slider->render();
}
-void Entry::key_press(unsigned key, unsigned, wchar_t ch)
+void Entry::key_press(unsigned key, unsigned)
{
if(key==Input::KEY_LEFT)
{
else
signal_enter.emit();
}
- else if(ch>=' ')
+}
+
+void Entry::character(wchar_t ch)
+{
+ if(ch>=' ')
{
- text.insert(edit_pos, Codecs::encode<Codecs::Utf8>(Codecs::ustring(1, ch)));
+ text.insert(edit_pos, StringCodec::encode<StringCodec::Utf8>(StringCodec::ustring(1, ch)));
++edit_pos;
}
}
virtual void render_special(const Part &) const;
public:
- virtual void key_press(unsigned, unsigned, wchar_t);
+ virtual void key_press(unsigned, unsigned);
+ virtual void character(wchar_t);
private:
virtual void on_geometry_change();
virtual void on_style_change();
set_pointer_focus(0);
}
-void Panel::key_press(unsigned key, unsigned mod, wchar_t ch)
+void Panel::key_press(unsigned key, unsigned mod)
{
if(input_focus)
- input_focus->key_press(key, mod, ch);
+ input_focus->key_press(key, mod);
}
void Panel::key_release(unsigned key, unsigned mod)
input_focus->key_release(key, mod);
}
+void Panel::character(wchar_t ch)
+{
+ if(input_focus)
+ input_focus->character(ch);
+}
+
void Panel::focus_out()
{
set_input_focus(0);
virtual void button_release(int, int, unsigned);
virtual void pointer_motion(int, int);
virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned, wchar_t);
+ virtual void key_press(unsigned, unsigned);
virtual void key_release(unsigned, unsigned);
+ virtual void character(wchar_t);
virtual void focus_out();
protected:
virtual void on_child_added(Widget &);
Root::Root(const Resources &r, Graphics::Window &w):
resources(r),
window(w),
+ keyboard(window),
+ mouse(window),
lbl_tooltip(0),
tooltip_target(0)
{
update_style();
- window.signal_button_press.connect(sigc::mem_fun(this, &Root::button_press_event));
- window.signal_button_release.connect(sigc::mem_fun(this, &Root::button_release_event));
- window.signal_pointer_motion.connect(sigc::mem_fun(this, &Root::pointer_motion_event));
- window.signal_key_press.connect(sigc::mem_fun(this, &Root::key_press_event));
- window.signal_key_release.connect(sigc::mem_fun(this, &Root::key_release_event));
+ mouse.signal_button_press.connect(sigc::mem_fun(this, &Root::button_press_event));
+ mouse.signal_button_release.connect(sigc::mem_fun(this, &Root::button_release_event));
+ mouse.signal_axis_motion.connect(sigc::mem_fun(this, &Root::axis_motion_event));
+ keyboard.signal_button_press.connect(sigc::mem_fun(this, &Root::key_press_event));
+ keyboard.signal_button_release.connect(sigc::mem_fun(this, &Root::key_release_event));
+ keyboard.signal_character.connect(sigc::mem_fun(this, &Root::character_event));
}
void Root::tick()
Widget::render();
}
-void Root::button_press_event(int x, int y, unsigned btn, unsigned mod)
+void Root::button_press_event(unsigned btn)
{
if(visible)
{
- Widget *old_focus = pointer_focus;
-
- translate_coords(x, y);
+ int x, y;
+ get_pointer(x, y);
button_press(x, y, btn);
-
- if(!pointer_focus && !old_focus)
- signal_button_press.emit(x, geom.h-1-y, btn, mod);
}
}
-void Root::button_release_event(int x, int y, unsigned btn, unsigned mod)
+void Root::button_release_event(unsigned btn)
{
if(visible)
{
- Widget *old_focus = pointer_focus;
-
- translate_coords(x, y);
+ int x, y;
+ get_pointer(x, y);
button_release(x, y, btn);
-
- if(!pointer_focus && !old_focus)
- signal_button_release.emit(x, geom.h-1-y, btn, mod);
}
}
-void Root::pointer_motion_event(int x, int y)
+void Root::axis_motion_event(unsigned, float, float)
{
if(visible)
{
- translate_coords(x, y);
+ int x, y;
+ get_pointer(x, y);
pointer_motion(x, y);
if(!tooltip_target)
lbl_tooltip->set_visible(false);
tooltip_target = 0;
}
-
- if(!pointer_focus)
- signal_pointer_motion.emit(x, geom.h-1-y);
}
}
-void Root::key_press_event(unsigned key, unsigned mod, wchar_t ch)
+void Root::key_press_event(unsigned key)
{
+ // XXX Modifiers
if(visible)
- {
- Widget *old_focus = input_focus;
-
- key_press(Input::key_from_sys(key), mod, ch);
-
- if(!input_focus && !old_focus)
- signal_key_press.emit(key, mod, ch);
- }
+ key_press(key, 0);
}
-void Root::key_release_event(unsigned key, unsigned mod)
+void Root::key_release_event(unsigned key)
{
if(visible)
- {
- Widget *old_focus = input_focus;
-
- key_release(Input::key_from_sys(key), mod);
+ key_release(key, 0);
+}
- if(!input_focus && !old_focus)
- signal_key_release.emit(key, mod);
- }
+void Root::character_event(StringCodec::unichar ch)
+{
+ if(visible)
+ character(ch);
}
-void Root::translate_coords(int &x, int &y)
+void Root::get_pointer(int &x, int &y)
{
- x = x*geom.w/window.get_width();
- y = geom.h-1-y*geom.h/window.get_height();
+ x = (mouse.get_axis_value(0)*0.5+0.5)*geom.w;
+ y = (mouse.get_axis_value(1)*0.5+0.5)*geom.h;
}
} // namespace GLtk
#define MSP_GLTK_ROOT_H_
#include <sigc++/trackable.h>
-#include <msp/gbase/window.h>
+#include <msp/graphics/window.h>
+#include <msp/input/keyboard.h>
+#include <msp/input/mouse.h>
#include <msp/time/timestamp.h>
#include "panel.h"
it is created for. The size can be changed, but a Root should always be
rendered to fill the window in order to get coordinates mapped correctly.
*/
-class Root: public Panel, public Graphics::EventSource, public sigc::trackable
+class Root: public Panel, public sigc::trackable
{
public:
sigc::signal<std::string, int, int> signal_tooltip;
private:
const Resources &resources;
Graphics::Window &window;
+ Input::Keyboard keyboard;
+ Input::Mouse mouse;
Label *lbl_tooltip;
int pointer_x;
int pointer_y;
void render() const;
private:
- void button_press_event(int, int, unsigned, unsigned);
- void button_release_event(int, int, unsigned, unsigned);
- void pointer_motion_event(int, int);
- void key_press_event(unsigned, unsigned, wchar_t);
- void key_release_event(unsigned, unsigned);
+ void button_press_event(unsigned);
+ void button_release_event(unsigned);
+ void axis_motion_event(unsigned, float, float);
+ void key_press_event(unsigned);
+ void key_release_event(unsigned);
+ void character_event(StringCodec::unichar);
- void translate_coords(int &, int &);
+ void get_pointer(int &, int &);
};
} // namespace GLtk
virtual void pointer_motion(int, int) { }
virtual void pointer_enter();
virtual void pointer_leave();
- virtual void key_press(unsigned, unsigned, wchar_t) { }
+ virtual void key_press(unsigned, unsigned) { }
virtual void key_release(unsigned, unsigned) { }
+ virtual void character(wchar_t) { }
virtual void focus_in();
virtual void focus_out();
protected: