From 9abaa89f495307c7e90cbef51ae0fedbaff001db Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Sun, 7 Nov 2010 14:25:56 +0000 Subject: [PATCH] Fix some GL function calls --- source/3d/track.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/source/3d/track.cpp b/source/3d/track.cpp index 49ef02e..5340318 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -86,9 +86,9 @@ void Track3D::apply_matrix() const const Point &pos = track.get_position(); float rot = track.get_rotation(); - glTranslatef(pos.x, pos.y, pos.z); - glRotatef(rot*180/M_PI, 0, 0, 1); - glRotatef(track.get_slope()/track.get_type().get_total_length()*180/M_PI, 0, -1, 0); + GL::translate(pos.x, pos.y, pos.z); + GL::rotate(rot*180/M_PI, 0, 0, 1); + GL::rotate(track.get_slope()/track.get_type().get_total_length()*180/M_PI, 0, -1, 0); } void Track3D::render(const GL::Tag &tag) const -- 2.45.2