--- /dev/null
+/* $Id$
+
+This file is part of libmspfs
+Copyright © 2006-2008 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#include <cstdlib>
+#include <cerrno>
+#include <dirent.h>
+#include <sys/stat.h>
+#include <msp/core/except.h>
+#include "dir.h"
+#include "path.h"
+#include "stat.h"
+#include "utils.h"
+
+using namespace std;
+
+namespace Msp {
+namespace FS {
+
+void mkdir(const Path &path, int mode)
+{
+ int err;
+#ifdef WIN32
+ // The win32 version of this function doesn't take the mode argument. Go figure.
+ (void)mode;
+ err=::mkdir(path.str().c_str());
+#else
+ err=::mkdir(path.str().c_str(), mode);
+#endif
+
+ if(err==-1)
+ throw SystemError("mkdir failed", errno);
+}
+
+/**
+Creates a directory and any parent directories if needed.
+
+@param path The path to create
+@param mode Access mode for new directories
+
+@return 0 on success, -1 on error
+*/
+void mkpath(const Path &path, int mode)
+{
+ Path p;
+ for(Path::Iterator i=path.begin(); i!=path.end(); ++i)
+ {
+ p/=*i;
+#ifdef WIN32
+ if(p.size()==1 && is_windows_drive(*i))
+ continue;
+#endif
+ struct stat st;
+ int err=stat(p, st);
+ if(err==0)
+ {
+ if(!S_ISDIR(st.st_mode))
+ throw Exception("A component exists and is not a directory");
+ continue;
+ }
+ else if(errno!=ENOENT)
+ throw SystemError("stat failed", errno);
+ else
+ mkdir(p, mode);
+ }
+}
+
+void rmdir(const Path &path)
+{
+ if(::rmdir(path.str().c_str())==-1)
+ throw SystemError("rmdir failed", errno);
+}
+
+void rmdirs(const Path &path)
+{
+ list<string> files=list_files(path);
+ for(list<string>::iterator i=files.begin(); i!=files.end(); ++i)
+ {
+ Path p=path / *i;
+ struct stat st=stat(p.str().c_str());
+ if(S_ISDIR(st.st_mode))
+ rmdirs(p);
+ else
+ unlink(p);
+ }
+
+ rmdir(path);
+}
+
+list<string> list_files(const Path &path)
+{
+ list<string> result;
+ DIR *dir=opendir(path.str().c_str());
+ if(dir)
+ {
+ while(dirent *de=readdir(dir))
+ {
+ const char *fn=de->d_name;
+ if(fn[0]=='.' && (fn[1]==0 || (fn[1]=='.' && fn[2]==0)))
+ continue;
+ result.push_back(fn);
+ }
+ closedir(dir);
+ }
+
+ return result;
+}
+
+Path getcwd()
+{
+ char buf[1024];
+ return ::getcwd(buf, sizeof(buf));
+}
+
+Path get_home_dir()
+{
+#ifndef WIN32
+ const char *home=getenv("HOME");
+ if(home)
+ return home;
+ return ".";
+#else
+ return ".";
+#endif
+}
+
+void chdir(const Path &path)
+{
+ if(::chdir(path.str().c_str())==-1)
+ throw SystemError("chdir failed", errno);
+}
+
+} // namespace FS
+} // namespace Msp
--- /dev/null
+/* $Id$
+
+This file is part of libmspfs
+Copyright © 2006-2008 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#ifndef MSP_FS_DIR_H_
+#define MSP_FS_DIR_H_
+
+#include <list>
+#include <string>
+
+namespace Msp {
+namespace FS {
+
+class Path;
+
+/// Creates a directory
+void mkdir(const Path &path, int mode);
+
+/// Creates a directory and any required parent directories
+void mkpath(const Path &path, int mode);
+
+/// Removes a directory
+void rmdir(const Path &path);
+
+/// Removes a directory and anything it contains
+void rmdirs(const Path &path);
+
+/// Lists the contents of a directory
+std::list<std::string> list_files(const Path &path);
+
+/// Returns the current working directory
+Path getcwd();
+
+/// Returns the user's home directory
+Path get_home_dir();
+
+/// Changes the current working directory
+void chdir(const Path &);
+
+} // namespace FS
+} // namespace Msp
+
+#endif
using namespace std;
namespace Msp {
+namespace FS {
/**
Returns the number of components in the path.
return path.path.substr(start, end-start);
}
+} // namespace FS
} // namespace Msp
#include <string>
namespace Msp {
+namespace FS {
enum
{
inline std::ostream &operator<<(std::ostream &o, const Path &p) { o<<p.str(); return o; }
+} // namespace FS
} // namespace Msp
#endif
--- /dev/null
+/* $Id$
+
+This file is part of libmspfs
+Copyright © 2006-2008 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#include <cerrno>
+#include <msp/core/except.h>
+#include "path.h"
+#include "stat.h"
+
+namespace Msp {
+namespace FS {
+
+int stat(const Path &fn, struct stat &st)
+{
+ return ::stat(fn.str().c_str(), &st);
+}
+
+struct stat stat(const Path &fn)
+{
+ struct stat st;
+ if(stat(fn, st)==-1)
+ throw SystemError("stat failed", errno);
+ return st;
+}
+
+bool exists(const Path &path)
+{
+ return access(path.str().c_str(), F_OK)==0;
+}
+
+bool is_dir(const Path &path)
+{
+ struct stat st;
+ if(stat(path, st)==0)
+ return S_ISDIR(st.st_mode);
+ return false;
+}
+
+} // namespace FS
+} // namespace Msp
--- /dev/null
+/* $Id$
+
+This file is part of libmspfs
+Copyright © 2006-2008 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#ifndef MSP_FS_STAT_H_
+#define MSP_FS_STAT_H_
+
+#include <sys/stat.h>
+
+namespace Msp {
+namespace FS {
+
+class Path;
+
+/**
+Gets information about a file. Returns 0 on success or -1 on error. This
+version can be used to check for file existence and get information in one
+call.
+*/
+int stat(const Path &fn, struct stat &st);
+
+/**
+Returns information about a file. This version throws an exception if an error
+occurs.
+*/
+struct stat stat(const Path &fn);
+
+/// Tests for existence of a file
+bool exists(const Path &path);
+
+/// Tests whether a path refers to an existing directory
+bool is_dir(const Path &path);
+
+} // namespace FS
+} // namespace Msp
+
+#endif
Distributed under the LGPL
*/
-#include <dirent.h>
#include <cerrno>
-#include <cstdlib>
#include <msp/core/except.h>
#ifndef WIN32
#include <fnmatch.h>
#include <msp/strings/glob.h>
#endif
#include <msp/strings/utils.h>
+#include "dir.h"
#include "path.h"
#include "utils.h"
using namespace std;
namespace Msp {
+namespace FS {
/**
Fixes the case of the given path to match files / directories on the
return result;
}
-void mkdir(const Path &path, int mode)
-{
- int err;
-#ifdef WIN32
- // The win32 version of this function doesn't take the mode argument. Go figure.
- (void)mode;
- err=::mkdir(path.str().c_str());
-#else
- err=::mkdir(path.str().c_str(), mode);
-#endif
-
- if(err==-1)
- throw SystemError("mkdir failed", errno);
-}
-
-/**
-Creates a directory and any parent directories if needed.
-
-@param path The path to create
-@param mode Access mode for new directories
-
-@return 0 on success, -1 on error
-*/
-void mkpath(const Path &path, int mode)
-{
- Path p;
- for(Path::Iterator i=path.begin(); i!=path.end(); ++i)
- {
- p/=*i;
-#ifdef WIN32
- if(p.size()==1 && is_windows_drive(*i))
- continue;
-#endif
- struct stat st;
- int err=stat(p, st);
- if(err==0)
- {
- if(!S_ISDIR(st.st_mode))
- throw Exception("A component exists and is not a directory");
- continue;
- }
- else if(errno!=ENOENT)
- throw SystemError("stat failed", errno);
- else
- mkdir(p, mode);
- }
-}
-
-void rmdir(const Path &path)
-{
- if(::rmdir(path.str().c_str())==-1)
- throw SystemError("rmdir failed", errno);
-}
-
-void rmdirs(const Path &path)
-{
- list<string> files=list_files(path);
- for(list<string>::iterator i=files.begin(); i!=files.end(); ++i)
- {
- Path p=path / *i;
- struct stat st=stat(p.str().c_str());
- if(S_ISDIR(st.st_mode))
- rmdirs(p);
- else
- unlink(p);
- }
-
- rmdir(path);
-}
-
void unlink(const Path &path)
{
if(::unlink(path.str().c_str())==-1)
throw SystemError("unlink failed", errno);
}
-list<string> list_files(const Path &path)
-{
- list<string> result;
- DIR *dir=opendir(path.str().c_str());
- if(dir)
- {
- while(dirent *de=readdir(dir))
- {
- const char *fn=de->d_name;
- if(fn[0]=='.' && (fn[1]==0 || (fn[1]=='.' && fn[2]==0)))
- continue;
- result.push_back(fn);
- }
- closedir(dir);
- }
-
- return result;
-}
-
-bool exists(const Path &path)
-{
- return access(path.str().c_str(), F_OK)==0;
-}
-
-bool is_dir(const Path &path)
-{
- struct stat st;
- if(stat(path, st)==0)
- return S_ISDIR(st.st_mode);
- return false;
-}
-
Filename splitext(const string &fn)
{
Filename result;
return p.substr(slash+1);
}
-int stat(const Path &fn, struct stat &st)
-{
- return ::stat(fn.str().c_str(), &st);
-}
-
-struct stat stat(const Path &fn)
-{
- struct stat st;
- if(stat(fn, st)==-1)
- throw SystemError("stat failed", errno);
- return st;
-}
-
-Path getcwd()
-{
- char buf[1024];
- return ::getcwd(buf, sizeof(buf));
-}
-
-Path get_home_dir()
-{
-#ifndef WIN32
- const char *home=getenv("HOME");
- if(home)
- return home;
- return ".";
-#else
- return ".";
-#endif
-}
-
-void chdir(const Path &path)
-{
- if(::chdir(path.str().c_str())==-1)
- throw SystemError("chdir failed", errno);
-}
-
+} // namespace FS
} // namespace Msp
#ifndef MSP_FS_UTILS_H_
#define MSP_FS_UTILS_H_
-#include <sys/stat.h>
-#include <list>
-#include <string>
-
namespace Msp {
+namespace FS {
class Path;
Path fix_case(const Path &path);
-/// Creates a directory
-void mkdir(const Path &path, int mode);
-
-/// Creates a directory and any required parent directories
-void mkpath(const Path &path, int mode);
-
-/// Removes a directory
-void rmdir(const Path &path);
-
-/// Removes a directory and anything it contains
-void rmdirs(const Path &path);
-
/// Removes a file
void unlink(const Path &path);
-/// Lists the contents of a directory
-std::list<std::string> list_files(const Path &path);
-
Filename splitext(const std::string &);
int fnmatch(const std::string &, const Path &);
std::string basename(const std::string &);
-/// Tests for existence of a file
-bool exists(const Path &path);
-
-/// Tests whether a path refers to an existing directory
-bool is_dir(const Path &paht);
-
-/**
-Gets information about a file. Returns 0 on success or -1 on error. This
-version can be used to check for file existence and get information in one
-call.
-*/
-int stat(const Path &fn, struct stat &st);
-
-/**
-Returns information about a file. This version throws an exception if an error
-occurs.
-*/
-struct stat stat(const Path &fn);
-
-Path getcwd();
-
-/// Returns the user's home directory
-Path get_home_dir();
-
-/// Changes the current working directory
-void chdir(const Path &);
-
inline bool is_windows_drive(const std::string &p)
{ return (p.size()==2 && ((p[0]>='A' && p[0]<='Z') || (p[0]>='a' && p[0]<='z')) && p[1]==':'); }
+} // namespace FS
} // namespace Msp
#endif