--- /dev/null
+#include <msp/core/algorithm.h>
+#include <msp/debug/demangle.h>
+#include <msp/io/print.h>
+#include "buffer.h"
+#include "color.h"
+#include "error.h"
+#include "matrix.h"
+#include "pipelinestate.h"
+#include "program.h"
+#include "programdata.h"
+#include "uniformblock.h"
+#include "vector.h"
+
+using namespace std;
+
+namespace Msp {
+namespace GL {
+
+ProgramData::ProgramData(const Program *p):
+ tied_program(p)
+{ }
+
+ProgramData::ProgramData(ProgramData &&other):
+ tied_program(other.tied_program),
+ uniforms(move(other.uniforms)),
+ uniform_data(move(other.uniform_data)),
+ generation(other.generation),
+ blocks(move(other.blocks)),
+ programs(move(other.programs)),
+ last_buffer_block(other.last_buffer_block),
+ buffer(other.buffer),
+ dirty(other.dirty),
+ debug_name(move(other.debug_name))
+{
+ other.blocks.clear();
+ other.buffer = 0;
+}
+
+ProgramData::~ProgramData()
+{
+ for(SharedBlock &b: blocks)
+ {
+ if(b.indices.type_flag==0xFE)
+ delete[] b.indices.dynamic.values;
+ delete b.block;
+ }
+ delete buffer;
+}
+
+void ProgramData::uniform(Tag tag, DataType type, unsigned array_size, const void *value)
+{
+ if(!validate_tag(tag))
+ return;
+
+ auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
+ if(i==uniforms.end() || i->tag!=tag)
+ {
+ if(uniforms.size()>=MASK_BITS)
+ throw too_many_uniforms(tag.str());
+
+ TaggedUniform tu;
+ tu.tag = tag;
+ tu.type = type;
+ tu.array_size = array_size;
+ tu.data_offset = uniform_data.size();
+ tu.data_size = array_size*get_type_size(type);
+ i = uniforms.insert(i, tu);
+ uniform_data.resize(tu.data_offset+tu.data_size);
+
+ mark_dirty(ALL_ONES);
+ }
+ else if(type!=i->type)
+ throw invalid_operation("ProgramData::uniform");
+ else if(array_size>i->array_size)
+ {
+ unsigned add_bytes = (array_size-i->array_size)*get_type_size(type);
+ uniform_data.insert(uniform_data.begin()+i->data_offset+i->data_size, add_bytes, 0);
+ for(TaggedUniform &u: uniforms)
+ if(u.data_offset>i->data_offset)
+ u.data_offset += add_bytes;
+ i->array_size = array_size;
+ i->data_size = array_size*get_type_size(type);
+ }
+
+ const char *val_begin = static_cast<const char *>(value);
+ const char *val_end = val_begin+array_size*get_type_size(type);
+ char *store_begin = uniform_data.data()+i->data_offset;
+ copy(val_begin, val_end, store_begin);
+
+ mark_dirty(1<<(i-uniforms.begin()));
+}
+
+bool ProgramData::validate_tag(Tag tag) const
+{
+#ifdef DEBUG
+ try
+#endif
+ {
+ if(tied_program)
+ {
+ const ReflectData::UniformInfo &info = tied_program->get_uniform_info(tag);
+ if(is_image(info.type))
+ throw invalid_operation("ProgramData::uniform");
+ }
+ return true;
+ }
+#ifdef DEBUG
+ catch(const exception &e)
+ {
+ IO::print(IO::cerr, "Error while setting uniform %s: %s: %s\n", tag, Debug::demangle(typeid(e).name()), e.what());
+ return false;
+ }
+#endif
+}
+
+void ProgramData::mark_dirty(Mask bits)
+{
+ if(!dirty)
+ {
+ if(generation && !streaming)
+ {
+ streaming = true;
+ if(buffer && buffer->get_size())
+ recreate_buffer();
+ }
+ ++generation;
+ }
+ dirty |= bits;
+}
+
+void ProgramData::uniform(Tag tag, int v)
+{
+ uniform(tag, INT, 1, &v);
+}
+
+void ProgramData::uniform(Tag tag, unsigned v)
+{
+ uniform(tag, UNSIGNED_INT, 1, &v);
+}
+
+void ProgramData::uniform(Tag tag, float v)
+{
+ uniform(tag, FLOAT, 1, &v);
+}
+
+void ProgramData::uniform(Tag tag, int v0, int v1)
+{
+ int va[2] = { v0, v1 };
+ uniform2(tag, va);
+}
+
+void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1)
+{
+ unsigned va[2] = { v0, v1 };
+ uniform2(tag, va);
+}
+
+void ProgramData::uniform(Tag tag, float v0, float v1)
+{
+ float va[2] = { v0, v1 };
+ uniform2(tag, va);
+}
+
+void ProgramData::uniform2(Tag tag, const int *v)
+{
+ uniform(tag, INT_VEC2, 1, v);
+}
+
+void ProgramData::uniform2(Tag tag, const unsigned *v)
+{
+ uniform(tag, UINT_VEC2, 1, v);
+}
+
+void ProgramData::uniform2(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_VEC2, 1, v);
+}
+
+void ProgramData::uniform(Tag tag, int v0, int v1, int v2)
+{
+ int va[3] = { v0, v1, v2 };
+ uniform3(tag, va);
+}
+
+void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1, unsigned v2)
+{
+ unsigned va[3] = { v0, v1, v2 };
+ uniform3(tag, va);
+}
+
+void ProgramData::uniform(Tag tag, float v0, float v1, float v2)
+{
+ float va[3] = { v0, v1, v2 };
+ uniform3(tag, va);
+}
+
+void ProgramData::uniform3(Tag tag, const int *v)
+{
+ uniform(tag, INT_VEC3, 1, v);
+}
+
+void ProgramData::uniform3(Tag tag, const unsigned *v)
+{
+ uniform(tag, UINT_VEC3, 1, v);
+}
+
+void ProgramData::uniform3(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_VEC3, 1, v);
+}
+
+void ProgramData::uniform(Tag tag, int v0, int v1, int v2, int v3)
+{
+ int va[4] = { v0, v1, v2, v3 };
+ uniform4(tag, va);
+}
+
+void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1, unsigned v2, unsigned v3)
+{
+ unsigned va[4] = { v0, v1, v2, v3 };
+ uniform4(tag, va);
+}
+
+void ProgramData::uniform(Tag tag, float v0, float v1, float v2, float v3)
+{
+ float va[4] = { v0, v1, v2, v3 };
+ uniform4(tag, va);
+}
+
+void ProgramData::uniform(Tag tag, const Color &c)
+{
+ uniform(tag, c.r, c.g, c.b, c.a);
+}
+
+void ProgramData::uniform4(Tag tag, const int *v)
+{
+ uniform(tag, INT_VEC4, 1, v);
+}
+
+void ProgramData::uniform4(Tag tag, const unsigned *v)
+{
+ uniform(tag, UINT_VEC4, 1, v);
+}
+
+void ProgramData::uniform4(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_VEC4, 1, v);
+}
+
+void ProgramData::uniform_matrix2(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT2, 1, v);
+}
+
+void ProgramData::uniform_matrix3x2(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT3x2, 1, v);
+}
+
+void ProgramData::uniform_matrix4x2(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT4x2, 1, v);
+}
+
+void ProgramData::uniform_matrix2x3(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT2x3, 1, v);
+}
+
+void ProgramData::uniform_matrix3(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT3, 1, v);
+}
+
+void ProgramData::uniform_matrix4x3(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT4x3, 1, v);
+}
+
+void ProgramData::uniform_matrix2x4(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT2x4, 1, v);
+}
+
+void ProgramData::uniform_matrix3x4(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT3x4, 1, v);
+}
+
+void ProgramData::uniform(Tag tag, const Matrix &m)
+{
+ uniform_matrix4(tag, m.data());
+}
+
+void ProgramData::uniform_matrix4(Tag tag, const float *v)
+{
+ uniform(tag, FLOAT_MAT4, 1, v);
+}
+
+void ProgramData::uniform_array(Tag tag, unsigned n, const int *v)
+{
+ uniform(tag, INT, n, v);
+}
+
+void ProgramData::uniform_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, UNSIGNED_INT, n, v);
+}
+
+void ProgramData::uniform_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT, n, v);
+}
+
+void ProgramData::uniform1_array(Tag tag, unsigned n, const int *v)
+{
+ uniform(tag, INT, n, v);
+}
+
+void ProgramData::uniform1_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, UNSIGNED_INT, n, v);
+}
+
+void ProgramData::uniform1_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT, n, v);
+}
+
+void ProgramData::uniform2_array(Tag tag, unsigned n, const int *v)
+{
+ uniform(tag, INT_VEC2, n, v);
+}
+
+void ProgramData::uniform2_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, UINT_VEC2, n, v);
+}
+
+void ProgramData::uniform2_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_VEC2, n, v);
+}
+
+void ProgramData::uniform3_array(Tag tag, unsigned n, const int *v)
+{
+ uniform(tag, INT_VEC3, n, v);
+}
+
+void ProgramData::uniform3_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, INT_VEC3, n, v);
+}
+
+void ProgramData::uniform3_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_VEC3, n, v);
+}
+
+void ProgramData::uniform4_array(Tag tag, unsigned n, const int *v)
+{
+ uniform(tag, INT_VEC4, n, v);
+}
+
+void ProgramData::uniform4_array(Tag tag, unsigned n, const unsigned *v)
+{
+ uniform(tag, UINT_VEC4, n, v);
+}
+
+void ProgramData::uniform4_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_VEC4, n, v);
+}
+
+void ProgramData::uniform_matrix2_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT2, n, v);
+}
+
+void ProgramData::uniform_matrix3x2_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT3x2, n, v);
+}
+
+void ProgramData::uniform_matrix4x2_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT4x2, n, v);
+}
+
+void ProgramData::uniform_matrix2x3_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT2x3, n, v);
+}
+
+void ProgramData::uniform_matrix3_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT3, n, v);
+}
+
+void ProgramData::uniform_matrix4x3_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT4x3, n, v);
+}
+
+void ProgramData::uniform_matrix2x4_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT2x4, n, v);
+}
+
+void ProgramData::uniform_matrix3x4_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT3x4, n, v);
+}
+
+void ProgramData::uniform_matrix4_array(Tag tag, unsigned n, const float *v)
+{
+ uniform(tag, FLOAT_MAT4, n, v);
+}
+
+void ProgramData::remove_uniform(Tag tag)
+{
+ auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
+ if(i==uniforms.end() || i->tag!=tag)
+ return;
+
+ uniform_data.erase(uniform_data.begin()+i->data_offset, uniform_data.begin()+i->data_offset+i->data_size);
+ for(TaggedUniform &u: uniforms)
+ if(u.data_offset>i->data_offset)
+ u.data_offset -= i->data_size;
+ uniforms.erase(i);
+
+ mark_dirty(ALL_ONES);
+}
+
+vector<Tag> ProgramData::get_uniform_tags() const
+{
+ vector<Tag> tags;
+ tags.reserve(uniforms.size());
+ for(const TaggedUniform &u: uniforms)
+ tags.push_back(u.tag);
+ return tags;
+}
+
+void ProgramData::copy_uniform(const ProgramData &source, Tag tag)
+{
+ int i = source.find_uniform_index(tag);
+ if(i<0)
+ throw key_error(tag);
+ const TaggedUniform &tu = source.uniforms[i];
+ uniform(tag, tu.type, tu.array_size, source.uniform_data.data()+tu.data_offset);
+}
+
+void ProgramData::copy_uniforms(const ProgramData &source)
+{
+ for(const TaggedUniform &u: source.uniforms)
+ uniform(u.tag, u.type, u.array_size, source.uniform_data.data()+u.data_offset);
+}
+
+int ProgramData::find_uniform_index(Tag tag) const
+{
+ auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
+ return ((i!=uniforms.end() && i->tag==tag) ? i-uniforms.begin() : -1);
+}
+
+vector<ProgramData::ProgramBlock>::iterator ProgramData::get_program(const Program &prog) const
+{
+ ReflectData::LayoutHash prog_hash = prog.get_uniform_layout_hash();
+ auto i = lower_bound_member(programs, prog_hash, &ProgramBlock::prog_hash);
+ if(i!=programs.end() && i->prog_hash==prog_hash)
+ return i;
+
+ const vector<ReflectData::UniformBlockInfo> &block_infos = prog.get_uniform_blocks();
+ unsigned index = i-programs.begin();
+ programs.insert(i, 1+block_infos.size(), ProgramBlock(prog_hash));
+
+ /* Block indices may change if new shared blocks need to be inserted. Store
+ the hashes so they can be matched up later. */
+ vector<ReflectData::LayoutHash> block_hashes;
+ block_hashes.reserve(programs.size());
+ for(const ProgramBlock &b: programs)
+ block_hashes.push_back(b.block_index>=0 ? blocks[b.block_index].block_hash : 0);
+
+ for(unsigned j=0; j<block_infos.size(); ++j)
+ {
+ const ReflectData::UniformBlockInfo &info = block_infos[j];
+ block_hashes[index+1+j] = info.layout_hash;
+ programs[index+1+j].bind_point = info.bind_point;
+
+ auto k = lower_bound_member(blocks, info.layout_hash, &SharedBlock::block_hash);
+ if(k==blocks.end() || k->block_hash!=info.layout_hash)
+ {
+ k = blocks.insert(k, SharedBlock(info.layout_hash));
+ update_block_uniform_indices(*k, info);
+ }
+ }
+
+ /* Reassign shared block indices from the stored hashes. */
+ for(unsigned j=0; j<programs.size(); ++j)
+ {
+ unsigned hash = block_hashes[j];
+ if(hash)
+ {
+ auto k = lower_bound_member(blocks, hash, &SharedBlock::block_hash);
+ programs[j].block_index = k-blocks.begin();
+ }
+ else
+ programs[j].block_index = -1;
+ }
+
+ return programs.begin()+index;
+}
+
+void ProgramData::recreate_buffer() const
+{
+ Buffer *old_buffer = buffer;
+ // Create the new buffer first to ensure it has a different address
+ buffer = new Buffer;
+ delete old_buffer;
+ if(last_buffer_block)
+ last_buffer_block->change_buffer(buffer);
+
+#ifdef DEBUG
+ if(!debug_name.empty())
+ buffer->set_debug_name(debug_name);
+#endif
+}
+
+void ProgramData::update_block_uniform_indices(SharedBlock &block, const ReflectData::UniformBlockInfo &info) const
+{
+ uint8_t *indices = block.indices.values;
+ if(info.uniforms.size()>16)
+ {
+ if(block.indices.type_flag==0xFD)
+ {
+ block.indices.dynamic.values = new uint8_t[info.uniforms.size()];
+ block.indices.type_flag = 0xFE;
+ }
+ indices = block.indices.dynamic.values;
+ }
+
+ bool any_missing = false;
+
+ block.used = 0;
+ for(unsigned i=0; i<info.uniforms.size(); ++i)
+ {
+ int j = find_uniform_index(info.uniforms[i]->tag);
+ if(j>=0)
+ {
+ indices[i] = j;
+ if(static_cast<unsigned>(j)<MASK_BITS)
+ block.used |= 1<<j;
+ }
+ else
+ {
+ indices[i] = 0xFF;
+ any_missing = true;
+ }
+ }
+
+ if(block.used && any_missing && info.bind_point>=0)
+ {
+#ifdef DEBUG
+ IO::print(IO::cerr, "Warning: not all uniforms for block %s are present\n", info.name);
+#else
+ throw incomplete_uniform_block(info.name);
+#endif
+ }
+
+ block.dirty = block.used;
+
+ if(block.used && !block.block)
+ {
+ block.block = new UniformBlock(info);
+ if(info.bind_point>=0)
+ {
+ if(!buffer)
+ recreate_buffer();
+
+ block.block->use_buffer(buffer, last_buffer_block);
+ last_buffer_block = block.block;
+ }
+ }
+}
+
+void ProgramData::update_block(SharedBlock &block, const ReflectData::UniformBlockInfo &info) const
+{
+ const uint8_t *indices = block.get_uniform_indices();
+ for(unsigned i=0; i<info.uniforms.size(); ++i)
+ {
+ if(is_image(info.uniforms[i]->type))
+ ; // Temporarily ignore deprecated use of sampler uniforms in ProgramData
+ else if(indices[i]!=0xFF)
+ {
+ const TaggedUniform &tu = uniforms[indices[i]];
+ block.block->store(*info.uniforms[i], tu.array_size, uniform_data.data()+tu.data_offset);
+ }
+ }
+}
+
+vector<ProgramData::ProgramBlock>::const_iterator ProgramData::prepare_program(const Program &prog) const
+{
+ UniformBlock *old_last_block = last_buffer_block;
+ auto prog_begin = get_program(prog);
+
+ Mask force_dirty = (dirty==ALL_ONES ? ALL_ONES : 0U);
+ Mask affected = (dirty&prog_begin->masks.used) | force_dirty;
+ if(affected|prog_begin->masks.dirty)
+ {
+ /* If the global dirty flag affects this program, add it to per-block and
+ per-program dirty flags and clear the global flag. A previously unseen
+ program will cause this to happen if there's any dirty uniforms. */
+ if(affected)
+ {
+ for(SharedBlock &b: blocks)
+ b.dirty |= (dirty&b.used) | force_dirty;
+ for(ProgramBlock &b: programs)
+ if(b.block_index<0)
+ b.masks.dirty |= (dirty&b.masks.used) | force_dirty;
+ dirty = 0;
+ }
+
+ const vector<ReflectData::UniformBlockInfo> &block_infos = prog.get_uniform_blocks();
+
+ if(prog_begin->masks.dirty==ALL_ONES)
+ {
+ /* The set of uniforms has changed since this program was last used.
+ Refresh uniform indices within the program's blocks. */
+ prog_begin->masks.used = 0;
+ auto j = prog_begin+1;
+ for(const ReflectData::UniformBlockInfo &b: block_infos)
+ {
+ SharedBlock &shared = blocks[j->block_index];
+ if(shared.dirty==ALL_ONES)
+ update_block_uniform_indices(shared, b);
+ prog_begin->masks.used |= shared.used;
+ j->block = (shared.used ? shared.block : 0);
+ ++j;
+ }
+ }
+
+ // Update the contents of all dirty blocks.
+ bool buffered_blocks_updated = false;
+ auto j = prog_begin+1;
+ for(const ReflectData::UniformBlockInfo &b: block_infos)
+ {
+ SharedBlock &shared = blocks[j->block_index];
+ if(shared.dirty)
+ {
+ update_block(shared, b);
+ shared.dirty = 0;
+ buffered_blocks_updated |= (j->bind_point>=0);
+ }
+ ++j;
+ }
+
+ prog_begin->masks.dirty = 0;
+
+ if(last_buffer_block!=old_last_block || (buffer && !buffer->get_size()))
+ {
+ unsigned required_size = last_buffer_block->get_required_buffer_size(streaming);
+ if(last_buffer_block->get_required_buffer_size()>buffer->get_size())
+ {
+ if(buffer->get_size()>0)
+ recreate_buffer();
+
+ buffer->storage(required_size, (streaming ? STREAMING : STATIC));
+ }
+ }
+ }
+
+ return prog_begin;
+}
+
+void ProgramData::apply(const Program &prog, PipelineState &state, unsigned frame) const
+{
+ auto prog_begin = prepare_program(prog);
+ ReflectData::LayoutHash prog_hash = prog_begin->prog_hash;
+
+ for(auto i=prog_begin+1; (i!=programs.end() && i->prog_hash==prog_hash); ++i)
+ if(i->block)
+ {
+ state.set_uniform_block(i->bind_point, i->block);
+ if(i->bind_point>=0)
+ i->block->refresh(frame);
+ }
+}
+
+void ProgramData::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+ debug_name = name;
+ if(buffer)
+ buffer->set_debug_name(name);
+#else
+ (void)name;
+#endif
+}
+
+
+ProgramData::SharedBlock::SharedBlock(ReflectData::LayoutHash h):
+ block_hash(h),
+ used(0),
+ dirty(0),
+ block(0)
+{
+ indices.type_flag = 0xFD;
+}
+
+const uint8_t *ProgramData::SharedBlock::get_uniform_indices() const
+{
+ return (indices.type_flag==0xFE ? indices.dynamic.values : indices.values);
+}
+
+
+ProgramData::ProgramBlock::ProgramBlock(ReflectData::LayoutHash h):
+ prog_hash(h),
+ bind_point(-1),
+ block_index(-1)
+{
+ masks.used = ALL_ONES;
+ masks.dirty = ALL_ONES;
+}
+
+
+ProgramData::Loader::Loader(ProgramData &pd):
+ DataFile::ObjectLoader<ProgramData>(pd)
+{
+ add("uniform", &Loader::uniform1i);
+ add("uniform1i", &Loader::uniform1i);
+ add("uniform", &Loader::uniform1f);
+ add("uniform1f", &Loader::uniform1f);
+ add("uniform", &Loader::uniform2i);
+ add("uniform2i", &Loader::uniform2i);
+ add("uniform", &Loader::uniform2f);
+ add("uniform2f", &Loader::uniform2f);
+ add("uniform", &Loader::uniform3i);
+ add("uniform3i", &Loader::uniform3i);
+ add("uniform", &Loader::uniform3f);
+ add("uniform3f", &Loader::uniform3f);
+ add("uniform", &Loader::uniform4i);
+ add("uniform4i", &Loader::uniform4i);
+ add("uniform", &Loader::uniform4f);
+ add("uniform4f", &Loader::uniform4f);
+ add("uniform1i_array", &Loader::uniform1i_array);
+ add("uniform1f_array", &Loader::uniform1f_array);
+ add("uniform2f_array", &Loader::uniform2f_array);
+ add("uniform3f_array", &Loader::uniform3f_array);
+ add("uniform4f_array", &Loader::uniform4f_array);
+ add("uniform_array", &Loader::uniform_array);
+}
+
+void ProgramData::Loader::uniform1i(const string &n, int v)
+{
+ obj.uniform(n, v);
+}
+
+void ProgramData::Loader::uniform1f(const string &n, float v)
+{
+ obj.uniform(n, v);
+}
+
+void ProgramData::Loader::uniform2i(const string &n, int v0, int v1)
+{
+ obj.uniform(n, v0, v1);
+}
+
+void ProgramData::Loader::uniform2f(const string &n, float v0, float v1)
+{
+ obj.uniform(n, v0, v1);
+}
+
+void ProgramData::Loader::uniform3i(const string &n, int v0, int v1, int v2)
+{
+ obj.uniform(n, v0, v1, v2);
+}
+
+void ProgramData::Loader::uniform3f(const string &n, float v0, float v1, float v2)
+{
+ obj.uniform(n, v0, v1, v2);
+}
+
+void ProgramData::Loader::uniform4i(const string &n, int v0, int v1, int v2, int v3)
+{
+ obj.uniform(n, v0, v1, v2, v3);
+}
+
+void ProgramData::Loader::uniform4f(const string &n, float v0, float v1, float v2, float v3)
+{
+ obj.uniform(n, v0, v1, v2, v3);
+}
+
+void ProgramData::Loader::uniform_array_(const string &n, DataType t, unsigned e)
+{
+ ArrayLoader ldr(t, e);
+ load_sub_with(ldr);
+ unsigned size = ldr.get_size();
+ if(!size)
+ throw logic_error("empty uniform array");
+
+ DataType type = ldr.get_data_type();
+ unsigned elem_size = ldr.get_element_size();
+ if(type==INT)
+ {
+ const int *data = reinterpret_cast<const int *>(ldr.get_data());
+ if(elem_size==1)
+ obj.uniform1_array(n, size, data);
+ else if(elem_size==2)
+ obj.uniform2_array(n, size, data);
+ else if(elem_size==3)
+ obj.uniform3_array(n, size, data);
+ else if(elem_size==4)
+ obj.uniform4_array(n, size, data);
+ else
+ throw logic_error("unsupported combination of array type and element size");
+ }
+ else if(type==FLOAT)
+ {
+ const float *data = reinterpret_cast<const float *>(ldr.get_data());
+ if(elem_size==1)
+ obj.uniform1_array(n, size, data);
+ else if(elem_size==2)
+ obj.uniform2_array(n, size, data);
+ else if(elem_size==3)
+ obj.uniform3_array(n, size, data);
+ else if(elem_size==4)
+ obj.uniform4_array(n, size, data);
+ else
+ throw logic_error("unsupported combination of array type and element size");
+ }
+ else
+ throw logic_error("unsupported array type");
+}
+
+void ProgramData::Loader::uniform1i_array(const string &n)
+{
+ uniform_array_(n, INT, 1);
+}
+
+void ProgramData::Loader::uniform1f_array(const string &n)
+{
+ uniform_array_(n, FLOAT, 1);
+}
+
+void ProgramData::Loader::uniform2i_array(const string &n)
+{
+ uniform_array_(n, INT, 2);
+}
+
+void ProgramData::Loader::uniform2f_array(const string &n)
+{
+ uniform_array_(n, FLOAT, 2);
+}
+
+void ProgramData::Loader::uniform3i_array(const string &n)
+{
+ uniform_array_(n, INT, 3);
+}
+
+void ProgramData::Loader::uniform3f_array(const string &n)
+{
+ uniform_array_(n, FLOAT, 3);
+}
+
+void ProgramData::Loader::uniform4i_array(const string &n)
+{
+ uniform_array_(n, INT, 4);
+}
+
+void ProgramData::Loader::uniform4f_array(const string &n)
+{
+ uniform_array_(n, FLOAT, 4);
+}
+
+void ProgramData::Loader::uniform_array(const string &n)
+{
+ uniform_array_(n, static_cast<DataType>(0), 0);
+}
+
+
+ProgramData::ArrayLoader::ArrayLoader(DataType t, unsigned e):
+ type(t),
+ element_size(e)
+{
+ add("uniform", &ArrayLoader::uniform1i);
+ add("uniform1i", &ArrayLoader::uniform1i);
+ add("uniform", &ArrayLoader::uniform1f);
+ add("uniform1f", &ArrayLoader::uniform1f);
+ add("uniform", &ArrayLoader::uniform2f);
+ add("uniform2f", &ArrayLoader::uniform2f);
+ add("uniform", &ArrayLoader::uniform3f);
+ add("uniform3f", &ArrayLoader::uniform3f);
+ add("uniform", &ArrayLoader::uniform4f);
+ add("uniform4f", &ArrayLoader::uniform4f);
+}
+
+void ProgramData::ArrayLoader::uniform(DataType t, unsigned e, const void *v)
+{
+ if(element_size && (t!=type || e!=element_size))
+ throw logic_error("heterogeneous array contents");
+
+ if(!element_size)
+ {
+ type = t;
+ element_size = e;
+ }
+
+ const char *cv = reinterpret_cast<const char *>(v);
+ data.insert(data.end(), cv, cv+element_size*4);
+}
+
+void ProgramData::ArrayLoader::uniform1i(int v)
+{
+ uniform(INT, 1, &v);
+}
+
+void ProgramData::ArrayLoader::uniform1f(float v)
+{
+ uniform(FLOAT, 1, &v);
+}
+
+void ProgramData::ArrayLoader::uniform2i(int v0, int v1)
+{
+ int va[2] = { v0, v1 };
+ uniform(INT, 2, va);
+}
+
+void ProgramData::ArrayLoader::uniform2f(float v0, float v1)
+{
+ float va[2] = { v0, v1 };
+ uniform(FLOAT, 2, va);
+}
+
+void ProgramData::ArrayLoader::uniform3i(int v0, int v1, int v2)
+{
+ int va[3] = { v0, v1, v2 };
+ uniform(INT, 3, va);
+}
+
+void ProgramData::ArrayLoader::uniform3f(float v0, float v1, float v2)
+{
+ float va[3] = { v0, v1, v2 };
+ uniform(FLOAT, 3, va);
+}
+
+void ProgramData::ArrayLoader::uniform4i(int v0, int v1, int v2, int v3)
+{
+ int va[4] = { v0, v1, v2, v3 };
+ uniform(INT, 4, va);
+}
+
+void ProgramData::ArrayLoader::uniform4f(float v0, float v1, float v2, float v3)
+{
+ float va[4] = { v0, v1, v2, v3 };
+ uniform(FLOAT, 4, va);
+}
+
+} // namespace GL
+} // namespace Msp
--- /dev/null
+#ifndef MSP_GL_PROGRAMDATA_H_
+#define MSP_GL_PROGRAMDATA_H_
+
+#include <stdexcept>
+#include <msp/core/noncopyable.h>
+#include <msp/datafile/objectloader.h>
+#include "datatype.h"
+#include "matrix.h"
+#include "reflectdata.h"
+#include "tag.h"
+#include "vector.h"
+
+namespace Msp {
+namespace GL {
+
+class too_many_uniforms: public std::runtime_error
+{
+public:
+ too_many_uniforms(const std::string &w): std::runtime_error(w) { }
+ virtual ~too_many_uniforms() throw() { }
+};
+
+class Buffer;
+class PipelineState;
+class Program;
+class UniformBlock;
+struct Color;
+
+/**
+Stores uniform values for shader programs.
+
+The uniforms are stored in a program-independent way, and UniformBlocks are
+created to match the uniform layouts of different programs. If multiple
+programs have the same layout, the same block is used for them.
+
+The class is optimized for an access pattern where the set of uniforms and
+programs stays constants, with only the values changing.
+*/
+class ProgramData: public NonCopyable
+{
+public:
+ class Loader: public DataFile::ObjectLoader<ProgramData>
+ {
+ public:
+ Loader(ProgramData &);
+ private:
+ void uniform1i(const std::string &, int);
+ void uniform1f(const std::string &, float);
+ void uniform2i(const std::string &, int, int);
+ void uniform2f(const std::string &, float, float);
+ void uniform3i(const std::string &, int, int, int);
+ void uniform3f(const std::string &, float, float, float);
+ void uniform4i(const std::string &, int, int, int, int);
+ void uniform4f(const std::string &, float, float, float, float);
+ void uniform_array_(const std::string &, DataType, unsigned);
+ void uniform1i_array(const std::string &);
+ void uniform1f_array(const std::string &);
+ void uniform2i_array(const std::string &);
+ void uniform2f_array(const std::string &);
+ void uniform3i_array(const std::string &);
+ void uniform3f_array(const std::string &);
+ void uniform4i_array(const std::string &);
+ void uniform4f_array(const std::string &);
+ void uniform_array(const std::string &);
+ };
+
+private:
+ class ArrayLoader: public DataFile::Loader
+ {
+ private:
+ DataType type;
+ unsigned element_size;
+ std::vector<char> data;
+
+ public:
+ ArrayLoader(DataType, unsigned);
+
+ DataType get_data_type() const { return type; }
+ unsigned get_element_size() const { return element_size; }
+ const void *get_data() const { return &data[0]; }
+ unsigned get_size() const { return data.size()/(4*element_size); }
+
+ private:
+ void uniform(DataType, unsigned, const void *);
+ void uniform1i(int);
+ void uniform1f(float);
+ void uniform2i(int, int);
+ void uniform2f(float, float);
+ void uniform3i(int, int, int);
+ void uniform3f(float, float, float);
+ void uniform4i(int, int, int, int);
+ void uniform4f(float, float, float, float);
+ };
+
+ typedef unsigned Mask;
+
+ enum
+ {
+ MASK_BITS = sizeof(Mask)*8,
+ ALL_ONES = static_cast<Mask>(-1)
+ };
+
+ struct TaggedUniform
+ {
+ Tag tag;
+ DataType type = VOID;
+ unsigned array_size = 0;
+ unsigned data_offset = 0;
+ unsigned data_size = 0;
+ };
+
+ struct SharedBlock
+ {
+ ReflectData::LayoutHash block_hash;
+ Mask used;
+ Mask dirty;
+ UniformBlock *block;
+ union
+ {
+ std::uint8_t type_flag;
+ std::uint8_t values[16];
+ struct
+ {
+ std::uint8_t type_flag;
+ std::uint8_t *values;
+ } dynamic;
+ } indices;
+
+ SharedBlock(ReflectData::LayoutHash);
+
+ const std::uint8_t *get_uniform_indices() const;
+ };
+
+ struct ProgramBlock
+ {
+ ReflectData::LayoutHash prog_hash;
+ int bind_point;
+ int block_index;
+ union
+ {
+ UniformBlock *block;
+ struct
+ {
+ Mask used;
+ Mask dirty;
+ } masks;
+ };
+
+ ProgramBlock(ReflectData::LayoutHash);
+ };
+
+ // XXX All these mutables are a bit silly, but I'm out of better ideas
+ const Program *tied_program;
+ std::vector<TaggedUniform> uniforms;
+ std::vector<char> uniform_data;
+ unsigned generation = 0;
+ mutable std::vector<SharedBlock> blocks;
+ mutable std::vector<ProgramBlock> programs;
+ mutable UniformBlock *last_buffer_block = 0;
+ mutable Buffer *buffer = 0;
+ bool streaming = false;
+ mutable Mask dirty = 0;
+ std::string debug_name;
+
+public:
+ ProgramData(const Program * = 0);
+ ProgramData(ProgramData &&);
+ ~ProgramData();
+
+private:
+ void uniform(Tag, DataType, unsigned, const void *);
+ bool validate_tag(Tag) const;
+ void mark_dirty(Mask);
+public:
+ void uniform(Tag, int);
+ void uniform(Tag, unsigned);
+ void uniform(Tag, float);
+ void uniform(Tag, int, int);
+ void uniform(Tag, unsigned, unsigned);
+ void uniform(Tag, float, float);
+ void uniform2(Tag, const int *);
+ void uniform2(Tag, const unsigned *);
+ void uniform2(Tag, const float *);
+ void uniform(Tag, int, int, int);
+ void uniform(Tag, unsigned, unsigned, unsigned);
+ void uniform(Tag, float, float, float);
+ void uniform3(Tag, const int *);
+ void uniform3(Tag, const unsigned *);
+ void uniform3(Tag, const float *);
+ void uniform(Tag, int, int, int, int);
+ void uniform(Tag, unsigned, unsigned, unsigned, unsigned);
+ void uniform(Tag, float, float, float, float);
+ void uniform(Tag, const Color &);
+ void uniform4(Tag, const int *);
+ void uniform4(Tag, const unsigned *);
+ void uniform4(Tag, const float *);
+ void uniform_matrix2(Tag, const float *);
+ void uniform_matrix3x2(Tag, const float *);
+ void uniform_matrix4x2(Tag, const float *);
+ void uniform_matrix2x3(Tag, const float *);
+ void uniform_matrix3(Tag, const float *);
+ void uniform_matrix4x3(Tag, const float *);
+ void uniform_matrix2x4(Tag, const float *);
+ void uniform_matrix3x4(Tag, const float *);
+ void uniform(Tag, const Matrix &);
+ void uniform_matrix4(Tag, const float *);
+ void uniform_array(Tag, unsigned, const int *);
+ void uniform_array(Tag, unsigned, const unsigned *);
+ void uniform_array(Tag, unsigned, const float *);
+ void uniform1_array(Tag, unsigned, const int *);
+ void uniform1_array(Tag, unsigned, const unsigned *);
+ void uniform1_array(Tag, unsigned, const float *);
+ void uniform2_array(Tag, unsigned, const int *);
+ void uniform2_array(Tag, unsigned, const unsigned *);
+ void uniform2_array(Tag, unsigned, const float *);
+ void uniform3_array(Tag, unsigned, const int *);
+ void uniform3_array(Tag, unsigned, const unsigned *);
+ void uniform3_array(Tag, unsigned, const float *);
+ void uniform4_array(Tag, unsigned, const int *);
+ void uniform4_array(Tag, unsigned, const unsigned *);
+ void uniform4_array(Tag, unsigned, const float *);
+ void uniform_matrix2_array(Tag, unsigned, const float *);
+ void uniform_matrix3x2_array(Tag, unsigned, const float *);
+ void uniform_matrix4x2_array(Tag, unsigned, const float *);
+ void uniform_matrix2x3_array(Tag, unsigned, const float *);
+ void uniform_matrix3_array(Tag, unsigned, const float *);
+ void uniform_matrix4x3_array(Tag, unsigned, const float *);
+ void uniform_matrix2x4_array(Tag, unsigned, const float *);
+ void uniform_matrix3x4_array(Tag, unsigned, const float *);
+ void uniform_matrix4_array(Tag, unsigned, const float *);
+
+ template<typename T, unsigned N>
+ void uniform(Tag, const LinAl::Vector<T, N> &);
+
+ template<typename T, unsigned R, unsigned C>
+ void uniform(Tag, const LinAl::Matrix<T, R, C> &);
+
+ template<typename T, unsigned N>
+ void uniform_array(Tag, unsigned, const LinAl::Vector<T, N> *);
+
+ template<typename T, unsigned R, unsigned C>
+ void uniform_array(Tag, unsigned, const LinAl::Matrix<T, R, C> *);
+
+ void remove_uniform(Tag);
+
+ unsigned get_generation() const { return generation; }
+
+ std::vector<Tag> get_uniform_tags() const;
+ void copy_uniform(const ProgramData &, Tag);
+ void copy_uniforms(const ProgramData &);
+
+private:
+ int find_uniform_index(Tag) const;
+ std::vector<ProgramBlock>::iterator get_program(const Program &) const;
+ void recreate_buffer() const;
+ void update_block_uniform_indices(SharedBlock &, const ReflectData::UniformBlockInfo &) const;
+ void update_block(SharedBlock &, const ReflectData::UniformBlockInfo &) const;
+
+ std::vector<ProgramBlock>::const_iterator prepare_program(const Program &) const;
+public:
+ /** Creates or updates UniformBlocks for a specific program if necessary,
+ then sets them to the PipelineState. */
+ void apply(const Program &, PipelineState &, unsigned) const;
+
+ void set_debug_name(const std::string &);
+};
+
+template<typename T, unsigned N>
+void ProgramData::uniform(Tag tag, const LinAl::Vector<T, N> &v)
+{ uniform(tag, TypeTraits<LinAl::Vector<T, N>>::type, 1, &v.x); }
+
+template<typename T, unsigned R, unsigned C>
+void ProgramData::uniform(Tag tag, const LinAl::Matrix<T, R, C> &v)
+{ uniform(tag, TypeTraits<LinAl::Matrix<T, R, C>>::type, 1, &v(0, 0)); }
+
+template<typename T, unsigned N>
+void ProgramData::uniform_array(Tag tag, unsigned n, const LinAl::Vector<T, N> *v)
+{ uniform(tag, TypeTraits<LinAl::Vector<T, N>>::type, n, &v[0].x); }
+
+template<typename T, unsigned R, unsigned C>
+void ProgramData::uniform_array(Tag tag, unsigned n, const LinAl::Matrix<T, R, C> *v)
+{ uniform(tag, TypeTraits<LinAl::Matrix<T, R, C>>::type, n, &v[0](0, 0)); }
+
+} // namespace GL
+} // namespace Msp
+
+#endif
+++ /dev/null
-#include <msp/core/algorithm.h>
-#include <msp/debug/demangle.h>
-#include <msp/io/print.h>
-#include "buffer.h"
-#include "color.h"
-#include "error.h"
-#include "matrix.h"
-#include "pipelinestate.h"
-#include "program.h"
-#include "programdata.h"
-#include "uniformblock.h"
-#include "vector.h"
-
-using namespace std;
-
-namespace Msp {
-namespace GL {
-
-ProgramData::ProgramData(const Program *p):
- tied_program(p)
-{ }
-
-ProgramData::ProgramData(ProgramData &&other):
- tied_program(other.tied_program),
- uniforms(move(other.uniforms)),
- uniform_data(move(other.uniform_data)),
- generation(other.generation),
- blocks(move(other.blocks)),
- programs(move(other.programs)),
- last_buffer_block(other.last_buffer_block),
- buffer(other.buffer),
- dirty(other.dirty),
- debug_name(move(other.debug_name))
-{
- other.blocks.clear();
- other.buffer = 0;
-}
-
-ProgramData::~ProgramData()
-{
- for(SharedBlock &b: blocks)
- {
- if(b.indices.type_flag==0xFE)
- delete[] b.indices.dynamic.values;
- delete b.block;
- }
- delete buffer;
-}
-
-void ProgramData::uniform(Tag tag, DataType type, unsigned array_size, const void *value)
-{
- if(!validate_tag(tag))
- return;
-
- auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
- if(i==uniforms.end() || i->tag!=tag)
- {
- if(uniforms.size()>=MASK_BITS)
- throw too_many_uniforms(tag.str());
-
- TaggedUniform tu;
- tu.tag = tag;
- tu.type = type;
- tu.array_size = array_size;
- tu.data_offset = uniform_data.size();
- tu.data_size = array_size*get_type_size(type);
- i = uniforms.insert(i, tu);
- uniform_data.resize(tu.data_offset+tu.data_size);
-
- mark_dirty(ALL_ONES);
- }
- else if(type!=i->type)
- throw invalid_operation("ProgramData::uniform");
- else if(array_size>i->array_size)
- {
- unsigned add_bytes = (array_size-i->array_size)*get_type_size(type);
- uniform_data.insert(uniform_data.begin()+i->data_offset+i->data_size, add_bytes, 0);
- for(TaggedUniform &u: uniforms)
- if(u.data_offset>i->data_offset)
- u.data_offset += add_bytes;
- i->array_size = array_size;
- i->data_size = array_size*get_type_size(type);
- }
-
- const char *val_begin = static_cast<const char *>(value);
- const char *val_end = val_begin+array_size*get_type_size(type);
- char *store_begin = uniform_data.data()+i->data_offset;
- copy(val_begin, val_end, store_begin);
-
- mark_dirty(1<<(i-uniforms.begin()));
-}
-
-bool ProgramData::validate_tag(Tag tag) const
-{
-#ifdef DEBUG
- try
-#endif
- {
- if(tied_program)
- {
- const ReflectData::UniformInfo &info = tied_program->get_uniform_info(tag);
- if(is_image(info.type))
- throw invalid_operation("ProgramData::uniform");
- }
- return true;
- }
-#ifdef DEBUG
- catch(const exception &e)
- {
- IO::print(IO::cerr, "Error while setting uniform %s: %s: %s\n", tag, Debug::demangle(typeid(e).name()), e.what());
- return false;
- }
-#endif
-}
-
-void ProgramData::mark_dirty(Mask bits)
-{
- if(!dirty)
- {
- if(generation && !streaming)
- {
- streaming = true;
- if(buffer && buffer->get_size())
- recreate_buffer();
- }
- ++generation;
- }
- dirty |= bits;
-}
-
-void ProgramData::uniform(Tag tag, int v)
-{
- uniform(tag, INT, 1, &v);
-}
-
-void ProgramData::uniform(Tag tag, unsigned v)
-{
- uniform(tag, UNSIGNED_INT, 1, &v);
-}
-
-void ProgramData::uniform(Tag tag, float v)
-{
- uniform(tag, FLOAT, 1, &v);
-}
-
-void ProgramData::uniform(Tag tag, int v0, int v1)
-{
- int va[2] = { v0, v1 };
- uniform2(tag, va);
-}
-
-void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1)
-{
- unsigned va[2] = { v0, v1 };
- uniform2(tag, va);
-}
-
-void ProgramData::uniform(Tag tag, float v0, float v1)
-{
- float va[2] = { v0, v1 };
- uniform2(tag, va);
-}
-
-void ProgramData::uniform2(Tag tag, const int *v)
-{
- uniform(tag, INT_VEC2, 1, v);
-}
-
-void ProgramData::uniform2(Tag tag, const unsigned *v)
-{
- uniform(tag, UINT_VEC2, 1, v);
-}
-
-void ProgramData::uniform2(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_VEC2, 1, v);
-}
-
-void ProgramData::uniform(Tag tag, int v0, int v1, int v2)
-{
- int va[3] = { v0, v1, v2 };
- uniform3(tag, va);
-}
-
-void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1, unsigned v2)
-{
- unsigned va[3] = { v0, v1, v2 };
- uniform3(tag, va);
-}
-
-void ProgramData::uniform(Tag tag, float v0, float v1, float v2)
-{
- float va[3] = { v0, v1, v2 };
- uniform3(tag, va);
-}
-
-void ProgramData::uniform3(Tag tag, const int *v)
-{
- uniform(tag, INT_VEC3, 1, v);
-}
-
-void ProgramData::uniform3(Tag tag, const unsigned *v)
-{
- uniform(tag, UINT_VEC3, 1, v);
-}
-
-void ProgramData::uniform3(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_VEC3, 1, v);
-}
-
-void ProgramData::uniform(Tag tag, int v0, int v1, int v2, int v3)
-{
- int va[4] = { v0, v1, v2, v3 };
- uniform4(tag, va);
-}
-
-void ProgramData::uniform(Tag tag, unsigned v0, unsigned v1, unsigned v2, unsigned v3)
-{
- unsigned va[4] = { v0, v1, v2, v3 };
- uniform4(tag, va);
-}
-
-void ProgramData::uniform(Tag tag, float v0, float v1, float v2, float v3)
-{
- float va[4] = { v0, v1, v2, v3 };
- uniform4(tag, va);
-}
-
-void ProgramData::uniform(Tag tag, const Color &c)
-{
- uniform(tag, c.r, c.g, c.b, c.a);
-}
-
-void ProgramData::uniform4(Tag tag, const int *v)
-{
- uniform(tag, INT_VEC4, 1, v);
-}
-
-void ProgramData::uniform4(Tag tag, const unsigned *v)
-{
- uniform(tag, UINT_VEC4, 1, v);
-}
-
-void ProgramData::uniform4(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_VEC4, 1, v);
-}
-
-void ProgramData::uniform_matrix2(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT2, 1, v);
-}
-
-void ProgramData::uniform_matrix3x2(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT3x2, 1, v);
-}
-
-void ProgramData::uniform_matrix4x2(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT4x2, 1, v);
-}
-
-void ProgramData::uniform_matrix2x3(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT2x3, 1, v);
-}
-
-void ProgramData::uniform_matrix3(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT3, 1, v);
-}
-
-void ProgramData::uniform_matrix4x3(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT4x3, 1, v);
-}
-
-void ProgramData::uniform_matrix2x4(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT2x4, 1, v);
-}
-
-void ProgramData::uniform_matrix3x4(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT3x4, 1, v);
-}
-
-void ProgramData::uniform(Tag tag, const Matrix &m)
-{
- uniform_matrix4(tag, m.data());
-}
-
-void ProgramData::uniform_matrix4(Tag tag, const float *v)
-{
- uniform(tag, FLOAT_MAT4, 1, v);
-}
-
-void ProgramData::uniform_array(Tag tag, unsigned n, const int *v)
-{
- uniform(tag, INT, n, v);
-}
-
-void ProgramData::uniform_array(Tag tag, unsigned n, const unsigned *v)
-{
- uniform(tag, UNSIGNED_INT, n, v);
-}
-
-void ProgramData::uniform_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT, n, v);
-}
-
-void ProgramData::uniform1_array(Tag tag, unsigned n, const int *v)
-{
- uniform(tag, INT, n, v);
-}
-
-void ProgramData::uniform1_array(Tag tag, unsigned n, const unsigned *v)
-{
- uniform(tag, UNSIGNED_INT, n, v);
-}
-
-void ProgramData::uniform1_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT, n, v);
-}
-
-void ProgramData::uniform2_array(Tag tag, unsigned n, const int *v)
-{
- uniform(tag, INT_VEC2, n, v);
-}
-
-void ProgramData::uniform2_array(Tag tag, unsigned n, const unsigned *v)
-{
- uniform(tag, UINT_VEC2, n, v);
-}
-
-void ProgramData::uniform2_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_VEC2, n, v);
-}
-
-void ProgramData::uniform3_array(Tag tag, unsigned n, const int *v)
-{
- uniform(tag, INT_VEC3, n, v);
-}
-
-void ProgramData::uniform3_array(Tag tag, unsigned n, const unsigned *v)
-{
- uniform(tag, INT_VEC3, n, v);
-}
-
-void ProgramData::uniform3_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_VEC3, n, v);
-}
-
-void ProgramData::uniform4_array(Tag tag, unsigned n, const int *v)
-{
- uniform(tag, INT_VEC4, n, v);
-}
-
-void ProgramData::uniform4_array(Tag tag, unsigned n, const unsigned *v)
-{
- uniform(tag, UINT_VEC4, n, v);
-}
-
-void ProgramData::uniform4_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_VEC4, n, v);
-}
-
-void ProgramData::uniform_matrix2_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT2, n, v);
-}
-
-void ProgramData::uniform_matrix3x2_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT3x2, n, v);
-}
-
-void ProgramData::uniform_matrix4x2_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT4x2, n, v);
-}
-
-void ProgramData::uniform_matrix2x3_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT2x3, n, v);
-}
-
-void ProgramData::uniform_matrix3_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT3, n, v);
-}
-
-void ProgramData::uniform_matrix4x3_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT4x3, n, v);
-}
-
-void ProgramData::uniform_matrix2x4_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT2x4, n, v);
-}
-
-void ProgramData::uniform_matrix3x4_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT3x4, n, v);
-}
-
-void ProgramData::uniform_matrix4_array(Tag tag, unsigned n, const float *v)
-{
- uniform(tag, FLOAT_MAT4, n, v);
-}
-
-void ProgramData::remove_uniform(Tag tag)
-{
- auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
- if(i==uniforms.end() || i->tag!=tag)
- return;
-
- uniform_data.erase(uniform_data.begin()+i->data_offset, uniform_data.begin()+i->data_offset+i->data_size);
- for(TaggedUniform &u: uniforms)
- if(u.data_offset>i->data_offset)
- u.data_offset -= i->data_size;
- uniforms.erase(i);
-
- mark_dirty(ALL_ONES);
-}
-
-vector<Tag> ProgramData::get_uniform_tags() const
-{
- vector<Tag> tags;
- tags.reserve(uniforms.size());
- for(const TaggedUniform &u: uniforms)
- tags.push_back(u.tag);
- return tags;
-}
-
-void ProgramData::copy_uniform(const ProgramData &source, Tag tag)
-{
- int i = source.find_uniform_index(tag);
- if(i<0)
- throw key_error(tag);
- const TaggedUniform &tu = source.uniforms[i];
- uniform(tag, tu.type, tu.array_size, source.uniform_data.data()+tu.data_offset);
-}
-
-void ProgramData::copy_uniforms(const ProgramData &source)
-{
- for(const TaggedUniform &u: source.uniforms)
- uniform(u.tag, u.type, u.array_size, source.uniform_data.data()+u.data_offset);
-}
-
-int ProgramData::find_uniform_index(Tag tag) const
-{
- auto i = lower_bound_member(uniforms, tag, &TaggedUniform::tag);
- return ((i!=uniforms.end() && i->tag==tag) ? i-uniforms.begin() : -1);
-}
-
-vector<ProgramData::ProgramBlock>::iterator ProgramData::get_program(const Program &prog) const
-{
- ReflectData::LayoutHash prog_hash = prog.get_uniform_layout_hash();
- auto i = lower_bound_member(programs, prog_hash, &ProgramBlock::prog_hash);
- if(i!=programs.end() && i->prog_hash==prog_hash)
- return i;
-
- const vector<ReflectData::UniformBlockInfo> &block_infos = prog.get_uniform_blocks();
- unsigned index = i-programs.begin();
- programs.insert(i, 1+block_infos.size(), ProgramBlock(prog_hash));
-
- /* Block indices may change if new shared blocks need to be inserted. Store
- the hashes so they can be matched up later. */
- vector<ReflectData::LayoutHash> block_hashes;
- block_hashes.reserve(programs.size());
- for(const ProgramBlock &b: programs)
- block_hashes.push_back(b.block_index>=0 ? blocks[b.block_index].block_hash : 0);
-
- for(unsigned j=0; j<block_infos.size(); ++j)
- {
- const ReflectData::UniformBlockInfo &info = block_infos[j];
- block_hashes[index+1+j] = info.layout_hash;
- programs[index+1+j].bind_point = info.bind_point;
-
- auto k = lower_bound_member(blocks, info.layout_hash, &SharedBlock::block_hash);
- if(k==blocks.end() || k->block_hash!=info.layout_hash)
- {
- k = blocks.insert(k, SharedBlock(info.layout_hash));
- update_block_uniform_indices(*k, info);
- }
- }
-
- /* Reassign shared block indices from the stored hashes. */
- for(unsigned j=0; j<programs.size(); ++j)
- {
- unsigned hash = block_hashes[j];
- if(hash)
- {
- auto k = lower_bound_member(blocks, hash, &SharedBlock::block_hash);
- programs[j].block_index = k-blocks.begin();
- }
- else
- programs[j].block_index = -1;
- }
-
- return programs.begin()+index;
-}
-
-void ProgramData::recreate_buffer() const
-{
- Buffer *old_buffer = buffer;
- // Create the new buffer first to ensure it has a different address
- buffer = new Buffer;
- delete old_buffer;
- if(last_buffer_block)
- last_buffer_block->change_buffer(buffer);
-
-#ifdef DEBUG
- if(!debug_name.empty())
- buffer->set_debug_name(debug_name);
-#endif
-}
-
-void ProgramData::update_block_uniform_indices(SharedBlock &block, const ReflectData::UniformBlockInfo &info) const
-{
- uint8_t *indices = block.indices.values;
- if(info.uniforms.size()>16)
- {
- if(block.indices.type_flag==0xFD)
- {
- block.indices.dynamic.values = new uint8_t[info.uniforms.size()];
- block.indices.type_flag = 0xFE;
- }
- indices = block.indices.dynamic.values;
- }
-
- bool any_missing = false;
-
- block.used = 0;
- for(unsigned i=0; i<info.uniforms.size(); ++i)
- {
- int j = find_uniform_index(info.uniforms[i]->tag);
- if(j>=0)
- {
- indices[i] = j;
- if(static_cast<unsigned>(j)<MASK_BITS)
- block.used |= 1<<j;
- }
- else
- {
- indices[i] = 0xFF;
- any_missing = true;
- }
- }
-
- if(block.used && any_missing && info.bind_point>=0)
- {
-#ifdef DEBUG
- IO::print(IO::cerr, "Warning: not all uniforms for block %s are present\n", info.name);
-#else
- throw incomplete_uniform_block(info.name);
-#endif
- }
-
- block.dirty = block.used;
-
- if(block.used && !block.block)
- {
- block.block = new UniformBlock(info);
- if(info.bind_point>=0)
- {
- if(!buffer)
- recreate_buffer();
-
- block.block->use_buffer(buffer, last_buffer_block);
- last_buffer_block = block.block;
- }
- }
-}
-
-void ProgramData::update_block(SharedBlock &block, const ReflectData::UniformBlockInfo &info) const
-{
- const uint8_t *indices = block.get_uniform_indices();
- for(unsigned i=0; i<info.uniforms.size(); ++i)
- {
- if(is_image(info.uniforms[i]->type))
- ; // Temporarily ignore deprecated use of sampler uniforms in ProgramData
- else if(indices[i]!=0xFF)
- {
- const TaggedUniform &tu = uniforms[indices[i]];
- block.block->store(*info.uniforms[i], tu.array_size, uniform_data.data()+tu.data_offset);
- }
- }
-}
-
-vector<ProgramData::ProgramBlock>::const_iterator ProgramData::prepare_program(const Program &prog) const
-{
- UniformBlock *old_last_block = last_buffer_block;
- auto prog_begin = get_program(prog);
-
- Mask force_dirty = (dirty==ALL_ONES ? ALL_ONES : 0U);
- Mask affected = (dirty&prog_begin->masks.used) | force_dirty;
- if(affected|prog_begin->masks.dirty)
- {
- /* If the global dirty flag affects this program, add it to per-block and
- per-program dirty flags and clear the global flag. A previously unseen
- program will cause this to happen if there's any dirty uniforms. */
- if(affected)
- {
- for(SharedBlock &b: blocks)
- b.dirty |= (dirty&b.used) | force_dirty;
- for(ProgramBlock &b: programs)
- if(b.block_index<0)
- b.masks.dirty |= (dirty&b.masks.used) | force_dirty;
- dirty = 0;
- }
-
- const vector<ReflectData::UniformBlockInfo> &block_infos = prog.get_uniform_blocks();
-
- if(prog_begin->masks.dirty==ALL_ONES)
- {
- /* The set of uniforms has changed since this program was last used.
- Refresh uniform indices within the program's blocks. */
- prog_begin->masks.used = 0;
- auto j = prog_begin+1;
- for(const ReflectData::UniformBlockInfo &b: block_infos)
- {
- SharedBlock &shared = blocks[j->block_index];
- if(shared.dirty==ALL_ONES)
- update_block_uniform_indices(shared, b);
- prog_begin->masks.used |= shared.used;
- j->block = (shared.used ? shared.block : 0);
- ++j;
- }
- }
-
- // Update the contents of all dirty blocks.
- bool buffered_blocks_updated = false;
- auto j = prog_begin+1;
- for(const ReflectData::UniformBlockInfo &b: block_infos)
- {
- SharedBlock &shared = blocks[j->block_index];
- if(shared.dirty)
- {
- update_block(shared, b);
- shared.dirty = 0;
- buffered_blocks_updated |= (j->bind_point>=0);
- }
- ++j;
- }
-
- prog_begin->masks.dirty = 0;
-
- if(last_buffer_block!=old_last_block || (buffer && !buffer->get_size()))
- {
- unsigned required_size = last_buffer_block->get_required_buffer_size(streaming);
- if(last_buffer_block->get_required_buffer_size()>buffer->get_size())
- {
- if(buffer->get_size()>0)
- recreate_buffer();
-
- buffer->storage(required_size, (streaming ? STREAMING : STATIC));
- }
- }
- }
-
- return prog_begin;
-}
-
-void ProgramData::apply(const Program &prog, PipelineState &state, unsigned frame) const
-{
- auto prog_begin = prepare_program(prog);
- ReflectData::LayoutHash prog_hash = prog_begin->prog_hash;
-
- for(auto i=prog_begin+1; (i!=programs.end() && i->prog_hash==prog_hash); ++i)
- if(i->block)
- {
- state.set_uniform_block(i->bind_point, i->block);
- if(i->bind_point>=0)
- i->block->refresh(frame);
- }
-}
-
-void ProgramData::set_debug_name(const string &name)
-{
-#ifdef DEBUG
- debug_name = name;
- if(buffer)
- buffer->set_debug_name(name);
-#else
- (void)name;
-#endif
-}
-
-
-ProgramData::SharedBlock::SharedBlock(ReflectData::LayoutHash h):
- block_hash(h),
- used(0),
- dirty(0),
- block(0)
-{
- indices.type_flag = 0xFD;
-}
-
-const uint8_t *ProgramData::SharedBlock::get_uniform_indices() const
-{
- return (indices.type_flag==0xFE ? indices.dynamic.values : indices.values);
-}
-
-
-ProgramData::ProgramBlock::ProgramBlock(ReflectData::LayoutHash h):
- prog_hash(h),
- bind_point(-1),
- block_index(-1)
-{
- masks.used = ALL_ONES;
- masks.dirty = ALL_ONES;
-}
-
-
-ProgramData::Loader::Loader(ProgramData &pd):
- DataFile::ObjectLoader<ProgramData>(pd)
-{
- add("uniform", &Loader::uniform1i);
- add("uniform1i", &Loader::uniform1i);
- add("uniform", &Loader::uniform1f);
- add("uniform1f", &Loader::uniform1f);
- add("uniform", &Loader::uniform2i);
- add("uniform2i", &Loader::uniform2i);
- add("uniform", &Loader::uniform2f);
- add("uniform2f", &Loader::uniform2f);
- add("uniform", &Loader::uniform3i);
- add("uniform3i", &Loader::uniform3i);
- add("uniform", &Loader::uniform3f);
- add("uniform3f", &Loader::uniform3f);
- add("uniform", &Loader::uniform4i);
- add("uniform4i", &Loader::uniform4i);
- add("uniform", &Loader::uniform4f);
- add("uniform4f", &Loader::uniform4f);
- add("uniform1i_array", &Loader::uniform1i_array);
- add("uniform1f_array", &Loader::uniform1f_array);
- add("uniform2f_array", &Loader::uniform2f_array);
- add("uniform3f_array", &Loader::uniform3f_array);
- add("uniform4f_array", &Loader::uniform4f_array);
- add("uniform_array", &Loader::uniform_array);
-}
-
-void ProgramData::Loader::uniform1i(const string &n, int v)
-{
- obj.uniform(n, v);
-}
-
-void ProgramData::Loader::uniform1f(const string &n, float v)
-{
- obj.uniform(n, v);
-}
-
-void ProgramData::Loader::uniform2i(const string &n, int v0, int v1)
-{
- obj.uniform(n, v0, v1);
-}
-
-void ProgramData::Loader::uniform2f(const string &n, float v0, float v1)
-{
- obj.uniform(n, v0, v1);
-}
-
-void ProgramData::Loader::uniform3i(const string &n, int v0, int v1, int v2)
-{
- obj.uniform(n, v0, v1, v2);
-}
-
-void ProgramData::Loader::uniform3f(const string &n, float v0, float v1, float v2)
-{
- obj.uniform(n, v0, v1, v2);
-}
-
-void ProgramData::Loader::uniform4i(const string &n, int v0, int v1, int v2, int v3)
-{
- obj.uniform(n, v0, v1, v2, v3);
-}
-
-void ProgramData::Loader::uniform4f(const string &n, float v0, float v1, float v2, float v3)
-{
- obj.uniform(n, v0, v1, v2, v3);
-}
-
-void ProgramData::Loader::uniform_array_(const string &n, DataType t, unsigned e)
-{
- ArrayLoader ldr(t, e);
- load_sub_with(ldr);
- unsigned size = ldr.get_size();
- if(!size)
- throw logic_error("empty uniform array");
-
- DataType type = ldr.get_data_type();
- unsigned elem_size = ldr.get_element_size();
- if(type==INT)
- {
- const int *data = reinterpret_cast<const int *>(ldr.get_data());
- if(elem_size==1)
- obj.uniform1_array(n, size, data);
- else if(elem_size==2)
- obj.uniform2_array(n, size, data);
- else if(elem_size==3)
- obj.uniform3_array(n, size, data);
- else if(elem_size==4)
- obj.uniform4_array(n, size, data);
- else
- throw logic_error("unsupported combination of array type and element size");
- }
- else if(type==FLOAT)
- {
- const float *data = reinterpret_cast<const float *>(ldr.get_data());
- if(elem_size==1)
- obj.uniform1_array(n, size, data);
- else if(elem_size==2)
- obj.uniform2_array(n, size, data);
- else if(elem_size==3)
- obj.uniform3_array(n, size, data);
- else if(elem_size==4)
- obj.uniform4_array(n, size, data);
- else
- throw logic_error("unsupported combination of array type and element size");
- }
- else
- throw logic_error("unsupported array type");
-}
-
-void ProgramData::Loader::uniform1i_array(const string &n)
-{
- uniform_array_(n, INT, 1);
-}
-
-void ProgramData::Loader::uniform1f_array(const string &n)
-{
- uniform_array_(n, FLOAT, 1);
-}
-
-void ProgramData::Loader::uniform2i_array(const string &n)
-{
- uniform_array_(n, INT, 2);
-}
-
-void ProgramData::Loader::uniform2f_array(const string &n)
-{
- uniform_array_(n, FLOAT, 2);
-}
-
-void ProgramData::Loader::uniform3i_array(const string &n)
-{
- uniform_array_(n, INT, 3);
-}
-
-void ProgramData::Loader::uniform3f_array(const string &n)
-{
- uniform_array_(n, FLOAT, 3);
-}
-
-void ProgramData::Loader::uniform4i_array(const string &n)
-{
- uniform_array_(n, INT, 4);
-}
-
-void ProgramData::Loader::uniform4f_array(const string &n)
-{
- uniform_array_(n, FLOAT, 4);
-}
-
-void ProgramData::Loader::uniform_array(const string &n)
-{
- uniform_array_(n, static_cast<DataType>(0), 0);
-}
-
-
-ProgramData::ArrayLoader::ArrayLoader(DataType t, unsigned e):
- type(t),
- element_size(e)
-{
- add("uniform", &ArrayLoader::uniform1i);
- add("uniform1i", &ArrayLoader::uniform1i);
- add("uniform", &ArrayLoader::uniform1f);
- add("uniform1f", &ArrayLoader::uniform1f);
- add("uniform", &ArrayLoader::uniform2f);
- add("uniform2f", &ArrayLoader::uniform2f);
- add("uniform", &ArrayLoader::uniform3f);
- add("uniform3f", &ArrayLoader::uniform3f);
- add("uniform", &ArrayLoader::uniform4f);
- add("uniform4f", &ArrayLoader::uniform4f);
-}
-
-void ProgramData::ArrayLoader::uniform(DataType t, unsigned e, const void *v)
-{
- if(element_size && (t!=type || e!=element_size))
- throw logic_error("heterogeneous array contents");
-
- if(!element_size)
- {
- type = t;
- element_size = e;
- }
-
- const char *cv = reinterpret_cast<const char *>(v);
- data.insert(data.end(), cv, cv+element_size*4);
-}
-
-void ProgramData::ArrayLoader::uniform1i(int v)
-{
- uniform(INT, 1, &v);
-}
-
-void ProgramData::ArrayLoader::uniform1f(float v)
-{
- uniform(FLOAT, 1, &v);
-}
-
-void ProgramData::ArrayLoader::uniform2i(int v0, int v1)
-{
- int va[2] = { v0, v1 };
- uniform(INT, 2, va);
-}
-
-void ProgramData::ArrayLoader::uniform2f(float v0, float v1)
-{
- float va[2] = { v0, v1 };
- uniform(FLOAT, 2, va);
-}
-
-void ProgramData::ArrayLoader::uniform3i(int v0, int v1, int v2)
-{
- int va[3] = { v0, v1, v2 };
- uniform(INT, 3, va);
-}
-
-void ProgramData::ArrayLoader::uniform3f(float v0, float v1, float v2)
-{
- float va[3] = { v0, v1, v2 };
- uniform(FLOAT, 3, va);
-}
-
-void ProgramData::ArrayLoader::uniform4i(int v0, int v1, int v2, int v3)
-{
- int va[4] = { v0, v1, v2, v3 };
- uniform(INT, 4, va);
-}
-
-void ProgramData::ArrayLoader::uniform4f(float v0, float v1, float v2, float v3)
-{
- float va[4] = { v0, v1, v2, v3 };
- uniform(FLOAT, 4, va);
-}
-
-} // namespace GL
-} // namespace Msp
+++ /dev/null
-#ifndef MSP_GL_PROGRAMDATA_H_
-#define MSP_GL_PROGRAMDATA_H_
-
-#include <stdexcept>
-#include <msp/core/noncopyable.h>
-#include <msp/datafile/objectloader.h>
-#include "datatype.h"
-#include "matrix.h"
-#include "reflectdata.h"
-#include "tag.h"
-#include "vector.h"
-
-namespace Msp {
-namespace GL {
-
-class too_many_uniforms: public std::runtime_error
-{
-public:
- too_many_uniforms(const std::string &w): std::runtime_error(w) { }
- virtual ~too_many_uniforms() throw() { }
-};
-
-class Buffer;
-class PipelineState;
-class Program;
-class UniformBlock;
-struct Color;
-
-/**
-Stores uniform values for shader programs.
-
-The uniforms are stored in a program-independent way, and UniformBlocks are
-created to match the uniform layouts of different programs. If multiple
-programs have the same layout, the same block is used for them.
-
-The class is optimized for an access pattern where the set of uniforms and
-programs stays constants, with only the values changing.
-*/
-class ProgramData: public NonCopyable
-{
-public:
- class Loader: public DataFile::ObjectLoader<ProgramData>
- {
- public:
- Loader(ProgramData &);
- private:
- void uniform1i(const std::string &, int);
- void uniform1f(const std::string &, float);
- void uniform2i(const std::string &, int, int);
- void uniform2f(const std::string &, float, float);
- void uniform3i(const std::string &, int, int, int);
- void uniform3f(const std::string &, float, float, float);
- void uniform4i(const std::string &, int, int, int, int);
- void uniform4f(const std::string &, float, float, float, float);
- void uniform_array_(const std::string &, DataType, unsigned);
- void uniform1i_array(const std::string &);
- void uniform1f_array(const std::string &);
- void uniform2i_array(const std::string &);
- void uniform2f_array(const std::string &);
- void uniform3i_array(const std::string &);
- void uniform3f_array(const std::string &);
- void uniform4i_array(const std::string &);
- void uniform4f_array(const std::string &);
- void uniform_array(const std::string &);
- };
-
-private:
- class ArrayLoader: public DataFile::Loader
- {
- private:
- DataType type;
- unsigned element_size;
- std::vector<char> data;
-
- public:
- ArrayLoader(DataType, unsigned);
-
- DataType get_data_type() const { return type; }
- unsigned get_element_size() const { return element_size; }
- const void *get_data() const { return &data[0]; }
- unsigned get_size() const { return data.size()/(4*element_size); }
-
- private:
- void uniform(DataType, unsigned, const void *);
- void uniform1i(int);
- void uniform1f(float);
- void uniform2i(int, int);
- void uniform2f(float, float);
- void uniform3i(int, int, int);
- void uniform3f(float, float, float);
- void uniform4i(int, int, int, int);
- void uniform4f(float, float, float, float);
- };
-
- typedef unsigned Mask;
-
- enum
- {
- MASK_BITS = sizeof(Mask)*8,
- ALL_ONES = static_cast<Mask>(-1)
- };
-
- struct TaggedUniform
- {
- Tag tag;
- DataType type = VOID;
- unsigned array_size = 0;
- unsigned data_offset = 0;
- unsigned data_size = 0;
- };
-
- struct SharedBlock
- {
- ReflectData::LayoutHash block_hash;
- Mask used;
- Mask dirty;
- UniformBlock *block;
- union
- {
- std::uint8_t type_flag;
- std::uint8_t values[16];
- struct
- {
- std::uint8_t type_flag;
- std::uint8_t *values;
- } dynamic;
- } indices;
-
- SharedBlock(ReflectData::LayoutHash);
-
- const std::uint8_t *get_uniform_indices() const;
- };
-
- struct ProgramBlock
- {
- ReflectData::LayoutHash prog_hash;
- int bind_point;
- int block_index;
- union
- {
- UniformBlock *block;
- struct
- {
- Mask used;
- Mask dirty;
- } masks;
- };
-
- ProgramBlock(ReflectData::LayoutHash);
- };
-
- // XXX All these mutables are a bit silly, but I'm out of better ideas
- const Program *tied_program;
- std::vector<TaggedUniform> uniforms;
- std::vector<char> uniform_data;
- unsigned generation = 0;
- mutable std::vector<SharedBlock> blocks;
- mutable std::vector<ProgramBlock> programs;
- mutable UniformBlock *last_buffer_block = 0;
- mutable Buffer *buffer = 0;
- bool streaming = false;
- mutable Mask dirty = 0;
- std::string debug_name;
-
-public:
- ProgramData(const Program * = 0);
- ProgramData(ProgramData &&);
- ~ProgramData();
-
-private:
- void uniform(Tag, DataType, unsigned, const void *);
- bool validate_tag(Tag) const;
- void mark_dirty(Mask);
-public:
- void uniform(Tag, int);
- void uniform(Tag, unsigned);
- void uniform(Tag, float);
- void uniform(Tag, int, int);
- void uniform(Tag, unsigned, unsigned);
- void uniform(Tag, float, float);
- void uniform2(Tag, const int *);
- void uniform2(Tag, const unsigned *);
- void uniform2(Tag, const float *);
- void uniform(Tag, int, int, int);
- void uniform(Tag, unsigned, unsigned, unsigned);
- void uniform(Tag, float, float, float);
- void uniform3(Tag, const int *);
- void uniform3(Tag, const unsigned *);
- void uniform3(Tag, const float *);
- void uniform(Tag, int, int, int, int);
- void uniform(Tag, unsigned, unsigned, unsigned, unsigned);
- void uniform(Tag, float, float, float, float);
- void uniform(Tag, const Color &);
- void uniform4(Tag, const int *);
- void uniform4(Tag, const unsigned *);
- void uniform4(Tag, const float *);
- void uniform_matrix2(Tag, const float *);
- void uniform_matrix3x2(Tag, const float *);
- void uniform_matrix4x2(Tag, const float *);
- void uniform_matrix2x3(Tag, const float *);
- void uniform_matrix3(Tag, const float *);
- void uniform_matrix4x3(Tag, const float *);
- void uniform_matrix2x4(Tag, const float *);
- void uniform_matrix3x4(Tag, const float *);
- void uniform(Tag, const Matrix &);
- void uniform_matrix4(Tag, const float *);
- void uniform_array(Tag, unsigned, const int *);
- void uniform_array(Tag, unsigned, const unsigned *);
- void uniform_array(Tag, unsigned, const float *);
- void uniform1_array(Tag, unsigned, const int *);
- void uniform1_array(Tag, unsigned, const unsigned *);
- void uniform1_array(Tag, unsigned, const float *);
- void uniform2_array(Tag, unsigned, const int *);
- void uniform2_array(Tag, unsigned, const unsigned *);
- void uniform2_array(Tag, unsigned, const float *);
- void uniform3_array(Tag, unsigned, const int *);
- void uniform3_array(Tag, unsigned, const unsigned *);
- void uniform3_array(Tag, unsigned, const float *);
- void uniform4_array(Tag, unsigned, const int *);
- void uniform4_array(Tag, unsigned, const unsigned *);
- void uniform4_array(Tag, unsigned, const float *);
- void uniform_matrix2_array(Tag, unsigned, const float *);
- void uniform_matrix3x2_array(Tag, unsigned, const float *);
- void uniform_matrix4x2_array(Tag, unsigned, const float *);
- void uniform_matrix2x3_array(Tag, unsigned, const float *);
- void uniform_matrix3_array(Tag, unsigned, const float *);
- void uniform_matrix4x3_array(Tag, unsigned, const float *);
- void uniform_matrix2x4_array(Tag, unsigned, const float *);
- void uniform_matrix3x4_array(Tag, unsigned, const float *);
- void uniform_matrix4_array(Tag, unsigned, const float *);
-
- template<typename T, unsigned N>
- void uniform(Tag, const LinAl::Vector<T, N> &);
-
- template<typename T, unsigned R, unsigned C>
- void uniform(Tag, const LinAl::Matrix<T, R, C> &);
-
- template<typename T, unsigned N>
- void uniform_array(Tag, unsigned, const LinAl::Vector<T, N> *);
-
- template<typename T, unsigned R, unsigned C>
- void uniform_array(Tag, unsigned, const LinAl::Matrix<T, R, C> *);
-
- void remove_uniform(Tag);
-
- unsigned get_generation() const { return generation; }
-
- std::vector<Tag> get_uniform_tags() const;
- void copy_uniform(const ProgramData &, Tag);
- void copy_uniforms(const ProgramData &);
-
-private:
- int find_uniform_index(Tag) const;
- std::vector<ProgramBlock>::iterator get_program(const Program &) const;
- void recreate_buffer() const;
- void update_block_uniform_indices(SharedBlock &, const ReflectData::UniformBlockInfo &) const;
- void update_block(SharedBlock &, const ReflectData::UniformBlockInfo &) const;
-
- std::vector<ProgramBlock>::const_iterator prepare_program(const Program &) const;
-public:
- /** Creates or updates UniformBlocks for a specific program if necessary,
- then sets them to the PipelineState. */
- void apply(const Program &, PipelineState &, unsigned) const;
-
- void set_debug_name(const std::string &);
-};
-
-template<typename T, unsigned N>
-void ProgramData::uniform(Tag tag, const LinAl::Vector<T, N> &v)
-{ uniform(tag, TypeTraits<LinAl::Vector<T, N>>::type, 1, &v.x); }
-
-template<typename T, unsigned R, unsigned C>
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<T, R, C> &v)
-{ uniform(tag, TypeTraits<LinAl::Matrix<T, R, C>>::type, 1, &v(0, 0)); }
-
-template<typename T, unsigned N>
-void ProgramData::uniform_array(Tag tag, unsigned n, const LinAl::Vector<T, N> *v)
-{ uniform(tag, TypeTraits<LinAl::Vector<T, N>>::type, n, &v[0].x); }
-
-template<typename T, unsigned R, unsigned C>
-void ProgramData::uniform_array(Tag tag, unsigned n, const LinAl::Matrix<T, R, C> *v)
-{ uniform(tag, TypeTraits<LinAl::Matrix<T, R, C>>::type, n, &v[0](0, 0)); }
-
-} // namespace GL
-} // namespace Msp
-
-#endif