Remove include for glstate.h, which is not in the repo yet
out = open(os.path.join(outdir, "glwrap.funcs"), "w")
for f in funcs:
- out.write("%s GLAPIENTRY gl%s(%s)\n{\n"%(f[1], f[0], ", ".join("%s %s"%(p[1], p[0]) for p in f[2])))
+ out.write("%s APIENTRY gl%s(%s)\n{\n"%(f[1], f[0], ", ".join("%s %s"%(p[1], p[0]) for p in f[2])))
out.write("\tstatic %s (*orig)(%s) = NULL;\n"%(f[1], ", ".join(p[1] for p in f[2])))
if f[1]!="void":
#include <vector>
#include <msp/core/application.h>
#include <msp/fs/path.h>
-#include "glstate.h"
+#include "gldecoder.h"
class GlDbg: public Msp::Application
{