]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/gamecontroller.cpp
Simulate friction in collisions
[libs/game.git] / examples / bassteroids / source / gamecontroller.cpp
index d39b3434e702a4290ef2f8c6563d754f79c3ba20..b5640330310ad111f01f70d4b7aafba260a305fe 100644 (file)
@@ -8,7 +8,7 @@ using namespace Msp;
 
 GameController::GameController(Game::Stage &s):
        System(s),
-       asteroid_setup{ .physical={ .body={ .mass=200 }, .collider={ .type=ColliderType::CIRCLE, .radius=3.0f } },
+       asteroid_setup{ .physical={ .body={ .mass=200, .moment_of_inertia=2160 }, .collider={ .type=ColliderType::CIRCLE, .radius=3.0f } },
                .mesh={ .object_name="Asteroid 1.object" }}
 { }