]> git.tdb.fi Git - libs/gl.git/commitdiff
Always apply feature conversion in the GLSL compiler
authorMikko Rasa <tdb@tdb.fi>
Mon, 8 Nov 2021 21:10:34 +0000 (23:10 +0200)
committerMikko Rasa <tdb@tdb.fi>
Mon, 8 Nov 2021 21:10:34 +0000 (23:10 +0200)
Also convert structural features before allocating locations.  This
gives flattened push constant uniforms locations too.


No differences found