+++ /dev/null
-#include <msp/path/utils.h>
-#include "action.h"
-#include "builder.h"
-#include "package.h"
-#include "target.h"
-
-using namespace std;
-using namespace Msp;
-
-Target *Target::get_buildable_target()
-{
- bool self_ok=true;
- for(list<Target *>::iterator i=depends.begin(); i!=depends.end(); ++i)
- {
- Target *tgt=(*i)->get_buildable_target();
- if(tgt)
- return tgt;
- else if((*i)->get_rebuild())
- self_ok=false;
- }
-
- if(self_ok && rebuild && !building)
- return this;
-
- return 0;
-}
-
-void Target::add_depend(Target *dep)
-{
- depends.push_back(dep);
- dep->rdepends.push_back(this);
-}
-
-void Target::prepare()
-{
- if(prepared)
- return;
-
- for(list<Target *>::iterator i=depends.begin(); i!=depends.end(); ++i)
- (*i)->prepare();
-
- check_rebuild();
-}
-
-Target::Target(Builder &b, const Package *p, const string &n):
- builder(b),
- package(p),
- name(n),
- building(false),
- rebuild(false),
- prepared(false),
- buildable(false)
-{
- struct stat st;
- if(!Path::stat(name, st))
- {
- mtime=Time::TimeStamp::from_unixtime(st.st_mtime);
- vmtime=mtime;
- }
-}
-
-void Target::mark_rebuild(const std::string &reason)
-{
- rebuild=true;
- rebuild_reason=reason;
-}
-
-void Target::check_rebuild()
-{
- if(!buildable)
- return;
-
- if(!mtime)
- mark_rebuild("Does not exist");
- else
- {
- for(list<Target *>::iterator i=depends.begin(); (i!=depends.end() && !rebuild); ++i)
- {
- if((*i)->get_virtual_mtime()>mtime)
- mark_rebuild((*i)->get_name()+" has changed");
- else if((*i)->get_rebuild())
- mark_rebuild((*i)->get_name()+" needs rebuilding");
- }
- }
- if(!rebuild && package && package->get_config().get_mtime()>mtime)
- mark_rebuild("Package options changed");
-}
-
-Action *Target::build(Action *action)
-{
- building=true;
- action->signal_done.connect(sigc::mem_fun(this, &Target::build_done));
- return action;
-}
-
-void Target::build_done()
-{
- building=false;
- rebuild=false;
-}