From: Mikko Rasa Date: Sun, 23 Jun 2019 19:38:23 +0000 (+0300) Subject: Use double for animation curves X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;ds=sidebyside;h=b0dfcfb5cdd73e7515170c0598d6b061d33446a7;hp=b0dfcfb5cdd73e7515170c0598d6b061d33446a7;p=libs%2Fgl.git Use double for animation curves Since the t value is raised to the third power, floats with their 24-bit mantissa started to run out of precision around 30 seconds. Doubles should be good for several hours. If that somehow turns out to not be enough I'll invent some way to chain animations. ---