+ CONSOLE_SCREEN_BUFFER_INFO sbi;
+ if(!GetConsoleScreenBufferInfo(*handle, &sbi))
+ throw system_error("GetConsoleScreenBufferInfo");
+ // Right/bottom coords are inclusive
+ rows = sbi.srWindow.Bottom+1-sbi.srWindow.Top;
+ cols = sbi.srWindow.Right+1-sbi.srWindow.Left;