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Add a unit test framework and some tests for the GLSL compiler
[libs/gl.git]
/
.gitignore
1
.config
2
temp
3
/cubemap
4
/desertpillars
5
/libmspgl.a
6
/libmspgl.so
7
/libmspgl.dylib
8
/mesh2c
9
/mspgl.pc
10
/shaders
11
/tests/glsltest
12
/texturing
13
/viewer