From: Mikko Rasa Date: Sun, 21 Nov 2021 23:41:45 +0000 (+0200) Subject: Implement textures and samplers for Vulkan X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;h=a16145549dc87c3b12671f797bd77b14bcc7786b;hp=a16145549dc87c3b12671f797bd77b14bcc7786b;p=libs%2Fgl.git Implement textures and samplers for Vulkan Currently render target textures get a useless layout transition to SHADER_READ_ONLY_OPTIMAL if there's any transfers on the same frame. Mipmap generation and asynchronous uploading of textures does not work yet. ---