From ee377487a2853046085e91fa41c62ea42066d168 Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Mon, 25 Nov 2013 17:24:49 +0200 Subject: [PATCH] Use sizeof when passing buffer size --- source/program.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/program.cpp b/source/program.cpp index 8b7bc6c7..111cf64b 100644 --- a/source/program.cpp +++ b/source/program.cpp @@ -110,7 +110,7 @@ void Program::link() int len = 0; int size; GLenum type; - glGetActiveUniform(id, i, 128, &len, &size, &type, name); + glGetActiveUniform(id, i, sizeof(name), &len, &size, &type, name); if(len && strncmp(name, "gl_", 3)) { /* Some implementations report the first element of a uniform array, @@ -136,7 +136,7 @@ void Program::link() { char name[128]; int len; - glGetActiveUniformBlockName(id, i, 128, &len, name); + glGetActiveUniformBlockName(id, i, sizeof(name), &len, name); UniformBlockInfo &info = uniform_blocks[name]; info.name = name; -- 2.45.2