From: Mikko Rasa Date: Sun, 13 Dec 2015 11:53:59 +0000 (+0200) Subject: Use a more 3d-y approach for generating the monitor mesh X-Git-Url: http://git.tdb.fi/?a=commitdiff_plain;ds=sidebyside;h=6d10193f0bc3827089e919d41fe6af53ffe0e1a7;hp=6d10193f0bc3827089e919d41fe6af53ffe0e1a7;p=geometrycompositor.git Use a more 3d-y approach for generating the monitor mesh It's easier to grasp, especially when more corrections are implemented. The coordinates for cylinder correction are now spaced evenly by angle rather than X coordinate. This also fixes incorrect texture coordinates. ---