 <enum name="GL_PATH_COMPUTED_LENGTH_NV"/>
38801                 <enum name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
38802                 <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
38803                 <enum name="GL_SQUARE_NV"/>
38804                 <enum name="GL_ROUND_NV"/>
38805                 <enum name="GL_TRIANGULAR_NV"/>
38806                 <enum name="GL_BEVEL_NV"/>
38807                 <enum name="GL_MITER_REVERT_NV"/>
38808                 <enum name="GL_MITER_TRUNCATE_NV"/>
38809                 <enum name="GL_SKIP_MISSING_GLYPH_NV"/>
38810                 <enum name="GL_USE_MISSING_GLYPH_NV"/>
38811                 <enum name="GL_PATH_ERROR_POSITION_NV"/>
38812                 <enum name="GL_PATH_FOG_GEN_MODE_NV"/>
38813                 <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
38814                 <enum name="GL_ADJACENT_PAIRS_NV"/>
38815                 <enum name="GL_FIRST_TO_REST_NV"/>
38816                 <enum name="GL_PATH_GEN_MODE_NV"/>
38817                 <enum name="GL_PATH_GEN_COEFF_NV"/>
38818                 <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
38819                 <enum name="GL_PATH_GEN_COMPONENTS_NV"/>
38820                 <enum name="GL_PATH_STENCIL_FUNC_NV"/>
38821                 <enum name="GL_PATH_STENCIL_REF_NV"/>
38822                 <enum name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
38823                 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
38824                 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
38825                 <enum name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
38826                 <enum name="GL_PATH_DASH_OFFSET_RESET_NV"/>
38827                 <enum name="GL_MOVE_TO_RESETS_NV"/>
38828                 <enum name="GL_MOVE_TO_CONTINUES_NV"/>
38829                 <enum name="GL_CLOSE_PATH_NV"/>
38830                 <enum name="GL_MOVE_TO_NV"/>
38831                 <enum name="GL_RELATIVE_MOVE_TO_NV"/>
38832                 <enum name="GL_LINE_TO_NV"/>
38833                 <enum name="GL_RELATIVE_LINE_TO_NV"/>
38834                 <enum name="GL_HORIZONTAL_LINE_TO_NV"/>
38835                 <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
38836                 <enum name="GL_VERTICAL_LINE_TO_NV"/>
38837                 <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
38838                 <enum name="GL_QUADRATIC_CURVE_TO_NV"/>
38839                 <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
38840                 <enum name="GL_CUBIC_CURVE_TO_NV"/>
38841                 <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
38842                 <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
38843                 <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
38844                 <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
38845                 <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
38846                 <enum name="GL_SMALL_CCW_ARC_TO_NV"/>
38847                 <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
38848                 <enum name="GL_SMALL_CW_ARC_TO_NV"/>
38849                 <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
38850                 <enum name="GL_LARGE_CCW_ARC_TO_NV"/>
38851                 <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
38852                 <enum name="GL_LARGE_CW_ARC_TO_NV"/>
38853                 <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
38854                 <enum name="GL_RESTART_PATH_NV"/>
38855                 <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
38856                 <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
38857                 <enum name="GL_RECT_NV"/>
38858                 <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
38859                 <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/>
38860                 <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
38861                 <enum name="GL_ARC_TO_NV"/>
38862                 <enum name="GL_RELATIVE_ARC_TO_NV"/>
38863                 <enum name="GL_BOLD_BIT_NV"/>
38864                 <enum name="GL_ITALIC_BIT_NV"/>
38865                 <enum name="GL_GLYPH_WIDTH_BIT_NV"/>
38866                 <enum name="GL_GLYPH_HEIGHT_BIT_NV"/>
38867                 <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
38868                 <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
38869                 <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
38870                 <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
38871                 <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
38872                 <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
38873                 <enum name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
38874                 <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
38875                 <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
38876                 <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
38877                 <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
38878                 <enum name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
38879                 <enum name="GL_FONT_ASCENDER_BIT_NV"/>
38880                 <enum name="GL_FONT_DESCENDER_BIT_NV"/>
38881                 <enum name="GL_FONT_HEIGHT_BIT_NV"/>
38882                 <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
38883                 <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
38884                 <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
38885                 <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
38886                 <enum name="GL_FONT_HAS_KERNING_BIT_NV"/>
38887                 <enum name="GL_PRIMARY_COLOR"/>
38888                 <enum name="GL_PRIMARY_COLOR_NV"/>
38889                 <enum name="GL_SECONDARY_COLOR_NV"/>
38890                 <command name="glGenPathsNV"/>
38891                 <command name="glDeletePathsNV"/>
38892                 <command name="glIsPathNV"/>
38893                 <command name="glPathCommandsNV"/>
38894                 <command name="glPathCoordsNV"/>
38895                 <command name="glPathSubCommandsNV"/>
38896                 <command name="glPathSubCoordsNV"/>
38897                 <command name="glPathStringNV"/>
38898                 <command name="glPathGlyphsNV"/>
38899                 <command name="glPathGlyphRangeNV"/>
38900                 <command name="glWeightPathsNV"/>
38901                 <command name="glCopyPathNV"/>
38902                 <command name="glInterpolatePathsNV"/>
38903                 <command name="glTransformPathNV"/>
38904                 <command name="glPathParameterivNV"/>
38905                 <command name="glPathParameteriNV"/>
38906                 <command name="glPathParameterfvNV"/>
38907                 <command name="glPathParameterfNV"/>
38908                 <command name="glPathDashArrayNV"/>
38909                 <command name="glPathStencilFuncNV"/>
38910                 <command name="glPathStencilDepthOffsetNV"/>
38911                 <command name="glStencilFillPathNV"/>
38912                 <command name="glStencilStrokePathNV"/>
38913                 <command name="glStencilFillPathInstancedNV"/>
38914                 <command name="glStencilStrokePathInstancedNV"/>
38915                 <command name="glPathCoverDepthFuncNV"/>
38916                 <command name="glPathColorGenNV"/>
38917                 <command name="glPathTexGenNV"/>
38918                 <command name="glPathFogGenNV"/>
38919                 <command name="glCoverFillPathNV"/>
38920                 <command name="glCoverStrokePathNV"/>
38921                 <command name="glCoverFillPathInstancedNV"/>
38922                 <command name="glCoverStrokePathInstancedNV"/>
38923                 <command name="glGetPathParameterivNV"/>
38924                 <command name="glGetPathParameterfvNV"/>
38925                 <command name="glGetPathCommandsNV"/>
38926                 <command name="glGetPathCoordsNV"/>
38927                 <command name="glGetPathDashArrayNV"/>
38928                 <command name="glGetPathMetricsNV"/>
38929                 <command name="glGetPathMetricRangeNV"/>
38930                 <command name="glGetPathSpacingNV"/>
38931                 <command name="glGetPathColorGenivNV"/>
38932                 <command name="glGetPathColorGenfvNV"/>
38933                 <command name="glGetPathTexGenivNV"/>
38934                 <command name="glGetPathTexGenfvNV"/>
38935                 <command name="glIsPointInFillPathNV"/>
38936                 <command name="glIsPointInStrokePathNV"/>
38937                 <command name="glGetPathLengthNV"/>
38938                 <command name="glPointAlongPathNV"/>
38939             </require>
38940         </extension>
38941         <extension name="GL_NV_pixel_data_range" supported="gl">
38942             <require>
38943                 <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
38944                 <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/>
38945                 <enum name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
38946                 <enum name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
38947                 <enum name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
38948                 <enum name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
38949                 <command name="glPixelDataRangeNV"/>
38950                 <command name="glFlushPixelDataRangeNV"/>
38951             </require>
38952         </extension>
38953         <extension name="GL_NV_point_sprite" supported="gl">
38954             <require>
38955                 <enum name="GL_POINT_SPRITE_NV"/>
38956                 <enum name="GL_COORD_REPLACE_NV"/>
38957                 <enum name="GL_POINT_SPRITE_R_MODE_NV"/>
38958                 <command name="glPointParameteriNV"/>
38959                 <command name="glPointParameterivNV"/>
38960             </require>
38961         </extension>
38962         <extension name="GL_NV_present_video" supported="gl">
38963             <require>
38964                 <enum name="GL_FRAME_NV"/>
38965                 <enum name="GL_FIELDS_NV"/>
38966                 <enum name="GL_CURRENT_TIME_NV"/>
38967                 <enum name="GL_NUM_FILL_STREAMS_NV"/>
38968                 <enum name="GL_PRESENT_TIME_NV"/>
38969                 <enum name="GL_PRESENT_DURATION_NV"/>
38970                 <command name="glPresentFrameKeyedNV"/>
38971                 <command name="glPresentFrameDualFillNV"/>
38972                 <command name="glGetVideoivNV"/>
38973                 <command name="glGetVideouivNV"/>
38974                 <command name="glGetVideoi64vNV"/>
38975                 <command name="glGetVideoui64vNV"/>
38976             </require>
38977         </extension>
38978         <extension name="GL_NV_primitive_restart" supported="gl">
38979             <require>
38980                 <enum name="GL_PRIMITIVE_RESTART_NV"/>
38981                 <enum name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
38982                 <command name="glPrimitiveRestartNV"/>
38983                 <command name="glPrimitiveRestartIndexNV"/>
38984             </require>
38985         </extension>
38986         <extension name="GL_NV_read_buffer" supported="gles2">
38987             <require>
38988                 <enum name="GL_READ_BUFFER_NV"/>
38989                 <command name="glReadBufferNV"/>
38990             </require>
38991         </extension>
38992         <extension name="GL_NV_read_buffer_front" supported="gles2">
38993             <require>
38994             </require>
38995         </extension>
38996         <extension name="GL_NV_read_depth" supported="gles2">
38997             <require>
38998             </require>
38999         </extension>
39000         <extension name="GL_NV_read_depth_stencil" supported="gles2">
39001             <require>
39002             </require>
39003         </extension>
39004         <extension name="GL_NV_read_stencil" supported="gles2">
39005             <require>
39006             </require>
39007         </extension>
39008         <extension name="GL_NV_register_combiners" supported="gl">
39009             <require>
39010                 <enum name="GL_REGISTER_COMBINERS_NV"/>
39011                 <enum name="GL_VARIABLE_A_NV"/>
39012                 <enum name="GL_VARIABLE_B_NV"/>
39013                 <enum name="GL_VARIABLE_C_NV"/>
39014                 <enum name="GL_VARIABLE_D_NV"/>
39015                 <enum name="GL_VARIABLE_E_NV"/>
39016                 <enum name="GL_VARIABLE_F_NV"/>
39017                 <enum name="GL_VARIABLE_G_NV"/>
39018                 <enum name="GL_CONSTANT_COLOR0_NV"/>
39019                 <enum name="GL_CONSTANT_COLOR1_NV"/>
39020                 <enum name="GL_PRIMARY_COLOR_NV"/>
39021                 <enum name="GL_SECONDARY_COLOR_NV"/>
39022                 <enum name="GL_SPARE0_NV"/>
39023                 <enum name="GL_SPARE1_NV"/>
39024                 <enum name="GL_DISCARD_NV"/>
39025                 <enum name="GL_E_TIMES_F_NV"/>
39026                 <enum name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
39027                 <enum name="GL_UNSIGNED_IDENTITY_NV"/>
39028                 <enum name="GL_UNSIGNED_INVERT_NV"/>
39029                 <enum name="GL_EXPAND_NORMAL_NV"/>
39030                 <enum name="GL_EXPAND_NEGATE_NV"/>
39031                 <enum name="GL_HALF_BIAS_NORMAL_NV"/>
39032                 <enum name="GL_HALF_BIAS_NEGATE_NV"/>
39033                 <enum name="GL_SIGNED_IDENTITY_NV"/>
39034                 <enum name="GL_SIGNED_NEGATE_NV"/>
39035                 <enum name="GL_SCALE_BY_TWO_NV"/>
39036                 <enum name="GL_SCALE_BY_FOUR_NV"/>
39037                 <enum name="GL_SCALE_BY_ONE_HALF_NV"/>
39038                 <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
39039                 <enum name="GL_COMBINER_INPUT_NV"/>
39040                 <enum name="GL_COMBINER_MAPPING_NV"/>
39041                 <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/>
39042                 <enum name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
39043                 <enum name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
39044                 <enum name="GL_COMBINER_MUX_SUM_NV"/>
39045                 <enum name="GL_COMBINER_SCALE_NV"/>
39046                 <enum name="GL_COMBINER_BIAS_NV"/>
39047                 <enum name="GL_COMBINER_AB_OUTPUT_NV"/>
39048                 <enum name="GL_COMBINER_CD_OUTPUT_NV"/>
39049                 <enum name="GL_COMBINER_SUM_OUTPUT_NV"/>
39050                 <enum name="GL_MAX_GENERAL_COMBINERS_NV"/>
39051                 <enum name="GL_NUM_GENERAL_COMBINERS_NV"/>
39052                 <enum name="GL_COLOR_SUM_CLAMP_NV"/>
39053                 <enum name="GL_COMBINER0_NV"/>
39054                 <enum name="GL_COMBINER1_NV"/>
39055                 <enum name="GL_COMBINER2_NV"/>
39056                 <enum name="GL_COMBINER3_NV"/>
39057                 <enum name="GL_COMBINER4_NV"/>
39058                 <enum name="GL_COMBINER5_NV"/>
39059                 <enum name="GL_COMBINER6_NV"/>
39060                 <enum name="GL_COMBINER7_NV"/>
39061                 <enum name="GL_TEXTURE0_ARB"/>
39062                 <enum name="GL_TEXTURE1_ARB"/>
39063                 <enum name="GL_ZERO"/>
39064                 <enum name="GL_NONE"/>
39065                 <enum name="GL_FOG"/>
39066                 <command name="glCombinerParameterfvNV"/>
39067                 <command name="glCombinerParameterfNV"/>
39068                 <command name="glCombinerParameterivNV"/>
39069                 <command name="glCombinerParameteriNV"/>
39070                 <command name="glCombinerInputNV"/>
39071                 <command name="glCombinerOutputNV"/>
39072                 <command name="glFinalCombinerInputNV"/>
39073                 <command name="glGetCombinerInputParameterfvNV"/>
39074                 <command name="glGetCombinerInputParameterivNV"/>
39075                 <command name="glGetCombinerOutputParameterfvNV"/>
39076                 <command name="glGetCombinerOutputParameterivNV"/>
39077                 <command name="glGetFinalCombinerInputParameterfvNV"/>
39078                 <command name="glGetFinalCombinerInputParameterivNV"/>
39079             </require>
39080         </extension>
39081         <extension name="GL_NV_register_combiners2" supported="gl">
39082             <require>
39083                 <enum name="GL_PER_STAGE_CONSTANTS_NV"/>
39084                 <command name="glCombinerStageParameterfvNV"/>
39085                 <command name="glGetCombinerStageParameterfvNV"/>
39086             </require>
39087         </extension>
39088         <extension name="GL_NV_sRGB_formats" supported="gles2">
39089             <require>
39090                 <enum name="GL_SLUMINANCE_NV"/>
39091                 <enum name="GL_SLUMINANCE_ALPHA_NV"/>
39092                 <enum name="GL_SRGB8_NV"/>
39093                 <enum name="GL_SLUMINANCE8_NV"/>
39094                 <enum name="GL_SLUMINANCE8_ALPHA8_NV"/>
39095                 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
39096                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
39097                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
39098                 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
39099                 <enum name="GL_ETC1_SRGB8_NV"/>
39100             </require>
39101         </extension>
39102         <extension name="GL_NV_shader_atomic_counters" supported="gl">
39103             <require>
39104             </require>
39105         </extension>
39106         <extension name="GL_NV_shader_atomic_float" supported="gl">
39107             <require>
39108             </require>
39109         </extension>
39110         <extension name="GL_NV_shader_buffer_load" supported="gl">
39111             <require>
39112                 <enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
39113                 <enum name="GL_GPU_ADDRESS_NV"/>
39114                 <enum name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
39115                 <command name="glMakeBufferResidentNV"/>
39116                 <command name="glMakeBufferNonResidentNV"/>
39117                 <command name="glIsBufferResidentNV"/>
39118                 <command name="glMakeNamedBufferResidentNV"/>
39119                 <command name="glMakeNamedBufferNonResidentNV"/>
39120                 <command name="glIsNamedBufferResidentNV"/>
39121                 <command name="glGetBufferParameterui64vNV"/>
39122                 <command name="glGetNamedBufferParameterui64vNV"/>
39123                 <command name="glGetIntegerui64vNV"/>
39124                 <command name="glUniformui64NV"/>
39125                 <command name="glUniformui64vNV"/>
39126                 <command name="glGetUniformui64vNV"/>
39127                 <command name="glProgramUniformui64NV"/>
39128                 <command name="glProgramUniformui64vNV"/>
39129             </require>
39130         </extension>
39131         <extension name="GL_NV_shader_buffer_store" supported="gl">
39132             <require>
39133                 <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
39134                 <enum name="GL_READ_WRITE"/>
39135                 <enum name="GL_WRITE_ONLY"/>
39136             </require>
39137         </extension>
39138         <extension name="GL_NV_shader_storage_buffer_object" supported="gl">
39139             <require>
39140             </require>
39141         </extension>
39142         <extension name="GL_NV_shadow_samplers_array" supported="gles2">
39143             <require>
39144                 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
39145             </require>
39146         </extension>
39147         <extension name="GL_NV_shadow_samplers_cube" supported="gles2">
39148             <require>
39149                 <enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
39150             </require>
39151         </extension>
39152         <extension name="GL_NV_tessellation_program5" supported="gl">
39153             <require>
39154                 <enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
39155                 <enum name="GL_TESS_CONTROL_PROGRAM_NV"/>
39156                 <enum name="GL_TESS_EVALUATION_PROGRAM_NV"/>
39157                 <enum name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
39158                 <enum name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
39159             </require>
39160         </extension>
39161         <extension name="GL_NV_texgen_emboss" supported="gl">
39162             <require>
39163                 <enum name="GL_EMBOSS_LIGHT_NV"/>
39164                 <enum name="GL_EMBOSS_CONSTANT_NV"/>
39165                 <enum name="GL_EMBOSS_MAP_NV"/>
39166             </require>
39167         </extension>
39168         <extension name="GL_NV_texgen_reflection" supported="gl">
39169             <require>
39170                 <enum name="GL_NORMAL_MAP_NV"/>
39171                 <enum name="GL_REFLECTION_MAP_NV"/>
39172             </require>
39173         </extension>
39174         <extension name="GL_NV_texture_barrier" supported="gl">
39175             <require>
39176                 <command name="glTextureBarrierNV"/>
39177             </require>
39178         </extension>
39179         <extension name="GL_NV_texture_border_clamp" supported="gles2">
39180             <require>
39181                 <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
39182                 <enum name="GL_CLAMP_TO_BORDER_NV"/>
39183             </require>
39184         </extension>
39185         <extension name="GL_NV_texture_compression_s3tc_update" supported="gles2">
39186             <require>
39187             </require>
39188         </extension>
39189         <extension name="GL_NV_texture_compression_vtc" supported="gl">
39190             <require>
39191             </require>
39192         </extension>
39193         <extension name="GL_NV_texture_env_combine4" supported="gl">
39194             <require>
39195                 <enum name="GL_COMBINE4_NV"/>
39196                 <enum name="GL_SOURCE3_RGB_NV"/>
39197                 <enum name="GL_SOURCE3_ALPHA_NV"/>
39198                 <enum name="GL_OPERAND3_RGB_NV"/>
39199                 <enum name="GL_OPERAND3_ALPHA_NV"/>
39200             </require>
39201         </extension>
39202         <extension name="GL_NV_texture_expand_normal" supported="gl">
39203             <require>
39204                 <enum name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
39205             </require>
39206         </extension>
39207         <extension name="GL_NV_texture_multisample" supported="gl">
39208             <require>
39209                 <enum name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
39210                 <enum name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
39211                 <command name="glTexImage2DMultisampleCoverageNV"/>
39212                 <command name="glTexImage3DMultisampleCoverageNV"/>
39213             </require>
39214             <require comment="Supported only if GL_EXT_direct_state_access is supported">
39215                 <command name="glTextureImage2DMultisampleNV"/>
39216                 <command name="glTextureImage3DMultisampleNV"/>
39217                 <command name="glTextureImage2DMultisampleCoverageNV"/>
39218                 <command name="glTextureImage3DMultisampleCoverageNV"/>
39219             </require>
39220         </extension>
39221         <extension name="GL_NV_texture_npot_2D_mipmap" supported="gles2">
39222             <require>
39223             </require>
39224         </extension>
39225         <extension name="GL_NV_texture_rectangle" supported="gl">
39226             <require>
39227                 <enum name="GL_TEXTURE_RECTANGLE_NV"/>
39228                 <enum name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
39229                 <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
39230                 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
39231             </require>
39232         </extension>
39233         <extension name="GL_NV_texture_shader" supported="gl">
39234             <require>
39235                 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
39236                 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
39237                 <enum name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
39238                 <enum name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
39239                 <enum name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
39240                 <enum name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
39241                 <enum name="GL_DSDT_MAG_INTENSITY_NV"/>
39242                 <enum name="GL_SHADER_CONSISTENT_NV"/>
39243                 <enum name="GL_TEXTURE_SHADER_NV"/>
39244                 <enum name="GL_SHADER_OPERATION_NV"/>
39245                 <enum name="GL_CULL_MODES_NV"/>
39246                 <enum name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
39247                 <enum name="GL_OFFSET_TEXTURE_SCALE_NV"/>
39248                 <enum name="GL_OFFSET_TEXTURE_BIAS_NV"/>
39249                 <enum name="GL_OFFSET_TEXTURE_2D_MATRIX_NV"/>
39250                 <enum name="GL_OFFSET_TEXTURE_2D_SCALE_NV"/>
39251                 <enum name="GL_OFFSET_TEXTURE_2D_BIAS_NV"/>
39252                 <enum name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
39253                 <enum name="GL_CONST_EYE_NV"/>
39254                 <enum name="GL_PASS_THROUGH_NV"/>
39255                 <enum name="GL_CULL_FRAGMENT_NV"/>
39256                 <enum name="GL_OFFSET_TEXTURE_2D_NV"/>
39257                 <enum name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
39258                 <enum name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
39259                 <enum name="GL_DOT_PRODUCT_NV"/>
39260                 <enum name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
39261                 <enum name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
39262                 <enum name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
39263                 <enum name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
39264                 <enum name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
39265                 <enum name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
39266                 <enum name="GL_HILO_NV"/>
39267                 <enum name="GL_DSDT_NV"/>
39268                 <enum name="GL_DSDT_MAG_NV"/>
39269                 <enum name="GL_DSDT_MAG_VIB_NV"/>
39270                 <enum name="GL_HILO16_NV"/>
39271                 <enum name="GL_SIGNED_HILO_NV"/>
39272                 <enum name="GL_SIGNED_HILO16_NV"/>
39273                 <enum name="GL_SIGNED_RGBA_NV"/>
39274                 <enum name="GL_SIGNED_RGBA8_NV"/>
39275                 <enum name="GL_SIGNED_RGB_NV"/>
39276                 <enum name="GL_SIGNED_RGB8_NV"/>
39277                 <enum name="GL_SIGNED_LUMINANCE_NV"/>
39278                 <enum name="GL_SIGNED_LUMINANCE8_NV"/>
39279                 <enum name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
39280                 <enum name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
39281                 <enum name="GL_SIGNED_ALPHA_NV"/>
39282                 <enum name="GL_SIGNED_ALPHA8_NV"/>
39283                 <enum name="GL_SIGNED_INTENSITY_NV"/>
39284                 <enum name="GL_SIGNED_INTENSITY8_NV"/>
39285                 <enum name="GL_DSDT8_NV"/>
39286                 <enum name="GL_DSDT8_MAG8_NV"/>
39287                 <enum name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
39288                 <enum name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
39289                 <enum name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
39290                 <enum name="GL_HI_SCALE_NV"/>
39291                 <enum name="GL_LO_SCALE_NV"/>
39292                 <enum name="GL_DS_SCALE_NV"/>
39293                 <enum name="GL_DT_SCALE_NV"/>
39294                 <enum name="GL_MAGNITUDE_SCALE_NV"/>
39295                 <enum name="GL_VIBRANCE_SCALE_NV"/>
39296                 <enum name="GL_HI_BIAS_NV"/>
39297                 <enum name="GL_LO_BIAS_NV"/>
39298                 <enum name="GL_DS_BIAS_NV"/>
39299                 <enum name="GL_DT_BIAS_NV"/>
39300                 <enum name="GL_MAGNITUDE_BIAS_NV"/>
39301                 <enum name="GL_VIBRANCE_BIAS_NV"/>
39302                 <enum name="GL_TEXTURE_BORDER_VALUES_NV"/>
39303                 <enum name="GL_TEXTURE_HI_SIZE_NV"/>
39304                 <enum name="GL_TEXTURE_LO_SIZE_NV"/>
39305                 <enum name="GL_TEXTURE_DS_SIZE_NV"/>
39306                 <enum name="GL_TEXTURE_DT_SIZE_NV"/>
39307                 <enum name="GL_TEXTURE_MAG_SIZE_NV"/>
39308             </require>
39309         </extension>
39310         <extension name="GL_NV_texture_shader2" supported="gl">
39311             <require>
39312                 <enum name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
39313             </require>
39314         </extension>
39315         <extension name="GL_NV_texture_shader3" supported="gl">
39316             <require>
39317                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
39318                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
39319                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
39320                 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
39321                 <enum name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
39322                 <enum name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
39323                 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
39324                 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
39325                 <enum name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
39326                 <enum name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
39327                 <enum name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
39328                 <enum name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
39329                 <enum name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
39330                 <enum name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
39331                 <enum name="GL_HILO8_NV"/>
39332                 <enum name="GL_SIGNED_HILO8_NV"/>
39333                 <enum name="GL_FORCE_BLUE_TO_ONE_NV"/>
39334             </require>
39335         </extension>
39336         <extension name="GL_NV_transform_feedback" supported="gl">
39337             <require>
39338                 <enum name="GL_BACK_PRIMARY_COLOR_NV"/>
39339                 <enum name="GL_BACK_SECONDARY_COLOR_NV"/>
39340                 <enum name="GL_TEXTURE_COORD_NV"/>
39341                 <enum name="GL_CLIP_DISTANCE_NV"/>
39342                 <enum name="GL_VERTEX_ID_NV"/>
39343                 <enum name="GL_PRIMITIVE_ID_NV"/>
39344                 <enum name="GL_GENERIC_ATTRIB_NV"/>
39345                 <enum name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
39346                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
39347                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
39348                 <enum name="GL_ACTIVE_VARYINGS_NV"/>
39349                 <enum name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
39350                 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
39351                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
39352                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
39353                 <enum name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
39354                 <enum name="GL_PRIMITIVES_GENERATED_NV"/>
39355                 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
39356                 <enum name="GL_RASTERIZER_DISCARD_NV"/>
39357                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
39358                 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
39359                 <enum name="GL_INTERLEAVED_ATTRIBS_NV"/>
39360                 <enum name="GL_SEPARATE_ATTRIBS_NV"/>
39361                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
39362                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
39363                 <enum name="GL_LAYER_NV"/>
39364                 <command name="glBeginTransformFeedbackNV"/>
39365                 <command name="glEndTransformFeedbackNV"/>
39366                 <command name="glTransformFeedbackAttribsNV"/>
39367                 <command name="glBindBufferRangeNV"/>
39368                 <command name="glBindBufferOffsetNV"/>
39369                 <command name="glBindBufferBaseNV"/>
39370                 <command name="glTransformFeedbackVaryingsNV"/>
39371                 <command name="glActiveVaryingNV"/>
39372                 <command name="glGetVaryingLocationNV"/>
39373                 <command name="glGetActiveVaryingNV"/>
39374                 <command name="glGetTransformFeedbackVaryingNV"/>
39375             </require>
39376             <require comment="Extended by GL_ARB_transform_feedback3">
39377                 <enum name="GL_NEXT_BUFFER_NV"/>
39378                 <enum name="GL_SKIP_COMPONENTS4_NV"/>
39379                 <enum name="GL_SKIP_COMPONENTS3_NV"/>
39380                 <enum name="GL_SKIP_COMPONENTS2_NV"/>
39381                 <enum name="GL_SKIP_COMPONENTS1_NV"/>
39382                 <command name="glTransformFeedbackStreamAttribsNV"/>
39383             </require>
39384         </extension>
39385         <extension name="GL_NV_transform_feedback2" supported="gl">
39386             <require>
39387                 <enum name="GL_TRANSFORM_FEEDBACK_NV"/>
39388                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
39389                 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
39390                 <enum name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
39391                 <command name="glBindTransformFeedbackNV"/>
39392                 <command name="glDeleteTransformFeedbacksNV"/>
39393                 <command name="glGenTransformFeedbacksNV"/>
39394                 <command name="glIsTransformFeedbackNV"/>
39395                 <command name="glPauseTransformFeedbackNV"/>
39396                 <command name="glResumeTransformFeedbackNV"/>
39397                 <command name="glDrawTransformFeedbackNV"/>
39398             </require>
39399         </extension>
39400         <extension name="GL_NV_vdpau_interop" supported="gl">
39401             <require>
39402                 <enum name="GL_SURFACE_STATE_NV"/>
39403                 <enum name="GL_SURFACE_REGISTERED_NV"/>
39404                 <enum name="GL_SURFACE_MAPPED_NV"/>
39405                 <enum name="GL_WRITE_DISCARD_NV"/>
39406                 <command name="glVDPAUInitNV"/>
39407                 <command name="glVDPAUFiniNV"/>
39408                 <command name="glVDPAURegisterVideoSurfaceNV"/>
39409                 <command name="glVDPAURegisterOutputSurfaceNV"/>
39410                 <command name="glVDPAUIsSurfaceNV"/>
39411                 <command name="glVDPAUUnregisterSurfaceNV"/>
39412                 <command name="glVDPAUGetSurfaceivNV"/>
39413                 <command name="glVDPAUSurfaceAccessNV"/>
39414                 <command name="glVDPAUMapSurfacesNV"/>
39415                 <command name="glVDPAUUnmapSurfacesNV"/>
39416             </require>
39417         </extension>
39418         <extension name="GL_NV_vertex_array_range" supported="gl">
39419             <require>
39420                 <enum name="GL_VERTEX_ARRAY_RANGE_NV"/>
39421                 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
39422                 <enum name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
39423                 <enum name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
39424                 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
39425                 <command name="glFlushVertexArrayRangeNV"/>
39426                 <command name="glVertexArrayRangeNV"/>
39427             </require>
39428         </extension>
39429         <extension name="GL_NV_vertex_array_range2" supported="gl">
39430             <require>
39431                 <enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
39432             </require>
39433         </extension>
39434         <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl">
39435             <require>
39436                 <enum name="GL_INT64_NV"/>
39437                 <enum name="GL_UNSIGNED_INT64_NV"/>
39438                 <command name="glVertexAttribL1i64NV"/>
39439                 <command name="glVertexAttribL2i64NV"/>
39440                 <command name="glVertexAttribL3i64NV"/>
39441                 <command name="glVertexAttribL4i64NV"/>
39442                 <command name="glVertexAttribL1i64vNV"/>
39443                 <command name="glVertexAttribL2i64vNV"/>
39444                 <command name="glVertexAttribL3i64vNV"/>
39445                 <command name="glVertexAttribL4i64vNV"/>
39446                 <command name="glVertexAttribL1ui64NV"/>
39447                 <command name="glVertexAttribL2ui64NV"/>
39448                 <command name="glVertexAttribL3ui64NV"/>
39449                 <command name="glVertexAttribL4ui64NV"/>
39450                 <command name="glVertexAttribL1ui64vNV"/>
39451                 <command name="glVertexAttribL2ui64vNV"/>
39452                 <command name="glVertexAttribL3ui64vNV"/>
39453                 <command name="glVertexAttribL4ui64vNV"/>
39454                 <command name="glGetVertexAttribLi64vNV"/>
39455                 <command name="glGetVertexAttribLui64vNV"/>
39456                 <command name="glVertexAttribLFormatNV"/>
39457             </require>
39458         </extension>
39459         <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl">
39460             <require>
39461                 <enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
39462                 <enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
39463                 <enum name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
39464                 <enum name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
39465                 <enum name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
39466                 <enum name="GL_COLOR_ARRAY_ADDRESS_NV"/>
39467                 <enum name="GL_INDEX_ARRAY_ADDRESS_NV"/>
39468                 <enum name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
39469                 <enum name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
39470                 <enum name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
39471                 <enum name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
39472                 <enum name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
39473                 <enum name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
39474                 <enum name="GL_VERTEX_ARRAY_LENGTH_NV"/>
39475                 <enum name="GL_NORMAL_ARRAY_LENGTH_NV"/>
39476                 <enum name="GL_COLOR_ARRAY_LENGTH_NV"/>
39477                 <enum name="GL_INDEX_ARRAY_LENGTH_NV"/>
39478                 <enum name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
39479                 <enum name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
39480                 <enum name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
39481                 <enum name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
39482                 <enum name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
39483                 <enum name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
39484                 <enum name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
39485                 <enum name="GL_DRAW_INDIRECT_LENGTH_NV"/>
39486                 <command name="glBufferAddressRangeNV"/>
39487                 <command name="glVertexFormatNV"/>
39488                 <command name="glNormalFormatNV"/>
39489                 <command name="glColorFormatNV"/>
39490                 <command name="glIndexFormatNV"/>
39491                 <command name="glTexCoordFormatNV"/>
39492                 <command name="glEdgeFlagFormatNV"/>
39493                 <command name="glSecondaryColorFormatNV"/>
39494                 <command name="glFogCoordFormatNV"/>
39495                 <command name="glVertexAttribFormatNV"/>
39496                 <command name="glVertexAttribIFormatNV"/>
39497                 <command name="glGetIntegerui64i_vNV"/>
39498             </require>
39499         </extension>
39500         <extension name="GL_NV_vertex_program" supported="gl">
39501             <require>
39502                 <enum name="GL_VERTEX_PROGRAM_NV"/>
39503                 <enum name="GL_VERTEX_STATE_PROGRAM_NV"/>
39504                 <enum name="GL_ATTRIB_ARRAY_SIZE_NV"/>
39505                 <enum name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
39506                 <enum name="GL_ATTRIB_ARRAY_TYPE_NV"/>
39507                 <enum name="GL_CURRENT_ATTRIB_NV"/>
39508                 <enum name="GL_PROGRAM_LENGTH_NV"/>
39509                 <enum name="GL_PROGRAM_STRING_NV"/>
39510                 <enum name="GL_MODELVIEW_PROJECTION_NV"/>
39511                 <enum name="GL_IDENTITY_NV"/>
39512                 <enum name="GL_INVERSE_NV"/>
39513                 <enum name="GL_TRANSPOSE_NV"/>
39514                 <enum name="GL_INVERSE_TRANSPOSE_NV"/>
39515                 <enum name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
39516                 <enum name="GL_MAX_TRACK_MATRICES_NV"/>
39517                 <enum name="GL_MATRIX0_NV"/>
39518                 <enum name="GL_MATRIX1_NV"/>
39519                 <enum name="GL_MATRIX2_NV"/>
39520                 <enum name="GL_MATRIX3_NV"/>
39521                 <enum name="GL_MATRIX4_NV"/>
39522                 <enum name="GL_MATRIX5_NV"/>
39523                 <enum name="GL_MATRIX6_NV"/>
39524                 <enum name="GL_MATRIX7_NV"/>
39525                 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
39526                 <enum name="GL_CURRENT_MATRIX_NV"/>
39527                 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
39528                 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
39529                 <enum name="GL_PROGRAM_PARAMETER_NV"/>
39530                 <enum name="GL_ATTRIB_ARRAY_POINTER_NV"/>
39531                 <enum name="GL_PROGRAM_TARGET_NV"/>
39532                 <enum name="GL_PROGRAM_RESIDENT_NV"/>
39533                 <enum name="GL_TRACK_MATRIX_NV"/>
39534                 <enum name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
39535                 <enum name="GL_VERTEX_PROGRAM_BINDING_NV"/>
39536                 <enum name="GL_PROGRAM_ERROR_POSITION_NV"/>
39537                 <enum name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
39538                 <enum name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
39539                 <enum name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
39540                 <enum name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
39541                 <enum name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
39542                 <enum name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
39543                 <enum name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
39544                 <enum name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
39545                 <enum name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
39546                 <enum name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
39547                 <enum name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
39548                 <enum name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
39549                 <enum name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
39550                 <enum name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
39551                 <enum name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
39552                 <enum name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
39553                 <enum name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
39554                 <enum name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
39555                 <enum name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
39556                 <enum name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
39557                 <enum name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
39558                 <enum name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
39559                 <enum name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
39560                 <enum name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
39561                 <enum name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
39562                 <enum name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
39563                 <enum name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
39564                 <enum name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
39565                 <enum name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
39566                 <enum name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
39567                 <enum name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
39568                 <enum name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
39569                 <enum name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
39570                 <enum name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
39571                 <enum name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
39572                 <enum name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
39573                 <enum name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
39574                 <enum name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
39575                 <enum name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
39576                 <enum name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
39577                 <enum name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
39578                 <enum name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
39579                 <enum name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
39580                 <enum name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
39581                 <enum name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
39582                 <enum name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
39583                 <enum name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
39584                 <enum name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
39585                 <command name="glAreProgramsResidentNV"/>
39586                 <command name="glBindProgramNV"/>
39587                 <command name="glDeleteProgramsNV"/>
39588                 <command name="glExecuteProgramNV"/>
39589                 <command name="glGenProgramsNV"/>
39590                 <command name="glGetProgramParameterdvNV"/>
39591                 <command name="glGetProgramParameterfvNV"/>
39592                 <command name="glGetProgramivNV"/>
39593                 <command name="glGetProgramStringNV"/>
39594                 <command name="glGetTrackMatrixivNV"/>
39595                 <command name="glGetVertexAttribdvNV"/>
39596                 <command name="glGetVertexAttribfvNV"/>
39597                 <command name="glGetVertexAttribivNV"/>
39598                 <command name="glGetVertexAttribPointervNV"/>
39599                 <command name="glIsProgramNV"/>
39600                 <command name="glLoadProgramNV"/>
39601                 <command name="glProgramParameter4dNV"/>
39602                 <command name="glProgramParameter4dvNV"/>
39603                 <command name="glProgramParameter4fNV"/>
39604                 <command name="glProgramParameter4fvNV"/>
39605                 <command name="glProgramParameters4dvNV"/>
39606                 <command name="glProgramParameters4fvNV"/>
39607                 <command name="glRequestResidentProgramsNV"/>
39608                 <command name="glTrackMatrixNV"/>
39609                 <command name="glVertexAttribPointerNV"/>
39610                 <command name="glVertexAttrib1dNV"/>
39611                 <command name="glVertexAttrib1dvNV"/>
39612                 <command name="glVertexAttrib1fNV"/>
39613                 <command name="glVertexAttrib1fvNV"/>
39614                 <command name="glVertexAttrib1sNV"/>
39615                 <command name="glVertexAttrib1svNV"/>
39616                 <command name="glVertexAttrib2dNV"/>
39617                 <command name="glVertexAttrib2dvNV"/>
39618                 <command name="glVertexAttrib2fNV"/>
39619                 <command name="glVertexAttrib2fvNV"/>
39620                 <command name="glVertexAttrib2sNV"/>
39621                 <command name="glVertexAttrib2svNV"/>
39622                 <command name="glVertexAttrib3dNV"/>
39623                 <command name="glVertexAttrib3dvNV"/>
39624                 <command name="glVertexAttrib3fNV"/>
39625                 <command name="glVertexAttrib3fvNV"/>
39626                 <command name="glVertexAttrib3sNV"/>
39627                 <command name="glVertexAttrib3svNV"/>
39628                 <command name="glVertexAttrib4dNV"/>
39629                 <command name="glVertexAttrib4dvNV"/>
39630                 <command name="glVertexAttrib4fNV"/>
39631                 <command name="glVertexAttrib4fvNV"/>
39632                 <command name="glVertexAttrib4sNV"/>
39633                 <command name="glVertexAttrib4svNV"/>
39634                 <command name="glVertexAttrib4ubNV"/>
39635                 <command name="glVertexAttrib4ubvNV"/>
39636                 <command name="glVertexAttribs1dvNV"/>
39637                 <command name="glVertexAttribs1fvNV"/>
39638                 <command name="glVertexAttribs1svNV"/>
39639                 <command name="glVertexAttribs2dvNV"/>
39640                 <command name="glVertexAttribs2fvNV"/>
39641                 <command name="glVertexAttribs2svNV"/>
39642                 <command name="glVertexAttribs3dvNV"/>
39643                 <command name="glVertexAttribs3fvNV"/>
39644                 <command name="glVertexAttribs3svNV"/>
39645                 <command name="glVertexAttribs4dvNV"/>
39646                 <command name="glVertexAttribs4fvNV"/>
39647                 <command name="glVertexAttribs4svNV"/>
39648                 <command name="glVertexAttribs4ubvNV"/>
39649             </require>
39650         </extension>
39651         <extension name="GL_NV_vertex_program1_1" supported="gl">
39652             <require>
39653             </require>
39654         </extension>
39655         <extension name="GL_NV_vertex_program2" supported="gl">
39656             <require>
39657             </require>
39658         </extension>
39659         <extension name="GL_NV_vertex_program2_option" supported="gl">
39660             <require>
39661                 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
39662                 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
39663             </require>
39664         </extension>
39665         <extension name="GL_NV_vertex_program3" supported="gl">
39666             <require>
39667                 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
39668             </require>
39669         </extension>
39670         <extension name="GL_NV_vertex_program4" supported="gl">
39671             <require>
39672                 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
39673                 <command name="glVertexAttribI1iEXT"/>
39674                 <command name="glVertexAttribI2iEXT"/>
39675                 <command name="glVertexAttribI3iEXT"/>
39676                 <command name="glVertexAttribI4iEXT"/>
39677                 <command name="glVertexAttribI1uiEXT"/>
39678                 <command name="glVertexAttribI2uiEXT"/>
39679                 <command name="glVertexAttribI3uiEXT"/>
39680                 <command name="glVertexAttribI4uiEXT"/>
39681                 <command name="glVertexAttribI1ivEXT"/>
39682                 <command name="glVertexAttribI2ivEXT"/>
39683                 <command name="glVertexAttribI3ivEXT"/>
39684                 <command name="glVertexAttribI4ivEXT"/>
39685                 <command name="glVertexAttribI1uivEXT"/>
39686                 <command name="glVertexAttribI2uivEXT"/>
39687                 <command name="glVertexAttribI3uivEXT"/>
39688                 <command name="glVertexAttribI4uivEXT"/>
39689                 <command name="glVertexAttribI4bvEXT"/>
39690                 <command name="glVertexAttribI4svEXT"/>
39691                 <command name="glVertexAttribI4ubvEXT"/>
39692                 <command name="glVertexAttribI4usvEXT"/>
39693                 <command name="glVertexAttribIPointerEXT"/>
39694                 <command name="glGetVertexAttribIivEXT"/>
39695                 <command name="glGetVertexAttribIuivEXT"/>
39696             </require>
39697         </extension>
39698         <extension name="GL_NV_video_capture" supported="gl">
39699             <require>
39700                 <enum name="GL_VIDEO_BUFFER_NV"/>
39701                 <enum name="GL_VIDEO_BUFFER_BINDING_NV"/>
39702                 <enum name="GL_FIELD_UPPER_NV"/>
39703                 <enum name="GL_FIELD_LOWER_NV"/>
39704                 <enum name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
39705                 <enum name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
39706                 <enum name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
39707                 <enum name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
39708                 <enum name="GL_VIDEO_BUFFER_PITCH_NV"/>
39709                 <enum name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
39710                 <enum name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
39711                 <enum name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
39712                 <enum name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
39713                 <enum name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
39714                 <enum name="GL_PARTIAL_SUCCESS_NV"/>
39715                 <enum name="GL_SUCCESS_NV"/>
39716                 <enum name="GL_FAILURE_NV"/>
39717                 <enum name="GL_YCBYCR8_422_NV"/>
39718                 <enum name="GL_YCBAYCR8A_4224_NV"/>
39719                 <enum name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
39720                 <enum name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
39721                 <enum name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
39722                 <enum name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
39723                 <enum name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
39724                 <enum name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
39725                 <enum name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
39726                 <enum name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
39727                 <enum name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
39728                 <enum name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
39729                 <command name="glBeginVideoCaptureNV"/>
39730                 <command name="glBindVideoCaptureStreamBufferNV"/>
39731                 <command name="glBindVideoCaptureStreamTextureNV"/>
39732                 <command name="glEndVideoCaptureNV"/>
39733                 <command name="glGetVideoCaptureivNV"/>
39734                 <command name="glGetVideoCaptureStreamivNV"/>
39735                 <command name="glGetVideoCaptureStreamfvNV"/>
39736                 <command name="glGetVideoCaptureStreamdvNV"/>
39737                 <command name="glVideoCaptureNV"/>
39738                 <command name="glVideoCaptureStreamParameterivNV"/>
39739                 <command name="glVideoCaptureStreamParameterfvNV"/>
39740                 <command name="glVideoCaptureStreamParameterdvNV"/>
39741             </require>
39742         </extension>
39743         <extension name="GL_OES_EGL_image" supported="gles1|gles2">
39744             <require>
39745                 <type name="GLeglImageOES"/>
39746                 <command name="glEGLImageTargetTexture2DOES"/>
39747                 <command name="glEGLImageTargetRenderbufferStorageOES"/>
39748             </require>
39749         </extension>
39750         <extension name="GL_OES_EGL_image_external" supported="gles1|gles2">
39751             <require>
39752                 <type name="GLeglImageOES"/>
39753                 <enum name="GL_TEXTURE_EXTERNAL_OES"/>
39754                 <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
39755                 <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
39756             </require>
39757             <require api="gles2">
39758                 <enum name="GL_SAMPLER_EXTERNAL_OES"/>
39759             </require>
39760         </extension>
39761         <extension name="GL_OES_blend_equation_separate" supported="gles1">
39762             <require>
39763                 <enum name="GL_BLEND_EQUATION_RGB_OES"/>
39764                 <enum name="GL_BLEND_EQUATION_ALPHA_OES"/>
39765                 <command name="glBlendEquationSeparateOES"/>
39766             </require>
39767         </extension>
39768         <extension name="GL_OES_blend_func_separate" supported="gles1">
39769             <require>
39770                 <enum name="GL_BLEND_DST_RGB_OES"/>
39771                 <enum name="GL_BLEND_SRC_RGB_OES"/>
39772                 <enum name="GL_BLEND_DST_ALPHA_OES"/>
39773                 <enum name="GL_BLEND_SRC_ALPHA_OES"/>
39774                 <command name="glBlendFuncSeparateOES"/>
39775             </require>
39776         </extension>
39777         <extension name="GL_OES_blend_subtract" supported="gles1">
39778             <require>
39779                 <enum name="GL_BLEND_EQUATION_OES"/>
39780                 <enum name="GL_FUNC_ADD_OES"/>
39781                 <enum name="GL_FUNC_SUBTRACT_OES"/>
39782                 <enum name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
39783                 <command name="glBlendEquationOES"/>
39784             </require>
39785         </extension>
39786         <extension name="GL_OES_byte_coordinates" supported="gl|gles1">
39787             <require>
39788                 <command name="glMultiTexCoord1bOES"/>
39789                 <command name="glMultiTexCoord1bvOES"/>
39790                 <command name="glMultiTexCoord2bOES"/>
39791                 <command name="glMultiTexCoord2bvOES"/>
39792                 <command name="glMultiTexCoord3bOES"/>
39793                 <command name="glMultiTexCoord3bvOES"/>
39794                 <command name="glMultiTexCoord4bOES"/>
39795                 <command name="glMultiTexCoord4bvOES"/>
39796                 <command name="glTexCoord1bOES"/>
39797                 <command name="glTexCoord1bvOES"/>
39798                 <command name="glTexCoord2bOES"/>
39799                 <command name="glTexCoord2bvOES"/>
39800                 <command name="glTexCoord3bOES"/>
39801                 <command name="glTexCoord3bvOES"/>
39802                 <command name="glTexCoord4bOES"/>
39803                 <command name="glTexCoord4bvOES"/>
39804                 <command name="glVertex2bOES"/>
39805                 <command name="glVertex2bvOES"/>
39806                 <command name="glVertex3bOES"/>
39807                 <command name="glVertex3bvOES"/>
39808                 <command name="glVertex4bOES"/>
39809                 <command name="glVertex4bvOES"/>
39810             </require>
39811         </extension>
39812         <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2">
39813             <require>
39814                 <enum name="GL_ETC1_RGB8_OES"/>
39815             </require>
39816         </extension>
39817         <extension name="GL_OES_compressed_paletted_texture" supported="gl|gles1|gles2">
39818             <require>
39819                 <enum name="GL_PALETTE4_RGB8_OES"/>
39820                 <enum name="GL_PALETTE4_RGBA8_OES"/>
39821                 <enum name="GL_PALETTE4_R5_G6_B5_OES"/>
39822                 <enum name="GL_PALETTE4_RGBA4_OES"/>
39823                 <enum name="GL_PALETTE4_RGB5_A1_OES"/>
39824                 <enum name="GL_PALETTE8_RGB8_OES"/>
39825                 <enum name="GL_PALETTE8_RGBA8_OES"/>
39826                 <enum name="GL_PALETTE8_R5_G6_B5_OES"/>
39827                 <enum name="GL_PALETTE8_RGBA4_OES"/>
39828                 <enum name="GL_PALETTE8_RGB5_A1_OES"/>
39829             </require>
39830         </extension>
39831         <extension name="GL_OES_depth24" supported="gles1|gles2">
39832             <require>
39833                 <enum name="GL_DEPTH_COMPONENT24_OES"/>
39834             </require>
39835         </extension>
39836         <extension name="GL_OES_depth32" supported="gles1|gles2">
39837             <require>
39838                 <enum name="GL_DEPTH_COMPONENT32_OES"/>
39839             </require>
39840         </extension>
39841         <extension name="GL_OES_depth_texture" supported="gles2">
39842             <require>
39843                 <enum name="GL_DEPTH_COMPONENT"/>
39844                 <enum name="GL_UNSIGNED_SHORT"/>
39845                 <enum name="GL_UNSIGNED_INT"/>
39846             </require>
39847         </extension>
39848         <extension name="GL_OES_draw_texture" supported="gles1">
39849             <require>
39850                 <enum name="GL_TEXTURE_CROP_RECT_OES"/>
39851                 <command name="glDrawTexsOES"/>
39852                 <command name="glDrawTexiOES"/>
39853                 <command name="glDrawTexxOES"/>
39854                 <command name="glDrawTexsvOES"/>
39855                 <command name="glDrawTexivOES"/>
39856                 <command name="glDrawTexxvOES"/>
39857                 <command name="glDrawTexfOES"/>
39858                 <command name="glDrawTexfvOES"/>
39859             </require>
39860         </extension>
39861         <extension name="GL_OES_element_index_uint" supported="gles1|gles2">
39862             <require>
39863                 <enum name="GL_UNSIGNED_INT"/>
39864             </require>
39865         </extension>
39866         <extension name="GL_OES_extended_matrix_palette" supported="gles1">
39867             <require>
39868             </require>
39869         </extension>
39870         <extension name="GL_OES_fbo_render_mipmap" supported="gles1|gles2">
39871             <require>
39872             </require>
39873         </extension>
39874         <extension name="GL_OES_fixed_point" supported="gl|gles1">
39875             <require>
39876                 <enum name="GL_FIXED_OES"/>
39877                 <command name="glAlphaFuncxOES"/>
39878                 <command name="glClearColorxOES"/>
39879                 <command name="glClearDepthxOES"/>
39880                 <command name="glClipPlanexOES"/>
39881                 <command name="glColor4xOES"/>
39882                 <command name="glDepthRangexOES"/>
39883                 <command name="glFogxOES"/>
39884                 <command name="glFogxvOES"/>
39885                 <command name="glFrustumxOES"/>
39886                 <command name="glGetClipPlanexOES"/>
39887                 <command name="glGetFixedvOES"/>
39888                 <command name="glGetTexEnvxvOES"/>
39889                 <command name="glGetTexParameterxvOES"/>
39890                 <command name="glLightModelxOES"/>
39891                 <command name="glLightModelxvOES"/>
39892                 <command name="glLightxOES"/>
39893                 <command name="glLightxvOES"/>
39894                 <command name="glLineWidthxOES"/>
39895                 <command name="glLoadMatrixxOES"/>
39896                 <command name="glMaterialxOES"/>
39897                 <command name="glMaterialxvOES"/>
39898                 <command name="glMultMatrixxOES"/>
39899                 <command name="glMultiTexCoord4xOES"/>
39900                 <command name="glNormal3xOES"/>
39901                 <command name="glOrthoxOES"/>
39902                 <command name="glPointParameterxvOES"/>
39903                 <command name="glPointSizexOES"/>
39904                 <command name="glPolygonOffsetxOES"/>
39905                 <command name="glRotatexOES"/>
39906                 <command name="glSampleCoverageOES"/>
39907                 <command name="glScalexOES"/>
39908                 <command name="glTexEnvxOES"/>
39909                 <command name="glTexEnvxvOES"/>
39910                 <command name="glTexParameterxOES"/>
39911                 <command name="glTexParameterxvOES"/>
39912                 <command name="glTranslatexOES"/>
39913             </require>
39914             <require api="gles1" comment="Entry points not in the extension spec, but in the Khronos glext.h. Included for backward compatibility.">
39915                 <command name="glGetLightxvOES"/>
39916                 <command name="glGetMaterialxvOES"/>
39917                 <command name="glPointParameterxOES"/>
39918                 <command name="glSampleCoveragexOES"/>
39919             </require>
39920             <require api="gl" comment="Entry points in the extension spec, but not the Khronos glext.h. Correspond to GL-only features it's unlikely were ever implemented against ES 1.x.">
39921                 <command name="glAccumxOES"/>
39922                 <command name="glBitmapxOES"/>
39923                 <command name="glBlendColorxOES"/>
39924                 <command name="glClearAccumxOES"/>
39925                 <command name="glColor3xOES"/>
39926                 <command name="glColor3xvOES"/>
39927                 <command name="glColor4xvOES"/>
39928                 <command name="glConvolutionParameterxOES"/>
39929                 <command name="glConvolutionParameterxvOES"/>
39930                 <command name="glEvalCoord1xOES"/>
39931                 <command name="glEvalCoord1xvOES"/>
39932                 <command name="glEvalCoord2xOES"/>
39933                 <command name="glEvalCoord2xvOES"/>
39934                 <command name="glFeedbackBufferxOES"/>
39935                 <command name="glGetConvolutionParameterxvOES"/>
39936                 <command name="glGetHistogramParameterxvOES"/>
39937                 <command name="glGetLightxOES"/>
39938                 <command name="glGetMapxvOES"/>
39939                 <command name="glGetMaterialxOES"/>
39940                 <command name="glGetPixelMapxv"/>
39941                 <command name="glGetTexGenxvOES"/>
39942                 <command name="glGetTexLevelParameterxvOES"/>
39943                 <command name="glIndexxOES"/>
39944                 <command name="glIndexxvOES"/>
39945                 <command name="glLoadTransposeMatrixxOES"/>
39946                 <command name="glMap1xOES"/>
39947                 <command name="glMap2xOES"/>
39948                 <command name="glMapGrid1xOES"/>
39949                 <command name="glMapGrid2xOES"/>
39950                 <command name="glMultTransposeMatrixxOES"/>
39951                 <command name="glMultiTexCoord1xOES"/>
39952                 <command name="glMultiTexCoord1xvOES"/>
39953                 <command name="glMultiTexCoord2xOES"/>
39954                 <command name="glMultiTexCoord2xvOES"/>
39955                 <command name="glMultiTexCoord3xOES"/>
39956                 <command name="glMultiTexCoord3xvOES"/>
39957                 <command name="glMultiTexCoord4xvOES"/>
39958                 <command name="glNormal3xvOES"/>
39959                 <command name="glPassThroughxOES"/>
39960                 <command name="glPixelMapx"/>
39961                 <command name="glPixelStorex"/>
39962                 <command name="glPixelTransferxOES"/>
39963                 <command name="glPixelZoomxOES"/>
39964                 <command name="glPrioritizeTexturesxOES"/>
39965                 <command name="glRasterPos2xOES"/>
39966                 <command name="glRasterPos2xvOES"/>
39967                 <command name="glRasterPos3xOES"/>
39968                 <command name="glRasterPos3xvOES"/>
39969                 <command name="glRasterPos4xOES"/>
39970                 <command name="glRasterPos4xvOES"/>
39971                 <command name="glRectxOES"/>
39972                 <command name="glRectxvOES"/>
39973                 <command name="glTexCoord1xOES"/>
39974                 <command name="glTexCoord1xvOES"/>
39975                 <command name="glTexCoord2xOES"/>
39976                 <command name="glTexCoord2xvOES"/>
39977                 <command name="glTexCoord3xOES"/>
39978                 <command name="glTexCoord3xvOES"/>
39979                 <command name="glTexCoord4xOES"/>
39980                 <command name="glTexCoord4xvOES"/>
39981                 <command name="glTexGenxOES"/>
39982                 <command name="glTexGenxvOES"/>
39983                 <command name="glVertex2xOES"/>
39984                 <command name="glVertex2xvOES"/>
39985                 <command name="glVertex3xOES"/>
39986                 <command name="glVertex3xvOES"/>
39987                 <command name="glVertex4xOES"/>
39988                 <command name="glVertex4xvOES"/>
39989             </require>
39990         </extension>
39991         <extension name="GL_OES_fragment_precision_high" supported="gles2">
39992             <require>
39993             </require>
39994         </extension>
39995         <extension name="GL_OES_framebuffer_object" supported="gles1">
39996             <require>
39997                 <enum name="GL_NONE_OES"/>
39998                 <enum name="GL_FRAMEBUFFER_OES"/>
39999                 <enum name="GL_RENDERBUFFER_OES"/>
40000                 <enum name="GL_RGBA4_OES"/>
40001                 <enum name="GL_RGB5_A1_OES"/>
40002                 <enum name="GL_RGB565_OES"/>
40003                 <enum name="GL_DEPTH_COMPONENT16_OES"/>
40004                 <enum name="GL_RENDERBUFFER_WIDTH_OES"/>
40005                 <enum name="GL_RENDERBUFFER_HEIGHT_OES"/>
40006                 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
40007                 <enum name="GL_RENDERBUFFER_RED_SIZE_OES"/>
40008                 <enum name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
40009                 <enum name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
40010                 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
40011                 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
40012                 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
40013                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
40014                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
40015                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
40016                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
40017                 <enum name="GL_COLOR_ATTACHMENT0_OES"/>
40018                 <enum name="GL_DEPTH_ATTACHMENT_OES"/>
40019                 <enum name="GL_STENCIL_ATTACHMENT_OES"/>
40020                 <enum name="GL_FRAMEBUFFER_COMPLETE_OES"/>
40021                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
40022                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
40023                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
40024                 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
40025                 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
40026                 <enum name="GL_FRAMEBUFFER_BINDING_OES"/>
40027                 <enum name="GL_RENDERBUFFER_BINDING_OES"/>
40028                 <enum name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
40029                 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
40030                 <command name="glIsRenderbufferOES"/>
40031                 <command name="glBindRenderbufferOES"/>
40032                 <command name="glDeleteRenderbuffersOES"/>
40033                 <command name="glGenRenderbuffersOES"/>
40034                 <command name="glRenderbufferStorageOES"/>
40035                 <command name="glGetRenderbufferParameterivOES"/>
40036                 <command name="glIsFramebufferOES"/>
40037                 <command name="glBindFramebufferOES"/>
40038                 <command name="glDeleteFramebuffersOES"/>
40039                 <command name="glGenFramebuffersOES"/>
40040                 <command name="glCheckFramebufferStatusOES"/>
40041                 <command name="glFramebufferRenderbufferOES"/>
40042                 <command name="glFramebufferTexture2DOES"/>
40043                 <command name="glGetFramebufferAttachmentParameterivOES"/>
40044                 <command name="glGenerateMipmapOES"/>
40045             </require>
40046         </extension>
40047         <extension name="GL_OES_get_program_binary" supported="gles2">
40048             <require>
40049                 <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
40050                 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
40051                 <enum name="GL_PROGRAM_BINARY_FORMATS_OES"/>
40052                 <command name="glGetProgramBinaryOES"/>
40053                 <command name="glProgramBinaryOES"/>
40054             </require>
40055         </extension>
40056         <extension name="GL_OES_mapbuffer" supported="gles1|gles2">
40057             <require>
40058                 <enum name="GL_WRITE_ONLY_OES"/>
40059                 <enum name="GL_BUFFER_ACCESS_OES"/>
40060                 <enum name="GL_BUFFER_MAPPED_OES"/>
40061                 <enum name="GL_BUFFER_MAP_POINTER_OES"/>
40062                 <command name="glMapBufferOES"/>
40063                 <command name="glUnmapBufferOES"/>
40064                 <command name="glGetBufferPointervOES"/>
40065             </require>
40066         </extension>
40067         <extension name="GL_OES_matrix_get" supported="gles1">
40068             <require>
40069                 <enum name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
40070                 <enum name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
40071                 <enum name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
40072             </require>
40073         </extension>
40074         <extension name="GL_OES_matrix_palette" supported="gles1">
40075             <require>
40076                 <enum name="GL_MAX_VERTEX_UNITS_OES"/>
40077                 <enum name="GL_MAX_PALETTE_MATRICES_OES"/>
40078                 <enum name="GL_MATRIX_PALETTE_OES"/>
40079                 <enum name="GL_MATRIX_INDEX_ARRAY_OES"/>
40080                 <enum name="GL_WEIGHT_ARRAY_OES"/>
40081                 <enum name="GL_CURRENT_PALETTE_MATRIX_OES"/>
40082                 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
40083                 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
40084                 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
40085                 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
40086                 <enum name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
40087                 <enum name="GL_WEIGHT_ARRAY_SIZE_OES"/>
40088                 <enum name="GL_WEIGHT_ARRAY_TYPE_OES"/>
40089                 <enum name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
40090                 <enum name="GL_WEIGHT_ARRAY_POINTER_OES"/>
40091                 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
40092                 <command name="glCurrentPaletteMatrixOES"/>
40093                 <command name="glLoadPaletteFromModelViewMatrixOES"/>
40094                 <command name="glMatrixIndexPointerOES"/>
40095                 <command name="glWeightPointerOES"/>
40096             </require>
40097         </extension>
40098         <extension name="GL_OES_packed_depth_stencil" supported="gles1|gles2">
40099             <require>
40100                 <enum name="GL_DEPTH_STENCIL_OES"/>
40101                 <enum name="GL_UNSIGNED_INT_24_8_OES"/>
40102                 <enum name="GL_DEPTH24_STENCIL8_OES"/>
40103             </require>
40104         </extension>
40105         <extension name="GL_OES_point_size_array" supported="gles1">
40106             <require>
40107                 <enum name="GL_POINT_SIZE_ARRAY_OES"/>
40108                 <enum name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
40109                 <enum name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
40110                 <enum name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
40111                 <enum name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
40112                 <command name="glPointSizePointerOES"/>
40113             </require>
40114         </extension>
40115         <extension name="GL_OES_point_sprite" supported="gles1">
40116             <require>
40117                 <enum name="GL_POINT_SPRITE_OES"/>
40118                 <enum name="GL_COORD_REPLACE_OES"/>
40119             </require>
40120         </extension>
40121         <extension name="GL_OES_query_matrix" supported="gl|gles1">
40122             <require>
40123                 <command name="glQueryMatrixxOES"/>
40124             </require>
40125         </extension>
40126         <extension name="GL_OES_read_format" supported="gl|gles1">
40127             <require>
40128                 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
40129                 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
40130             </require>
40131         </extension>
40132         <extension name="GL_OES_required_internalformat" supported="gles1|gles2">
40133             <require>
40134                 <enum name="GL_ALPHA8_OES"/>
40135                 <enum name="GL_DEPTH_COMPONENT16_OES"/>
40136                 <enum name="GL_DEPTH_COMPONENT24_OES"/>
40137                 <enum name="GL_DEPTH24_STENCIL8_OES"/>
40138                 <enum name="GL_DEPTH_COMPONENT32_OES"/>
40139                 <enum name="GL_LUMINANCE4_ALPHA4_OES"/>
40140                 <enum name="GL_LUMINANCE8_ALPHA8_OES"/>
40141                 <enum name="GL_LUMINANCE8_OES"/>
40142                 <enum name="GL_RGBA4_OES"/>
40143                 <enum name="GL_RGB5_A1_OES"/>
40144                 <enum name="GL_RGB565_OES"/>
40145                 <enum name="GL_RGB8_OES"/>
40146                 <enum name="GL_RGBA8_OES"/>
40147                 <enum name="GL_RGB10_EXT"/>
40148                 <enum name="GL_RGB10_A2_EXT"/>
40149             </require>
40150         </extension>
40151         <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2">
40152             <require>
40153                 <enum name="GL_RGB8_OES"/>
40154                 <enum name="GL_RGBA8_OES"/>
40155             </require>
40156         </extension>
40157         <extension name="GL_OES_single_precision" supported="gl|gles1">
40158             <require>
40159                 <command name="glClearDepthfOES"/>
40160                 <command name="glClipPlanefOES"/>
40161                 <command name="glDepthRangefOES"/>
40162                 <command name="glFrustumfOES"/>
40163                 <command name="glGetClipPlanefOES"/>
40164                 <command name="glOrthofOES"/>
40165             </require>
40166         </extension>
40167         <extension name="GL_OES_standard_derivatives" supported="gles2">
40168             <require>
40169                 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
40170             </require>
40171         </extension>
40172         <extension name="GL_OES_stencil1" supported="gles1|gles2">
40173             <require>
40174                 <enum name="GL_STENCIL_INDEX1_OES"/>
40175             </require>
40176         </extension>
40177         <extension name="GL_OES_stencil4" supported="gles1|gles2">
40178             <require>
40179                 <enum name="GL_STENCIL_INDEX4_OES"/>
40180             </require>
40181         </extension>
40182         <extension name="GL_OES_stencil8" supported="gles1">
40183             <require>
40184                 <enum name="GL_STENCIL_INDEX8_OES"/>
40185             </require>
40186         </extension>
40187         <extension name="GL_OES_stencil_wrap" supported="gles1">
40188             <require>
40189                 <enum name="GL_INCR_WRAP_OES"/>
40190                 <enum name="GL_DECR_WRAP_OES"/>
40191             </require>
40192         </extension>
40193         <extension name="GL_OES_surfaceless_context" supported="gles2">
40194             <require>
40195                 <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
40196             </require>
40197         </extension>
40198         <extension name="GL_OES_texture_3D" supported="gles2">
40199             <require>
40200                 <enum name="GL_TEXTURE_WRAP_R_OES"/>
40201                 <enum name="GL_TEXTURE_3D_OES"/>
40202                 <enum name="GL_TEXTURE_BINDING_3D_OES"/>
40203                 <enum name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
40204                 <enum name="GL_SAMPLER_3D_OES"/>
40205                 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
40206                 <command name="glTexImage3DOES"/>
40207                 <command name="glTexSubImage3DOES"/>
40208                 <command name="glCopyTexSubImage3DOES"/>
40209                 <command name="glCompressedTexImage3DOES"/>
40210                 <command name="glCompressedTexSubImage3DOES"/>
40211                 <command name="glFramebufferTexture3DOES"/>
40212             </require>
40213         </extension>
40214         <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
40215             <require>
40216                 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
40217                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
40218                 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
40219                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
40220                 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
40221                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
40222                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
40223                 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
40224                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
40225                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
40226                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
40227                 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
40228                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
40229                 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
40230                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
40231                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
40232                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
40233                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
40234                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
40235                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
40236                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
40237                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
40238                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
40239                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
40240                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
40241                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
40242                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
40243                 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
40244             </require>
40245         </extension>
40246         <extension name="GL_OES_texture_cube_map" supported="gles1">
40247             <require>
40248                 <enum name="GL_NORMAL_MAP_OES"/>
40249                 <enum name="GL_REFLECTION_MAP_OES"/>
40250                 <enum name="GL_TEXTURE_CUBE_MAP_OES"/>
40251                 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
40252                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
40253                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
40254                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
40255                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
40256                 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
40257                 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
40258                 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
40259                 <enum name="GL_TEXTURE_GEN_MODE_OES"/>
40260                 <enum name="GL_TEXTURE_GEN_STR_OES"/>
40261                 <command name="glTexGenfOES"/>
40262                 <command name="glTexGenfvOES"/>
40263                 <command name="glTexGeniOES"/>
40264                 <command name="glTexGenivOES"/>
40265                 <command name="glTexGenxOES"/>
40266                 <command name="glTexGenxvOES"/>
40267                 <command name="glGetTexGenfvOES"/>
40268                 <command name="glGetTexGenivOES"/>
40269                 <command name="glGetTexGenxvOES"/>
40270             </require>
40271         </extension>
40272         <extension name="GL_OES_texture_env_crossbar" supported="gles1">
40273             <require>
40274             </require>
40275         </extension>
40276         <extension name="GL_OES_texture_float" supported="gles2">
40277             <require>
40278                 <enum name="GL_FLOAT"/>
40279             </require>
40280         </extension>
40281         <extension name="GL_OES_texture_float_linear" supported="gles2">
40282             <require>
40283             </require>
40284         </extension>
40285         <extension name="GL_OES_texture_half_float" supported="gles2">
40286             <require>
40287                 <enum name="GL_HALF_FLOAT_OES"/>
40288             </require>
40289         </extension>
40290         <extension name="GL_OES_texture_half_float_linear" supported="gles2">
40291             <require>
40292             </require>
40293         </extension>
40294         <extension name="GL_OES_texture_mirrored_repeat" supported="gles1">
40295             <require>
40296                 <enum name="GL_MIRRORED_REPEAT_OES"/>
40297             </require>
40298         </extension>
40299         <extension name="GL_OES_texture_npot" supported="gles2">
40300             <require>
40301             </require>
40302         </extension>
40303         <extension name="GL_OES_vertex_array_object" supported="gles1|gles2">
40304             <require>
40305                 <enum name="GL_VERTEX_ARRAY_BINDING_OES"/>
40306                 <command name="glBindVertexArrayOES"/>
40307                 <command name="glDeleteVertexArraysOES"/>
40308                 <command name="glGenVertexArraysOES"/>
40309                 <command name="glIsVertexArrayOES"/>
40310             </require>
40311         </extension>
40312         <extension name="GL_OES_vertex_half_float" supported="gles2">
40313             <require>
40314                 <enum name="GL_HALF_FLOAT_OES"/>
40315             </require>
40316         </extension>
40317         <extension name="GL_OES_vertex_type_10_10_10_2" supported="gles2">
40318             <require>
40319                 <enum name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
40320                 <enum name="GL_INT_10_10_10_2_OES"/>
40321             </require>
40322         </extension>
40323         <extension name="GL_OML_interlace" supported="gl">
40324             <require>
40325                 <enum name="GL_INTERLACE_OML"/>
40326                 <enum name="GL_INTERLACE_READ_OML"/>
40327             </require>
40328         </extension>
40329         <extension name="GL_OML_resample" supported="gl">
40330             <require>
40331                 <enum name="GL_PACK_RESAMPLE_OML"/>
40332                 <enum name="GL_UNPACK_RESAMPLE_OML"/>
40333                 <enum name="GL_RESAMPLE_REPLICATE_OML"/>
40334                 <enum name="GL_RESAMPLE_ZERO_FILL_OML"/>
40335                 <enum name="GL_RESAMPLE_AVERAGE_OML"/>
40336                 <enum name="GL_RESAMPLE_DECIMATE_OML"/>
40337             </require>
40338         </extension>
40339         <extension name="GL_OML_subsample" supported="gl">
40340             <require>
40341                 <enum name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
40342                 <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
40343             </require>
40344         </extension>
40345         <extension name="GL_PGI_misc_hints" supported="gl">
40346             <require>
40347                 <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
40348                 <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
40349                 <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
40350                 <enum name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
40351                 <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
40352                 <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
40353                 <enum name="GL_ALWAYS_FAST_HINT_PGI"/>
40354                 <enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
40355                 <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
40356                 <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
40357                 <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
40358                 <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
40359                 <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
40360                 <enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
40361                 <enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
40362                 <enum name="GL_FULL_STIPPLE_HINT_PGI"/>
40363                 <enum name="GL_CLIP_NEAR_HINT_PGI"/>
40364                 <enum name="GL_CLIP_FAR_HINT_PGI"/>
40365                 <enum name="GL_WIDE_LINE_HINT_PGI"/>
40366                 <enum name="GL_BACK_NORMALS_HINT_PGI"/>
40367                 <command name="glHintPGI"/>
40368             </require>
40369         </extension>
40370         <extension name="GL_PGI_vertex_hints" supported="gl">
40371             <require>
40372                 <enum name="GL_VERTEX_DATA_HINT_PGI"/>
40373                 <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
40374                 <enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
40375                 <enum name="GL_MAX_VERTEX_HINT_PGI"/>
40376                 <enum name="GL_COLOR3_BIT_PGI"/>
40377                 <enum name="GL_COLOR4_BIT_PGI"/>
40378                 <enum name="GL_EDGEFLAG_BIT_PGI"/>
40379                 <enum name="GL_INDEX_BIT_PGI"/>
40380                 <enum name="GL_MAT_AMBIENT_BIT_PGI"/>
40381                 <enum name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
40382                 <enum name="GL_MAT_DIFFUSE_BIT_PGI"/>
40383                 <enum name="GL_MAT_EMISSION_BIT_PGI"/>
40384                 <enum name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
40385                 <enum name="GL_MAT_SHININESS_BIT_PGI"/>
40386                 <enum name="GL_MAT_SPECULAR_BIT_PGI"/>
40387                 <enum name="GL_NORMAL_BIT_PGI"/>
40388                 <enum name="GL_TEXCOORD1_BIT_PGI"/>
40389                 <enum name="GL_TEXCOORD2_BIT_PGI"/>
40390                 <enum name="GL_TEXCOORD3_BIT_PGI"/>
40391                 <enum name="GL_TEXCOORD4_BIT_PGI"/>
40392                 <enum name="GL_VERTEX23_BIT_PGI"/>
40393                 <enum name="GL_VERTEX4_BIT_PGI"/>
40394             </require>
40395         </extension>
40396         <extension name="GL_QCOM_alpha_test" supported="gles2">
40397             <require>
40398                 <enum name="GL_ALPHA_TEST_QCOM"/>
40399                 <enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
40400                 <enum name="GL_ALPHA_TEST_REF_QCOM"/>
40401                 <command name="glAlphaFuncQCOM"/>
40402             </require>
40403         </extension>
40404         <extension name="GL_QCOM_binning_control" supported="gles2">
40405             <require>
40406                 <enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
40407                 <enum name="GL_CPU_OPTIMIZED_QCOM"/>
40408                 <enum name="GL_GPU_OPTIMIZED_QCOM"/>
40409                 <enum name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
40410             </require>
40411         </extension>
40412         <extension name="GL_QCOM_driver_control" supported="gles1|gles2">
40413             <require>
40414                 <command name="glGetDriverControlsQCOM"/>
40415                 <command name="glGetDriverControlStringQCOM"/>
40416                 <command name="glEnableDriverControlQCOM"/>
40417                 <command name="glDisableDriverControlQCOM"/>
40418             </require>
40419         </extension>
40420         <extension name="GL_QCOM_extended_get" supported="gles1|gles2">
40421             <require>
40422                 <enum name="GL_TEXTURE_WIDTH_QCOM"/>
40423                 <enum name="GL_TEXTURE_HEIGHT_QCOM"/>
40424                 <enum name="GL_TEXTURE_DEPTH_QCOM"/>
40425                 <enum name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
40426                 <enum name="GL_TEXTURE_FORMAT_QCOM"/>
40427                 <enum name="GL_TEXTURE_TYPE_QCOM"/>
40428                 <enum name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
40429                 <enum name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
40430                 <enum name="GL_TEXTURE_TARGET_QCOM"/>
40431                 <enum name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
40432                 <enum name="GL_STATE_RESTORE"/>
40433                 <command name="glExtGetTexturesQCOM"/>
40434                 <command name="glExtGetBuffersQCOM"/>
40435                 <command name="glExtGetRenderbuffersQCOM"/>
40436                 <command name="glExtGetFramebuffersQCOM"/>
40437                 <command name="glExtGetTexLevelParameterivQCOM"/>
40438                 <command name="glExtTexObjectStateOverrideiQCOM"/>
40439                 <command name="glExtGetTexSubImageQCOM"/>
40440                 <command name="glExtGetBufferPointervQCOM"/>
40441             </require>
40442         </extension>
40443         <extension name="GL_QCOM_extended_get2" supported="gles1|gles2">
40444             <require>
40445                 <command name="glExtGetShadersQCOM"/>
40446                 <command name="glExtGetProgramsQCOM"/>
40447                 <command name="glExtIsProgramBinaryQCOM"/>
40448                 <command name="glExtGetProgramBinarySourceQCOM"/>
40449             </require>
40450         </extension>
40451         <extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
40452             <require>
40453                 <enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
40454             </require>
40455         </extension>
40456         <extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
40457             <require>
40458                 <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
40459                 <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
40460                 <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
40461                 <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
40462                 <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
40463                 <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
40464                 <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
40465                 <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
40466                 <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
40467                 <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
40468                 <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
40469                 <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
40470                 <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
40471                 <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
40472                 <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
40473                 <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
40474                 <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
40475                 <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
40476                 <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
40477                 <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
40478                 <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
40479                 <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
40480                 <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
40481                 <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
40482                 <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
40483                 <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
40484                 <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
40485                 <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
40486                 <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
40487                 <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
40488                 <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
40489                 <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
40490                 <command name="glStartTilingQCOM"/>
40491                 <command name="glEndTilingQCOM"/>
40492             </require>
40493         </extension>
40494         <extension name="GL_QCOM_writeonly_rendering" supported="gles1|gles2">
40495             <require>
40496                 <enum name="GL_WRITEONLY_RENDERING_QCOM"/>
40497             </require>
40498         </extension>
40499         <extension name="GL_REND_screen_coordinates" supported="gl">
40500             <require>
40501                 <enum name="GL_SCREEN_COORDINATES_REND"/>
40502                 <enum name="GL_INVERTED_SCREEN_W_REND"/>
40503             </require>
40504         </extension>
40505         <extension name="GL_S3_s3tc" supported="gl">
40506             <require>
40507                 <enum name="GL_RGB_S3TC"/>
40508                 <enum name="GL_RGB4_S3TC"/>
40509                 <enum name="GL_RGBA_S3TC"/>
40510                 <enum name="GL_RGBA4_S3TC"/>
40511                 <enum name="GL_RGBA_DXT5_S3TC"/>
40512                 <enum name="GL_RGBA4_DXT5_S3TC"/>
40513             </require>
40514         </extension>
40515         <extension name="GL_SGIS_detail_texture" supported="gl">
40516             <require>
40517                 <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
40518                 <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
40519                 <enum name="GL_LINEAR_DETAIL_SGIS"/>
40520                 <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
40521                 <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
40522                 <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
40523                 <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
40524                 <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
40525                 <command name="glDetailTexFuncSGIS"/>
40526                 <command name="glGetDetailTexFuncSGIS"/>
40527             </require>
40528         </extension>
40529         <extension name="GL_SGIS_fog_function" supported="gl">
40530             <require>
40531                 <enum name="GL_FOG_FUNC_SGIS"/>
40532                 <enum name="GL_FOG_FUNC_POINTS_SGIS"/>
40533                 <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
40534                 <command name="glFogFuncSGIS"/>
40535                 <command name="glGetFogFuncSGIS"/>
40536             </require>
40537         </extension>
40538         <extension name="GL_SGIS_generate_mipmap" supported="gl">
40539             <require>
40540                 <enum name="GL_GENERATE_MIPMAP_SGIS"/>
40541                 <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
40542             </require>
40543         </extension>
40544         <extension name="GL_SGIS_multisample" supported="gl">
40545             <require>
40546                 <enum name="GL_MULTISAMPLE_SGIS"/>
40547                 <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
40548                 <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
40549                 <enum name="GL_SAMPLE_MASK_SGIS"/>
40550                 <enum name="GL_1PASS_SGIS"/>
40551                 <enum name="GL_2PASS_0_SGIS"/>
40552                 <enum name="GL_2PASS_1_SGIS"/>
40553                 <enum name="GL_4PASS_0_SGIS"/>
40554                 <enum name="GL_4PASS_1_SGIS"/>
40555                 <enum name="GL_4PASS_2_SGIS"/>
40556                 <enum name="GL_4PASS_3_SGIS"/>
40557                 <enum name="GL_SAMPLE_BUFFERS_SGIS"/>
40558                 <enum name="GL_SAMPLES_SGIS"/>
40559                 <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
40560                 <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
40561                 <enum name="GL_SAMPLE_PATTERN_SGIS"/>
40562                 <command name="glSampleMaskSGIS"/>
40563                 <command name="glSamplePatternSGIS"/>
40564             </require>
40565         </extension>
40566         <extension name="GL_SGIS_pixel_texture" supported="gl">
40567             <require>
40568                 <enum name="GL_PIXEL_TEXTURE_SGIS"/>
40569                 <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
40570                 <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
40571                 <enum name="GL_PIXEL_GROUP_COLOR_SGIS"/>
40572                 <command name="glPixelTexGenParameteriSGIS"/>
40573                 <command name="glPixelTexGenParameterivSGIS"/>
40574                 <command name="glPixelTexGenParameterfSGIS"/>
40575                 <command name="glPixelTexGenParameterfvSGIS"/>
40576                 <command name="glGetPixelTexGenParameterivSGIS"/>
40577                 <command name="glGetPixelTexGenParameterfvSGIS"/>
40578             </require>
40579         </extension>
40580         <extension name="GL_SGIS_point_line_texgen" supported="gl">
40581             <require>
40582                 <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
40583                 <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
40584                 <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
40585                 <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
40586                 <enum name="GL_EYE_POINT_SGIS"/>
40587                 <enum name="GL_OBJECT_POINT_SGIS"/>
40588                 <enum name="GL_EYE_LINE_SGIS"/>
40589                 <enum name="GL_OBJECT_LINE_SGIS"/>
40590             </require>
40591         </extension>
40592         <extension name="GL_SGIS_point_parameters" supported="gl">
40593             <require>
40594                 <enum name="GL_POINT_SIZE_MIN_SGIS"/>
40595                 <enum name="GL_POINT_SIZE_MAX_SGIS"/>
40596                 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
40597                 <enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
40598                 <command name="glPointParameterfSGIS"/>
40599                 <command name="glPointParameterfvSGIS"/>
40600             </require>
40601         </extension>
40602         <extension name="GL_SGIS_sharpen_texture" supported="gl">
40603             <require>
40604                 <enum name="GL_LINEAR_SHARPEN_SGIS"/>
40605                 <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
40606                 <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
40607                 <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
40608                 <command name="glSharpenTexFuncSGIS"/>
40609                 <command name="glGetSharpenTexFuncSGIS"/>
40610             </require>
40611         </extension>
40612         <extension name="GL_SGIS_texture4D" supported="gl">
40613             <require>
40614                 <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
40615                 <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
40616                 <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
40617                 <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
40618                 <enum name="GL_TEXTURE_4D_SGIS"/>
40619                 <enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
40620                 <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
40621                 <enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
40622                 <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
40623                 <enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
40624                 <command name="glTexImage4DSGIS"/>
40625                 <command name="glTexSubImage4DSGIS"/>
40626             </require>
40627         </extension>
40628         <extension name="GL_SGIS_texture_border_clamp" supported="gl">
40629             <require>
40630                 <enum name="GL_CLAMP_TO_BORDER_SGIS"/>
40631             </require>
40632         </extension>
40633         <extension name="GL_SGIS_texture_color_mask" supported="gl">
40634             <require>
40635                 <enum name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
40636                 <command name="glTextureColorMaskSGIS"/>
40637             </require>
40638         </extension>
40639         <extension name="GL_SGIS_texture_edge_clamp" supported="gl">
40640             <require>
40641                 <enum name="GL_CLAMP_TO_EDGE_SGIS"/>
40642             </require>
40643         </extension>
40644         <extension name="GL_SGIS_texture_filter4" supported="gl">
40645             <require>
40646                 <enum name="GL_FILTER4_SGIS"/>
40647                 <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
40648                 <command name="glGetTexFilterFuncSGIS"/>
40649                 <command name="glTexFilterFuncSGIS"/>
40650             </require>
40651         </extension>
40652         <extension name="GL_SGIS_texture_lod" supported="gl">
40653             <require>
40654                 <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
40655                 <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
40656                 <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
40657                 <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
40658             </require>
40659         </extension>
40660         <extension name="GL_SGIS_texture_select" supported="gl">
40661             <require>
40662                 <enum name="GL_DUAL_ALPHA4_SGIS"/>
40663                 <enum name="GL_DUAL_ALPHA8_SGIS"/>
40664                 <enum name="GL_DUAL_ALPHA12_SGIS"/>
40665                 <enum name="GL_DUAL_ALPHA16_SGIS"/>
40666                 <enum name="GL_DUAL_LUMINANCE4_SGIS"/>
40667                 <enum name="GL_DUAL_LUMINANCE8_SGIS"/>
40668                 <enum name="GL_DUAL_LUMINANCE12_SGIS"/>
40669                 <enum name="GL_DUAL_LUMINANCE16_SGIS"/>
40670                 <enum name="GL_DUAL_INTENSITY4_SGIS"/>
40671                 <enum name="GL_DUAL_INTENSITY8_SGIS"/>
40672                 <enum name="GL_DUAL_INTENSITY12_SGIS"/>
40673                 <enum name="GL_DUAL_INTENSITY16_SGIS"/>
40674                 <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
40675                 <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
40676                 <enum name="GL_QUAD_ALPHA4_SGIS"/>
40677                 <enum name="GL_QUAD_ALPHA8_SGIS"/>
40678                 <enum name="GL_QUAD_LUMINANCE4_SGIS"/>
40679                 <enum name="GL_QUAD_LUMINANCE8_SGIS"/>
40680                 <enum name="GL_QUAD_INTENSITY4_SGIS"/>
40681                 <enum name="GL_QUAD_INTENSITY8_SGIS"/>
40682                 <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
40683                 <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
40684             </require>
40685         </extension>
40686         <extension name="GL_SGIX_async" supported="gl">
40687             <require>
40688                 <enum name="GL_ASYNC_MARKER_SGIX"/>
40689                 <command name="glAsyncMarkerSGIX"/>
40690                 <command name="glFinishAsyncSGIX"/>
40691                 <command name="glPollAsyncSGIX"/>
40692                 <command name="glGenAsyncMarkersSGIX"/>
40693                 <command name="glDeleteAsyncMarkersSGIX"/>
40694                 <command name="glIsAsyncMarkerSGIX"/>
40695             </require>
40696         </extension>
40697         <extension name="GL_SGIX_async_histogram" supported="gl">
40698             <require>
40699                 <enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
40700                 <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
40701             </require>
40702         </extension>
40703         <extension name="GL_SGIX_async_pixel" supported="gl">
40704             <require>
40705                 <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
40706                 <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
40707                 <enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
40708                 <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
40709                 <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
40710                 <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
40711             </require>
40712         </extension>
40713         <extension name="GL_SGIX_blend_alpha_minmax" supported="gl">
40714             <require>
40715                 <enum name="GL_ALPHA_MIN_SGIX"/>
40716                 <enum name="GL_ALPHA_MAX_SGIX"/>
40717             </require>
40718         </extension>
40719         <extension name="GL_SGIX_calligraphic_fragment" supported="gl">
40720             <require>
40721                 <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
40722             </require>
40723         </extension>
40724         <extension name="GL_SGIX_clipmap" supported="gl">
40725             <require>
40726                 <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
40727                 <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
40728                 <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
40729                 <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
40730                 <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
40731                 <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
40732                 <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
40733                 <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
40734                 <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
40735                 <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
40736                 <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
40737                 <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
40738             </require>
40739         </extension>
40740         <extension name="GL_SGIX_convolution_accuracy" supported="gl">
40741             <require>
40742                 <enum name="GL_CONVOLUTION_HINT_SGIX"/>
40743             </require>
40744         </extension>
40745         <extension name="GL_SGIX_depth_pass_instrument" supported="gl">
40746             <require>
40747             </require>
40748         </extension>
40749         <extension name="GL_SGIX_depth_texture" supported="gl">
40750             <require>
40751                 <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
40752                 <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
40753                 <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
40754             </require>
40755         </extension>
40756         <extension name="GL_SGIX_flush_raster" supported="gl">
40757             <require>
40758                 <command name="glFlushRasterSGIX"/>
40759             </require>
40760         </extension>
40761         <extension name="GL_SGIX_fog_offset" supported="gl">
40762             <require>
40763                 <enum name="GL_FOG_OFFSET_SGIX"/>
40764                 <enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
40765             </require>
40766         </extension>
40767         <extension name="GL_SGIX_fragment_lighting" supported="gl" comment="Incomplete extension">
40768             <require>
40769                 <enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
40770                 <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
40771                 <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
40772                 <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
40773                 <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
40774                 <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
40775                 <enum name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
40776                 <enum name="GL_LIGHT_ENV_MODE_SGIX"/>
40777                 <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
40778                 <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
40779                 <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
40780                 <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
40781                 <enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
40782                 <enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
40783                 <enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
40784                 <enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
40785                 <enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
40786                 <enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
40787                 <enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
40788                 <enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
40789                 <command name="glFragmentColorMaterialSGIX"/>
40790                 <command name="glFragmentLightfSGIX"/>
40791                 <command name="glFragmentLightfvSGIX"/>
40792                 <command name="glFragmentLightiSGIX"/>
40793                 <command name="glFragmentLightivSGIX"/>
40794                 <command name="glFragmentLightModelfSGIX"/>
40795                 <command name="glFragmentLightModelfvSGIX"/>
40796                 <command name="glFragmentLightModeliSGIX"/>
40797                 <command name="glFragmentLightModelivSGIX"/>
40798                 <command name="glFragmentMaterialfSGIX"/>
40799                 <command name="glFragmentMaterialfvSGIX"/>
40800                 <command name="glFragmentMaterialiSGIX"/>
40801                 <command name="glFragmentMaterialivSGIX"/>
40802                 <command name="glGetFragmentLightfvSGIX"/>
40803                 <command name="glGetFragmentLightivSGIX"/>
40804                 <command name="glGetFragmentMaterialfvSGIX"/>
40805                 <command name="glGetFragmentMaterialivSGIX"/>
40806                 <command name="glLightEnviSGIX"/>
40807             </require>
40808         </extension>
40809         <extension name="GL_SGIX_framezoom" supported="gl">
40810             <require>
40811                 <enum name="GL_FRAMEZOOM_SGIX"/>
40812                 <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
40813                 <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
40814                 <command name="glFrameZoomSGIX"/>
40815             </require>
40816         </extension>
40817         <extension name="GL_SGIX_igloo_interface" supported="gl">
40818             <require>
40819                 <command name="glIglooInterfaceSGIX"/>
40820             </require>
40821         </extension>
40822         <extension name="GL_SGIX_instruments" supported="gl">
40823             <require>
40824                 <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
40825                 <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
40826                 <command name="glGetInstrumentsSGIX"/>
40827                 <command name="glInstrumentsBufferSGIX"/>
40828                 <command name="glPollInstrumentsSGIX"/>
40829                 <command name="glReadInstrumentsSGIX"/>
40830                 <command name="glStartInstrumentsSGIX"/>
40831                 <command name="glStopInstrumentsSGIX"/>
40832             </require>
40833         </extension>
40834         <extension name="GL_SGIX_interlace" supported="gl">
40835             <require>
40836                 <enum name="GL_INTERLACE_SGIX"/>
40837             </require>
40838         </extension>
40839         <extension name="GL_SGIX_ir_instrument1" supported="gl">
40840             <require>
40841                 <enum name="GL_IR_INSTRUMENT1_SGIX"/>
40842             </require>
40843         </extension>
40844         <extension name="GL_SGIX_list_priority" supported="gl">
40845             <require>
40846                 <enum name="GL_LIST_PRIORITY_SGIX"/>
40847                 <command name="glGetListParameterfvSGIX"/>
40848                 <command name="glGetListParameterivSGIX"/>
40849                 <command name="glListParameterfSGIX"/>
40850                 <command name="glListParameterfvSGIX"/>
40851                 <command name="glListParameteriSGIX"/>
40852                 <command name="glListParameterivSGIX"/>
40853             </require>
40854         </extension>
40855         <extension name="GL_SGIX_pixel_texture" supported="gl">
40856             <require>
40857                 <enum name="GL_PIXEL_TEX_GEN_SGIX"/>
40858                 <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
40859                 <command name="glPixelTexGenSGIX"/>
40860             </require>
40861         </extension>
40862         <extension name="GL_SGIX_pixel_tiles" supported="gl">
40863             <require>
40864                 <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
40865                 <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
40866                 <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
40867                 <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
40868                 <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
40869                 <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
40870                 <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
40871                 <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
40872             </require>
40873         </extension>
40874         <extension name="GL_SGIX_polynomial_ffd" supported="gl">
40875             <require>
40876                 <enum name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
40877                 <enum name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
40878                 <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
40879                 <enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
40880                 <enum name="GL_DEFORMATIONS_MASK_SGIX"/>
40881                 <enum name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
40882                 <command name="glDeformationMap3dSGIX"/>
40883                 <command name="glDeformationMap3fSGIX"/>
40884                 <command name="glDeformSGIX"/>
40885                 <command name="glLoadIdentityDeformationMapSGIX"/>
40886             </require>
40887         </extension>
40888         <extension name="GL_SGIX_reference_plane" supported="gl">
40889             <require>
40890                 <enum name="GL_REFERENCE_PLANE_SGIX"/>
40891                 <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
40892                 <command name="glReferencePlaneSGIX"/>
40893             </require>
40894         </extension>
40895         <extension name="GL_SGIX_resample" supported="gl">
40896             <require>
40897                 <enum name="GL_PACK_RESAMPLE_SGIX"/>
40898                 <enum name="GL_UNPACK_RESAMPLE_SGIX"/>
40899                 <enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
40900                 <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
40901                 <enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
40902             </require>
40903         </extension>
40904         <extension name="GL_SGIX_scalebias_hint" supported="gl">
40905             <require>
40906                 <enum name="GL_SCALEBIAS_HINT_SGIX"/>
40907             </require>
40908         </extension>
40909         <extension name="GL_SGIX_shadow" supported="gl">
40910             <require>
40911                 <enum name="GL_TEXTURE_COMPARE_SGIX"/>
40912                 <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
40913                 <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
40914                 <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
40915             </require>
40916         </extension>
40917         <extension name="GL_SGIX_shadow_ambient" supported="gl">
40918             <require>
40919                 <enum name="GL_SHADOW_AMBIENT_SGIX"/>
40920             </require>
40921         </extension>
40922         <extension name="GL_SGIX_sprite" supported="gl">
40923             <require>
40924                 <enum name="GL_SPRITE_SGIX"/>
40925                 <enum name="GL_SPRITE_MODE_SGIX"/>
40926                 <enum name="GL_SPRITE_AXIS_SGIX"/>
40927                 <enum name="GL_SPRITE_TRANSLATION_SGIX"/>
40928                 <enum name="GL_SPRITE_AXIAL_SGIX"/>
40929                 <enum name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
40930                 <enum name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
40931                 <command name="glSpriteParameterfSGIX"/>
40932                 <command name="glSpriteParameterfvSGIX"/>
40933                 <command name="glSpriteParameteriSGIX"/>
40934                 <command name="glSpriteParameterivSGIX"/>
40935             </require>
40936         </extension>
40937         <extension name="GL_SGIX_subsample" supported="gl">
40938             <require>
40939                 <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
40940                 <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
40941                 <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
40942                 <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
40943                 <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
40944             </require>
40945         </extension>
40946         <extension name="GL_SGIX_tag_sample_buffer" supported="gl">
40947             <require>
40948                 <command name="glTagSampleBufferSGIX"/>
40949             </require>
40950         </extension>
40951         <extension name="GL_SGIX_texture_add_env" supported="gl">
40952             <require>
40953                 <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
40954             </require>
40955         </extension>
40956         <extension name="GL_SGIX_texture_coordinate_clamp" supported="gl">
40957             <require>
40958                 <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
40959                 <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
40960                 <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
40961             </require>
40962         </extension>
40963         <extension name="GL_SGIX_texture_lod_bias" supported="gl">
40964             <require>
40965                 <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
40966                 <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
40967                 <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
40968             </require>
40969         </extension>
40970         <extension name="GL_SGIX_texture_multi_buffer" supported="gl">
40971             <require>
40972                 <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
40973             </require>
40974         </extension>
40975         <extension name="GL_SGIX_texture_scale_bias" supported="gl">
40976             <require>
40977                 <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
40978                 <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
40979                 <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
40980                 <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
40981             </require>
40982         </extension>
40983         <extension name="GL_SGIX_vertex_preclip" supported="gl">
40984             <require>
40985                 <enum name="GL_VERTEX_PRECLIP_SGIX"/>
40986                 <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
40987             </require>
40988         </extension>
40989         <extension name="GL_SGIX_ycrcb" supported="gl">
40990             <require>
40991                 <enum name="GL_YCRCB_422_SGIX"/>
40992                 <enum name="GL_YCRCB_444_SGIX"/>
40993             </require>
40994         </extension>
40995         <extension name="GL_SGIX_ycrcb_subsample" supported="gl">
40996             <require>
40997             </require>
40998         </extension>
40999         <extension name="GL_SGIX_ycrcba" supported="gl">
41000             <require>
41001                 <enum name="GL_YCRCB_SGIX"/>
41002                 <enum name="GL_YCRCBA_SGIX"/>
41003             </require>
41004         </extension>
41005         <extension name="GL_SGI_color_matrix" supported="gl">
41006             <require>
41007                 <enum name="GL_COLOR_MATRIX_SGI"/>
41008                 <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
41009                 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
41010                 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
41011                 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
41012                 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
41013                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
41014                 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
41015                 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
41016                 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
41017                 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
41018             </require>
41019         </extension>
41020         <extension name="GL_SGI_color_table" supported="gl">
41021             <require>
41022                 <enum name="GL_COLOR_TABLE_SGI"/>
41023                 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
41024                 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
41025                 <enum name="GL_PROXY_COLOR_TABLE_SGI"/>
41026                 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
41027                 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
41028                 <enum name="GL_COLOR_TABLE_SCALE_SGI"/>
41029                 <enum name="GL_COLOR_TABLE_BIAS_SGI"/>
41030                 <enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
41031                 <enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
41032                 <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
41033                 <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
41034                 <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
41035                 <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
41036                 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
41037                 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
41038                 <command name="glColorTableSGI"/>
41039                 <command name="glColorTableParameterfvSGI"/>
41040                 <command name="glColorTableParameterivSGI"/>
41041                 <command name="glCopyColorTableSGI"/>
41042                 <command name="glGetColorTableSGI"/>
41043                 <command name="glGetColorTableParameterfvSGI"/>
41044                 <command name="glGetColorTableParameterivSGI"/>
41045             </require>
41046         </extension>
41047         <extension name="GL_SGI_texture_color_table" supported="gl">
41048             <require>
41049                 <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
41050                 <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
41051             </require>
41052         </extension>
41053         <extension name="GL_SUNX_constant_data" supported="gl">
41054             <require>
41055                 <enum name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
41056                 <enum name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
41057                 <command name="glFinishTextureSUNX"/>
41058             </require>
41059         </extension>
41060         <extension name="GL_SUN_convolution_border_modes" supported="gl">
41061             <require>
41062                 <enum name="GL_WRAP_BORDER_SUN"/>
41063             </require>
41064         </extension>
41065         <extension name="GL_SUN_global_alpha" supported="gl">
41066             <require>
41067                 <enum name="GL_GLOBAL_ALPHA_SUN"/>
41068                 <enum name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
41069                 <command name="glGlobalAlphaFactorbSUN"/>
41070                 <command name="glGlobalAlphaFactorsSUN"/>
41071                 <command name="glGlobalAlphaFactoriSUN"/>
41072                 <command name="glGlobalAlphaFactorfSUN"/>
41073                 <command name="glGlobalAlphaFactordSUN"/>
41074                 <command name="glGlobalAlphaFactorubSUN"/>
41075                 <command name="glGlobalAlphaFactorusSUN"/>
41076                 <command name="glGlobalAlphaFactoruiSUN"/>
41077             </require>
41078         </extension>
41079         <extension name="GL_SUN_mesh_array" supported="gl">
41080             <require>
41081                 <enum name="GL_QUAD_MESH_SUN"/>
41082                 <enum name="GL_TRIANGLE_MESH_SUN"/>
41083                 <command name="glDrawMeshArraysSUN"/>
41084             </require>
41085         </extension>
41086         <extension name="GL_SUN_slice_accum" supported="gl">
41087             <require>
41088                 <enum name="GL_SLICE_ACCUM_SUN"/>
41089             </require>
41090         </extension>
41091         <extension name="GL_SUN_triangle_list" supported="gl">
41092             <require>
41093                 <enum name="GL_RESTART_SUN"/>
41094                 <enum name="GL_REPLACE_MIDDLE_SUN"/>
41095                 <enum name="GL_REPLACE_OLDEST_SUN"/>
41096                 <enum name="GL_TRIANGLE_LIST_SUN"/>
41097                 <enum name="GL_REPLACEMENT_CODE_SUN"/>
41098                 <enum name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
41099                 <enum name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
41100                 <enum name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
41101                 <enum name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
41102                 <enum name="GL_R1UI_V3F_SUN"/>
41103                 <enum name="GL_R1UI_C4UB_V3F_SUN"/>
41104                 <enum name="GL_R1UI_C3F_V3F_SUN"/>
41105                 <enum name="GL_R1UI_N3F_V3F_SUN"/>
41106                 <enum name="GL_R1UI_C4F_N3F_V3F_SUN"/>
41107                 <enum name="GL_R1UI_T2F_V3F_SUN"/>
41108                 <enum name="GL_R1UI_T2F_N3F_V3F_SUN"/>
41109                 <enum name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
41110                 <command name="glReplacementCodeuiSUN"/>
41111                 <command name="glReplacementCodeusSUN"/>
41112                 <command name="glReplacementCodeubSUN"/>
41113                 <command name="glReplacementCodeuivSUN"/>
41114                 <command name="glReplacementCodeusvSUN"/>
41115                 <command name="glReplacementCodeubvSUN"/>
41116                 <command name="glReplacementCodePointerSUN"/>
41117             </require>
41118         </extension>
41119         <extension name="GL_SUN_vertex" supported="gl">
41120             <require>
41121                 <command name="glColor4ubVertex2fSUN"/>
41122                 <command name="glColor4ubVertex2fvSUN"/>
41123                 <command name="glColor4ubVertex3fSUN"/>
41124                 <command name="glColor4ubVertex3fvSUN"/>
41125                 <command name="glColor3fVertex3fSUN"/>
41126                 <command name="glColor3fVertex3fvSUN"/>
41127                 <command name="glNormal3fVertex3fSUN"/>
41128                 <command name="glNormal3fVertex3fvSUN"/>
41129                 <command name="glColor4fNormal3fVertex3fSUN"/>
41130                 <command name="glColor4fNormal3fVertex3fvSUN"/>
41131                 <command name="glTexCoord2fVertex3fSUN"/>
41132                 <command name="glTexCoord2fVertex3fvSUN"/>
41133                 <command name="glTexCoord4fVertex4fSUN"/>
41134                 <command name="glTexCoord4fVertex4fvSUN"/>
41135                 <command name="glTexCoord2fColor4ubVertex3fSUN"/>
41136                 <command name="glTexCoord2fColor4ubVertex3fvSUN"/>
41137                 <command name="glTexCoord2fColor3fVertex3fSUN"/>
41138                 <command name="glTexCoord2fColor3fVertex3fvSUN"/>
41139                 <command name="glTexCoord2fNormal3fVertex3fSUN"/>
41140                 <command name="glTexCoord2fNormal3fVertex3fvSUN"/>
41141                 <command name="glTexCoord2fColor4fNormal3fVertex3fSUN"/>
41142                 <command name="glTexCoord2fColor4fNormal3fVertex3fvSUN"/>
41143                 <command name="glTexCoord4fColor4fNormal3fVertex4fSUN"/>
41144                 <command name="glTexCoord4fColor4fNormal3fVertex4fvSUN"/>
41145                 <command name="glReplacementCodeuiVertex3fSUN"/>
41146                 <command name="glReplacementCodeuiVertex3fvSUN"/>
41147                 <command name="glReplacementCodeuiColor4ubVertex3fSUN"/>
41148                 <command name="glReplacementCodeuiColor4ubVertex3fvSUN"/>
41149                 <command name="glReplacementCodeuiColor3fVertex3fSUN"/>
41150                 <command name="glReplacementCodeuiColor3fVertex3fvSUN"/>
41151                 <command name="glReplacementCodeuiNormal3fVertex3fSUN"/>
41152                 <command name="glReplacementCodeuiNormal3fVertex3fvSUN"/>
41153                 <command name="glReplacementCodeuiColor4fNormal3fVertex3fSUN"/>
41154                 <command name="glReplacementCodeuiColor4fNormal3fVertex3fvSUN"/>
41155                 <command name="glReplacementCodeuiTexCoord2fVertex3fSUN"/>
41156                 <command name="glReplacementCodeuiTexCoord2fVertex3fvSUN"/>
41157                 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"/>
41158                 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"/>
41159                 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"/>
41160                 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"/>
41161             </require>
41162         </extension>
41163         <extension name="GL_VIV_shader_binary" supported="gles2">
41164             <require>
41165                 <enum name="GL_SHADER_BINARY_VIV"/>
41166             </require>
41167         </extension>
41168         <extension name="GL_WIN_phong_shading" supported="gl">
41169             <require>
41170                 <enum name="GL_PHONG_WIN"/>
41171                 <enum name="GL_PHONG_HINT_WIN"/>
41172             </require>
41173         </extension>
41174         <extension name="GL_WIN_specular_fog" supported="gl">
41175             <require>
41176                 <enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
41177             </require>
41178         </extension>
41179     </extensions>
41180 </registry>