Add a function to flush shader data in Renderer
[libs/gl.git] / .gitignore
1 .config
2 temp
3 /cubemap
4 /desertpillars
5 /libmspgl.a
6 /libmspgl.so
7 /libmspgl.dylib
8 /mesh2c
9 /mspgl.pc
10 /shaders
11 /texturing
12 /viewer