From: Mikko Rasa Date: Sat, 18 Sep 2021 09:56:18 +0000 (+0300) Subject: Remove the separate allocation step from textures and buffers X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;h=ada4b7614137221b64a00f31fde1498064e9fb19;hp=ada4b7614137221b64a00f31fde1498064e9fb19;p=libs%2Fgl.git Remove the separate allocation step from textures and buffers It was conceived as a way to avoid unnecessary OpenGL calls if the object is initialized by uploading full contents. However the storage extensions are almost universally supported now and data uploads are not something that usually happens every frame, so this optimization is no longer relevant. ---