From: Mikko Rasa Date: Sun, 2 Sep 2012 18:11:56 +0000 (+0300) Subject: Standard vertex components for tangent and binormal vectors X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;h=8e9d872c2ba8dc633d29a673ba93adf38d262a5c;hp=8e9d872c2ba8dc633d29a673ba93adf38d262a5c;p=libs%2Fgl.git Standard vertex components for tangent and binormal vectors This simplifies using normalmapped standard shaders, as the shader is ready to use without the need to declare tangent and binormal attribute indices. ---