From 81d7a9bad0313e06ed154734d3f2a3120b26b6db Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Tue, 4 Oct 2016 11:39:46 +0300 Subject: [PATCH] Fix a warning about a shadowed member variable --- source/headtrackingcamera.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/source/headtrackingcamera.cpp b/source/headtrackingcamera.cpp index a296639..86d6e24 100644 --- a/source/headtrackingcamera.cpp +++ b/source/headtrackingcamera.cpp @@ -15,12 +15,12 @@ void HeadTrackingCamera::set_elevation_offset(float o) void HeadTrackingCamera::update_from_matrix(const GL::Matrix &hmd_matrix) { - const GL::Vector3 &up_dir = base_camera.get_up_direction(); - GL::Vector3 right_dir = normalize(cross(base_camera.get_look_direction(), up_dir)); + const GL::Vector3 &up = base_camera.get_up_direction(); + GL::Vector3 right = normalize(cross(base_camera.get_look_direction(), up)); GL::Vector4 columns[4]; - columns[0] = compose(right_dir, 0.0f); - columns[1] = compose(up_dir, 0.0f); - columns[2] = compose(cross(right_dir, up_dir), 0.0f); + columns[0] = compose(right, 0.0f); + columns[1] = compose(up, 0.0f); + columns[2] = compose(cross(right, up), 0.0f); columns[3] = compose(base_camera.get_position(), 1.0f); GL::Matrix matrix = GL::Matrix::from_columns(columns)*hmd_matrix; -- 2.45.2