#include <msp/gltk/label.h>
#include "engineer.h"
#include "libr2c2/route.h"
+#include "libr2c2/trainrouter.h"
#include "routeselect.h"
using namespace std;
drp_route->set_geometry(GLtk::Geometry(10, geom.h-50, geom.w-20, 20));
drp_route->append("(none)");
drp_route->set_selected_index(0);
+
+ const Route *current_route = 0;
+ if(TrainRouter *router = dynamic_cast<TrainRouter *>(train.get_tagged_ai("router")))
+ current_route = router->get_route();
+
const set<Route *> &routes = engineer.get_layout().get_routes();
unsigned n = 1;
for(set<Route *>::const_iterator i=routes.begin(); i!=routes.end(); ++i)
if(!(*i)->is_temporary())
{
drp_route->append((*i)->get_name());
- if(*i==train.get_route())
+ if(*i==current_route)
drp_route->set_selected_index(n);
++n;
}
}
++i;
}
-
- if(!train.set_route(*i))
- engineer.set_status("Could not set route");
+
+ train.ai_message(TrainAI::Message("set-route", *i));
}
else
- train.set_route(0);
+ train.ai_message(TrainAI::Message("clear-route"));
}
#include "libr2c2/aicontrol.h"
#include "libr2c2/timetable.h"
#include "libr2c2/trackiter.h"
+#include "libr2c2/trainrouter.h"
#include "libr2c2/vehicletype.h"
#include "engineer.h"
#include "routeselect.h"
pnl_extra->set_geometry(GLtk::Geometry(0, 10, geom.w, 135));
pnl_extra->set_visible(false);
- const Route *route = train.get_route();
+ TrainRouter *router = dynamic_cast<TrainRouter *>(train.get_tagged_ai("router"));
+ if(!router)
+ {
+ router = new TrainRouter(train);
+ router->set_tag("router");
+ }
+
+ const Route *route = router->get_route();
pnl_extra->add(*(lbl_route = new GLtk::Label((route ? route->get_name() : "Free run"))));
lbl_route->set_style("digital");
lbl_route->set_geometry(GLtk::Geometry(10, 85, geom.w-20, 20));
- train.signal_route_changed.connect(sigc::mem_fun(this, &TrainPanel::train_route_changed));
+ router->signal_route_changed.connect(sigc::mem_fun(this, &TrainPanel::train_route_changed));
pnl_extra->add(*(lbl_status = new GLtk::Label(status.get_status())));
lbl_status->set_style("digital");
{
pick_conn.disconnect();
- if(!train.go_to(*track))
+ TrainRouter *router = dynamic_cast<TrainRouter *>(train.get_tagged_ai("router"));
+ if(!router || !router->go_to(*track))
engineer.set_status("Could not set route");
}
#include <msp/strings/format.h>
#include <msp/strings/lexicalcast.h>
#include "libr2c2/driver.h"
+#include "libr2c2/trainrouter.h"
#include "libr2c2/vehicle.h"
#include "libr2c2/vehicletype.h"
#include "engineer.h"
{
ent_addr->set_text(lexical_cast<string>(train->get_address()));
ent_name->set_text(train->get_name());
- drp_priority->set_selected_index(train->get_priority()+2);
+ if(TrainRouter *router = dynamic_cast<TrainRouter *>(train->get_tagged_ai("router")))
+ drp_priority->set_selected_index(router->get_priority()+2);
unsigned n_vehicles = train->get_n_vehicles();
for(unsigned i=1; i<n_vehicles; ++i)
}
train->set_name(ent_name->get_text());
- train->set_priority(drp_priority->get_selected_index()-2);
+ if(TrainRouter *router = dynamic_cast<TrainRouter *>(train->get_tagged_ai("router")))
+ router->set_priority(drp_priority->get_selected_index()-2);
// The locomotive is vehicle 0 so we need to add 1
for(set<unsigned>::const_iterator i=rem_vehicles.end(); i!=rem_vehicles.begin();)
state(NORMAL),
need_update(false)
{
- train.signal_arrived.connect(sigc::mem_fun(this, &AIControl::arrived));
+ train.signal_ai_event.connect(sigc::mem_fun(this, &AIControl::event));
}
void AIControl::set_target_speed(float s)
train.set_active(false);
}
-void AIControl::arrived()
+void AIControl::event(TrainAI &, const Message &ev)
{
- set_target_speed(0);
+ if(ev.type=="arrived")
+ set_target_speed(0);
}
} // namespace R2C2
virtual void tick(const Msp::Time::TimeStamp &, const Msp::Time::TimeDelta &);
private:
- void arrived();
+ void event(TrainAI &, const Message &);
};
} // namespace R2C2
arrived(false)
{
train.signal_advanced.connect(sigc::mem_fun(this, &Timetable::train_advanced));
- train.signal_arrived.connect(sigc::mem_fun(this, &Timetable::train_arrived));
+ train.signal_ai_event.connect(sigc::mem_fun(this, &Timetable::event));
Layout &layout = train.get_layout();
layout.signal_block_state_changed.connect(sigc::mem_fun(this, &Timetable::block_state_changed));
layout.signal_block_reserved.connect(sigc::mem_fun(this, &Timetable::block_reserved));
{
case GOTO_SENSOR:
arrived = false;
- if(!train.go_to(get_sensor(row.get_param<unsigned>(0))))
- set_enabled(false);
+ train.ai_message(Message("go-to-track", &get_sensor(row.get_param<unsigned>(0))));
break;
case GOTO_ZONE:
arrived = false;
- if(!train.go_to(get_zone(row.get_param<string>(0))))
- set_enabled(false);
+ train.ai_message(Message("go-to-zone", &get_zone(row.get_param<string>(0))));
break;
case TRAVEL_TO:
{
train.ai_message(Message("toggle-reverse"));
break;
case ROUTE:
- if(!train.set_route(&train.get_layout().get_route(row.get_param<string>(0))))
- set_enabled(false);
+ train.ai_message(Message("set-route", &train.get_layout().get_route(row.get_param<string>(0))));
break;
}
pending_train = 0;
}
-void Timetable::train_arrived()
+void Timetable::event(TrainAI &, const Message &ev)
{
- if(rows.empty() || !enabled)
- return;
-
- Row &row = rows[current_row];
- if(row.type==ARRIVE)
+ if(ev.type=="arrived")
{
- current_row = (current_row+1)%rows.size();
- executing = true;
+ if(rows.empty() || !enabled)
+ return;
+
+ Row &row = rows[current_row];
+ if(row.type==ARRIVE)
+ {
+ current_row = (current_row+1)%rows.size();
+ executing = true;
+ }
+ else
+ arrived = true;
}
- else
- arrived = true;
}
void block_state_changed(Block &, Block::State);
void block_reserved(Block &, Train *);
void train_advanced(Block &);
- void train_arrived();
+ void event(TrainAI &, const Message &);
};
} // namespace R2C2
#include "trackiter.h"
#include "tracktype.h"
#include "train.h"
+#include "trainrouter.h"
#include "vehicle.h"
#include "vehicletype.h"
#include "zone.h"
loco_type(t),
address(a),
protocol(p),
- priority(0),
- yielding_to(0),
preceding_train(0),
cur_blocks_end(blocks.end()),
clear_blocks_end(blocks.end()),
speed_changing(false),
reverse(false),
functions(0),
- end_of_route(false),
travel_dist(0),
pure_speed(false),
speed_quantizer(0),
signal_name_changed.emit(name);
}
-void Train::set_priority(int p)
-{
- priority = p;
-}
-
-void Train::yield_to(const Train &t)
-{
- yielding_to = &t;
-}
-
void Train::add_vehicle(const VehicleType &vt)
{
Vehicle *veh = new Vehicle(layout, vt);
(*i)->message(msg);
}
-bool Train::set_route(const Route *r)
-{
- free_noncritical_blocks();
-
- Route *lead = 0;
- if(r && !blocks.empty())
- {
- TrackIter first = blocks.front().track_iter();
- TrackIter next = blocks.back().next().track_iter();
- if(!r->has_track(*next))
- {
- lead = Route::find(next, *r);
- if(!lead)
- return false;
- create_lead_route(lead, lead);
- routes.push_front(lead);
- }
- else if(!r->has_track(*first))
- lead = create_lead_route(0, r);
- }
-
- routes.clear();
- if(lead)
- routes.push_back(lead);
- if(r)
- routes.push_back(r);
- end_of_route = false;
-
- reserve_more();
-
- signal_route_changed.emit(get_route());
-
- return true;
-}
-
-bool Train::go_to(Track &to)
-{
- for(BlockList::const_iterator i=blocks.begin(); i!=cur_blocks_end; ++i)
- if((*i)->has_track(to))
- {
- signal_arrived.emit();
- return set_route(0);
- }
-
- free_noncritical_blocks();
-
- TrackIter next = blocks.back().next().track_iter();
-
- Route *route = Route::find(next, to);
- if(!route)
- return false;
- create_lead_route(route, route);
- return set_route(route);
-}
-
-bool Train::go_to(const Zone &to)
-{
- set<Track *> tracks;
- for(BlockList::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
- tracks.insert((*i)->get_tracks().begin(), (*i)->get_tracks().end());
-
- const Zone::TrackSet &ztracks = to.get_tracks();
- unsigned union_size = 0;
- for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i)
- union_size += tracks.count(*i);
-
- if(union_size==tracks.size() || union_size==ztracks.size())
- {
- signal_arrived.emit();
- return set_route(0);
- }
-
- free_noncritical_blocks();
-
- TrackIter next = blocks.back().next().track_iter();
-
- Route *route = Route::find(next, to);
- if(!route)
- return false;
- create_lead_route(route, route);
- route->add_tracks(ztracks);
- return set_route(route);
-}
-
-const Route *Train::get_route() const
-{
- if(routes.empty())
- return 0;
- return routes.front();
-}
-
void Train::place(Block &block, unsigned entry)
{
if(controller->get_speed())
(*i)->unplace();
}
+void Train::stop_at(Block *block)
+{
+ stop_at_block = block;
+}
+
bool Train::free_block(Block &block)
{
if(get_reserved_distance_until(&block, false)<controller->get_braking_distance()*1.3)
}
}
+const BlockIter &Train::get_head_block() const
+{
+ if(blocks.empty())
+ throw logic_error("no blocks");
+ return blocks.back();
+}
+
+const BlockIter &Train::get_tail_block() const
+{
+ if(blocks.empty())
+ throw logic_error("no blocks");
+ return blocks.front();
+}
+
int Train::get_entry_to_block(const Block &block) const
{
for(BlockList::const_iterator i=blocks.begin(); i!=blocks.end(); ++i)
}
}
}
- else if(end_of_route && cur_blocks_end==blocks.end())
- {
- set_active(false);
- signal_arrived.emit();
- set_route(0);
- }
if(!blocks.empty() && !blocks.front()->get_sensor_id())
{
{
st.push_back((DataFile::Statement("name"), name));
- st.push_back((DataFile::Statement("priority"), priority));
-
for(vector<Vehicle *>::const_iterator i=vehicles.begin(); i!=vehicles.end(); ++i)
if(i!=vehicles.begin())
st.push_back((DataFile::Statement("vehicle"), (*i)->get_type().get_article_number()));
st.push_back((DataFile::Statement("block"), (*i)->get_id()));
}
- if(!routes.empty())
- {
- list<const Route *>::const_iterator i = routes.begin();
- for(; (i!=routes.end() && (*i)->is_temporary()); ++i) ;
- if(i!=routes.end())
- st.push_back((DataFile::Statement("route"), (*i)->get_name()));
- }
-
// XXX Need more generic way of saving AI state
for(list<TrainAI *>::const_iterator i=ais.begin(); i!=ais.end(); ++i)
- if(Timetable *timetable = dynamic_cast<Timetable *>(*i))
+ {
+ if(TrainRouter *router = dynamic_cast<TrainRouter *>(*i))
+ {
+ DataFile::Statement ss("router");
+ router->save(ss.sub);
+ st.push_back(ss);
+ }
+ else if(Timetable *timetable = dynamic_cast<Timetable *>(*i))
{
DataFile::Statement ss("timetable");
timetable->save(ss.sub);
st.push_back(ss);
}
+ }
}
void Train::control_changed(const Controller::Control &ctrl)
accurate_position = true;
overshoot_dist = 0;
- // Check if we've reached the next route
- if(routes.size()>1)
- {
- const Route &route = **(++routes.begin());
- for(BlockList::iterator j=cur_blocks_end; j!=end; ++j)
- if(route.has_track(*j->track_iter()))
- {
- routes.pop_front();
- // XXX Exceptions?
- signal_route_changed.emit(routes.front());
- break;
- }
- }
-
// Move blocks up to the next sensor to our current blocks
for(BlockList::iterator j=cur_blocks_end; j!=end; ++j)
signal_advanced.emit(**j);
{
for(list<BlockIter>::iterator i=blocks.begin(); i!=blocks.end(); ++i)
if((*i)->get_turnout_id()==track.get_turnout_id() && !reserving)
- check_turnout_paths(false);
+ {
+ if(&**i==pending_block)
+ reserve_more();
+ else
+ check_turnout_paths(false);
+ }
}
void Train::halt_event(bool h)
void Train::reserve_more()
{
- if(!active || blocks.empty() || end_of_route)
+ if(!active || blocks.empty())
return;
BlockIter start = blocks.back();
+ if(&*start==stop_at_block)
+ return;
pending_block = 0;
preceding_train = 0;
dist += (*i)->get_path_length(i->entry());
}
- list<const Route *>::iterator cur_route = routes.begin();
- advance_route(cur_route, *start.track_iter());
-
float approach_margin = 50*layout.get_catalogue().get_scale();
float min_dist = controller->get_braking_distance()*1.3+approach_margin*2;
BlockIter block = start;
- list<BlockIter>::iterator good_end = blocks.end();
- Train *blocking_train = 0;
- BlockList contested_blocks;
SetFlag setf(reserving);
while(1)
{
BlockIter last = block;
- block = block.next(cur_route!=routes.end() ? *cur_route : 0);
+ block = block.next();
if(!block || block->get_endpoints().size()<2)
- {
- if(!blocking_train)
- {
- good_end = blocks.end();
- end_of_route = true;
- }
+ // The track ends here
break;
- }
-
- TrackIter track = block.track_iter();
-
- if(cur_route!=routes.end())
- {
- if(!advance_route(cur_route, *track))
- {
- // Keep the blocks if we arrived at the end of the route
- if(!blocking_train)
- {
- good_end = blocks.end();
- end_of_route = true;
- }
- break;
- }
- }
if(block->get_turnout_id() && !last->get_turnout_id())
{
- /* We can keep the blocks if we arrive at a turnout from a non-turnout
- block. Having a turnout block as our last reserved block is not good
- as it would limit our diversion possibilities for little benefit. */
- good_end = blocks.end();
+ /* We are arriving at a turnout. See if we have enough blocks and
+ distance reserved. */
if(nsens>=3 && dist>=min_dist)
break;
}
- if(blocking_train)
- {
- if(block->get_train()!=blocking_train)
- {
- if(blocking_train->free_block(*contested_blocks.back()))
- {
- // Roll back and start actually reserving the blocks
- block = blocks.back();
- cur_route = routes.begin();
- advance_route(cur_route, *block.track_iter().track());
- if(blocking_train->get_priority()==priority)
- blocking_train->yield_to(*this);
- blocking_train = 0;
- continue;
- }
- else
- {
- yield_to(*blocking_train);
- pending_block = contested_blocks.front().block();
- break;
- }
- }
- else
- {
- contested_blocks.push_back(block);
- continue;
- }
- }
-
blocks.push_back(block);
- bool reserved = block->reserve(this);
- if(!reserved)
+ if(!block->reserve(this))
{
blocks.pop_back();
- /* We've found another train. If it wants to exit the block from the
- same endpoint we're trying to enter from or the other way around,
- treat it as coming towards us. Otherwise treat it as going in the
- same direction. */
- Train *other_train = block->get_train();
- int other_entry = other_train->get_entry_to_block(*block);
- if(other_entry<0)
- throw logic_error("block reservation inconsistency");
-
- unsigned exit = block.reverse().entry();
- unsigned other_exit = BlockIter(block.block(), other_entry).reverse().entry();
- bool entry_conflict = (block.entry()==other_exit);
- bool exit_conflict = (exit==static_cast<unsigned>(other_entry));
- if(!entry_conflict && !last->get_turnout_id())
- {
- /* The other train is not coming to the blocks we're holding, so we
- can keep them. */
- good_end = blocks.end();
-
- if(static_cast<unsigned>(other_entry)==block.entry())
- preceding_train = other_train;
- }
-
- int other_prio = other_train->get_priority();
-
- if(!entry_conflict && !exit_conflict && other_prio<priority)
- {
- /* Ask a lesser priority train going to the same direction to free
- the block for us */
- if(other_train->free_block(*block))
- {
- blocks.push_back(block);
- if(!(reserved = block->reserve(this)))
- blocks.pop_back();
- }
- }
- else if(other_train!=yielding_to && (other_prio<priority || (other_prio==priority && entry_conflict)))
- {
- /* A lesser priority train is coming at us, we must ask it to free
- enough blocks to get clear of it to avoid a potential deadlock */
- blocking_train = other_train;
- contested_blocks.clear();
- contested_blocks.push_back(block);
- continue;
- }
-
- if(!reserved)
- {
- pending_block = &*block;
- break;
- }
+ pending_block = &*block;
+ break;
}
- if(!contested_blocks.empty() && contested_blocks.front()==block)
- contested_blocks.pop_front();
-
if(cur_blocks_end==blocks.end())
--cur_blocks_end;
if(clear_blocks_end==blocks.end())
--clear_blocks_end;
- if(good_end==blocks.end())
- --good_end;
+
+ TrackIter track = block.track_iter();
+ if(track->is_path_changing())
+ {
+ pending_block = &*block;
+ break;
+ }
+
+ if(&*block==stop_at_block)
+ break;
if(block->get_sensor_id())
++nsens;
dist += block->get_path_length(block.entry());
}
- // Unreserve blocks that were not good
- release_blocks(good_end, blocks.end());
-
- if(blocks.back()!=start)
- // We got some new blocks, so no longer need to yield
- yielding_to = 0;
-
check_turnout_paths(true);
// Make any sensorless blocks at the beginning immediately current
if(path!=track->get_active_path())
{
- if(set)
+ if(set && !track->is_path_changing())
+ {
track->set_active_path(path);
-
- /* Check again, in case the driver was able to service the request
- instantly */
- if(!set || path!=track->get_active_path())
+ if(track->is_path_changing())
+ continue;
+ }
+ else
continue;
}
}
Block &block = **begin;
blocks.erase(begin++);
block.reserve(0);
-
- if(begin==blocks.end())
- end_of_route = false;
}
}
*i = i->reverse();
}
-bool Train::advance_route(list<const Route *>::iterator &iter, Track &track)
-{
- while(iter!=routes.end() && !(*iter)->has_track(track))
- ++iter;
- if(iter==routes.end())
- return false;
-
- return true;
-}
-
-Route *Train::create_lead_route(Route *lead, const Route *target)
-{
- if(!lead)
- {
- lead = new Route(layout);
- lead->set_name("Lead");
- lead->set_temporary(true);
- }
-
- set<Track *> tracks;
- for(BlockList::iterator i=blocks.begin(); i!=blocks.end(); ++i)
- {
- const set<Track *> &btracks = (*i)->get_tracks();
- for(set<Track *>::const_iterator j=btracks.begin(); j!=btracks.end(); ++j)
- if(!target || !target->has_track(**j))
- tracks.insert(*j);
- }
-
- lead->add_tracks(tracks);
-
- return lead;
-}
-
Train::Loader::Loader(Train &t):
DataFile::ObjectLoader<Train>(t),
add("block", &Loader::block);
add("block_hint", &Loader::block_hint);
add("name", &Loader::name);
- add("priority", &Train::priority);
add("quantized_speed", &Loader::quantized_speed);
- add("route", &Loader::route);
+ add("router", &Loader::router);
add("timetable", &Loader::timetable);
add("vehicle", &Loader::vehicle);
}
load_sub(*obj.speed_quantizer);
}
-void Train::Loader::route(const string &n)
+void Train::Loader::router()
{
- obj.set_route(&obj.layout.get_route(n));
+ TrainRouter *rtr = new TrainRouter(obj);
+ load_sub(*rtr);
}
void Train::Loader::timetable()
namespace R2C2 {
class ArticleNumber;
-class Route;
class SpeedQuantizer;
class Vehicle;
class VehicleType;
-class Zone;
class Train: public sigc::trackable
{
void block_hint(unsigned);
void name(const std::string &);
void quantized_speed();
- void route(const std::string &);
+ void router();
void timetable();
void vehicle(ArticleNumber);
};
sigc::signal<void, const std::string &, float> signal_control_changed;
sigc::signal<void, unsigned, bool> signal_function_changed;
sigc::signal<void, TrainAI &, const TrainAI::Message &> signal_ai_event;
- sigc::signal<void, const Route *> signal_route_changed;
sigc::signal<void, Block &> signal_advanced;
- sigc::signal<void> signal_arrived;
- sigc::signal<void, const std::string &> signal_status_changed;
private:
typedef std::list<BlockIter> BlockList;
unsigned address;
std::string protocol;
std::string name;
- int priority;
- const Train *yielding_to;
const Train *preceding_train;
std::vector<Vehicle *> vehicles;
BlockList blocks;
BlockList::iterator cur_blocks_end;
BlockList::iterator clear_blocks_end;
Block *pending_block;
+ Block *stop_at_block;
bool reserving;
bool advancing;
Controller *controller;
bool reverse;
Msp::Time::TimeStamp stop_timeout;
unsigned functions;
- std::list<const Route *> routes;
- bool end_of_route;
Msp::Time::TimeStamp last_entry_time;
float travel_dist;
const std::string &get_protocol() const { return protocol; }
void set_name(const std::string &);
const std::string &get_name() const { return name; }
- void set_priority(int);
- void yield_to(const Train &);
- int get_priority() const { return priority; }
const Train *get_preceding_train() const { return preceding_train; }
Controller &get_controller() const { return *controller; }
TrainAI *get_tagged_ai(const std::string &) const;
void ai_message(const TrainAI::Message &);
- bool set_route(const Route *);
- bool go_to(Track &);
- bool go_to(const Zone &);
- const Route *get_route() const;
void place(Block &, unsigned);
void unplace();
bool is_placed() const { return !blocks.empty(); }
+ void stop_at(Block *);
bool free_block(Block &);
void free_noncritical_blocks();
+ const BlockIter &get_head_block() const;
+ const BlockIter &get_tail_block() const;
int get_entry_to_block(const Block &) const;
float get_reserved_distance() const;
void turnout_path_changed(Track &);
void halt_event(bool);
void block_reserved(const Block &, const Train *);
+public:
void reserve_more();
+private:
void check_turnout_paths(bool);
float get_reserved_distance_until(const Block *, bool) const;
void release_blocks();
void release_blocks(BlockList::iterator, BlockList::iterator);
void reverse_blocks(BlockList &) const;
- bool advance_route(std::list<const Route *>::iterator &, Track &);
- Route *create_lead_route(Route *, const Route *);
};
} // namespace R2C2
--- /dev/null
+#include "layout.h"
+#include "route.h"
+#include "trackiter.h"
+#include "train.h"
+#include "trainrouter.h"
+#include "zone.h"
+
+using namespace std;
+using namespace Msp;
+
+namespace R2C2 {
+
+TrainRouter::TrainRouter(Train &t):
+ TrainAI(t),
+ priority(0),
+ arriving(false),
+ yielding_to(0)
+{
+ train.get_layout().signal_block_reserved.connect(sigc::mem_fun(this, &TrainRouter::block_reserved));
+ train.signal_advanced.connect(sigc::mem_fun(this, &TrainRouter::train_advanced));
+}
+
+void TrainRouter::set_priority(int p)
+{
+ priority = p;
+}
+
+void TrainRouter::yield_to(const Train &t)
+{
+ yielding_to = &t;
+}
+
+bool TrainRouter::set_route(const Route *r)
+{
+ train.free_noncritical_blocks();
+
+ Route *lead = 0;
+ if(r && train.is_placed())
+ {
+ TrackIter first = train.get_tail_block().track_iter();
+ TrackIter next = train.get_head_block().next().track_iter();
+ if(!r->has_track(*next))
+ {
+ lead = Route::find(next, *r);
+ if(!lead)
+ return false;
+ create_lead_route(lead, lead);
+ }
+ else if(!r->has_track(*first))
+ lead = create_lead_route(0, r);
+ }
+
+ routes.clear();
+ if(lead)
+ routes.push_back(lead);
+ if(r)
+ routes.push_back(r);
+ train.stop_at(0);
+ arriving = false;
+
+ train.reserve_more();
+
+ const Route *route = get_route();
+ signal_route_changed.emit(route);
+ signal_event.emit(Message("route-changed", route));
+
+ return true;
+}
+
+bool TrainRouter::go_to(Track &to)
+{
+ if(!train.get_speed())
+ {
+ for(BlockIter i=train.get_tail_block(); (i && i->get_train()==&train); i=i.next())
+ if(i->has_track(to))
+ {
+ signal_arrived.emit();
+ signal_event.emit(Message("arrived"));
+ return set_route(0);
+ }
+ }
+
+ train.free_noncritical_blocks();
+
+ TrackIter next = train.get_head_block().next().track_iter();
+
+ Route *route = Route::find(next, to);
+ if(!route)
+ return false;
+ create_lead_route(route, route);
+ return set_route(route);
+}
+
+bool TrainRouter::go_to(const Zone &to)
+{
+ set<Track *> tracks;
+ for(BlockIter i=train.get_tail_block(); (i && i->get_train()==&train); i=i.next())
+ tracks.insert(i->get_tracks().begin(), i->get_tracks().end());
+
+ const Zone::TrackSet &ztracks = to.get_tracks();
+ unsigned union_size = 0;
+ for(Zone::TrackSet::const_iterator i=ztracks.begin(); i!=ztracks.end(); ++i)
+ union_size += tracks.count(*i);
+
+ if(union_size==tracks.size() || union_size==ztracks.size())
+ {
+ signal_arrived.emit();
+ signal_event.emit(Message("arrived"));
+ return set_route(0);
+ }
+
+ train.free_noncritical_blocks();
+
+ TrackIter next = train.get_head_block().next().track_iter();
+
+ Route *route = Route::find(next, to);
+ if(!route)
+ return false;
+ create_lead_route(route, route);
+ route->add_tracks(ztracks);
+ return set_route(route);
+}
+
+const Route *TrainRouter::get_route() const
+{
+ if(routes.empty())
+ return 0;
+ return routes.front();
+}
+
+void TrainRouter::message(const Message &msg)
+{
+ if(msg.type=="set-route")
+ {
+ if(msg.value.check_type<Route *>())
+ set_route(msg.value.value<Route *>());
+ else
+ set_route(msg.value.value<const Route *>());
+ }
+ else if(msg.type=="clear-route")
+ set_route(0);
+ else if(msg.type=="go-to-track")
+ go_to(*msg.value.value<Track *>());
+ else if(msg.type=="go-to-zone")
+ {
+ if(msg.value.check_type<Zone *>())
+ go_to(*msg.value.value<Zone *>());
+ else
+ go_to(*msg.value.value<const Zone *>());
+ }
+}
+
+void TrainRouter::tick(const Time::TimeStamp &, const Time::TimeDelta &)
+{
+ if(arriving && !train.get_speed())
+ {
+ train.set_active(false);
+ signal_arrived.emit();
+ signal_event.emit(Message("arrived"));
+ set_route(0);
+ }
+}
+
+void TrainRouter::save(list<DataFile::Statement> &st) const
+{
+ if(!tag.empty())
+ st.push_back((DataFile::Statement("tag"), tag));
+
+ st.push_back((DataFile::Statement("priority"), priority));
+
+ if(!routes.empty())
+ {
+ RouteList::const_iterator i = routes.begin();
+ for(; (i!=routes.end() && (*i)->is_temporary()); ++i) ;
+ if(i!=routes.end())
+ st.push_back((DataFile::Statement("route"), (*i)->get_name()));
+ }
+}
+
+void TrainRouter::block_reserved(Block &block, Train *t)
+{
+ if(t!=&train)
+ return;
+
+ yielding_to = 0;
+
+ BlockIter b_iter(&block, t->get_entry_to_block(block));
+ BlockIter b_iter_next;
+
+ RouteList::iterator route = routes.begin();
+ if(advance_route(route, block))
+ {
+ // Check if the block is a turnout and set it to proper path
+ if(unsigned tid = block.get_turnout_id())
+ {
+ int path = (*route)->get_turnout(tid);
+ if(path>=0)
+ b_iter.track_iter()->set_active_path(path);
+ }
+
+ // Check if the next block is still part of the designated route
+ b_iter_next = b_iter.next(*route);
+
+ RouteList::iterator next_route = route;
+ if(!advance_route(next_route, *b_iter_next))
+ {
+ train.stop_at(&block);
+ return;
+ }
+
+ }
+ else
+ b_iter_next = b_iter.next();
+
+ // Check if there's another train and ask it to free the block if appropriate
+ if(b_iter_next)
+ {
+ if(Train *other_train = b_iter_next->get_train())
+ {
+ /* There's another train ahead of us. If it wants to exit the block
+ from the same endpoint we're trying to enter from or the other way
+ around, treat it as coming towards us. Otherwise treat it as going
+ in the same direction. */
+ int other_entry = other_train->get_entry_to_block(*b_iter_next);
+ if(other_entry<0)
+ throw logic_error("block reservation inconsistency");
+
+ unsigned exit = b_iter_next.reverse().entry();
+ unsigned other_exit = BlockIter(b_iter_next.block(), other_entry).reverse().entry();
+ bool entry_conflict = (b_iter_next.entry()==other_exit);
+ bool exit_conflict = (exit==static_cast<unsigned>(other_entry));
+ // TODO: speed matching with preceding train
+
+ // XXX Should invent a better way to get our counterpart from the other train
+ TrainRouter *other_router = dynamic_cast<TrainRouter *>(other_train->get_tagged_ai("router"));
+ int other_prio = (other_router ? other_router->get_priority() : 0);
+
+ if(!entry_conflict && !exit_conflict && other_prio<priority)
+ {
+ /* Ask a lesser priority train going to the same direction to free
+ the block for us */
+ other_train->free_block(*b_iter_next);
+ }
+ else if(other_train!=yielding_to && (other_prio<priority || (other_prio==priority && entry_conflict)))
+ {
+ /* A lesser priority train is coming at us, we must ask it to free
+ enough blocks to get clear of it to avoid a potential deadlock */
+ BlockIter last_contested;
+ RouteList::iterator j = route;
+ for(BlockIter i=b_iter_next; (i && i->get_train()==other_train);)
+ {
+ if(!advance_route(j, *i))
+ break;
+ last_contested = i;
+ i = i.next(*j);
+ }
+
+ if(last_contested)
+ {
+ if(other_train->free_block(*last_contested))
+ other_router->yield_to(train);
+ else
+ yield_to(*other_train);
+ }
+ }
+ }
+ }
+}
+
+void TrainRouter::train_advanced(Block &block)
+{
+ // Check if we've reached the next route
+ if(routes.size()>1)
+ {
+ unsigned entry = train.get_entry_to_block(block);
+ Track &track = *block.get_endpoint(entry).track;
+ const Route &route = **++routes.begin();
+ if(route.has_track(track))
+ {
+ routes.pop_front();
+ // XXX Exceptions?
+ signal_event.emit(Message("route-changed", get_route()));
+ }
+ }
+
+ BlockIter iter(&block, train.get_entry_to_block(block));
+ iter = iter.next();
+ if(iter && !is_on_route(*iter))
+ arriving = true;
+}
+
+const Route *TrainRouter::get_route_for_block(const Block &block) const
+{
+ const set<Track *> &tracks = block.get_tracks();
+ for(RouteList::const_iterator i=routes.begin(); i!=routes.end(); ++i)
+ for(set<Track *>::const_iterator j=tracks.begin(); j!=tracks.end(); ++j)
+ if((*i)->has_track(**j))
+ return *i;
+
+ return 0;
+}
+
+Route *TrainRouter::create_lead_route(Route *lead, const Route *target)
+{
+ if(!lead)
+ {
+ lead = new Route(train.get_layout());
+ lead->set_name("Lead");
+ lead->set_temporary(true);
+ }
+
+ set<Track *> tracks;
+ for(BlockIter i=train.get_tail_block(); (i && i->get_train()==&train); i=i.next())
+ {
+ const set<Track *> &btracks = i->get_tracks();
+ for(set<Track *>::const_iterator j=btracks.begin(); j!=btracks.end(); ++j)
+ if(!target || !target->has_track(**j))
+ tracks.insert(*j);
+ }
+
+ lead->add_tracks(tracks);
+
+ return lead;
+}
+
+bool TrainRouter::advance_route(RouteList::iterator &iter, const Block &block)
+{
+ const set<Track *> &tracks = block.get_tracks();
+ for(; iter!=routes.end(); ++iter)
+ for(set<Track *>::const_iterator j=tracks.begin(); j!=tracks.end(); ++j)
+ if((*iter)->has_track(**j))
+ return true;
+
+ return false;
+}
+
+bool TrainRouter::is_on_route(const Block &block)
+{
+ RouteList::iterator iter = routes.begin();
+ return advance_route(iter, block);
+}
+
+
+TrainRouter::Loader::Loader(TrainRouter &r):
+ DataFile::ObjectLoader<TrainRouter>(r)
+{
+ add("priority", &TrainRouter::priority);
+ add("route", &Loader::route);
+ add("tag", &Loader::tag);
+}
+
+void TrainRouter::Loader::route(const string &n)
+{
+ obj.set_route(&obj.train.get_layout().get_route(n));
+}
+
+void TrainRouter::Loader::tag(const string &t)
+{
+ obj.set_tag(t);
+}
+
+} // namespace R2C2
--- /dev/null
+#ifndef LIBR2C2_TRAINROUTER_H_
+#define LIBR2C2_TRAINROUTER_H_
+
+#include <list>
+#include <msp/datafile/objectloader.h>
+#include "trainai.h"
+
+namespace R2C2 {
+
+class Block;
+class Route;
+class Track;
+class Zone;
+
+class TrainRouter: public TrainAI
+{
+public:
+ class Loader: public Msp::DataFile::ObjectLoader<TrainRouter>
+ {
+ public:
+ Loader(TrainRouter &);
+ private:
+ void route(const std::string &);
+ void tag(const std::string &);
+ };
+
+ sigc::signal<void, const Route *> signal_route_changed;
+ sigc::signal<void> signal_arrived;
+
+private:
+ typedef std::list<const Route *> RouteList;
+
+ int priority;
+ RouteList routes;
+ bool arriving;
+ const Train *yielding_to;
+
+public:
+ TrainRouter(Train &);
+
+ void set_priority(int);
+ int get_priority() const { return priority; }
+ void yield_to(const Train &);
+
+ bool set_route(const Route *);
+ bool go_to(Track &);
+ bool go_to(const Zone &);
+ const Route *get_route() const;
+
+ virtual void message(const Message &);
+ virtual void tick(const Msp::Time::TimeStamp &, const Msp::Time::TimeDelta &);
+
+ void save(std::list<Msp::DataFile::Statement> &) const;
+
+private:
+ void block_reserved(Block &, Train *);
+ void train_advanced(Block &);
+ const Route *get_route_for_block(const Block &) const;
+
+ Route *create_lead_route(Route *, const Route *);
+ bool advance_route(RouteList::iterator &, const Block &);
+ bool is_on_route(const Block &);
+};
+
+} // namespace R2C2
+
+#endif
#include "libr2c2/driver.h"
#include "libr2c2/route.h"
#include "libr2c2/train.h"
+#include "libr2c2/trainrouter.h"
+#include "libr2c2/trainstatus.h"
#include "libr2c2/vehicletype.h"
#include "server.h"
{
train.signal_control_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Server::train_control_changed), sigc::ref(train)));
train.signal_function_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Server::train_function_changed), sigc::ref(train)));
- train.signal_route_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Server::train_route_changed), sigc::ref(train)));
- train.signal_status_changed.connect(sigc::bind<0>(sigc::mem_fun(this, &Server::train_status_changed), sigc::ref(train)));
+ train.signal_ai_event.connect(sigc::bind<0>(sigc::mem_fun(this, &Server::train_ai_event), sigc::ref(train)));
TrainInfoPacket pkt;
pkt.address = train.get_address();
send(pkt);
}
-void Server::train_route_changed(const Train &train, const Route *route)
+void Server::train_ai_event(const Train &train, TrainAI &, const TrainAI::Message &ev)
{
- TrainRoutePacket pkt;
- pkt.address = train.get_address();
- if(route)
- pkt.route = route->get_name();
- send(pkt);
+ if(ev.type=="route-changed")
+ {
+ TrainRoutePacket pkt;
+ pkt.address = train.get_address();
+ if(const Route *route = ev.value.value<const Route *>())
+ pkt.route = route->get_name();
+ send(pkt);
+ }
}
void Server::train_status_changed(const Train &train, const string &status)
pkt.status = status->get_status();
comm.send(pkt);
}
- if(train.get_route())
+ if(TrainRouter *router = dynamic_cast<TrainRouter *>(train.get_tagged_ai("router")))
{
TrainRoutePacket pkt;
pkt.address = train.get_address();
- pkt.route = train.get_route()->get_name();
+ pkt.route = router->get_route()->get_name();
comm.send(pkt);
}
}
{
Train &train = server.layout.get_train(pkt.address);
if(pkt.route.empty())
- train.set_route(0);
+ train.ai_message(TrainAI::Message("clear-route"));
else
{
Route &route = server.layout.get_route(pkt.route);
- train.set_route(&route);
+ train.ai_message(TrainAI::Message("set-route", &route));
}
}
catch(const exception &e)
#include <msp/net/streamsocket.h>
#include <msp/net/streamserversocket.h>
#include "libr2c2/layout.h"
-#include "libr2c2/trainstatus.h"
+#include "libr2c2/trainai.h"
#include "packets.h"
#include "protocol.h"
void train_added(Train &);
void train_control_changed(const Train &, const std::string &, float);
void train_function_changed(const Train &, unsigned, bool);
- void train_route_changed(const Train &, const Route *);
+ void train_ai_event(const Train &, TrainAI &, const TrainAI::Message &);
void train_status_changed(const Train &, const std::string &);
template<typename P>