static unsigned short frustum_indices[] = { 2, 1, 3, 0, 1, 0xFFFF, 3, 4, 2, 0, 4, 0xFFFF };
static float view_matrix[] =
{
- 0.70711f, 0.40825f, -0.57735f, 0.0f,
- 0.0f, 0.81650f, 0.57735f, 0.0f,
- 0.70711f, -0.40725f, 0.57735f, 0.0f,
- -0.2f, 0.0f, -2.5f, 1.0f
+ 0.70711f, 0.23570f, -0.66667f, 0.0f,
+ 0.0f, 0.94281f, 0.33333f, 0.0f,
+ 0.70711f, -0.23570f, 0.66667f, 0.0f,
+ -0.2f, 0.0f, -2.0f, 1.0f
};
static float projection_matrix[] =
{