From b2c8b2238877f76cdea184cca70336b15ddb78d9 Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Fri, 28 Oct 2016 19:34:10 +0300 Subject: [PATCH] Refactor TextureCube face information functions with lookup tables --- source/texturecube.cpp | 76 +++++++++++++++++++++--------------------- source/texturecube.h | 4 +++ 2 files changed, 42 insertions(+), 38 deletions(-) diff --git a/source/texturecube.cpp b/source/texturecube.cpp index e767423f..833ef28f 100644 --- a/source/texturecube.cpp +++ b/source/texturecube.cpp @@ -13,6 +13,16 @@ using namespace std; namespace Msp { namespace GL { +TextureCubeFace TextureCube::face_order[6] = +{ + POSITIVE_X, + NEGATIVE_X, + POSITIVE_Y, + NEGATIVE_Y, + POSITIVE_Z, + NEGATIVE_Z +}; + Vector3 TextureCube::directions[6] = { Vector3(1, 0, 0), @@ -23,6 +33,16 @@ Vector3 TextureCube::directions[6] = Vector3(0, 0, -1) }; +unsigned TextureCube::orientations[12] = +{ + 5, 3, + 4, 3, + 0, 4, + 0, 5, + 0, 3, + 1, 3 +}; + TextureCube::TextureCube(): Texture(GL_TEXTURE_CUBE_MAP), ifmt(RGB), @@ -166,58 +186,38 @@ unsigned TextureCube::get_level_size(unsigned level) const TextureCubeFace TextureCube::enumerate_faces(unsigned i) { - switch(i) - { - case 0: return POSITIVE_X; - case 1: return NEGATIVE_X; - case 2: return POSITIVE_Y; - case 3: return NEGATIVE_Y; - case 4: return POSITIVE_Z; - case 5: return NEGATIVE_Z; - default: throw out_of_range("TextureCube::enumerate_faces"); - } + if(i>=6) + throw out_of_range("TextureCube::enumerate_faces"); + return face_order[i]; } -const Vector3 &TextureCube::get_face_direction(TextureCubeFace face) +unsigned TextureCube::get_face_index(TextureCubeFace face) { switch(face) { - case POSITIVE_X: return directions[0]; - case NEGATIVE_X: return directions[1]; - case POSITIVE_Y: return directions[2]; - case NEGATIVE_Y: return directions[3]; - case POSITIVE_Z: return directions[4]; - case NEGATIVE_Z: return directions[5]; - default: throw invalid_argument("TextureCube::get_face_direction"); + case POSITIVE_X: return 0; + case NEGATIVE_X: return 1; + case POSITIVE_Y: return 2; + case NEGATIVE_Y: return 3; + case POSITIVE_Z: return 4; + case NEGATIVE_Z: return 5; + default: throw invalid_argument("TextureCube::get_face_index"); } } +const Vector3 &TextureCube::get_face_direction(TextureCubeFace face) +{ + return directions[get_face_index(face)]; +} + const Vector3 &TextureCube::get_s_direction(TextureCubeFace face) { - switch(face) - { - case POSITIVE_X: return directions[5]; - case NEGATIVE_X: return directions[4]; - case POSITIVE_Y: return directions[0]; - case NEGATIVE_Y: return directions[0]; - case POSITIVE_Z: return directions[0]; - case NEGATIVE_Z: return directions[1]; - default: throw invalid_argument("TextureCube::get_s_direction"); - } + return directions[orientations[get_face_index(face)*2]]; } const Vector3 &TextureCube::get_t_direction(TextureCubeFace face) { - switch(face) - { - case POSITIVE_X: return directions[3]; - case NEGATIVE_X: return directions[3]; - case POSITIVE_Y: return directions[4]; - case NEGATIVE_Y: return directions[5]; - case POSITIVE_Z: return directions[3]; - case NEGATIVE_Z: return directions[3]; - default: throw invalid_argument("TextureCube::get_t_direction"); - } + return directions[orientations[get_face_index(face)*2+1]]; } Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsigned v) diff --git a/source/texturecube.h b/source/texturecube.h index 62f1189a..9ce216fd 100644 --- a/source/texturecube.h +++ b/source/texturecube.h @@ -53,7 +53,9 @@ private: unsigned size; unsigned allocated; + static TextureCubeFace face_order[6]; static Vector3 directions[6]; + static unsigned orientations[12]; public: TextureCube(); @@ -93,6 +95,8 @@ public: and 5, inclusive. */ static TextureCubeFace enumerate_faces(unsigned); + static unsigned get_face_index(TextureCubeFace); + /** Returns a vector pointing out of the face. */ static const Vector3 &get_face_direction(TextureCubeFace); -- 2.45.2