]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/asteroid.cpp
Implement a simple physics system in Bassteroids
[libs/game.git] / examples / bassteroids / source / asteroid.cpp
index 4a89cdbd7e079c23921797856fb3e057ba4124e5..7e5bcd5aee5df35377a865f5add3c908d69628a2 100644 (file)
@@ -1,10 +1,9 @@
 #include "asteroid.h"
-#include <msp/game/transform.h>
 
 using namespace Msp;
 
 Asteroid::Asteroid(Game::Handle<Entity> p, const AsteroidSetup &s):
-       Entity(p, Game::TransformValues()),
+       PhysicalEntity(p, s.physical),
        setup(s),
        mesh(*this, setup.mesh)
 { }