for p in textured_props:
ctx.next_slice(p.texture.image)
- tex_name = p.texture.image.name+".tex"
+ tex_name = texture_export.get_texture_name(p.texture, p.tex_channels)
if tex_name not in resources:
resources[tex_name] = texture_export.export_texture(p.texture, p.tex_channels)
def create_property_statement(self, mat_res, prop, resources):
from .datafile import Statement
if prop.texture:
- tex_res = resources[prop.texture.image.name+".tex"]
+ from .export_texture import TextureExporter
+ texture_export = TextureExporter()
+ tex_res = resources[texture_export.get_texture_name(prop.texture, prop.tex_channels)]
return mat_res.create_reference_statement(prop.tex_keyword, tex_res)
elif not prop.keyword:
return
for i in range(0, len(pixels), 4):
yield int((pixels[i]+pixels[i+1]+pixels[i+2])*255/3)
+def pixels_to_single_channel(pixels, channel):
+ for i in range(0, len(pixels), 4):
+ yield int(pixels[i+channel]*255)
+
class TextureExporter:
def export_texture(self, tex_node, channels=['R', 'G', 'B']):
image = tex_node.image
from .datafile import RawData, Resource, Statement, Token
- tex_res = Resource(image.name+".tex", "texture")
+ tex_res = Resource(self.get_texture_name(tex_node, channels), "texture")
tex_res.statements.append(Statement("type", Token("\\2d")))
invert_mask = sum(1<<i for i, c in enumerate(channels) if c[0]=='~')
fn = bpy.path.basename(image.filepath)
- if not invert_mask and fn:
+ native_channels = None
+ if fn:
+ abs_path = bpy.path.abspath(image.filepath)
+ if os.path.exists(abs_path):
+ import imbuf
+ native_bpp = imbuf.load(bpy.path.abspath(image.filepath)).planes
+ if native_bpp==32:
+ native_channels = ['R', 'G', 'B', 'A']
+ elif native_bpp==24:
+ native_channels = ['R', 'G', 'B']
+ elif native_bpp==8:
+ native_channels = ['Y']
+
+ if not invert_mask and channels==native_channels:
if not tex_node.use_mipmap:
tex_res.statements.append(Statement("mipmap_levels", 1))
srgb = "_srgb" if colorspace=='sRGB' else ""
if len(channels)==4:
texdata = pixels_to_rgba(pixels)
elif len(channels)==1:
- texdata = pixels_to_gray(pixels)
+ if channels[0]=='Y':
+ texdata = pixels_to_gray(pixels)
+ else:
+ texdata = pixels_to_single_channel(pixels, "RGBA".index(channels[0]))
elif invert_mask:
texdata = pixels_to_rgb_invert(pixels, invert_mask)
else:
texdata = pixels_to_rgb(pixels)
- data = RawData(image.name+".mdr", bytes(texdata))
+ data = RawData(os.path.splitext(tex_res.name)[0]+".mdr", bytes(texdata))
tex_res.statements.append(tex_res.create_reference_statement("external_data", data))
return tex_res
+ def get_texture_name(self, tex_node, channels):
+ image_name = tex_node.image.name
+ if len(channels)==1 and channels[0]!='Y':
+ image_name += "_"+channels[0]
+ return image_name+".tex"
+
class SamplerExporter:
def export_sampler(self, tex_node):
from .datafile import Resource, Statement, Token
self.input = None
checks = [self.check_group,
+ self.check_scale,
self.check_gray,
+ self.check_extract,
self.check_normal,
self.check_invert_channels,
self.check_additive_blend,
self.data = inner.data
return self.set_input_from_linked(self.node.inputs[0])
+ def check_scale(self):
+ if self.node.type!='MATH':
+ return
+
+ if self.node.operation=='MULTIPLY':
+ for i in range(2):
+ if not self.node.inputs[i].is_linked:
+ self.type = 'SCALE'
+ self.data = self.node.inputs[i].default_value
+ return self.set_input_from_linked(self.node.inputs[1-i])
+
def check_gray(self):
if self.node.type=='RGBTOBW':
self.type = 'GRAY'
self.set_input_from_linked(self.node.inputs["Color"])
+ def check_extract(self):
+ if self.node.type=='SEPRGB':
+ self.type = 'EXTRACT'
+ self.data = self.socket.name[0]
+ return self.set_input_from_linked(self.node.inputs["Image"])
+
def check_normal(self):
if self.node.type=='NORMAL_MAP':
self.type = 'NORMAL'
self.value = value
self.texture = None
self.tex_channels = None
+ self.scale = 1.0
def set_from_input(self, node_tree, input_socket, alpha_socket=None):
if self.keyword:
channels = ['R', 'G', 'B']
elif n.type=='GRAY':
channels = ['Y']
+ elif n.type=='EXTRACT':
+ channels = [n.data]
elif n.type=='INVERT':
channels = ['~'+c if c in n.data else c for c in channels]
+ elif n.type=='SCALE':
+ self.scale = n.data
elif n.type=='TEXTURE':
self.texture = n.node
n = n.input
if alpha_from and alpha_from!=self.texture:
raise Exception("Separate textures for color and alpha are not supported")
- if self.texture:
+ if self.scale==0.0 and self.keyword and type(self.value)!=tuple:
+ self.texture = None
+ self.value = self.scale
+ elif self.scale!=1.0:
+ raise Exception("Unsupported material property scale {}".format(self.scale))
+ elif self.texture:
if channels:
self.tex_channels = channels
elif alpha_from: