From: Mikko Rasa Date: Sat, 13 Feb 2021 15:39:45 +0000 (+0200) Subject: Add an exporter setting to export all selected objects or meshes at once X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;h=b35fe097720395c09332cf0813ef6218acb551b6;p=libs%2Fgl.git Add an exporter setting to export all selected objects or meshes at once --- diff --git a/blender/io_mspgl/__init__.py b/blender/io_mspgl/__init__.py index 8ff35844..bccff005 100644 --- a/blender/io_mspgl/__init__.py +++ b/blender/io_mspgl/__init__.py @@ -40,6 +40,7 @@ class ExportMspGLBase(ExportHelper): setattr(exporter, k, v) class ExportMspGLMeshBase(ExportMspGLBase): + export_all: bpy.props.BoolProperty(name="Export all selected", description="Export all selected objects (use generated filenames)", default=False) use_strips: bpy.props.BoolProperty(name="Use strips", description="Combine faces into triangle strips", default=True) use_degen_tris: bpy.props.BoolProperty(name="Use degen tris", description="Concatenate triangle strips with degenerate triangles", default=False) @@ -47,6 +48,9 @@ class ExportMspGLMeshBase(ExportMspGLBase): self.general_col = self.layout.column() col = self.layout.column() + if len(context.selected_objects)>1: + col.label(text="Object selection") + col.prop(self, "export_all") col.label(text="Triangle strips") col.prop(self, "use_strips") col.prop(self, "use_degen_tris") diff --git a/blender/io_mspgl/export_mesh.py b/blender/io_mspgl/export_mesh.py index 0bf7b83a..974685b3 100644 --- a/blender/io_mspgl/export_mesh.py +++ b/blender/io_mspgl/export_mesh.py @@ -1,4 +1,5 @@ import itertools +import os import bpy import mathutils @@ -7,6 +8,7 @@ class MeshExporter: self.show_progress = True self.use_strips = True self.use_degen_tris = False + self.export_all = False def join_strips(self, strips): big_strip = [] @@ -26,15 +28,26 @@ class MeshExporter: return big_strip def export_to_file(self, context, out_fn): - obj = context.active_object + if self.export_all: + objs = [o for o in context.selected_objects if o.type=="MESH"] + else: + objs = [context.active_object] from .util import Progress + path, base = os.path.split(out_fn) + base, ext = os.path.splitext(base) + progress = Progress(self.show_progress and context) - progress.push_task("", 0.0, 0.95) - resource = self.export_mesh(context, obj, progress) + for i, obj in enumerate(objs): + if self.export_all: + out_fn = os.path.join(path, obj.data.name+ext) - resource.write_to_file(out_fn) + progress.push_task_slice(obj.data.name, i, len(objs)) + resource = self.export_mesh(context, obj, progress) + + resource.write_to_file(out_fn) + progress.pop_task() def export_mesh(self, context, mesh_or_obj, progress): from .mesh import Mesh, create_mesh_from_object diff --git a/blender/io_mspgl/export_object.py b/blender/io_mspgl/export_object.py index a86ee26b..dcb5623f 100644 --- a/blender/io_mspgl/export_object.py +++ b/blender/io_mspgl/export_object.py @@ -7,6 +7,7 @@ class ObjectExporter: self.use_strips = True self.use_degen_tris = False self.use_textures = True + self.export_all = False self.collection = False self.shared_resources = True self.export_lods = True @@ -53,36 +54,46 @@ class ObjectExporter: return material_map_export def export_to_file(self, context, out_fn): - obj = context.active_object + if self.export_all: + objs = [o for o in context.selected_objects if o.type=="MESH"] + else: + objs = [context.active_object] from .util import Progress progress = Progress(self.show_progress and context) path, base = os.path.split(out_fn) - base = os.path.splitext(base)[0] + base, ext = os.path.splitext(base) resources = {} - self.export_object_resources(context, obj, resources, progress) - - obj_res = self.export_object(context, obj, progress, resources=resources) - refs = obj_res.collect_references() - if not self.shared_resources: - numbers = {} - for r in refs: - ext = os.path.splitext(r.name)[1] - n = numbers.get(ext, 0) - if n>0: - r.name = "{}_{}{}".format(base, n, ext) - else: - r.name = base+ext - numbers[ext] = n+1 + for i, obj in enumerate(objs): + if self.export_all: + out_fn = os.path.join(path, obj.name+ext) - if self.collection: - obj_res.write_collection(out_fn) - else: - for r in refs: - r.write_to_file(os.path.join(path, r.name)) - obj_res.write_to_file(out_fn) + progress.push_task_slice(obj.name, i, len(objs)) + self.export_object_resources(context, obj, resources, progress) + + obj_res = self.export_object(context, obj, progress, resources=resources) + refs = obj_res.collect_references() + if not self.shared_resources: + numbers = {} + for r in refs: + res_ext = os.path.splitext(r.name)[1] + n = numbers.get(res_ext, 0) + if n>0: + r.name = "{}_{}{}".format(base, n, res_ext) + else: + r.name = base+res_ext + numbers[res_ext] = n+1 + + if self.collection: + obj_res.write_collection(out_fn) + else: + for r in refs: + r.write_to_file(os.path.join(path, r.name)) + obj_res.write_to_file(out_fn) + + progress.pop_task() def export_object_resources(self, context, obj, resources, progress, material_maps=None): if material_maps is None: