visible_rows(1),
text_part(0),
slider(0),
- got_key_press(false)
+ got_key_press(false),
+ cursor_blink(true)
{
input_type = INPUT_TEXT;
set_text(t);
text.build(part, state, geom, first_row, part_cache);
else if(part.get_name()=="cursor")
{
- const Graphic *graphic = part.get_graphic(state);
+ State cursor_state = (cursor_blink ? ACTIVE : NORMAL);
+ const Graphic *graphic = part.get_graphic(state|cursor_state);
if(!text_part || !graphic || !graphic->get_texture())
return;
return false;
}
+void Entry::focus_in()
+{
+ cursor_blink = true;
+ Widget::focus_in();
+ check_cursor_blink();
+}
+
void Entry::focus_out()
{
Widget::focus_out();
got_key_press = false;
+ check_cursor_blink();
}
bool Entry::navigate(Navigation nav)
return true;
}
+void Entry::animate(const Time::TimeDelta &)
+{
+ cursor_blink = !cursor_blink;
+ rebuild();
+}
+
void Entry::on_geometry_change()
{
if(multiline)
if(multiline)
check_view_range();
+
+ check_cursor_blink();
}
void Entry::set_edit_position(unsigned ep)
rebuild();
}
+void Entry::check_cursor_blink()
+{
+ cursor_blink = (state&FOCUS);
+ if((state&FOCUS) && style)
+ {
+ const Part *cursor_part = style->get_part("cursor");
+ if(cursor_part && cursor_part->get_graphic(ACTIVE|FOCUS)!=cursor_part->get_graphic(NORMAL|FOCUS))
+ {
+ set_animation_interval(Time::sec/2);
+ return;
+ }
+ }
+
+ stop_animation();
+}
+
void Entry::check_view_range()
{
if(!multiline || !text_part)
const Part *text_part;
VSlider *slider;
bool got_key_press;
+ bool cursor_blink;
public:
Entry(const std::string & = std::string());
virtual void touch_press(int, int, unsigned);
virtual bool key_press(unsigned, unsigned);
virtual bool character(wchar_t);
+ virtual void focus_in();
virtual void focus_out();
virtual bool navigate(Navigation);
+ virtual void animate(const Time::TimeDelta &);
private:
virtual void on_geometry_change();
virtual void on_style_change();
void set_edit_position(unsigned);
+ void check_cursor_blink();
void check_view_range();
void slider_value_changed(double);
};