From: Mikko Rasa Date: Fri, 6 Jan 2017 11:49:20 +0000 (+0200) Subject: Simplify reflections in the singlepass shader X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;h=a873639a9346082f9e71145a2b318bea32bfdeb6;hp=a873639a9346082f9e71145a2b318bea32bfdeb6;p=libs%2Fgl.git Simplify reflections in the singlepass shader Specular reflection of the sky was dropped. It's better implemented through an environment map. In the future I'll add a skybox utility class which provides a simple environment map. ---