struct Object
{
const char *data = nullptr;
- unsigned size = 0;
+ std::size_t size = 0;
Object() = default;
- Object(const char *, unsigned);
+ Object(const char *, std::size_t);
};
std::map<std::string, Object> objects;
public:
- void add_object(const std::string &, const char *, unsigned);
+ void add_object(const std::string &, const char *, std::size_t);
void add_object(const std::string &, const char *);
bool is_loadable(const CollectionItemTypeBase &, const std::string &) const override;