From: Mikko Rasa Date: Wed, 25 Apr 2018 11:13:26 +0000 (+0300) Subject: Use an explicit material slot name in RenderPass X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;h=cfd4d36c2b6b6095ada3aef8082e5d409a233a21;hp=cfd4d36c2b6b6095ada3aef8082e5d409a233a21;p=libs%2Fgl.git Use an explicit material slot name in RenderPass The previous method of overriding materials with pass name seemed a bit too hacky to my liking. This is more in line with how overriding textures works. The Blender exporter now expects the base technique to have a material slot "surface". ---