EGL enum: VERSION_1_0 = 1 VERSION_1_1 = 1 VERSION_1_2 = 1 VERSION_1_3 = 1 VERSION_1_4 = 1 FALSE = 0 TRUE = 1 SUCCESS = 0x3000 NOT_INITIALIZED = 0x3001 BAD_ACCESS = 0x3002 BAD_ALLOC = 0x3003 BAD_ATTRIBUTE = 0x3004 BAD_CONFIG = 0x3005 BAD_CONTEXT = 0x3006 BAD_CURRENT_SURFACE = 0x3007 BAD_DISPLAY = 0x3008 BAD_MATCH = 0x3009 BAD_NATIVE_PIXMAP = 0x300A BAD_NATIVE_WINDOW = 0x300B BAD_PARAMETER = 0x300C BAD_SURFACE = 0x300D CONTEXT_LOST = 0x300E /* EGL 1.1 - IMG_power_management */ BUFFER_SIZE = 0x3020 ALPHA_SIZE = 0x3021 BLUE_SIZE = 0x3022 GREEN_SIZE = 0x3023 RED_SIZE = 0x3024 DEPTH_SIZE = 0x3025 STENCIL_SIZE = 0x3026 CONFIG_CAVEAT = 0x3027 CONFIG_ID = 0x3028 LEVEL = 0x3029 MAX_PBUFFER_HEIGHT = 0x302A MAX_PBUFFER_PIXELS = 0x302B MAX_PBUFFER_WIDTH = 0x302C NATIVE_RENDERABLE = 0x302D NATIVE_VISUAL_ID = 0x302E NATIVE_VISUAL_TYPE = 0x302F SAMPLES = 0x3031 SAMPLE_BUFFERS = 0x3032 SURFACE_TYPE = 0x3033 TRANSPARENT_TYPE = 0x3034 TRANSPARENT_BLUE_VALUE = 0x3035 TRANSPARENT_GREEN_VALUE = 0x3036 TRANSPARENT_RED_VALUE = 0x3037 NONE = 0x3038 /* Attrib list terminator */ BIND_TO_TEXTURE_RGB = 0x3039 BIND_TO_TEXTURE_RGBA = 0x303A MIN_SWAP_INTERVAL = 0x303B MAX_SWAP_INTERVAL = 0x303C LUMINANCE_SIZE = 0x303D ALPHA_MASK_SIZE = 0x303E COLOR_BUFFER_TYPE = 0x303F RENDERABLE_TYPE = 0x3040 MATCH_NATIVE_PIXMAP = 0x3041 /* Pseudo-attribute (not queryable) */ CONFORMANT = 0x3042 SLOW_CONFIG = 0x3050 /* EGL_CONFIG_CAVEAT value */ NON_CONFORMANT_CONFIG = 0x3051 /* EGL_CONFIG_CAVEAT value */ TRANSPARENT_RGB = 0x3052 /* EGL_TRANSPARENT_TYPE value */ RGB_BUFFER = 0x308E /* EGL_COLOR_BUFFER_TYPE value */ LUMINANCE_BUFFER = 0x308F /* EGL_COLOR_BUFFER_TYPE value */ NO_TEXTURE = 0x305C TEXTURE_RGB = 0x305D TEXTURE_RGBA = 0x305E TEXTURE_2D = 0x305F PBUFFER_BIT = 0x0001 /* EGL_SURFACE_TYPE mask bits */ PIXMAP_BIT = 0x0002 /* EGL_SURFACE_TYPE mask bits */ WINDOW_BIT = 0x0004 /* EGL_SURFACE_TYPE mask bits */ VG_COLORSPACE_LINEAR_BIT = 0x0020 /* EGL_SURFACE_TYPE mask bits */ VG_ALPHA_FORMAT_PRE_BIT = 0x0040 /* EGL_SURFACE_TYPE mask bits */ MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ OPENGL_ES_BIT = 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ OPENVG_BIT = 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ OPENGL_ES2_BIT = 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ OPENGL_BIT = 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ VENDOR = 0x3053 VERSION = 0x3054 EXTENSIONS = 0x3055 CLIENT_APIS = 0x308D HEIGHT = 0x3056 WIDTH = 0x3057 LARGEST_PBUFFER = 0x3058 TEXTURE_FORMAT = 0x3080 TEXTURE_TARGET = 0x3081 MIPMAP_TEXTURE = 0x3082 MIPMAP_LEVEL = 0x3083 RENDER_BUFFER = 0x3086 VG_COLORSPACE = 0x3087 VG_ALPHA_FORMAT = 0x3088 HORIZONTAL_RESOLUTION = 0x3090 VERTICAL_RESOLUTION = 0x3091 PIXEL_ASPECT_RATIO = 0x3092 SWAP_BEHAVIOR = 0x3093 MULTISAMPLE_RESOLVE = 0x3099 BACK_BUFFER = 0x3084 SINGLE_BUFFER = 0x3085 VG_COLORSPACE_sRGB = 0x3089 /* EGL_VG_COLORSPACE value */ VG_COLORSPACE_LINEAR = 0x308A /* EGL_VG_COLORSPACE value */ VG_ALPHA_FORMAT_NONPRE = 0x308B /* EGL_ALPHA_FORMAT value */ VG_ALPHA_FORMAT_PRE = 0x308C /* EGL_ALPHA_FORMAT value */ DISPLAY_SCALING = 10000 BUFFER_PRESERVED = 0x3094 /* EGL_SWAP_BEHAVIOR value */ BUFFER_DESTROYED = 0x3095 /* EGL_SWAP_BEHAVIOR value */ OPENVG_IMAGE = 0x3096 CONTEXT_CLIENT_TYPE = 0x3097 CONTEXT_CLIENT_VERSION = 0x3098 MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ MULTISAMPLE_RESOLVE_BOX = 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ OPENGL_ES_API = 0x30A0 OPENVG_API = 0x30A1 OPENGL_API = 0x30A2 DRAW = 0x3059 READ = 0x305A CORE_NATIVE_ENGINE = 0x305B