#include <string>
#include <typeindex>
#include <vector>
+#include "mspgame_api.h"
namespace Msp::Game {
namespace Reflection {
};
-class ClassBase
+class MSPGAME_API ClassBase
{
protected:
Reflector &reflector;
};
-class Reflector
+class MSPGAME_API Reflector
{
private:
std::vector<std::unique_ptr<ClassBase>> classes;