i->second->collect_objects(objects);
}
+list<PackSource::FileInfo> PackSource::list_files() const
+{
+ list<FileInfo> result;
+ for(FileMap::const_iterator i=files.begin(); i!=files.end(); ++i)
+ result.push_back(i->second->get_info());
+ return result;
+}
+
bool PackSource::is_loadable(const CollectionItemTypeBase &type, const string &name) const
{
ObjectMap::const_iterator i = objects.find(name);
return io_slice;
}
+PackSource::FileInfo PackSource::File::get_info() const
+{
+ FileInfo info;
+ info.name = filename;
+ info.size = length;
+ return info;
+}
+
string PackSource::File::get_full_name() const
{
return format("%s/%s", pack.get_filename(), filename);
*/
class PackSource: public CollectionSource
{
+public:
+ struct FileInfo
+ {
+ std::string name;
+ unsigned size;
+ };
+
private:
class File;
class Object;
RefPtr<IO::Seekable> open() const;
const std::string &get_filename() const { return filename; }
+ FileInfo get_info() const;
std::string get_full_name() const;
bool is_collection() const { return collection; }
read on the first call; subsequent calls will use cached data. */
void add_pack_file(const std::string &, const std::string &);
+ /// Returns information about the files in the pack.
+ std::list<FileInfo> list_files() const;
+
virtual bool is_loadable(const CollectionItemTypeBase &, const std::string &) const;
virtual NameList get_names(const CollectionItemTypeBase &) const;
virtual void load(Collection &, const CollectionItemTypeBase &, const std::string &) const;