]> git.tdb.fi Git - libs/game.git/shortlog
libs/game.git
2022-12-04 Mikko RasaConvert components to buffered where appropriate
2022-12-04 Mikko RasaImplement base support for buffered components
2022-12-04 Mikko RasaPlug a memory leak in EventBus
2022-12-04 Mikko RasaAdd unit tests for the event bus
2022-12-03 Mikko RasaAdd unit tests for reflection
2022-12-03 Mikko RasaAdd reflection infrastructure
2022-11-28 Mikko RasaDefer creation of bullets until the end of the frame
2022-11-28 Mikko RasaEnforce no creation or destruction of objects during...
2022-11-27 Mikko RasaMake asteroids take damage when shot and eventually...
2022-11-27 Mikko RasaRemove destroyed entities from the physics simulation
2022-11-27 Mikko RasaEmit events for colliding physical entities
2022-11-27 Mikko RasaPass bullet's initial transform values directly to...
2022-11-25 Mikko RasaDisable keyboard autorepeat by default
2022-11-25 Mikko RasaMake it possible to shoot bullets in Bassteroids
2022-11-25 Mikko RasaInitialize Transform's matrices to identity
2022-11-25 Mikko RasaFix various cases of bad math
2022-11-25 Mikko RasaAdd missing initializer for player ship's moment of...
2022-11-25 Mikko RasaUse the correct inertial quantity for calculating veloc...
2022-11-25 Mikko RasaDon't apply more friction than it takes to nullify...
2022-11-21 Mikko RasaSimulate friction in collisions
2022-11-21 Mikko RasaAdd a controllable player ship to Bassteroids
2022-11-20 Mikko RasaAllow external forces and torques to be added on rigid...
2022-11-20 Mikko RasaAdd rotation to physics simulation
2022-11-20 Mikko RasaAdd infrastructure for receiving player input
2022-11-12 Mikko RasaAdd playfield boundaries to Bassteroids
2022-11-12 Mikko RasaImplement box colliders in Bassteroids' physics system
2022-11-12 Mikko RasaProvide a way to request events for existing entities...
2022-11-12 Mikko RasaCosmetic tweaks
2022-11-12 Mikko RasaAdd some useful constructors for TransformValues
2022-11-12 Mikko RasaImplement a simple physics system in Bassteroids
2022-11-09 Mikko RasaBegin creating an example game
2022-11-09 Mikko RasaAdd setters for the individual parts of Transform
2022-11-04 Mikko RasaCosmetic fixes
2022-11-04 Mikko RasaAdd a way for systems to do things at the end of a...
2022-11-02 Mikko RasaAdd components for giving entities a visual appearance
2022-11-02 Mikko RasaRecursively add subdirectories of the data directory...
2022-11-02 Mikko RasaAdd less-than comparison for handles
2022-10-29 Mikko RasaAdd a view sub-library, including a Camera component
2022-10-29 Mikko RasaAdd a function to remove a system from a stage
2022-10-29 Mikko RasaPut Director's destructor in the .cpp file
2022-10-29 Mikko RasaAdd resource container references to Director and Stage
2022-10-29 Mikko RasaAdd some useful accessors
2022-10-29 Mikko RasaTweak the constructors of Owned
2022-10-29 Mikko RasaUse template lambdas to avoid repetition of types
2022-10-25 Mikko RasaMake it possible to retrieve components and systems...
2022-10-25 Mikko RasaAdd stage activation and events
2022-10-22 Mikko RasaAdd a transform component and propagation system
2022-10-22 Mikko RasaAllow null handles to be created from nullptr
2022-10-22 Mikko RasaFix some pointer/reference mismatches in EventBus
2022-10-22 Mikko RasaAdjust component ticking
2022-10-20 Mikko RasaEmit events on entity and component creation and destru...
2022-10-20 Mikko RasaAdd an event bus for delivering events
2022-10-19 Mikko RasaMake the parent handle in Owned templated
2022-10-19 Mikko RasaAdjust some things to make header dependencies easier...
2022-10-19 Mikko RasaImplement a basic ECS