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libs/gl.git
3 years agoRename VertexComponent to VertexAttribute
Mikko Rasa [Sun, 21 Mar 2021 09:40:30 +0000 (11:40 +0200)]
Rename VertexComponent to VertexAttribute

Also rename the related functions.  Get_component_type and
get_component_size in particular were problematic since pixelformat.h
uses the same names, and the ones in vertexformat.h don't take an enum
type.

3 years agoRefactor vertex builders
Mikko Rasa [Sun, 21 Mar 2021 09:21:35 +0000 (11:21 +0200)]
Refactor vertex builders

All attributes are now stored in a single vector.

3 years agoRearrange various uniforms to be declared in the file which uses them
Mikko Rasa [Sat, 20 Mar 2021 17:33:15 +0000 (19:33 +0200)]
Rearrange various uniforms to be declared in the file which uses them

3 years agoSupport exporting unlit materials
Mikko Rasa [Sat, 20 Mar 2021 15:33:40 +0000 (17:33 +0200)]
Support exporting unlit materials

These use the emission surface type in Blender.  While that may seem
strange at first, it's actually a good match to how unlit materials
behave in a realtime scene.

3 years agoRefactor material property handling in the Blender exporter
Mikko Rasa [Sat, 20 Mar 2021 15:32:54 +0000 (17:32 +0200)]
Refactor material property handling in the Blender exporter

3 years agoAdjust uniform organization for UnlitMaterial
Mikko Rasa [Sat, 20 Mar 2021 13:37:12 +0000 (15:37 +0200)]
Adjust uniform organization for UnlitMaterial

Its only property are now stored in a struct to match other material
types.  This allows using the name "color" without conflicting with the
vertex attribute.  The texture uniform was also renamed in order to
avoid clashing with the texture() function.

3 years agoDecouple DataType from the OpenGL constants
Mikko Rasa [Sat, 20 Mar 2021 11:44:09 +0000 (13:44 +0200)]
Decouple DataType from the OpenGL constants

This allows defining the values so that manipulation of related types is
easier.  And I can't keep relying on the GL values anyway, with the goal
of adding a Vulkan backend.

3 years agoFix function inlining regressions
Mikko Rasa [Thu, 18 Mar 2021 13:16:10 +0000 (15:16 +0200)]
Fix function inlining regressions

3 years agoFix test case errors revealed by the previous commit
Mikko Rasa [Thu, 18 Mar 2021 11:27:55 +0000 (13:27 +0200)]
Fix test case errors revealed by the previous commit

And one case of adjusted error message too.

3 years agoAdd a bunch of validation for declarations in GLSL
Mikko Rasa [Thu, 18 Mar 2021 11:23:18 +0000 (13:23 +0200)]
Add a bunch of validation for declarations in GLSL

This is why I renamed the old DeclarationValidator a few commits ago,
because that name is a better fit here.

3 years agoSome touch-up of the debug dump
Mikko Rasa [Thu, 18 Mar 2021 11:21:09 +0000 (13:21 +0200)]
Some touch-up of the debug dump

Since nodes are now easily distinguished, there's no need for special
labeling branches in many cases.

3 years agoRecord correct source information in interface layout statements
Mikko Rasa [Thu, 18 Mar 2021 11:20:00 +0000 (13:20 +0200)]
Record correct source information in interface layout statements

3 years agoShow node source locations in AST dump
Mikko Rasa [Thu, 18 Mar 2021 11:04:48 +0000 (13:04 +0200)]
Show node source locations in AST dump

3 years agoRename DeclarationValidator to IdentifierValidator
Mikko Rasa [Thu, 18 Mar 2021 09:49:59 +0000 (11:49 +0200)]
Rename DeclarationValidator to IdentifierValidator

This name more accurately describes what it does.

3 years agoSupport layout qualifiers on GLSL interface blocks
Mikko Rasa [Wed, 17 Mar 2021 23:06:08 +0000 (01:06 +0200)]
Support layout qualifiers on GLSL interface blocks

3 years agoRename InterfaceBlock::name to block_name for clarity
Mikko Rasa [Wed, 17 Mar 2021 10:26:42 +0000 (12:26 +0200)]
Rename InterfaceBlock::name to block_name for clarity

3 years agoAdd push_back_nocopy to NodeContainer for clarity
Mikko Rasa [Tue, 16 Mar 2021 21:51:21 +0000 (23:51 +0200)]
Add push_back_nocopy to NodeContainer for clarity

It's not immediately obvious that pushing null and then assigning avoids
cloning the node.

3 years agoAdd idempotence test cases for GLSL compiler
Mikko Rasa [Tue, 16 Mar 2021 18:05:24 +0000 (20:05 +0200)]
Add idempotence test cases for GLSL compiler

Already compiled GLSL code should not change when passed through the
compiler again.

3 years agoRefactor the GLSL compiler test cases with a helper class
Mikko Rasa [Tue, 16 Mar 2021 18:04:30 +0000 (20:04 +0200)]
Refactor the GLSL compiler test cases with a helper class

I'm not super pleased with the virtual fail function in the helper, but
no better ideas came to mind so it can be like that for now.

3 years agoAlways show shader compiler diagnostics in debug builds
Mikko Rasa [Tue, 16 Mar 2021 18:00:51 +0000 (20:00 +0200)]
Always show shader compiler diagnostics in debug builds

3 years agoForbid certain operations in SL::Compiler if compilation isn't done
Mikko Rasa [Tue, 16 Mar 2021 17:53:04 +0000 (19:53 +0200)]
Forbid certain operations in SL::Compiler if compilation isn't done

In particular, Formatter can't deal with unresolved declarations.

3 years agoAdjust naming of generated variables
Mikko Rasa [Tue, 16 Mar 2021 17:06:37 +0000 (19:06 +0200)]
Adjust naming of generated variables

Using the inlined function name as a prefix easily produces inconsistent
results, so better to just use numbers after the name.

3 years agoTest case tweaks
Mikko Rasa [Tue, 16 Mar 2021 16:58:46 +0000 (18:58 +0200)]
Test case tweaks

3 years agoSupport inlining GLSL functions with parameters
Mikko Rasa [Tue, 16 Mar 2021 16:51:34 +0000 (18:51 +0200)]
Support inlining GLSL functions with parameters

3 years agoRefactor variable renaming in InlineContentInjector once again
Mikko Rasa [Tue, 16 Mar 2021 14:10:03 +0000 (16:10 +0200)]
Refactor variable renaming in InlineContentInjector once again

It should now be even better at recognizing conflicts, and avoid renaming
when not necessary.

3 years agoUse a temporary staging block in InlineContentInjector
Mikko Rasa [Tue, 16 Mar 2021 11:08:27 +0000 (13:08 +0200)]
Use a temporary staging block in InlineContentInjector

This allows the return variable name generation to avoid other names from
the source function, such as a return variable from previous inlining.

3 years agoRemove an obsolete variable
Mikko Rasa [Tue, 16 Mar 2021 10:08:16 +0000 (12:08 +0200)]
Remove an obsolete variable

This hasn't been used since 0388083.

3 years agoDon't modify the target block's variable map from InlineContentInjector
Mikko Rasa [Tue, 16 Mar 2021 09:38:55 +0000 (11:38 +0200)]
Don't modify the target block's variable map from InlineContentInjector

This felt hacky, and also seemed wrong since the variable map contains
the original names of the variables, not new ones.  Instead avoid
inlining more than one function per pass into any given function.

3 years agoCheck that the types of ternary branches exist before accessing them
Mikko Rasa [Mon, 15 Mar 2021 09:13:36 +0000 (11:13 +0200)]
Check that the types of ternary branches exist before accessing them

This fixes a bug introduced in 3a1fe83 and triggered by 5e4204e.

3 years agoEliminate constant ternary expressions
Mikko Rasa [Mon, 15 Mar 2021 09:05:26 +0000 (11:05 +0200)]
Eliminate constant ternary expressions

3 years agoImplement constant folding in the GLSL compiler
Mikko Rasa [Mon, 15 Mar 2021 09:05:12 +0000 (11:05 +0200)]
Implement constant folding in the GLSL compiler

This replaces the old expression evaluator with a more comprehensive
solution.  Folding constant expressions may open up further possibilities
for inlining.

3 years agoFix the declaration of the builtin textureLod function
Mikko Rasa [Sun, 14 Mar 2021 17:35:01 +0000 (19:35 +0200)]
Fix the declaration of the builtin textureLod function

3 years agoFix some bugs with name conflicts in function inlining
Mikko Rasa [Sun, 14 Mar 2021 17:13:02 +0000 (19:13 +0200)]
Fix some bugs with name conflicts in function inlining

One of these is a regression from b89239e, but the other has been around
for longer.

3 years agoResolve and validate the parameters of constructors in GLSL
Mikko Rasa [Sun, 14 Mar 2021 14:38:29 +0000 (16:38 +0200)]
Resolve and validate the parameters of constructors in GLSL

3 years agoMake variable renaming while inlining more robust
Mikko Rasa [Sun, 14 Mar 2021 14:11:07 +0000 (16:11 +0200)]
Make variable renaming while inlining more robust

It now prevents accidentally hiding global variables too.

3 years agoMove unique name generation to syntax.cpp
Mikko Rasa [Sun, 14 Mar 2021 13:51:32 +0000 (15:51 +0200)]
Move unique name generation to syntax.cpp

It's going to be needed elsewhere too.

3 years agoResolve constructors in FunctionResolver
Mikko Rasa [Sat, 13 Mar 2021 19:36:56 +0000 (21:36 +0200)]
Resolve constructors in FunctionResolver

3 years agoRemove the ParenthesizedExpression node type
Mikko Rasa [Sat, 13 Mar 2021 19:30:48 +0000 (21:30 +0200)]
Remove the ParenthesizedExpression node type

Since this is a proper compiler now, it's no longer necessary to
reproduce the parentheses from the input.

3 years agoCleanup ExpressionInliner
Mikko Rasa [Sat, 13 Mar 2021 19:29:40 +0000 (21:29 +0200)]
Cleanup ExpressionInliner

3 years agoMove parenthesizing expressions to Formatter
Mikko Rasa [Sat, 13 Mar 2021 19:15:07 +0000 (21:15 +0200)]
Move parenthesizing expressions to Formatter

3 years agoRearrange operator metadata
Mikko Rasa [Sat, 13 Mar 2021 19:08:28 +0000 (21:08 +0200)]
Rearrange operator metadata

A secondary token can now be stored for the operators that need one.

The member access operator is categorized as postfix because it only has
one actual operand (the right-hand side is just an identifier).

3 years agoBetter error message for the subscript operator
Mikko Rasa [Sat, 13 Mar 2021 14:22:43 +0000 (16:22 +0200)]
Better error message for the subscript operator

3 years agoAdd GLSL keywords for overriding functions
Mikko Rasa [Sat, 13 Mar 2021 14:02:41 +0000 (16:02 +0200)]
Add GLSL keywords for overriding functions

Overriding with a plain redefinition is now deprecated.

3 years agoFix some errors in the shader library
Mikko Rasa [Sat, 13 Mar 2021 14:00:36 +0000 (16:00 +0200)]
Fix some errors in the shader library

3 years agoDon't require builtin inputs to be linked
Mikko Rasa [Sat, 13 Mar 2021 13:56:19 +0000 (15:56 +0200)]
Don't require builtin inputs to be linked

Many of them provide access to external values from the API.

3 years agoAdd declarations for some more builtin variables
Mikko Rasa [Sat, 13 Mar 2021 11:51:25 +0000 (13:51 +0200)]
Add declarations for some more builtin variables

3 years agoAvoid generating passthroughs for builtin variables
Mikko Rasa [Sat, 13 Mar 2021 11:46:28 +0000 (13:46 +0200)]
Avoid generating passthroughs for builtin variables

3 years agoMake it deprecated to redeclare non-builtin variables
Mikko Rasa [Sat, 13 Mar 2021 11:38:26 +0000 (13:38 +0200)]
Make it deprecated to redeclare non-builtin variables

This is no longer necessary now that specialization constants are
supported.  There's some additional rules for declaring builtins too,
but I'll get back to those later.

3 years agoHandle redeclaration of variables in VariableResolver
Mikko Rasa [Fri, 12 Mar 2021 21:58:14 +0000 (23:58 +0200)]
Handle redeclaration of variables in VariableResolver

3 years agoAdd missing Diagnostic constructor
Mikko Rasa [Fri, 12 Mar 2021 19:10:39 +0000 (21:10 +0200)]
Add missing Diagnostic constructor

This is needed by the changes in 16c02e4.

3 years agoImplement the ternary operator in GLSL
Mikko Rasa [Fri, 12 Mar 2021 18:27:42 +0000 (20:27 +0200)]
Implement the ternary operator in GLSL

3 years agoRefactor Parser::parse_expression to take a pointer to the outer operator
Mikko Rasa [Fri, 12 Mar 2021 18:25:06 +0000 (20:25 +0200)]
Refactor Parser::parse_expression to take a pointer to the outer operator

3 years agoLimit GLSL passthrough statement to variables declared by that point
Mikko Rasa [Fri, 12 Mar 2021 09:53:11 +0000 (11:53 +0200)]
Limit GLSL passthrough statement to variables declared by that point

This fixes an issue where a base module's passthrough statement would
generate references to inputs declared in an importing module, resulting
in a compile error.

3 years agoFix a test case and add a couple more
Mikko Rasa [Thu, 11 Mar 2021 22:24:40 +0000 (00:24 +0200)]
Fix a test case and add a couple more

3 years agoImprove reporting of errors from function resolution
Mikko Rasa [Thu, 11 Mar 2021 22:23:10 +0000 (00:23 +0200)]
Improve reporting of errors from function resolution

If there are some overloads, report that none of them matched the
argument types.

3 years agoAvoid generating invalid interfaces in geometry shader
Mikko Rasa [Thu, 11 Mar 2021 21:39:59 +0000 (23:39 +0200)]
Avoid generating invalid interfaces in geometry shader

Geometry inputs need an extra array dimension compared to vertex shader
outputs, but multi-dimensional arrays currently can't be properly
represented.

3 years agoExpand the selection of available builtin GLSL functions
Mikko Rasa [Wed, 10 Mar 2021 13:35:42 +0000 (15:35 +0200)]
Expand the selection of available builtin GLSL functions

3 years agoSome rearranging and comments
Mikko Rasa [Wed, 10 Mar 2021 11:14:48 +0000 (13:14 +0200)]
Some rearranging and comments

3 years agoCount EmitVertex as referencing all active outputs
Mikko Rasa [Wed, 10 Mar 2021 11:05:41 +0000 (13:05 +0200)]
Count EmitVertex as referencing all active outputs

3 years agoRewrite UnusedVariableRemover
Mikko Rasa [Wed, 10 Mar 2021 11:01:12 +0000 (13:01 +0200)]
Rewrite UnusedVariableRemover

The old implementation was getting too complex with its multitude of
flags.  The new one is based on the idea of reaching definition analysis
and is much more straightforward.

3 years agoDon't omit builtins when formatting a single node
Mikko Rasa [Wed, 10 Mar 2021 10:18:23 +0000 (12:18 +0200)]
Don't omit builtins when formatting a single node

This produces more useful output for debugging.

3 years agoMake ConstantConditionEliminator less trigger-happy
Mikko Rasa [Wed, 10 Mar 2021 10:12:26 +0000 (12:12 +0200)]
Make ConstantConditionEliminator less trigger-happy

Since I removed the variable value tracking in 1cd0ea7 it started
optimizing conditions on specialization constants, even when they
had not been specialized yet.

3 years agoCheck for existence of required version in Formatter
Mikko Rasa [Wed, 10 Mar 2021 10:03:24 +0000 (12:03 +0200)]
Check for existence of required version in Formatter

This way it doesn't depend on whether get_combined_glsl or get_stage_glsl
was called.

3 years agoSupport compile modes and specialization constants in the test harness
Mikko Rasa [Wed, 10 Mar 2021 10:01:33 +0000 (12:01 +0200)]
Support compile modes and specialization constants in the test harness

3 years agoAvoid removing outputs which are referenced but not assigned
Mikko Rasa [Tue, 9 Mar 2021 20:27:04 +0000 (22:27 +0200)]
Avoid removing outputs which are referenced but not assigned

The values from such reads are undefined but the variables should be
kept nevertheless.

3 years agoRename and rearrange a few things
Mikko Rasa [Tue, 9 Mar 2021 17:27:58 +0000 (19:27 +0200)]
Rename and rearrange a few things

3 years agoRequire GLSL functions to be declared before use
Mikko Rasa [Tue, 9 Mar 2021 17:17:36 +0000 (19:17 +0200)]
Require GLSL functions to be declared before use

3 years agoAdd declarations for most of the builtin functions in GLSL
Mikko Rasa [Tue, 9 Mar 2021 17:16:42 +0000 (19:16 +0200)]
Add declarations for most of the builtin functions in GLSL

3 years agoValidate return types of overloaded functions
Mikko Rasa [Tue, 9 Mar 2021 14:00:19 +0000 (16:00 +0200)]
Validate return types of overloaded functions

3 years agoAdd support for function overloading
Mikko Rasa [Tue, 9 Mar 2021 13:08:43 +0000 (15:08 +0200)]
Add support for function overloading

3 years agoResolve functions after inlining functions
Mikko Rasa [Tue, 9 Mar 2021 12:34:09 +0000 (14:34 +0200)]
Resolve functions after inlining functions

Inlining clones expressions, and the clones FunctionCall nodes don't have
a declaration pointer.

3 years agoProperly use r_any_resolved in FunctionResolver
Mikko Rasa [Tue, 9 Mar 2021 12:31:22 +0000 (14:31 +0200)]
Properly use r_any_resolved in FunctionResolver

Apparently lacking this has not caused any trouble so far, but it would
soon.

3 years agoHandle expression replacement through TraversingVisitor
Mikko Rasa [Tue, 9 Mar 2021 10:05:29 +0000 (12:05 +0200)]
Handle expression replacement through TraversingVisitor

There were several cases missing, like VariableResolver not handling
replacement of swizzles in return statements.  This way each of the
visitors can just concentrate on what they're actually doing.

3 years agoUse accurate assignment targets in ExpressionInliner
Mikko Rasa [Tue, 9 Mar 2021 08:39:58 +0000 (10:39 +0200)]
Use accurate assignment targets in ExpressionInliner

This fixes an issue where it inline an assignment to a subfield in place
of a reference to the whole variable.

3 years agoRefactor UnusedVariableRemover
Mikko Rasa [Tue, 9 Mar 2021 08:21:18 +0000 (10:21 +0200)]
Refactor UnusedVariableRemover

It can now track and remove named interface blocks.

3 years agoRecord assignment targets more precisely
Mikko Rasa [Tue, 9 Mar 2021 07:43:08 +0000 (09:43 +0200)]
Record assignment targets more precisely

If the assignment is to a structure or vector field or an array element,
it's recorded to the node so optimizers can better match assignments and
references (they don't do that yet).

3 years agoSort diagnostics according to their provoking location
Mikko Rasa [Mon, 8 Mar 2021 20:14:41 +0000 (22:14 +0200)]
Sort diagnostics according to their provoking location

3 years agoRecord information of the provoking location of a diagnostic
Mikko Rasa [Mon, 8 Mar 2021 20:13:55 +0000 (22:13 +0200)]
Record information of the provoking location of a diagnostic

In case of diagnostics providing extra information to a previous one,
this can be different from the direct location.

3 years agoValidate member names
Mikko Rasa [Mon, 8 Mar 2021 17:18:22 +0000 (19:18 +0200)]
Validate member names

3 years agoFix some errors in test cases
Mikko Rasa [Mon, 8 Mar 2021 15:37:06 +0000 (17:37 +0200)]
Fix some errors in test cases

3 years agoRecognize swizzles in GLSL
Mikko Rasa [Mon, 8 Mar 2021 14:59:12 +0000 (16:59 +0200)]
Recognize swizzles in GLSL

3 years agoResolve functions after inlining expressions
Mikko Rasa [Mon, 8 Mar 2021 14:05:57 +0000 (16:05 +0200)]
Resolve functions after inlining expressions

This fixes a bug introduced in c1d3a1d.

3 years agoTransform interface block contents into structs
Mikko Rasa [Mon, 8 Mar 2021 13:06:01 +0000 (15:06 +0200)]
Transform interface block contents into structs

This allows handling them in expression trees like everything else.  It
also helps with SPIR-V, which requires interface blocks to have struct
types.

3 years agoRemove the NodeGatherer visitor
Mikko Rasa [Mon, 8 Mar 2021 11:49:03 +0000 (13:49 +0200)]
Remove the NodeGatherer visitor

It was somewhat poorly thought out since it's unable to gather nodes of
a base class type.

3 years agoPopulate the builtin module's type maps directly
Mikko Rasa [Mon, 8 Mar 2021 11:47:30 +0000 (13:47 +0200)]
Populate the builtin module's type maps directly

TypeResolver may do other, potentially disruptive things.  The contents
will be copied into the compiled module and properly resolved there.

3 years agoImprove reporting of function name conflicts
Mikko Rasa [Mon, 8 Mar 2021 00:49:40 +0000 (02:49 +0200)]
Improve reporting of function name conflicts

Prototype declarations were not being recorded, and definitions were
causing multiple definition errors to be reported in double.

3 years agoCheck for extra error lines in compiler output
Mikko Rasa [Mon, 8 Mar 2021 00:49:03 +0000 (02:49 +0200)]
Check for extra error lines in compiler output

Somehow I thought this was handled already

3 years agoApply replacement to variable declaration components in VariableResolver
Mikko Rasa [Sun, 7 Mar 2021 22:24:30 +0000 (00:24 +0200)]
Apply replacement to variable declaration components in VariableResolver

This got missed on cb8ee1f.

3 years agoComplain about named interface blocks if not supported
Mikko Rasa [Sun, 7 Mar 2021 22:16:15 +0000 (00:16 +0200)]
Complain about named interface blocks if not supported

3 years agoReport unsupported shader errors through the diagnostic mechanism
Mikko Rasa [Sun, 7 Mar 2021 22:14:55 +0000 (00:14 +0200)]
Report unsupported shader errors through the diagnostic mechanism

3 years agoEasier way of adding complex subtrees to GLSL debug dump
Mikko Rasa [Sun, 7 Mar 2021 22:03:25 +0000 (00:03 +0200)]
Easier way of adding complex subtrees to GLSL debug dump

3 years agoAdd another variation of a partially unused interface block
Mikko Rasa [Sun, 7 Mar 2021 16:32:04 +0000 (18:32 +0200)]
Add another variation of a partially unused interface block

I discovered a case where the compiler behaves incorrectly so recording
it here.

3 years agoFurther refactor the resolving process in SL::Compiler
Mikko Rasa [Sun, 7 Mar 2021 10:58:23 +0000 (12:58 +0200)]
Further refactor the resolving process in SL::Compiler

There's now five different types of resolve operations, many of which
depend on some others.  Better put the logic in one place to keep it
straight.

This also includes some rearrangements to the resolver classes to have
all of them return a boolean indicating if anything was done.

3 years agoAdditional rules for bit shift operators
Mikko Rasa [Sun, 7 Mar 2021 09:36:17 +0000 (11:36 +0200)]
Additional rules for bit shift operators

3 years agoProperly resolve arithmetic assignment operators
Mikko Rasa [Sun, 7 Mar 2021 09:13:23 +0000 (11:13 +0200)]
Properly resolve arithmetic assignment operators

After 50ab5ca operations like vec3 *= float were failing because the
validator required both operands to be of the same type.  Conversions
also need to be resolved for the right-hand operand.

3 years agoRearrange expression node replacement
Mikko Rasa [Sat, 6 Mar 2021 12:27:16 +0000 (14:27 +0200)]
Rearrange expression node replacement

Rather than every expression visiting function clearing the replacement
result, clear it in the replacement function both before and after.  This
is more compact and less prone to forgetting it from somewhere.

3 years agoRefactor resolution of declarations for MemberAccess
Mikko Rasa [Sat, 6 Mar 2021 12:04:24 +0000 (14:04 +0200)]
Refactor resolution of declarations for MemberAccess

Now that expressions have types, there's no need to "return" the members
from deeper in the hierarchy anymore.

Since member type resolution now depends on the type of the left-hand
expression of MemberAccess, variables and expressions need to be resolved
in a loop until there's nothing more to resolve.

3 years agoRemove fallback from Assignment to BinaryExpression in TraversingVisitor
Mikko Rasa [Sat, 6 Mar 2021 11:39:20 +0000 (13:39 +0200)]
Remove fallback from Assignment to BinaryExpression in TraversingVisitor

It's causing some trouble when the base class version is called for an
assignment and it gets handled as a binary expression.  Almost all classes
are handling the two separately anyway.

3 years agoRemove an unnecessary loop over block hierarchy
Mikko Rasa [Sat, 6 Mar 2021 01:05:01 +0000 (03:05 +0200)]
Remove an unnecessary loop over block hierarchy

3 years agoAdd some test cases for unused interface blocks
Mikko Rasa [Sat, 6 Mar 2021 00:51:04 +0000 (02:51 +0200)]
Add some test cases for unused interface blocks