class PlayerController;
class BassteroidsResources: public Msp::Game::ApplicationResources, public Msp::GameView::Resources
-{ };
+{
+public:
+ BassteroidsResources();
+};
class Bassteroids: public Msp::GameView::Application<Bassteroids, BassteroidsResources>
{
Msp::Game::Owned<Playfield> playfield;
PlayerController *player_controller = nullptr;
- Msp::Game::CameraSetup cam_setup;
Msp::Game::Owned<Msp::Game::Entity> cam_entity;
Msp::Game::Owned<Msp::Game::Camera> camera;