From: Mikko Rasa Date: Fri, 30 Nov 2012 20:21:55 +0000 (+0200) Subject: Cache widget parts in meshes X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;h=1aa6cd9b865e366737dcc9d2d36c4f8faed5bc4f;hp=1aa6cd9b865e366737dcc9d2d36c4f8faed5bc4f;p=libs%2Fgltk.git Cache widget parts in meshes This initial implementation is rather rough, but it paves the way for using GL::Renderer. It uses a lot of VBOs and is generally less efficient than it could, but those will be addressed in the near future. All widgets haven't been tested, but the helloworld example works. ---